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roll20-character-sheets/Stars_Without_Number

Stars Without Number Character Sheet

This sheet is created for use in Stars Without Number on Roll20. Originally based on the character sheet design by OneSevenDesign.

Author/Maintainer

Kevin Searle

Contributors

QA/Testing

Testing Help

If you wish to test new features, fixes, and changes use the development campaign. Use the command !charsheet to create a new character sheet before each feature/bug to test in order to start with a clean character sheet.

Feedback

Report any problems, suggestions, or features by creating an issue on Github.

Changelog

0.1.8

  • Removed errant character

0.1.7

  • Revamped and made consistent all roll templates for:
  • Saves
  • Weapon Attacks
  • Basic Attacks
  • Skills
  • Initiative now using roll templates
  • Removed unused Morale roll template

0.1.6

  • Removed damage message from missed weapon attacks
  • Added roll templates for basic attacks
  • Swapped background image on roll templates
  • Style tweaks to roll templates
  • Fixed error with attacks/skills/init using old attr mod name
  • Link to QA campaign
  • Fixed issue with Combat/Unarmed not being applied to damage rolls
  • Rearranged attributes to match order shown in character creation page

0.1.5

  • Added misc bonus to attributes
  • Rearranged location of Hit Points and System Strain
  • Removed sheet version variable
  • Maximum strain auto-calculated on sheet open and when Con changes

0.1.4

  • Removed attribute auto-calculated values and replaced with sheet workers.
  • Added sheet version variable.

0.1.3

  • Added Sheet Worker to enforce System Strain constraints against Maximum Strain and Permanent Strain
  • Added Stowed and Other attribute to Gear in addition to Readied
  • Changed Readied/Stowed/Other to radio from checkbox
  • Added Sheet Worker to auto-calculate Current Readied and Current Stowed gear

0.1.2

  • Added ship weapon power field

0.1.1

  • Weapon auto-attack calculated by attribute modifier and skill level.
  • Drop-down menu added for those fields.

0.1.0

  • Attribute modifiers are now auto-calculated
  • Split Basic Attack button into Basic Melee Attack and Basic Ranged Attack buttons
  • Basic Attacks use auto-calculated attribute modifier based on type of attack
  • Attack roll template handle Basic Attacks and Weapon attacks
  • Added character name to Weapon Attack and Basic Attack roll templates

0.0.9

  • Fix weapon repeatable field widths
  • Fix attack roll failure due to null attack bonus
  • Added Languages text area

0.0.8

  • Fix errant initiative die.
  • Adds Roll Templates for all the roll buttons on the sheet.
  • Sets a default of '0' for all attribute bonus fields.

0.0.7

  • Add support for multiple tabs
  • Add ship character sheet tab

0.0.6

  • Roll buttons for all the listed skills
  • Roll buttons for all saves
  • Auto-sets the Max Strain to Unaltered CON
  • Boxes to store each Attribute's bonus value
  • A Box to store your current AC (to allow target-macros + for easy reference)
  • A button for rolling initiative. If you have your token selected, it will automatically add it to the turn tracker.
  • A section just below the Core Stats sheet for the above initiative macro/roll button (and any future buttons that might be useful)
  • Buttons for rolling attacks based on weapons in the weapon section, as well as a generic attack roll button.

0.0.5

  • Fixed Skill rows not aligning.

0.0.4

0.0.3

  • Fixed bug with Artist and Combat Unarmed skill using the same value.
  • Added alternating color to skills rows to differentiate them easier.

0.0.2

  • Fixed bug with repeating Psionics rows by hard-coding the number of fields available.
  • Changed version naming scheme.

201411011226

  • First release, supporting basic features.