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https://github.com/Nighthawk42/roll20-character-sheets.git
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169 lines
5.1 KiB
JSON
169 lines
5.1 KiB
JSON
{
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"": "",
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"{{index.}} battered": "{{0}} battered",
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"{{index.}} broken": "{{0}} broken",
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"{{index.}} bruised": "{{0}} bruised",
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"{{index.}} unharmed": "{{0}} unharmed",
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"0.": "0.",
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"1.": "1.",
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"2.": "2.",
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"3.": "3.",
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"affects": "affects",
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"agility": "agility",
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"always": "always",
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"archetype": "archetype",
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"armor": "armor",
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"attack": "attack",
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"attributes & skills": "attributes & skills",
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"base damage": "base damage",
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"bonus": "bonus",
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"brawl phases": "brawl phases",
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"capacity": "capacity",
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"challenges": "challenges",
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"character": "character",
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"character info": "character info",
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"clock": "clock",
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"close combat": "close combat",
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"comments": "comments",
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"coordinates": "coordinates",
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"crew": "crew",
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"damage": "damage",
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"date": "date",
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"defense": "defense",
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"description": "description",
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"description:": "description:",
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"descriptor": "descriptor",
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"drive": "drive",
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"driver": "driver",
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"effect": "effect",
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"empathy": "empathy",
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"encumbrance slots": "encumbrance slots",
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"endgame": "endgame",
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"endure": "endure",
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"equipped": "equipped",
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"experience": "experience",
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"expert": "expert",
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"faction": "faction",
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"factions": "factions",
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"fate": "fate",
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"finish date": "finish date",
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"first aid": "first aid",
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"food sources": "food sources",
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"force": "force",
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"gear": "gear",
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"gm": "gm",
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"haven": "haven",
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"haven info": "haven info",
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"health": "health",
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"hull": "hull",
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"injury": "injury",
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"Injury d66": "Injury d66",
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"Injury Table": "Injury Table",
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"issues": "issues",
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"issues:": "issues:",
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"key npcs": "key npcs",
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"leadership": "leadership",
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"location": "location",
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"maneuverability": "maneuverability",
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"manipulation": "manipulation",
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"master": "master",
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"medicine": "medicine",
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"mobility": "mobility",
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"movement": "movement",
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"name": "name",
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"name for autolinking": "name for autolinking",
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"never": "never",
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"no dice to roll": "no dice to roll",
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"none": "none",
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"notes": "notes",
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"npc": "npc",
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"npc anchor": "npc anchor",
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"npc survivors": "npc survivors",
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"npcs": "npcs",
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"number of walkers": "number of walkers",
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"other": "other",
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"overall": "overall",
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"owner": "owner",
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"pc anchor": "pc anchor",
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"penalty": "penalty",
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"project": "project",
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"projects": "projects",
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"protection": "protection",
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"quantity abbreviation": "qty",
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"range": "range",
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"ranged combat": "ranged combat",
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"recovery": "recovery",
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"requirements": "requirements",
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"roll": "roll",
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"rumors": "rumors",
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"scout": "scout",
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"select one": "select one",
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"sheet type": "sheet type",
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"single player": "single player",
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"skill": "skill",
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"skills": "skills",
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"slots": "slots",
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"source": "source",
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"stealth": "stealth",
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"stored": "stored",
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"stored gear": "stored gear",
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"strength": "strength",
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"stress": "stress",
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"structures": "structures",
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"successes": "successes",
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"surroudings": "surroudings",
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"survival": "survival",
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"swarm size": "swarm size",
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"swarm threat": "swarm threat",
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"tabs-walking-dead-challenge": "challenge",
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"tabs-walking-dead-character": "character",
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"tabs-walking-dead-faction": "faction",
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"tabs-walking-dead-gm": "gm",
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"tabs-walking-dead-haven": "haven",
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"tabs-walking-dead-npc": "npc",
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"tabs-walking-dead-travel-log": "travel log",
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"tabs-walking-dead-vehicle": "vehicle",
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"taking cover": "taking cover",
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"talents": "talents",
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"tech": "tech",
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"terrain": "terrain",
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"threat": "threat",
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"threat meter": "threat meter",
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"time limit": "time limit",
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"trained": "trained",
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"travel log": "travel log",
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"untrained": "untrained",
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"usable once/session": "usable once/session",
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"used": "used",
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"user": "user",
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"vehicle": "vehicle",
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"weapon": "weapon",
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"weapons": "weapons",
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"whisper gm": "whisper gm",
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"wits": "wits",
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"workforce": "workforce",
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"you messed up!": "you messed up!",
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"tabs-walking-dead-settings": "settings",
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"roll bonus query": "Bonus/Penalty Dice",
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"push": "push",
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"Critical Injury": "Critical Injury",
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"days": "days",
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"weeks": "weeks",
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"minutes": "minutes",
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"hours": "hours",
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"medical supplies": "medical supplies",
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"basic": "basic",
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"advanced": "advanced",
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"Where is this item stored": "Where is this item stored",
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"Who owns this item": "Who owns this item",
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"threat-situation-0": "You are in a cleared area and safe. For now.",
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"threat-situation-1": "There are walkers around, but they have not noticed you. You might suffer a single walker attack if you mess up a skill test.",
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"threat-situation-2": "There are walkers close by, but they are not aware of you. Yet. The GM can draw a map of the area and point out where the walkers are located exactly.",
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"threat-situation-3": "The walkers are aware of you. All nearby walkers will shamble towards you, and you must fight to get out alive. All PCs present take one point of stress.",
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"threat-situation-4": "The walkers are closing in on you.",
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"threat-situation-5": "They are at arm’s length.",
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"threat-situation-6": "The dead are in your face, surrounding you.",
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"query": "query",
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"swarm attack": "swarm attack",
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"months": "months"
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} |