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ancallan a3d6dcf97f [TheWitcher] QoL changes, minor fixes (#4672)
* Fixes, QoL improvements, Stun changes

+Added a checkbox to switch between a character-creation-style skill total and default.
+Death state now applies at zero as well as below zero
+Current Stun is now also updated based on stats.
+Split Death&Stun save rolls into two buttons. Death saves uses unmodified Stun, Stun saves uses current stun.
+Low stats are now prevented from dropping to 0 when a death state is incurred.

* New preview, Stat Total updated

Stat Total used current Reflex, rather than maximum. Updated.

* Current Stun value fixed.

The transition to an automated current STUN value meant that older versions of the character sheet might still be saving hard-coded stun values. This fixes that by changing the name of @{stun} to @{cur_stun}.

* Default values from 0 to 1

Set default values from 0 to 1 for Stats and Professional Skill (since you must always put at least one point in these anyway).

* Clarity on skill checkbox.

Added a tooltip for those who would likely be confused by awkward title I gave the Skill Checkbox.

* Update witchersheet.html

Fixed missing brackets introduced from max calculations in stats.

* Fix for 4th Focus

.css file was missing some code for the 4th focus.

* Update witchersheet.html

Removed the extra note regarding skill costs.

* Stun Changes

Reverting stun back to using a user-entered Current value and combining Death and Stun saves.

* Update witchersheet.html

Missing word in a tooltip, also clarified.

* Revert "Update witchersheet.html"

This reverts commit 4970688f68546728f722b033086ab96e73cd01f0.

* Update witchersheet.html

Missing word in a tooltip, also clarified.
2019-02-11 17:39:26 -06:00

646 KiB
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