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roll20-character-sheets/Cepheus Engine/CepheusEngine.html
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2017-10-22 17:56:47 -05:00

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<h1>CEPHEUS ENGINE</h1>
<h2>Character Sheet</h2>
<table border="0">
<tr>
<th valign="top" align="right">Name:</th>
<td colspan="3"><input type="text" size="20" name="attr_character_name" /></td>
<th valign="top" align="right">Homeworld:</th>
<td><input type="text" name="attr_homeworld" /></td>
</tr>
<tr>
<th valign="top" align="right">Age:</th>
<td><input type="number" name="attr_age" min="18" size="3" /></td>
<th valign="top" align="right">Gender:</th>
<td><input type="text" name="attr_gender" size="10" /></td>
<th valign="top" align="right">Appearance:</th>
<td><input type="text" name="attr_appearance" /></td>
</tr>
<tr>
<th valign="top" align="right">Species:</th>
<td colspan="3"><input type="text" name="attr_species" /></td>
<th valign="top" align="right">Personal Goals:</th>
<td><input type="text" name="attr_goals" /></td>
</tr>
<tr>
<th valign="top" align="right">Traits:</th>
<td colspan="5"><textarea name="attr_traits" cols="75" rows="2"></textarea> </td>
</tr>
</table>
<hr />
<table>
<tr><th colspan="6" style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Characteristics</span></th></tr>
<tr>
<th valign="top" align="right">Strength</th>
<td colspan="2"><input type="number" name="attr_strength" /></td>
<th valign="top" align="right">Intelligence</th>
<td colspan="2"><input type="number" name="attr_intelligence" /></td>
</tr>
<tr>
<th>&nbsp;</th>
<td><i>Mod</i></td>
<!-- Taking out 'disabled="true" ' from Mod fields -->
<td><input type="number" name="attr_strength_mod" value="floor((@{strength}-6)/3)" disabled="true" /></td>
<th>&nbsp;</th>
<td><i>Mod</i></td>
<!-- Taking out 'disabled="true" ' from Mod fields -->
<td><input type="number" name="attr_intelligence_mod" value="floor((@{intelligence}-6)/3)" disabled="true" /></td>
</tr>
<tr>
<th valign="top" align="right">Dexterity</th>
<td colspan="2"><input type="number" name="attr_dexterity" /></td>
<th valign="top" align="right">Education</th>
<td colspan="2"><input type="number" name="attr_education" /></td>
</tr>
<tr>
<th>&nbsp;</th>
<td><i>Mod</i></td>
<!-- Taking out 'disabled="true" ' from Mod fields -->
<td><input type="number" name="attr_dexterity_mod" value="floor((@{dexterity}-6)/3)" disabled="true" /></td>
<th>&nbsp;</th>
<td><i>Mod</i></td>
<!-- Taking out 'disabled="true" ' from Mod fields -->
<td><input type="number" name="attr_education_mod" value="floor((@{education}-6)/3)" disabled="true" /></td>
</tr>
<tr>
<th valign="top" align="right">Endurance</th>
<td colspan="2"><input type="number" name="attr_endurance" /></td>
<th valign="top" align="right">Social</th>
<td colspan="2"><input type="number" name="attr_social" /></td>
</tr>
<tr>
<th>&nbsp;</th>
<td><i>Mod</i></td>
<!-- Taking out 'disabled="true" ' from Mod fields -->
<td><input type="number" name="attr_endurance_mod" value="floor((@{endurance}-6)/3)" disabled="true" /></td>
<th>&nbsp;</th>
<td><i>Mod</i></td>
<!-- Taking out 'disabled="true" ' from Mod fields -->
<td><input type="number" name="attr_social_mod" value="floor((@{social}-6)/3)" disabled="true" /></td>
</tr>
<tr>
<th colspan="3">Psionic Strength [optional]</th>
<td><input type="number" name="attr_psi" /></td>
</tr>
</table>
<hr />
<table>
<tr>
<th colspan="7" style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Basic Skills</span></th>
<td style="border-left:1px solid black;">&nbsp;</td>
<th colspan="3" style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Combat Skills</span></th>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Admin Roll [[2d6 + @{admin} + ?{Modifier|0}]]"> Admin</button></th>
<td><input type="number" name="attr_admin" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Jack-Of-All-Trades Roll [[2d6 + @{JoT} + ?{Modifier|0}]]"> Jack-Of-All-Trades</button></th>
<td><input type="number" name="attr_JoT" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_gun_combat1_name">
<option value="Default">Select Cascade Skill</option>
<option value="Archery">Archery</option>
<option value="Energy Pistol">Energy Pistol</option>
<option value="Energy Rifle">Energy Rifle</option>
<option value="Shotgun">Shotgun</option>
<option value="Slug Pistol">Slug Pistol</option>
<option value="Slug Rifle">Slug Rifle</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{gun_combat1_name} Roll [[2d6 + @{gun_combat1} + ?{Modifier|0}]]"> Gun Combat</button></th>
<td><input type="number" name="attr_gun_combat1" value="-3" /></td>
<td>&nbsp;</td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Advocate Roll [[2d6 + @{advocate} + ?{Modifier|0}]]"> Advocate</button></th>
<td><input type="number" name="attr_advocate" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Leadership Roll [[2d6 + @{leadership} + ?{Modifier|0}]]"> Leadership</button></th>
<td><input type='number' name="attr_leadership" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_gun_combat2_name">
<option value="Default">Select Cascade Skill</option>
<option value="Archery">Archery</option>
<option value="Energy Pistol">Energy Pistol</option>
<option value="Energy Rifle">Energy Rifle</option>
<option value="Shotgun">Shotgun</option>
<option value="Slug Pistol">Slug Pistol</option>
<option value="Slug Rifle">Slug Rifle</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{gun_combat2_name} Roll [[2d6 + @{gun_combat2} + ?{Modifier|0}]]"> Gun Combat</button></th>
<td><input type="number" name="attr_gun_combat2" value="-3" /></td>
</tr>
<tr>
<td>
<select name="attr_animals1_name">
<option value="Default">Select Cascade Skill</option>
<option value="Farming">Farming</option>
<option value="Riding">Riding</option>
<option value="Survival">Survival</option>
<option value="Veterinary Medicine">Veterinary Medicine</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{animals1_name} Roll [[2d6 + @{animals1} + ?{Modifier|0}]]"> Animals</button></th>
<td><input type="number" name="attr_animals1" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Linquistics Roll [[2d6 + @{linquistics} + ?{Modifier|0}]]"> Linquistics</button></th>
<td><input type='number' name="attr_linquistics" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_gun_combat3_name">
<option value="Default">Select Cascade Skill</option>
<option value="Archery">Archery</option>
<option value="Energy Pistol">Energy Pistol</option>
<option value="Energy Rifle">Energy Rifle</option>
<option value="Shotgun">Shotgun</option>
<option value="Slug Pistol">Slug Pistol</option>
<option value="Slug Rifle">Slug Rifle</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{gun_combat3_name} Roll [[2d6 + @{gun_combat3} + ?{Modifier|0}]]"> Gun Combat</button></th>
<td><input type="number" name="attr_gun_combat3" value="-3" /></td>
</tr>
<tr>
<td>
<select name="attr_animals2_name">
<option value="Default">Select Cascade Skill</option>
<option value="Farming">Farming</option>
<option value="Riding">Riding</option>
<option value="Survival">Survival</option>
<option value="Veterinary Medicine">Veterinary Medicine</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{animals2_name} Roll [[2d6 + @{animals2} + ?{Modifier|0}]]"> Animals</button></th>
<td><input type="number" name="attr_animals2" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Liaison Roll [[2d6 + @{liaison} + ?{Modifier|0}]]"> Liaison</button></th>
<td><input type='number' name="attr_liaison" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_gunnery1_name">
<option value="Default">Select Cascade Skill</option>
<option value="Bay Weapons">Bay Weapons</option>
<option value="Heavy Weapons">Heavy Weapons</option>
<option value="Screens">Screens</option>
<option value="Spinal Mounts">Spinal Mounts</option>
<option value="Turret Weapons">Turret Weapons</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{gunnery1_name} Roll [[2d6 + @{gunnery1} + ?{Modifier|0}]]"> Gunnery</button></th>
<td><input type="number" name="attr_gunnery1" value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Athletics Roll [[2d6 + @{athletics} + ?{Modifier|0}]]"> Athletics</button></th>
<td><input type="number" name="attr_athletics" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Mechanics Roll [[2d6 + @{mechanics} + ?{Modifier|0}]]"> Mechanics</button></th>
<td><input type='number' name="attr_mechanics" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_gunnery2_name">
<option value="Default">Select Cascade Skill</option>
<option value="Bay Weapons">Bay Weapons</option>
<option value="Heavy Weapons">Heavy Weapons</option>
<option value="Screens">Screens</option>
<option value="Spinal Mounts">Spinal Mounts</option>
<option value="Turret Weapons">Turret Weapons</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{gunnery2_name} Roll [[2d6 + @{gunnery2} + ?{Modifier|0}]]"> Gunnery</button></th>
<td><input type="number" name="attr_gunnery2" value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Battle Dress Roll [[2d6 + @{battle_dress} + ?{Modifier|0}]]"> Battle Dress</button></th>
<td><input type="number" name="attr_battle_dress" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Medicine Roll [[2d6 + @{medicine} + ?{Modifier|0}]]"> Medicine</button></th>
<td><input type='number' name="attr_medicine" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_gunnery3_name">
<option value="Default">Select Cascade Skill</option>
<option value="Bay Weapons">Bay Weapons</option>
<option value="Heavy Weapons">Heavy Weapons</option>
<option value="Screens">Screens</option>
<option value="Spinal Mounts">Spinal Mounts</option>
<option value="Turret Weapons">Turret Weapons</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{gunnery3_name} Roll [[2d6 + @{gunnery3} + ?{Modifier|0}]]"> Gunnery</button></th>
<td><input type="number" name="attr_gunnery3" value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Bribery Roll [[2d6 + @{bribery} + ?{Modifier|0}]]"> Bribery</button></th>
<td><input type="number" name="attr_bribery" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Navigation Roll [[2d6 + @{navigation} + ?{Modifier|0}]]"> Navigation</button></th>
<td><input type='number' name='attr_navigation' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_melee_combat1_name">
<option value="Default">Select Cascade Skill</option>
<option value="Bludgeoning Weapons">Bludgeoning Weapons</option>
<option value="Natural Weapons">Natural Weapons</option>
<option value="Piercing Weapons">Piercing Weapons</option>
<option value="Slashing Weapons">Slashing Weapons</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{melee_combat1_name} Roll [[2d6 + @{melee_combat1} + ?{Modifier|0}]]"> Melee Combat</button></th>
<td><input type="number" name="attr_melee_combat1" value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Broker Roll [[2d6 + @{broker} + ?{Modifier|0}]]"> Broker</button></th>
<td><input type="number" name="attr_broker" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Piloting Roll [[2d6 + @{piloting} + ?{Modifier|0}]]"> Piloting</button></th>
<td><input type='number' name='attr_piloting' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_melee_combat2_name">
<option value="Default">Select Cascade Skill</option>
<option value="Bludgeoning Weapons">Bludgeoning Weapons</option>
<option value="Natural Weapons">Natural Weapons</option>
<option value="Piercing Weapons">Piercing Weapons</option>
<option value="Slashing Weapons">Slashing Weapons</option>
</select>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{melee_combat2_name} Roll [[2d6 + @{melee_combat2} + ?{Modifier|0}]]"> Melee Combat</button></th>
<td><input type="number" name="attr_melee_combat2" value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Carouse Roll [[2d6 + @{carouse} + ?{Modifier|0}]]"> Carouse</button></th>
<td><input type="number" name="attr_carouse" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Recon Roll [[2d6 + @{recon} + ?{Modifier|0}]]"> Recon</button></th>
<td><input type='number' name='attr_recon' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<th colspan="3" style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Transport Skills</span></th>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Comms Roll [[2d6 + @{comms} + ?{Modifier|0}]]"> Comms</button></th>
<td><input type="number" name="attr_comms" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_sciences1_name">
<option value="Default">Select Cascade Skill</option>
<option value="Life Sciences">Life Sciences</option>
<option value="Physical Sciences">Physical Sciences</option>
<option value="Social Sciences">Social Sciences</option>
<option value="Space Sciences">Space Sciences</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{sciences1_name} Roll [[2d6 + @{sciences1} + ?{Modifier|0}]]"> Sciences</button></th>
<td><input type='number' name='attr_sciences1' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_aircraft1_name">
<option value="Default">Select Cascade Skill</option>
<option value="Grav Vehicle">Grav Vehicle</option>
<option value="Rotor Aircraft">Rotor Aircraft</option>
<option value="Winged Aircraft">Winged Aircraft</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{aircraft1_name} Roll [[2d6 + @{aircraft1} + ?{Modifier|0}]]"> Aircraft</button></th>
<td><input type='number' name='attr_aircraft1' value="-3" /></td>
</tr>
<!-- TODO -->
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Computer Roll [[2d6 + @{computer} + ?{Modifier|0}]]"> Computer</button></th>
<td><input type="number" name="attr_computer" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_sciences2_name">
<option value="Default">Select Cascade Skill</option>
<option value="Life Sciences">Life Sciences</option>
<option value="Physical Sciences">Physical Sciences</option>
<option value="Social Sciences">Social Sciences</option>
<option value="Space Sciences">Space Sciences</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{sciences2_name} Roll [[2d6 + @{sciences2} + ?{Modifier|0}]]"> Sciences</button></th>
<td><input type='number' name='attr_sciences2' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_aircraft2_name">
<option value="Default">Select Cascade Skill</option>
<option value="Grav Vehicle">Grav Vehicle</option>
<option value="Rotor Aircraft">Rotor Aircraft</option>
<option value="Winged Aircraft">Winged Aircraft</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{aircraft2_name} Roll [[2d6 + @{aircraft2} + ?{Modifier|0}]]"> Aircraft</button></th>
<td><input type='number' name='attr_aircraft2' value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Demolitions Roll [[2d6 + @{demolitions} + ?{Modifier|0}]]"> Demolitions</button></th>
<td><input type="number" name="attr_demolitions" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Steward Roll [[2d6 + @{steward} + ?{Modifier|0}]]"> Steward</button></th>
<td><input type='number' name='attr_steward' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Mole Roll [[2d6 + @{mole} + ?{Modifier|0}]]"> Mole</button></th>
<td><input type='number' name='attr_mole' value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Electronics Roll [[2d6 + @{electronics} + ?{Modifier|0}]]"> Electronics</th>
<td><input type="number" name="attr_electronics" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Streetwise Roll [[2d6 + @{streetwise} + ?{Modifier|0}]]"> Streetwise</th>
<td><input type='number' name='attr_streetwise' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Tracked Vehicle Roll [[2d6 + @{tracked_vehicle} + ?{Modifier|0}]]"> Tracked Vehicle</th>
<td><input type='number' name='attr_tracked_vehicle' value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Engineering Roll [[2d6 + @{engineering} + ?{Modifier|0}]]"> Engineering</button></th>
<td><input type="number" name="attr_engineering" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{survival_name} Roll [[2d6 + @{survival} + ?{Modifier|0}]]"> Survival</button></th>
<td><input type='number' name='attr_survival' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_watercraft1_name">
<option value="Default">Select Cascade Skill</option>
<option value="Motorboats">Motorboats</option>
<option value="Ocean Ships">Ocean Ships</option>
<option value="Sailing Ships">Sailing Ships</option>
<option value="Submarine">Submarine</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{watercraft1_name} Roll [[2d6 + @{watercraft1} + ?{Modifier|0}]]"> Watercraft</button></th>
<td><input type='number' name='attr_watercraft1' value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Gambling Roll [[2d6 + @{gambling} + ?{Modifier|0}]]"> Gambling</button></th>
<td><input type="number" name="attr_gambling" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Tactics Roll [[2d6 + @{tactics} + ?{Modifier|0}]]"> Tactics</button></th>
<td><input type='number' name='attr_tactics' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>
<select name="attr_watercraft2_name">
<option value="Default">Select Cascade Skill</option>
<option value="Motorboats">Motorboats</option>
<option value="Ocean Ships">Ocean Ships</option>
<option value="Sailing Ships">Sailing Ships</option>
<option value="Submarine">Submarine</option>
</select>
</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="@{watercraft2_name} Roll [[2d6 + @{watercraft2} + ?{Modifier|0}]]"> Watercraft</button></th>
<td><input type='number' name='attr_watercraft2' value="-3" /></td>
</tr>
<tr>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Gravitics Roll [[2d6 + @{gravitics} + ?{Modifier|0}]]"> Gravitics</button></th>
<td><input type="number" name="attr_gravitics" value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Zero-G Roll [[2d6 + @{zero-g} + ?{Modifier|0}]]"> Zero-G</button></th>
<td><input type='number' name='attr_zero-g' value="-3" /></td>
<td style="border-left:1px solid black;">&nbsp;</td>
<td>&nbsp;</td>
<th align="left"><button class="sheet-skill-roll sheet-plain" type="roll" value="Wheeled Vehicle Roll [[2d6 + @{wheeled_vehicle} + ?{Modifier|0}]]"> Wheeled Vehicle</button></th>
<td><input type='number' name='attr_wheeled_vehicle' value="-3" /></td>
</tr>
</table>
<hr />
<table>
<tr>
<th style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Equipment</span></th>
</tr>
<tr>
<td>
<textarea name="attr_equipment" cols="100" rows="25"></textarea>
</td>
</tr>
</table>
<hr />
<table>
<tr><th colspan='8' style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Weapons</span></th></tr>
<tr>
<th>Name</th>
<th>ROF</th>
<th>Range</th>
<th>Dmg</th>
<th>Type</th>
<th>Recoil</th>
<th>Ammunition</th>
<th>Weight</th>
</tr>
<tr>
<td><input type="text" name="attr_wpnName1" /></td>
<td><input type="text" name="attr_wpnROF1" /></td>
<td><input type="text" name="attr_wpnRange1" /></td>
<td><input type="text" name="attr_wpnDmg1" /></td>
<td><input type="text" name="attr_wpnType1" /></td>
<td><input type="text" name="attr_wpnRecoil1" /></td>
<td><input type="text" name="attr_wpnAmmo1" /></td>
<td><input type="text" name="attr_wpnWgt1" /></td>
</tr>
<tr>
<td><input type="text" name="attr_wpnName2" /></td>
<td><input type="text" name="attr_wpnROF2" /></td>
<td><input type="text" name="attr_wpnRange2" /></td>
<td><input type="text" name="attr_wpnDmg2" /></td>
<td><input type="text" name="attr_wpnType2" /></td>
<td><input type="text" name="attr_wpnRecoil2" /></td>
<td><input type="text" name="attr_wpnAmmo2" /></td>
<td><input type="text" name="attr_wpnWgt2" /></td>
</tr>
<tr>
<td><input type="text" name="attr_wpnName3" /></td>
<td><input type="text" name="attr_wpnROF3" /></td>
<td><input type="text" name="attr_wpnRange3" /></td>
<td><input type="text" name="attr_wpnDmg3" /></td>
<td><input type="text" name="attr_wpnType3" /></td>
<td><input type="text" name="attr_wpnRecoil3" /></td>
<td><input type="text" name="attr_wpnAmmo3" /></td>
<td><input type="text" name="attr_wpnWgt3" /></td>
</tr>
<tr>
<td><input type="text" name="attr_wpnName4" /></td>
<td><input type="text" name="attr_wpnROF4" /></td>
<td><input type="text" name="attr_wpnRange4" /></td>
<td><input type="text" name="attr_wpnDmg4" /></td>
<td><input type="text" name="attr_wpnType4" /></td>
<td><input type="text" name="attr_wpnRecoil4" /></td>
<td><input type="text" name="attr_wpnAmmo4" /></td>
<td><input type="text" name="attr_wpnWgt4" /></td>
</tr>
<tr>
<td><input type="text" name="attr_wpnName5" /></td>
<td><input type="text" name="attr_wpnROF5" /></td>
<td><input type="text" name="attr_wpnRange5" /></td>
<td><input type="text" name="attr_wpnDmg5" /></td>
<td><input type="text" name="attr_wpnType5" /></td>
<td><input type="text" name="attr_wpnRecoil5" /></td>
<td><input type="text" name="attr_wpnAmmo5" /></td>
<td><input type="text" name="attr_wpnWgt5" /></td>
</tr>
</table>
<hr />
<table>
<tr><th style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Money</span></th><th style="background-color: rgb(0,0,0)"><span style="color: rgb(255,255,255)">Notes</span></th></tr>
<tr><td>Cash on Hand</td><td rowspan="6"><textarea name="attr_notes" cols="75" rows="6"></textarea></td></tr>
<tr><td><input type="text" name="attr_cash_on_hand" /></td></tr>
<tr><td>Cash in Account</td></tr>
<tr><td><input type="text" name="attr_cash_in_account" /></td></tr>
<tr><td>Pension</td></tr>
<tr><td><input type="text" name="attr_pension" /></td></tr>
</table>