mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
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1817 lines
85 KiB
HTML
1817 lines
85 KiB
HTML
<!--
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Character Sheet for The Veil, by Fraser S.
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-- sheet developed by Plexsoup.
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-- Thanks to Jakob for pointing out that whitespace screws up inline-block alignment.
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TODO:
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- change the name of the "Other" state, based on the playbook selected.
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or make it a user entry field
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- add a basic moves list reference
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-->
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<input type="checkbox" name="attr_sheetVersion" class="sheet-hiddenCheckbox" title="Veil" value="Veil" checked="checked"/>
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<input type="checkbox" name="attr_sheetVersion" class="sheet-hiddenCheckbox" title="Veil2020" value="Veil2020" />
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<input type="checkbox" name="attr_WorldTexture" class="sheet-hiddenCheckbox" title="Texture" value="1" checked="checked"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="orange" />
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="purple" checked="checked"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="green"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="blue"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="grey"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="antiquewhite"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="red"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox sheet-colorSelector" value="yellow"/>
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<input type="checkbox" name="attr_tab" class="sheet-tab1 sheet-hiddenCheckbox" value="1" checked="checked"/>
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<input type="checkbox" name="attr_tab" class="sheet-tab2 sheet-hiddenCheckbox" value="2"/>
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<input type="checkbox" name="attr_tab" class="sheet-tab3 sheet-hiddenCheckbox" value="3"/>
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<input type="checkbox" name="attr_tab" class="sheet-tab4 sheet-hiddenCheckbox" value="4"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Aesthetic"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Apparatus"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Architect"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Attached"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Catabolist"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Denotation"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Dying"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Empath"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Executive"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Honed"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Honorbound"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Mnemologist"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Onomastic"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Percipient"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Seeker"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Telepresence"/>
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<input type="checkbox" name="attr_playbook" class="sheet-hiddenCheckbox" value="The Wayward"/>
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<input type="checkbox" name="attr_simplifyStates" class="sheet-hiddenCheckbox" value="simple"/>
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<div class="sheet-container">
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<div class="sheet-versionSelectSection">
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<div class="sheet-popupHelp"><span data-i18n="veil">Veil & Cascade</span><span data-i18n="simons">The original RPGs by Fraser Simons</span></div>
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: <input type="checkbox" name="attr_sheetVersion" class="sheet-versionSelectCheckbox" title="Veil" value="Veil" checked="checked"/>
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<div class="sheet-popupHelp"><span data-i18n="veil2020">Veil 2020</span><span data-i18n="simplified">Simplified, World-of-Dungeons style hack from The Gauntlet's monthly RPG zine: Codex, Chrome: 2</span></div>
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: <input type="checkbox" name="attr_sheetVersion" class="sheet-versionSelectCheckbox" title="Veil2020" value="Veil2020" />
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</div>
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<div class="sheet-veilContainer">
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<!--
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_/_/_/_/_/ _/_/_/ _/_/_/_/_/ _/ _/_/_/_/
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_/ _/ _/ _/ _/
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_/ _/ _/ _/ _/_/_/
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_/ _/ _/ _/ _/
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_/ _/_/_/ _/ _/_/_/_/ _/_/_/_/
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_/ _/ _/_/_/_/ _/_/ _/_/_/ _/_/_/_/ _/_/_/
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_/ _/ _/ _/ _/ _/ _/ _/ _/ _/
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_/_/_/_/ _/_/_/ _/_/_/_/ _/ _/ _/_/_/ _/_/_/
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_/ _/ _/ _/ _/ _/ _/ _/ _/ _/
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_/ _/ _/_/_/_/ _/ _/ _/_/_/ _/_/_/_/ _/ _/
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-->
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<div class="sheet-topRow">
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<div class="sheet-Title">
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="yellow"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="purple"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="green"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="blue"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="grey"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="antiquewhite"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="orange"/>
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<input type="checkbox" name="attr_WorldTexture" class="sheet-hiddenCheckbox" value="1" checked="checked"/>
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<input type="checkbox" name="attr_WorldColors" class="sheet-hiddenCheckbox" value="red"/>
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<div class="sheet-titleSmallBoxesTop"><div class="sheet-colorSelectorWidgetContainer"
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><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="yellow" title="Change Background Colour"/><span></span
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></div></div
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><div class="sheet-titleSmallBoxesTop"
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><div class="sheet-colorSelectorWidgetContainer"><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="purple" title="Change Background Colour"/><span></span></div
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><div class="sheet-colorSelectorWidgetContainer"><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="green" title="Change Background Colour"/><span></span></div
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></div
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><div class="sheet-titleSmallBoxesMiddle"><div data-i18n="T">T</div><div data-i18n="H">H</div><div data-i18n="E">E</div></div
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><div class="sheet-titleSmallBoxesMiddle"><div data-i18n="V">V</div><div data-i18n="E">E</div><div data-i18n="I">I</div><div data-i18n="L">L</div></div
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><div class="sheet-titleSmallBoxesBottom"
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><div class="sheet-colorSelectorWidgetContainer"
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><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="blue" title="Change Background Colour"/><span></span></div
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><div class="sheet-colorSelectorWidgetContainer"
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><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="grey" title="Change Background Colour"/><span></span></div
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><div class="sheet-colorSelectorWidgetContainer"
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><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="antiquewhite" title="Change Background Colour"/><span></span
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></div
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></div
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><div class="sheet-titleSmallBoxesBottom"
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><div class="sheet-colorSelectorWidgetContainer"
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><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="orange" title="Change Background Colour"/><span></span></div
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><div class="sheet-colorSelectorWidgetContainer"
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><input type="checkbox" name="attr_WorldTexture" class="sheet-textureSelector" title="Texture" value="1" checked="checked"/><span></span
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></div
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></div
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><div class="sheet-titleSmallBoxesBottom"
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><div class="sheet-colorSelectorWidgetContainer"
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><input type="radio" name="attr_WorldColors" class="sheet-colorSelector" value="red" title="Change Background Colour"/><span></span
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></div
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></div>
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</div>
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<div class="sheet-majorMainColumn">
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<div class="sheet-LogLine" data-i18n="here">YOU'RE HERE BECAUSE THERE'S SOMETHING WRONG...</div>
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<div class="sheet-tabs">
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<div class="sheet-tab-widget-container">
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<input type="radio" name="attr_tab" class="sheet-tab" value="1" title="INFO" /><span title="INFO"></span>
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</div>
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<div class="sheet-tab-widget-container">
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<input type="radio" name="attr_tab" class="sheet-tab" value="2" title="MOVES" /><span title="MOVES"></span>
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</div>
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<div class="sheet-tab-widget-container">
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<input type="radio" name="attr_tab" class="sheet-tab" value="3" title="NOTES" /><span title="NOTES"></span>
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</div>
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<div class="sheet-tab-widget-container">
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<input type="radio" name="attr_tab" class="sheet-tab" value="4" title="CAMPAIGN" /><span title="CAMPAIGN"></span>
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</div>
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</div>
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</div>
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</div>
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<div class="sheet-majorBody">
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<!--
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_/_/_/ _/ _/
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_/ _/_/_/_/ _/_/_/ _/_/_/_/ _/_/ _/_/_/
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_/_/ _/ _/ _/ _/ _/_/_/_/ _/_/
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_/ _/ _/ _/ _/ _/ _/_/
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_/_/_/ _/_/ _/_/_/ _/_/ _/_/_/ _/_/_/
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-->
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<div class="sheet-statesSidebar">
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<span data-i18n="simplify">Simplify: </span><input type="checkbox" name="attr_simplifyStates" value="simple" title="simplify" checked="checked" />
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<div class="sheet-complexStates">
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<div class="sheet-stateInput">
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<div><span data-i18n="mad">MAD</span><span> = </span><input type="number" class="sheet-numberFieldBig" title="MAD State Attribute" name="attr_StateMad"/></div>
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<button
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type="roll"
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class="sheet-rollButton sheet-decreasedRoll"
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name="roll_Mad-Decreased"
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title="Decreased Roll (3d6kl2)"
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value="&{template:default} {{name=Roll Mad - Decreased}} {{result=[[3d6kl2+@{StateMad}+@{StateMadRollModifier}]]}}"
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>
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</button>
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<button
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type="roll"
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class="sheet-rollButton sheet-normalRoll"
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name="roll_Mad-Normal"
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title="Normal Mad Roll"
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value="&{template:default} {{name=Roll Mad}} {{result=[[2d6+@{StateMad}+@{StateMadRollModifier}]]}}"
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>
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</button>
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<button
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type="roll"
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class="sheet-rollButton sheet-increasedRoll"
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name="roll_Mad-Increased"
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title="Increased Roll (3d6kh2)"
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value="&{template:default} {{name=Roll Mad - Increased}} {{result=[[3d6kh2+@{StateMad}+@{StateMadRollModifier}]]}}"
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>
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</button>
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+
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<input type="number" class="sheet-numberFieldBig" title="Modifier On Rolls (forward, assist, etc.)" name="attr_StateMadRollModifier" value="0"/>
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<div class="sheet-EmotionSpikes">
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeMad" title="0" value="0" checked="checked" /><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeMad" title="1" value="1"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeMad" title="2" value="2"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeMad" title="3" value="3"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeMad" title="4" value="4"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeMad" title="spike!" value="5"/><span></span>
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</div>
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</div>
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<div class="sheet-stateInput">
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<div><span data-i18n="peaceful">PEACEFUL</span><span> = </span><input type="number" class="sheet-numberFieldBig" title="Peaceful State Attribute" name="attr_StatePeaceful"/></div>
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<button
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type="roll"
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class="sheet-rollButton sheet-decreasedRoll"
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name="roll_Peaceful-Decreased"
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title="Decreased Roll (3d6kl2)"
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value="&{template:default} {{name=Roll Peaceful - Decreased}} {{result=[[3d6kl2+@{StatePeaceful}+@{StatePeacefulRollModifier}]]}}"
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></button>
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<button
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type="roll"
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class="sheet-rollButton sheet-normalRoll"
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name="roll_Peaceful"
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title="Normal Peaceful Roll"
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value="&{template:default} {{name=Roll Peaceful}} {{result=[[2d6+@{StatePeaceful}+@{StatePeacefulRollModifier}]]}}"
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></button>
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<button
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type="roll"
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class="sheet-rollButton sheet-increasedRoll"
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name="roll_Peaceful-Increased"
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title="Increased Roll (3d6kh2)"
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value="&{template:default} {{name=Roll Peaceful - Increased}} {{result=[[3d6kh2+@{StatePeaceful}+@{StatePeacefulRollModifier}]]}}"
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></button>
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+
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<input type="number" class="sheet-numberFieldBig" title="Modifier on Rolls: forward, ongoing, assist, etc." name="attr_StatePeacefulRollModifier" value="0"/>
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<div class="sheet-EmotionSpikes">
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePeaceful" title="0" value="0" checked="checked" /><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePeaceful" title="1" value="1"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePeaceful" title="2" value="2"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePeaceful" title="3" value="3"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePeaceful" title="4" value="4"/><span></span>
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<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePeaceful" title="spike!" value="5"/><span></span>
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</div>
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</div>
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<div class="sheet-stateInput">
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<div><span data-i18n="sad">SAD</span><span> = </span><input type="number" class="sheet-numberFieldBig" title="SAD State Attribute" name="attr_StateSad"/></div>
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<button
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type="roll"
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class="sheet-rollButton sheet-decreasedRoll"
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name="roll_Sad-Decreased"
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title="Decreased Roll (3d6kl2)"
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value="&{template:default} {{name=Roll Sad - Decreased}} {{result=[[3d6kl2+@{StateSad}+@{StateSadRollModifier}]]}}"
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></button>
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<button
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type="roll"
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class="sheet-rollButton sheet-normalRoll"
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name="roll_Sad"
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title="Normal Sad Roll"
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value="&{template:default} {{name=Roll Sad}} {{result=[[2d6+@{StateSad}+@{StateSadRollModifier}]]}}"
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></button>
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<button
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type="roll"
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class="sheet-rollButton sheet-increasedRoll"
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name="roll_Sad-Increased"
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title="Increased Roll (3d6kh2)"
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value="&{template:default} {{name=Roll Sad - Increased}} {{result=[[3d6kh2+@{StateSad}+@{StateSadRollModifier}]]}}"
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></button>
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+
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<input type="number" class="sheet-numberFieldBig" title="Modifier on Rolls: forward, ongoing, assist, etc." name="attr_StateSadRollModifier" value="0"/>
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<div class="sheet-EmotionSpikes">
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||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeSad" title="0" value="0" checked="checked" /><span></span>
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||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeSad" title="1" value="1"/><span></span>
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||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeSad" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeSad" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeSad" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeSad" title="spike!" value="5"/><span></span>
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||
</div>
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||
</div>
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||
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||
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<div class="sheet-stateInput">
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<div><span data-i18n="joyful">JOYFUL</span><span> = </span><input type="number" class="sheet-numberFieldBig" title="Joyful State Attribute" name="attr_StateJoyful"/></div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_Joyful-Decreased"
|
||
title="Decreased Roll (3d6kl2)"
|
||
value="&{template:default} {{name=Roll Joyful - Decreased}} {{result=[[3d6kl2+@{StateJoyful}+@{StateJoyfulRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_Joyful"
|
||
title="Normal Joyful Roll"
|
||
value="&{template:default} {{name=Roll Joyful}} {{result=[[2d6+@{StateJoyful}+@{StateJoyfulRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_Joyful - Increased"
|
||
title="Increased Roll (3d6kh2)"
|
||
value="&{template:default} {{name=Roll Joyful - Increased}} {{result=[[3d6kh2+@{StateJoyful}+@{StateJoyfulRollModifier}]]}}"
|
||
></button>
|
||
+
|
||
<input type="number" class="sheet-numberFieldBig" title="Modifier on Rolls: forward, ongoing, assist, etc." name="attr_StateJoyfulRollModifier" value="0"/>
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeJoyful" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeJoyful" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeJoyful" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeJoyful" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeJoyful" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeJoyful" title="spike!" value="5"/><span></span>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-stateInput">
|
||
<div><span data-i18n="scared">SCARED</span><span> = </span><input type="number" class="sheet-numberFieldBig" title="Scared State Attribute" name="attr_StateScared"/></div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_Scared - Decreased"
|
||
title="Decreased Roll (3d6kl2)"
|
||
value="&{template:default} {{name=Roll Scared - Decreased}} {{result=[[3d6kl2+@{StateScared}+@{StateScaredRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_Scared"
|
||
title="Normal Scared Roll"
|
||
value="&{template:default} {{name=Roll Scared}} {{result=[[2d6+@{StateScared}+@{StateScaredRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_Scared-Increased"
|
||
title="Increased Roll (3d6kh2)"
|
||
value="&{template:default} {{name=Roll Scared - Increased}} {{result=[[3d6kh2+@{StateScared}+@{StateScaredRollModifier}]]}}"
|
||
></button>
|
||
+
|
||
<input type="number" class="sheet-numberFieldBig" title="Modifier on Rolls: forward, ongoing, assist, etc." name="attr_StateScaredRollModifier" value="0"/>
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeScared" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeScared" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeScared" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeScared" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeScared" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeScared" title="spike!" value="5"/><span></span>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-stateInput">
|
||
<div><span data-i18n="powerful">POWERFUL</span><span> = </span><input type="number" class="sheet-numberFieldBig" title="Powerful State Attribute" name="attr_StatePowerful"/></div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_Powerful-Decreased"
|
||
title="Decreased Roll (3d6kl2)"
|
||
value="&{template:default} {{name=Roll Powerful - Decreased}} {{result=[[3d6kl2+@{StatePowerful}+@{StatePowerfulRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_Powerful"
|
||
title="Normal Powerful Roll"
|
||
value="&{template:default} {{name=Roll Powerful}} {{result=[[2d6+@{StatePowerful}+@{StatePowerfulRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_Powerful-Increased"
|
||
title="Increased Roll (3d6kh2)"
|
||
value="&{template:default} {{name=Roll Powerful - Increased}} {{result=[[3d6kh2+@{StatePowerful}+@{StatePowerfulRollModifier}]]}}"
|
||
></button>
|
||
+
|
||
<input type="number" class="sheet-numberFieldBig" title="Modifier on Rolls: forward, ongoing, assist, etc." name="attr_StatePowerfulRollModifier" value="0"/>
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePowerful" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePowerful" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePowerful" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePowerful" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePowerful" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikePowerful" title="spike!" value="5"/><span></span>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-stateInput">
|
||
<div><span data-i18n="other">OTHER</span><span> = </span><input type="number" class="sheet-numberFieldBig" title="Other Attribute: cyberbrain, components, humanity, enlightenment, etc." name="attr_StateOther"/></div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_Other-Decreased"
|
||
title="Decreased Roll"
|
||
value="&{template:default} {{name=Roll Other - Decreased}} {{result=[[3d6kl2+@{StateOther}+@{StateOtherRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_Other"
|
||
title="Humanity, Enlightenment, Stoic, Components, Cyberbrain, etc."
|
||
value="&{template:default} {{name=Roll Other}} {{result=[[2d6+@{StateOther}+@{StateOtherRollModifier}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_Other-Increased"
|
||
title="Increased Roll (3d6kh2)"
|
||
value="&{template:default} {{name=Roll Other - Increased}} {{result=[[3d6kh2+@{StateOther}+@{StateOtherRollModifier}]]}}"
|
||
></button>
|
||
+
|
||
<input type="number" class="sheet-numberFieldBig" title="Modifier on Rolls: forward, ongoing, assist, etc." name="attr_StateOtherRollModifier" value="0"/>
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeOther" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeOther" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeOther" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeOther" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeOther" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeOther" title="spike!" value="5"/><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!--
|
||
|
||
_/_/_/ _/_/_/ _/ _/ _/_/_/ _/ _/_/_/_/
|
||
_/ _/ _/_/ _/_/ _/ _/ _/ _/
|
||
_/_/ _/ _/ _/ _/ _/_/_/ _/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/_/_/ _/_/_/ _/ _/ _/ _/_/_/_/ _/_/_/_/
|
||
|
||
-->
|
||
|
||
|
||
<div class="sheet-simpleStates">
|
||
<div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-compoundRoll"
|
||
name="roll_compound"
|
||
title="Roll the Dice"
|
||
value="&{template:default} {{name=Roll}} {{result=[[?{Difficulty|Normal,2d6|Disadvantage,3d6kl2|Advantage,3d6kh2}+?{Attribute|MAD,@{StateMad}|PEACEFUL,@{StatePeaceful}|SAD,@{StateSad}|JOYFUL,@{StateJoyful}|SCARED,@{StateScared}|POWERFUL,@{StatePowerful}|OTHER,@{StateOther}}+?{Other Modifiers (assist, forward, ongoing, etc.)?|0}]]}}"
|
||
><span data-i18n="rolldice">Roll Dice!</span></button>
|
||
</div>
|
||
<div class="sheet-stateSimpleDisplay">
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeMad" title="0" value="0" checked="checked"><span></span></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeMad" title="1" value="1"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeMad" title="2" value="2"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeMad" title="3" value="3"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeMad" title="4" value="4"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeMad" title="spike!" value="5"></input>
|
||
|
||
<div style="position: relative;" class="sheet-stateSimpleDisplayRow">
|
||
<span data-i18n="mad">MAD</span><input type="number" class="sheet-numberFieldBig" title="MAD State Attribute" name="attr_StateMad"/>
|
||
<div class="sheet-emotionSpikeWidgetContainer">
|
||
<input type="checkbox" class="sheet-emotionSpikeIncrementor" name="attr_IncrementSpikeMad" value="MAD" title="Click here to increment Spike Value by 1"/><span></span><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-stateSimpleDisplay">
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePeaceful" title="0" value="0" checked="checked"><span></span></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePeaceful" title="1" value="1"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePeaceful" title="2" value="2"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePeaceful" title="3" value="3"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePeaceful" title="4" value="4"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePeaceful" title="spike!" value="5"></input>
|
||
|
||
<div style="position: relative;" class="sheet-stateSimpleDisplayRow">
|
||
<span data-i18n="peaceful">PEACEFUL</span><input type="number" class="sheet-numberFieldBig" title="PEACEFUL State Attribute" name="attr_StatePeaceful"/>
|
||
<div class="sheet-emotionSpikeWidgetContainer">
|
||
<input type="checkbox" class="sheet-emotionSpikeIncrementor" name="attr_IncrementSpikePeaceful" value="PEACEFUL" title="Click here to increment Spike Value by 1"/><span></span><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-stateSimpleDisplay">
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeSad" title="0" value="0" checked="checked"><span></span></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeSad" title="1" value="1"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeSad" title="2" value="2"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeSad" title="3" value="3"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeSad" title="4" value="4"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeSad" title="spike!" value="5"></input>
|
||
|
||
<div style="position: relative;" class="sheet-stateSimpleDisplayRow">
|
||
<span data-i18n="sad">SAD</span><input type="number" class="sheet-numberFieldBig" title="SAD State Attribute" name="attr_StateSad"/>
|
||
<div class="sheet-emotionSpikeWidgetContainer">
|
||
<input type="checkbox" class="sheet-emotionSpikeIncrementor" name="attr_IncrementSpikeSad" value="SAD" title="Click here to increment Spike Value by 1"/><span></span><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-stateSimpleDisplay">
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeJoyful" title="0" value="0" checked="checked"><span></span></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeJoyful" title="1" value="1"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeJoyful" title="2" value="2"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeJoyful" title="3" value="3"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeJoyful" title="4" value="4"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeJoyful" title="spike!" value="5"></input>
|
||
|
||
<div style="position: relative;" class="sheet-stateSimpleDisplayRow">
|
||
<span data-i18n="joyful">JOYFUL</span><input type="number" class="sheet-numberFieldBig" title="JOYFUL State Attribute" name="attr_StateJoyful"/>
|
||
<div class="sheet-emotionSpikeWidgetContainer">
|
||
<input type="checkbox" class="sheet-emotionSpikeIncrementor" name="attr_IncrementSpikeJoyful" value="JOYFUL" title="Click here to increment Spike Value by 1"/><span></span><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-stateSimpleDisplay">
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeScared" title="0" value="0" checked="checked"><span></span></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeScared" title="1" value="1"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeScared" title="2" value="2"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeScared" title="3" value="3"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeScared" title="4" value="4"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeScared" title="spike!" value="5"></input>
|
||
|
||
<div style="position: relative;" class="sheet-stateSimpleDisplayRow">
|
||
<span data-i18n="scared">SCARED</span><input type="number" class="sheet-numberFieldBig" title="Scared State Attribute" name="attr_StateScared"/>
|
||
<div class="sheet-emotionSpikeWidgetContainer">
|
||
<input type="checkbox" class="sheet-emotionSpikeIncrementor" name="attr_IncrementSpikeScared" value="SCARED" title="Click here to increment Spike Value by 1"/><span></span><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-stateSimpleDisplay">
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePowerful" title="0" value="0" checked="checked"><span></span></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePowerful" title="1" value="1"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePowerful" title="2" value="2"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePowerful" title="3" value="3"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePowerful" title="4" value="4"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikePowerful" title="spike!" value="5"></input>
|
||
|
||
<div style="position: relative;" class="sheet-stateSimpleDisplayRow">
|
||
<span data-i18n="powerful">POWERFUL</span><input type="number" class="sheet-numberFieldBig" title="POWERFUL State Attribute" name="attr_StatePowerful"/>
|
||
<div class="sheet-emotionSpikeWidgetContainer">
|
||
<input type="checkbox" class="sheet-emotionSpikeIncrementor" name="attr_IncrementSpikePowerful" value="POWERFUL" title="Click here to increment Spike Value by 1"/><span></span><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-stateSimpleDisplay">
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeOther" title="0" value="0" checked="checked"><span></span></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeOther" title="1" value="1"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeOther" title="2" value="2"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeOther" title="3" value="3"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeOther" title="4" value="4"></input>
|
||
<input type="checkbox" class="sheet-emotionSpike sheet-hiddenCheckbox" name="attr_EmotionSpikeOther" title="spike!" value="5"></input>
|
||
|
||
<div style="position: relative;" class="sheet-stateSimpleDisplayRow">
|
||
<span data-i18n="other">OTHER</span><input type="number" class="sheet-numberFieldBig" title="OTHER State Attribute" name="attr_StateOther"/>
|
||
<div class="sheet-emotionSpikeWidgetContainer">
|
||
<input type="checkbox" class="sheet-emotionSpikeIncrementor" name="attr_IncrementSpikeOther" value="OTHER" title="Click here to increment Spike Value by 1"/><span></span><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-majorMainColumn">
|
||
|
||
|
||
<!--
|
||
|
||
_/_/_/_/_/ _/_/ _/_/_/ _/
|
||
_/ _/ _/ _/ _/ _/_/
|
||
_/ _/_/_/_/ _/_/_/ _/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/_/_/ _/
|
||
|
||
|
||
-->
|
||
|
||
|
||
<div class="sheet-tab-content sheet-tab1">
|
||
<span data-i18n="compress">Compress: </span><input type="checkbox" class="sheet-inputHider" title="Hide textareas and Hover over titles to see descriptions" name="attr_hideMoves"/>
|
||
<div class="sheet-3columns">
|
||
|
||
<div class="sheet-columnThirds">
|
||
<h2>
|
||
<select class="sheet-playbookSelector" name="attr_playbook">
|
||
<option value="Playbook" selected data-i18n="playbook">Playbook</option>
|
||
<option value="The Aesthetic" data-i18n="aesthetic">The Aesthetic</option>
|
||
<option value="The Apparatus" data-i18n="apparatus">The Apparatus</option>
|
||
<option value="The Architect" data-i18n="architect">The Architect</option>
|
||
<option value="The Attached" data-i18n="attached">The Attached</option>
|
||
<option value="The Catabolist" data-i18n="catabolist">The Catabolist</option>
|
||
<option value="The Denotation" data-i18n="denotation">The Denotation</option>
|
||
<option value="The Dying" data-i18n="dying">The Dying</option>
|
||
<option value="The Empath" data-i18n="empath">The Empath</option>
|
||
<option value="The Executive" data-i18n="executive">The Executive</option>
|
||
<option value="The Honed" data-i18n="honed">The Honed</option>
|
||
<option value="The Honorbound" data-i18n="honorbound">The Honorbound</option>
|
||
<option value="The Mnemologist" data-i18n="mnemologist">The Mnemologist</option>
|
||
<option value="The Onomastic" data-i18n="onomastic">The Onomastic</option>
|
||
<option value="The Percipient" data-i18n="percipient">The Percipient</option>
|
||
<option value="The Seeker" data-i18n="seeker">The Seeker</option>
|
||
<option value="The Telepresence" data-i18n="telepresence">The Telepresence</option>
|
||
<option value="The Wayward" data-i18n="wayward">The Wayward</option>
|
||
</select>
|
||
</h2>
|
||
|
||
<div class="sheet-popupHelpRight" style="display: inline-block;"><span data-i18n="playbookinfo">Playbook Info</span>
|
||
<span class="sheet-popupText" name="attr_playbookBlurb"></span>
|
||
</div>
|
||
|
||
<!--
|
||
_/_/_/ _/_/_/ _/_/_/ _/ _/ _/_/_/_/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/_/ _/_/_/ _/ _/_/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/_/_/ _/ _/_/_/ _/ _/ _/_/_/_/
|
||
|
||
-->
|
||
|
||
|
||
|
||
<div class="sheet-Spike" style="text-align: center; margin-top: 10px; margin-bottom: 10px;">
|
||
|
||
<div>
|
||
<span data-i18n="spiked-1">Spiked (+1) :</span>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_Spiked-Decreased"
|
||
title="Spiked State (+1)"
|
||
value="&{template:SpikedRoll} {{name=Roll Spiked @{EmotionsCurrentlySpiked} - Decreased}} {{result=[[3d6kl2+1+?{Other Modifiers?|0}]]}} {{footnote = Remember to remove one checkmark}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_Spiked"
|
||
title="Spiked State (+1)"
|
||
value="&{template:SpikedRoll} {{name=Roll Spiked @{EmotionsCurrentlySpiked} }} {{result=[[2d6+1+?{Other Modifiers?|0}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_Spiked-Increased"
|
||
title="Spiked State (+1)"
|
||
value="&{template:SpikedRoll} {{name=Roll Spiked @{EmotionsCurrentlySpiked} - Increased}} {{result=[[3d6kh2+1+?{Other Modifiers?|0}]]}}"
|
||
></button>
|
||
|
||
</div>
|
||
<div>
|
||
<div>
|
||
<input type="text" class="sheet-narrowInput" name="attr_EmotionsCurrentlySpiked" placeholder="spiked"/>
|
||
|
||
<div class="sheet-popupHelpRight">
|
||
?
|
||
<span>
|
||
<strong><span data-i18n="emotionspikes">Emotion Spikes</span></strong>
|
||
<p data-i18n="emotionspikes-when">When your emotion spike checkboxes are filled for any given emotional state, that emotion is considered "spiked" and becomes +1. All other states become -2. </p>
|
||
<p data-i18n="emotionspikes-you">You may keep using your spiked out emotion at the new value of +1. Each time you use it, mark a checkbox here. </p>
|
||
<p data-i18n="emotionspikes-once">Once you've used the spiked emotion five times, it returns to normal and you clear all the tickmarks.</p>
|
||
<p data-i18n="emotionspikes-alt">Alternatively, you may use any other state at a one-time value of -2 and then clear all the tick marks on the spiked state.</p>
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeReduction" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeReduction" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeReduction" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeReduction" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeReduction" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_EmotionSpikeReduction" title="spike over" value="5"/><span></span>
|
||
|
||
|
||
</div>
|
||
</div>
|
||
<div>
|
||
<span data-i18n="other-2">Other (-2) :</span>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_NonSpiked-Decreased"
|
||
title="Non-Spiked State (-2)"
|
||
value="&{template:SpikedRoll} {{name=Roll Non-Spiked - Decreased}} {{result=[[3d6kl2-2+?{Other Modifiers?|0}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_NonSpiked"
|
||
title="Non-Spiked State (-2)"
|
||
value="&{template:SpikedRoll} {{name=Roll Non-Spiked}} {{result=[[2d6-2+?{Other Modifiers?|0}]]}}"
|
||
></button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_Non-Spiked-Increased"
|
||
title="Non-Spiked State (-2)"
|
||
value="&{template:SpikedRoll} {{name=Roll Non-Spiked - Increased}} {{result=[[3d6kh2-2+?{Other Modifiers?|0}]]}}"
|
||
></button>
|
||
|
||
|
||
</div>
|
||
|
||
|
||
|
||
</div>
|
||
|
||
|
||
|
||
<!--
|
||
|
||
_/ _/ _/_/ _/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/_/_/_/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/ _/ _/_/ _/_/_/_/ _/_/_/
|
||
|
||
-->
|
||
|
||
|
||
|
||
<div class="sheet-sidebarHold">
|
||
<h3 data-i18n="hold">HOLD</h3>
|
||
<textarea name="attr_hold" rows="2" placeholder="Hold"></textarea>
|
||
|
||
<h3>
|
||
<span data-i18n="obligations">Obligations</span>
|
||
<div class="sheet-popupHelpRight">
|
||
?
|
||
<span>
|
||
<p data-i18n="obligations-obl">Obligations are a type of social currency which can be spent to call in favours, force actions, deny responsibilities, etc.</p>
|
||
<p data-i18n="obligations-use">Use this space to track obligations in broad strokes. See the Moves tab to list specfic details about Obligations and Questions related to Obligations.</p>
|
||
<p data-i18n="obligations-for">For more info about obligations, see the peripheral moves: String, Lean On, Refute, and Leverage</p>
|
||
<p data-i18n="obligations-formerly">(Formerly known as "Giri")</p>
|
||
</span>
|
||
</div>
|
||
|
||
</h3>
|
||
|
||
<textarea name="attr_giri" placeholder="Obligations"></textarea>
|
||
</div>
|
||
|
||
<div class="sheet-harmArea">
|
||
<div class="sheet-harmCheckboxArea">
|
||
<h3 data-i18n="harm">HARM</h3>
|
||
<input type="checkbox" name="attr_harmLight"/><span data-i18n="light">Light</span>
|
||
<input type="checkbox" name="attr_armor1"/><input type="checkbox" name="attr_armor2"/><input type="checkbox" name="attr_armor3"/><span data-i18n="armor">Armor</span>
|
||
</div>
|
||
<div class="sheet-harmCheckboxArea">
|
||
<input type="checkbox" name="attr_harmModerate1"/><input type="checkbox" name="attr_harmModerate2"/><span data-i18n="moderate">Moderate</span>
|
||
</div>
|
||
<div class="sheet-harmCheckboxArea">
|
||
<input type="checkbox" name="attr_harmCritical1"/><input type="checkbox" name="attr_harmCritical2"/><span data-i18n="critical">Critical</span>
|
||
</div>
|
||
<div class="sheet-harmCheckboxArea">
|
||
<textarea name="attr_harmInformation"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
<!--
|
||
|
||
_/ _/_/ _/_/ _/ _/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/ _/ _/_/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/_/_/_/ _/_/ _/_/ _/ _/
|
||
|
||
-->
|
||
|
||
<div class="sheet-columnThirds">
|
||
<h2 data-i18n="looknjam">Look n Jam</h2>
|
||
<div class="sheet-playbook sheet-LookAndJam">
|
||
<div class="sheet-revealOnChecked">
|
||
<div class="sheet-popupMoveDesc"><span name="attr_LookName"></span><span class="sheet-popupText" name="attr_LookDesc"></span></div>
|
||
</div>
|
||
<div class="sheet-hideOnChecked">
|
||
<h2><input type="text" class="sheet-playbookDetailTitle" name="attr_LookName" placeholder="Look Name"/></h2>
|
||
<textarea name="attr_LookDesc" rows="2" placeholder="Look Description"></textarea>
|
||
</div>
|
||
|
||
<div class="sheet-revealOnChecked">
|
||
<div class="sheet-popupMoveDesc"><span name="attr_JamName"></span><span class="sheet-popupText" name="attr_JamDesc"></span></div>
|
||
</div>
|
||
<div class="sheet-hideOnChecked">
|
||
<h2><input type="text" class="sheet-playbookDetailTitle" name="attr_JamName" placeholder="Jam Name" /></h2>
|
||
<textarea name="attr_JamDesc" rows="2" placeholder="Jam Description"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
|
||
|
||
|
||
<!--
|
||
|
||
|
||
|
||
_/_/_/ _/_/_/_/ _/ _/_/_/ _/_/_/_/ _/_/_/_/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/ _/ _/
|
||
_/_/_/ _/_/_/ _/ _/ _/_/_/ _/_/_/ _/_/
|
||
_/ _/ _/ _/ _/ _/ _/ _/
|
||
_/_/_/ _/_/_/_/ _/_/_/_/ _/_/_/ _/_/_/_/ _/ _/_/_/
|
||
|
||
|
||
-->
|
||
|
||
|
||
|
||
<h2 data-i18n="beliefs">BELIEFS</h2>
|
||
<div class="sheet-playbook sheet-beliefs">
|
||
|
||
<fieldset class="repeating_beliefs">
|
||
|
||
<div class="revealOnChecked">
|
||
<div class="sheet-popupMoveDesc">
|
||
<span class="sheet-MoveTitle" name="attr_BeliefName"></span><span class="sheet-popupText" name="attr_BeliefDesc"></span>
|
||
</div>
|
||
</div>
|
||
<div class="hideOnChecked">
|
||
<h2><input type="text" class="sheet-playbookDetailTitle" name="attr_BeliefName" placeholder="Name"/></h2>
|
||
<textarea class="sheet-textInput sheet-beliefTextArea" name="attr_BeliefDesc" placeholder="Description" ></textarea>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
|
||
|
||
</div>
|
||
|
||
|
||
|
||
|
||
<div class="sheet-columnThirds">
|
||
|
||
|
||
|
||
<!--
|
||
_/_/_/ _/_/_/_/ _/_/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/_/ _/_/_/ _/_/_/_/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/_/_/ _/_/_/_/ _/ _/ _/ _/
|
||
|
||
-->
|
||
|
||
<h2 data-i18n="gear">Gear</h2>
|
||
<div class="sheet-GearDetails">
|
||
<fieldset class="repeating_Gear">
|
||
<div class="sheet-revealOnChecked">
|
||
<div class="sheet-popupMoveDescLeft"><span class="sheet-MoveTitle" name="attr_GearName"></span><span class="sheet-popupText" name="attr_GearDescription"></span></div>
|
||
</div>
|
||
<div class="sheet-hideOnChecked">
|
||
<h2 style="display: inline-block;">
|
||
<input type="text" name="attr_GearName" class="sheet-playbookDetailTitle" placeholder="Gear Name"/>
|
||
</h2>
|
||
<textarea name="attr_GearDescription" rows="2" placeholder="Gear Description" ></textarea>
|
||
</div>
|
||
|
||
</fieldset>
|
||
</div>
|
||
|
||
<h2 data-i18n="cybernetics">Cybernetics</h2>
|
||
<div class="sheet-CyberneticsDetails">
|
||
<fieldset class="repeating_Cybernetics">
|
||
<div class="sheet-revealOnChecked">
|
||
<div class="sheet-popupMoveDescLeft"><span class="sheet-MoveTitle" name="attr_CyberneticsName"></span><span class="sheet-popupText" name="attr_CyberneticsDescription"></span></div>
|
||
</div>
|
||
<div class="sheet-hideOnChecked">
|
||
<h2 style="display: inline-block;">
|
||
<input type="text" name="attr_CyberneticsName" class="sheet-playbookDetailTitle" placeholder="Cybernetics Name"/>
|
||
</h2>
|
||
<textarea name="attr_CyberneticsDescription" rows="2" placeholder="Cybernetics Description" ></textarea>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<!--
|
||
_/ _/_/_/_/ _/ _/ _/_/_/_/ _/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/_/_/ _/ _/ _/_/_/ _/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/_/_/_/ _/_/_/_/ _/ _/_/_/_/ _/_/_/_/
|
||
-->
|
||
|
||
<div class="sheet-Improvement">
|
||
<h2 class="sheet-AlternateElement" data-i18n="improvement">IMPROVEMENT</h2>
|
||
<div class="sheet-playbook">
|
||
<div class="sheet-EmotionSpikes" style="text-align: left; display: inline-block;">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_XPCounter" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_XPCounter" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_XPCounter" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_XPCounter" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_XPCounter" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_XPCounter" title="Level Up" value="5"/><span></span>
|
||
|
||
|
||
</div>
|
||
|
||
<div class="sheet-popupHelp" style="display: inline-block;">
|
||
?
|
||
<span>
|
||
<strong><span data-i18n="advancement">Advancement</span></strong>
|
||
<p data-i18n="advancement-at">At the end of the session, you’ll go around the table and talk about if
|
||
a belief was tested or challenged; if so, you mark 1 XP. When a belief
|
||
gets you into trouble, you’ll mark 2 XP. Finally, when a belief is resolved,
|
||
you’ll mark 3 XP</p>
|
||
<p data-i18n="advancement-also">Also, whenever you fail a roll with an emotional state, you gain 1 XP.</p>
|
||
<p data-i18n="advancement-when">When you have 5 XP, you may purchase an advancement.</p>
|
||
</span>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-improvements" style="margin-top: 10px;">
|
||
<input type="checkbox" name="attr_improveStateMad"/><span data-i18n="plus1">+1 </span><span data-i18n="mad">MAD</span>
|
||
<input type="checkbox" name="attr_improveStatePeaceful"/><span data-i18n="plus1">+1 </span><span data-i18n="peaceful">PEACEFUL</span>
|
||
<input type="checkbox" name="attr_improveStateSad"/><span data-i18n="plus1">+1 </span><span data-i18n="sad">SAD</span>
|
||
<input type="checkbox" name="attr_improveStateJoyful"/><span data-i18n="plus1">+1 </span><span data-i18n="joyful">JOYFUL</span>
|
||
<input type="checkbox" name="attr_improveStateScared"/><span data-i18n="plus1">+1 </span><span data-i18n="scared">SCARED</span>
|
||
<input type="checkbox" name="attr_improveStatePowerful"/><span data-i18n="plus1">+1 </span><span data-i18n="powerful">POWERFUL</span>
|
||
</div>
|
||
|
||
<div class="sheet-miscNotes sheet-miscImprovements">
|
||
<h3 data-i18n="plugins">Plugins and Other Improvements</h3>
|
||
<fieldset class="repeating_improvements">
|
||
<textarea name="attr_Improvement" rows="2" placeholder="Other Improvement" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
<hr/>
|
||
</div>
|
||
|
||
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
|
||
|
||
|
||
|
||
<!--
|
||
|
||
|
||
|
||
|
||
_/_/_/_/_/ _/_/ _/_/_/ _/_/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/ _/_/_/_/ _/_/_/ _/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/_/_/ _/_/_/_/
|
||
|
||
-->
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
|
||
<div class="sheet-tab-content sheet-tab2">
|
||
|
||
<span data-i18n="compress">Compress: </span><input type="checkbox" class="sheet-inputHider" title="Hide textareas and Hover over titles to see descriptions" name="attr_hideMoves"/>
|
||
<div class="sheet-3columns">
|
||
|
||
|
||
|
||
|
||
|
||
<div class="sheet-columnThirds">
|
||
|
||
|
||
<h2>
|
||
<span class="sheet-playbookSelector2" name="attr_playbook"></span>
|
||
</h2>
|
||
|
||
<div class="sheet-PlaybookDetails">
|
||
<fieldset class="repeating_PlaybookDetails">
|
||
<div class="sheet-revealOnChecked">
|
||
<div class="sheet-popupMoveDescRight"><span class="sheet-MoveTitle" name="attr_PlaybookDetailTitle"></span><span class="sheet-popupText" name="attr_PlaybookDetailDescription"></span></div>
|
||
</div>
|
||
<div class="sheet-hideOnChecked">
|
||
<h2 style="display: inline-block;">
|
||
<input type="text" name="attr_PlaybookDetailTitle" class="sheet-playbookDetailTitle" placeholder="Move Name"/>
|
||
</h2>
|
||
<textarea name="attr_PlaybookDetailDescription" rows="2" placeholder="Details" ></textarea>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
|
||
|
||
</div>
|
||
|
||
<div class="sheet-columnThirds">
|
||
|
||
<h2 data-i18n="obligations">Obligations</h2>
|
||
<div class="sheet-PlaybookDetails">
|
||
<fieldset class="repeating_GiriDetails">
|
||
<div class="sheet-revealOnChecked">
|
||
<div class="sheet-popupMoveDesc"><span class="sheet-MoveTitle" name="attr_GiriDetailTitle"></span><span class="sheet-popupText" name="attr_GiriQuestions"></span></div>
|
||
</div>
|
||
<div class="sheet-hideOnChecked">
|
||
<h2 style="display: inline-block;">
|
||
<input type="text" name="attr_GiriDetailTitle" class="sheet-playbookDetailTitle" placeholder="Obligation Question"/>
|
||
</h2>
|
||
<textarea name="attr_GiriQuestions" rows="2" placeholder="Obligation (Giri) Question Details" ></textarea>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
|
||
|
||
|
||
|
||
|
||
</div>
|
||
<div class="sheet-columnThirds sheet-Moves">
|
||
|
||
<h2 data-i18n="moves">Moves</h2>
|
||
|
||
|
||
<div class="sheet-PlaybookMoves">
|
||
<fieldset class="repeating_PlaybookMoves">
|
||
|
||
<div class="sheet-revealOnChecked">
|
||
<div class="sheet-popupMoveDescLeft"><span class="sheet-MoveTitle" name="attr_MoveTitle"></span><span class="sheet-popupText" name="attr_Move"></span></div>
|
||
</div>
|
||
<div class="sheet-hideOnChecked">
|
||
<h2 style="display: inline-block;">
|
||
<input type="text" name="attr_MoveTitle" class="sheet-playbookDetailTitle" placeholder="Move Name"/>
|
||
</h2>
|
||
<textarea name="attr_Move" rows="2" placeholder="Move" ></textarea>
|
||
</div>
|
||
|
||
</fieldset>
|
||
</div>
|
||
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
<!--
|
||
|
||
_/_/_/_/_/ _/_/ _/_/_/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/_/_/_/ _/_/_/ _/_/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/_/_/ _/_/_/
|
||
|
||
-->
|
||
|
||
|
||
|
||
<div class="sheet-tab-content sheet-tab3">
|
||
<h2 data-i18n="notes">Notes</h2>
|
||
|
||
<div class="sheet-miscNotes">
|
||
<fieldset class="repeating_Notes">
|
||
<div>
|
||
<h2>
|
||
<input type="text" name="attr_NoteTitle" class="sheet-playbookDetailTitle" placeholder="Note Title"/>
|
||
</h2>
|
||
<textarea name="attr_Note" rows="2" placeholder="Notes" ></textarea>
|
||
<div>
|
||
</fieldset>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
|
||
|
||
<!--
|
||
_/_/_/_/_/ _/_/ _/_/_/ _/ _/
|
||
_/ _/ _/ _/ _/ _/ _/
|
||
_/ _/_/_/_/ _/_/_/ _/_/_/_/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/_/_/ _/
|
||
|
||
-->
|
||
|
||
|
||
|
||
|
||
<div class="sheet-tab-content sheet-tab4">
|
||
|
||
<div class="sheet-columnHalves">
|
||
|
||
<div class="sheet-miscNotes">
|
||
<h2 data-i18n="assumptions">ASSUMPTIONS</h2>
|
||
<div class="sheet-assumptionsNotes">
|
||
<fieldset class="repeating_Assumptions">
|
||
<textarea name="attr_assumptionsNote" rows="2" placeholder="Assumptions Notes" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-miscNotes">
|
||
<h2 data-i18n="environment">ENVIRONMENT</h2>
|
||
<div class="sheet-environmentNotes">
|
||
<fieldset class="repeating_Environment">
|
||
<textarea name="attr_environmentNote" rows="2" placeholder="Environment Notes" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-miscNotes">
|
||
<h2 data-i18n="culturesociety">CULTURE & SOCIETY</h2>
|
||
<div class="sheet-cultureNotes">
|
||
<fieldset class="repeating_Culture">
|
||
<textarea name="attr_cultureNote" rows="2" placeholder="Culture & Society Notes" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-miscNotes">
|
||
|
||
<h2 data-i18n="technology">TECHNOLOGY</h2>
|
||
<div class="sheet-technologyNotes">
|
||
<fieldset class="repeating_Technology">
|
||
<textarea name="attr_technologyNote" rows="2" placeholder="Technology Notes" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-miscNotes">
|
||
|
||
<h2 data-i18n="questions">QUESTIONS</h2>
|
||
<div class="sheet-questionNotes">
|
||
<fieldset class="repeating_Questions">
|
||
<textarea name="attr_QuestionNote" rows="2" placeholder="Unanswered Question" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
<div class="sheet-columnHalves">
|
||
<div class="sheet-miscNotes">
|
||
<h2 data-i18n="linked">LINKED PEOPLE</h2>
|
||
<div class="sheet-peopleNotes">
|
||
<fieldset class="repeating_People">
|
||
<textarea name="attr_peopleNote" rows="2" placeholder="People Notes" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-miscNotes">
|
||
<h2 data-i18n="threats-a">THREATS / ANTAGONISTS</h2>
|
||
<div class="sheet-threatNotes">
|
||
<fieldset class="repeating_threats">
|
||
<textarea name="attr_threatNote" rows="2" placeholder="Threat, Front, or Antogonist" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-miscNotes">
|
||
<h2 data-i18n="events">EVENTS</h2>
|
||
<div class="sheet-eventNotes">
|
||
<fieldset class="repeating_events">
|
||
<textarea name="attr_eventNote" rows="2" placeholder="Event: actual or potential" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-miscNotes">
|
||
<h2 data-i18n="notes">NOTES</h2>
|
||
<div class="sheet-miscNotes">
|
||
<fieldset class="repeating_MiscNotes">
|
||
|
||
<textarea name="attr_miscNote" rows="2" placeholder="Misc Notes" ></textarea>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
|
||
</div>
|
||
</div>
|
||
</div> <!-- sheet-mainColumn -->
|
||
</div> <!-- sheet-majorBody -->
|
||
</div> <!-- sheet-veilContainer -->
|
||
|
||
|
||
<!--
|
||
_/ _/ _/_/_/_/ _/_/_/ _/ _/_/ _/ _/_/ _/
|
||
_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/
|
||
_/ _/ _/_/_/ _/ _/ _/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/
|
||
_/ _/_/_/_/ _/_/_/ _/_/_/_/ _/_/_/_/ _/ _/_/_/_/ _/
|
||
-->
|
||
|
||
|
||
<div class="sheet-veil2020Container">
|
||
<div class="sheet-veil2020MastHead">
|
||
<h2 data-i18n="veil2020">Veil 2020</h2>
|
||
<h4 data-i18n="culture-is">"CULTURE IS TIED TO THE IRRATIONAL, RUNAWAY HORSE THAT IS TECHNOLOGY"</h4>
|
||
</div>
|
||
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col sheet-veil2020Section">
|
||
<div data-i18n="idenity-l">Identity/Look: <textarea name="attr_veil2020Identity" ></textarea></div>
|
||
<div>
|
||
<span data-i18n="class">Class: </span><input type="text" name="attr_veil2020Class"/>
|
||
<span data-i18n="level">Level: </span><input type="number" name="attr_veil2020Level" />
|
||
</div>
|
||
<div><h2 data-i18n="classslots">Class Slots</h2>
|
||
<fieldset class="repeating_classSlots">
|
||
<input type="text" class="sheet-playbookDetail" name="attr_veil2020ClassSlotName" placeholder="slot name"/>
|
||
<span data-i18n="used-t">Used this session? </span><input type="checkbox" name="attr_veil2020ClassSlotUsed"/>
|
||
</fieldset>
|
||
</div>
|
||
<div>
|
||
<span data-i18n="harmboxes">Harm Boxes </span><input type="number" name="attr_veil2020HarmMax"/>
|
||
<div class="sheet-popupHelp">?<span data-i18n="harmstart">Starting Harm Boxes: Pusher 4, Ace 5, Booster 6</span></div>
|
||
<span data-i18n="armor">Armor</span><input type="checkbox" name="attr_armor1"/><input type="checkbox" name="attr_armor2"/>
|
||
<span data-i18n="harm-t">Harm Taken</span>
|
||
<input type="number" name="attr_veil2020Harm"/>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col sheet-veil2020Section">
|
||
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<h2 data-i18n="weapons">Weapons</h2>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<span data-i18n="harm-b">Harm Bonus</span><div class="sheet-popupHelp">?<span data-i18n="optional-f">Optional from Level 2 & Level 8</span></div>
|
||
<input type="number" name="attr_veil2020HarmBonus" default="0"/>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-playbook sheet-veil2020Weapons">
|
||
|
||
<fieldset class="repeating_weapons">
|
||
<h2><input type="text" class="sheet-playbookDetailTitle" name="attr_veil2020WeaponName" placeholder="Name"/></h2>
|
||
<textarea class="sheet-textInput sheet-weaponTextArea" name="attr_veil2020WeaponDesc" placeholder="Description" ></textarea>
|
||
<select name="attr_veil2020WeaponDamage">
|
||
<option value="3d4kl1" data-i18n="unarmed-3d">Unarmed (3d4KL1)</option>
|
||
<option value="2d4kl1" data-i18n="light-2d">Light (2d4KL1)</option>
|
||
<option value="2d4kh1" data-i18n="primary-2d" selected>Primary (2d4KH1)</option>
|
||
<option value="2d6kh1" data-i18n="heavy-2d">Heavy (2d6KH1)</option>
|
||
<option value="2d8kh1" data-i18n="extreme-2d">Extreme (2d8KH1)</option>
|
||
</select>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton"
|
||
name="roll_veil2020WeaponDamage"
|
||
value="&{template:default} {{name=Damage from @{veil2020WeaponName}}} {{result=[[@{veil2020WeaponDamage}]]}} {{Harm Bonus=@{veil2020HarmBonus}}}"
|
||
title="Roll Weapon Harm"
|
||
>
|
||
</button>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-col">
|
||
<h2 data-i18n="states">States<div class="sheet-popupHelp">?<span data-i18n="assign-s">Assign Stats: -1, 0, 0, +1, +1, +2</span></div></h2>
|
||
|
||
<div class="sheet-veil2020StateRow">
|
||
<div class="sheet-columnThirds">
|
||
<div data-i18n="mad">Mad</div>
|
||
<div>
|
||
<input type="number" name="attr_StateMad"/>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_veil2020RollMadDecreased"
|
||
value="&{template:default} {{name=Decreased Mad}} {{result=[[3d6kl2+@{StateMad}]]}}"
|
||
title="Roll Mad"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_veil2020RollMad"
|
||
value="&{template:default} {{name=Mad}} {{result=[[2d6+@{StateMad}]]}}"
|
||
title="Roll Mad"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_veil2020RollMadIncreased"
|
||
value="&{template:default} {{name=Increased Mad}} {{result=[[3d6kh2+@{StateMad}]]}}"
|
||
title="Roll Mad"
|
||
>
|
||
</button>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
|
||
<div class="sheet-rotate180">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeMad" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeMad" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeMad" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeMad" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeMad" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeMad" title="Spike!" value="5"/><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-columnThirds">
|
||
↤ <!-- left arrow -->
|
||
|
||
↦ <!-- right arrrow -->
|
||
</div>
|
||
<div class="sheet-columnThirds">
|
||
<div data-i18n="peaceful">Peaceful</div>
|
||
<div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_veil2020RollPeacefulDecreased"
|
||
value="&{template:default} {{name=Peaceful Decreased}} {{result=[[3d6kl2+@{StatePeaceful}]]}}"
|
||
title="Roll Peaceful Decreased"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_veil2020RollPeaceful"
|
||
value="&{template:default} {{name=Peaceful}} {{result=[[2d6+@{StatePeaceful}]]}}"
|
||
title="Roll Peaceful"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_veil2020RollPeacefulIncreased"
|
||
value="&{template:default} {{name=Peaceful Increased}} {{result=[[3d6kh2+@{StatePeaceful}]]}}"
|
||
title="Roll Peaceful Increased"
|
||
>
|
||
</button>
|
||
<input type="number" name="attr_StatePeaceful"/>
|
||
</div>
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePeaceful" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePeaceful" title="1" value="1"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePeaceful" title="2" value="2"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePeaceful" title="3" value="3"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePeaceful" title="4" value="4"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePeaceful" title="Spike!" value="5"><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-veil2020StateRow">
|
||
<div class="sheet-columnThirds">
|
||
|
||
<div data-i18n="sad">Sad</div>
|
||
<input type="number" name="attr_StateSad"/>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_veil2020RollSadDecreased"
|
||
value="&{template:default} {{name=Decreased Sad}} {{result=[[3d6kl2+@{StateSad}]]}}"
|
||
title="Roll Decreased Sad"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_veil2020RollSad"
|
||
value="&{template:default} {{name=Sad}} {{result=[[2d6+@{StateSad}]]}}"
|
||
title="Roll Sad"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_veil2020RollSadIncreased"
|
||
value="&{template:default} {{name=Increased Sad}} {{result=[[3d6kh2+@{StateSad}]]}}"
|
||
title="Roll Increased Sad"
|
||
>
|
||
</button>
|
||
|
||
<div class="sheet-rotate180">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeSad" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeSad" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeSad" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeSad" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeSad" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeSad" title="Spike!" value="5"/><span></span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-columnThirds">
|
||
↤ <!-- left arrow -->
|
||
|
||
↦ <!-- right arrrow -->
|
||
</div>
|
||
<div class="sheet-columnThirds">
|
||
<div data-i18n="joyful">Joyful</div>
|
||
<div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_veil2020JoyfulSadDecreased"
|
||
value="&{template:default} {{name=Decreased Joyful}} {{result=[[3d6kl2+@{StateJoyful}]]}}"
|
||
title="Roll Decreased Joyful"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_veil2020RollJoyful"
|
||
value="&{template:default} {{name=Joyful}} {{result=[[2d6+@{StateJoyful}]]}}"
|
||
title="Roll Joyful"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_veil2020RollJoyfulIncreased"
|
||
value="&{template:default} {{name=Increased Joyful}} {{result=[[3d6kh2+@{StateJoyful}]]}}"
|
||
title="Roll Increased Joyful"
|
||
>
|
||
</button>
|
||
<input type="number" name="attr_StateJoyful"/>
|
||
</div>
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeJoyful" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeJoyful" title="1" value="1"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeJoyful" title="2" value="2"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeJoyful" title="3" value="3"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeJoyful" title="4" value="4"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeJoyful" title="Spike!" value="5"><span></span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-veil2020StateRow">
|
||
<div class="sheet-columnThirds">
|
||
<div data-i18n="scared">Scared</div>
|
||
<div>
|
||
<input type="number" name="attr_StateScared"/>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_veil2020ScaredDecreased"
|
||
value="&{template:default} {{name=Decreased Scared}} {{result=[[3d6kl2+@{StateScared}]]}}"
|
||
title="Roll Decreased Scared"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_veil2020RollScared"
|
||
value="&{template:default} {{name=Scared}} {{result=[[2d6+@{StateScared}]]}}"
|
||
title="Roll Scared"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_veil2020RollScaredIncreased"
|
||
value="&{template:default} {{name=Increased Scared}} {{result=[[3d6kh2+@{StateScared}]]}}"
|
||
title="Roll Increased Scared"
|
||
>
|
||
</div>
|
||
<div class="sheet-rotate180">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeScared" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeScared" title="1" value="1"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeScared" title="2" value="2"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeScared" title="3" value="3"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeScared" title="4" value="4"/><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikeScared" title="Spike!" value="5"/><span></span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-columnThirds">
|
||
↤ <!-- left arrow -->
|
||
|
||
↦ <!-- right arrrow -->
|
||
</div>
|
||
<div class="sheet-columnThirds">
|
||
<div data-i18n="powerful">Powerful</div>
|
||
<div>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-decreasedRoll"
|
||
name="roll_veil2020PowerfulDecreased"
|
||
value="&{template:default} {{name=Decreased Powerful}} {{result=[[3d6kl2+@{StatePowerful}]]}}"
|
||
title="Roll Decreased Powerful"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-normalRoll"
|
||
name="roll_veil2020RollPowerful"
|
||
value="&{template:default} {{name=Powerful}} {{result=[[2d6+@{StatePowerful}]]}}"
|
||
title="Roll Powerful"
|
||
>
|
||
</button>
|
||
<button
|
||
type="roll"
|
||
class="sheet-rollButton sheet-increasedRoll"
|
||
name="roll_veil2020RollPowerfulIncreased"
|
||
value="&{template:default} {{name=Increased Powerful}} {{result=[[3d6kh2+@{StatePowerful}]]}}"
|
||
title="Roll Increased Powerful"
|
||
>
|
||
</button>
|
||
<input type="number" name="attr_StatePowerful"/>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-EmotionSpikes">
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePowerful" title="0" value="0" checked="checked" /><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePowerful" title="1" value="1"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePowerful" title="2" value="2"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePowerful" title="3" value="3"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePowerful" title="4" value="4"><span></span>
|
||
<input type="radio" class="sheet-emotionSpike" name="attr_veil2020EmotionSpikePowerful" title="Spike!" value="5"><span></span>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
|
||
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<div>
|
||
<img src="https://i.imgur.com/O7ldHSw.png" class="sheet-veil2020EmotionWheel"/>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
|
||
<div class="sheet-row">
|
||
<div class="sheet-columnThirds">
|
||
<h2 data-i18n="eurodollar">Eurodollar</h2> <textarea name="attr_hold" rows="2" placeholder="Hold"></textarea>
|
||
</div>
|
||
<div class="sheet-columnThirds">
|
||
|
||
<h2 data-i18n="misc-g">Misc Gear</h2>
|
||
<div class="sheet-GearDetails">
|
||
<fieldset class="repeating_Gear">
|
||
<div>
|
||
<h2 style="display: inline-block;">
|
||
<input type="text" name="attr_GearName" class="sheet-playbookDetailTitle" placeholder="Gear Name"/>
|
||
</h2>
|
||
<textarea name="attr_GearDescription" rows="2" placeholder="Gear Description" ></textarea>
|
||
</div>
|
||
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-columnThirds">
|
||
<h2 data-i18n="cybernetics">Cybernetics</h2>
|
||
<div class="sheet-CyberneticsDetails">
|
||
<fieldset class="repeating_Cybernetics">
|
||
<div>
|
||
<h2 style="display: inline-block;">
|
||
<input type="text" name="attr_CyberneticsName" class="sheet-playbookDetailTitle" placeholder="Cybernetics Name"/>
|
||
</h2>
|
||
<textarea name="attr_CyberneticsDescription" rows="2" placeholder="Cybernetics Description" ></textarea>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
|
||
</div> <!-- sheet-container -->
|
||
|
||
|
||
|
||
|
||
<!--
|
||
|
||
_/ _/ _/_/ _/_/_/ _/ _/ _/_/_/_/ _/_/_/ _/_/_/
|
||
_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/
|
||
_/ _/ _/ _/ _/ _/_/_/ _/_/ _/_/_/ _/_/_/ _/_/
|
||
_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/
|
||
_/ _/ _/_/ _/ _/ _/ _/ _/_/_/_/ _/ _/ _/_/_/
|
||
|
||
-->
|
||
|
||
|
||
|
||
|
||
|
||
<script type="text/worker">
|
||
on("change:playbook", function() {
|
||
var playbookBlurbs = {
|
||
"Playbook": "",
|
||
"The Aesthetic": "When the people won’t read between the lines, when they cannot or refuse to hear the words that work to keep the powers at be in check, you are there. After all, beauty is truth and truth is beauty, and your art is undeniably beautiful. Embedded within the community, you use your art as a catalyst for social change.",
|
||
"The Apparatus":"THE APPARATUS is shrouded in questions. It doesn’t know how it came into the world and does not have a clear picture of humanity. As a newly awakened life form, it struggles to understand its own emotions. Possessing an artifcial intelligence, it needs to acquire more information to find its place in the world and unravel the mystery of its existence — were they built to uplift, emulate or destroy humanity?",
|
||
"The Architect": "THE ARCHITECT lives and breathes The Veil. You have a powerful cyberbrain that you can use to change aspects of digital environments at will.",
|
||
"The Attached": "THE ATTACHED The future is a lonely place, for some. You, however, possess a one-ofa-kind object, or perhaps, it possesses you. However your relationship is defned in play, one thing is for certain: you are not alone as the denizens of the future may well be.",
|
||
"The Catabolist": "THE CATABOLIST is obsessed with integrating cybernetic systems into your own body but rejects all conventional cybernetic processes. Only through your own means are you able to take tech, modify it and make use of it. You revere technology, whether to rise mankind up or rip them down to make way for the new age. You are also highly intelligent and have created an Omni-tool that helps you to salvage and modify tech to further your own ends.",
|
||
"The Dying": "THE DYING is suffering from a noncommunicable, debilitating disease that is slowly destroying you. You may or may not be aware of your ultimate demise, but what you are aware of is the symptoms. Although your condition also grants you boons, you will succumb to it. There is no cure but there may be hope, grace, or whatever you may wish to fnd, at the end of your tale.",
|
||
"The Denotation": "The physicality of objects was lost for a time. People were swayed to look at things only so far as The Veil allowed them to. They believed in the overlay, rather than the thing itself. You however, ascribe meaning to physical objects. You shape and mold and you bend; a new generation of hackers. One that uses physical objects to permeate the overlay that cloaks everything, and everyone.",
|
||
"The Empath": "THE EMPATH is in tune with the people around you and your emotions. You interact with emotions as tangible, charged energy felds that can be manipulated and appropriated for your own purposes.",
|
||
"The Executive": "Though a part of a larger established entity, as THE EXECUTIVE, you answer directly to your peers and, ultimately, their own agenda. But within that framework you work within the system to realize your own goals. Balancing the line of keeping others happy while using the resources at hand, you do what you do best: game the system..",
|
||
"The Honed": "You’re the same decaying matter as everybody else. The difference between you and them? You’ve taken it and honed it into the precision instrument you now wield to achieve your will. You are not a part of the system; you are free and you strive--for what, is up to you now.",
|
||
"The Honorbound": "To serve ones’ superiors with selfsacrificing dedication—the primary drive for THE HONORBOUND is your dedication to enforcing others to hold up their Giri. In The Veil this form of honor is ingrained into the society in which you play and you are the keeper of it.",
|
||
"The Mnemologist": "People cherish a lot of things in life: Cred, mods, augs, their own Slacks, and...maybe their spinners. But what’s coveted above all else? Memories. You trade people’s memories like some people trade antiquated tech. To keep the law away you have your own front too, The Store. A place where everyone can hold a memory they hold dear...for some Cred.",
|
||
"The Onomastic": "You are the last of your kind. Your order was once an integral part of The Veil and the world; now, though, that time has passed. Hunted and destroyed by the Iconoclasts, you are now the last of your order. The last with the power of true names and charged with the protection of the last Cybertome.",
|
||
"The Percipient": "Weaving in and out of perception, you're the tip of the spear. Advanced recon, mental conditioning, and cultural assimilation techniques have you soak up an unfamiliar world in order to be whatever was needed from you. They never knew what you might wake up to, and so they trained you to become the world you would open your eyes to, for better, or for worse.",
|
||
"The Seeker": "The power of THE SEEKER comes from their faith. Faith can be many things to them, but through it they gain enlightenment. By using their enlightenment in order to have the meaningful questions in their lives answered, they are ceaselessly dedicated in their lives to the cycle of their faith.",
|
||
"The Telepresence": "There are many facets of a story the public consumes what it imbibes the news. But you do not merely present the story, you are the story. All the perceptions. Even your memories; your thoughts, your feelings. All of it. You send them all of yourself when you go live—and they love you for it. And that love...costs you.",
|
||
"The Wayward": "When the future came, it brought with it a new age of technology. The digital and the physical bleed together, blurring the line between both. Nature will not be stopped, though; it fnds a way. Wherever you may be in this chromed age, it fnds you—THE WAYWARD.."
|
||
};
|
||
|
||
getAttrs(["playbook"], function(values) {
|
||
if (_.has(playbookBlurbs, values.playbook) ) {
|
||
setAttrs({playbookBlurb: playbookBlurbs[values.playbook]});
|
||
} else {
|
||
setAttrs({playbookBlurb: values.playbook});
|
||
}
|
||
|
||
});
|
||
});
|
||
|
||
|
||
/* Go through all the emotions and see which ones are spiked. */
|
||
|
||
on("change:EmotionSpikeMad change:EmotionSpikePeaceful change:EmotionSpikeSad change:EmotionSpikeJoyful change:EmotionSpikeScared change:EmotionSpikePowerful change:EmotionSpikeOther", function() {
|
||
getAttrs([
|
||
"EmotionsCurrentlySpiked",
|
||
"EmotionSpikeMad",
|
||
"EmotionSpikePeaceful",
|
||
"EmotionSpikeSad",
|
||
"EmotionSpikeJoyful",
|
||
"EmotionSpikeScared",
|
||
"EmotionSpikePowerful",
|
||
"EmotionSpikeOther"], function(values) {
|
||
|
||
|
||
var newSpikeArray = [];
|
||
|
||
|
||
_.each(values, function(value, key) {
|
||
if (values[key] == 5) {
|
||
newSpikeArray.push(key.substr("EmotionSpike".length));
|
||
}
|
||
});
|
||
|
||
|
||
/* Note: Try not to change the list of spiked stats very often. Then you can watch the stat for events */
|
||
if (newSpikeArray.length > 0 ) {
|
||
setAttrs({
|
||
EmotionsCurrentlySpiked: newSpikeArray.toString()
|
||
});
|
||
} else {
|
||
setAttrs({
|
||
EmotionsCurrentlySpiked: ""
|
||
});
|
||
}
|
||
});
|
||
|
||
/* In case any emotions are spiked, keep a JSON of the current stat values,
|
||
so you can reset the stat(e)s after the spike is over. */
|
||
|
||
getAttrs([
|
||
"StateMad",
|
||
"StatePeaceful",
|
||
"StateSad",
|
||
"StateJoyful",
|
||
"StateScared",
|
||
"StatePowerful",
|
||
"StateOther"
|
||
], function(values) {
|
||
setAttrs({OldStatArray: JSON.stringify(values)});
|
||
|
||
});
|
||
});
|
||
|
||
/*
|
||
on("change:EmotionsCurrentlySpiked", function() {
|
||
|
||
getAttrs(["EmotionsCurrentlySpiked"], function(values) {
|
||
if (values !== undefined && values.EmotionsCurrentlySpiked.length > 0)
|
||
_.each(values.EmotionsCurrentlySpiked, function(emotionName) {
|
||
var AttributeName = "EmotionSpike" + emotionName;
|
||
setAttrs({ AttributeName: })
|
||
|
||
});
|
||
|
||
});
|
||
});
|
||
*/
|
||
on("change:IncrementSpikeMad", function() {
|
||
getAttrs(["EmotionSpikeMad"], function(values) {
|
||
var newEmotionSpikeCount = (Number(values.EmotionSpikeMad) + 1 ) % 6;
|
||
setAttrs({
|
||
EmotionSpikeMad: newEmotionSpikeCount
|
||
});
|
||
});
|
||
});
|
||
on("change:IncrementSpikePeaceful", function() {
|
||
getAttrs(["EmotionSpikePeaceful"], function(values) {
|
||
var newEmotionSpikeCount = (Number(values.EmotionSpikePeaceful) + 1 ) % 6;
|
||
setAttrs({
|
||
EmotionSpikePeaceful: newEmotionSpikeCount
|
||
});
|
||
});
|
||
});
|
||
on("change:IncrementSpikeSad", function() {
|
||
getAttrs(["EmotionSpikeSad"], function(values) {
|
||
var newEmotionSpikeCount = (Number(values.EmotionSpikeSad) + 1 ) % 6;
|
||
setAttrs({
|
||
EmotionSpikeSad: newEmotionSpikeCount
|
||
});
|
||
});
|
||
});
|
||
on("change:IncrementSpikeJoyful", function() {
|
||
getAttrs(["EmotionSpikeJoyful"], function(values) {
|
||
var newEmotionSpikeCount = (Number(values.EmotionSpikeJoyful) + 1 ) % 6;
|
||
setAttrs({
|
||
EmotionSpikeJoyful: newEmotionSpikeCount
|
||
});
|
||
});
|
||
});
|
||
on("change:IncrementSpikeScared", function() {
|
||
getAttrs(["EmotionSpikeScared"], function(values) {
|
||
var newEmotionSpikeCount = (Number(values.EmotionSpikeScared) + 1 ) % 6;
|
||
setAttrs({
|
||
EmotionSpikeScared: newEmotionSpikeCount
|
||
});
|
||
});
|
||
});
|
||
on("change:IncrementSpikePowerful", function() {
|
||
getAttrs(["EmotionSpikePowerful"], function(values) {
|
||
var newEmotionSpikeCount = (Number(values.EmotionSpikePowerful) + 1 ) % 6;
|
||
setAttrs({
|
||
EmotionSpikePowerful: newEmotionSpikeCount
|
||
});
|
||
});
|
||
});
|
||
on("change:IncrementSpikeOther", function() {
|
||
getAttrs(["EmotionSpikeOther"], function(values) {
|
||
var newEmotionSpikeCount = (Number(values.EmotionSpikeOther) + 1 ) % 6;
|
||
setAttrs({
|
||
EmotionSpikeOther: newEmotionSpikeCount
|
||
});
|
||
});
|
||
});
|
||
|
||
</script>
|
||
|
||
|
||
|
||
|
||
<!--
|
||
|
||
_/_/_/ _/_/ _/ _/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/_/_/ _/ _/ _/ _/
|
||
_/ _/ _/ _/ _/ _/
|
||
_/ _/ _/_/ _/_/_/_/ _/_/_/_/
|
||
|
||
|
||
|
||
_/_/_/_/_/ _/_/_/_/ _/ _/ _/_/_/ _/ _/_/ _/_/_/_/_/ _/_/_/_/ _/_/_/
|
||
_/ _/ _/_/ _/_/ _/ _/ _/ _/ _/ _/ _/ _/
|
||
_/ _/_/_/ _/ _/ _/ _/_/_/ _/ _/_/_/_/ _/ _/_/_/ _/_/
|
||
_/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/
|
||
_/ _/_/_/_/ _/ _/ _/ _/_/_/_/ _/ _/ _/ _/_/_/_/ _/_/_/
|
||
|
||
-->
|
||
|
||
|
||
<rolltemplate class="sheet-rolltemplate-SpikedRoll">
|
||
<div class="sheet-rollContent">
|
||
{{#name}}
|
||
<div class="sheet-rollHeader">{{name}}</div>
|
||
{{/name}}
|
||
|
||
<div class="sheet-rollBody">
|
||
<div class="sheet-circles">
|
||
<div class="sheet-rollResult">{{result}}</div>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-rollFooter">
|
||
|
||
</div>
|
||
|
||
</div>
|
||
|
||
</rolltemplate>
|
||
|
||
|
||
|
||
|
||
|
||
|