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William Barker ad1e6d1307 Unhallowed Metropolis
New Character Sheet for Unhallowed Metropolis with (kind) permission of Strix Publishing
2025-03-28 15:46:18 -04:00

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{
"pageone-c": "Page One",
"pagetwo-c": "Page Two",
"name-c": "Name:",
"player-c": "Player:",
"calling-c": "Calling:",
"age-c": "Age:",
"wealth-c": "Wealth:",
"Wealth Rating-c": "Wealth Rating",
"attributes-u": "Attributes",
"base-u": "Base",
"current-u": "Current",
"vitality-c": "Vitality",
"vitality-defn": "Physical health, strength, stamina, and resistance to physical harm and illness",
"coordination-c": "Coordination",
"coordination-defn": "Natural grace, reaction time, agility, manual dexterity, and hand-eye coordination",
"wit-c": "Wit",
"wit-defn": "Perception and mental reaction time",
"intellect-c": "Intellect",
"intellect-defn": "Raw intelligence",
"charm-c": "Charm",
"charm-defn": "Strength of mind, focus, and composure",
"will-c": "Will",
"will-defn": "Poise and the force of their personality",
"prowess-c": "Prowess",
"actions-c": "Actions",
"corruption-u": "Corruption",
"physical-c": "Physical",
"desire-c": "Desire",
"drive-c": "Drive",
"affliction-c": "Affliction",
"experience-u": "Experience",
"total-c": "Total",
"unspent-c": "Unspent",
"skills-u": "Skills",
"rating-u": "Rating",
"stunt-c": "Stunt",
"qualities-u": "Qualities",
"impediments-u": "Impediments",
"features-u": "Features",
"damage roll-u": "Damage Roll:",
"armour-c": "Armour",
"wound-c": "Wound",
"flesh wound-c": "11 or less: Flesh Wound",
"serious wound-c": "12-16: Serious Wound",
"incapacitating wound-c": "17-20: Incapacitating Wound",
"fatal wound-c": "21+: Fatal Wound",
"tasks difficulty-u": "Tasks & Difficulty Rating",
"Task-c": "Task",
"Difficulty-c": "Difficulty",
"no roll-c": "No Roll",
"simple-c": "Simple",
"moderate-c": "Moderate",
"complex-c": "Complex",
"hard-c": "Hard",
"virtually impossible-c": "Virtually Impossible",
"impossible-c": "Impossible",
"initiative-c": "Initiative",
"attack modifiers-u": "Attack Modifiers",
"location-c": "Location",
"attack-u": "Attack",
"damage-u": "Damage",
"attack range modifiers-u": "Attack Range Modifiers",
"attacker aiming-c": "Attacker Aiming",
"off hand penalty-c": "Off Hand Penalty",
"attacker moving-c": "Attacker Moving",
"poor visibility-c": "Poor Visibility",
"to-c": "to",
"long range-c": "Long Range",
"extreme range-c": "Extreme Range",
"obscured cover-c": "Obscured by Cover",
"partial cover-c": "Target Partially Obscured",
"weapons-u": "Weapons",
"wounds-u": "Wounds",
"armour-u": "Armour",
"weapon-u": "Weapon",
"skill rating-u": "Skill Rating",
"damage-u": "Damage",
"range-u": "Range",
"ammo-u": "Ammo",
"cost-u": "Cost",
"ammo cost-u": "Ammo Cost",
"features-u": "Features",
"possessions-u": "Possessions",
"notes-u": "Notes",
"possible damage": "Damage possible if attack hits",
"complications-u": "Complications",
"torso armour-c": "Torso Armour",
"right arm armour-c": "Right Arm Armour",
"right leg armour-c": "Right Leg Armour",
"head armour-c": "Head Armour",
"left arm armour-c": "Left Arm Armour",
"left leg armour-c": "Left Leg Armour",
"torso wounds-c": "Torso Wounds",
"right arm wounds-c": "Right Arm Wounds",
"right leg wounds-c": "Right Leg Wounds",
"head wounds-c": "Head Wounds",
"left arm wounds-c": "Left Arm Wounds",
"left leg wounds-c": "Left Leg Wounds",
"Tasks Difficulty-u":"Difficulty & Tasks Rating",
"Attack Range Modifiers-u":"Attack Range Modifiers",
"Attack Modifiers-u":"Attack Modifiers",
"Location-c":"Location",
"Arm-c":"Arm",
"Hand/Foot-c":"Hand/Foot",
"Head/Vital Location-c":"Head/Vital Location",
"Leg-c":"Leg",
"Torso-c":"Torso",
"Atk/Dmg-c":"Atk/Dmg",
"Total Range Modifiers-c":"Total Range Modifiers",
"Total Attack Range Modifiers-c":"Total Attack Range Modifiers",
"initiative-c":"Initiative",
"complications-c":"Complications"
}