Files
2024-06-03 13:15:14 -04:00

1056 lines
72 KiB
HTML

<input type="radio" class="sheet-new sheet-gore" name="attr_sheet_type1" value="0" checked/><span></span>
<input type="radio" class="sheet-old sheet-gore" name="attr_sheet_type1" value="1" /><span></span>
<div class="sheet-all">
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab1" value="1" title="Personagem" checked="checked" /><span></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab2" value="2" title="Skills & Powers" /><span></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab3" value="3" title="Combat" /><span></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab4" value="4" title="Possessions" /><span></span>
<input type="radio" name="attr_tab" class="sheet-tab sheet-tab5" value="5" title="Notes" /><span></span>
<br>
<input type="radio" class="sheet-new sheet-hidden" name="attr_sheet_type3" value="0" checked/><span></span>
<input type="radio" class="sheet-old sheet-hidden" name="attr_sheet_type3" value="1" /><span></span>
<!--TAB 1 -->
<div class="sheet-tab-content sheet-tab1">
<div class="sheet-center">
<input type="text" class="sheet-bigname" name="attr_character_name" placeholder="Character Name"/><br>
<input type="text" class="sheet-mediumname" name="att-character_type" placeholder="Character Type"/>
</div>
<br>
<table class="sheet-center sheet-black">
<tr>
<td style="width:32px"></td>
<td>Character<br>points</td>
<td><input type="number" class="sheet-trait" name="attr_Character_points-spent" value="0"/></td>
<td>Spent</td>
<td><input type="number" class="sheet-trait" name="attr_Character_points-unspent" value="0"/></td>
<td>Unspent</td>
<td style="width:32px"></td>
</tr>
</table>
<br>
<div class='sheet-2colrow'>
<input type="radio" class="sheet-new sheet-hidden" name="attr_sheet_type2" value="0" checked/><span></span>
<input type="radio" class="sheet-old sheet-hidden" name="attr_sheet_type2" value="1" /><span></span>
<div class='sheet-col'>
<h3 class="sheet-center">Primary Attributes</h3>
<table class="sheet-center sheet-black">
<tr>
<td>Simple</td>
<td>Trait</td>
<td>Modifier</td>
</tr>
<tr>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Strength [[(@{base-Strength}*2) + @{mod-Strength} + 1d10]]">Strength</button></td>
<td><input type="number" class="sheet-trait" name="attr_base-Strength" value="0"/></td>
<td><input type="number" class="sheet-trait" name="attr_mod-Strength" value="0"/></td>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Strength [[@{base-Strength} + @{mod-Strength} + 1d10]]">Difficult</button></td>
</tr>
<tr>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Dexterity [[(@{base-Dexterity}*2) + @{mod-Dexterity} + 1d10]]">Dexterity</button></td>
<td><input type="number" class="sheet-trait" name="attr_base-Dexterity" value="0"/></td>
<td><input type="number" class="sheet-trait" name="attr_mod-Dexterity" value="0"/></td>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Dexterity [[@{base-Dexterity} + @{mod-Dexterity} + 1d10]]">Difficult</button></td>
</tr>
<tr>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Constitution [[(@{base-Constitution}*2) + @{mod-Constitution} + 1d10]]">Constitution</button></td>
<td><input type="number" class="sheet-trait" name="attr_base-Constitution" value="0"/></td>
<td><input type="number" class="sheet-trait" name="attr_mod-Constitution" value="0"/></td>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Constitution [[@{base-Constitution} + @{mod-Constitution} + 1d10]]">Difficult</button></td>
</tr>
<tr>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Intelligence [[(@{base-Intelligence}*2) + @{mod-Intelligence} + 1d10]]">Intelligence</button></td>
<td><input type="number" class="sheet-trait" name="attr_base-Intelligence" value="0"/></td>
<td><input type="number" class="sheet-trait" name="attr_mod-Intelligence" value="0"/></td>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Intelligence [[@{base-Intelligence} + @{mod-Intelligence} + 1d10]]">Difficult</button></td>
</tr>
<tr>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Perception [[(@{base-Perception}*2) + @{mod-Perception} + 1d10]]">Perception</button></td>
<td><input type="number" class="sheet-trait" name="attr_base-Perception" value="0"/></td>
<td><input type="number" class="sheet-trait" name="attr_mod-Perception" value="0"/></td>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Perception [[@{base-Perception} + @{mod-Perception} + 1d10]]">Difficult</button></td>
</tr>
<tr>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Willpower [[(@{base-Willpower}*2) + @{mod-Willpower} + 1d10]]">Willpower</button></td>
<td><input type="number" class="sheet-trait" name="attr_base-Willpower" value="0"/></td>
<td><input type="number" class="sheet-trait" name="attr_mod-Willpower" value="0"/></td>
<td><button type='roll' class="sheet-trait_roll" value="/e rolls Willpower [[@{base-Willpower} + @{mod-Willpower} + 1d10]]">Difficult</button></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<h3 class="sheet-center">Secondary Attributes</h3>
<table class="sheet-center sheet-black">
<tr>
<td style="width:32px"><br></td>
<td></td>
<td></td>
<td style="width:32px"><br></td>
</tr>
<tr>
<td></td>
<td><h3>Life Points</h3></td>
<td><input type="number" class="sheet-trait" name="attr_trait_base-Life_Points" value="0"/></td>
</tr>
<tr>
<td><br></td>
</tr>
<tr>
<td></td>
<td><h3>Endurance Points</h3></td>
<td><input type="number" class="sheet-trait" name="attr_trait_base-Endurance_Points" value="0"/></td>
</tr>
<tr>
<td><br></td>
</tr>
<tr>
<td></td>
<td><h3>Speed</h3></td>
<td><input type="number" class="sheet-trait" name="attr_trait_base-Speed" value="0"/></td>
</tr>
<tr>
<td><br></td>
</tr>
<tr>
<td></td>
<td><h3>Essence Pool</h3></td>
<td><input type="number" class="sheet-trait" name="attr_trait_base-Essence_Pool" value="0"/></td>
</tr>
<tr>
<td style="width:32px"><br></td>
<td></td>
<td></td>
<td style="width:32px"><br></td>
</tr>
</table>
</div>
</div>
<br>
<div class='sheet-2colrow'>
<input type="radio" class="sheet-new sheet-hidden" name="attr_sheet_type4" value="0" checked/><span></span>
<input type="radio" class="sheet-old sheet-hidden" name="attr_sheet_type4" value="1" /><span></span>
<div class='sheet-col'>
<table>
<tr>
<td style="width:32px"></td>
<td><h4>Qualities</h4></td>
<td><h4>Rating</h4></td>
<td></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Qualities-1"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Qualities_rating-1"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Qualities-2"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Qualities_rating-2"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Qualities-3"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Qualities_rating-3"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Qualities-4"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Qualities_rating-4"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Qualities-5"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Qualities_rating-5"/></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table>
<tr>
<td style="width:32px"></td>
<td><h4>Drawbacks</h4></td>
<td><h4>Rating</h4></td>
<td></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Drawbacks-1"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Drawbacks_rating-1"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Drawbacks-2"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Drawbacks_rating-2"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Drawbacks-3"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Drawbacks_rating-3"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Drawbacks-4"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Drawbacks_rating-4"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Drawbacks-5"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Drawbacks_rating-5"/></td>
</tr>
</table>
</div>
</div>
</div>
<!--TAB 2 -->
<div class="sheet-tab-content sheet-tab2">
<h3>Skills</h3>
<br>
<div class='sheet-2colrow'>
<input type="radio" class="sheet-new sheet-hidden" name="attr_sheet_type5" value="0" checked/><span></span>
<input type="radio" class="sheet-old sheet-hidden" name="attr_sheet_type5" value="1" /><span></span>
<div class='sheet-col'>
<table>
<tr>
<td><h4>Roll</h4></td>
<td><h4>Skill</h4></td>
<td><h4>Rating</h4></td>
<th><h4>Attribute</h4></th>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-1} [[(@{Skill_rating-1}) + @{Skill_attribute_select-1} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-1"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-1"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-1">
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option></select>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-2} [[(@{Skill_rating-2}) + @{Skill_attribute_select-2} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-2"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-2"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-2"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-3} [[(@{Skill_rating-3}) + @{Skill_attribute_select-3} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-3"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-3"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-3"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-4} [[(@{Skill_rating-4}) + @{Skill_attribute_select-4} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-4"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-4"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-4"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-5} [[(@{Skill_rating-5}) + @{Skill_attribute_select-5} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-5"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-5"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-5"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-6} [[(@{Skill_rating-6}) + @{Skill_attribute_select-6} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-6"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-6"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-6"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-7} [[(@{Skill_rating-7}) + @{Skill_attribute_select-7} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-7"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-7"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-7"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-8} [[(@{Skill_rating-8}) + @{Skill_attribute_select-8} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-8"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-8"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-8"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-9} [[(@{Skill_rating-9}) + @{Skill_attribute_select-9} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-9"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-9"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-9"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-10} [[(@{Skill_rating-10}) + @{Skill_attribute_select-10} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-10"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-10"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-10"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table>
<tr>
<td><h4>Roll</h4></td>
<td><h4>Skill</h4></td>
<td><h4>Rating</h4></td>
<th><h4>Attribute</h4></th>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-11} [[(@{Skill_rating-11}) + @{Skill_attribute_select-11} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-11"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-11"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-11"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-12} [[(@{Skill_rating-12}) + @{Skill_attribute_select-12} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-12"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-12"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-12"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-13} [[(@{Skill_rating-13}) + @{Skill_attribute_select-13} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-13"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-13"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-13"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-14} [[(@{Skill_rating-14}) + @{Skill_attribute_select-14} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-14"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-14"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-14"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-15} [[(@{Skill_rating-15}) + @{Skill_attribute_select-15} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-15"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-15"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-15"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-16} [[(@{Skill_rating-16}) + @{Skill_attribute_select-16} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-16"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-16"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-16"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-17} [[(@{Skill_rating-17}) + @{Skill_attribute_select-17} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-17"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-17"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-17"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-18} [[(@{Skill_rating-18}) + @{Skill_attribute_select-18} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-18"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-18"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-18"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-19} [[(@{Skill_rating-19}) + @{Skill_attribute_select-19} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-19"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-19"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-19"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skillbutton" value="/e rolls @{Skill-20} [[(@{Skill_rating-20}) + @{Skill_attribute_select-20} + 1d10]]"></button></td>
<td><input type="text" class="sheet-textbox" name="attr_Skill-20"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Skill_rating-20"/></td>
<td><select class="sheet-skill_select" name="attr_Skill_attribute_select-20"/>
<option value="@{base-Strength} + @{mod-Strength}">Str</option>
<option value="@{base-Dexterity} + @{mod-Dexterity}">Dex</option>
<option value="@{base-Constitution} + @{mod-Constitution}">Con</option>
<option value="@{base-Intelligence} + @{mod-Intelligence}">Int</option>
<option value="@{base-Perception} + @{mod-Perception}">Per</option>
<option value="@{base-Willpower} + @{mod-Willpower}">Will</option>
</td>
</tr>
</table>
</div>
</div>
<br>
<div class='sheet-2colrow'>
<input type="radio" class="sheet-new sheet-hidden" name="attr_sheet_type6" value="0" checked/><span></span>
<input type="radio" class="sheet-old sheet-hidden" name="attr_sheet_type6" value="1" /><span></span>
<div class='sheet-col'>
<table>
<tr>
<td style="width:32px"></td>
<td><h4>Power</h4></td>
<td><h4>Rating</h4></td>
<td></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-1"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-1"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-2"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-2"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-3"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-3"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-4"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-4"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-5"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-5"/></td>
</tr>
</table>
</div>
<div class='sheet-col'>
<table>
<tr>
<td style="width:32px"></td>
<td><h4>Power</h4></td>
<td><h4>Rating</h4></td>
<td></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-6"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-6"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-7"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-7"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-8"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-8"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-9"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-9"/></td>
</tr>
<tr>
<td></td>
<td><input type="text" class="sheet-textbox" name="attr_Power-10"/></td>
<td><input type="number" class="sheet-numberbox" name="attr_Power_level-10"/></td>
</tr>
</table>
</div>
</div>
</div>
<!--TAB 3 -->
<div class="sheet-tab-content sheet-tab3">
<h3>Combat</h3>
<br>
<h4><button type='roll' class="sheet-Initiative_roll" value="/e rolls Initiative [[@{base-Dexterity} + @{mod-Dexterity} + @{mod-Initiative} + 1d10 &{tracker}]]">Initiative</button>
<input type="number" class="sheet-numberbox" name="attr_mod-Initiative" value="0"/> Modifier</h4>
<br>
<h3>Weapons</h3>
<table style="width:100%">
<tr>
<td></td>
<td></td>
<th style="width:120px">Rate of Fire /</th>
<td></td>
<th class="sheet-lb sheet-rb" colspan="2">Damage</th>
<th colspan="5">Range</th>
<th class="sheet-lb"></th>
</tr>
<tr>
<th>Button</th>
<td><h5>Type</h5></td>
<th>Number of Attacks</th>
<th>Skill<br>Rating</th>
<th class="sheet-lb">Dice</th>
<th class="sheet-rb">Multiplier</th>
<th>Point<br>Blank</th>
<th>Short</th>
<th>Medium</th>
<th>Long</th>
<th>Extreme</th>
<th class="sheet-lb">Melee?</th>
<th>Two<br>Handed?</th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-1}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-1} + d10]] to hit and [[(1d@{weapon_damage_dice-1})*(@{weapon_damage_Multiplier-1} + @{weapon_melee-1})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-1"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-1"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-1"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-1"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-1" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-1"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-1"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-1"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-1"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-1"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-1" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-1}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-1" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-2}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-2} + d10]] to hit and [[(1d@{weapon_damage_dice-2})*(@{weapon_damage_Multiplier-2} + @{weapon_melee-2})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-2"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-2"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-2"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-2"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-2" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-2"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-2"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-2"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-2"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-2"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-2" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-2}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-2" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-3}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-3} + d10]] to hit and [[(1d@{weapon_damage_dice-3})*(@{weapon_damage_Multiplier-3} + @{weapon_melee-3})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-3"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-3"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-3"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-3"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-3" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-3"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-3"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-3"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-3"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-3"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-3" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-3}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-3" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-4}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-4} + d10]] to hit and [[(1d@{weapon_damage_dice-4})*(@{weapon_damage_Multiplier-4} + @{weapon_melee-4})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-4"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-4"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-4"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-4"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-4" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-4"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-4"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-4"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-4"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-4"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-4" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-4}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-4" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-5}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-5} + d10]] to hit and [[(1d@{weapon_damage_dice-5})*(@{weapon_damage_Multiplier-5} + @{weapon_melee-5})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-5"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-5"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-5"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-5"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-5" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-5"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-5"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-5"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-5"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-5"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-5" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-5}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-5" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-6}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-6} + d10]] to hit and [[(1d@{weapon_damage_dice-6})*(@{weapon_damage_Multiplier-6} + @{weapon_melee-6})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-6"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-6"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-6"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-6"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-6" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-6"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-6"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-6"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-6"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-6"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-6" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-6}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-6" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-7}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-7} + d10]] to hit and [[(1d@{weapon_damage_dice-7})*(@{weapon_damage_Multiplier-7} + @{weapon_melee-7})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-7"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-7"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-7"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-7"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-7" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-7"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-7"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-7"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-7"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-7"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-7" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-7}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-7" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-8}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-8} + d10]] to hit and [[(1d@{weapon_damage_dice-8})*(@{weapon_damage_Multiplier-8} + @{weapon_melee-8})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-8"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-8"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-8"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-8"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-8" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-8"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-8"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-8"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-8"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-8"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-8" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-8}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-8" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-9}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-9} + d10]] to hit and [[(1d@{weapon_damage_dice-9})*(@{weapon_damage_Multiplier-9} + @{weapon_melee-9})]] damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-9"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-9"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-9"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-9"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-9" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-9"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-9"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-9"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-9"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-9"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-9" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-9}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-9" value="1"/></th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e attacks with @{weapon_name-10}, rolling [[@{base-Dexterity} + @{mod-Dexterity} + @{weapon_attack_rating-10} + d10]] to hit and [[(1d@{weapon_damage_dice-10})*(@{weapon_damage_Multiplier-10} + @{weapon_melee-10})]] damage."></button></th> <td><input type="text" class="sheet-textbox" style="width:200px" name="attr_weapon_name-10"/></td>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_RoF-10"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_attack_rating-10"/></th>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_weapon_damage_dice-10"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_weapon_damage_Multiplier-10" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_PointBlank-10"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Short-10"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Medium-10"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Long-10"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_weapon_range_Extreme-10"/></th>
<th class="sheet-lb"><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_melee-10" value="@{base-Strength} + @{mod-Strength} + @{weapon_twohanded-10}"/></th>
<th><input type="checkbox" class="sheet-melee_toggle" name="attr_weapon_twohanded-10" value="1"/></th>
</tr>
</table>
<br>
<h3>Armor</h3>
<table style="width:70%">
<tr>
<th></th>
<th></th>
<th class="sheet-lb sheet-rb" colspan="3">Armor Value</th>
<th></th>
<th></th>
</tr>
<tr>
<th>Roll</th>
<td><h5>Type</h5></td>
<th class="sheet-lb">Dice</th>
<th>Multiplier</th>
<th class="sheet-rb">Modifier</th>
<th>EV</th>
<th>Auto<br>Encumbered</th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e 's armor (@{armor_name-1}) protects against [[(@{armor_value_Multiplier-1}d@{armor_value_dice-1}) + @{armor_value_modifier-1}]] points of damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_armor_name-1"/></td>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_armor_value_dice-1"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th><input type="number" class="sheet-numberbox" name="attr_armor_value_Multiplier-1" value="1"/></th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_armor_value_modifier-1" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_armor_EV-1" value="1"/></th>
<th><select class="sheet-skill_select" style="width:90px" name="attr_armor_Encumbered-1">
<option value="0" selected>No</option>
<option value="-1">Light</option>
<option value="-2">Medium</option>
<option value="-3">Heavy</option>
<option value="-5">Extra Heavy</option></select>
</th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e 's armor (@{armor_name-2}) protects against [[(@{armor_value_Multiplier-2}d@{armor_value_dice-2}) + @{armor_value_modifier-2}]] points of damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_armor_name-2"/></td>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_armor_value_dice-2"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th><input type="number" class="sheet-numberbox" name="attr_armor_value_Multiplier-2" value="1"/></th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_armor_value_modifier-2" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_armor_EV-2" value="1"/></th>
<th><select class="sheet-skill_select" style="width:90px" name="attr_armor_Encumbered-2">
<option value="0" selected>No</option>
<option value="-1">Light</option>
<option value="-2">Medium</option>
<option value="-3">Heavy</option>
<option value="-5">Extra Heavy</option></select>
</th>
</tr>
<tr>
<th><button type='roll' class="sheet-skillbutton" value="/e 's armor (@{armor_name-3}) protects against [[(@{armor_value_Multiplier-3}d@{armor_value_dice-3}) + @{armor_value_modifier-3}]] points of damage."></button></th>
<td><input type="text" class="sheet-textbox" style="width:200px" name="attr_armor_name-3"/></td>
<th class="sheet-lb"><select class="sheet-skill_select" name="attr_armor_value_dice-3"/>
<option value="1">1</option>
<option value="4">d4</option>
<option value="6">d6</option>
<option value="8">d8</option>
<option value="10">d10</option>
<option value="12">d12</option></select>
</th>
<th><input type="number" class="sheet-numberbox" name="attr_armor_value_Multiplier-3" value="1"/></th>
<th class="sheet-rb"><input type="number" class="sheet-numberbox" name="attr_armor_value_modifier-3" value="0"/></th>
<th><input type="number" class="sheet-numberbox" name="attr_armor_EV-3" value="1"/></th>
<th><select class="sheet-skill_select" style="width:90px" name="attr_armor_Encumbered-3">
<option value="0" selected>No</option>
<option value="-1">Light</option>
<option value="-2">Medium</option>
<option value="-3">Heavy</option>
<option value="-5">Extra Heavy</option></select>
</th>
</tr>
</table>
</div>
<!--TAB 4 -->
<div class="sheet-tab-content sheet-tab4">
<h3>Possessions</h3>
<textarea class="sheet-textarea" name="attr_equipment"></textarea>
</div>
<!--TAB 5-->
<div class="sheet-tab-content sheet-tab5">
<h3>Character History</h3>
<textarea class="sheet-textarea" name="attr_Character_History"></textarea>
<h3>Allies/Contacts</h3>
<textarea class="sheet-textarea" name="attr_Allies_Contacts"></textarea>
<h3>Notes</h3>
<textarea class="sheet-textarea" name="attr_Notes"></textarea>
</div>
</div>
<!--Roll Templates-->
<div class="sheet-hidden">
<rolltemplate class="sheet-rolltemplate-Initiative">
<table>
<tr>
<th colspan="2">{{rollname}}</th>
</tr>
<tr>
<td><h5>First:</h5></td>
<td>{{Die1}}</td>
</tr>
<tr>
<td><h5>Second:</h5></td>
<td>{{Die2}}</td>
</tr>
<tr>
<td><h5>Third:</h5></td>
<td>{{Die3}}</td>
</tr>
<tr>
<td><h5>Fourth:</h5></td>
<td>{{Die4}}</td>
</tr>
<tr>
<td><h5>Fifth:</h5></td>
<td>{{Die5}}</td>
</tr>
<tr>
<td><h5>Sixth:</h5></td>
<td>{{Die6}}</td>
</tr>
<tr>
<td><h5>Seventh:</h5></td>
<td>{{Die7}}</td>
</tr>
</table>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-skill">
<div class="sheet-wrapper">
<div class="sheet-header_background">
<div class="sheet-header">{{skillname}}</div>
</div>
<div class="sheet-border">
<div class="sheet-subheader">{{skillkanck}}</div>
<div class="sheet-content"><span class="tcat">Attribute Rating:</span> {{attribute}}</div>
<div class="sheet-content"><span class="tcat">Knack Rating:</span> {{knack}}</div>
<div class="sheet-content"><span class="tcat">Total</span> {{roll}}</div>
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-spell">
<div class="sheet-wrapper">
<div class="sheet-header_background"><div class="sheet-header">{{heritage}}</div></div>
<div class="sheet-border">
<div class="sheet-subheader">{{heritageknack}}</div>
<div class="sheet-content"><span class="tcat">Attribute Rating:</span> {{attribute}}</div>
<div class="sheet-content"><span class="tcat">Knack Rating:</span> {{knack}}</div>
<div class="sheet-content"><span class="tcat">Total:</span> {{cast}}</div>
</div>
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-attack">
<div class="sheet-wrapper">
<div class="sheet-header_background"><div class="sheet-header">{{weapon}}</div></div>
<div class="sheet-border">
<div class="sheet-important"><span class="tcat">Attack</span></div>
<div class="sheet-content"><span class="tcat">Finesse:</span> {{finesse}}</div>
<div class="sheet-content"><span class="tcat">Knack rating:</span> {{attackrating}}</div>
<div class="sheet-important"><span class="tcat"></span> {{attackroll}}</div>
<div class="sheet-content"><span class="tcat">Static:</span> {{staticattack}}</div>
<div class="sheet-important"><span class="tcat">Damage</span></div>
<div class="sheet-content"><span class="tcat">Roll/Keep:</span><b>{{roll}} / {{keep}}</b></div>
<div class="sheet-content"><span class="tcat">Static:</span> {{staticdamage}}</div>
<div class="sheet-important"><span class="tcat"></span> {{damageroll}}</div>
</div>
</div>
</rolltemplate>
</div>
<!-- Sheet Worker Scripts -->
<script type="text/worker">
//attribute gen agl end
on("change:sheet_type1 sheet:opened", function() {
getAttrs(["sheet_type1"], function(values) {
if (values.sheet_type1 == 0) {
setAttrs({
sheet_type2: 0,
sheet_type3: 0,
sheet_type4: 0,
sheet_type5: 0,
sheet_type6: 0
})
}
else if (values.sheet_type1 == 1) {
setAttrs({
sheet_type2: 1,
sheet_type3: 1,
sheet_type4: 1,
sheet_type5: 1,
sheet_type6: 1
})
}
else {
setAttrs({
sheet_type2: 0,
sheet_type3: 0,
sheet_type4: 0,
sheet_type5: 0,
sheet_type6: 0
});
}
});
});
</script>