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2024-06-03 13:15:14 -04:00

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<div class="sheet-container">
<div class="sheet-header">
<div class="sheet-info-grid">
<span><label class="sheet-label">Name:</label></span>
<span><input type="text" class="sheet-input" name="attr_name" placeholder="Character Name" /></span>
<span><label class="sheet-label">Alter:</label></span>
<span><input type="number" class="sheet-input" style="width: 6em" name="attr_alter" value="0" /></span>
<span><label class="sheet-label">Volk:</label></span>
<span><input type="text" class="sheet-input" name="attr_volk" placeholder="Volk" /></span>
<span><label class="sheet-label">Grösse (in cm):</label></span>
<span><input type="number" class="sheet-input" style="width: 6em" name="attr_cm" value="0" /></span>
<span><label class="sheet-label">Laufbahn:</label></span>
<span><input type="text" class="sheet-input" name="attr_laufbahn" placeholder="Aktuelle Laufbahn" /></span>
<span><label class="sheet-label">Gewicht (in kg):</label></span>
<span><input type="number" class="sheet-input" style="width: 6em" name="attr_kg" value="0" /></span>
</div>
<div class="sheet-kpinfruf-grid">
<span><label class="sheet-label">Karmapunkte:</label></span>
<span><label class="sheet-label">Infravision (in m)</label></span>
<span><label class="sheet-label">Ruf:</label></span>
<span><input type="number" class="sheet-input" style="width: 6em" name="attr_kp" value="0" /></span>
<span><input type="number" class="sheet-input" style="width: 6em" name="attr_infra" value="0" /></span>
<span><input type="number" class="sheet-input" style="width: 6em" name="attr_ruf" value="0" /></span>
</div>
<div class="sheet-lpaume-grid">
<span></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">spezielle Fähigkeit</label></span>
<span><label class="sheet-label">Dauerhafte Modifikation</label></span>
<span><label class="sheet-label">Temporäre Modifikation</label></span>
<span><label class="sheet-label">Maximum</label></span>
<span><label class="sheet-label">Aktuell</label></span>
<span><label class="sheet-label">Steig.</label></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_lp_name" value="Lebenspunkte (LP)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_lp_basis" min="0" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_lp_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_lp_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_lp_max" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_lp" min="0" max="@{lp_max}" value="10"></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_lp_steigerung" value="@{lp_steigerung}"></button><button type="action" class="hidden" name="act_lp-steigerung"></button><input type="hidden" class="hidden" name="attr_lp_steigerung" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_au_name" value="Ausdauer (AU)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_au_basis" value="0" readonly ></span>
<span><input type="number" style="width: 6em" name="attr_au_sf" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_au_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_au_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_au_max" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_au" min="0" max="@{au_max}" value="10"></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_au_steigerung" value="@{au_steigerung}"></button><button type="action" class="hidden" name="act_au-steigerung"></button><input type="hidden" class="hidden" name="attr_au_steigerung" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_me_name" value="Magische Essenz (ME)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_me_basis" min="0" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_me_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_me_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_me_max" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_me" min="0" max="@{me_max}" value="0"></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_me_steigerung" value="@{me_steigerung}"></button><button type="action" class="hidden" name="act_me-steigerung"></button><input type="hidden" class="hidden" name="attr_me_steigerung" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_pp_name" value="Psi Punkte (PP)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_pp_basis" min="0" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_pp_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_pp_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_pp_max" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_pp" min="0" max="@{pp_max}" value="0"></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_pp_steigerung" value="@{pp_steigerung}"></button><button type="action" class="hidden" name="act_pp-steigerung"></button><input type="hidden" class="hidden" name="attr_pp_steigerung" value=""></span>
</div>
</div>
<div class="sheet-tabs">
<div class="sheet-tab sheet-tab-attribute">
<input type="radio" name="attr_tab" value="" checked="checked">
<span class="sheet-tab-label">Attribute</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-heading">Boni</div>
<div class="sheet-block">
<div class="sheet-exp-grid">
<span></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Modifikation</label></span>
<span><label class="sheet-label">Gesamt</label></span>
<span><label class="sheet-label">GE-Bonus:</label></span>
<span><input type="number" style="width: 6em" name="attr_ge_bonus_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_ge_bonus_mod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ge_bonus" value="0" readonly></span>
<span><label class="sheet-label">KO-Bonus:</label></span>
<span><input type="number" style="width: 6em" name="attr_ko_bonus_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_ko_bonus_mod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ko_bonus" value="0" readonly></span>
<span><label class="sheet-label">Lernbonus:</label></span>
<span><input type="number" style="width: 6em" name="attr_lernbonus_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_lernbonus_mod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_lernbonus" value="0" readonly></span>
</div>
</div>
<div class="sheet-heading">Attribute</div>
<div class="sheet-block">
<div class="sheet-attribute-grid">
<span><label class="sheet-label">Primär Attr.</label></span>
<span></span>
<span></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Dauerhafte Modifikation</label></span>
<span><label class="sheet-label">Temporäre Modifikation</label></span>
<span><label class="sheet-label">Bonus für Proben</label></span>
<span><label class="sheet-label">Gesamt</label></span>
<span><label class="sheet-label">Steig.</label></span>
<span><input type="checkbox" title="aus_primaer" name="attr_aus_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_aus_probe" value="@{aus_probe}"></button><button type="action" class="hidden" name="act_aus-probe"></button><input type="hidden" class="hidden" name="attr_aus_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_aus_name" value="Aussehen (AUS)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_aus_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_aus_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_aus_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_aus" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_aus_steigerung" value="@{aus_steigerung}"></button><button type="action" class="hidden" name="act_aus-steigerung"></button><input type="hidden" class="hidden" name="attr_aus_steigerung" value=""></span>
<span><input type="checkbox" title="ge_primaer" name="attr_ge_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ge_probe" value="@{ge_probe}"></button><button type="action" class="hidden" name="act_ge-probe"></button><input type="hidden" class="hidden" name="attr_ge_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_ge_name" value="Geschicklichkeit (GE)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_ge_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ge_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ge_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_ge" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ge_steigerung" value="@{ge_steigerung}"></button><button type="action" class="hidden" name="act_ge-steigerung"></button><input type="hidden" class="hidden" name="attr_ge_steigerung" value=""></span>
<span><input type="checkbox" title="in_primaer" name="attr_in_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_in_probe" value="@{in_probe}"></button><button type="action" class="hidden" name="act_in-probe"></button><input type="hidden" class="hidden" name="attr_in_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_in_name" value="Intuition (IN)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_in_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_in_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_in_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_in" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_in_steigerung" value="@{in_steigerung}"></button><button type="action" class="hidden" name="act_in-steigerung"></button><input type="hidden" class="hidden" name="attr_in_steigerung" value=""></span>
<span><input type="checkbox" title="kl_primaer" name="attr_kl_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kl_probe" value="@{kl_probe}"></button><button type="action" class="hidden" name="act_kl-probe"></button><input type="hidden" class="hidden" name="attr_kl_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_kl_name" value="Klugheit (KL)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_kl_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_kl_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_kl_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_kl" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kl_steigerung" value="@{kl_steigerung}"></button><button type="action" class="hidden" name="act_kl-steigerung"></button><input type="hidden" class="hidden" name="attr_kl_steigerung" value=""></span>
<span><input type="checkbox" title="ko_primaer" name="attr_ko_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ko_probe" value="@{ko_probe}"></button><button type="action" class="hidden" name="act_ko-probe"></button><input type="hidden" class="hidden" name="attr_ko_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_ko_name" value="Konstitution (KO)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_ko_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ko_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ko_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_ko" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ko_steigerung" value="@{ko_steigerung}"></button><button type="action" class="hidden" name="act_ko-steigerung"></button><input type="hidden" class="hidden" name="attr_ko_steigerung" value=""></span>
<span><input type="checkbox" title="kk_primaer" name="attr_kk_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kk_probe" value="@{kk_probe}"></button><button type="action" class="hidden" name="act_kk-probe"></button><input type="hidden" class="hidden" name="attr_kk_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_kk_name" value="Koerperkraft (KK)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_kk_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_kk_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_kk_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_kk" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kk_steigerung" value="@{kk_steigerung}"></button><button type="action" class="hidden" name="act_kk-steigerung"></button><input type="hidden" class="hidden" name="attr_kk_steigerung" value=""></span>
<span><input type="checkbox" title="mb_primaer" name="attr_mb_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mb_probe" value="@{mb_probe}"></button><button type="action" class="hidden" name="act_mb-probe"></button><input type="hidden" class="hidden" name="attr_mb_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_mb_name" value="Magiebegabung (MB)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_mb_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mb_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mb_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mb_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mb" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mb_steigerung" value="@{mb_steigerung}"></button><button type="action" class="hidden" name="act_mb-steigerung"></button><input type="hidden" class="hidden" name="attr_mb_steigerung" value=""></span>
<span><input type="checkbox" title="mu_primaer" name="attr_mu_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mu_probe" value="@{mu_probe}"></button><button type="action" class="hidden" name="act_mu-probe"></button><input type="hidden" class="hidden" name="attr_mu_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_mu_name" value="Mut (MU)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_mu_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mu_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mu_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_mu" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mu_steigerung" value="@{mu_steigerung}"></button><button type="action" class="hidden" name="act_mu-steigerung"></button><input type="hidden" class="hidden" name="attr_mu_steigerung" value=""></span>
<span><input type="checkbox" title="rw_primaer" name="attr_rw_primaer" value="1" unchecked></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rw_probe" value="@{rw_probe}"></button><button type="action" class="hidden" name="act_rw-probe"></button><input type="hidden" class="hidden" name="attr_rw_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 12em" name="attr_rw_name" value="Reaktionswert (RW)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_rw_basis" min="0" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_rw_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_rw_tmod" min="-999" max="999" value="0"></span>
<span></span>
<span><input type="number" style="width: 6em" name="attr_rw" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rw_steigerung" value="@{rw_steigerung}"></button><button type="action" class="hidden" name="act_rw-steigerung"></button><input type="hidden" class="hidden" name="attr_rw_steigerung" value=""></span>
</div>
</div>
<div class="sheet-heading">Zu berechnende Werte</div>
<div class="sheet-block">
<div class="sheet-berechnung-grid">
<span></span>
<span></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Dauerhafte Modifikation</label></span>
<span><label class="sheet-label">Temporäre Modifikation</label></span>
<span><label class="sheet-label">Gesamt</label></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 14em" name="attr_ba_name" value="Basis (Nah-)kampfwert (BA)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_ba_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_ba_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ba_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_ba" value="0" readonly></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 14em" name="attr_fba_name" value="Schuss-/Wurfwaffenbasis (FBA)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_fba_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_fba_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_fba_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_fba" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rz_probe" value="@{rz_probe}"></button><button type="action" class="hidden" name="act_rz-probe"></button><input type="hidden" class="hidden" name="attr_rz_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 14em" name="attr_rz_name" value="Rückzug (RZ)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_rz_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_rz_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_rz_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_rz" value="0" readonly></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 14em" name="attr_bf_name" value="Rennen (BF)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_bf_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_bf_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_bf_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_bf" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_gs_probe" value="@{gs_probe}"></button><button type="action" class="hidden" name="act_gs-probe"></button><input type="hidden" class="hidden" name="attr_gs_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 14em" name="attr_gs_name" value="Geistige Stabilität (GS)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_gs_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_gs_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_gs_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_gs" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mr_probe" value="@{mr_probe}"></button><button type="action" class="hidden" name="act_mr-probe"></button><input type="hidden" class="hidden" name="attr_mr_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 14em" name="attr_mr_name" value="Magieresistenz (MR)" readonly /></span>
<span><input type="number" style="width: 6em" name="attr_mr_basis" value="0" readonly></span>
<span><input type="number" style="width: 6em" name="attr_mr_dmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mr_tmod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_mr" max="80" value="0" readonly></span>
</div>
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-talente">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">Talente</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-2-grid">
<span>
<div class="sheet-heading">Eigene Talente</div>
<div class="sheet-block">
<div class="sheet-talente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span></span>
<span><label class="sheet-label" style="width: 8em" >Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Anzahl Anw.</label></span>
<span><label class="sheet-label">Steig.</label></span>
</div>
<fieldset class="repeating_skills">
<span><input type="checkbox" title="skill_spezial" name="attr_skill_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_skill_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_skill_probe" value="@{skill_probe}"></button><button type="action" class="hidden" name="act_skill-probe"></button><input type="hidden" class="hidden" name="attr_skill_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_skill_name"/></span>
<span><input type="number" style="width: 4em" name="attr_skill_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_skill" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_skill_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_skill_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_skill_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_skill_steigerung" value="@{skill_steigerung}"></button><button type="action" class="hidden" name="act_skill-steigerung"></button><input type="hidden" class="hidden" name="attr_skill_steigerung" value=""></span>
</fieldset>
</div>
<div class="sheet-heading">Berufe</div>
<div class="sheet-block">
<div class="sheet-talente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span></span>
<span><label class="sheet-label" style="width: 8em">Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Anzahl Anw.</label></span>
<span><label class="sheet-label">Steig.</label></span>
</div>
<fieldset class="repeating_berufe">
<span><input type="checkbox" title="beruf_spezial" name="attr_beruf_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_beruf_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_beruf_probe" value="@{beruf_probe}"></button><button type="action" class="hidden" name="act_beruf-probe"></button><input type="hidden" class="hidden" name="attr_beruf_probe" value=""></span>
<span><input type="text" class="sheet-input" list="berufe_liste" style="width: 10em" name="attr_beruf_name"/></span>
<span><input type="number" style="width: 4em" name="attr_beruf_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_beruf" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_beruf_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_beruf_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_beruf_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_beruf_steigerung" value="@{beruf_steigerung}"></button><button type="action" class="hidden" name="act_beruf-steigerung"></button><input type="hidden" class="hidden" name="attr_beruf_steigerung" value=""></span>
</fieldset>
<datalist id="berufe_liste">
<option value="Apothekarius"></option>
<option value="Bauer"></option>
<option value="Baumeister"></option>
<option value="Bergmann"></option>
<option value="Bettler"></option>
<option value="Bogenbauer"></option>
<option value="Brauer / Winzer"></option>
<option value="Brettspieler"></option>
<option value="Färber"></option>
<option value="Falkner"></option>
<option value="Fleischer"></option>
<option value="Fuhrmann"></option>
<option value="Geldwechsler"></option>
<option value="Gerber / Kürschner"></option>
<option value="Gesteinskundiger"></option>
<option value="Glasbläser"></option>
<option value="Grobschmied"></option>
<option value="Hausdiener"></option>
<option value="Hebamme"></option>
<option value="Heraldiker"></option>
<option value="Holzfäller"></option>
<option value="Instrumentenbauer"></option>
<option value="Kartograph"></option>
<option value="Krämer/Händler"></option>
<option value="Kutisane/Gesellschafter"></option>
<option value="Plättner"></option>
<option value="Richtschütze"></option>
<option value="Schiffsbauer"></option>
<option value="Schreiber"></option>
<option value="Anwalt"></option>
<option value="Artist"></option>
<option value="Minnesänger"></option>
<option value="Übersetzer"></option>
<option value="Astronom"></option>
<option value="Hirte"></option>
<option value="Archäologe"></option>
<option value="Königlicher Berater"></option>
<option value="Anatom"></option>
<option value="Waffenschmied"></option>
<option value="Rüstungsbauer"></option>
</datalist>
</div>
<div class="sheet-heading">Waffenspezialisierung</div>
<div class="sheet-block">
<div class="sheet-nahkampftalente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span><label class="sheet-label" style="width: 8em">Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label" style="width: 7em">Notiz</label></span>
<span><label class="sheet-label">Steig.</label></span>
</div>
<fieldset class="repeating_wspezs">
<span><input type="checkbox" title="wspez_spezial" name="attr_wspez_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_wspez_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" list="wspez_liste" style="width: 10em" name="attr_wspez_name"/></span>
<span><input type="number" style="width: 4em" name="attr_wspez_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_wspez" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_wspez_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_wspez_steigerung" value="@{wspez_steigerung}"></button><button type="action" class="hidden" name="act_wspez-steigerung"></button><input type="hidden" class="hidden" name="attr_wspez_steigerung" value=""></span>
</fieldset>
<datalist id="wspez_liste">
<option value="Allkampf"></option>
<option value="Äxte und Beile"></option>
<option value="Kettenwaffen"></option>
<option value="Lanzenreiten"></option>
<option value="Messer und Dolche"></option>
<option value="Peitsche"></option>
<option value="Scharfe Hiebwaffen"></option>
<option value="Schwerter"></option>
<option value="Speere und Stäbe"></option>
<option value="Stichwaffen"></option>
<option value="Stumpfe Hiebwaffen"></option>
<option value="Zweihänder"></option>
<option value="Armbrust"></option>
<option value="Blasrohr"></option>
<option value="Bogen"></option>
<option value="Schleuder"></option>
<option value="Wurfäxte und beile"></option>
<option value="Wurfmesser und dolche"></option>
<option value="Wurfspeere"></option>
</datalist>
</div>
<div class="sheet-heading">Nahkampftalente</div>
<div class="sheet-block">
<div class="sheet-nahkampftalente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Steig.</label></span>
<span><input type="checkbox" title="all_spezial" name="attr_all_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_all_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_all_name" value="Allkampf" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_all_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_all" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_all_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_all_steigerung" value="@{all_steigerung}"></button><button type="action" class="hidden" name="act_all-steigerung"></button><input type="hidden" class="hidden" name="attr_all_steigerung" value=""></span>
<span><input type="checkbox" title="aex_spezial" name="attr_aex_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_aex_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_aex_name" value="Äxte und Beile" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_aex_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_aex" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_aex_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_aex_steigerung" value="@{aex_steigerung}"></button><button type="action" class="hidden" name="act_aex-steigerung"></button><input type="hidden" class="hidden" name="attr_aex_steigerung" value=""></span>
<span><input type="checkbox" title="ket_spezial" name="attr_ket_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ket_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ket_name" value="Kettenwaffen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ket_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ket" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ket_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ket_steigerung" value="@{ket_steigerung}"></button><button type="action" class="hidden" name="act_ket-steigerung"></button><input type="hidden" class="hidden" name="attr_ket_steigerung" value=""></span>
<span><input type="checkbox" title="lan_spezial" name="attr_lan_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_lan_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_lan_name" value="Lanzenreiten" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_lan_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_lan" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_lan_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_lan_steigerung" value="@{lan_steigerung}"></button><button type="action" class="hidden" name="act_lan-steigerung"></button><input type="hidden" class="hidden" name="attr_lan_steigerung" value=""></span>
<span><input type="checkbox" title="mes_spezial" name="attr_mes_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_mes_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_mes_name" value="Messer und Dolche" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_mes_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_mes" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_mes_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mes_steigerung" value="@{mes_steigerung}"></button><button type="action" class="hidden" name="act_mes-steigerung"></button><input type="hidden" class="hidden" name="attr_mes_steigerung" value=""></span>
<span><input type="checkbox" title="pei_spezial" name="attr_pei_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_pei_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_pei_name" value="Peitsche" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_pei_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_pei" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_pei_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_pei_steigerung" value="@{pei_steigerung}"></button><button type="action" class="hidden" name="act_pei-steigerung"></button><input type="hidden" class="hidden" name="attr_pei_steigerung" value=""></span>
<span><input type="checkbox" title="srfhw_spezial" name="attr_srfhw_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_srfhw_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_srfhw_name" value="Scharfe Hiebwaffen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_srfhw_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_srfhw" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_srfhw_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_srfhw_steigerung" value="@{srfhw_steigerung}"></button><button type="action" class="hidden" name="act_srfhw-steigerung"></button><input type="hidden" class="hidden" name="attr_srfhw_steigerung" value=""></span>
<span><input type="checkbox" title="swrt_spezial" name="attr_swrt_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_swrt_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_swrt_name" value="Schwerter" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_swrt_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_swrt" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_swrt_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_swrt_steigerung" value="@{swrt_steigerung}"></button><button type="action" class="hidden" name="act_swrt-steigerung"></button><input type="hidden" class="hidden" name="attr_swrt_steigerung" value=""></span>
<span><input type="checkbox" title="spe_spezial" name="attr_spe_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_spe_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_spe_name" value="Speere und Stäbe" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_spe_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_spe" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_spe_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_spe_steigerung" value="@{spe_steigerung}"></button><button type="action" class="hidden" name="act_spe-steigerung"></button><input type="hidden" class="hidden" name="attr_spe_steigerung" value=""></span>
<span><input type="checkbox" title="sti_spezial" name="attr_sti_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sti_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sti_name" value="Stichwaffen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sti_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sti" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sti_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sti_steigerung" value="@{sti_steigerung}"></button><button type="action" class="hidden" name="act_sti-steigerung"></button><input type="hidden" class="hidden" name="attr_sti_steigerung" value=""></span>
<span><input type="checkbox" title="sthw_spezial" name="attr_sthw_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sthw_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sthw_name" value="Stumpfe Hiebwaffen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sthw_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sthw" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sthw_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sthw_steigerung" value="@{sthw_steigerung}"></button><button type="action" class="hidden" name="act_sthw-steigerung"></button><input type="hidden" class="hidden" name="attr_sthw_steigerung" value=""></span>
<span><input type="checkbox" title="zwe_spezial" name="attr_zwe_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_zwe_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_zwe_name" value="Zweihänder" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_zwe_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_zwe" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_zwe_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_zwe_steigerung" value="@{zwe_steigerung}"></button><button type="action" class="hidden" name="act_zwe-steigerung"></button><input type="hidden" class="hidden" name="attr_zwe_steigerung" value=""></span>
</div>
</div>
<div class="sheet-heading">Fernkampftalente</div>
<div class="sheet-block">
<div class="sheet-kampftalente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Steig.</label></span>
<span><input type="checkbox" title="arm_spezial" name="attr_arm_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_arm_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_arm_name" value="Armbrust" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_arm_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_arm" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_arm_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_arm_steigerung" value="@{arm_steigerung}"></button><button type="action" class="hidden" name="act_arm-steigerung"></button><input type="hidden" class="hidden" name="attr_arm_steigerung" value=""></span>
<span><input type="checkbox" title="bla_spezial" name="attr_bla_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_bla_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_bla_name" value="Blasrohr" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_bla_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_bla" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_bla_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_bla_steigerung" value="@{bla_steigerung}"></button><button type="action" class="hidden" name="act_bla-steigerung"></button><input type="hidden" class="hidden" name="attr_bla_steigerung" value=""></span>
<span><input type="checkbox" title="bog_spezial" name="attr_bog_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_bog_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_bog_name" value="Bogen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_bog_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_bog" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_bog_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_bog_steigerung" value="@{bog_steigerung}"></button><button type="action" class="hidden" name="act_bog-steigerung"></button><input type="hidden" class="hidden" name="attr_bog_steigerung" value=""></span>
<span><input type="checkbox" title="sldr_spezial" name="attr_sldr_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sldr_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sldr_name" value="Schleuder" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sldr_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sldr" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sldr_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sldr_steigerung" value="@{sldr_steigerung}"></button><button type="action" class="hidden" name="act_sldr-steigerung"></button><input type="hidden" class="hidden" name="attr_sldr_steigerung" value=""></span>
<span><input type="checkbox" title="waub_spezial" name="attr_waub_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_waub_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_waub_name" value="Wurfäxte und beile" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_waub_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_waub" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_waub_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_waub_steigerung" value="@{waub_steigerung}"></button><button type="action" class="hidden" name="act_waub-steigerung"></button><input type="hidden" class="hidden" name="attr_waub_steigerung" value=""></span>
<span><input type="checkbox" title="wmud_spezial" name="attr_wmud_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_wmud_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_wmud_name" value="Wurfmesser und dolche" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_wmud_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_wmud" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_wmud_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_wmud_steigerung" value="@{wmud_steigerung}"></button><button type="action" class="hidden" name="act_wmud-steigerung"></button><input type="hidden" class="hidden" name="attr_wmud_steigerung" value=""></span>
<span><input type="checkbox" title="wsp_spezial" name="attr_wsp_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_wsp_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_wsp_name" value="Wurfspeere" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_wsp_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_wsp" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_wsp_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_wsp_steigerung" value="@{wsp_steigerung}"></button><button type="action" class="hidden" name="act_wsp-steigerung"></button><input type="hidden" class="hidden" name="attr_wsp_steigerung" value=""></span>
<span><input type="checkbox" title="zie_spezial" name="attr_zie_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_zie_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_zie_probe" value="@{zie_probe}"></button><button type="action" class="hidden" name="act_zie-probe"></button><input type="hidden" class="hidden" name="attr_zie_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_zie_name" value="Zielen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_zie_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_zie" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_zie_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_zie_steigerung" value="@{zie_steigerung}"></button><button type="action" class="hidden" name="act_zie-steigerung"></button><input type="hidden" class="hidden" name="attr_zie_steigerung" value=""></span>
</div>
</div>
<div class="sheet-heading">Spezielle Kampftalente</div>
<div class="sheet-block">
<div class="sheet-kampftalente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Steig.</label></span>
<span><input type="checkbox" title="bei_spezial" name="attr_bei_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_bei_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_bei_probe" value="@{bei_probe}"></button><button type="action" class="hidden" name="act_bei-probe"></button><input type="hidden" class="hidden" name="attr_bei_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_bei_name" value="Beidhändig*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_bei_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_bei" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_bei_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_bei_steigerung" value="@{bei_steigerung}"></button><button type="action" class="hidden" name="act_bei-steigerung"></button><input type="hidden" class="hidden" name="attr_bei_steigerung" value=""></span>
<span><input type="checkbox" title="bew_spezial" name="attr_bew_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_bew_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_bew_probe" value="@{bew_probe}"></button><button type="action" class="hidden" name="act_bew-probe"></button><input type="hidden" class="hidden" name="attr_bew_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_bew_name" value="Bewusstlos schlagen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_bew_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_bew" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_bew_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_bew_steigerung" value="@{bew_steigerung}"></button><button type="action" class="hidden" name="act_bew-steigerung"></button><input type="hidden" class="hidden" name="attr_bew_steigerung" value=""></span>
<span><input type="checkbox" title="ent_spezial" name="attr_ent_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ent_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ent_probe" value="@{ent_probe}"></button><button type="action" class="hidden" name="act_ent-probe"></button><input type="hidden" class="hidden" name="attr_ent_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ent_name" value="Entwaffnen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ent_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ent" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ent_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ent_steigerung" value="@{ent_steigerung}"></button><button type="action" class="hidden" name="act_ent-steigerung"></button><input type="hidden" class="hidden" name="attr_ent_steigerung" value=""></span>
<span><input type="checkbox" title="kam_spezial" name="attr_kam_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_kam_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kam_probe" value="@{kam_probe}"></button><button type="action" class="hidden" name="act_kam-probe"></button><input type="hidden" class="hidden" name="attr_kam_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_kam_name" value="Kampfstil erkennen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_kam_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_kam" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_kam_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kam_steigerung" value="@{kam_steigerung}"></button><button type="action" class="hidden" name="act_kam-steigerung"></button><input type="hidden" class="hidden" name="attr_kam_steigerung" value=""></span>
<span><input type="checkbox" title="meu_spezial" name="attr_meu_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_meu_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_meu_probe" value="@{meu_probe}"></button><button type="action" class="hidden" name="act_meu-probe"></button><input type="hidden" class="hidden" name="attr_meu_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_meu_name" value="Meucheln*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_meu_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_meu" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_meu_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_meu_steigerung" value="@{meu_steigerung}"></button><button type="action" class="hidden" name="act_meu-steigerung"></button><input type="hidden" class="hidden" name="attr_meu_steigerung" value=""></span>
<span><input type="checkbox" title="rue_spezial" name="attr_rue_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_rue_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rue_probe" value="@{rue_probe}"></button><button type="action" class="hidden" name="act_rue-probe"></button><input type="hidden" class="hidden" name="attr_rue_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_rue_name" value="Rüstungsgewöhnung" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_rue_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rue" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_rue_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rue_steigerung" value="@{rue_steigerung}"></button><button type="action" class="hidden" name="act_rue-steigerung"></button><input type="hidden" class="hidden" name="attr_rue_steigerung" value=""></span>
<span><input type="checkbox" title="ruus_spezial" name="attr_ruus_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ruus_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ruus_probe" value="@{ruus_probe}"></button><button type="action" class="hidden" name="act_ruus-probe"></button><input type="hidden" class="hidden" name="attr_ruus_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ruus_name" value="Rundumsicht" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ruus_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ruus" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ruus_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ruus_steigerung" value="@{ruus_steigerung}"></button><button type="action" class="hidden" name="act_ruus-steigerung"></button><input type="hidden" class="hidden" name="attr_ruus_steigerung" value=""></span>
<span><input type="checkbox" title="sldk_spezial" name="attr_sldk_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sldk_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sldk_probe" value="@{sldk_probe}"></button><button type="action" class="hidden" name="act_sldk-probe"></button><input type="hidden" class="hidden" name="attr_sldk_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sldk_name" value="Schildkampf" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sldk_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sldk" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sldk_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sldk_steigerung" value="@{sldk_steigerung}"></button><button type="action" class="hidden" name="act_sldk-steigerung"></button><input type="hidden" class="hidden" name="attr_sldk_steigerung" value=""></span>
<span><input type="checkbox" title="swse_spezial" name="attr_swse_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_swse_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_swse_probe" value="@{swse_probe}"></button><button type="action" class="hidden" name="act_swse-probe"></button><input type="hidden" class="hidden" name="attr_swse_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_swse_name" value="Schwachstelle erkennen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_swse_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_swse" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_swse_notiz"/></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_swse_steigerung" value="@{swse_steigerung}"></button><button type="action" class="hidden" name="act_swse-steigerung"></button><input type="hidden" class="hidden" name="attr_swse_steigerung" value=""></span>
</div>
</div>
<div class="sheet-heading">Sprachen</div>
<div class="sheet-block">
<div class="sheet-talente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Anzahl Anw.</label></span>
<span><label class="sheet-label">Steig.</label></span>
<span><input type="checkbox" title="agm_spezial" name="attr_agm_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_agm_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_agm_probe" value="@{agm_probe}"></button><button type="action" class="hidden" name="act_agm-probe"></button><input type="hidden" class="hidden" name="attr_agm_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_agm_name" value="Allgemein (Magna lingua)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_agm_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_agm" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_agm_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_agm_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_agm_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_agm_steigerung" value="@{agm_steigerung}"></button><button type="action" class="hidden" name="act_agm-steigerung"></button><input type="hidden" class="hidden" name="attr_agm_steigerung" value=""></span>
<span><input type="checkbox" title="cao_spezial" name="attr_cao_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_cao_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_cao_probe" value="@{cao_probe}"></button><button type="action" class="hidden" name="act_cao-probe"></button><input type="hidden" class="hidden" name="attr_cao_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_cao_name" value="Chaotisch (Espylakopa)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_cao_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_cao" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_cao_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_cao_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_cao_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_cao_steigerung" value="@{cao_steigerung}"></button><button type="action" class="hidden" name="act_cao-steigerung"></button><input type="hidden" class="hidden" name="attr_cao_steigerung" value=""></span>
<span><input type="checkbox" title="drs_spezial" name="attr_drs_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_drs_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_drs_probe" value="@{drs_probe}"></button><button type="action" class="hidden" name="act_drs-probe"></button><input type="hidden" class="hidden" name="attr_drs_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_drs_name" value="Drachisch (Noddegamra)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_drs_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_drs" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_drs_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_drs_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_drs_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_drs_steigerung" value="@{drs_steigerung}"></button><button type="action" class="hidden" name="act_drs-steigerung"></button><input type="hidden" class="hidden" name="attr_drs_steigerung" value=""></span>
<span><input type="checkbox" title="elf_spezial" name="attr_elf_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_elf_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_elf_probe" value="@{elf_probe}"></button><button type="action" class="hidden" name="act_elf-probe"></button><input type="hidden" class="hidden" name="attr_elf_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_elf_name" value="Elfisch (Silmorie)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_elf_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_elf" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_elf_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_elf_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_elf_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_elf_steigerung" value="@{elf_steigerung}"></button><button type="action" class="hidden" name="act_elf-steigerung"></button><input type="hidden" class="hidden" name="attr_elf_steigerung" value=""></span>
<span><input type="checkbox" title="gno_spezial" name="attr_gno_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_gno_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_gno_probe" value="@{gno_probe}"></button><button type="action" class="hidden" name="act_gno-probe"></button><input type="hidden" class="hidden" name="attr_gno_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_gno_name" value="Gnomisch (Ettolf)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_gno_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_gno" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_gno_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_gno_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_gno_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_gno_steigerung" value="@{gno_steigerung}"></button><button type="action" class="hidden" name="act_gno-steigerung"></button><input type="hidden" class="hidden" name="attr_gno_steigerung" value=""></span>
<span><input type="checkbox" title="gob_spezial" name="attr_gob_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_gob_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_gob_probe" value="@{gob_probe}"></button><button type="action" class="hidden" name="act_gob-probe"></button><input type="hidden" class="hidden" name="attr_gob_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_gob_name" value="Goblinisch (Arkata)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_gob_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_gob" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_gob_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_gob_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_gob_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_gob_steigerung" value="@{gob_steigerung}"></button><button type="action" class="hidden" name="act_gob-steigerung"></button><input type="hidden" class="hidden" name="attr_gob_steigerung" value=""></span>
<span><input type="checkbox" title="hal_spezial" name="attr_hal_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_hal_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_hal_probe" value="@{hal_probe}"></button><button type="action" class="hidden" name="act_hal-probe"></button><input type="hidden" class="hidden" name="attr_hal_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_hal_name" value="Halblingisch (Nechok)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_hal_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_hal" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_hal_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_hal_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_hal_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_hal_steigerung" value="@{hal_steigerung}"></button><button type="action" class="hidden" name="act_hal-steigerung"></button><input type="hidden" class="hidden" name="attr_hal_steigerung" value=""></span>
<span><input type="checkbox" title="ken_spezial" name="attr_ken_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ken_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ken_probe" value="@{ken_probe}"></button><button type="action" class="hidden" name="act_ken-probe"></button><input type="hidden" class="hidden" name="attr_ken_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ken_name" value="Kensai (Kendach Pa)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ken_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ken" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ken_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ken_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ken_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ken_steigerung" value="@{ken_steigerung}"></button><button type="action" class="hidden" name="act_ken-steigerung"></button><input type="hidden" class="hidden" name="attr_ken_steigerung" value=""></span>
<span><input type="checkbox" title="klo_spezial" name="attr_klo_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_klo_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_klo_probe" value="@{klo_probe}"></button><button type="action" class="hidden" name="act_klo-probe"></button><input type="hidden" class="hidden" name="attr_klo_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_klo_name" value="Klorthak (Enonak)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_klo_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_klo" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_klo_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_klo_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_klo_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_klo_steigerung" value="@{klo_steigerung}"></button><button type="action" class="hidden" name="act_klo-steigerung"></button><input type="hidden" class="hidden" name="attr_klo_steigerung" value=""></span>
<span><input type="checkbox" title="mar_spezial" name="attr_mar_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_mar_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mar_probe" value="@{mar_probe}"></button><button type="action" class="hidden" name="act_mar-probe"></button><input type="hidden" class="hidden" name="attr_mar_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_mar_name" value="Marjag (Ssenlooc)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_mar_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_mar" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_mar_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_mar_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_mar_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mar_steigerung" value="@{mar_steigerung}"></button><button type="action" class="hidden" name="act_mar-steigerung"></button><input type="hidden" class="hidden" name="attr_mar_steigerung" value=""></span>
<span><input type="checkbox" title="ork_spezial" name="attr_ork_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ork_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ork_probe" value="@{ork_probe}"></button><button type="action" class="hidden" name="act_ork-probe"></button><input type="hidden" class="hidden" name="attr_ork_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ork_name" value="Orkisch" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ork_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ork" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ork_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ork_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ork_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ork_steigerung" value="@{ork_steigerung}"></button><button type="action" class="hidden" name="act_ork-steigerung"></button><input type="hidden" class="hidden" name="attr_ork_steigerung" value=""></span>
<span><input type="checkbox" title="qui_spezial" name="attr_qui_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_qui_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_qui_probe" value="@{qui_probe}"></button><button type="action" class="hidden" name="act_qui-probe"></button><input type="hidden" class="hidden" name="attr_qui_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_qui_name" value="Quinki" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_qui_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_qui" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_qui_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_qui_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_qui_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_qui_steigerung" value="@{qui_steigerung}"></button><button type="action" class="hidden" name="act_qui-steigerung"></button><input type="hidden" class="hidden" name="attr_qui_steigerung" value=""></span>
<span><input type="checkbox" title="rat_spezial" name="attr_rat_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_rat_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rat_probe" value="@{rat_probe}"></button><button type="action" class="hidden" name="act_rat-probe"></button><input type="hidden" class="hidden" name="attr_rat_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_rat_name" value="Rattisch/Kinki" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_rat_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rat" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_rat_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_rat_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_rat_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rat_steigerung" value="@{rat_steigerung}"></button><button type="action" class="hidden" name="act_rat-steigerung"></button><input type="hidden" class="hidden" name="attr_rat_steigerung" value=""></span>
<span><input type="checkbox" title="rie_spezial" name="attr_rie_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_rie_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rie_probe" value="@{rie_probe}"></button><button type="action" class="hidden" name="act_rie-probe"></button><input type="hidden" class="hidden" name="attr_rie_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_rie_name" value="Riesisch" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_rie_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rie" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_rie_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_rie_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_rie_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rie_steigerung" value="@{rie_steigerung}"></button><button type="action" class="hidden" name="act_rie-steigerung"></button><input type="hidden" class="hidden" name="attr_rie_steigerung" value=""></span>
<span><input type="checkbox" title="sha_spezial" name="attr_sha_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sha_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sha_probe" value="@{sha_probe}"></button><button type="action" class="hidden" name="act_sha-probe"></button><input type="hidden" class="hidden" name="attr_sha_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sha_name" value="Shamki (Shimachu)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sha_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sha" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sha_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_sha_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_sha_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sha_steigerung" value="@{sha_steigerung}"></button><button type="action" class="hidden" name="act_sha-steigerung"></button><input type="hidden" class="hidden" name="attr_sha_steigerung" value=""></span>
<span><input type="checkbox" title="tle_spezial" name="attr_tle_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_tle_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_tle_probe" value="@{tle_probe}"></button><button type="action" class="hidden" name="act_tle-probe"></button><input type="hidden" class="hidden" name="attr_tle_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_tle_name" value="Tlesh (Neschom)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_tle_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_tle" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_tle_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_tle_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_tle_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_tle_steigerung" value="@{tle_steigerung}"></button><button type="action" class="hidden" name="act_tle-steigerung"></button><input type="hidden" class="hidden" name="attr_tle_steigerung" value=""></span>
<span><input type="checkbox" title="tro_spezial" name="attr_tro_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_tro_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_tro_probe" value="@{tro_probe}"></button><button type="action" class="hidden" name="act_tro-probe"></button><input type="hidden" class="hidden" name="attr_tro_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_tro_name" value="Trollisch" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_tro_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_tro" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_tro_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_tro_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_tro_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_tro_steigerung" value="@{tro_steigerung}"></button><button type="action" class="hidden" name="act_tro-steigerung"></button><input type="hidden" class="hidden" name="attr_tro_steigerung" value=""></span>
<span><input type="checkbox" title="zen_spezial" name="attr_zen_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_zen_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_zen_probe" value="@{zen_probe}"></button><button type="action" class="hidden" name="act_zen-probe"></button><input type="hidden" class="hidden" name="attr_zen_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_zen_name" value="Zentauer (Erloch moi)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_zen_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_zen" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_zen_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_zen_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_zen_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_zen_steigerung" value="@{zen_steigerung}"></button><button type="action" class="hidden" name="act_zen-steigerung"></button><input type="hidden" class="hidden" name="attr_zen_steigerung" value=""></span>
<span><input type="checkbox" title="zwg_spezial" name="attr_zwg_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_zwg_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_zwg_probe" value="@{zwg_probe}"></button><button type="action" class="hidden" name="act_zwg-probe"></button><input type="hidden" class="hidden" name="attr_zwg_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_zwg_name" value="Zwergisch (Lo hok la)" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_zwg_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_zwg" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_zwg_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_zwg_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_zwg_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_zwg_steigerung" value="@{zwg_steigerung}"></button><button type="action" class="hidden" name="act_zwg-steigerung"></button><input type="hidden" class="hidden" name="attr_zwg_steigerung" value=""></span>
</div>
</div>
</span>
<span>
<div class="sheet-heading">Andere Talente</div>
<div class="sheet-block">
<div class="sheet-talente-grid">
<span><label class="sheet-label">Spez.</label></span>
<span></span>
<span></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">Boni</label></span>
<span><label class="sheet-label">Wert</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Anzahl Anw.</label></span>
<span><label class="sheet-label">Steig.</label></span>
<span><input type="checkbox" title="abr_spezial" name="attr_abr_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_abr_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_abr_probe" value="@{abr_probe}"></button><button type="action" class="hidden" name="act_abr-probe"></button><input type="hidden" class="hidden" name="attr_abr_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_abr_name" value="Abrichten" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_abr_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_abr" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_abr_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_abr_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_abr_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_abr_steigerung" value="@{abr_steigerung}"></button><button type="action" class="hidden" name="act_abr-steigerung"></button><input type="hidden" class="hidden" name="attr_abr_steigerung" value=""></span>
<span><input type="checkbox" title="akr_spezial" name="attr_akr_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_akr_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_akr_probe" value="@{akr_probe}"></button><button type="action" class="hidden" name="act_akr-probe"></button><input type="hidden" class="hidden" name="attr_akr_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_akr_name" value="Akrobatik*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_akr_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_akr" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_akr_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_akr_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_akr_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_akr_steigerung" value="@{akr_steigerung}"></button><button type="action" class="hidden" name="act_akr-steigerung"></button><input type="hidden" class="hidden" name="attr_akr_steigerung" value=""></span>
<span><input type="checkbox" title="alc_spezial" name="attr_alc_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_alc_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_alc_probe" value="@{alc_probe}"></button><button type="action" class="hidden" name="act_alc-probe"></button><input type="hidden" class="hidden" name="attr_alc_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_alc_name" value="Alchemie" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_alc_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_alc" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_alc_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_alc_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_alc_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_alc_steigerung" value="@{alc_steigerung}"></button><button type="action" class="hidden" name="act_alc-steigerung"></button><input type="hidden" class="hidden" name="attr_alc_steigerung" value=""></span>
<span><input type="checkbox" title="asp_spezial" name="attr_asp_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_asp_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_asp_probe" value="@{asp_probe}"></button><button type="action" class="hidden" name="act_asp-probe"></button><input type="hidden" class="hidden" name="attr_asp_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_asp_name" value="Alte Sprachen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_asp_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_asp" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_asp_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_asp_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_asp_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_asp_steigerung" value="@{asp_steigerung}"></button><button type="action" class="hidden" name="act_asp-steigerung"></button><input type="hidden" class="hidden" name="attr_asp_steigerung" value=""></span>
<span><input type="checkbox" title="ast_spezial" name="attr_ast_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ast_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ast_probe" value="@{ast_probe}"></button><button type="action" class="hidden" name="act_ast-probe"></button><input type="hidden" class="hidden" name="attr_ast_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ast_name" value="Astronomie/Astrologie" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ast_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ast" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ast_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ast_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ast_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ast_steigerung" value="@{ast_steigerung}"></button><button type="action" class="hidden" name="act_ast-steigerung"></button><input type="hidden" class="hidden" name="attr_ast_steigerung" value=""></span>
<span><input type="checkbox" title="ber_spezial" name="attr_ber_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ber_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ber_probe" value="@{ber_probe}"></button><button type="action" class="hidden" name="act_ber-probe"></button><input type="hidden" class="hidden" name="attr_ber_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ber_name" value="Bergbau" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ber_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ber" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ber_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ber_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ber_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ber_steigerung" value="@{ber_steigerung}"></button><button type="action" class="hidden" name="act_ber-steigerung"></button><input type="hidden" class="hidden" name="attr_ber_steigerung" value=""></span>
<span><input type="checkbox" title="bes_spezial" name="attr_bes_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_bes_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_bes_probe" value="@{bes_probe}"></button><button type="action" class="hidden" name="act_bes-probe"></button><input type="hidden" class="hidden" name="attr_bes_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_bes_name" value="Bestechen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_bes_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_bes" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_bes_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_bes_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_bes_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_bes_steigerung" value="@{bes_steigerung}"></button><button type="action" class="hidden" name="act_bes-steigerung"></button><input type="hidden" class="hidden" name="attr_bes_steigerung" value=""></span>
<span><input type="checkbox" title="beto_spezial" name="attr_beto_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_beto_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_beto_probe" value="@{beto_probe}"></button><button type="action" class="hidden" name="act_beto-probe"></button><input type="hidden" class="hidden" name="attr_beto_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_beto_name" value="Betören" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_beto_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_beto" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_beto_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_beto_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_beto_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_beto_steigerung" value="@{beto_steigerung}"></button><button type="action" class="hidden" name="act_beto-steigerung"></button><input type="hidden" class="hidden" name="attr_beto_steigerung" value=""></span>
<span><input type="checkbox" title="bett_spezial" name="attr_bett_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_bett_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_bett_probe" value="@{bett_probe}"></button><button type="action" class="hidden" name="act_bett-probe"></button><input type="hidden" class="hidden" name="attr_bett_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_bett_name" value="Betteln" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_bett_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_bett" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_bett_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_bett_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_bett_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_bett_steigerung" value="@{bett_steigerung}"></button><button type="action" class="hidden" name="act_bett-steigerung"></button><input type="hidden" class="hidden" name="attr_bett_steigerung" value=""></span>
<span><input type="checkbox" title="bib_spezial" name="attr_bib_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_bib_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_bib_probe" value="@{bib_probe}"></button><button type="action" class="hidden" name="act_bib-probe"></button><input type="hidden" class="hidden" name="attr_bib_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_bib_name" value="Bibliotheken benutzen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_bib_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_bib" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_bib_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_bib_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_bib_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_bib_steigerung" value="@{bib_steigerung}"></button><button type="action" class="hidden" name="act_bib-steigerung"></button><input type="hidden" class="hidden" name="attr_bib_steigerung" value=""></span>
<span><input type="checkbox" title="boo_spezial" name="attr_boo_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_boo_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_boo_probe" value="@{boo_probe}"></button><button type="action" class="hidden" name="act_boo-probe"></button><input type="hidden" class="hidden" name="attr_boo_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_boo_name" value="Boote fahren" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_boo_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_boo" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_boo_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_boo_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_boo_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_boo_steigerung" value="@{boo_steigerung}"></button><button type="action" class="hidden" name="act_boo-steigerung"></button><input type="hidden" class="hidden" name="attr_boo_steigerung" value=""></span>
<span><input type="checkbox" title="cha_spezial" name="attr_cha_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_cha_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_cha_probe" value="@{cha_probe}"></button><button type="action" class="hidden" name="act_cha-probe"></button><input type="hidden" class="hidden" name="attr_cha_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_cha_name" value="Charakter erkennen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_cha_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_cha" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_cha_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_cha_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_cha_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_cha_steigerung" value="@{cha_steigerung}"></button><button type="action" class="hidden" name="act_cha-steigerung"></button><input type="hidden" class="hidden" name="attr_cha_steigerung" value=""></span>
<span><input type="checkbox" title="dae_spezial" name="attr_dae_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_dae_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_dae_probe" value="@{dae_probe}"></button><button type="action" class="hidden" name="act_dae-probe"></button><input type="hidden" class="hidden" name="attr_dae_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_dae_name" value="Dämonenwissen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_dae_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_dae" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_dae_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_dae_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_dae_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_dae_steigerung" value="@{dae_steigerung}"></button><button type="action" class="hidden" name="act_dae-steigerung"></button><input type="hidden" class="hidden" name="attr_dae_steigerung" value=""></span>
<span><input type="checkbox" title="dra_spezial" name="attr_dra_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_dra_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_dra_probe" value="@{dra_probe}"></button><button type="action" class="hidden" name="act_dra-probe"></button><input type="hidden" class="hidden" name="attr_dra_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_dra_name" value="Drachenreiten*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_dra_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_dra" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_dra_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_dra_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_dra_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_dra_steigerung" value="@{dra_steigerung}"></button><button type="action" class="hidden" name="act_dra-steigerung"></button><input type="hidden" class="hidden" name="attr_dra_steigerung" value=""></span>
<span><input type="checkbox" title="eti_spezial" name="attr_eti_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_eti_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_eti_probe" value="@{eti_probe}"></button><button type="action" class="hidden" name="act_eti-probe"></button><input type="hidden" class="hidden" name="attr_eti_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_eti_name" value="Etikette" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_eti_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_eti" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_eti_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_eti_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_eti_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_eti_steigerung" value="@{eti_steigerung}"></button><button type="action" class="hidden" name="act_eti-steigerung"></button><input type="hidden" class="hidden" name="attr_eti_steigerung" value=""></span>
<span><input type="checkbox" title="etw_spezial" name="attr_etw_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_etw_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_etw_probe" value="@{etw_probe}"></button><button type="action" class="hidden" name="act_etw-probe"></button><input type="hidden" class="hidden" name="attr_etw_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_etw_name" value="Etwas verstecken" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_etw_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_etw" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_etw_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_etw_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_etw_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_etw_steigerung" value="@{etw_steigerung}"></button><button type="action" class="hidden" name="act_etw-steigerung"></button><input type="hidden" class="hidden" name="attr_etw_steigerung" value=""></span>
<span><input type="checkbox" title="fae_spezial" name="attr_fae_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_fae_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_fae_probe" value="@{fae_probe}"></button><button type="action" class="hidden" name="act_fae-probe"></button><input type="hidden" class="hidden" name="attr_fae_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_fae_name" value="Fährtensuche" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_fae_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fae" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_fae_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_fae_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_fae_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_fae_steigerung" value="@{fae_steigerung}"></button><button type="action" class="hidden" name="act_fae-steigerung"></button><input type="hidden" class="hidden" name="attr_fae_steigerung" value=""></span>
<span><input type="checkbox" title="fah_spezial" name="attr_fah_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_fah_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_fah_probe" value="@{fah_probe}"></button><button type="action" class="hidden" name="act_fah-probe"></button><input type="hidden" class="hidden" name="attr_fah_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_fah_name" value="Fahrzeuge lenken*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_fah_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fah" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_fah_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_fah_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_fah_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_fah_steigerung" value="@{fah_steigerung}"></button><button type="action" class="hidden" name="act_fah-steigerung"></button><input type="hidden" class="hidden" name="attr_fah_steigerung" value=""></span>
<span><input type="checkbox" title="fal_spezial" name="attr_fal_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_fal_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_fal_probe" value="@{fal_probe}"></button><button type="action" class="hidden" name="act_fal-probe"></button><input type="hidden" class="hidden" name="attr_fal_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_fal_name" value="Fallenstellen und finden" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_fal_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fal" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_fal_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_fal_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_fal_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_fal_steigerung" value="@{fal_steigerung}"></button><button type="action" class="hidden" name="act_fal-steigerung"></button><input type="hidden" class="hidden" name="attr_fal_steigerung" value=""></span>
<span><input type="checkbox" title="fas_spezial" name="attr_fas_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_fas_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_fas_probe" value="@{fas_probe}"></button><button type="action" class="hidden" name="act_fas-probe"></button><input type="hidden" class="hidden" name="attr_fas_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_fas_name" value="Falschspiel" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_fas_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fas" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_fas_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_fas_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_fas_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_fas_steigerung" value="@{fas_steigerung}"></button><button type="action" class="hidden" name="act_fas-steigerung"></button><input type="hidden" class="hidden" name="attr_fas_steigerung" value=""></span>
<span><input type="checkbox" title="fei_spezial" name="attr_fei_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_fei_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_fei_probe" value="@{fei_probe}"></button><button type="action" class="hidden" name="act_fei-probe"></button><input type="hidden" class="hidden" name="attr_fei_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_fei_name" value="Feilschen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_fei_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fei" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_fei_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_fei_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_fei_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_fei_steigerung" value="@{fei_steigerung}"></button><button type="action" class="hidden" name="act_fei-steigerung"></button><input type="hidden" class="hidden" name="attr_fei_steigerung" value=""></span>
<span><input type="checkbox" title="fes_spezial" name="attr_fes_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_fes_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_fes_probe" value="@{fes_probe}"></button><button type="action" class="hidden" name="act_fes-probe"></button><input type="hidden" class="hidden" name="attr_fes_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_fes_name" value="Fesseln und Entfesseln*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_fes_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fes" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_fes_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_fes_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_fes_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_fes_steigerung" value="@{fes_steigerung}"></button><button type="action" class="hidden" name="act_fes-steigerung"></button><input type="hidden" class="hidden" name="attr_fes_steigerung" value=""></span>
<span><input type="checkbox" title="fis_spezial" name="attr_fis_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_fis_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_fis_probe" value="@{fis_probe}"></button><button type="action" class="hidden" name="act_fis-probe"></button><input type="hidden" class="hidden" name="attr_fis_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_fis_name" value="Fischen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_fis_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fis" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_fis_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_fis_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_fis_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_fis_steigerung" value="@{fis_steigerung}"></button><button type="action" class="hidden" name="act_fis-steigerung"></button><input type="hidden" class="hidden" name="attr_fis_steigerung" value=""></span>
<span><input type="checkbox" title="gas_spezial" name="attr_gas_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_gas_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_gas_probe" value="@{gas_probe}"></button><button type="action" class="hidden" name="act_gas-probe"></button><input type="hidden" class="hidden" name="attr_gas_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_gas_name" value="Gassenwissen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_gas_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_gas" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_gas_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_gas_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_gas_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_gas_steigerung" value="@{gas_steigerung}"></button><button type="action" class="hidden" name="act_gas-steigerung"></button><input type="hidden" class="hidden" name="attr_gas_steigerung" value=""></span>
<span><input type="checkbox" title="gef_spezial" name="attr_gef_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_gef_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_gef_probe" value="@{gef_probe}"></button><button type="action" class="hidden" name="act_gef-probe"></button><input type="hidden" class="hidden" name="attr_gef_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_gef_name" value="Gefahreninstinkt" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_gef_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_gef" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_gef_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_gef_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_gef_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_gef_steigerung" value="@{gef_steigerung}"></button><button type="action" class="hidden" name="act_gef-steigerung"></button><input type="hidden" class="hidden" name="attr_gef_steigerung" value=""></span>
<span><input type="checkbox" title="geg_spezial" name="attr_geg_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_geg_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_geg_probe" value="@{geg_probe}"></button><button type="action" class="hidden" name="act_geg-probe"></button><input type="hidden" class="hidden" name="attr_geg_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_geg_name" value="Gegenstände reparieren" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_geg_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_geg" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_geg_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_geg_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_geg_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_geg_steigerung" value="@{geg_steigerung}"></button><button type="action" class="hidden" name="act_geg-steigerung"></button><input type="hidden" class="hidden" name="attr_geg_steigerung" value=""></span>
<span><input type="checkbox" title="geh_spezial" name="attr_geh_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_geh_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_geh_probe" value="@{geh_probe}"></button><button type="action" class="hidden" name="act_geh-probe"></button><input type="hidden" class="hidden" name="attr_geh_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_geh_name" value="Geheimsprachen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_geh_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_geh" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_geh_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_geh_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_geh_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_geh_steigerung" value="@{geh_steigerung}"></button><button type="action" class="hidden" name="act_geh-steigerung"></button><input type="hidden" class="hidden" name="attr_geh_steigerung" value=""></span>
<span><input type="checkbox" title="geo_spezial" name="attr_geo_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_geo_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_geo_probe" value="@{geo_probe}"></button><button type="action" class="hidden" name="act_geo-probe"></button><input type="hidden" class="hidden" name="attr_geo_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_geo_name" value="Geographie" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_geo_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_geo" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_geo_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_geo_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_geo_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_geo_steigerung" value="@{geo_steigerung}"></button><button type="action" class="hidden" name="act_geo-steigerung"></button><input type="hidden" class="hidden" name="attr_geo_steigerung" value=""></span>
<span><input type="checkbox" title="ges_spezial" name="attr_ges_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ges_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ges_probe" value="@{ges_probe}"></button><button type="action" class="hidden" name="act_ges-probe"></button><input type="hidden" class="hidden" name="attr_ges_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ges_name" value="Geschichtswissen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ges_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ges" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ges_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ges_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ges_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ges_steigerung" value="@{ges_steigerung}"></button><button type="action" class="hidden" name="act_ges-steigerung"></button><input type="hidden" class="hidden" name="attr_ges_steigerung" value=""></span>
<span><input type="checkbox" title="gif_spezial" name="attr_gif_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_gif_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_gif_probe" value="@{gif_probe}"></button><button type="action" class="hidden" name="act_gif-probe"></button><input type="hidden" class="hidden" name="attr_gif_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_gif_name" value="Gifte heilen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_gif_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_gif" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_gif_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_gif_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_gif_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_gif_steigerung" value="@{gif_steigerung}"></button><button type="action" class="hidden" name="act_gif-steigerung"></button><input type="hidden" class="hidden" name="attr_gif_steigerung" value=""></span>
<span><input type="checkbox" title="goe_spezial" name="attr_goe_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_goe_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_goe_probe" value="@{goe_probe}"></button><button type="action" class="hidden" name="act_goe-probe"></button><input type="hidden" class="hidden" name="attr_goe_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_goe_name" value="Götter und Kulte" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_goe_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_goe" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_goe_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_goe_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_goe_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_goe_steigerung" value="@{goe_steigerung}"></button><button type="action" class="hidden" name="act_goe-steigerung"></button><input type="hidden" class="hidden" name="attr_goe_steigerung" value=""></span>
<span><input type="checkbox" title="her_spezial" name="attr_her_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_her_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_her_probe" value="@{her_probe}"></button><button type="action" class="hidden" name="act_her-probe"></button><input type="hidden" class="hidden" name="attr_her_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_her_name" value="Heraldik" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_her_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_her" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_her_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_her_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_her_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_her_steigerung" value="@{her_steigerung}"></button><button type="action" class="hidden" name="act_her-steigerung"></button><input type="hidden" class="hidden" name="attr_her_steigerung" value=""></span>
<span><input type="checkbox" title="kar_spezial" name="attr_kar_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_kar_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kar_probe" value="@{kar_probe}"></button><button type="action" class="hidden" name="act_kar-probe"></button><input type="hidden" class="hidden" name="attr_kar_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_kar_name" value="Karten zeichnen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_kar_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_kar" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_kar_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_kar_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_kar_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kar_steigerung" value="@{kar_steigerung}"></button><button type="action" class="hidden" name="act_kar-steigerung"></button><input type="hidden" class="hidden" name="attr_kar_steigerung" value=""></span>
<span><input type="checkbox" title="kle_spezial" name="attr_kle_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_kle_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kle_probe" value="@{kle_probe}"></button><button type="action" class="hidden" name="act_kle-probe"></button><input type="hidden" class="hidden" name="attr_kle_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_kle_name" value="Klettern*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_kle_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_kle" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_kle_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_kle_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_kle_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kle_steigerung" value="@{kle_steigerung}"></button><button type="action" class="hidden" name="act_kle-steigerung"></button><input type="hidden" class="hidden" name="attr_kle_steigerung" value=""></span>
<span><input type="checkbox" title="koc_spezial" name="attr_koc_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_koc_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_koc_probe" value="@{koc_probe}"></button><button type="action" class="hidden" name="act_koc-probe"></button><input type="hidden" class="hidden" name="attr_koc_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_koc_name" value="Kochen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_koc_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_koc" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_koc_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_koc_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_koc_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_koc_steigerung" value="@{koc_steigerung}"></button><button type="action" class="hidden" name="act_koc-steigerung"></button><input type="hidden" class="hidden" name="attr_koc_steigerung" value=""></span>
<span><input type="checkbox" title="koe_spezial" name="attr_koe_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_koe_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_koe_probe" value="@{koe_probe}"></button><button type="action" class="hidden" name="act_koe-probe"></button><input type="hidden" class="hidden" name="attr_koe_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_koe_name" value="Körperbeherrschung*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_koe_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_koe" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_koe_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_koe_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_koe_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_koe_steigerung" value="@{koe_steigerung}"></button><button type="action" class="hidden" name="act_koe-steigerung"></button><input type="hidden" class="hidden" name="attr_koe_steigerung" value=""></span>
<span><input type="checkbox" title="kra_spezial" name="attr_kra_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_kra_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kra_probe" value="@{kra_probe}"></button><button type="action" class="hidden" name="act_kra-probe"></button><input type="hidden" class="hidden" name="attr_kra_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_kra_name" value="Krankheiten heilen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_kra_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_kra" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_kra_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_kra_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_kra_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kra_steigerung" value="@{kra_steigerung}"></button><button type="action" class="hidden" name="act_kra-steigerung"></button><input type="hidden" class="hidden" name="attr_kra_steigerung" value=""></span>
<span><input type="checkbox" title="kri_spezial" name="attr_kri_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_kri_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kri_probe" value="@{kri_probe}"></button><button type="action" class="hidden" name="act_kri-probe"></button><input type="hidden" class="hidden" name="attr_kri_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_kri_name" value="Kriegskunst" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_kri_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_kri" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_kri_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_kri_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_kri_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kri_steigerung" value="@{kri_steigerung}"></button><button type="action" class="hidden" name="act_kri-steigerung"></button><input type="hidden" class="hidden" name="attr_kri_steigerung" value=""></span>
<span><input type="checkbox" title="kry_spezial" name="attr_kry_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_kry_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_kry_probe" value="@{kry_probe}"></button><button type="action" class="hidden" name="act_kry-probe"></button><input type="hidden" class="hidden" name="attr_kry_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_kry_name" value="Kryptographie" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_kry_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_kry" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_kry_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_kry_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_kry_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_kry_steigerung" value="@{kry_steigerung}"></button><button type="action" class="hidden" name="act_kry-steigerung"></button><input type="hidden" class="hidden" name="attr_kry_steigerung" value=""></span>
<span><input type="checkbox" title="leh_spezial" name="attr_leh_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_leh_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_leh_probe" value="@{leh_probe}"></button><button type="action" class="hidden" name="act_leh-probe"></button><input type="hidden" class="hidden" name="attr_leh_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_leh_name" value="Lehren" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_leh_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_leh" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_leh_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_leh_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_leh_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_leh_steigerung" value="@{leh_steigerung}"></button><button type="action" class="hidden" name="act_leh-steigerung"></button><input type="hidden" class="hidden" name="attr_leh_steigerung" value=""></span>
<span><input type="checkbox" title="les_spezial" name="attr_les_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_les_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_les_probe" value="@{les_probe}"></button><button type="action" class="hidden" name="act_les-probe"></button><input type="hidden" class="hidden" name="attr_les_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_les_name" value="Lesen und Schreiben" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_les_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_les" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_les_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_les_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_les_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_les_steigerung" value="@{les_steigerung}"></button><button type="action" class="hidden" name="act_les-steigerung"></button><input type="hidden" class="hidden" name="attr_les_steigerung" value=""></span>
<span><input type="checkbox" title="lip_spezial" name="attr_lip_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_lip_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_lip_probe" value="@{lip_probe}"></button><button type="action" class="hidden" name="act_lip-probe"></button><input type="hidden" class="hidden" name="attr_lip_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_lip_name" value="Lippenlesen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_lip_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_lip" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_lip_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_lip_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_lip_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_lip_steigerung" value="@{lip_steigerung}"></button><button type="action" class="hidden" name="act_lip-steigerung"></button><input type="hidden" class="hidden" name="attr_lip_steigerung" value=""></span>
<span><input type="checkbox" title="lue_spezial" name="attr_lue_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_lue_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_lue_probe" value="@{lue_probe}"></button><button type="action" class="hidden" name="act_lue-probe"></button><input type="hidden" class="hidden" name="attr_lue_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_lue_name" value="Lügen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_lue_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_lue" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_lue_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_lue_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_lue_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_lue_steigerung" value="@{lue_steigerung}"></button><button type="action" class="hidden" name="act_lue-steigerung"></button><input type="hidden" class="hidden" name="attr_lue_steigerung" value=""></span>
<span><input type="checkbox" title="mak_spezial" name="attr_mak_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_mak_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mak_probe" value="@{mak_probe}"></button><button type="action" class="hidden" name="act_mak-probe"></button><input type="hidden" class="hidden" name="attr_mak_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_mak_name" value="Magiekunde" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_mak_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_mak" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_mak_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_mak_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_mak_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mak_steigerung" value="@{mak_steigerung}"></button><button type="action" class="hidden" name="act_mak-steigerung"></button><input type="hidden" class="hidden" name="attr_mak_steigerung" value=""></span>
<span><input type="checkbox" title="mas_spezial" name="attr_mas_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_mas_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mas_probe" value="@{mas_probe}"></button><button type="action" class="hidden" name="act_mas-probe"></button><input type="hidden" class="hidden" name="attr_mas_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_mas_name" value="Magiersprachen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_mas_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_mas" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_mas_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_mas_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_mas_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mas_steigerung" value="@{mas_steigerung}"></button><button type="action" class="hidden" name="act_mas-steigerung"></button><input type="hidden" class="hidden" name="attr_mas_steigerung" value=""></span>
<span><input type="checkbox" title="mal_spezial" name="attr_mal_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_mal_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mal_probe" value="@{mal_probe}"></button><button type="action" class="hidden" name="act_mal-probe"></button><input type="hidden" class="hidden" name="attr_mal_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_mal_name" value="Malen und zeichnen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_mal_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_mal" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_mal_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_mal_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_mal_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mal_steigerung" value="@{mal_steigerung}"></button><button type="action" class="hidden" name="act_mal-steigerung"></button><input type="hidden" class="hidden" name="attr_mal_steigerung" value=""></span>
<span><input type="checkbox" title="mec_spezial" name="attr_mec_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_mec_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mec_probe" value="@{mec_probe}"></button><button type="action" class="hidden" name="act_mec-probe"></button><input type="hidden" class="hidden" name="attr_mec_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_mec_name" value="Mechanik" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_mec_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_mec" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_mec_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_mec_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_mec_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mec_steigerung" value="@{mec_steigerung}"></button><button type="action" class="hidden" name="act_mec-steigerung"></button><input type="hidden" class="hidden" name="attr_mec_steigerung" value=""></span>
<span><input type="checkbox" title="med_spezial" name="attr_med_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_med_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_med_probe" value="@{med_probe}"></button><button type="action" class="hidden" name="act_med-probe"></button><input type="hidden" class="hidden" name="attr_med_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_med_name" value="Meditation" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_med_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_med" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_med_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_med_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_med_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_med_steigerung" value="@{med_steigerung}"></button><button type="action" class="hidden" name="act_med-steigerung"></button><input type="hidden" class="hidden" name="attr_med_steigerung" value=""></span>
<span><input type="checkbox" title="men_spezial" name="attr_men_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_men_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_men_probe" value="@{men_probe}"></button><button type="action" class="hidden" name="act_men-probe"></button><input type="hidden" class="hidden" name="attr_men_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_men_name" value="Menschenführung" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_men_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_men" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_men_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_men_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_men_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_men_steigerung" value="@{men_steigerung}"></button><button type="action" class="hidden" name="act_men-steigerung"></button><input type="hidden" class="hidden" name="attr_men_steigerung" value=""></span>
<span><input type="checkbox" title="min_spezial" name="attr_min_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_min_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_min_probe" value="@{min_probe}"></button><button type="action" class="hidden" name="act_min-probe"></button><input type="hidden" class="hidden" name="attr_min_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_min_name" value="Minnekünste" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_min_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_min" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_min_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_min_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_min_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_min_steigerung" value="@{min_steigerung}"></button><button type="action" class="hidden" name="act_min-steigerung"></button><input type="hidden" class="hidden" name="attr_min_steigerung" value=""></span>
<span><input type="checkbox" title="mus_spezial" name="attr_mus_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_mus_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_mus_probe" value="@{mus_probe}"></button><button type="action" class="hidden" name="act_mus-probe"></button><input type="hidden" class="hidden" name="attr_mus_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_mus_name" value="Musizieren" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_mus_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_mus" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_mus_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_mus_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_mus_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_mus_steigerung" value="@{mus_steigerung}"></button><button type="action" class="hidden" name="act_mus-steigerung"></button><input type="hidden" class="hidden" name="attr_mus_steigerung" value=""></span>
<span><input type="checkbox" title="ori_spezial" name="attr_ori_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ori_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ori_probe" value="@{ori_probe}"></button><button type="action" class="hidden" name="act_ori-probe"></button><input type="hidden" class="hidden" name="attr_ori_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ori_name" value="Orientierung" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ori_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ori" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ori_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ori_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ori_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ori_steigerung" value="@{ori_steigerung}"></button><button type="action" class="hidden" name="act_ori-steigerung"></button><input type="hidden" class="hidden" name="attr_ori_steigerung" value=""></span>
<span><input type="checkbox" title="pfl_spezial" name="attr_pfl_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_pfl_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_pfl_probe" value="@{pfl_probe}"></button><button type="action" class="hidden" name="act_pfl-probe"></button><input type="hidden" class="hidden" name="attr_pfl_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_pfl_name" value="Pflanzenkunde" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_pfl_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_pfl" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_pfl_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_pfl_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_pfl_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_pfl_steigerung" value="@{pfl_steigerung}"></button><button type="action" class="hidden" name="act_pfl-steigerung"></button><input type="hidden" class="hidden" name="attr_pfl_steigerung" value=""></span>
<span><input type="checkbox" title="rec_spezial" name="attr_rec_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_rec_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rec_probe" value="@{rec_probe}"></button><button type="action" class="hidden" name="act_rec-probe"></button><input type="hidden" class="hidden" name="attr_rec_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_rec_name" value="Rechnen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_rec_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rec" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_rec_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_rec_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_rec_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rec_steigerung" value="@{rec_steigerung}"></button><button type="action" class="hidden" name="act_rec-steigerung"></button><input type="hidden" class="hidden" name="attr_rec_steigerung" value=""></span>
<span><input type="checkbox" title="rek_spezial" name="attr_rek_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_rek_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rek_probe" value="@{rek_probe}"></button><button type="action" class="hidden" name="act_rek-probe"></button><input type="hidden" class="hidden" name="attr_rek_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_rek_name" value="Rechtskunde" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_rek_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rek" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_rek_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_rek_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_rek_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rek_steigerung" value="@{rek_steigerung}"></button><button type="action" class="hidden" name="act_rek-steigerung"></button><input type="hidden" class="hidden" name="attr_rek_steigerung" value=""></span>
<span><input type="checkbox" title="rei_spezial" name="attr_rei_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_rei_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rei_probe" value="@{rei_probe}"></button><button type="action" class="hidden" name="act_rei-probe"></button><input type="hidden" class="hidden" name="attr_rei_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_rei_name" value="Reiten*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_rei_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rei" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_rei_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_rei_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_rei_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rei_steigerung" value="@{rei_steigerung}"></button><button type="action" class="hidden" name="act_rei-steigerung"></button><input type="hidden" class="hidden" name="attr_rei_steigerung" value=""></span>
<span><input type="checkbox" title="rhe_spezial" name="attr_rhe_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_rhe_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_rhe_probe" value="@{rhe_probe}"></button><button type="action" class="hidden" name="act_rhe-probe"></button><input type="hidden" class="hidden" name="attr_rhe_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_rhe_name" value="Rhetorik" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_rhe_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rhe" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_rhe_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_rhe_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_rhe_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_rhe_steigerung" value="@{rhe_steigerung}"></button><button type="action" class="hidden" name="act_rhe-steigerung"></button><input type="hidden" class="hidden" name="attr_rhe_steigerung" value=""></span>
<span><input type="checkbox" title="run_spezial" name="attr_run_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_run_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_run_probe" value="@{run_probe}"></button><button type="action" class="hidden" name="act_run-probe"></button><input type="hidden" class="hidden" name="attr_run_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_run_name" value="Runen lesen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_run_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_run" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_run_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_run_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_run_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_run_steigerung" value="@{run_steigerung}"></button><button type="action" class="hidden" name="act_run-steigerung"></button><input type="hidden" class="hidden" name="attr_run_steigerung" value=""></span>
<span><input type="checkbox" title="sca_spezial" name="attr_sca_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sca_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sca_probe" value="@{sca_probe}"></button><button type="action" class="hidden" name="act_sca-probe"></button><input type="hidden" class="hidden" name="attr_sca_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sca_name" value="Schätzen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sca_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sca" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sca_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_sca_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_sca_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sca_steigerung" value="@{sca_steigerung}"></button><button type="action" class="hidden" name="act_sca-steigerung"></button><input type="hidden" class="hidden" name="attr_sca_steigerung" value=""></span>
<span><input type="checkbox" title="sle_spezial" name="attr_sle_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sle_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sle_probe" value="@{sle_probe}"></button><button type="action" class="hidden" name="act_sle-probe"></button><input type="hidden" class="hidden" name="attr_sle_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sle_name" value="Schleichen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sle_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sle" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sle_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_sle_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_sle_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sle_steigerung" value="@{sle_steigerung}"></button><button type="action" class="hidden" name="act_sle-steigerung"></button><input type="hidden" class="hidden" name="attr_sle_steigerung" value=""></span>
<span><input type="checkbox" title="slo_spezial" name="attr_slo_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_slo_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_slo_probe" value="@{slo_probe}"></button><button type="action" class="hidden" name="act_slo-probe"></button><input type="hidden" class="hidden" name="attr_slo_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_slo_name" value="Schlösser knacken" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_slo_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_slo" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_slo_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_slo_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_slo_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_slo_steigerung" value="@{slo_steigerung}"></button><button type="action" class="hidden" name="act_slo-steigerung"></button><input type="hidden" class="hidden" name="attr_slo_steigerung" value=""></span>
<span><input type="checkbox" title="swi_spezial" name="attr_swi_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_swi_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_swi_probe" value="@{swi_probe}"></button><button type="action" class="hidden" name="act_swi-probe"></button><input type="hidden" class="hidden" name="attr_swi_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_swi_name" value="Schwimmen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_swi_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_swi" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_swi_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_swi_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_swi_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_swi_steigerung" value="@{swi_steigerung}"></button><button type="action" class="hidden" name="act_swi-steigerung"></button><input type="hidden" class="hidden" name="attr_swi_steigerung" value=""></span>
<span><input type="checkbox" title="see_spezial" name="attr_see_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_see_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_see_probe" value="@{see_probe}"></button><button type="action" class="hidden" name="act_see-probe"></button><input type="hidden" class="hidden" name="attr_see_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_see_name" value="Seelenheilung" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_see_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_see" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_see_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_see_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_see_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_see_steigerung" value="@{see_steigerung}"></button><button type="action" class="hidden" name="act_see-steigerung"></button><input type="hidden" class="hidden" name="attr_see_steigerung" value=""></span>
<span><input type="checkbox" title="sel_spezial" name="attr_sel_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sel_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sel_probe" value="@{sel_probe}"></button><button type="action" class="hidden" name="act_sel-probe"></button><input type="hidden" class="hidden" name="attr_sel_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sel_name" value="Selbstbeherrschung" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sel_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sel" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sel_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_sel_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_sel_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sel_steigerung" value="@{sel_steigerung}"></button><button type="action" class="hidden" name="act_sel-steigerung"></button><input type="hidden" class="hidden" name="attr_sel_steigerung" value=""></span>
<span><input type="checkbox" title="svk_spezial" name="attr_svk_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_svk_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_svk_probe" value="@{svk_probe}"></button><button type="action" class="hidden" name="act_svk-probe"></button><input type="hidden" class="hidden" name="attr_svk_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_svk_name" value="Sich verkleiden" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_svk_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_svk" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_svk_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_svk_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_svk_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_svk_steigerung" value="@{svk_steigerung}"></button><button type="action" class="hidden" name="act_svk-steigerung"></button><input type="hidden" class="hidden" name="attr_svk_steigerung" value=""></span>
<span><input type="checkbox" title="svs_spezial" name="attr_svs_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_svs_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_svs_probe" value="@{svs_probe}"></button><button type="action" class="hidden" name="act_svs-probe"></button><input type="hidden" class="hidden" name="attr_svs_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_svs_name" value="Sich verstecken" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_svs_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_svs" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_svs_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_svs_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_svs_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_svs_steigerung" value="@{svs_steigerung}"></button><button type="action" class="hidden" name="act_svs-steigerung"></button><input type="hidden" class="hidden" name="attr_svs_steigerung" value=""></span>
<span><input type="checkbox" title="sin_spezial" name="attr_sin_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sin_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sin_probe" value="@{sin_probe}"></button><button type="action" class="hidden" name="act_sin-probe"></button><input type="hidden" class="hidden" name="attr_sin_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sin_name" value="Singen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sin_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sin" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sin_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_sin_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_sin_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sin_steigerung" value="@{sin_steigerung}"></button><button type="action" class="hidden" name="act_sin-steigerung"></button><input type="hidden" class="hidden" name="attr_sin_steigerung" value=""></span>
<span><input type="checkbox" title="sis_spezial" name="attr_sis_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sis_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sis_probe" value="@{sis_probe}"></button><button type="action" class="hidden" name="act_sis-probe"></button><input type="hidden" class="hidden" name="attr_sis_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sis_name" value="Sinnesschärfe" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sis_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sis" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sis_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_sis_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_sis_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sis_steigerung" value="@{sis_steigerung}"></button><button type="action" class="hidden" name="act_sis-steigerung"></button><input type="hidden" class="hidden" name="attr_sis_steigerung" value=""></span>
<span><input type="checkbox" title="spo_spezial" name="attr_spo_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_spo_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_spo_probe" value="@{spo_probe}"></button><button type="action" class="hidden" name="act_spo-probe"></button><input type="hidden" class="hidden" name="attr_spo_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_spo_name" value="Spot Hidden" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_spo_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_spo" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_spo_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_spo_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_spo_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_spo_steigerung" value="@{spo_steigerung}"></button><button type="action" class="hidden" name="act_spo-steigerung"></button><input type="hidden" class="hidden" name="attr_spo_steigerung" value=""></span>
<span></span>
<span><select style="width: 42px" name="attr_spk_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_spk_name" value="Sprachen kennen" readonly /></span>
<span></span>
<span></span>
<span><input type="text" class="sheet-input" name="attr_spk_notiz"/></span>
<span></span>
<span></span>
<span><input type="checkbox" title="spr_spezial" name="attr_spr_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_spr_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_spr_probe" value="@{spr_probe}"></button><button type="action" class="hidden" name="act_spr-probe"></button><input type="hidden" class="hidden" name="attr_spr_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_spr_name" value="Springen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_spr_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_spr" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_spr_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_spr_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_spr_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_spr_steigerung" value="@{spr_steigerung}"></button><button type="action" class="hidden" name="act_spr-steigerung"></button><input type="hidden" class="hidden" name="attr_spr_steigerung" value=""></span>
<span><input type="checkbox" title="sta_spezial" name="attr_sta_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_sta_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_sta_probe" value="@{sta_probe}"></button><button type="action" class="hidden" name="act_sta-probe"></button><input type="hidden" class="hidden" name="attr_sta_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_sta_name" value="Staatskunde" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_sta_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_sta" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_sta_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_sta_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_sta_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_sta_steigerung" value="@{sta_steigerung}"></button><button type="action" class="hidden" name="act_sta-steigerung"></button><input type="hidden" class="hidden" name="attr_sta_steigerung" value=""></span>
<span><input type="checkbox" title="tan_spezial" name="attr_tan_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_tan_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_tan_probe" value="@{tan_probe}"></button><button type="action" class="hidden" name="act_tan-probe"></button><input type="hidden" class="hidden" name="attr_tan_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_tan_name" value="Tanzen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_tan_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_tan" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_tan_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_tan_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_tan_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_tan_steigerung" value="@{tan_steigerung}"></button><button type="action" class="hidden" name="act_tan-steigerung"></button><input type="hidden" class="hidden" name="attr_tan_steigerung" value=""></span>
<span><input type="checkbox" title="tas_spezial" name="attr_tas_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_tas_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_tas_probe" value="@{tas_probe}"></button><button type="action" class="hidden" name="act_tas-probe"></button><input type="hidden" class="hidden" name="attr_tas_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_tas_name" value="Taschendiebstahl*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_tas_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_tas" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_tas_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_tas_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_tas_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_tas_steigerung" value="@{tas_steigerung}"></button><button type="action" class="hidden" name="act_tas-steigerung"></button><input type="hidden" class="hidden" name="attr_tas_steigerung" value=""></span>
<span><input type="checkbox" title="tih_spezial" name="attr_tih_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_tih_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_tih_probe" value="@{tih_probe}"></button><button type="action" class="hidden" name="act_tih-probe"></button><input type="hidden" class="hidden" name="attr_tih_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_tih_name" value="Tiere heilen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_tih_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_tih" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_tih_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_tih_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_tih_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_tih_steigerung" value="@{tih_steigerung}"></button><button type="action" class="hidden" name="act_tih-steigerung"></button><input type="hidden" class="hidden" name="attr_tih_steigerung" value=""></span>
<span><input type="checkbox" title="tik_spezial" name="attr_tik_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_tik_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_tik_probe" value="@{tik_probe}"></button><button type="action" class="hidden" name="act_tik-probe"></button><input type="hidden" class="hidden" name="attr_tik_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_tik_name" value="Tierkunde" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_tik_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_tik" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_tik_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_tik_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_tik_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_tik_steigerung" value="@{tik_steigerung}"></button><button type="action" class="hidden" name="act_tik-steigerung"></button><input type="hidden" class="hidden" name="attr_tik_steigerung" value=""></span>
<span><input type="checkbox" title="ueb_spezial" name="attr_ueb_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ueb_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ueb_probe" value="@{ueb_probe}"></button><button type="action" class="hidden" name="act_ueb-probe"></button><input type="hidden" class="hidden" name="attr_ueb_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ueb_name" value="Überzeugen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ueb_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ueb" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ueb_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ueb_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ueb_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ueb_steigerung" value="@{ueb_steigerung}"></button><button type="action" class="hidden" name="act_ueb-steigerung"></button><input type="hidden" class="hidden" name="attr_ueb_steigerung" value=""></span>
<span><input type="checkbox" title="ver_spezial" name="attr_ver_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_ver_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_ver_probe" value="@{ver_probe}"></button><button type="action" class="hidden" name="act_ver-probe"></button><input type="hidden" class="hidden" name="attr_ver_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_ver_name" value="Verhörmethoden" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_ver_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_ver" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_ver_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_ver_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_ver_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_ver_steigerung" value="@{ver_steigerung}"></button><button type="action" class="hidden" name="act_ver-steigerung"></button><input type="hidden" class="hidden" name="attr_ver_steigerung" value=""></span>
<span><input type="checkbox" title="wet_spezial" name="attr_wet_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_wet_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_wet_probe" value="@{wet_probe}"></button><button type="action" class="hidden" name="act_wet-probe"></button><input type="hidden" class="hidden" name="attr_wet_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_wet_name" value="Wettervorhersage" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_wet_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_wet" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_wet_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_wet_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_wet_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_wet_steigerung" value="@{wet_steigerung}"></button><button type="action" class="hidden" name="act_wet-steigerung"></button><input type="hidden" class="hidden" name="attr_wet_steigerung" value=""></span>
<span><input type="checkbox" title="wil_spezial" name="attr_wil_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_wil_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_wil_probe" value="@{wil_probe}"></button><button type="action" class="hidden" name="act_wil-probe"></button><input type="hidden" class="hidden" name="attr_wil_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_wil_name" value="Wildnisleben" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_wil_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_wil" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_wil_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_wil_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_wil_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_wil_steigerung" value="@{wil_steigerung}"></button><button type="action" class="hidden" name="act_wil-steigerung"></button><input type="hidden" class="hidden" name="attr_wil_steigerung" value=""></span>
<span><input type="checkbox" title="wun_spezial" name="attr_wun_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_wun_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_wun_probe" value="@{wun_probe}"></button><button type="action" class="hidden" name="act_wun-probe"></button><input type="hidden" class="hidden" name="attr_wun_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_wun_name" value="Wunden heilen" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_wun_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_wun" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_wun_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_wun_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_wun_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_wun_steigerung" value="@{wun_steigerung}"></button><button type="action" class="hidden" name="act_wun-steigerung"></button><input type="hidden" class="hidden" name="attr_wun_steigerung" value=""></span>
<span><input type="checkbox" title="zec_spezial" name="attr_zec_spezial" value="1" unchecked></span>
<span><select style="width: 42px" name="attr_zec_aktiv"><option value="0" selected="selected">O</option><option value="1">A</option><option value="2">U</option><option value="3">B</option></select></span>
<span><button type="roll" class="sheet-rollbutton" name="roll_zec_probe" value="@{zec_probe}"></button><button type="action" class="hidden" name="act_zec-probe"></button><input type="hidden" class="hidden" name="attr_zec_probe" value=""></span>
<span><input type="text" class="sheet-input" style="width: 10em" name="attr_zec_name" value="Zechen*" readonly /></span>
<span><input type="number" style="width: 4em" name="attr_zec_bonus" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_zec" min="-999" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_zec_notiz"/></span>
<span><input type="number" style="width: 42px" name="attr_zec_anzahl" min="0" max="9999" value="0"><input type="number" class="hidden" name="attr_zec_ep" min="0" max="9999" value="0" readonly></span>
<span><button type="roll" class="sheet-rollbutton_black" name="roll_zec_steigerung" value="@{zec_steigerung}"></button><button type="action" class="hidden" name="act_zec-steigerung"></button><input type="hidden" class="hidden" name="attr_zec_steigerung" value=""></span>
</div>
</div>
</span>
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-zauber">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">Zauber</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-zauber-2-grid">
<span>
<div class="sheet-block" >
<div class="sheet-zauber-char-grid">
<span><label class="sheet-label">Charakter ist:</label></span>
<span><input type="checkbox" title="ist_quinkie" name="attr_zauber_quinkie" value="1" unchecked> Quinkie</span>
</div>
</div>
</span>
<span>
<div class="sheet-block" >
<div class="sheet-zauberpatzer-grid">
<span><button type="roll" class="sheet-rollbutton" name="roll_zauberpatzer" value="&{template:zauberpatzer} {{wert=[[d100]]}}"></button></span>
<span><label class="sheet-label">Zauberpatzer</label></span>
</div>
</div>
</span>
</div>
<div class="sheet-heading">Zaubersprüche</div>
<div class="sheet-block">
<div class="sheet-zauber-grid">
<span></span>
<span><label class="sheet-label">Zauber</label></span>
<span><label class="sheet-label">Probe</label></span>
<span><label class="sheet-label">Essenz</label></span>
<span><label class="sheet-label">EP-Kosten</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Anzahl Anw.</label></span>
</div>
<fieldset class="repeating_zauber">
<span><button type="roll" class="sheet-rollbutton" name="roll_zauber_probe" value="@{zauber_probe}"></button><button type="action" class="hidden" name="act_zauber-probe"></button><input type="hidden" class="hidden" name="attr_zauber_probe" value=""></span>
<span><input type="text" class="sheet-input" name="attr_zauber_name"/></span>
<span><input type="number" style="width: 6em" name="attr_zauber_mod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_zauber_me" min="0" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_zauber_ep_kosten" min="0" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_zauber_notiz"/></span>
<span><input type="number" style="width: 6em" name="attr_zauber_anzahl" min="0" max="9999" value="0"><input class="hidden" type="number" name="attr_zauber_ep" min="0" max="9999" value="0" readonly></span>
</fieldset>
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-psi">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">Psi</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-heading">Psi-Kräfte</div>
<div class="sheet-block">
<div class="sheet-psi-grid">
<span></span>
<span><label class="sheet-label">Psi-Kraft</label></span>
<span><label class="sheet-label">Attr.</label></span>
<span><label class="sheet-label">Probe</label></span>
<span><label class="sheet-label">Psi-Punkte</label></span>
<span><label class="sheet-label">EP-Kosten</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">Anzahl Anw.</label></span>
</div>
<fieldset class="repeating_psi">
<span><button type="roll" class="sheet-rollbutton" name="roll_psi_probe" value="@{psi_probe}"></button><button type="action" class="hidden" name="act_psi-probe"></button><input type="hidden" class="hidden" name="attr_psi_probe" value=""></span>
<span><input type="text" class="sheet-input" list="psi_liste" name="attr_psi_name"/></span>
<span><select style="width: 50px" name="attr_psi_attribut"><option value="0" selected="selected">IN</option><option value="1">KL</option></select></span>
<span><input type="number" style="width: 6em" name="attr_psi_mod" min="-999" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_psi_pp" min="0" max="999" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_psi_ep_kosten" min="0" max="999" value="0"></span>
<span><input type="text" class="sheet-input" name="attr_psi_notiz"/></span>
<span><input type="number" style="width: 6em" name="attr_psi_anzahl" min="0" max="9999" value="0"><input class="hidden" type="number" name="attr_zauber_ep" min="0" max="9999" value="0" readonly></span>
</fieldset>
<datalist id="psi_liste">
<option value="Aussersinnliche Wahrnehmung"></option>
<option value="Aura des Geistes"></option>
<option value="Betäuben"></option>
<option value="Ektoplasma"></option>
<option value="Entzug"></option>
<option value="Fokus"></option>
<option value="Gedanken Lesen"></option>
<option value="Geistessicht"></option>
<option value="Geisteskontrolle"></option>
<option value="Geist über Materie"></option>
<option value="Geist verändern"></option>
<option value="Geweberegeneration"></option>
<option value="intellektuelle Chirurgie"></option>
<option value="intellektuelle Festung"></option>
<option value="Kampfmeditation"></option>
<option value="Kampf Vorahnung"></option>
<option value="Körperkontrolle"></option>
<option value="Langsam"></option>
<option value="Levitation"></option>
<option value="Mentaler Angriff"></option>
<option value="Mentale Nachricht"></option>
<option value="Mentaler Psi Schub"></option>
<option value="Mit Macht Ausstatten"></option>
<option value="Protector"></option>
<option value="Realitätsausblutung"></option>
<option value="Schrei"></option>
<option value="Selbstheilung"></option>
<option value="Schock"></option>
<option value="Stoss"></option>
<option value="Tapferkeit"></option>
<option value="Telekinese"></option>
<option value="Teleport"></option>
<option value="Traumreise"></option>
<option value="Widerstand"></option>
<option value="Wiederbelebung"></option>
</datalist>
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-faehigkeiten">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">Fähigkeiten</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-heading">Spezielle Fähigkeiten</div>
<div class="sheet-block">
<div class="sheet-faehigkeiten-grid">
<span><label class="sheet-label">Fähigkeit</label></span>
<span><label class="sheet-label">Stufe</label></span>
<span><label class="sheet-label">EP-Kosten</label></span>
<span><label class="sheet-label">Notiz</label></span>
</div>
<fieldset class="repeating_faehigkeiten">
<span><input type="text" class="sheet-input" list="faehigkeiten_liste" name="attr_faehigkeit_name"/></span>
<span><input type="number" style="width: 6em" name="attr_faehigkeit_stufe" min="0" max="10" value="1"></span>
<span><input type="number" style="width: 6em" name="attr_faehigkeit_ep_kosten" min="0" max="9999" value="0"></span>
<span><input type="text" class="sheet-input" style="width: 200%" name="attr_faehigkeit_notiz"/></span>
</fieldset>
<datalist id="faehigkeiten_liste">
<option value="Ablenkung"></option>
<option value="Akademischer Grad"></option>
<option value="Anführer"></option>
<option value="Arenatricks"></option>
<option value="Arkane Pfeile"></option>
<option value="Artillerist"></option>
<option value="AT Bonus"></option>
<option value="Auflösung"></option>
<option value="Autodidaktisches Lernen"></option>
<option value="Attacke des Mungo"></option>
<option value="Augen des Falken"></option>
<option value="Ausbilder der Kavallerie"></option>
<option value="Aura"></option>
<option value="Ausdauer"></option>
<option value="Außergewöhnliche Tragkraft"></option>
<option value="Außergewöhnliche Wahrnehmung"></option>
<option value="Außergewöhnliches Verständnis"></option>
<option value="Babel"></option>
<option value="Bäumchen Wechsel dich"></option>
<option value="besiegelt mit Blut"></option>
<option value="Begnadeter Handwerker"></option>
<option value="Bereich anpassen"></option>
<option value="Berserkerrausch"></option>
<option value="Beschützender Reiter"></option>
<option value="Beschützer der Schwachen"></option>
<option value="Bestimme die Richtung"></option>
<option value="Blick des Kriegers"></option>
<option value="Blind kämpfen"></option>
<option value="Bogen"></option>
<option value="Bonus der Gewandtheit"></option>
<option value="Bruderschaft"></option>
<option value="Bücherwurm"></option>
<option value="Das Schaf mitnehmen"></option>
<option value="Denkstrahl"></option>
<option value="Den Kopf hinhalten"></option>
<option value="Der Wechsel zwischen Berg und Meer"></option>
<option value="Die Menge zum Toben bringen"></option>
<option value="Diebesinstinkte"></option>
<option value="Diplomatische Immunität"></option>
<option value="Duellant"></option>
<option value="Durch Wände gehen"></option>
<option value="Effektives Lernen"></option>
<option value="Ehrenvoller Ausweg"></option>
<option value="Ehrenvolle Unterstützung"></option>
<option value="Eindeutige Befehle"></option>
<option value="Einheit von Körper und Geist"></option>
<option value="Einsichten des Meisters"></option>
<option value="Ein Takt Hieb"></option>
<option value="Eiserne Muskeln"></option>
<option value="Eiserner Wille"></option>
<option value="Elite Training"></option>
<option value="Emotionale Verbindung"></option>
<option value="Engel der Lebenskraft"></option>
<option value="Energieumwandlung"></option>
<option value="Entwaffnen"></option>
<option value="Erfahrener Scharfschütze"></option>
<option value="Erkennen des Leichtsinnigen"></option>
<option value="Erschöpfender Kampf"></option>
<option value="Erstschlag"></option>
<option value="Essenzaffinität"></option>
<option value="Essenzgespür"></option>
<option value="Essenzrüstung"></option>
<option value="Ewige Treue"></option>
<option value="Extreme Ausdauer"></option>
<option value="Fährtengespür"></option>
<option value="Fallen spüren"></option>
<option value="Fallen Umgehen"></option>
<option value="Fälscher"></option>
<option value="Fälschungen erkennen"></option>
<option value="Feld der Ehre"></option>
<option value="Fels in der Brandung"></option>
<option value="fliegender Feldmarschall"></option>
<option value="Flucht"></option>
<option value="Fluchtreflexe"></option>
<option value="Freibeuter"></option>
<option value="Furcht"></option>
<option value="Furcht für Reiter"></option>
<option value="Gabe des Heldentums"></option>
<option value="Galanter Kampfstil"></option>
<option value="Gastrecht"></option>
<option value="Geckoklauen"></option>
<option value="Gedankensperre"></option>
<option value="Gefallen einfordern"></option>
<option value="Gefestigte Persönlichkeit"></option>
<option value="Geflügelter Krieger"></option>
<option value="Geflügelte Worte"></option>
<option value="Geheimtüren finden"></option>
<option value="Geistesschild"></option>
<option value="Geist über Materie"></option>
<option value="Gemeinsamer Kampf"></option>
<option value="Geruchssinn des Hundes"></option>
<option value="Geschlossener Geist"></option>
<option value="Geschwindigkeit der Winde"></option>
<option value="Gestaltwandlung"></option>
<option value="Geteilte Entdeckung"></option>
<option value="Gnade"></option>
<option value="Großer Kiai"></option>
<option value="Günstling des Schicksals"></option>
<option value="Gute Nacht Lieder"></option>
<option value="Halten der Linien"></option>
<option value="Handlungsfreiheit"></option>
<option value="Hauch des Todes"></option>
<option value="Hautverstärker"></option>
<option value="Heilkraft"></option>
<option value="Heilung"></option>
<option value="Identifikation"></option>
<option value="Innere Bereitschaft"></option>
<option value="Innere Kraft"></option>
<option value="inspirierender Anführer"></option>
<option value="Intuitiver Kampf"></option>
<option value="Jagd"></option>
<option value="Jagdmeisterschaft"></option>
<option value="Jubelnde Menge"></option>
<option value="Kaltblütiger Killer"></option>
<option value="Kalter Hauch"></option>
<option value="Kampferprobter Heiler"></option>
<option value="Kampfexperte"></option>
<option value="Kampfgefährte"></option>
<option value="Kampfgeist"></option>
<option value="Kampfstil kopieren"></option>
<option value="Katzengleiche Eleganz"></option>
<option value="Kendo Meister"></option>
<option value="Kein Fehlschlag"></option>
<option value="Kinder der Lüfte"></option>
<option value="Klette"></option>
<option value="Knochenbrecher"></option>
<option value="Kochendes Blut"></option>
<option value="Konzentrierter Schlag"></option>
<option value="Kooperative Magie"></option>
<option value="Kritischer Treffer"></option>
<option value="Kundschafter"></option>
<option value="Lähmende Treffer"></option>
<option value="Langer Bambus Methode"></option>
<option value="Laß sie Bluten"></option>
<option value="Lebenskraft"></option>
<option value="Legendärer Kampfstil"></option>
<option value="Legendärer Waffenmeister"></option>
<option value="Lied der Größe"></option>
<option value="Luftüberlegenheit"></option>
<option value="Magische Dietriche"></option>
<option value="Magische Fallen entschärfen"></option>
<option value="Magischer Überträger"></option>
<option value="Magisches Band"></option>
<option value="Maskerade"></option>
<option value="Meditationspuzzel"></option>
<option value="Meisterschaft des Schwertes"></option>
<option value="Mentale Verbindung"></option>
<option value="Mentale Verbindung II"></option>
<option value="Mit Pflanzen sprechen"></option>
<option value="Mit Tieren sprechen"></option>
<option value="Moment des Heldentums"></option>
<option value="Munen-musô"></option>
<option value="Nachschub"></option>
<option value="Nexus"></option>
<option value="Nitô Schule"></option>
<option value="Perfektion des Schwertes"></option>
<option value="Pfad der Tugend"></option>
<option value="Pfeilhagel"></option>
<option value="Psi-Schirm"></option>
<option value="Reflexe des Pumas"></option>
<option value="Reflektierende Attacke"></option>
<option value="Regeneration"></option>
<option value="Reiter der Morgenröte"></option>
<option value="Reiterfernkampf"></option>
<option value="Reiterkampf"></option>
<option value="Reittier"></option>
<option value="Rennen Bonus"></option>
<option value="Requiem"></option>
<option value="Ritualnarben"></option>
<option value="Ruhmreiche Hilfe"></option>
<option value="Rüstung der Gewandtheit"></option>
<option value="Rüstung der Konstitution"></option>
<option value="Rüstung des Lichts"></option>
<option value="Rüstungszerstörer"></option>
<option value="RW Bonus"></option>
<option value="RW Bonus Zu Pferd"></option>
<option value="Schadensbonus"></option>
<option value="Schadensbonus für Reiter"></option>
<option value="Scharfschütze"></option>
<option value="Schattenform"></option>
<option value="Schattentanz"></option>
<option value="Schild und Schwert"></option>
<option value="Schildschlag"></option>
<option value="Schmugglerwege"></option>
<option value="Schneller Reiter"></option>
<option value="Schnellschuß"></option>
<option value="Schußwaffen parieren"></option>
<option value="Schrecken der Meere"></option>
<option value="Schwäche"></option>
<option value="Schwarzmarkt"></option>
<option value="Schwerer Schlag"></option>
<option value="Schwerttanz"></option>
<option value="Sechster Sinn"></option>
<option value="Seemannsgarn"></option>
<option value="Segnende Hände"></option>
<option value="Sicherer Hafen"></option>
<option value="Sicheres Versteck"></option>
<option value="Spektakulärer Todesstoß"></option>
<option value="Spurenloser Gang"></option>
<option value="Straßenkampf"></option>
<option value="Sturzflug"></option>
<option value="Tarnidentität"></option>
<option value="Tarnung"></option>
<option value="Tarnung durchschauen"></option>
<option value="Telepathische Kommunikation"></option>
<option value="Tierbeherrschung"></option>
<option value="Tierverständnis"></option>
<option value="Tödliche Eleganz"></option>
<option value="Tödlicher Sturmritt"></option>
<option value="Totschlag"></option>
<option value="Überraschender Schlag"></option>
<option value="Überrennen"></option>
<option value="Unsichtbarkeit"></option>
<option value="Unsichtbarkeit der KAi-Meister"></option>
<option value="Unterweltverbindungen"></option>
<option value="Umgehen"></option>
<option value="Urschrei"></option>
<option value="Verbale Demütigung"></option>
<option value="Verbesserte Kondition"></option>
<option value="Verbesserter Schildkampf"></option>
<option value="Vergiftete Waffe"></option>
<option value="Verhör"></option>
<option value="Verständnis der Magiebegabung"></option>
<option value="Verständnis der Matrix"></option>
<option value="Vertrauten gewinnen"></option>
<option value="Vertrauter Feind"></option>
<option value="Vertraute Umgebung"></option>
<option value="Vertauter des Waldes"></option>
<option value="Verfolger"></option>
<option value="Visionen des Totems"></option>
<option value="Vitales Zentrum"></option>
<option value="Wahrahnung"></option>
<option value="Waffenmeisterschaft"></option>
<option value="Waffenstärke/-geschick"></option>
<option value="Waffen-/Kampfstilspezialisierung"></option>
<option value="Waffenzerstörer"></option>
<option value="Wand aus Schwertern"></option>
<option value="Weg des Geldes"></option>
<option value="Wegfindung"></option>
<option value="Weisheit des Meisters"></option>
<option value="Weite Wanderungen"></option>
<option value="Weitschuß"></option>
<option value="Widerstand gegen Gifte"></option>
<option value="Widerstand gegen Krankheit"></option>
<option value="Wieselflink"></option>
<option value="Wilde Instinkte"></option>
<option value="Wille des Volkes"></option>
<option value="Wirbelwind"></option>
<option value="Wirkungsmaximierer"></option>
<option value="Wolfsrudel"></option>
<option value="Zaubern im Vorbeigehen"></option>
<option value="Zen Bogenschütze"></option>
<option value="Zwillingsgeburt"></option>
<option value="Bündnisfähigkeit"></option>
<option value="Doppelschlag"></option>
<option value="Erstschlag"></option>
<option value="Furcht"></option>
<option value="magische Abwehr"></option>
<option value="Schutz vor"></option>
<option value="Trampelschaden"></option>
</datalist>
<input type="hidden" class="hidden" name="attr_f_remove" value="0" />
<input type="hidden" class="hidden" name="attr_f_ablenkung" value="0" />
<input type="hidden" class="hidden" name="attr_f_akademischer_grad" value="0" />
<input type="hidden" class="hidden" name="attr_f_anfuehrer" value="0" />
<input type="hidden" class="hidden" name="attr_f_arenatricks" value="0" />
<input type="hidden" class="hidden" name="attr_f_arkane_pfeile" value="0" />
<input type="hidden" class="hidden" name="attr_f_artillerist" value="0" />
<input type="hidden" class="hidden" name="attr_f_at_bonus" value="0" />
<input type="hidden" class="hidden" name="attr_f_aufloesung" value="0" />
<input type="hidden" class="hidden" name="attr_f_autodidaktisches_lernen" value="0" />
<input type="hidden" class="hidden" name="attr_f_attacke_des_mungo" value="0" />
<input type="hidden" class="hidden" name="attr_f_augen_des_falken" value="0" />
<input type="hidden" class="hidden" name="attr_f_ausbilder_der_kavallerie" value="0" />
<input type="hidden" class="hidden" name="attr_f_aura" value="0" />
<input type="hidden" class="hidden" name="attr_f_ausdauer" value="0" />
<input type="hidden" class="hidden" name="attr_f_aussergewoehnliche_tragkraft" value="0" />
<input type="hidden" class="hidden" name="attr_f_aussergewoehnliche_wahrnehmung" value="0" />
<input type="hidden" class="hidden" name="attr_f_aussergewoehnliches_verstaendnis" value="0" />
<input type="hidden" class="hidden" name="attr_f_babel" value="0" />
<input type="hidden" class="hidden" name="attr_f_baeumchen_wechsel_dich" value="0" />
<input type="hidden" class="hidden" name="attr_f_besiegelt_mit_blut" value="0" />
<input type="hidden" class="hidden" name="attr_f_begnadeter_handwerker" value="0" />
<input type="hidden" class="hidden" name="attr_f_bereich_anpassen" value="0" />
<input type="hidden" class="hidden" name="attr_f_berserkerrausch" value="0" />
<input type="hidden" class="hidden" name="attr_f_beschuetzender_reiter" value="0" />
<input type="hidden" class="hidden" name="attr_f_beschuetzer_der_schwachen" value="0" />
<input type="hidden" class="hidden" name="attr_f_bestimme_die_richtung" value="0" />
<input type="hidden" class="hidden" name="attr_f_blick_des_kriegers" value="0" />
<input type="hidden" class="hidden" name="attr_f_blind_kaempfen" value="0" />
<input type="hidden" class="hidden" name="attr_f_bogen" value="0" />
<input type="hidden" class="hidden" name="attr_f_bonus_der_gewandtheit" value="0" />
<input type="hidden" class="hidden" name="attr_f_bruderschaft" value="0" />
<input type="hidden" class="hidden" name="attr_f_buecherwurm" value="0" />
<input type="hidden" class="hidden" name="attr_f_das_schaf_mitnehmen" value="0" />
<input type="hidden" class="hidden" name="attr_f_denkstrahl" value="0" />
<input type="hidden" class="hidden" name="attr_f_den_kopf_hinhalten" value="0" />
<input type="hidden" class="hidden" name="attr_f_der_wechsel_zwischen_berg_und_meer" value="0" />
<input type="hidden" class="hidden" name="attr_f_die_menge_zum_toben_bringen" value="0" />
<input type="hidden" class="hidden" name="attr_f_diebesinstinkte" value="0" />
<input type="hidden" class="hidden" name="attr_f_diplomatische_immunitaet" value="0" />
<input type="hidden" class="hidden" name="attr_f_duellant" value="0" />
<input type="hidden" class="hidden" name="attr_f_durch_waende_gehen" value="0" />
<input type="hidden" class="hidden" name="attr_f_effektives_lernen" value="0" />
<input type="hidden" class="hidden" name="attr_f_ehrenvoller_ausweg" value="0" />
<input type="hidden" class="hidden" name="attr_f_ehrenvolle_unterstuetzung" value="0" />
<input type="hidden" class="hidden" name="attr_f_eindeutige_befehle" value="0" />
<input type="hidden" class="hidden" name="attr_f_einheit_von_koerper_und_geist" value="0" />
<input type="hidden" class="hidden" name="attr_f_einsichten_des_meisters" value="0" />
<input type="hidden" class="hidden" name="attr_f_ein_takt_hieb" value="0" />
<input type="hidden" class="hidden" name="attr_f_eiserne_muskeln" value="0" />
<input type="hidden" class="hidden" name="attr_f_eiserner_wille" value="0" />
<input type="hidden" class="hidden" name="attr_f_elite_training" value="0" />
<input type="hidden" class="hidden" name="attr_f_emotionale_verbindung" value="0" />
<input type="hidden" class="hidden" name="attr_f_engel_der_lebenskraft" value="0" />
<input type="hidden" class="hidden" name="attr_f_energieumwandlung" value="0" />
<input type="hidden" class="hidden" name="attr_f_entwaffnen" value="0" />
<input type="hidden" class="hidden" name="attr_f_erfahrener_scharfschuetze" value="0" />
<input type="hidden" class="hidden" name="attr_f_erkennen_des_leichtsinnigen" value="0" />
<input type="hidden" class="hidden" name="attr_f_erschoepfender_kampf" value="0" />
<input type="hidden" class="hidden" name="attr_f_erstschlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_essenzaffinitaet" value="0" />
<input type="hidden" class="hidden" name="attr_f_essenzgespuer" value="0" />
<input type="hidden" class="hidden" name="attr_f_essenzruestung" value="0" />
<input type="hidden" class="hidden" name="attr_f_ewige_treue" value="0" />
<input type="hidden" class="hidden" name="attr_f_extreme_ausdauer" value="0" />
<input type="hidden" class="hidden" name="attr_f_faehrtengespuer" value="0" />
<input type="hidden" class="hidden" name="attr_f_fallen_spueren" value="0" />
<input type="hidden" class="hidden" name="attr_f_fallen_umgehen" value="0" />
<input type="hidden" class="hidden" name="attr_f_faelscher" value="0" />
<input type="hidden" class="hidden" name="attr_f_faelschungen_erkennen" value="0" />
<input type="hidden" class="hidden" name="attr_f_feld_der_ehre" value="0" />
<input type="hidden" class="hidden" name="attr_f_fels_in_der_brandung" value="0" />
<input type="hidden" class="hidden" name="attr_f_fliegender_feldmarschall" value="0" />
<input type="hidden" class="hidden" name="attr_f_flucht" value="0" />
<input type="hidden" class="hidden" name="attr_f_fluchtreflexe" value="0" />
<input type="hidden" class="hidden" name="attr_f_freibeuter" value="0" />
<input type="hidden" class="hidden" name="attr_f_furcht" value="0" />
<input type="hidden" class="hidden" name="attr_f_furcht_fuer_reiter" value="0" />
<input type="hidden" class="hidden" name="attr_f_gabe_des_heldentums" value="0" />
<input type="hidden" class="hidden" name="attr_f_galanter_kampfstil" value="0" />
<input type="hidden" class="hidden" name="attr_f_gastrecht" value="0" />
<input type="hidden" class="hidden" name="attr_f_geckoklauen" value="0" />
<input type="hidden" class="hidden" name="attr_f_gedankensperre" value="0" />
<input type="hidden" class="hidden" name="attr_f_gefallen_einfordern" value="0" />
<input type="hidden" class="hidden" name="attr_f_gefestigte_persoenlichkeit" value="0" />
<input type="hidden" class="hidden" name="attr_f_gefluegelter_krieger" value="0" />
<input type="hidden" class="hidden" name="attr_f_gefluegelte_worte" value="0" />
<input type="hidden" class="hidden" name="attr_f_geheimtueren_finden" value="0" />
<input type="hidden" class="hidden" name="attr_f_geistesschild" value="0" />
<input type="hidden" class="hidden" name="attr_f_geist_ueber_materie" value="0" />
<input type="hidden" class="hidden" name="attr_f_gemeinsamer_kampf" value="0" />
<input type="hidden" class="hidden" name="attr_f_geruchssinn_des_hundes" value="0" />
<input type="hidden" class="hidden" name="attr_f_geschlossener_geist" value="0" />
<input type="hidden" class="hidden" name="attr_f_geschwindigkeit_der_winde" value="0" />
<input type="hidden" class="hidden" name="attr_f_gestaltwandlung" value="0" />
<input type="hidden" class="hidden" name="attr_f_geteilte_entdeckung" value="0" />
<input type="hidden" class="hidden" name="attr_f_gnade" value="0" />
<input type="hidden" class="hidden" name="attr_f_grosser_kiai" value="0" />
<input type="hidden" class="hidden" name="attr_f_guenstling_des_schicksals" value="0" />
<input type="hidden" class="hidden" name="attr_f_gute_nacht_lieder" value="0" />
<input type="hidden" class="hidden" name="attr_f_halten_der_linien" value="0" />
<input type="hidden" class="hidden" name="attr_f_handlungsfreiheit" value="0" />
<input type="hidden" class="hidden" name="attr_f_hauch_des_todes" value="0" />
<input type="hidden" class="hidden" name="attr_f_hautverstaerker" value="0" />
<input type="hidden" class="hidden" name="attr_f_heilkraft" value="0" />
<input type="hidden" class="hidden" name="attr_f_heilung" value="0" />
<input type="hidden" class="hidden" name="attr_f_identifikation" value="0" />
<input type="hidden" class="hidden" name="attr_f_innere_bereitschaft" value="0" />
<input type="hidden" class="hidden" name="attr_f_innere_kraft" value="0" />
<input type="hidden" class="hidden" name="attr_f_inspirierender_anfuehrer" value="0" />
<input type="hidden" class="hidden" name="attr_f_intuitiver_kampf" value="0" />
<input type="hidden" class="hidden" name="attr_f_jagd" value="0" />
<input type="hidden" class="hidden" name="attr_f_jagdmeisterschaft" value="0" />
<input type="hidden" class="hidden" name="attr_f_jubelnde_menge" value="0" />
<input type="hidden" class="hidden" name="attr_f_kaltbluetiger_killer" value="0" />
<input type="hidden" class="hidden" name="attr_f_kalter_hauch" value="0" />
<input type="hidden" class="hidden" name="attr_f_kampferprobter_heiler" value="0" />
<input type="hidden" class="hidden" name="attr_f_kampfexperte" value="0" />
<input type="hidden" class="hidden" name="attr_f_kampfgefaehrte" value="0" />
<input type="hidden" class="hidden" name="attr_f_kampfgeist" value="0" />
<input type="hidden" class="hidden" name="attr_f_kampfstil_kopieren" value="0" />
<input type="hidden" class="hidden" name="attr_f_katzengleiche_eleganz" value="0" />
<input type="hidden" class="hidden" name="attr_f_kendo_meister" value="0" />
<input type="hidden" class="hidden" name="attr_f_kein_fehlschlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_kinder_der_luefte" value="0" />
<input type="hidden" class="hidden" name="attr_f_klette" value="0" />
<input type="hidden" class="hidden" name="attr_f_knochenbrecher" value="0" />
<input type="hidden" class="hidden" name="attr_f_kochendes_blut" value="0" />
<input type="hidden" class="hidden" name="attr_f_konzentrierter_schlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_kooperative_magie" value="0" />
<input type="hidden" class="hidden" name="attr_f_kritischer_treffer" value="0" />
<input type="hidden" class="hidden" name="attr_f_kundschafter" value="0" />
<input type="hidden" class="hidden" name="attr_f_laehmende_treffer" value="0" />
<input type="hidden" class="hidden" name="attr_f_langer_bambus_methode" value="0" />
<input type="hidden" class="hidden" name="attr_f_lass_sie_bluten" value="0" />
<input type="hidden" class="hidden" name="attr_f_lebenskraft" value="0" />
<input type="hidden" class="hidden" name="attr_f_legendaerer_kampfstil" value="0" />
<input type="hidden" class="hidden" name="attr_f_legendaerer_waffenmeister" value="0" />
<input type="hidden" class="hidden" name="attr_f_lied_der_groesse" value="0" />
<input type="hidden" class="hidden" name="attr_f_luftueberlegenheit" value="0" />
<input type="hidden" class="hidden" name="attr_f_magische_dietriche" value="0" />
<input type="hidden" class="hidden" name="attr_f_magische_fallen_entschaerfen" value="0" />
<input type="hidden" class="hidden" name="attr_f_magischer_uebertraeger" value="0" />
<input type="hidden" class="hidden" name="attr_f_magisches_band" value="0" />
<input type="hidden" class="hidden" name="attr_f_maskerade" value="0" />
<input type="hidden" class="hidden" name="attr_f_meditationspuzzel" value="0" />
<input type="hidden" class="hidden" name="attr_f_meisterschaft_des_schwertes" value="0" />
<input type="hidden" class="hidden" name="attr_f_mentale_verbindung" value="0" />
<input type="hidden" class="hidden" name="attr_f_mentale_verbindung_ii" value="0" />
<input type="hidden" class="hidden" name="attr_f_mit_pflanzen_sprechen" value="0" />
<input type="hidden" class="hidden" name="attr_f_mit_tieren_sprechen" value="0" />
<input type="hidden" class="hidden" name="attr_f_moment_des_heldentums" value="0" />
<input type="hidden" class="hidden" name="attr_f_munen-musô" value="0" />
<input type="hidden" class="hidden" name="attr_f_nachschub" value="0" />
<input type="hidden" class="hidden" name="attr_f_nexus" value="0" />
<input type="hidden" class="hidden" name="attr_f_nitô_schule" value="0" />
<input type="hidden" class="hidden" name="attr_f_perfektion_des_schwertes" value="0" />
<input type="hidden" class="hidden" name="attr_f_pfad_der_tugend" value="0" />
<input type="hidden" class="hidden" name="attr_f_pfeilhagel" value="0" />
<input type="hidden" class="hidden" name="attr_f_psi-schirm" value="0" />
<input type="hidden" class="hidden" name="attr_f_reflexe_des_pumas" value="0" />
<input type="hidden" class="hidden" name="attr_f_reflektierende_attacke" value="0" />
<input type="hidden" class="hidden" name="attr_f_regeneration" value="0" />
<input type="hidden" class="hidden" name="attr_f_reiter_der_morgenroete" value="0" />
<input type="hidden" class="hidden" name="attr_f_reiterfernkampf" value="0" />
<input type="hidden" class="hidden" name="attr_f_reiterkampf" value="0" />
<input type="hidden" class="hidden" name="attr_f_reittier" value="0" />
<input type="hidden" class="hidden" name="attr_f_rennen_bonus" value="0" />
<input type="hidden" class="hidden" name="attr_f_requiem" value="0" />
<input type="hidden" class="hidden" name="attr_f_ritualnarben" value="0" />
<input type="hidden" class="hidden" name="attr_f_ruhmreiche_hilfe" value="0" />
<input type="hidden" class="hidden" name="attr_f_ruestung_der_gewandtheit" value="0" />
<input type="hidden" class="hidden" name="attr_f_ruestung_der_konstitution" value="0" />
<input type="hidden" class="hidden" name="attr_f_ruestung_des_lichts" value="0" />
<input type="hidden" class="hidden" name="attr_f_ruestungszerstoerer" value="0" />
<input type="hidden" class="hidden" name="attr_f_rw_bonus" value="0" />
<input type="hidden" class="hidden" name="attr_f_rw_bonus_zu_pferd" value="0" />
<input type="hidden" class="hidden" name="attr_f_schadensbonus" value="0" />
<input type="hidden" class="hidden" name="attr_f_schadensbonus_fuer_reiter" value="0" />
<input type="hidden" class="hidden" name="attr_f_scharfschuetze" value="0" />
<input type="hidden" class="hidden" name="attr_f_schattenform" value="0" />
<input type="hidden" class="hidden" name="attr_f_schattentanz" value="0" />
<input type="hidden" class="hidden" name="attr_f_schild_und_schwert" value="0" />
<input type="hidden" class="hidden" name="attr_f_schildschlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_schmugglerwege" value="0" />
<input type="hidden" class="hidden" name="attr_f_schneller_reiter" value="0" />
<input type="hidden" class="hidden" name="attr_f_schnellschuss" value="0" />
<input type="hidden" class="hidden" name="attr_f_schusswaffen_parieren" value="0" />
<input type="hidden" class="hidden" name="attr_f_schrecken_der_meere" value="0" />
<input type="hidden" class="hidden" name="attr_f_schwaeche" value="0" />
<input type="hidden" class="hidden" name="attr_f_schwarzmarkt" value="0" />
<input type="hidden" class="hidden" name="attr_f_schwerer_schlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_schwerttanz" value="0" />
<input type="hidden" class="hidden" name="attr_f_sechster_sinn" value="0" />
<input type="hidden" class="hidden" name="attr_f_seemannsgarn" value="0" />
<input type="hidden" class="hidden" name="attr_f_segnende_haende" value="0" />
<input type="hidden" class="hidden" name="attr_f_sicherer_hafen" value="0" />
<input type="hidden" class="hidden" name="attr_f_sicheres_versteck" value="0" />
<input type="hidden" class="hidden" name="attr_f_spektakulaerer_todesstoss" value="0" />
<input type="hidden" class="hidden" name="attr_f_spurenloser_gang" value="0" />
<input type="hidden" class="hidden" name="attr_f_strassenkampf" value="0" />
<input type="hidden" class="hidden" name="attr_f_sturzflug" value="0" />
<input type="hidden" class="hidden" name="attr_f_tarnidentitaet" value="0" />
<input type="hidden" class="hidden" name="attr_f_tarnung" value="0" />
<input type="hidden" class="hidden" name="attr_f_tarnung_durchschauen" value="0" />
<input type="hidden" class="hidden" name="attr_f_telepathische_kommunikation" value="0" />
<input type="hidden" class="hidden" name="attr_f_tierbeherrschung" value="0" />
<input type="hidden" class="hidden" name="attr_f_tierverstaendnis" value="0" />
<input type="hidden" class="hidden" name="attr_f_toedliche_eleganz" value="0" />
<input type="hidden" class="hidden" name="attr_f_toedlicher_sturmritt" value="0" />
<input type="hidden" class="hidden" name="attr_f_totschlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_ueberraschender_schlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_ueberrennen" value="0" />
<input type="hidden" class="hidden" name="attr_f_unsichtbarkeit" value="0" />
<input type="hidden" class="hidden" name="attr_f_unsichtbarkeit_der_kai-meister" value="0" />
<input type="hidden" class="hidden" name="attr_f_unterweltverbindungen" value="0" />
<input type="hidden" class="hidden" name="attr_f_umgehen" value="0" />
<input type="hidden" class="hidden" name="attr_f_urschrei" value="0" />
<input type="hidden" class="hidden" name="attr_f_verbale_demuetigung" value="0" />
<input type="hidden" class="hidden" name="attr_f_verbesserte_kondition" value="0" />
<input type="hidden" class="hidden" name="attr_f_verbesserter_schildkampf" value="0" />
<input type="hidden" class="hidden" name="attr_f_vergiftete_waffe" value="0" />
<input type="hidden" class="hidden" name="attr_f_verhoer" value="0" />
<input type="hidden" class="hidden" name="attr_f_verstaendnis_der_magiebegabung" value="0" />
<input type="hidden" class="hidden" name="attr_f_verstaendnis_der_matrix" value="0" />
<input type="hidden" class="hidden" name="attr_f_vertrauten_gewinnen" value="0" />
<input type="hidden" class="hidden" name="attr_f_vertrauter_feind" value="0" />
<input type="hidden" class="hidden" name="attr_f_vertraute_umgebung" value="0" />
<input type="hidden" class="hidden" name="attr_f_vertauter_des_waldes" value="0" />
<input type="hidden" class="hidden" name="attr_f_verfolger" value="0" />
<input type="hidden" class="hidden" name="attr_f_visionen_des_totems" value="0" />
<input type="hidden" class="hidden" name="attr_f_vitales_zentrum" value="0" />
<input type="hidden" class="hidden" name="attr_f_wahrahnung" value="0" />
<input type="hidden" class="hidden" name="attr_f_waffenmeisterschaft" value="0" />
<input type="hidden" class="hidden" name="attr_f_waffenstaerke/-geschick" value="0" />
<input type="hidden" class="hidden" name="attr_f_waffen-/kampfstilspezialisierung" value="0" />
<input type="hidden" class="hidden" name="attr_f_waffenzerstoerer" value="0" />
<input type="hidden" class="hidden" name="attr_f_wand_aus_schwertern" value="0" />
<input type="hidden" class="hidden" name="attr_f_weg_des_geldes" value="0" />
<input type="hidden" class="hidden" name="attr_f_wegfindung" value="0" />
<input type="hidden" class="hidden" name="attr_f_weisheit_des_meisters" value="0" />
<input type="hidden" class="hidden" name="attr_f_weite_wanderungen" value="0" />
<input type="hidden" class="hidden" name="attr_f_weitschuss" value="0" />
<input type="hidden" class="hidden" name="attr_f_widerstand_gegen_gifte" value="0" />
<input type="hidden" class="hidden" name="attr_f_widerstand_gegen_krankheit" value="0" />
<input type="hidden" class="hidden" name="attr_f_wieselflink" value="0" />
<input type="hidden" class="hidden" name="attr_f_wilde_instinkte" value="0" />
<input type="hidden" class="hidden" name="attr_f_wille_des_volkes" value="0" />
<input type="hidden" class="hidden" name="attr_f_wirbelwind" value="0" />
<input type="hidden" class="hidden" name="attr_f_wirkungsmaximierer" value="0" />
<input type="hidden" class="hidden" name="attr_f_wolfsrudel" value="0" />
<input type="hidden" class="hidden" name="attr_f_zaubern_im_vorbeigehen" value="0" />
<input type="hidden" class="hidden" name="attr_f_zen_bogenschuetze" value="0" />
<input type="hidden" class="hidden" name="attr_f_zwillingsgeburt" value="0" />
<input type="hidden" class="hidden" name="attr_f_buendnisfaehigkeit" value="0" />
<input type="hidden" class="hidden" name="attr_f_doppelschlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_erstschlag" value="0" />
<input type="hidden" class="hidden" name="attr_f_furcht" value="0" />
<input type="hidden" class="hidden" name="attr_f_magische_abwehr" value="0" />
<input type="hidden" class="hidden" name="attr_f_schutz_vor" value="0" />
<input type="hidden" class="hidden" name="attr_f_trampelschaden" value="0" />
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-ausruestung">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">Ausrüstung</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-ausruestung-2-grid">
<span>
<div class="sheet-heading">Geld</div>
<div class="sheet-block">
<div class="sheet-geld-grid">
<span><label class="sheet-label">Platin</label></span>
<span><label class="sheet-label">Gold</label></span>
<span><label class="sheet-label">Silber</label></span>
<span><label class="sheet-label">Bronze</label></span>
<span><input type="number" style="width: 6em" name="attr_platin" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_gold" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_silber" value="0"></span>
<span><input type="number" style="width: 6em" name="attr_bronze" value="0"></span>
</div>
<br/>
</div>
<div class="sheet-heading">Kleidung</div>
<div class="sheet-block">
<div class="sheet-kleidung">
<div class="sheet-kleidung-grid">
<span><label class="sheet-label">Gegenstand</label></span>
<span><label class="sheet-label">Gewicht</label></span>
</div>
<fieldset class="repeating_kleidung">
<span><input type="text" class="sheet-input" style="width: 150%" name="attr_kleidung_name"/></span>
<span><input type="number" step="any" style="width: 6em" name="attr_kleidung_gewicht" value="0"></span>
</fieldset>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gesamtgewicht:</label></span>
<span><input type="number" step="any" style="width: 6em" name="attr_kleidung_gesamtgewicht" value="0" readonly></span>
</div>
</div>
<div class="sheet-heading">Magische und besondere Gegenstände</div>
<div class="sheet-block">
<div class="sheet-mggst">
<div class="sheet-mggst-grid">
<span><label class="sheet-label">Gegenstand</label></span>
<span><label class="sheet-label">Ort</label></span>
<span><label class="sheet-label">Wirkung</label></span>
</div>
<fieldset class="repeating_mggst">
<span><input type="text" class="sheet-input" name="attr_mggst_name"/></span>
<span><input type="text" class="sheet-input" name="attr_mggst_ort"/></span>
<span><input type="text" class="sheet-input" name="attr_mggst_wirkung"/></span>
</fieldset>
</div>
</div>
</span>
<span>
<div class="sheet-heading">Behinderung durch Ausrüstung</div>
<div class="sheet-block">
<div class="sheet-behinderung-grid">
<span><label class="sheet-label">An</label></span>
<span><label class="sheet-label">Kategorie</label></span>
<span><label class="sheet-label">Gewicht</label></span>
<span><input type="checkbox" title="ausruestung_geld" name="attr_ausruestung_geld" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_geld_name" value="Geld" readonly/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_geld_gesamtgewicht" value="0" readonly></span>
<span><input type="checkbox" title="ausruestung_kleidung" name="attr_ausruestung_kleidung" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_kleidung_name" value="Kleidung" readonly/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_kleidung_gesamtgewicht" value="0" readonly></span>
<span><input type="checkbox" title="ausruestung_tasche1" name="attr_ausruestung_tasche1" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_tasche1_name" value="Tasche 1" readonly/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche1_gesamtgewicht" value="0" readonly></span>
<span><input type="checkbox" title="ausruestung_tasche2" name="attr_ausruestung_tasche2" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_tasche2_name" value="Tasche 2" readonly/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche2_gesamtgewicht" value="0" readonly></span>
<span><input type="checkbox" title="ausruestung_tasche3" name="attr_ausruestung_tasche3" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_tasche3_name" value="Tasche 3" readonly/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche3_gesamtgewicht" value="0" readonly></span>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gesamtgewicht:</label></span>
<span><input type="number" step="any" style="width: 5em" name="attr_ausruestung_gesamtgewicht" value="0" readonly></span>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Behinderung:</label></span>
<span><input type="number" style="width: 5em" name="attr_behinderung_ausruestung" value="0" readonly></span>
</div>
</div>
</span>
</div>
<div class="sheet-heading">Taschen</div>
<div class="sheet-3-grid">
<span>
<div class="sheet-block">
<div class="sheet-behaelter-grid">
<span><label class="sheet-label">Behälter:</label></span>
<span><input type="text" class="sheet-input" name="attr_tasche1_name" value="Tasche 1"/></span>
</div>
<div class="sheet-taschen">
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gegenstand</label></span>
<span><label class="sheet-label">Gewicht</label></span>
</div>
<fieldset class="repeating_tasche1">
<span><input type="text" class="sheet-input" name="attr_tasche1_ggst"/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche1_gewicht" value="0"></span>
</fieldset>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gesamtgewicht:</label></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche1_gesamtgewicht" value="0" readonly></span>
</div>
</div>
</span>
<span>
<div class="sheet-block">
<div class="sheet-behaelter-grid">
<span><label class="sheet-label">Behälter:</label></span>
<span><input type="text" class="sheet-input" name="attr_tasche2_name" value="Tasche 2"/></span>
</div>
<div class="sheet-taschen">
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gegenstand</label></span>
<span><label class="sheet-label">Gewicht</label></span>
</div>
<fieldset class="repeating_tasche2">
<span><input type="text" class="sheet-input" name="attr_tasche2_ggst"/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche2_gewicht" value="0"></span>
</fieldset>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gesamtgewicht:</label></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche2_gesamtgewicht" value="0" readonly></span>
</div>
</div>
</span>
<span>
<div class="sheet-block">
<div class="sheet-behaelter-grid">
<span><label class="sheet-label">Behälter:</label></span>
<span><input type="text" class="sheet-input" name="attr_tasche3_name" value="Tasche 3"/></span>
</div>
<div class="sheet-taschen">
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gegenstand</label></span>
<span><label class="sheet-label">Gewicht</label></span>
</div>
<fieldset class="repeating_tasche3">
<span><input type="text" class="sheet-input" name="attr_tasche3_ggst"/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche3_gewicht" value="0"></span>
</fieldset>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gesamtgewicht:</label></span>
<span><input type="number" step="any" style="width: 5em" name="attr_tasche3_gesamtgewicht" value="0" readonly></span>
</div>
</div>
</span>
</div>
<div class="sheet-heading">Gegenstände am Reittier</div>
<div class="sheet-ausruestung-2-grid">
<span>
<div class="sheet-2-grid">
<span>
<div class="sheet-block">
<div class="sheet-ggstrt">
<div class="sheet-ggstrt-grid">
<span><label class="sheet-label">Gegenstand</label></span>
<span><label class="sheet-label">Gewicht</label></span>
</div>
<fieldset class="repeating_ggstrt1">
<span><input type="text" class="sheet-input" name="attr_ggstrt1_ggst"/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_ggstrt1_gewicht" value="0"></span>
</fieldset>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gesamtgewicht:</label></span>
<span><input type="number" step="any" style="width: 5em" name="attr_ggstrt1_gesamtgewicht" value="0" readonly></span>
</div>
</div>
</span>
<span>
<div class="sheet-block">
<div class="sheet-ggstrt">
<div class="sheet-ggstrt-grid">
<span><label class="sheet-label">Gegenstand</label></span>
<span><label class="sheet-label">Gewicht</label></span>
</div>
<fieldset class="repeating_ggstrt2">
<span><input type="text" class="sheet-input" name="attr_ggstrt2_ggst"/></span>
<span><input type="number" step="any" style="width: 5em" name="attr_ggstrt2_gewicht" value="0"></span>
</fieldset>
</div>
<div class="sheet-taschen-grid">
<span><label class="sheet-label">Gesamtgewicht:</label></span>
<span><input type="number" step="any" style="width: 5em" name="attr_ggstrt2_gesamtgewicht" value="0" readonly></span>
</div>
</div>
</span>
</div>
</span>
<span>
</span>
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-kampf">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">Kampf</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<!--
<div class="sheet-heading">Aktive Regeln</div>
<div class="sheet-block">
<div class="sheet-kampfregeln-grid">
<span><label class="sheet-label">An</label></span>
<span><label class="sheet-label">Regelerweiterung</label></span>
<span><input type="checkbox" title="kampfregel_ausruestung" name="attr_kr_ar" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_kr_ar_name" value="Behinderung durch Ausrüstung" readonly/></span>
<span><input type="checkbox" title="kampfregel_rw" name="attr_kr_rw" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_kr_rw_name" value="Reaktionswert für Waffen" readonly/></span>
<span><input type="checkbox" title="kampfregel_ruestung" name="attr_kr_rs" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_kr_rw_name" value="Behinderung durch Rüstungen" readonly/></span>
<span><input type="checkbox" title="kampfregel_ruestungsklassen" name="attr_kr_rk" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_kr_rw_name" value="Rüstungsklassen" readonly/></span>
<span><input type="checkbox" title="kampfregel_" name="attr_kr_" value="1" unchecked></span>
<span><input type="text" class="sheet-input" name="attr_kr_rw_name" value="" readonly/></span>
</div>
</div>
-->
<div class="sheet-heading">Rüstungen</div>
<div class="sheet-block">
<div class="sheet-ruestungen-grid">
<span><label class="sheet-label">An</label></span>
<span><label class="sheet-label">Rüstung</label></span>
<span><label class="sheet-label">Zonen</label></span>
<span><label class="sheet-label">RS</label></span>
<span><label class="sheet-label">mag. RS</label></span>
<span><label class="sheet-label">RK</label></span>
<span><label class="sheet-label">AT</label></span>
<span><label class="sheet-label">PA</label></span>
<span><label class="sheet-label">RZ</label></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">RW</label></span>
</div>
<fieldset class="repeating_ruestungen">
<span><input type="checkbox" title="ruestung_angezogen" name="attr_rs_an" value="1" unchecked></span>
<span><input type="text" style="width: 8em" class="sheet-input" name="attr_rs_name" value="Rüstung"/></span>
<span>
<select style="width: 6em" name="attr_rs_zonen">
<option value="1" selected="selected">R</option>
<option value="2">A</option>
<option value="4">B</option>
<option value="3">R,A</option>
<option value="5">R,B</option>
<option value="7">R,A,B</option>
<option value="8">K</option>
</select>
</span>
<span><input type="number" style="width: 4em" name="attr_rs" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rs_magisch" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rs_rk" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rs_at" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rs_pa" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rs_rz" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rs_talent" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_rs_rw" value="0"></span>
</fieldset>
<hr>
</div>
<div class="sheet-heading">Nahkampf-Waffen</div>
<div class="sheet-block">
<div class="sheet-nahwaffen-grid">
<span><label class="sheet-label">An</label></span>
<span><label class="sheet-label">Waffe</label></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">TP-Wurf</label></span>
<span><label class="sheet-label">TP-Bonus</label></span>
<span><label class="sheet-label">AU-Verlust</label></span>
<span><label class="sheet-label">RK</label></span>
<span><label class="sheet-label">AT</label></span>
<span><label class="sheet-label">PA</label></span>
<span><label class="sheet-label">Meist.-AT</label></span>
<span><label class="sheet-label">Meist.-PA</label></span>
<span><label class="sheet-label">RW</label></span>
</div>
<fieldset class="repeating_nahwaffen">
<span><input type="checkbox" title="ruestung_angezogen" name="attr_nw_an" value="1" unchecked></span>
<span><input type="text" style="width: 8em" class="sheet-input" name="attr_nw_name" value="Waffe/waffenlos"/></span>
<span>
<select style="width: 8em" name="attr_nw_talent">
<option value="0" selected="selected">Allkampf</option>
<option value="1">Äxte und Beile</option>
<option value="2">Kettenwaffen</option>
<option value="3">Lanzenreiten</option>
<option value="4">Messer und Dolche</option>
<option value="5">Peitsche</option>
<option value="6">Scharfe Hiebwaffen</option>
<option value="7">Schwerter</option>
<option value="8">Speere und Stäbe</option>
<option value="9">Stichwaffen</option>
<option value="10">Stumpfe Hiebwaffen</option>
<option value="11">Zweihänder</option>
</select>
</span>
<span><input type="text" style="width: 4em" name="attr_nw_tpw" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_tpb" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_auv" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_rk" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_at" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_pa" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_mat" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_mpa" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_nw_rw" value="0"></span>
</fieldset>
<hr>
<div class="sheet-nwtalente-grid">
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">Talent-wert</label></span>
<span><label class="sheet-label">Schadens-bonus</label></span>
<span><label class="sheet-label">Minderung AU-Verlust</label></span>
<span><label class="sheet-label">Waffen-spezial.</label></span>
<span><label class="sheet-label">Talentwert WS</label></span>
<span><label class="sheet-label">AT-/PA-Bonus WS</label></span>
<span><label class="sheet-label">TP-Bonus WS</label></span>
</div>
<fieldset class="repeating_nwtalente">
<span>
<select style="width: 8em" name="attr_nwt_name">
<option value="0" selected="selected">Allkampf</option>
<option value="1">Äxte und Beile</option>
<option value="2">Kettenwaffen</option>
<option value="3">Lanzenreiten</option>
<option value="4">Messer und Dolche</option>
<option value="5">Peitsche</option>
<option value="6">Scharfe Hiebwaffen</option>
<option value="7">Schwerter</option>
<option value="8">Speere und Stäbe</option>
<option value="9">Stichwaffen</option>
<option value="10">Stumpfe Hiebwaffen</option>
<option value="11">Zweihänder</option>
</select>
</span>
<span><input type="number" style="width: 4em" name="attr_nwt_tw" value="0" readonly></span>
<span><input type="number" style="width: 4em" name="attr_nwt_sb" value="0" readonly></span>
<span><input type="number" style="width: 4em" name="attr_nwt_mauv" value="0" readonly></span>
<span><input type="checkbox" title="talent_waffenspezialisierung" name="attr_nwt_ws" value="1" unchecked readonly></span>
<span><input type="number" style="width: 4em" name="attr_nwt_twws" value="0" readonly></span>
<span><input type="number" style="width: 4em" name="attr_nwt_apws" value="0" readonly></span>
<span><input type="number" style="width: 4em" name="attr_nwt_tpws" value="0" readonly></span>
</fieldset>
</div>
<div class="sheet-heading">Fernkampf-Waffen</div>
<div class="sheet-block">
<div class="sheet-fernwaffen-grid">
<span><label class="sheet-label">An</label></span>
<span><label class="sheet-label">Waffe</label></span>
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">TP-Wurf</label></span>
<span><label class="sheet-label">TP-Bonus</label></span>
<span><label class="sheet-label">AU-Verlust</label></span>
<span><label class="sheet-label">max. Weite</label></span>
<span><label class="sheet-label">RK</label></span>
<span><label class="sheet-label">AT</label></span>
<span><label class="sheet-label">Meist.-AT</label></span>
<span><label class="sheet-label">RW</label></span>
</div>
<fieldset class="repeating_fernwaffen">
<span><input type="checkbox" title="ruestung_angezogen" name="attr_fw_an" value="1" unchecked></span>
<span><input type="text" style="width: 8em" class="sheet-input" name="attr_fw_name" value="Waffe"/></span>
<span>
<select style="width: 8em" name="attr_fw_talent">
<option value="0" selected="selected">Armbrust</option>
<option value="1">Blasrohr</option>
<option value="2">Bogen</option>
<option value="3">Schleuder</option>
<option value="4">Wurfäxte und beile</option>
<option value="5">Wurfmesser und dolche</option>
<option value="6">Wurfspeere</option>
</select>
</span>
<span><input type="text" style="width: 4em" name="attr_fw_tpw" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fw_tpb" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fw_auv" value="0"></span>
<span><input type="number" style="width: 5em" name="attr_fw_mw" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fw_rk" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fw_at" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fw_mat" value="0"></span>
<span><input type="number" style="width: 4em" name="attr_fw_rw" value="0"></span>
</fieldset>
<hr>
<div class="sheet-fwtalente-grid">
<span><label class="sheet-label">Talent</label></span>
<span><label class="sheet-label">Talentwert</label></span>
<span><label class="sheet-label">Minderung AU-Verlust</label></span>
<span><label class="sheet-label">Waffen-spezial.</label></span>
<span><label class="sheet-label">Talentwert WS</label></span>
<span><label class="sheet-label">AT-/PA-Bonus WS</label></span>
<span><label class="sheet-label">TP-Bonus WS</label></span>
</div>
<fieldset class="repeating_fwtalente">
<span>
<select style="width: 8em" name="attr_fwt_name">
<option value="0" selected="selected">Armbrust</option>
<option value="1">Blasrohr</option>
<option value="2">Bogen</option>
<option value="3">Schleuder</option>
<option value="4">Wurfäxte und beile</option>
<option value="5">Wurfmesser und dolche</option>
<option value="6">Wurfspeere</option>
</select>
</span>
<span><input type="number" style="width: 4em" name="attr_fwt_tw" value="0" readonly></span>
<span><input type="number" style="width: 4em" name="attr_fwt_mauv" value="0" readonly></span>
<span><input type="checkbox" title="talent_waffenspezialisierung" name="attr_fwt_ws" value="1" unchecked readonly></span>
<span><input type="number" style="width: 4em" name="attr_fwt_twws" value="0" readonly></span>
<span><input type="number" style="width: 4em" name="attr_fwt_apws" value="0" readonly></span>
<span><input type="number" style="width: 4em" name="attr_fwt_tpws" value="0" readonly></span>
</fieldset>
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-erfahrungspunkte">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">EP</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-heading">Gesamtübersicht</div>
<div class="sheet-block">
<div class="sheet-exp-grid">
<span></span>
<span><label class="sheet-label">Erhaltene EP</label></span>
<span><label class="sheet-label">Ausgegebene EP</label></span>
<span><label class="sheet-label">Freie EP</label></span>
<span><label class="sheet-label">Start</label></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_start" value="0"/></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_kosten_start" value="0"/></span>
<span></span>
<span><label class="sheet-label">Abenteuer</label></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_abenteuer" value="0" readonly /></span>
<span></span>
<span></span>
<span><label class="sheet-label">Attribute</label></span>
<span></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_kosten_attribute" value="0" readonly /></span>
<span></span>
<span><label class="sheet-label">Talente</label></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_alle_talente" value="0" readonly /><input type="number" class="hidden" style="width: 8em" name="attr_ep_feste_talente" value="0" readonly /><input type="number" class="hidden" style="width: 8em" name="attr_ep_eigene_talente" value="0" readonly /><input type="number" class="hidden" style="width: 8em" name="attr_ep_berufe_talente" value="0" readonly /></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_kosten_talente" value="0" readonly /></span>
<span></span>
<span><label class="sheet-label">Zauber</label></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_zauber" value="0" readonly /></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_kosten_zauber" value="0" readonly /></span>
<span></span>
<span><label class="sheet-label">Psi</label></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_psi" value="0" readonly /></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_kosten_psi" value="0" readonly /></span>
<span></span>
<span><label class="sheet-label">Fähigkeiten</label></span>
<span></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_kosten_faehigkeiten" value="0" readonly /></span>
<span></span>
<span><label class="sheet-label">Gesamt</label></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep" value="" readonly /></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_ausgegeben" value="" readonly /></span>
<span><input type="number" class="sheet-input" style="width: 8em" name="attr_ep_frei" value="" readonly /></span>
</div>
</div>
<div class="sheet-heading">Abenteuer</div>
<div class="sheet-block">
<div class="sheet-abenteuer-grid">
<span><label class="sheet-label">Datum</label></span>
<span><label class="sheet-label">Notiz</label></span>
<span><label class="sheet-label">EP</label></span>
</div>
<fieldset class="repeating_abenteuer">
<span><input type="text" class="sheet-input" name="attr_abenteuer_datum"/></span>
<span><input type="text" class="sheet-input" style="width: 200%" name="attr_zauber_notiz"/></span>
<span><input type="number" style="width: 8em" name="attr_abenteuer_ep" min="0" max="9999" value="0"></span>
</fieldset>
</div>
<div class="sheet-heading">Archetypen</div>
<div class="sheet-block">
<div class="sheet-archetyp-grid">
<span><label class="sheet-label">Archetyp</label></span>
<span><label class="sheet-label">Anfangs-EP</label></span>
<span><label class="sheet-label">End-EP </label></span>
<span><label class="sheet-label">Gesamt-EP</label></span>
</div>
<fieldset class="repeating_archetyp">
<span><input type="text" class="sheet-input" list="archetyp_liste" style="width: 150%" name="attr_archetyp_name"/></span>
<span><input type="number" style="width: 8em" name="attr_archetyp_ep_anfang" min="0" value="0"></span>
<span><input type="number" style="width: 8em" name="attr_archetyp_ep_ende" min="0" value="100"></span>
<span><input type="number" style="width: 8em" name="attr_archetyp_ep_gesamt" min="0" value="100" readonly></span>
</fieldset>
<datalist id="archetyp_liste">
<option value="Adept des Ordens"></option>
<option value="Adliger"></option>
<option value="Agent"></option>
<option value="Astronom"></option>
<option value="Barbar"></option>
<option value="Bestienzähmer"></option>
<option value="Chaosjäger"></option>
<option value="Dieb"></option>
<option value="Erfinder"></option>
<option value="Ex Soldat"></option>
<option value="Händler"></option>
<option value="Heiler"></option>
<option value="Jäger"></option>
<option value="Krieger"></option>
<option value="Magielehrling"></option>
<option value="Mönch"></option>
<option value="Runenschmied"></option>
<option value="Söldner"></option>
<option value="Seefahrer"></option>
<option value="Artefaktmagier"></option>
<option value="Dämonologe"></option>
<option value="Druide"></option>
<option value="Elementarmagier"></option>
<option value="Hexer / Schamane"></option>
<option value="Illusionsmagie"></option>
<option value="Imperialer Kriegsmagier"></option>
<option value="Kampfmagier"></option>
<option value="Klassische Magierlaufbahn"></option>
<option value="Magietheoretiker der Alten"></option>
<option value="Mystiker"></option>
<option value="Nekromant"></option>
<option value="Philosoph"></option>
<option value="Priester"></option>
<option value="Wahrsagerin"></option>
<option value="Weg der Ausdauer"></option>
<option value="Weg der Einsicht"></option>
<option value="Weg der inneren Kraft"></option>
<option value="Weg der Klugheit"></option>
<option value="Weg der Schnelligkeit"></option>
<option value="Weg der Stärke"></option>
<option value="Weg des Reiters"></option>
<option value="Weg des Schützen"></option>
<option value="Gladiator"></option>
<option value="Kai Lord"></option>
<option value="Kaiserlicher Protector"></option>
<option value="Marineinfanterist"></option>
<option value="Ordensritter"></option>
<option value="Paladin"></option>
<option value="Ritter"></option>
<option value="Samurai"></option>
<option value="Schwertmeister"></option>
<option value="Walküre"></option>
<option value="Alchimist"></option>
<option value="Assassine"></option>
<option value="Bestienmeister"></option>
<option value="Diplomat"></option>
<option value="Barde"></option>
<option value="Gaukler"></option>
<option value="Imperialer Spion"></option>
<option value="Kampfmönch"></option>
<option value="Kaufmann"></option>
<option value="Kopfgeldjäger"></option>
<option value="Meisterdieb"></option>
<option value="Ninja"></option>
<option value="Pirat / Gesetzloser"></option>
<option value="Psi Meister"></option>
<option value="Waldläufer"></option>
</datalist>
</div>
</div>
</div>
</div>
<div class="sheet-tab sheet-tab-erstellung">
<input type="radio" name="attr_tab" value="">
<span class="sheet-tab-label">Erstellung</span>
<div class="sheet-tab-content">
<div class="sheet-content">
<div class="sheet-2-grid">
<span>
<div class="sheet-heading">Allgemeiner Hintergrund</div>
<div class="sheet-block">
</div>
<div class="sheet-heading">Kindheit</div>
<div class="sheet-block">
</div>
<div class="sheet-heading">Megabonustabelle</div>
<div class="sheet-block">
</div>
</span>
<span>
<div class="sheet-heading">Bonustabelle</div>
<div class="sheet-block">
</div>
</span>
</div>
</div>
</div>
</div>
</div>
</div>
<rolltemplate class="sheet-rolltemplate-basic">
<div class="sheet-template-container">
<div class="sheet-template-header">{{type}}-Probe</div>
<div class="sheet-template-row">{{type}}: <b>{{name}}</b></div>
<div class="sheet-template-row">Wert: {{wert}}</div>
<div class="sheet-template-row">
{{#rollWasCrit() check}}
Kritischer
{{/rollWasCrit() check}}
{{#^rollGreater() check wert}}
Erfolg! {{check}}
{{/^rollGreater() check wert}}
{{#rollWasFumble() check}}
Kritischer
{{/rollWasFumble() check}}
{{#rollGreater() check wert}}
Misserfolg! {{check}}
{{/rollGreater() check wert}}
</div>
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-zauber">
<div class="sheet-template-container">
<div class="sheet-template-header">{{type}}-Probe</div>
<div class="sheet-template-row">{{type}}: <b>{{name}}</b></div>
<div class="sheet-template-row">Magiebegabung: {{wert}}</div>
{{#rollTotal() attrcheck 0}}
{{#^rollGreater() check wert}}
<div class="sheet-template-row">
{{#rollWasCrit() check}}
Kritischer
{{/rollWasCrit() check}}
Erfolg! {{check}}
</div>
{{#rollTotal() quinki 1}}
<div class="sheet-template-row">
Quinki-Varianz:
{{#rollBetween() qcheck 1 50}}
<br><b>Wirkung verringert! </b>{{qcheck}}
{{/rollBetween() qcheck 1 50}}
{{#rollBetween() qcheck 51 99}}
<br><b>Wirkung verbessert! </b>{{qcheck}}
{{/rollBetween() qcheck 51 99}}
{{#rollWasFumble() qcheck}}
<br><b>Mutation ausgelöst! </b>{{qcheck}}
{{/rollWasFumble() qcheck}}
</div>
{{/rollTotal() quinki 1}}
{{/^rollGreater() check wert}}
{{#rollGreater() check wert}}
<div class="sheet-template-row">
{{#rollWasFumble() check}}
Kritischer
{{/rollWasFumble() check}}
Misserfolg! {{check}}
</div>
{{/rollGreater() check wert}}
{{/rollTotal() attrcheck 0}}
{{#rollTotal() attrcheck 1}}
<div class="sheet-template-row">
<b>Aktuell nicht ausreichend Essenz oder Ausdauer für den Zauber vorhanden.</b>
</div>
{{/rollTotal() attrcheck 1}}
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-zauberpatzer">
<div class="sheet-template-container">
<div class="sheet-template-header">Zauberpatzer</div>
<div class="sheet-template-row">Wurf: {{wert}}</div>
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-psi">
<div class="sheet-template-container">
<div class="sheet-template-header">{{type}}-Probe</div>
<div class="sheet-template-row">{{type}}: <b>{{name}}</b></div>
{{#rollTotal() attrcheck 0}}
<div class="sheet-template-row">{{attribut}}: {{wert}}</div>
{{#^rollGreater() check wert}}
<div class="sheet-template-row">
{{#rollWasCrit() check}}
Kritischer
{{/rollWasCrit() check}}
Erfolg! {{check}}
</div>
{{/^rollGreater() check wert}}
{{#rollGreater() check wert}}
<div class="sheet-template-row">
{{#rollWasFumble() check}}
Kritischer
{{/rollWasFumble() check}}
Misserfolg! {{check}}
</div>
{{/rollGreater() check wert}}
{{/rollTotal() attrcheck 0}}
{{#rollTotal() attrcheck 1}}
<div class="sheet-template-row">
<b>Aktuell nicht ausreichend Psi-Punkte oder Ausdauer für die Psi-Kraft vorhanden.</b>
</div>
{{/rollTotal() attrcheck 1}}
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-steigerung">
<div class="sheet-template-container">
<div class="sheet-template-header">{{type}}-Steigerung</div>
<div class="sheet-template-row">{{type}}: <b>{{name}}</b></div>
<div class="sheet-template-row">Aktueller Wert: {{wert}}</div>
<div class="sheet-template-row">Steigerungskosten: <b>{{kosten}} EP</b></div>
<div class="sheet-template-row">
{{#rollTotal() check 0}}
Nicht genug freie EP zur Steigerung von {{name}}.
{{/rollTotal() check 0}}
{{#rollTotal() check 1}}
Steigerungswurf: {{steigerung}}
{{/rollTotal() check 1}}
{{#rollTotal() fcheck 0}}
Keine Fähigkeit für das Steigern von {{name}}.
{{/rollTotal() fcheck 0}}
</div>
</div>
</rolltemplate>
<script type="text/worker">
/**Beginn Attribute**/
/**GE-Bonus**/
on("change:ge change:ge_bonus_mod", function() {
getAttrs(["ge", "ge_bonus_mod"], function(values) {
var ge = parseInt(values["ge"])||0;
var gebm = parseInt(values["ge_bonus_mod"])||0;
var gebb = 0;
if ( ge >= 61 && ge <= 70 ) { gebb = 2; };
if ( ge >= 71 && ge <= 80 ) { gebb = 3; };
if ( ge >= 81 && ge <= 90 ) { gebb = 4; };
if ( ge >= 91 && ge <= 100 ) { gebb = 5; };
if ( ge >= 101 && ge <= 110 ) { gebb = 6; };
if ( ge >= 111 && ge <= 120 ) { gebb = 7; };
if ( ge >= 121 && ge <= 130 ) { gebb = 8; };
if ( ge >= 131 && ge <= 140 ) { gebb = 9; };
if ( ge >= 141 && ge <= 150 ) { gebb = 11; };
if ( ge >= 151 && ge <= 160 ) { gebb = 12; };
setAttrs({ ["ge_bonus_basis"]: gebb });
setAttrs({ ["ge_bonus"]: gebb + gebm });
});
});
/**KO-Bonus**/
on("change:ko change:ko_bonus_mod change:f_elite_training", function() {
getAttrs(["ko", "f_elite_training", "ko_bonus_mod"], function(values) {
var f_et = parseInt(values["f_elite_training"])||0;
var ko = parseInt(values["ko"])||0;
var kobm = parseInt(values["ko_bonus_mod"])||0;
var kobb = f_et * 2;
if ( ko >= 61 && ko <= 70 ) { kobb += 1; };
if ( ko >= 71 && ko <= 80 ) { kobb += 2; };
if ( ko >= 81 && ko <= 90 ) { kobb += 3; };
if ( ko >= 91 && ko <= 100 ) { kobb += 4; };
if ( ko >= 101 && ko <= 110 ) { kobb += 5; };
if ( ko >= 111 && ko <= 120 ) { kobb += 6; };
if ( ko >= 121 && ko <= 130 ) { kobb += 7; };
if ( ko >= 131 && ko <= 140 ) { kobb += 8; };
if ( ko >= 141 && ko <= 150 ) { kobb += 9; };
if ( ko >= 151 && ko <= 160 ) { kobb += 10; };
setAttrs({ ["ko_bonus_basis"]: kobb});
setAttrs({ ["ko_bonus"]: kobb + kobm });
});
});
/**Lernbonus**/
on("change:kl change:in change:lernbonus_mod change:f_aussergewoehnliches_verstaendnis change:f_effektives_lernen change:f_weisheit_des_meisters", function() {
getAttrs(["kl","in", "f_aussergewoehnliches_verstaendnis", "f_effektives_lernen", "f_weisheit_des_meisters", "lernbonus_mod"], function(values) {
var attr_kl = parseInt(values["kl"])||0;
var attr_in = parseInt(values["in"])||0;
var lbm = parseInt(values["lernbonus_mod"])||0;
var f_av = parseInt(values["f_aussergewoehnliches_verstaendnis"])||0;
var f_el = parseInt(values["f_effektives_lernen"])||0;
var f_wdm = parseInt(values["f_weisheit_des_meisters"])||0;
var lern_sf = (f_av * 2) + (f_el * 5) + (f_wdm * 5);
var lern_gesamt = 0;
var kl_in = Math.round((attr_kl + attr_in) / 2);
if ( kl_in < 61 ) { lern_gesamt = lern_sf; };
if ( kl_in > 60 && kl_in < 71 ) { lern_gesamt = lern_sf + 5; };
if ( kl_in > 70 && kl_in < 81 ) { lern_gesamt = lern_sf + 10; };
if ( kl_in > 80 && kl_in < 91 ) { lern_gesamt = lern_sf + 15; };
if ( kl_in > 90 && kl_in < 101 ) { lern_gesamt = lern_sf + 20; };
if ( kl_in > 100 && kl_in < 111 ) { lern_gesamt = lern_sf + 25; };
if ( kl_in > 110 && kl_in < 121 ) { lern_gesamt = lern_sf + 30; };
if ( kl_in > 120 && kl_in < 131 ) { lern_gesamt = lern_sf + 35; };
if ( kl_in > 130 && kl_in < 141 ) { lern_gesamt = lern_sf + 40; };
if ( kl_in > 140 && kl_in < 151 ) { lern_gesamt = lern_sf + 41; };
if ( kl_in > 150 && kl_in < 161 ) { lern_gesamt = lern_sf + 42; };
setAttrs({ "lernbonus_basis": lern_gesamt });
setAttrs({ "lernbonus": lern_gesamt + lbm });
});
});
var attribute = ["aus", "ge", "in", "kl", "kk", "ko", "mb", "mu", "rw"];
attribute.forEach(function (attribut) {
/**Berechnung der Gesamtwerte der Attribute**/
on("change:" + attribut + "_basis change:" + attribut + "_dmod change:" + attribut + "_tmod", function() {
getAttrs([attribut + "_basis", attribut + "_dmod", attribut + "_tmod"], function(values) {
var att_basis = parseInt(values[attribut + "_basis"])||0;
var att_dmod = parseInt(values[attribut + "_dmod"])||0;
var att_tmod = parseInt(values[attribut + "_tmod"])||0;
var att_gesamt = att_basis + att_dmod + att_tmod;
setAttrs({ [attribut]: att_gesamt });
});
});
/**Zum Aufruf des Action-Button für die Probe von Attributen notwendig**/
on("change:name", function(eventInfo) {
getAttrs(["name", attribut + "_probe"], function(values) {
var attrsToChangeProbe = {};
attrsToChangeProbe[attribut + "_probe"] = "%{" + values["name"] + "|" + attribut + "-probe}";
setAttrs(attrsToChangeProbe);
});
});
/**Probe-Roll für Attribute inkl. automatischen und manuellen Bonus**/
on("clicked:" + attribut + "-probe", function(info) {
getAttrs([attribut, attribut + "_name", attribut + "_anzahl"], function(values) {
var att = parseInt(values[attribut])||0;
var att_name = values[attribut + "_name"];
startRoll("&{template:basic} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att +"]]}} {{check=[[1d100cs<1cf>100+?{Manuel|0}]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
finishRoll(results.rollId);
});
});
});
/**Zum Aufruf des Action-Button für die Steigerung von Attributen notwendig**/
on("change:name", function(eventInfo) {
getAttrs(["name", attribut + "_steigerung"], function(values) {
var attrsToChangeSteigerung = {};
attrsToChangeSteigerung[attribut + "_steigerung"] = "%{" + values["name"] + "|" + attribut + "-steigerung}";
setAttrs(attrsToChangeSteigerung);
});
});
/**Steigerungs-Roll für Attribute inkl. Berechnung der Kosten und des Rolls**/
on("clicked:" + attribut + "-steigerung", function(info) {
getAttrs([attribut + "_basis", attribut + "_primaer", attribut + "_name", "ep_frei", "ep_kosten_attribute", "kind_ep_kosten_bonus", "kind_in_bonus"], function(values) {
var att = parseInt(values[attribut + "_basis"])||0;
var att_primaer = parseInt(values[attribut + "_primaer"])||0;
var att_name = values[attribut + "_name"];
var att_wurf = "";
var att_ep_kosten = 0;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_a = parseInt(values["ep_kosten_attribute"])||0;
var ep_k_bonus = parseInt(values["kind_ep_kosten_bonus"])||0;
var ep_k_b = 1;
var in_bonus = parseInt(values["kind_in_bonus"])||0;
var kind = "0";
if ( attribut == "in" && in_bonus == 1 ) { kind = "2"};
if ( ep_k_bonus == 1 ) { ep_k_b = 0.9; }
if ( att <= 30 && att_primaer == 0 ) { att_wurf = "d6+4+" + kind; att_ep_kosten = Math.round(100 * ep_k_b); };
if ( att >= 31 && att <= 49 && att_primaer == 0 ) { att_wurf = "d6+3+" + kind; att_ep_kosten = Math.round(150 * ep_k_b); };
if ( att >= 50 && att <= 64 && att_primaer == 0 ) { att_wurf = "d6+2+" + kind; att_ep_kosten = Math.round(200 * ep_k_b); };
if ( att >= 65 && att <= 74 && att_primaer == 0 ) { att_wurf = "d6+1+" + kind; att_ep_kosten = Math.round(250 * ep_k_b); };
if ( att >= 75 && att <= 79 && att_primaer == 0 ) { att_wurf = "d6+" + kind; att_ep_kosten = Math.round(400 * ep_k_b); };
if ( att >= 80 && att <= 84 && att_primaer == 0 ) { att_wurf = "d4+1+" + kind; att_ep_kosten = Math.round(500 * ep_k_b); };
if ( att >= 85 && att <= 89 && att_primaer == 0 ) { att_wurf = "d4+" + kind; att_ep_kosten = Math.round(600 * ep_k_b); };
if ( att >= 90 && att <= 94 && att_primaer == 0 ) { att_wurf = "d3+" + kind; att_ep_kosten = Math.round(700 * ep_k_b); };
if ( att >= 95 && att_primaer == 0 ) { att_wurf = "d3+" + kind; att_ep_kosten = Math.round(800 * ep_k_b); };
if ( att <= 49 && att_primaer == 1 ) { att_wurf = "d6+4+" + kind; att_ep_kosten = Math.round(100 * ep_k_b); };
if ( att >= 50 && att <= 64 && att_primaer == 1 ) { att_wurf = "d6+3+" + kind; att_ep_kosten = Math.round(150 * ep_k_b); };
if ( att >= 65 && att <= 74 && att_primaer == 1 ) { att_wurf = "d6+2+" + kind; att_ep_kosten = Math.round(200 * ep_k_b); };
if ( att >= 75 && att <= 79 && att_primaer == 1 ) { att_wurf = "d6+1+" + kind; att_ep_kosten = Math.round(250 * ep_k_b); };
if ( att >= 80 && att <= 84 && att_primaer == 1 ) { att_wurf = "d6+" + kind; att_ep_kosten = Math.round(400 * ep_k_b); };
if ( att >= 85 && att <= 89 && att_primaer == 1 ) { att_wurf = "d4+1+" + kind; att_ep_kosten = Math.round(500 * ep_k_b); };
if ( att >= 90 && att <= 94 && att_primaer == 1 ) { att_wurf = "d4+" + kind; att_ep_kosten = Math.round(600 * ep_k_b); };
if ( att >= 95 && att_primaer == 1 ) { att_wurf = "d3+" + kind; att_ep_kosten = Math.round(700 * ep_k_b); };
if ( att_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[" + att_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var att_neu = att + stg;
e_k_a += att_ep_kosten;
setAttrs({ [attribut + "_basis"]: att_neu });
setAttrs({ ["ep_kosten_attribute"]: e_k_a });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
});
var berechnete_werte = ["ba", "fba", "rz", "bf", "gs", "mr"]
berechnete_werte.forEach(function (bw) {
/**Berechnung der Gesamtwerte der zu berechnenden Werte**/
on("change:" + bw + "_basis change:" + bw + "_dmod change:" + bw + "_tmod", function() {
getAttrs([bw + "_basis", bw + "_dmod", bw + "_tmod"], function(values) {
var att_basis = parseInt(values[bw + "_basis"])||0;
var att_dmod = parseInt(values[bw + "_dmod"])||0;
var att_tmod = parseInt(values[bw + "_tmod"])||0;
var att_gesamt = 0;
if ( bw == "mr" ) {
att_gesamt = (((att_basis + att_dmod + att_tmod + 80) - Math.abs(att_basis + att_dmod + att_tmod - 80)) / 2)
} else {
att_gesamt = att_basis + att_dmod + att_tmod;
};
setAttrs({ [bw]: att_gesamt });
});
});
/**Zum Aufruf des Action-Button für die Probe von den zu berechnenden Werten notwendig**/
on("change:name", function(eventInfo) {
getAttrs(["name", bw + "_probe"], function(values) {
var attrsToChangeProbe = {};
attrsToChangeProbe[bw + "_probe"] = "%{" + values["name"] + "|" + bw + "-probe}";
setAttrs(attrsToChangeProbe);
});
});
/**Probe-Roll für die zu berechnenden Werte inkl. automatischen und manuellen Bonus**/
on("clicked:" + bw + "-probe", function(info) {
getAttrs([bw, bw + "_name", bw + "_anzahl"], function(values) {
var att = parseInt(values[bw])||0;
var att_name = values[bw + "_name"];
startRoll("&{template:basic} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att +"]]}} {{check=[[1d100cs<1cf>100+?{Manuel|0}]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
finishRoll(results.rollId);
});
});
});
});
/**Berechnung des Basis-Nahkampfwerts**/
on("change:f_intuitiver_kampf change:mu change:ge change:kk change:in", function() {
getAttrs(["mu", "ge", "kk", "in", "f_intuitiver_kampf"], function(values) {
var m = parseInt(values["mu"])||0;
var g = parseInt(values["ge"])||0;
var k = parseInt(values["kk"])||0;
var i = parseInt(values["in"])||0;
var f = parseInt(values["f_intuitiver_kampf"])||0;
var ba = 0;
if ( f == 0) {
ba = Math.round((m + g + k) / 3);
} else {
ba = Math.round((m + i + g + k) / 3);
};
setAttrs({ ["ba_basis"]: ba });
});
});
/**Berechnung des Basis-Fernkampfwerts**/
on("change:f_zen_bogenschuetze change:kl change:ge change:kk change:in", function() {
getAttrs(["kl", "ge", "kk", "in", "f_zen_bogenschuetze"], function(values) {
var kl = parseInt(values["kl"])||0;
var g = parseInt(values["ge"])||0;
var kk = parseInt(values["kk"])||0;
var i = parseInt(values["in"])||0;
var f = parseInt(values["f_zen_bogenschuetze"])||0;
var fbab = 0;
if ( f == 0) {
fbab = Math.round((kl + g + kk) / 3);
} else {
fbab = Math.round((kl + i + i + kk) / 3);
};
setAttrs({ ["fba_basis"]: fbab });
});
});
/**Berechnung des Rückzugs**/
on("change:mu change:in change:ge change:f_fluchtreflexe", function() {
getAttrs(["mu", "ge", "in"], function(values) {
var m = parseInt(values["mu"])||0;
var g = parseInt(values["ge"])||0;
var i = parseInt(values["in"])||0;
var rzb = Math.round((m + i + g) / 3);
setAttrs({ ["rz_basis"]: rzb });
});
});
/**Berechnung des Rennen-Werts**/
on("change:rw change:ge change:kk change:cm change:kg", function() {
getAttrs(["rw", "ge", "kk", "cm", "kg"], function(values) {
var rw = parseInt(values["rw"])||0;
var ge = parseInt(values["ge"])||0;
var kk = parseInt(values["kk"])||0;
var cm = parseInt(values["cm"])||0;
var kg = parseInt(values["kg"])||0;
var bfb = Math.round((kk + ge + rw + cm - kg) / 50);
setAttrs({ ["bf_basis"]: bfb });
});
});
/**Berechnung der Geistigen Stabilität**/
on("change:kl change:in", function() {
getAttrs(["kl", "in"], function(values) {
var k = parseInt(values["kl"])||0;
var i = parseInt(values["in"])||0;
var gsb = Math.round((k + k + i) / 3);
setAttrs({ ["gs_basis"]: gsb });
});
});
/**Berechnung der Magieresistenz**/
on("change:ep_ausgegeben change:mb", function() {
getAttrs(["mb", "ep_ausgegeben"], function(values) {
var mb = parseInt(values["mb"])||0;
var ep = parseInt(values["ep_ausgegeben"])||0;
var mrb = Math.round((mb / 10) + Math.floor(ep / 1000));
setAttrs({ ["mr_basis"]: mrb });
});
});
/**Ausdauer**/
on("change:lp_max change:ko", function() {
getAttrs(["lp_max", "ko"], function(values) {
var att_lp = parseInt(values["lp_max"])||0;
var att_ko = parseInt(values["ko"])||0;
var att_au = Math.round((att_lp + att_ko) / 2);
setAttrs({ ["au_basis"]: att_au });
});
});
var lpaumepp = ["lp", "au", "me", "pp"];
lpaumepp.forEach(function (lamp) {
/**Zum Aufruf des Action-Button für die Steigerung von LP, AU, ME und PP notwendig**/
on("change:name", function(eventInfo) {
getAttrs(["name"], function(values) {
var attrsToChangeSteigerung = {};
attrsToChangeSteigerung[lamp + "_steigerung"] = "%{" + values["name"] + "|" + lamp + "-steigerung}";
setAttrs(attrsToChangeSteigerung);
});
});
/**Berechnung der Gesamtwerte von LP, AU, ME und PP**/
on("change:" + lamp + "_basis change:" + lamp + "_dmod change:" + lamp + "_tmod change:" + lamp + "_sf" , function() {
getAttrs([lamp + "_basis", lamp + "_dmod", lamp + "_tmod", lamp + "_sf"], function(values) {
var att_basis = parseInt(values[lamp + "_basis"])||0;
var att_dmod = parseInt(values[lamp + "_dmod"])||0;
var att_tmod = parseInt(values[lamp + "_tmod"])||0;
var att_sf = parseInt(values[lamp + "_sf"])||0;
var att_gesamt = att_basis + att_dmod + att_tmod + att_sf;
setAttrs({ [lamp + "_max"]: att_gesamt });
});
});
});
/**Steigerungs-Roll für LP inkl. Berechnung der Kosten und des Rolls**/
on("clicked:lp-steigerung", function(info) {
getAttrs(["lp_basis", "lp_name", "ep_frei", "ep_kosten_attribute", "kind_ep_kosten_bonus", "ko_bonus"], function(values) {
var att = parseInt(values["lp_basis"])||0;
var att_name = values["lp_name"];
var att_wurf = "";
var att_ep_kosten = 0;
var ko_b = parseInt(values["ko_bonus"])||0;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_a = parseInt(values["ep_kosten_attribute"])||0;
var ep_k_bonus = parseInt(values["kind_ep_kosten_bonus"])||0;
var ep_k_b = 1;
if ( ep_k_bonus == 1 ) { ep_k_b = 0.9; }
if ( att <= 10 ) { att_wurf = "d4+" + ko_b; att_ep_kosten = Math.round(50 * ep_k_b); };
if ( att >= 11 && att <= 20 ) { att_wurf = "d4+" + ko_b; att_ep_kosten = Math.round(100 * ep_k_b); };
if ( att >= 21 && att <= 30 ) { att_wurf = "d4+" + ko_b; att_ep_kosten = Math.round(200 * ep_k_b); };
if ( att >= 31 && att <= 40 ) { att_wurf = "d3+" + ko_b; att_ep_kosten = Math.round(300 * ep_k_b); };
if ( att >= 41 && att <= 50 ) { att_wurf = "d3+" + ko_b; att_ep_kosten = Math.round(500 * ep_k_b); };
if ( att >= 51 && att <= 60 ) { att_wurf = "d3+" + ko_b; att_ep_kosten = Math.round(700 * ep_k_b); };
if ( att >= 61 && att <= 70 ) { att_wurf = "d3+" + ko_b; att_ep_kosten = Math.round(900 * ep_k_b); };
if ( att >= 71 && att <= 80 ) { att_wurf = "d0+" + ko_b; att_ep_kosten = Math.round(1200 * ep_k_b); };
if ( att >= 81 ) { att_wurf = "d0+" + ko_b; att_ep_kosten = Math.round(1500 * ep_k_b); };
if ( att_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[" + att_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var att_neu = att + stg;
e_k_a += att_ep_kosten;
setAttrs({ ["lp_basis"]: att_neu });
setAttrs({ ["ep_kosten_attribute"]: e_k_a });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
/**Steigerungs-Roll für ME inkl. Berechnung der Kosten und des Rolls**/
on("clicked:me-steigerung", function(info) {
getAttrs(["me_basis", "me_name", "ep_frei", "ep_kosten_attribute", "kind_ep_kosten_bonus", "mb"], function(values) {
var att = parseInt(values["me_basis"])||0;
var att_name = values["me_name"];
var mb = parseInt(values["mb"])||0;
var wurf_bonus = Math.round(mb / 10);
var att_wurf = "d6+" + wurf_bonus;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_a = parseInt(values["ep_kosten_attribute"])||0;
var ep_k_bonus = parseInt(values["kind_ep_kosten_bonus"])||0;
var ep_k_b = 1;
if ( ep_k_bonus == 1 ) { ep_k_b = 0.9; }
var att_ep_kosten = Math.round(300 * ep_k_b);
if ( att_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[" + att_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var att_neu = att + stg;
e_k_a += att_ep_kosten;
setAttrs({ ["me_basis"]: att_neu });
setAttrs({ ["ep_kosten_attribute"]: e_k_a });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
/**Steigerungs-Roll für AU inkl. Berechnung der Kosten und des Rolls**/
on("clicked:au-steigerung", function(info) {
getAttrs(["au_basis", "au_name", "au_sf", "ep_frei", "ep_kosten_attribute", "kind_ep_kosten_bonus", "ko_bonus", "f_verbesserte_kondition", "f_ausdauer"], function(values) {
var f_au = parseInt(values["f_ausdauer"])||0;
var att_b = parseInt(values["au_basis"])||0;
var att_sf = parseInt(values["au_sf"])||0;
var att = att_b + att_sf;
var att_name = values["au_name"];
var att_wurf = "0";
var att_ep_kosten = 0;
var ko_bonus = parseInt(values["ko_bonus"])||0;
var f_vb = parseInt(values["f_verbesserte_kondition"])||0;
var ko_b = (f_vb + 1) * ko_bonus;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_a = parseInt(values["ep_kosten_attribute"])||0;
var ep_k_bonus = parseInt(values["kind_ep_kosten_bonus"])||0;
var ep_k_b = 1;
if ( ep_k_bonus == 1 ) { ep_k_b = 0.9; }
if ( att >= 80 && att <= 89 ) { att_wurf = "d6+1+" + ko_b; att_ep_kosten = Math.round(400 * ep_k_b); };
if ( att >= 90 && att <= 99 ) { att_wurf = "d6+" + ko_b; att_ep_kosten = Math.round(450 * ep_k_b); };
if ( att >= 100 && att <= 110 ) { att_wurf = "d4+1+" + ko_b; att_ep_kosten = Math.round(500 * ep_k_b); };
if ( att >= 111 && att <= 120 ) { att_wurf = "d4+" + ko_b; att_ep_kosten = Math.round(550 * ep_k_b); };
if ( att >= 121 && att <= 130 ) { att_wurf = "d4+" + ko_b; att_ep_kosten = Math.round(600 * ep_k_b); };
if ( att >= 131 && att <= 140 ) { att_wurf = "d3+" + ko_b; att_ep_kosten = Math.round(650 * ep_k_b); };
if ( att >= 141 && att <= 150 ) { att_wurf = "d3+" + ko_b; att_ep_kosten = Math.round(700 * ep_k_b); };
if ( att >= 151 ) { att_wurf = "d3+" + ko_b; att_ep_kosten = Math.round(750 * ep_k_b); };
if ( f_au == 1 ) {
if ( att_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[" + att_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var att_neu = att_sf + stg;
e_k_a += att_ep_kosten;
setAttrs({ ["au_sf"]: att_neu });
setAttrs({ ["ep_kosten_attribute"]: e_k_a });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
} else {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[0]]}} {{fcheck=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
}
});
});
/**Steigerungs-Roll für PP inkl. Berechnung der Kosten und des Rolls**/
on("clicked:pp-steigerung", function(info) {
getAttrs(["pp_basis", "pp_name", "ep_frei", "ep_kosten_attribute", "kind_ep_kosten_bonus", "ko"], function(values) {
var att = parseInt(values["pp_basis"])||0;
var att_name = values["pp_name"];
var ko = parseInt(values["ko"])||0;
var wurf_bonus = Math.round(ko / 10);
var att_wurf = "d6+" + wurf_bonus;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_a = parseInt(values["ep_kosten_attribute"])||0;
var ep_k_bonus = parseInt(values["kind_ep_kosten_bonus"])||0;
var ep_k_b = 1;
if ( ep_k_bonus == 1 ) { ep_k_b = 0.9; }
var att_ep_kosten = Math.round(300 * ep_k_b);
if ( att_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[" + att_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var att_neu = att + stg;
e_k_a += att_ep_kosten;
setAttrs({ ["pp_basis"]: att_neu });
setAttrs({ ["ep_kosten_attribute"]: e_k_a });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Attribut}} {{name=" + att_name + "}} {{wert=[[" + att + "]]}} {{kosten=" + att_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
/**Beginn Erfahrungspunkte**/
/**Summe über die generierten EP der einzelnen Tabs**/
on("change:ep_alle_talente change:ep_zauber change:ep_start change:ep_abenteuer change:ep_psi", function() {
getAttrs(["ep_alle_talente", "ep_zauber", "ep_start", "ep_abenteuer", "ep_psi"], function(values) {
var ep_t = parseInt(values["ep_alle_talente"])||0;
var ep_z = parseInt(values["ep_zauber"])||0;
var ep_s = parseInt(values["ep_start"])||0;
var ep_a = parseInt(values["ep_abenteuer"])||0;
var ep_p = parseInt(values["ep_psi"])||0;
var ep_gesamt = ep_t + ep_z + ep_s + ep_a + ep_p;
setAttrs({ ["ep"]: ep_gesamt });
});
});
/**Summe über die EP-Kosten der einzelnen Tabs**/
on("change:ep_kosten_talente change:ep_kosten_zauber change:ep_kosten_faehigkeiten change:ep_kosten_attribute change:ep_kosten_psi change:ep_kosten_start", function() {
getAttrs(["ep_kosten_talente", "ep_kosten_zauber", "ep_kosten_start", "ep_kosten_attribute", "ep_kosten_faehigkeiten", "ep_kosten_psi"], function(values) {
var ep_k_t = parseInt(values["ep_kosten_talente"])||0;
var ep_k_z = parseInt(values["ep_kosten_zauber"])||0;
var ep_k_s = parseInt(values["ep_kosten_start"])||0;
var ep_k_a = parseInt(values["ep_kosten_attribute"])||0;
var ep_k_p = parseInt(values["ep_kosten_psi"])||0;
var ep_k_f = parseInt(values["ep_kosten_faehigkeiten"])||0;
var ep_k_gesamt = ep_k_t + ep_k_z + ep_k_s + ep_k_a + ep_k_p + ep_k_f;
setAttrs({ ["ep_ausgegeben"]: ep_k_gesamt });
});
});
/**Berechnung der zum Ausgeben verfügbaren EP**/
on("change:ep change:ep_ausgegeben", function() {
getAttrs(["ep", "ep_ausgegeben"], function(values) {
var ep = parseInt(values["ep"])||0;
var ep_k = parseInt(values["ep_ausgegeben"])||0;
var ep_f = ep - ep_k;
setAttrs({ ["ep_frei"]: ep_f });
});
});
/**Summe aller durch Abenteuer generierten EP**/
on("change:repeating_abenteuer:abenteuer_ep remove:repeating_abenteuer", function() {
repeatingSum("ep_abenteuer","abenteuer","abenteuer_ep");
});
/**Berechnung EP für die Archetyp-Laufbahnen**/
on("change:repeating_archetyp:archetyp_ep_anfang change:repeating_archetyp:archetyp_ep_ende", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_archetyp_archetyp_ep_anfang", "repeating_archetyp_archetyp_ep_ende"], function(values) {
var ep_a = parseInt(values["repeating_archetyp_archetyp_ep_anfang"])||0;
var ep_e = parseInt(values["repeating_archetyp_archetyp_ep_ende"])||0;
var ep_g = ep_e - ep_a;
setAttrs({ ["repeating_archetyp_" + id + "_archetyp_ep_gesamt"]: ep_g });
});
});
/**Beginn Zauber**/
/**Zum Aufruf des Action-Button für die Probe von Zaubern notwendig**/
on("change:repeating_zauber:zauber_name change:name", function(eventInfo) {
getAttrs(["name"], function(values) {
var n = values["name"];
getSectionIDs("repeating_zauber", function(idArray) {
var callAttr = {};
for(var i=0; i < idArray.length; i++) {
callAttr["repeating_zauber_" + idArray[i] + "_zauber_probe"] = "%{" + n + "|repeating_zauber_" + idArray[i] + "_zauber-probe}";
};
setAttrs(callAttr);
});
});
});
/**Probe-Roll für Zauber inkl. automatischen und manuellen Bonus**/
on("clicked:repeating_zauber:zauber-probe", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["mb", "mb_bonus", "repeating_zauber_zauber_me", "repeating_zauber_zauber_mod", "repeating_zauber_zauber_name", "repeating_zauber_zauber_anzahl", "zauber_quinkie", "zauber_marjag", "zauber_marjag_mod", "me", "au"], function(values) {
var att_mb = parseInt(values["mb"])||0;
var att_mb_bonus = parseInt(values["mb_bonus"])||0;
var att_me = parseInt(values["me"])||0;
var att_au = parseInt(values["au"])||0;
var zau_me = parseInt(values["repeating_zauber_zauber_me"])||0;
var zau_mod = parseInt(values["repeating_zauber_zauber_mod"])||0;
var zau_name = values["repeating_zauber_zauber_name"];
var zau_anzahl = parseInt(values["repeating_zauber_zauber_anzahl"])||0;;
var zau_quinki = parseInt(values["zauber_quinkie"])||0;;
var zau_au = Math.ceil(zau_me/10);
var att_me_neu = att_me - zau_me;
var att_au_neu = att_au - zau_au;
if (( att_au < zau_au ) || ( att_me < zau_me )) {
startRoll("&{template:zauber} {{type=Zauber}} {{name=" + zau_name + "}} {{wert=[[" + att_mb + " + " + att_mb_bonus + "]]}} {{attrcheck=[[1]]}}", function(results) {
finishRoll(results.rollId);
});
} else {
if ( zau_quinki == 0 ) {
startRoll("&{template:zauber} {{type=Zauber}} {{name=" + zau_name + "}} {{wert=[[" + att_mb + " + " + att_mb_bonus + "]]}} {{check=[[1d100cs<1cf>100+" + zau_mod + "]]}} {{attrcheck=[[0]]}} {{quinki=[[0]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
zau_anzahl++;
setAttrs({ ["repeating_zauber_" + id + "_zauber_anzahl"]: zau_anzahl });
setAttrs({ ["me"]: att_me_neu });
setAttrs({ ["au"]: att_au_neu });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:zauber} {{type=Zauber}} {{name=" + zau_name + "}} {{wert=[[" + att_mb + " + " + att_mb_bonus + "]]}} {{check=[[1d100cs<1cf>100+" + zau_mod + "]]}} {{attrcheck=[[0]]}} {{quinki=[[1]]}} {{qcheck=[[1d100cf>100]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
zau_anzahl++;
setAttrs({ ["repeating_zauber_" + id + "_zauber_anzahl"]: zau_anzahl });
setAttrs({ ["me"]: att_me_neu });
setAttrs({ ["au"]: att_au_neu });
finishRoll(results.rollId);
});
};
};
});
});
/**Berechnung der durch Würfeln generierten EP für jeden Zauber**/
on("change:repeating_zauber:zauber_anzahl remove:repeating_zauber", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_zauber_zauber_anzahl"], function(values) {
var zau_anzahl = parseInt(values["repeating_zauber_zauber_anzahl"])||0;
if ( zau_anzahl <= 0) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 0 }); };
if ( zau_anzahl == 1) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 250 }); };
if ( zau_anzahl == 2) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 400 }); };
if ( zau_anzahl == 3) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 450 }); };
if ( zau_anzahl == 4) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 500 }); };
if ( zau_anzahl == 5) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 550 }); };
if ( zau_anzahl == 6) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 600 }); };
if ( zau_anzahl >= 7) { setAttrs({ ["repeating_zauber_" + id + "_zauber_ep"]: 650 }); };
});
});
/**Summe aller durch Zauber generierten EP**/
on("change:repeating_zauber:zauber_ep remove:repeating_zauber", function() {
repeatingSum("ep_zauber","zauber","zauber_ep");
});
/**Summe der EP-Kosten aller Zauber**/
on("change:repeating_zauber:zauber_ep_kosten remove:repeating_zauber", function() {
repeatingSum("ep_kosten_zauber","zauber","zauber_ep_kosten");
});
/**Beginn Psi-Kräfte**/
/**Zum Aufruf des Action-Button für die Probe von Psi-Kräften notwendig**/
on("change:repeating_psi:psi_name change:name", function(eventInfo) {
getAttrs(["name"], function(values) {
var n = values["name"];
getSectionIDs("repeating_psi", function(idArray) {
var callAttr = {};
for(var i=0; i < idArray.length; i++) {
callAttr["repeating_psi_" + idArray[i] + "_psi_probe"] = "%{" + n + "|repeating_psi_" + idArray[i] + "_psi-probe}";
};
setAttrs(callAttr);
});
});
});
/**Probe-Roll für Psi-Kräfte inkl. automatischen und manuellen Bonus**/
on("clicked:repeating_psi:psi-probe", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["in", "kl", "repeating_psi_psi_mod", "repeating_psi_psi_name", "repeating_psi_psi_pp", "repeating_psi_psi_anzahl", "repeating_psi_psi_attribut", "pp", "au"], function(values) {
var psi_att = parseInt(values["repeating_psi_psi_attribut"])||0;
var prb_att = -1;
var att_pp = parseInt(values["pp"])||0;
var att_au = parseInt(values["au"])||0;
var psi_pp = parseInt(values["repeating_psi_psi_pp"])||0;
var psi_mod = parseInt(values["repeating_psi_psi_mod"])||0;
var psi_name = values["repeating_psi_psi_name"];
var psi_anzahl = parseInt(values["repeating_psi_psi_anzahl"])||0;;
var psi_au = Math.ceil(psi_pp/10);
var att_pp_neu = att_pp - psi_pp;
var att_au_neu = att_au - psi_au;
if (( att_au < psi_au ) || ( att_pp < psi_pp )) {
startRoll("&{template:psi} {{type=Psi-Kraft}} {{name=" + psi_name + "}} {{attrcheck=[[1]]}}", function(results) {
finishRoll(results.rollId);
});
} else {
if ( psi_att == 0 ) {
prb_att = parseInt(values["in"])||0;
startRoll("&{template:psi} {{type=Psi-Kraft}} {{attribut=Intuition}} {{name=" + psi_name + "}} {{wert=[[" + prb_att + "]]}} {{check=[[1d100cs<1cf>100+" + psi_mod + "]]}} {{attrcheck=[[0]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
psi_anzahl++;
setAttrs({ ["repeating_psi_" + id + "_psi_anzahl"]: psi_anzahl });
setAttrs({ ["pp"]: att_pp_neu });
setAttrs({ ["au"]: att_au_neu });
finishRoll(results.rollId);
});
} else {
prb_att = parseInt(values["kl"])||0;
startRoll("&{template:psi} {{type=Psi-Kraft}} {{attribut=Klugheit}} {{name=" + psi_name + "}} {{wert=[[" + prb_att + "]]}} {{check=[[1d100cs<1cf>100+" + psi_mod + "]]}} {{attrcheck=[[0]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
psi_anzahl++;
setAttrs({ ["repeating_psi_" + id + "_psi_anzahl"]: psi_anzahl });
setAttrs({ ["pp"]: att_pp_neu });
setAttrs({ ["au"]: att_au_neu });
finishRoll(results.rollId);
});
};
};
});
});
/**Berechnung der durch Würfeln generierten EP für jede Psi-Kraft**/
on("change:repeating_psi:psi_anzahl remove:repeating_psi", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_psi_psi_anzahl"], function(values) {
var zau_anzahl = parseInt(values["repeating_psi_psi_anzahl"])||0;
if ( zau_anzahl <= 0) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 0 }); };
if ( zau_anzahl == 1) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 250 }); };
if ( zau_anzahl == 2) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 400 }); };
if ( zau_anzahl == 3) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 450 }); };
if ( zau_anzahl == 4) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 500 }); };
if ( zau_anzahl == 5) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 550 }); };
if ( zau_anzahl == 6) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 600 }); };
if ( zau_anzahl >= 7) { setAttrs({ ["repeating_psi_" + id + "_psi_ep"]: 650 }); };
});
});
/**Summe aller durch Psi-Kräfte generierten EP**/
on("change:repeating_psi:psi_ep remove:repeating_psi", function() {
repeatingSum("ep_psi","psi","psi_ep");
});
/**Summe der EP-Kosten aller Psi-Kräfte**/
on("change:repeating_psi:psi_ep_kosten remove:repeating_psi", function() {
repeatingSum("ep_kosten_psi","psi","psi_ep_kosten");
});
/**Beginn spezielle Fähigkeiten**/
/**Summe der EP-Kosten aller Speziellen Fähigkeiten**/
on("change:repeating_faehigkeiten:faehigkeit_ep_kosten remove:repeating_faehigkeiten", function() {
repeatingSum("ep_kosten_faehigkeiten","faehigkeiten","faehigkeit_ep_kosten");
});
/**Setze Variable für jede Aktive Spezielle Fähigkeit**/
on("change:repeating_faehigkeiten:faehigkeit_stufe", function(eventInfo) {
getAttrs(["repeating_faehigkeiten_faehigkeit_name", "repeating_faehigkeiten_faehigkeit_stufe"], function(values) {
var f_name = values["repeating_faehigkeiten_faehigkeit_name"];
var f_stufe = parseInt(values["repeating_faehigkeiten_faehigkeit_stufe"])||0;
var f_attr = f_name.toLowerCase().replace(/ /g, "_").replace(/ä/g, "ae").replace(/ö/g, "oe").replace(/ü/g, "ue").replace(/ß/g, "ss");;
setAttrs({ ["f_" + f_attr]: f_stufe });
setAttrs({ ["f_remove"]: 0});
});
});
/**Zurücksetzen der zusätzlichen Attribute für Spezielle Fähigkeiten **/
on("change:repeating_faehigkeiten:faehigkeit_name remove:repeating_faehigkeiten", function() {
setAttrs({ ["f_ablenkung"]: 0});
setAttrs({ ["f_akademischer_grad"]: 0});
setAttrs({ ["f_anfuehrer"]: 0});
setAttrs({ ["f_arenatricks"]: 0});
setAttrs({ ["f_arkane_pfeile"]: 0});
setAttrs({ ["f_artillerist"]: 0});
setAttrs({ ["f_at_bonus"]: 0});
setAttrs({ ["f_aufloesung"]: 0});
setAttrs({ ["f_autodidaktisches_lernen"]: 0});
setAttrs({ ["f_attacke_des_mungo"]: 0});
setAttrs({ ["f_augen_des_falken"]: 0});
setAttrs({ ["f_ausbilder_der_kavallerie"]: 0});
setAttrs({ ["f_aura"]: 0});
setAttrs({ ["f_ausdauer"]: 0});
setAttrs({ ["f_aussergewoehnliche_tragkraft"]: 0});
setAttrs({ ["f_aussergewoehnliche_wahrnehmung"]: 0});
setAttrs({ ["f_aussergewoehnliches_verstaendnis"]: 0});
setAttrs({ ["f_babel"]: 0});
setAttrs({ ["f_baeumchen_wechsel_dich"]: 0});
setAttrs({ ["f_besiegelt_mit_blut"]: 0});
setAttrs({ ["f_begnadeter_handwerker"]: 0});
setAttrs({ ["f_bereich_anpassen"]: 0});
setAttrs({ ["f_berserkerrausch"]: 0});
setAttrs({ ["f_beschuetzender_reiter"]: 0});
setAttrs({ ["f_beschuetzer_der_schwachen"]: 0});
setAttrs({ ["f_bestimme_die_richtung"]: 0});
setAttrs({ ["f_blick_des_kriegers"]: 0});
setAttrs({ ["f_blind_kaempfen"]: 0});
setAttrs({ ["f_bogen"]: 0});
setAttrs({ ["f_bonus_der_gewandtheit"]: 0});
setAttrs({ ["f_bruderschaft"]: 0});
setAttrs({ ["f_buecherwurm"]: 0});
setAttrs({ ["f_das_schaf_mitnehmen"]: 0});
setAttrs({ ["f_denkstrahl"]: 0});
setAttrs({ ["f_den_kopf_hinhalten"]: 0});
setAttrs({ ["f_der_wechsel_zwischen_berg_und_meer"]: 0});
setAttrs({ ["f_die_menge_zum_toben_bringen"]: 0});
setAttrs({ ["f_diebesinstinkte"]: 0});
setAttrs({ ["f_diplomatische_immunitaet"]: 0});
setAttrs({ ["f_duellant"]: 0});
setAttrs({ ["f_durch_waende_gehen"]: 0});
setAttrs({ ["f_effektives_lernen"]: 0});
setAttrs({ ["f_ehrenvoller_ausweg"]: 0});
setAttrs({ ["f_ehrenvolle_unterstuetzung"]: 0});
setAttrs({ ["f_eindeutige_befehle"]: 0});
setAttrs({ ["f_einheit_von_koerper_und_geist"]: 0});
setAttrs({ ["f_einsichten_des_meisters"]: 0});
setAttrs({ ["f_ein_takt_hieb"]: 0});
setAttrs({ ["f_eiserne_muskeln"]: 0});
setAttrs({ ["f_eiserner_wille"]: 0});
setAttrs({ ["f_elite_training"]: 0});
setAttrs({ ["f_emotionale_verbindung"]: 0});
setAttrs({ ["f_engel_der_lebenskraft"]: 0});
setAttrs({ ["f_energieumwandlung"]: 0});
setAttrs({ ["f_entwaffnen"]: 0});
setAttrs({ ["f_erfahrener_scharfschuetze"]: 0});
setAttrs({ ["f_erkennen_des_leichtsinnigen"]: 0});
setAttrs({ ["f_erschoepfender_kampf"]: 0});
setAttrs({ ["f_erstschlag"]: 0});
setAttrs({ ["f_essenzaffinitaet"]: 0});
setAttrs({ ["f_essenzgespuer"]: 0});
setAttrs({ ["f_essenzruestung"]: 0});
setAttrs({ ["f_ewige_treue"]: 0});
setAttrs({ ["f_extreme_ausdauer"]: 0});
setAttrs({ ["f_faehrtengespuer"]: 0});
setAttrs({ ["f_fallen_spueren"]: 0});
setAttrs({ ["f_fallen_umgehen"]: 0});
setAttrs({ ["f_faelscher"]: 0});
setAttrs({ ["f_faelschungen_erkennen"]: 0});
setAttrs({ ["f_feld_der_ehre"]: 0});
setAttrs({ ["f_fels_in_der_brandung"]: 0});
setAttrs({ ["f_fliegender_feldmarschall"]: 0});
setAttrs({ ["f_flucht"]: 0});
setAttrs({ ["f_fluchtreflexe"]: 0});
setAttrs({ ["f_freibeuter"]: 0});
setAttrs({ ["f_furcht"]: 0});
setAttrs({ ["f_furcht_fuer_reiter"]: 0});
setAttrs({ ["f_gabe_des_heldentums"]: 0});
setAttrs({ ["f_galanter_kampfstil"]: 0});
setAttrs({ ["f_gastrecht"]: 0});
setAttrs({ ["f_geckoklauen"]: 0});
setAttrs({ ["f_gedankensperre"]: 0});
setAttrs({ ["f_gefallen_einfordern"]: 0});
setAttrs({ ["f_gefestigte_persoenlichkeit"]: 0});
setAttrs({ ["f_gefluegelter_krieger"]: 0});
setAttrs({ ["f_gefluegelte_worte"]: 0});
setAttrs({ ["f_geheimtueren_finden"]: 0});
setAttrs({ ["f_geistesschild"]: 0});
setAttrs({ ["f_geist_ueber_materie"]: 0});
setAttrs({ ["f_gemeinsamer_kampf"]: 0});
setAttrs({ ["f_geruchssinn_des_hundes"]: 0});
setAttrs({ ["f_geschlossener_geist"]: 0});
setAttrs({ ["f_geschwindigkeit_der_winde"]: 0});
setAttrs({ ["f_gestaltwandlung"]: 0});
setAttrs({ ["f_geteilte_entdeckung"]: 0});
setAttrs({ ["f_gnade"]: 0});
setAttrs({ ["f_grosser_kiai"]: 0});
setAttrs({ ["f_guenstling_des_schicksals"]: 0});
setAttrs({ ["f_gute_nacht_lieder"]: 0});
setAttrs({ ["f_halten_der_linien"]: 0});
setAttrs({ ["f_handlungsfreiheit"]: 0});
setAttrs({ ["f_hauch_des_todes"]: 0});
setAttrs({ ["f_hautverstaerker"]: 0});
setAttrs({ ["f_heilkraft"]: 0});
setAttrs({ ["f_heilung"]: 0});
setAttrs({ ["f_identifikation"]: 0});
setAttrs({ ["f_innere_bereitschaft"]: 0});
setAttrs({ ["f_innere_kraft"]: 0});
setAttrs({ ["f_inspirierender_anfuehrer"]: 0});
setAttrs({ ["f_intuitiver_kampf"]: 0});
setAttrs({ ["f_jagd"]: 0});
setAttrs({ ["f_jagdmeisterschaft"]: 0});
setAttrs({ ["f_jubelnde_menge"]: 0});
setAttrs({ ["f_kaltbluetiger_killer"]: 0});
setAttrs({ ["f_kalter_hauch"]: 0});
setAttrs({ ["f_kampferprobter_heiler"]: 0});
setAttrs({ ["f_kampfexperte"]: 0});
setAttrs({ ["f_kampfgefaehrte"]: 0});
setAttrs({ ["f_kampfgeist"]: 0});
setAttrs({ ["f_kampfstil_kopieren"]: 0});
setAttrs({ ["f_katzengleiche_eleganz"]: 0});
setAttrs({ ["f_kendo_meister"]: 0});
setAttrs({ ["f_kein_fehlschlag"]: 0});
setAttrs({ ["f_kinder_der_luefte"]: 0});
setAttrs({ ["f_klette"]: 0});
setAttrs({ ["f_knochenbrecher"]: 0});
setAttrs({ ["f_kochendes_blut"]: 0});
setAttrs({ ["f_konzentrierter_schlag"]: 0});
setAttrs({ ["f_kooperative_magie"]: 0});
setAttrs({ ["f_kritischer_treffer"]: 0});
setAttrs({ ["f_kundschafter"]: 0});
setAttrs({ ["f_laehmende_treffer"]: 0});
setAttrs({ ["f_langer_bambus_methode"]: 0});
setAttrs({ ["f_lass_sie_bluten"]: 0});
setAttrs({ ["f_lebenskraft"]: 0});
setAttrs({ ["f_legendaerer_kampfstil"]: 0});
setAttrs({ ["f_legendaerer_waffenmeister"]: 0});
setAttrs({ ["f_lied_der_groesse"]: 0});
setAttrs({ ["f_luftueberlegenheit"]: 0});
setAttrs({ ["f_magische_dietriche"]: 0});
setAttrs({ ["f_magische_fallen_entschaerfen"]: 0});
setAttrs({ ["f_magischer_uebertraeger"]: 0});
setAttrs({ ["f_magisches_band"]: 0});
setAttrs({ ["f_maskerade"]: 0});
setAttrs({ ["f_meditationspuzzel"]: 0});
setAttrs({ ["f_meisterschaft_des_schwertes"]: 0});
setAttrs({ ["f_mentale_verbindung"]: 0});
setAttrs({ ["f_mentale_verbindung_ii"]: 0});
setAttrs({ ["f_mit_pflanzen_sprechen"]: 0});
setAttrs({ ["f_mit_tieren_sprechen"]: 0});
setAttrs({ ["f_moment_des_heldentums"]: 0});
setAttrs({ ["f_munen-musô"]: 0});
setAttrs({ ["f_nachschub"]: 0});
setAttrs({ ["f_nexus"]: 0});
setAttrs({ ["f_nitô_schule"]: 0});
setAttrs({ ["f_perfektion_des_schwertes"]: 0});
setAttrs({ ["f_pfad_der_tugend"]: 0});
setAttrs({ ["f_pfeilhagel"]: 0});
setAttrs({ ["f_psi-schirm"]: 0});
setAttrs({ ["f_reflexe_des_pumas"]: 0});
setAttrs({ ["f_reflektierende_attacke"]: 0});
setAttrs({ ["f_regeneration"]: 0});
setAttrs({ ["f_reiter_der_morgenroete"]: 0});
setAttrs({ ["f_reiterfernkampf"]: 0});
setAttrs({ ["f_reiterkampf"]: 0});
setAttrs({ ["f_reittier"]: 0});
setAttrs({ ["f_rennen_bonus"]: 0});
setAttrs({ ["f_requiem"]: 0});
setAttrs({ ["f_ritualnarben"]: 0});
setAttrs({ ["f_ruhmreiche_hilfe"]: 0});
setAttrs({ ["f_ruestung_der_gewandtheit"]: 0});
setAttrs({ ["f_ruestung_der_konstitution"]: 0});
setAttrs({ ["f_ruestung_des_lichts"]: 0});
setAttrs({ ["f_ruestungszerstoerer"]: 0});
setAttrs({ ["f_rw_bonus"]: 0});
setAttrs({ ["f_rw_bonus_zu_pferd"]: 0});
setAttrs({ ["f_schadensbonus"]: 0});
setAttrs({ ["f_schadensbonus_fuer_reiter"]: 0});
setAttrs({ ["f_scharfschuetze"]: 0});
setAttrs({ ["f_schattenform"]: 0});
setAttrs({ ["f_schattentanz"]: 0});
setAttrs({ ["f_schild_und_schwert"]: 0});
setAttrs({ ["f_schildschlag"]: 0});
setAttrs({ ["f_schmugglerwege"]: 0});
setAttrs({ ["f_schneller_reiter"]: 0});
setAttrs({ ["f_schnellschuss"]: 0});
setAttrs({ ["f_schusswaffen_parieren"]: 0});
setAttrs({ ["f_schrecken_der_meere"]: 0});
setAttrs({ ["f_schwaeche"]: 0});
setAttrs({ ["f_schwarzmarkt"]: 0});
setAttrs({ ["f_schwerer_schlag"]: 0});
setAttrs({ ["f_schwerttanz"]: 0});
setAttrs({ ["f_sechster_sinn"]: 0});
setAttrs({ ["f_seemannsgarn"]: 0});
setAttrs({ ["f_segnende_haende"]: 0});
setAttrs({ ["f_sicherer_hafen"]: 0});
setAttrs({ ["f_sicheres_versteck"]: 0});
setAttrs({ ["f_spektakulaerer_todesstoss"]: 0});
setAttrs({ ["f_spurenloser_gang"]: 0});
setAttrs({ ["f_strassenkampf"]: 0});
setAttrs({ ["f_sturzflug"]: 0});
setAttrs({ ["f_tarnidentitaet"]: 0});
setAttrs({ ["f_tarnung"]: 0});
setAttrs({ ["f_tarnung_durchschauen"]: 0});
setAttrs({ ["f_telepathische_kommunikation"]: 0});
setAttrs({ ["f_tierbeherrschung"]: 0});
setAttrs({ ["f_tierverstaendnis"]: 0});
setAttrs({ ["f_toedliche_eleganz"]: 0});
setAttrs({ ["f_toedlicher_sturmritt"]: 0});
setAttrs({ ["f_totschlag"]: 0});
setAttrs({ ["f_ueberraschender_schlag"]: 0});
setAttrs({ ["f_ueberrennen"]: 0});
setAttrs({ ["f_unsichtbarkeit"]: 0});
setAttrs({ ["f_unsichtbarkeit_der_kai-meister"]: 0});
setAttrs({ ["f_unterweltverbindungen"]: 0});
setAttrs({ ["f_umgehen"]: 0});
setAttrs({ ["f_urschrei"]: 0});
setAttrs({ ["f_verbale_demuetigung"]: 0});
setAttrs({ ["f_verbesserte_kondition"]: 0});
setAttrs({ ["f_verbesserter_schildkampf"]: 0});
setAttrs({ ["f_vergiftete_waffe"]: 0});
setAttrs({ ["f_verhoer"]: 0});
setAttrs({ ["f_verstaendnis_der_magiebegabung"]: 0});
setAttrs({ ["f_verstaendnis_der_matrix"]: 0});
setAttrs({ ["f_vertrauten_gewinnen"]: 0});
setAttrs({ ["f_vertrauter_feind"]: 0});
setAttrs({ ["f_vertraute_umgebung"]: 0});
setAttrs({ ["f_vertauter_des_waldes"]: 0});
setAttrs({ ["f_verfolger"]: 0});
setAttrs({ ["f_visionen_des_totems"]: 0});
setAttrs({ ["f_vitales_zentrum"]: 0});
setAttrs({ ["f_wahrahnung"]: 0});
setAttrs({ ["f_waffenmeisterschaft"]: 0});
setAttrs({ ["f_waffenstaerke/-geschick"]: 0});
setAttrs({ ["f_waffen-/kampfstilspezialisierung"]: 0});
setAttrs({ ["f_waffenzerstoerer"]: 0});
setAttrs({ ["f_wand_aus_schwertern"]: 0});
setAttrs({ ["f_weg_des_geldes"]: 0});
setAttrs({ ["f_wegfindung"]: 0});
setAttrs({ ["f_weisheit_des_meisters"]: 0});
setAttrs({ ["f_weite_wanderungen"]: 0});
setAttrs({ ["f_weitschuss"]: 0});
setAttrs({ ["f_widerstand_gegen_gifte"]: 0});
setAttrs({ ["f_widerstand_gegen_krankheit"]: 0});
setAttrs({ ["f_wieselflink"]: 0});
setAttrs({ ["f_wilde_instinkte"]: 0});
setAttrs({ ["f_wille_des_volkes"]: 0});
setAttrs({ ["f_wirbelwind"]: 0});
setAttrs({ ["f_wirkungsmaximierer"]: 0});
setAttrs({ ["f_wolfsrudel"]: 0});
setAttrs({ ["f_zaubern_im_vorbeigehen"]: 0});
setAttrs({ ["f_zen_bogenschuetze"]: 0});
setAttrs({ ["f_zwillingsgeburt"]: 0});
setAttrs({ ["f_buendnisfaehigkeit"]: 0});
setAttrs({ ["f_doppelschlag"]: 0});
setAttrs({ ["f_erstschlag"]: 0});
setAttrs({ ["f_furcht"]: 0});
setAttrs({ ["f_magische_abwehr"]: 0});
setAttrs({ ["f_schutz_vor"]: 0});
setAttrs({ ["f_trampelschaden"]: 0});
setAttrs({ ["f_remove"]: 1});
});
/**Neusetzen der zusätzlichen Attribute der aktiven Speziellen Fähigkeiten**/
on("change:f_remove", function(eventInfo) {
getAttrs(["f_remove"], function(values) {
var r = values["f_remove"];
if ( r == 1 ) {
getSectionIDs("repeating_faehigkeiten", function(idArray) {
var f_name;
var f_stufe;
var f_attr;
var f_list = [];
for(var i=0; i < idArray.length; i++) {
f_name = "repeating_faehigkeiten_" + idArray[i] + "_faehigkeit_name";
f_stufe = "repeating_faehigkeiten_" + idArray[i] + "_faehigkeit_stufe";
f_list.push(f_name, f_stufe);
};
getAttrs(f_list, function(values) {
var vals = Object.values(values);
for (var i=0; i < vals.length; i=i+2) {
f_attr = vals[i].toString().toLowerCase().replace(/ /g, "_").replace(/ä/g, "ae").replace(/ö/g, "oe").replace(/ü/g, "ue").replace(/ß/g, "ss");;
f_stufe = parseInt(vals[i+1])||0;
setAttrs({ ["f_" + f_attr]: f_stufe});
};
});
setAttrs({ ["f_remove"]: 0});
});
} else { return; };
});
});
/**Beginn Ausrüstung**/
/**Summe Gewicht des Geldes**/
on("change:platin change:gold change:silber change:bronze", function() {
getAttrs(["platin", "gold", "silber", "bronze"], function(values) {
var p = parseInt(values["platin"])||0;
var g = parseInt(values["gold"])||0;
var s = parseInt(values["silber"])||0;
var b = parseInt(values["bronze"])||0;
var gewicht = ((p * 10) + (g * 25) + (s * 10) + (b * 10)) / 1000;
setAttrs({ ["geld_gesamtgewicht"]: gewicht});
});
});
/**Summe Gewicht der Kleidung**/
on("change:repeating_kleidung:kleidung_gewicht remove:repeating_kleidung", function() {
repeatingSum("kleidung_gesamtgewicht","kleidung","kleidung_gewicht");
});
/**Summe Gewicht der Gegenstände in Tasche1**/
on("change:repeating_tasche1:tasche1_gewicht remove:repeating_tasche1", function() {
repeatingSum("tasche1_gesamtgewicht","tasche1","tasche1_gewicht");
});
/**Summe Gewicht der Gegenstände in Tasche2**/
on("change:repeating_tasche2:tasche2_gewicht remove:repeating_tasche2", function() {
repeatingSum("tasche2_gesamtgewicht","tasche2","tasche2_gewicht");
});
/**Summe Gewicht der Gegenstände in Tasche3**/
on("change:repeating_tasche3:tasche3_gewicht remove:repeating_tasche3", function() {
repeatingSum("tasche3_gesamtgewicht","tasche3","tasche3_gewicht");
});
/**Summe Gewicht der Gegenstände in Reittier-Tasche1**/
on("change:repeating_ggstrt1:ggstrt1_gewicht remove:repeating_ggstrt1", function() {
repeatingSum("ggstrt1_gesamtgewicht","ggstrt1","ggstrt1_gewicht");
});
/**Summe Gewicht der Gegenstände in Reittier-Tasche2**/
on("change:repeating_ggstrt2:ggstrt2_gewicht remove:repeating_ggstrt2", function() {
repeatingSum("ggstrt2_gesamtgewicht","ggstrt2","ggstrt2_gewicht");
});
/**Summe Gewicht der für Kämpfe und Talente relevanten Ausruestung**/
on("change:kleidung_gesamtgewicht change:tasche1_gesamtgewicht change:tasche2_gesamtgewicht" +
" change:tasche3_gesamtgewicht change:kk change:f_aussergewoehnliche_tragkraft" +
" change:ausruestung_kleidung change:ausruestung_tasche1 change:ausruestung_tasche2" +
" change:ausruestung_tasche3 change:geld_gesamtgewicht change:ausruestung_geld", function() {
getAttrs(["kleidung_gesamtgewicht", "tasche1_gesamtgewicht", "tasche2_gesamtgewicht", "tasche3_gesamtgewicht",
"kk", "f_aussergewoehnliche_tragkraft", "ausruestung_kleidung", "ausruestung_tasche1", "ausruestung_tasche2",
"ausruestung_tasche3", "geld_gesamtgewicht", "ausruestung_geld"], function(values) {
var gw_g = parseFloat(values["geld_gesamtgewicht"])||0;
var c_g = parseInt(values["ausruestung_geld"])||0;
var gw_k = parseFloat(values["kleidung_gesamtgewicht"])||0;
var c_k = parseInt(values["ausruestung_kleidung"])||0;
var gw_t1 = parseFloat(values["tasche1_gesamtgewicht"])||0;
var c_t1 = parseInt(values["ausruestung_tasche1"])||0;
var gw_t2 = parseFloat(values["tasche2_gesamtgewicht"])||0;
var c_t2 = parseInt(values["ausruestung_tasche2"])||0;
var gw_t3 = parseFloat(values["tasche3_gesamtgewicht"])||0;
var c_t3 = parseInt(values["ausruestung_tasche2"])||0;
var gg = (c_g * gw_g) + (c_k * gw_k) + (c_t1 * gw_t1) + (c_t2 * gw_t2) + (c_t3 * gw_t3);
setAttrs({ ["ausruestung_gesamtgewicht"]: gg });
var kk = parseInt(values["kk"])||0;
var f = parseInt(values["f_aussergewoehnliche_tragkraft"])||0;
var b = 1000;
var tmp;
while ( f > 0) {
tmp = kk + 20;
if ( tmp <= 90 ) {
kk += 20;
} else {
kk += 10;
};
f--;
};
if ( kk <= 20 ) {
if ( gg <= 10 ) { b = 25; };
if ( gg >= 11 && gg <= 20) { b = 50; };
} else if ( kk >= 21 && kk <= 40 ) {
if ( gg <= 10 ) { b = 10; };
if ( gg > 10 && gg <= 20) { b = 25; };
if ( gg > 20 && gg <= 30) { b = 50; };
} else if ( kk >= 41 && kk <= 60 ) {
if ( gg <= 10 ) { b = 5; };
if ( gg > 10 && gg <= 20) { b = 10; };
if ( gg > 20 && gg <= 30) { b = 25; };
if ( gg > 30 && gg <= 40) { b = 50; };
} else if ( kk >= 61 && kk <= 80 ) {
if ( gg <= 10 ) { b = 0; };
if ( gg > 10 && gg <= 20) { b = 5; };
if ( gg > 20 && gg <= 30) { b = 10; };
if ( gg > 30 && gg <= 40) { b = 25; };
if ( gg > 40 && gg <= 50) { b = 50; };
} else if ( kk >= 81 && kk <= 90 ) {
if ( gg <= 20 ) { b = 0; };
if ( gg > 20 && gg <= 30) { b = 5; };
if ( gg > 30 && gg <= 40) { b = 10; };
if ( gg > 40 && gg <= 50) { b = 25; };
if ( gg > 50 && gg <= 60) { b = 50; };
} else if ( kk >= 91 && kk <= 100 ) {
if ( gg <= 30 ) { b = 0; };
if ( gg > 30 && gg <= 40) { b = 5; };
if ( gg > 40 && gg <= 50) { b = 10; };
if ( gg > 50 && gg <= 60) { b = 25; };
if ( gg > 60 && gg <= 70) { b = 50; };
} else if ( kk >= 101 && kk <= 110 ) {
if ( gg <= 40 ) { b = 0; };
if ( gg > 40 && gg <= 50) { b = 5; };
if ( gg > 50 && gg <= 60) { b = 10; };
if ( gg > 60 && gg <= 70) { b = 25; };
if ( gg > 70 && gg <= 80) { b = 50; };
} else if ( kk >= 111 && kk <= 120 ) {
if ( gg <= 50 ) { b = 0; };
if ( gg > 50 && gg <= 60) { b = 5; };
if ( gg > 60 && gg <= 70) { b = 10; };
if ( gg > 70 && gg <= 80) { b = 25; };
if ( gg > 80 && gg <= 90) { b = 50; };
} else if ( kk >= 121 && kk <= 130 ) {
if ( gg <= 60 ) { b = 0; };
if ( gg > 60 && gg <= 70) { b = 5; };
if ( gg > 70 && gg <= 80) { b = 10; };
if ( gg > 80 && gg <= 90) { b = 25; };
if ( gg > 90 && gg <= 100) { b = 50; };
} else if ( kk >= 131 && kk <= 140 ) {
if ( gg <= 70 ) { b = 0; };
if ( gg > 70 && gg <= 80) { b = 5; };
if ( gg > 80 && gg <= 90) { b = 10; };
if ( gg > 90 && gg <= 100) { b = 25; };
if ( gg > 100 && gg <= 110) { b = 50; };
} else if ( kk >= 141 && kk <= 150 ) {
if ( gg <= 80 ) { b = 0; };
if ( gg > 80 && gg <= 90) { b = 5; };
if ( gg > 90 && gg <= 100) { b = 10; };
if ( gg > 100 && gg <= 110) { b = 25; };
if ( gg > 110 && gg <= 120) { b = 50; };
} else if ( kk >= 151 && kk <= 160 ) {
if ( gg <= 90 ) { b = 0; };
if ( gg > 90 && gg <= 100) { b = 5; };
if ( gg > 100 && gg <= 110) { b = 10; };
if ( gg > 110 && gg <= 120) { b = 25; };
if ( gg > 120 && gg <= 130) { b = 50; };
} else if ( kk >= 161 && kk <= 170 ) {
if ( gg <= 100 ) { b = 0; };
if ( gg > 100 && gg <= 110) { b = 5; };
if ( gg > 110 && gg <= 120) { b = 10; };
if ( gg > 120 && gg <= 130) { b = 25; };
if ( gg > 130 && gg <= 140) { b = 50; };
} else if ( kk >= 171 && kk <= 180 ) {
if ( gg <= 110 ) { b = 0; };
if ( gg > 110 && gg <= 120) { b = 5; };
if ( gg > 120 && gg <= 130) { b = 10; };
if ( gg > 130 && gg <= 140) { b = 25; };
if ( gg > 140 && gg <= 150) { b = 50; };
} else { b = -1; };
setAttrs({ ["behinderung_ausruestung"]: b });
});
});
/**Beginn Talente**/
/**Fest definierte Talente**/
var kt = ["all", "aex", "ket", "lan", "mes", "pei", "srfhw", "swrt", "spe", "sti", "sthw", "zwe"];
var fkt = ["arm", "bla", "bog", "sldr", "waub", "wmud", "wsp", "zie"];
var skt = ["bei", "bew", "ent", "kam", "meu", "rue", "ruus", "sldk", "swse"];
var spr = ["agm", "cao", "drs", "elf", "gno", "gob", "hal", "ken", "klo", "mar", "ork", "qui", "rat", "rie", "sha", "tle", "tro", "zen", "zwg"];
var at1 = ["abr", "akr", "alc", "asp", "ast", "ber", "bes", "beto", "bett", "bib", "boo", "cha", "dae", "dra", "eti", "etw", "fae", "fah", "fal"];
var at2 = ["fas", "fei", "fes", "fis", "gas", "gef", "geg", "geh", "geo", "ges", "gif", "goe", "her", "kar", "kle", "koc", "koe", "kra", "kri", "kry"];
var at3 = ["leh", "les", "lip", "lue", "mak", "mas", "mal", "mec", "med", "men", "min", "mus", "ori", "pfl", "rec", "rek", "rei", "rhe", "run", "sca"];
var at4 = ["sle", "slo", "swi", "see", "sel", "svk", "svs", "sin", "sis", "spo", "spk", "spr", "sta", "tan", "tas", "tih", "tik", "ueb", "ver", "wet"];
var at5 = ["wil", "wun", "zec"];
var talents = [].concat(kt, fkt, skt, spr, at1, at2, at3, at4, at5);
talents.forEach(function (talent) {
/**Zum Aufruf des Action-Button für die Steigerung von Talenten notwendig**/
on("change:name", function(eventInfo) {
getAttrs(["name", talent + "_steigerung"], function(values) {
var attrsToChangeSteigerung = {};
attrsToChangeSteigerung[talent + "_steigerung"] = "%{" + values["name"] + "|" + talent + "-steigerung}";
setAttrs(attrsToChangeSteigerung);
});
});
/**Steigerungs-Roll für Talente inkl. Berechnung der Kosten und des Rolls**/
on("clicked:" + talent + "-steigerung", function(info) {
getAttrs([talent, talent + "_spezial", talent + "_name", talent + "_wurf", "ep_frei", "ep_kosten_talente", "leh", "lernbonus", "kind_talent_bonus", "mbt_talent_bonus"], function(values) {
var tal = parseInt(values[talent])||0;
var tal_spezial = parseInt(values[talent + "_spezial"])||0;
var tal_name = values[talent + "_name"];
var tal_wurf = "";
var tal_ep_kosten = 0;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_t = parseInt(values["ep_kosten_talente"])||0;
var lernb = parseInt(values["lernbonus"])||0;
var kind_bonus = parseInt(values["kind_talent_bonus"])||0;
var kind = "0";
if ( kind_bonus == 1 ) { kind = "2"};
var mbt_bonus = parseInt(values["mbt_talent_bonus"])||0;
var mbt = "0";
if ( mbt_bonus == 1 ) { mbt = "2"};
var lehren = parseInt(values["leh"])||0;
var lehren_bonus = "0";
var lehren_kosten_bonus = 0;
if ( lehren >= 70 ) { lehren_bonus = "2"};
if ( lehren >= 86 ) { lehren_kosten_bonus = 10};
if ( tal <= 30 && tal_spezial == 0 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 31 && tal <= 49 && tal_spezial == 0 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 0 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 0 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 0 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 0 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 0 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((800 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal <= 49 && tal_spezial == 1 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 1 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 1 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 1 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 1 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 1 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 1 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 1 ) { tal_wurf = "d3" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[" + tal_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var tal_neu = tal + stg;
e_k_t += tal_ep_kosten;
setAttrs({ [talent]: tal_neu });
setAttrs({ ["ep_kosten_talente"]: e_k_t });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
/**Zum Aufruf des Action-Button für die Probe von Talenten notwendig**/
on("change:name", function(eventInfo) {
getAttrs(["name", talent + "_probe"], function(values) {
var attrsToChangeProbe = {};
attrsToChangeProbe[talent + "_probe"] = "%{" + values["name"] + "|" + talent + "-probe}";
setAttrs(attrsToChangeProbe);
});
});
/**Probe-Roll für Talente inkl. automatischen und manuellen Bonus**/
on("clicked:" + talent + "-probe", function(info) {
getAttrs([talent, talent + "_bonus", talent + "_name", talent + "_anzahl"], function(values) {
var tal = parseInt(values[talent])||0;
var tal_bonus = parseInt(values[talent + "_bonus"])||0;
var tal_name = values[talent + "_name"];
var tal_anzahl = parseInt(values[talent + "_anzahl"])||0;;
var gmt1 = ["Bestechen", "Betören", "Charakter erkennen", "Fallenstellen und finden", "Falschspiel", "Gefahreninstinkt"]
var gmt2 = ["Lügen", "Orientierung", "Schätzen", "Schleichen*", "Sich verstecken", "Spot Hidden", "Taschendiebstahl*"];
var gm_tal = [].concat(gmt1, gmt2);
var gm_w = "";
for (var i=0; i < gm_tal.length; i++) {
if (tal_name == gm_tal[i]) {
gm_w = "/w gm "
};
};
startRoll(gm_w + "&{template:basic} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + " + " + tal_bonus + "]]}} {{check=[[1d100cs<1cf>100+?{Manuel|0}]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
tal_anzahl++;
setAttrs({ [talent + "_anzahl"]: tal_anzahl });
finishRoll(results.rollId);
});
});
});
/**Berechnung der durch Würfeln generierten EP für jedes Talent**/
on("change:" + talent + "_anzahl", function() {
getAttrs([talent + "_anzahl"], function(values) {
var tal_anzahl = parseInt(values[talent + "_anzahl"])||0;
if ( tal_anzahl <= 0) { setAttrs({ [talent + "_ep"]: 0 }); };
if ( tal_anzahl == 1) { setAttrs({ [talent + "_ep"]: 120 }); };
if ( tal_anzahl == 2) { setAttrs({ [talent + "_ep"]: 180 }); };
if ( tal_anzahl == 3) { setAttrs({ [talent + "_ep"]: 210 }); };
if ( tal_anzahl == 4) { setAttrs({ [talent + "_ep"]: 240 }); };
if ( tal_anzahl == 5) { setAttrs({ [talent + "_ep"]: 270 }); };
if ( tal_anzahl == 6) { setAttrs({ [talent + "_ep"]: 300 }); };
if ( tal_anzahl >= 7) { setAttrs({ [talent + "_ep"]: 330 }); };
});
});
/**Berechnung aller durch feste Talente generierten EP**/
on("change:" + talent + "_ep", function() {
var skills = talents;
var ep_t = 0;
var s_ep = 0;
skills.forEach(function (skill) {
getAttrs([skill + "_ep"], function(values) {
s_ep = parseInt(values[skill + "_ep"])||0;
ep_t += s_ep;
setAttrs({ ["ep_feste_talente"]: ep_t });
});
});
});
});
/**Frei definierte Talente**/
/**Zum Aufruf des Action-Button für die Probe und Steigerung von Eigenen Talenten notwendig**/
on("change:repeating_skills change:name", function(eventInfo) {
getAttrs(["name"], function(values) {
var n = values["name"];
getSectionIDs("repeating_skills", function(idArray) {
var callProbe = {};
var callSteigerung = {};
for(var i=0; i < idArray.length; i++) {
callProbe["repeating_skills_" + idArray[i] + "_skill_probe"] = "%{" + n + "|repeating_skills_" + idArray[i] + "_skill-probe}";
callSteigerung["repeating_skills_" + idArray[i] + "_skill_steigerung"] = "%{" + n + "|repeating_skills_" + idArray[i] + "_skill-steigerung}";
};
setAttrs(callProbe);
setAttrs(callSteigerung);
});
});
});
/**Zum Aufruf des Action-Button für die Probe und Steigerung von Berufen notwendig**/
on("change:repeating_berufe change:name", function(eventInfo) {
getAttrs(["name"], function(values) {
var n = values["name"];
getSectionIDs("repeating_berufe", function(idArray) {
var callProbe = {};
var callSteigerung = {};
for(var i=0; i < idArray.length; i++) {
callProbe["repeating_berufe_" + idArray[i] + "_beruf_probe"] = "%{" + n + "|repeating_berufe_" + idArray[i] + "_beruf-probe}";
callSteigerung["repeating_berufe_" + idArray[i] + "_beruf_steigerung"] = "%{" + n + "|repeating_berufe_" + idArray[i] + "_beruf-steigerung}";
};
setAttrs(callProbe);
setAttrs(callSteigerung);
});
});
});
/**Zum Aufruf des Action-Button für die Steigerung von Waffenspezialisierungen notwendig**/
on("change:repeating_wspezs change:name", function(eventInfo) {
getAttrs(["name"], function(values) {
var n = values["name"];
getSectionIDs("repeating_wspezs", function(idArray) {
var callSteigerung = {};
for(var i=0; i < idArray.length; i++) {
callSteigerung["repeating_wspezs_" + idArray[i] + "_wspez_steigerung"] = "%{" + n + "|repeating_wspezs_" + idArray[i] + "_wspez-steigerung}";
};
setAttrs(callSteigerung);
});
});
});
/**Probe-Roll für Eigene Talente inkl. automatischen und manuellen Bonus**/
on("clicked:repeating_skills:skill-probe", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_skills_skill", "repeating_skills_skill_bonus", "repeating_skills_skill_name", "repeating_skills_skill_anzahl"], function(values) {
var tal = parseInt(values["repeating_skills_skill"])||0;
var tal_bonus = parseInt(values["repeating_skills_skill_bonus"])||0;
var tal_name = values["repeating_skills_skill_name"];
var tal_anzahl = parseInt(values["repeating_skills_skill_anzahl"])||0;;
startRoll("&{template:basic} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + " + " + tal_bonus + "]]}} {{check=[[1d100cs<1cf>100+?{Manuel|0}]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
tal_anzahl++;
setAttrs({ ["repeating_skills_" + id + "_skill_anzahl"]: tal_anzahl });
finishRoll(results.rollId);
});
});
});
/**Probe-Roll für Berufe inkl. automatischen und manuellen Bonus**/
on("clicked:repeating_berufe:beruf-probe", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_berufe_beruf", "repeating_berufe_beruf_bonus", "repeating_berufe_beruf_name", "repeating_berufe_beruf_anzahl"], function(values) {
var tal = parseInt(values["repeating_berufe_beruf"])||0;
var tal_bonus = parseInt(values["repeating_berufe_beruf_bonus"])||0;
var tal_name = values["repeating_berufe_beruf_name"];
var tal_anzahl = parseInt(values["repeating_berufe_beruf_anzahl"])||0;;
startRoll("&{template:basic} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + " + " + tal_bonus + "]]}} {{check=[[1d100cs<1cf>100+?{Manuel|0}]]}}", function(results) {
var wrt = results.results.wert.result;
var chk = results.results.check.result;
tal_anzahl++;
setAttrs({ ["repeating_berufe_" + id + "_beruf_anzahl"]: tal_anzahl });
finishRoll(results.rollId);
});
});
});
/**Steigerungs-Roll für Eigene Talente inkl. Berechnung der Kosten und des Rolls**/
on("clicked:repeating_skills:skill-steigerung", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_skills_skill", "repeating_skills_skill_spezial", "repeating_skills_skill_name", "ep_frei", "ep_kosten_talente", "leh", "lernbonus", "kind_talent_bonus", "mbt_talent_bonus"], function(values) {
var tal = parseInt(values["repeating_skills_skill"])||0;
var tal_spezial = parseInt(values["repeating_skills_skill_spezial"])||0;
var tal_name = values["repeating_skills_skill_name"];
var tal_wurf = "";
var tal_ep_kosten = 0;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_t = parseInt(values["ep_kosten_talente"])||0;
var lernb = parseInt(values["lernbonus"])||0;
var kind_bonus = parseInt(values["kind_talent_bonus"])||0;
var kind = "0";
if ( kind_bonus == 1 ) { kind = "2"};
var mbt_bonus = parseInt(values["mbt_talent_bonus"])||0;
var mbt = "0";
if ( mbt_bonus == 1 ) { mbt = "2"};
var lehren = parseInt(values["leh"])||0;
var lehren_bonus = "0";
var lehren_kosten_bonus = 0;
if ( lehren >= 70 ) { lehren_bonus = "2"};
if ( lehren >= 86 ) { lehren_kosten_bonus = 10};
if ( tal <= 30 && tal_spezial == 0 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 31 && tal <= 49 && tal_spezial == 0 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 0 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 0 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 0 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 0 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 0 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((800 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal <= 49 && tal_spezial == 1 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 1 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 1 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 1 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 1 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 1 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 1 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 1 ) { tal_wurf = "d3" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[" + tal_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var tal_neu = tal + stg;
e_k_t += tal_ep_kosten;
setAttrs({ ["repeating_skills_" + id + "_skill"]: tal_neu });
setAttrs({ ["ep_kosten_talente"]: e_k_t });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
/**Steigerungs-Roll für Berufe inkl. Berechnung der Kosten und des Rolls**/
on("clicked:repeating_berufe:beruf-steigerung", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_berufe_beruf", "repeating_berufe_beruf_spezial", "repeating_berufe_beruf_name", "ep_frei", "ep_kosten_talente", "leh", "lernbonus", "kind_talent_bonus", "mbt_talent_bonus"], function(values) {
var tal = parseInt(values["repeating_berufe_beruf"])||0;
var tal_spezial = parseInt(values["repeating_berufe_beruf_spezial"])||0;
var tal_name = values["repeating_berufe_beruf_name"];
var tal_wurf = "";
var tal_ep_kosten = 0;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_t = parseInt(values["ep_kosten_talente"])||0;
var lernb = parseInt(values["lernbonus"])||0;
var kind_bonus = parseInt(values["kind_talent_bonus"])||0;
var kind = "0";
if ( kind_bonus == 1 ) { kind = "2"};
var mbt_bonus = parseInt(values["mbt_talent_bonus"])||0;
var mbt = "0";
if ( mbt_bonus == 1 ) { mbt = "2"};
var lehren = parseInt(values["leh"])||0;
var lehren_bonus = "0";
var lehren_kosten_bonus = 0;
if ( lehren >= 70 ) { lehren_bonus = "2"};
if ( lehren >= 86 ) { lehren_kosten_bonus = 10};
if ( tal <= 30 && tal_spezial == 0 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 31 && tal <= 49 && tal_spezial == 0 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 0 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 0 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 0 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 0 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 0 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((800 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal <= 49 && tal_spezial == 1 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 1 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 1 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 1 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 1 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 1 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 1 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 1 ) { tal_wurf = "d3" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[" + tal_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var tal_neu = tal + stg;
e_k_t += tal_ep_kosten;
setAttrs({ ["repeating_berufe_" + id + "_beruf"]: tal_neu });
setAttrs({ ["ep_kosten_talente"]: e_k_t });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
/**Steigerungs-Roll für Waffenspezialisierungen inkl. Berechnung der Kosten und des Rolls**/
on("clicked:repeating_wspezs:wspez-steigerung", function(eventInfo) {
var id = eventInfo.sourceAttribute.match(/-(.*?)(?=_)/g);
getAttrs(["repeating_wspezs_wspez", "repeating_wspezs_wspez_spezial", "repeating_wspezs_wspez_name", "ep_frei", "ep_kosten_talente", "leh", "lernbonus", "kind_talent_bonus", "mbt_talent_bonus"], function(values) {
var tal = parseInt(values["repeating_wspezs_wspez"])||0;
var tal_spezial = parseInt(values["repeating_wspezs_wspez_spezial"])||0;
var tal_name = values["repeating_wspezs_wspez_name"];
var tal_wurf = "";
var tal_ep_kosten = 0;
var e_f = parseInt(values["ep_frei"])||0;
var e_k_t = parseInt(values["ep_kosten_talente"])||0;
var lernb = parseInt(values["lernbonus"])||0;
var kind_bonus = parseInt(values["kind_talent_bonus"])||0;
var kind = "0";
if ( kind_bonus == 1 ) { kind = "2"};
var mbt_bonus = parseInt(values["mbt_talent_bonus"])||0;
var mbt = "0";
if ( mbt_bonus == 1 ) { mbt = "2"};
var lehren = parseInt(values["leh"])||0;
var lehren_bonus = "0";
var lehren_kosten_bonus = 0;
if ( lehren >= 70 ) { lehren_bonus = "2"};
if ( lehren >= 86 ) { lehren_kosten_bonus = 10};
if ( tal <= 30 && tal_spezial == 0 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 31 && tal <= 49 && tal_spezial == 0 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 0 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 0 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 0 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 0 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 0 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 0 ) { tal_wurf = "d3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((800 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal <= 49 && tal_spezial == 1 ) { tal_wurf = "d6+4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((100 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 50 && tal <= 64 && tal_spezial == 1 ) { tal_wurf = "d6+3+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((150 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 65 && tal <= 74 && tal_spezial == 1 ) { tal_wurf = "d6+2+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((200 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 75 && tal <= 79 && tal_spezial == 1 ) { tal_wurf = "d6+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((250 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 80 && tal <= 84 && tal_spezial == 1 ) { tal_wurf = "d6+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((400 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 85 && tal <= 89 && tal_spezial == 1 ) { tal_wurf = "d4+1+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((500 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 90 && tal <= 94 && tal_spezial == 1 ) { tal_wurf = "d4+" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((600 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal >= 95 && tal_spezial == 1 ) { tal_wurf = "d3" + lehren_bonus + "+" + kind + "+" + mbt; tal_ep_kosten = Math.round((700 - lehren_kosten_bonus) * ( 100 - lernb ) / 100); };
if ( tal_ep_kosten <= e_f ) {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[" + tal_wurf + "]]}} {{check=[[1]]}}", function(results) {
var stg = results.results.steigerung.result;
var tal_neu = tal + stg;
e_k_t += tal_ep_kosten;
setAttrs({ ["repeating_wspezs_" + id + "_wspez"]: tal_neu });
setAttrs({ ["ep_kosten_talente"]: e_k_t });
finishRoll(results.rollId);
});
} else {
startRoll("&{template:steigerung} {{type=Talent}} {{name=" + tal_name + "}} {{wert=[[" + tal + "]]}} {{kosten=" + tal_ep_kosten + "}} {{steigerung=[[0]]}} {{check=[[0]]}}", function(results) {
finishRoll(results.rollId);
});
};
});
});
/**Summe aller durch Eigene Talente generierten EP**/
on("change:repeating_skills:skill_ep remove:repeating_skills", function() {
repeatingSum("ep_eigene_talente","skills","skill_ep");
});
/**Summe aller durch Berufe generierten EP**/
on("change:repeating_berufe:beruf_ep remove:repeating_berufe", function() {
repeatingSum("ep_berufe_talente","berufe","beruf_ep");
});
/**Berechnung der durch Würfeln generierten EP für jedes Eigene Talent**/
on("change:repeating_skills:skill_anzahl remove:repeating_skills", function(eventInfo) {
var id = eventInfo.sourceAttribute.slice(17,37);
getAttrs(["repeating_skills_skill_anzahl"], function(values) {
var tal_anzahl = parseInt(values["repeating_skills_skill_anzahl"])||0;
if ( tal_anzahl <= 0) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 0 }); };
if ( tal_anzahl == 1) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 120 }); };
if ( tal_anzahl == 2) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 180 }); };
if ( tal_anzahl == 3) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 210 }); };
if ( tal_anzahl == 4) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 240 }); };
if ( tal_anzahl == 5) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 270 }); };
if ( tal_anzahl == 6) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 300 }); };
if ( tal_anzahl >= 7) { setAttrs({ ["repeating_skills_" + id + "_skill_ep"]: 330 }); };
});
});
/**Berechnung der durch Würfeln generierten EP für jeden Beruf**/
on("change:repeating_berufe:beruf_anzahl remove:repeating_berufe", function(eventInfo) {
var id = eventInfo.sourceAttribute.slice(17,37);
getAttrs(["repeating_berufe_beruf_anzahl"], function(values) {
var tal_anzahl = parseInt(values["repeating_berufe_beruf_anzahl"])||0;
if ( tal_anzahl <= 0) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 0 }); };
if ( tal_anzahl == 1) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 120 }); };
if ( tal_anzahl == 2) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 180 }); };
if ( tal_anzahl == 3) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 210 }); };
if ( tal_anzahl == 4) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 240 }); };
if ( tal_anzahl == 5) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 270 }); };
if ( tal_anzahl == 6) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 300 }); };
if ( tal_anzahl >= 7) { setAttrs({ ["repeating_berufe_" + id + "_beruf_ep"]: 330 }); };
});
});
/**Summe aller durch Talente generierten EP**/
on("change:ep_feste_talente change:ep_eigene_talente change:ep_berufe_talente", function() {
getAttrs(["ep_feste_talente", "ep_eigene_talente", "ep_berufe_talente"], function(values) {
var eft = parseInt(values["ep_feste_talente"])||0;
var eet = parseInt(values["ep_eigene_talente"])||0;
var ebt = parseInt(values["ep_berufe_talente"])||0;
var et = eft + eet + ebt;
setAttrs({ ["ep_alle_talente"]: et });
});
});
/**Beginn Kampf**/
/**Berechnung Kampfwerte durch Talente im Nahkampf**/
on("change:repeating_nwtalente:nwt_name change:repeating_wspezs:wspez change:all change:aex change:ket change:lan change:mes change:pei change:srfhw change:swrt change:spe change:sti change:sthw change:zwe change:kk", function(eventInfo) {
getSectionIDs("repeating_nwtalente", function(idArray) {
var tmp;
var tmp_list = [];
var id_list = [];
var nw_talente = ["all", "aex", "ket", "lan", "mes", "pei", "srfhw", "swrt", "spe", "sti", "sthw", "zwe"];
var nw_namen = ["Allkampf", "Äxte und Beile", "Kettenwaffen", "Lanzenreiten", "Messer und Dolche", "Peitsche", "Scharfe Hiebwaffen", "Schwerter", "Speere und Stäbe", "Stichwaffen", "Stumpfe Hiebwaffen", "Zweihänder"];
for(var i=0; i < idArray.length; i++) {
tmp = "repeating_nwtalente_" + idArray[i] + "_nwt_name"
tmp_list.push(tmp);
};
for(var i=0; i < tmp_list.length; i++) {
id_list[i] = tmp_list[i].match(/-(.*?)(?=_)/g);
};
getAttrs(tmp_list, function(values) {
var nwt_list = Object.values(values);
getAttrs(nw_talente, function(v) {
var nwt_tw_list = Object.values(v);
getAttrs(["kk"], function(values) {
var kk = parseInt(values["kk"])||0;
for (var i=0; i < nwt_list.length; i++) {
var id = id_list[i];
var nwt_nr = parseInt(nwt_list[i])||0;
var tw = parseInt(nwt_tw_list[nwt_nr])||0;
var tn = nw_namen[nwt_nr];
var sb = 0;
var sbw = Math.round((tw + kk)/2);
var mauv = 0;
if ( sbw >= 61 && sbw <= 70 ) { sb = 1; };
if ( sbw >= 71 && sbw <= 80 ) { sb = 2; };
if ( sbw >= 81 && sbw <= 90 ) { sb = 3; };
if ( sbw >= 91 && sbw <= 100 ) { sb = 4; };
if ( sbw >= 101 && sbw <= 110 ) { sb = 5; };
if ( sbw >= 111 && sbw <= 120 ) { sb = 6; };
if ( sbw >= 121 && sbw <= 130 ) { sb = 7; };
if ( sbw >= 131 && sbw <= 140 ) { sb = 8; };
if ( sbw >= 141 && sbw <= 150 ) { sb = 9; };
if ( sbw >= 151 && sbw <= 160 ) { sb = 10; };
if ( sbw >= 161 && sbw <= 170 ) { sb = 11; };
if ( sbw >= 171 && sbw <= 180 ) { sb = 12; };
if ( sbw >= 181 && sbw <= 190 ) { sb = 13; };
if ( sbw >= 191 && sbw <= 200 ) { sb = 14; };
if ( sbw >= 201 && sbw <= 210 ) { sb = 15; };
if ( sbw >= 211 && sbw <= 220 ) { sb = 16; };
if ( sbw >= 221 && sbw <= 230 ) { sb = 17; };
if ( sbw >= 231 && sbw <= 240 ) { sb = 18; };
if ( sbw >= 241 && sbw <= 250 ) { sb = 19; };
if ( sbw >= 251 && sbw <= 260 ) { sb = 20; };
if ( sbw >= 261 ) { sb = 21; };
if ( tw >= 80 && tw <= 90 ) { mauv = 1; };
if ( tw >= 91 && tw <= 100 ) { mauv = 2; };
if ( tw >= 101 ) { mauv = 3; };
setAttrs({["repeating_nwtalente_" + id + "_nwt_tw"]: tw});
setAttrs({["repeating_nwtalente_" + id + "_nwt_sb"]: sb});
setAttrs({["repeating_nwtalente_" + id + "_nwt_mauv"]: mauv});
};
getSectionIDs("repeating_wspezs", function(idArray2) {
var ws_name;
var ws_tw;
var ws = 0;
var ws_list = [];
for(var i=0; i < idArray2.length; i++) {
ws_name = "repeating_wspezs_" + idArray2[i] + "_wspez_name";
ws_tw = "repeating_wspezs_" + idArray2[i] + "_wspez";
ws_list.push(ws_name, ws_tw);
};
ws_tw = 0;
getAttrs(ws_list, function(values) {
var vals = Object.values(values);
for (var j = 0; j < nwt_list.length; j++) {
var ws_bonus = 0;
var nr = parseInt(nwt_list[j])||0;
var ident = id_list[j];
var t_name = nw_namen[nr];
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_ws"]: 0 });
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_twws"]: 0 });
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_apws"]: 0 });
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_tpws"]: 0 });
for (var i=0; i < vals.length; i=i+2) {
ws_name = vals[i].toString();
if ( ws_name == t_name ) {
ws = 1;
ws_tw = parseInt(vals[i+1])||0;
if ( ws_tw <= 60 ) { ws_bonus = 0; };
if ( ws_tw >= 61 && ws_tw <= 70 ) { ws_bonus = 1; };
if ( ws_tw >= 71 && ws_tw <= 80 ) { ws_bonus = 2; };
if ( ws_tw >= 81 && ws_tw <= 90 ) { ws_bonus = 3; };
if ( ws_tw >= 91 && ws_tw <= 100 ) { ws_bonus = 4; };
if ( ws_tw >= 101 && ws_tw <= 110 ) { ws_bonus = 5; };
if ( ws_tw >= 111 && ws_tw <= 120 ) { ws_bonus = 6; };
if ( ws_tw >= 121 && ws_tw <= 130 ) { ws_bonus = 7; };
if ( ws_tw >= 131 && ws_tw <= 140 ) { ws_bonus = 8; };
if ( ws_tw >= 141 && ws_tw <= 150 ) { ws_bonus = 9; };
if ( ws_tw >= 151 && ws_tw <= 160 ) { ws_bonus = 10; };
if ( ws_tw >= 161 && ws_tw <= 170 ) { ws_bonus = 11; };
if ( ws_tw >= 171 && ws_tw <= 180 ) { ws_bonus = 12; };
if ( ws_tw >= 181 && ws_tw <= 190 ) { ws_bonus = 13; };
if ( ws_tw >= 191 && ws_tw <= 200 ) { ws_bonus = 14; };
if ( ws_tw >= 201 && ws_tw <= 210 ) { ws_bonus = 15; };
if ( ws_tw >= 211 && ws_tw <= 220 ) { ws_bonus = 16; };
if ( ws_tw >= 221 && ws_tw <= 230 ) { ws_bonus = 17; };
if ( ws_tw >= 231 && ws_tw <= 240 ) { ws_bonus = 18; };
if ( ws_tw >= 241 && ws_tw <= 250 ) { ws_bonus = 19; };
if ( ws_tw >= 251 && ws_tw <= 260 ) { ws_bonus = 20; };
if ( ws_tw >= 261 && ws_tw <= 270 ) { ws_bonus = 21; };
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_ws"]: ws });
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_twws"]: ws_tw });
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_apws"]: ws_bonus });
setAttrs({ ["repeating_nwtalente_" + ident + "_nwt_tpws"]: ws_bonus });
};
};
};
});
});
});
});
});
});
});
/**Berechnung Kampfwerte durch Talente im Fernkampf**/
on("change:repeating_fwtalente:fwt_name change:repeating_wspezs:wspez change:arm change:bla change:bog change:sldr change:waub change:wmud change:wsp", function(eventInfo) {
getSectionIDs("repeating_fwtalente", function(idArray) {
var tmp;
var tmp_list = [];
var id_list = [];
var fw_talente = ["arm", "bla", "bog", "sldr", "waub", "wmud", "wsp"];
var fw_namen = ["Armbrust", "Blasrohr", "Bogen", "Schleuder", "Wurfäxte und beile", "Wurfmesser und dolche", "Wurfspeere"];
for(var i=0; i < idArray.length; i++) {
tmp = "repeating_fwtalente_" + idArray[i] + "_fwt_name"
tmp_list.push(tmp);
};
for(var i=0; i < tmp_list.length; i++) {
id_list[i] = tmp_list[i].match(/-(.*?)(?=_)/g);
};
getAttrs(tmp_list, function(values) {
var fwt_list = Object.values(values);
getAttrs(fw_talente, function(v) {
var fwt_tw_list = Object.values(v);
for (var i=0; i < fwt_list.length; i++) {
var id = id_list[i];
var fwt_nr = parseInt(fwt_list[i])||0;
var tw = parseInt(fwt_tw_list[fwt_nr])||0;
var tn = fw_namen[fwt_nr];
var mauv = 0;
if ( tw >= 80 && tw <= 90 ) { mauv = 1; };
if ( tw >= 91 && tw <= 100 ) { mauv = 2; };
if ( tw >= 101 ) { mauv = 3; };
setAttrs({["repeating_fwtalente_" + id + "_fwt_tw"]: tw});
setAttrs({["repeating_fwtalente_" + id + "_fwt_mauv"]: mauv});
};
getSectionIDs("repeating_wspezs", function(idArray2) {
var ws_name;
var ws_tw;
var ws = 0;
var ws_list = [];
for(var i=0; i < idArray2.length; i++) {
ws_name = "repeating_wspezs_" + idArray2[i] + "_wspez_name";
ws_tw = "repeating_wspezs_" + idArray2[i] + "_wspez";
ws_list.push(ws_name, ws_tw);
};
ws_tw = 0;
getAttrs(ws_list, function(values) {
var vals = Object.values(values);
for (var j = 0; j < fwt_list.length; j++) {
var ws_bonus = 0;
var nr = parseInt(fwt_list[j])||0;
var ident = id_list[j];
var t_name = fw_namen[nr];
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_ws"]: 0 });
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_twws"]: 0 });
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_apws"]: 0 });
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_tpws"]: 0 });
for (var i=0; i < vals.length; i=i+2) {
ws_name = vals[i].toString();
if ( ws_name == t_name ) {
ws = 1;
ws_tw = parseInt(vals[i+1])||0;
if ( ws_tw <= 60 ) { ws_bonus = 0; };
if ( ws_tw >= 61 && ws_tw <= 70 ) { ws_bonus = 1; };
if ( ws_tw >= 71 && ws_tw <= 80 ) { ws_bonus = 2; };
if ( ws_tw >= 81 && ws_tw <= 90 ) { ws_bonus = 3; };
if ( ws_tw >= 91 && ws_tw <= 100 ) { ws_bonus = 4; };
if ( ws_tw >= 101 && ws_tw <= 110 ) { ws_bonus = 5; };
if ( ws_tw >= 111 && ws_tw <= 120 ) { ws_bonus = 6; };
if ( ws_tw >= 121 && ws_tw <= 130 ) { ws_bonus = 7; };
if ( ws_tw >= 131 && ws_tw <= 140 ) { ws_bonus = 8; };
if ( ws_tw >= 141 && ws_tw <= 150 ) { ws_bonus = 9; };
if ( ws_tw >= 151 && ws_tw <= 160 ) { ws_bonus = 10; };
if ( ws_tw >= 161 && ws_tw <= 170 ) { ws_bonus = 11; };
if ( ws_tw >= 171 && ws_tw <= 180 ) { ws_bonus = 12; };
if ( ws_tw >= 181 && ws_tw <= 190 ) { ws_bonus = 13; };
if ( ws_tw >= 191 && ws_tw <= 200 ) { ws_bonus = 14; };
if ( ws_tw >= 201 && ws_tw <= 210 ) { ws_bonus = 15; };
if ( ws_tw >= 211 && ws_tw <= 220 ) { ws_bonus = 16; };
if ( ws_tw >= 221 && ws_tw <= 230 ) { ws_bonus = 17; };
if ( ws_tw >= 231 && ws_tw <= 240 ) { ws_bonus = 18; };
if ( ws_tw >= 241 && ws_tw <= 250 ) { ws_bonus = 19; };
if ( ws_tw >= 251 && ws_tw <= 260 ) { ws_bonus = 20; };
if ( ws_tw >= 261 && ws_tw <= 270 ) { ws_bonus = 21; };
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_ws"]: ws });
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_twws"]: ws_tw });
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_apws"]: ws_bonus });
setAttrs({ ["repeating_fwtalente_" + ident + "_fwt_tpws"]: ws_bonus });
};
};
};
});
});
});
});
});
});
/** Kopiert von https://wiki.roll20.net/RepeatingSum **/
/* ===== PARAMETERS ==========
destinations = the name of the attribute that stores the total quantity
can be a single attribute, or an array: ['total_cost', 'total_weight']
If more than one, the matching fields must be in the same order.
section = name of repeating fieldset, without the repeating_
fields = the name of the attribute field to be summed
destination and fields both can be a single attribute: 'weight'
or an array of attributes: ['weight','number','equipped']
*/
const repeatingSum = (destinations, section, fields) => {
if (!Array.isArray(destinations)) destinations = [destinations.replace(/\s/g, '').split(',')];
if (!Array.isArray(fields)) fields = [fields.replace(/\s/g, '').split(',')];
getSectionIDs(`repeating_${section}`, idArray => {
const attrArray = idArray.reduce((m, id) => [...m, ...(fields.map(field => `repeating_${section}_${id}_${field}`))], []);
getAttrs([...attrArray], v => {
const getValue = (section, id, field) => v[`repeating_${section}_${id}_${field}`] === 'on' ? 1 : parseFloat(v[`repeating_${section}_${id}_${field}`]) || 0;
const commonMultipliers = (fields.length <= destinations.length) ? [] : fields.splice(destinations.length, fields.length - destinations.length);
const output = {};
destinations.forEach((destination, index) => {
output[destination] = idArray.reduce((total, id) => total + getValue(section, id, fields[index]) * commonMultipliers.reduce((subtotal, mult) => subtotal * getValue(section, id, mult), 1), 0);
});
setAttrs(output);
});
});
};
</script>