mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-09-10 09:02:32 +00:00
51 lines
2.9 KiB
JavaScript
51 lines
2.9 KiB
JavaScript
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const sheetAttributes = {
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attributes: ['body', 'agility', 'reaction', 'strength', 'willpower', 'logic', 'intuition', 'charisma', 'edge'],
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translationsAttributes: ['attribute', 'body', 'agility', 'reaction', 'strength', 'willpower', 'logic', 'intuition', 'charisma', 'edge', 'none'],
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repeating: ['quality', 'martial', 'items', 'range', 'melee', 'armor', 'spell', 'preps', 'ritual', 'powers', 'forms', 'vehicle', 'augementations', 'lifestyle', 'contacts', 'programs'],
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repeatingSkills: ['active', 'knowledge', 'language'],
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tabs: [`core`, `arms`, `augs`, `gear`, `magic`, `matrix`, `social`, `vehicle`, `options`],
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woundCalculation: ['high_pain_tolerance', 'low_pain_tolerance', 'damage_compensators_physical', 'damage_compensators_stun', 'stun', 'physical'],
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attributeLimits: ['mental_limit', 'physical_limit', 'social_limit'],
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mental_limit: ['intuition', 'willpower', 'logic'],
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physical_limit: ['body', 'reaction', 'strength'],
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social_limit: ['essence', 'willpower', 'charisma'],
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calculatedAttributes: ['body', 'agility', 'reaction', 'strength', 'willpower', 'logic', 'intuition','charisma','magic', 'resonance', 'attack', 'sleaze', 'data_processing', 'firewall'],
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initiative_mod: ['reaction', 'intuition', 'initiative_mod_modifier', 'initiative_mod_temp', 'initiative_mod_temp_flag'],
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astral_mod: ['intuition', 'astral_mod_modifier'],
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matrix_mod: [],
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derivedAttributes: ['memory', 'composure', 'defense', 'soak', 'overflow', 'judge_intentions', 'lift_carry'],
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lift_carry: ['body', 'strength', 'lift_carry_modifier'],
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overflow: ['body', 'overflow_modifier'],
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soak: ['body', 'armor_rating', 'soak_modifier', 'soak_temp', `soak_temp_flag`],
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defense: ['reaction', 'intuition', 'defense_modifier', 'defense_temp', `defense_temp_flag`],
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judge_intentions: ['charisma', 'intuition', 'judge_intentions_modifier'],
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composure: ['charisma', 'willpower', 'composure_modifier'],
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memory: ['logic', 'willpower', 'memory_modifier'],
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conditionTracks: ['stun', 'physical', 'matrix'],
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physical: ['physical_modifier', 'body', 'sheet_type', 'flag_drone'],
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stun: ['stun_modifier', 'willpower'],
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matrix: ['matrix_modifier', 'device_rating'],
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stunCharacters: ['grunt', 'pc'],
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physicalCharacters: ['grunt', 'pc', 'vehicle'],
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matrixCharacters: ['vehicle', 'host', 'sprite'],
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matrixAttributes: ['attack', 'sleaze', 'data_processing', 'firewall'],
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weaponTypes: ['range', 'melee'],
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rangeAttributes: ['dicepool', 'weapon', 'damage', 'acc', 'ap', 'skill', 'ammo', 'mode', 'recoil'],
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meleeAttributes: ['dicepool', 'weapon', 'damage', 'acc', 'ap', 'skill', 'reach'],
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spellTypes: ['spell', 'preps', 'ritual', 'forms'],
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armorAttributes: ['name', 'rating', 'acid_modifier', 'electrical_modifier', 'cold_modifier', 'fire_modifier', 'radiation_modifier', 'dicepool_modifier'],
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armorSoak: ['dicepool_modifier', 'rating'],
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armorProtections: ['acid', 'electrical', 'cold', 'fire', 'radiation']
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}
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