mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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114 lines
2.7 KiB
JSON
114 lines
2.7 KiB
JSON
{
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"character": "Character",
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"headquarter": "Headquarter",
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"character-sheet": "Character Sheet",
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"name": "Name",
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"age": "Age/Age group",
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"archetype": "Archetype",
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"motivation": "Motivation",
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"trauma": "Trauma",
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"dark-secret": "Dark Secret",
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"relationships": "Relationships",
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"relation": "Relation",
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"talents": "Talents",
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"insights-defects": "Insights & Defects",
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"advantages": "Advantages",
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"armor": "Armor",
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"protection": "Protection",
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"equipment": "Equipment",
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"bonus": "Bonus",
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"weapon": "Weapon",
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"damage": "Damage",
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"range": "Range",
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"memento": "Memento",
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"roll": "Roll",
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"roll-d66": "Roll D66",
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"make-the-roll-secret": "Make the roll secret",
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"confirm-modifier": "Always ask for modifiers?",
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"dice-modificator-roll": "Dice modifier roll",
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"attributes": "Attributes",
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"physique": "Physique",
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"precision": "Precision",
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"logic": "Logic",
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"empathy": "Empathy",
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"resources": "Resources",
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"capital": "Capital",
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"conditions": "Conditions",
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"physical": "Physical",
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"exhausted": "Exhausted",
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"battered": "Battered",
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"wounded": "Wounded",
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"broken": "Broken",
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"mental": "Mental",
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"angry": "Angry",
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"frightened": "Frightened",
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"hopeless": "Hopeless",
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"skills": "Skills",
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"attribute": "Attribute",
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"use": "Use",
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"clear": "Clear",
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"dice-modificator": "Roll Modifier:",
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"agility": "Agility",
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"close-combat": "Close Combat",
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"force": "Force",
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"medicine": "Medicine",
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"ranged-combat": "Ranged Combat",
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"stealth": "Stealth",
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"investigation": "Investigation",
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"learning": "Learning",
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"vigilance": "Vigilance",
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"inspiration": "Inspiration",
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"manipulation": "Manipulation",
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"observation": "Observation",
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"experience": "Experience",
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"weapon-attack": "Weapon Attack",
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"success": "Success",
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"amount-of-dices": "Dice Pool",
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"condition-penalty": "Condition penalty",
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"weapon-bonus": "Weapon Bonus",
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"headquarter-sheet": "Headquarter Sheet",
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"name-hq": "Name",
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"type_of_building": "Type of building",
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"location": "Location",
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"development-points": "Development Points",
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"history": "History",
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"upgrades": "Upgrades",
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"facilities": "Facilities",
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"discovered-facilities": "Discovered Facilities",
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"contacts": "Contacts",
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"personel": "Personel",
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"function": "Function",
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"asset": "Asset",
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"npc-sheet": "NPC sheet",
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"physical-toughness": "Toughness",
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"physical-condition": "Condition",
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"mental-toughness": "Toughness",
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"mental-condition": "Condition",
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"notes": "Notes",
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"skill-roll": "Skill Roll",
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"vaesen-sheet": "Vaesen sheet",
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"secret": "Secret",
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"ritual": "Ritual",
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"might": "Might",
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"body-control": "Body Control",
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"magic": "Magic",
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"fear": "Fear",
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"attacks": "Attacks",
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"condition-name": "Name",
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"abilities": "Abilities"
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} |