Files
roll20-character-sheets/Pendragon5thEdition/translations/de.json
T
2026-07-01 02:03:42 -04:00

413 lines
13 KiB
JSON

{
"personal data": "PERSÖNLICHE DATEN",
"name": "Name",
"age": "Alter",
"son number": "son number",
"homeland": "heimatland",
"culture": "Kultur",
"religion": "Religionskunde",
"lord": "Lehnsherr",
"current class": "current class",
"current home": "current home",
"personal traits": "personal traits",
"chivalry bonus": "chivalry bonus",
"religious bonus": "religious bonus",
"chaste": "chaste",
"lustful": "lustful",
"energetic": "energetic",
"lazy": "lazy",
"forgiving": "forgiving",
"vengeful": "rachsüchtig",
"generous": "Großzügig",
"selfish": "selbstsüchtig",
"honest": "ehrlich",
"deceitful": "betrügerisch",
"just": "just",
"arbitrary": "arbitrary",
"merciful": "Barmherzig",
"cruel": "grausam",
"modest": "modest",
"proud": "stolz",
"prudent": "prudent",
"reckless": "reckless",
"spiritual": "spirituell",
"wordly": "wordly",
"temperate": "temperate",
"indulgent": "indulgent",
"trusting": "trusting",
"suspicious": "argwöhnisch",
"valorous": "valorous",
"cowardly": "feige",
"directed trait": "directed trait",
"trait": "Eigenschaft",
"Player:": "Spieler:",
"personality traits": "persönlichkeitsmerkmale",
"Chivalry Bonus[*](total=80+)": "Chivalry Bonus*(total=80+)",
"Religious Bonus(traits all 16+)": "Religious Bonus(traits all 16+)",
"(15)": "(15)",
"passions": "leidenschaften",
"loyalty lord": "loyalty (lord)",
"love family": "love (family)",
"hospitality": "hospitality",
"honor": "ehre",
"passion": "leidenschaft",
"equipment carried": "equipment carried",
"armor type": "armor type",
"points": "Punkte",
"clothing": "kleidung",
"libra value": "libra value",
"personal gear": "personal gear",
"travel gear": "travel gear",
"war gear": "war gear",
"on horse #": "on horse #",
"equipment": "Ausrüstung",
"attributes": "Attribute",
"(Knockdown)": "(Knockdown)",
"size": "Größe",
"siz": "siz",
"dex": "ges",
"dexterity": "Geschicklichkeit",
"str": "ste",
"strength": "Stärke",
"(Major Wound)": "(Schwere Wunde)",
"(+3)": "(+3)",
"con": "kon",
"constitution": "Konstitution",
"appearance": "Aussehen",
"app": "app",
"Damage": "Schaden",
"d6": "W6",
"damage": "Schaden",
"healing rate": "healing rate",
"movement rate": "laufen",
"total hit points": "total hit points",
"unconcious": "unconcious",
"distinctive features": "distinctive features",
"awareness": "Wahrnehmung",
"boating": "seefahrt anzeigen",
"compose": "compose",
"courtesy": "auftreten",
"dancing": "dancing",
"faerie lore": "faerie lore",
"falconry": "falconry",
"first aid": "Erste Hilfe",
"flirting": "flirting",
"folk lore": "folk lore",
"gaming": "gaming",
"heraldry": "heraldry",
"hunting": "jagen",
"intrigue": "intrigieren",
"orate": "rhetorik",
"play": "musizieren",
"read": "read",
"recognize": "recognize",
"romance": "romance",
"singing": "singing",
"stewardship": "verwaltung",
"swimming": "schwimmen",
"tourney": "tourney",
"skills": "Fertigkeiten",
"squire": "squire",
"horsemanship": "reitkunst",
"battle": "schlacht",
"chirurgery needed": "chirurgery needed",
"current hit points": "aktuelle Lebenskraft",
"wounds": "Wunden",
"this game": "this game",
"glory this game": "glory this game",
"glory": "ruhm",
"skill": "Fertigkeit",
"combat skills": "combat skills",
"glory total": "glory total",
"weapon skills": "weapon skills",
"dagger": "dolch",
"lance": "lance",
"spear": "Speer",
"sword": "Schwert",
"win": "win",
"losses": "losses",
"other horses": "other horses",
"horse type": "horse type",
"horse damage": "horse damage",
"horse move": "horse move",
"horse armor": "horse armor",
"horse hp": "horse hp",
"horse con": "horse con",
"horse siz": "horse siz",
"horse dex": "horse dex",
"horse breed": "horse breed",
"riding(#2)": "riding(#2)",
"squire(#3)": "squire(#3)",
"(#4)": "(#4)",
"move": "bewegen",
"joust score": "joust score",
"horses": "horses",
"best warhorse (#1)": "best warhorse (#1)",
"type": "Type",
"hp": "TP",
"armor": "Rüstung",
"breed": "breed",
"knight": "ritter",
"holdings": "holdings",
"annual glory rewards": "annual glory rewards",
"denarii": "denarii",
"libra": "libra",
"old knights": "old knights",
"middle aged knights": "middle aged knights",
"young knights": "young knights",
"total family knights": "total family knights",
"vassal knights": "vassal knights",
"other lineage men": "other lineage men",
"levy": "levy",
"date": "datum",
"important event": "important event",
"new": "neu-",
"new glory": "new glory",
"total glory": "total glory",
"event": "event",
"born": "born",
"squired": "squired",
"knighted": "knighted",
"member of the round table": "member of the round table",
"landed": "landed",
"titled": "titled",
"wed": "wed",
"died": "died",
"father name": "father name",
"class": "Klasse",
"glory to sons": "glory to sons",
"family characteristic": "family characteristic",
"lover": "liebhaber*in",
"children": "children",
"will": "WIL",
"traits": "Eigenschaften",
"chivalry": "chivalry",
"equipment at home": "equipment at home",
"character history": "character history",
"family history and events": "family history and events",
"army": "army",
"coat of arms": "coat of arms",
"motto": "motto",
"annual glory rewards traits": "annual glory rewards traits",
"annual glory rewards chivalry": "annual glory rewards chivalry",
"annual glory rewards holdings": "annual glory rewards holdings",
"annual glory rewards passions": "annual glory rewards passions",
"annual glory rewards religion": "annual glory rewards religion",
"annual glory rewards total": "annual glory rewards total",
"enter warhorse damage": "enter warhorse damage",
"shilling": "schilling",
"select character sheet knight": "select character sheet knight",
"select character sheet holdings": "select character sheet holdings",
"Holdings Character Sheet": "Holdings Character Sheet",
"horse 2": "horse 2",
"horse 3": "horse 3",
"horse 4": "horse 4",
"personal religion": "personal religion",
"play name": "play name",
"read name": "read name",
"religion name": "religion name",
"squire name": "squire name",
"fashion": "fashion",
"squire age": "squire age",
"daughter number": "daughter number",
"Gentle Woman Bonus[*](total=80+)": "Gentle Woman Bonus*(total=80+)",
"industry": "industry",
"servant": "Diener",
"woman's gift": "woman's gift",
"best horse (#1)": "best horse (#1)",
"household treasures": "household treasures",
"spouse": "spouse",
"woman": "woman",
"player name": "Spielername",
"chirurgery": "chirurgery",
"character": "Charakter",
"gear": "Ausrüstung",
"personal": "persönlich",
"war": "krieg",
"travel": "reisen",
"enter personal gear": "enter personal gear",
"gamemaster": "gamemaster",
"feast record": "feast record",
"gamemaster characters": "gamemaster characters",
"location": "Ort",
"above the salt (high table)": "above the salt (high table)",
"round 5": "round 5",
"round 1": "round 1",
"round 2": "round 2",
"round 3": "round 3",
"round 4": "round 4",
"total": "Insgesamt",
"seating": "seating",
"geniality mod.": "geniality mod.",
"accumulated geniality": "accumulated geniality",
"near the salt (seat of honor)": "near the salt (seat of honor)",
"notes": "Notizen",
"below the salt (normal seating)": "below the salt (normal seating)",
"on the floor (squires)": "on the floor (squires)",
"enter name": "enter name",
"significant gamemaster characters": "significant gamemaster characters",
"enter glory this game": "enter glory this game",
"knight's entourage": "knight's entourage",
"lady's entourage": "lady's entourage",
"position": "position",
"cost £": "preis £",
"value": "Wert",
"entourage": "entourage",
"mod": "Mod.",
"loyalty": "loyalität",
"squire skill": "squire skill",
"weapon": "Waffe",
"mw": "mw",
"horse": "pferd",
"weapon 1": "weapon 1",
"weapon 2": "weapon 2",
"value 1": "value 1",
"value 2": "value 2",
"value 3": "value 3",
"skill 1": "fert. 1",
"skill 2": "fert. 2",
"skill 3": "fert. 3",
"cost": "preis",
"modifier": "Modifikator",
"dowry": "dowry",
"love (family)": "love (family)",
"number of children": "number of children",
"wife": "wife",
"lady skill": "lady skill",
"dower": "dower",
"maid-in-waiting": "maid-in-waiting",
"loyalty lady": "loyalty (lady)",
"hand maiden skill": "hand maiden skill",
"skill industry": "skill industry",
"husband": "husband",
"knight skill": "knight skill",
"mesnie": "mesnie",
"improvable skill": "improvable skill",
"feast": "feast",
"feast location": "feast location",
"feast type": "feast type",
"feast date": "feast date",
"Success": "Erfolg",
"Failure": "Fehlschlag",
"Critical": "Kritisch",
"Fumble": "Patzer",
"sheet: character": "sheet: character",
"sheet: holdings": "sheet: holdings",
"sheet: entourage": "sheet: entourage",
"sheet: settings": "sheet: settings",
"sheet: gamemaster characters": "sheet: gamemaster characters",
"sheet: feast record": "sheet: feast record",
"character sheet type": "character sheet type",
"feast size": "feast size",
"enter total glory": "enter total glory",
"enter date": "enter date",
"enter event": "enter event",
"enter new glory": "enter new glory",
"armor value": "panzerung",
"wife name": "wife name",
"wife born": "wife born",
"wife age": "wife age",
"wife modifier": "wife modifier",
"wife skill 1": "wife skill 1",
"wife skill 2": "wife skill 2",
"wife love": "wife love",
"wife dower": "wife dower",
"wife dowry": "wife dowry",
"wife value 1": "wife value 1",
"wife value 2": "wife value 2",
"wife value 3": "wife value 3",
"npc": "NSC",
"enter player name": "enter player name",
"description": "Beschreibung",
"unconscious": "bewusstlos",
"major wound": "major wound",
"knockdown": "knockdown",
"hit points": "Trefferpunkte",
"glory won": "glory won",
"abilities": "merkmale",
"skills / passions": "skills / passions",
"manor": "manor",
"treasure record": "treasure record",
"income worksheet": "income worksheet",
"land record": "land record",
"knight name": "knight name",
"treasure location": "treasure location",
"security": "sicherheit",
"other location": "other location",
"best clothing": "best clothing",
"source/expense": "source/expense",
"form of treasure": "form of treasure",
"amount/worth": "amount/worth £",
"manor income worksheet": "manor income worksheet",
"a.d.": "a.d.",
"revenue £": "revenue £",
"fortune": "glück",
"harvest": "harvest",
"tally": "tally",
"normal income": "normal income £",
"investment income": "investment income £",
"anticipated income": "anticipated income £",
"manorial luck": "manorial luck",
"fate": "fate",
"care": "care",
"misfortune": "misfortune",
"harvest result": "harvest result",
"manor income": "manor income £",
"emergency income": "emergency income £",
"expenses": "expenses £",
"treasury": "schätze £",
"incredible": "incredible",
"excellent": "excellent",
"good": "gut",
"regular": "regulär",
"bad": "bad",
"very bad": "very bad",
"negligible": "negligible",
"hate (landlord)": "hate (landlord)",
"manor name": "manor name",
"held by": "held by",
"liege lord": "liege lord",
"annual glory": "annual glory",
"fortification (DV)": "fortification (DV)",
"manor description": "manor description",
"manor summary": "manor summary",
"manor improvements": "manor improvements",
"feature": "merkmal",
"building cost": "building cost £",
"annual income": "annual income £",
"annual maintenance": "annual maintenance £",
"annual income total": "annual income total £",
"annual maintenance total": "annual maintenance total £",
"annual glory total": "annual glory total",
"weather": "weather",
"bandits": "bandits",
"raided": "raided",
"pillaged": "pillaged",
"plundered": "plundered",
"property destruction": "property destruction",
"season": "quartal",
"knightly presence": "knightly presence",
"conflict": "konflikt",
"population": "bevölkerung",
"population growth": "population growth",
"meager": "meager",
"total £": "summe £",
"treasure total": "treasure total £",
"manor personal & retinue": "manor personal & retinue",
"rating": "wert",
"retinue total £": "retinue total £",
"lifestyle £": "lebensstil £",
"annual maintenance £": "annual maintenance £",
"new improvements £": "new improvements £",
"build improvement": "build improvement",
"disaster": "katastrophe",
"luck": "Glück",
"Benefit/Calamity": "Benefit/Calamity",
"threshold": "schwelle",
"rolled": "wurf",
"spring": "quelle",
"summer": "summer",
"autumn": "autumn",
"winter": "winter"
}