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2024-06-03 13:15:14 -04:00

423 lines
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HTML

</div>
<div class="content">
<hr class="sectionBreak">
<br>
<br>
<div class="section1">
<div style="width:100%;">
<div class="nameTagElement">
<ul>
<li>
<label class="nameTagElementLabel" for="attr_character_name">Name</label>
<input class="nameTagInput" name="attr_character_name" id="attr_character_name" type="text">
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="nameTagElementLabel" for="attr_archetype">Archtype</label>
<input type="text" name="attr_archetpe" id="attr_archetype">
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="nameTagElementLabel" for="attr_occupation">Occupation</label>
<input type="text" name="attr_occupation" id="attr_occupation">
<span></span>
</li>
</ul>
</div>
<!------------------------------------------------------------------------------------------------>
<div class="combatElement">
<ul>
<li>
<br>
<span></span>
</li>
</ul>
<ul>
<li>
<label class="combatElementLabel" for="attr_hitpoints">hit points</label>
<input type="text" name="attr_hitpoints" id="attr_hitpoints">
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="combatElementLabel" for="attr_hitdice">hit dice</label>
<input type="text" name="attr_hitdice" id="attr_hitdice">
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="combatElementLabel"></label>
<br><br>
<span></span>
</li>
</ul>
</div>
<!------------------------------------------------------------------------------------------------>
<div class="damageElement">
<ul>
<li>
<br>
<span></span>
</li>
</ul>
<ul>
<li>
<label class="damageElementLabel" for="armedDamage">Armed Damage</label>
<input type="text" name="attr_armedDamage" id="attr_armedDamage">
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="damageElementLabel" for="unarmedDamage">Unarmed Damage</label>
<input type="text" name="attr_unarmedDamage" id="attr_unarmedDamage">
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="damageElementLabel"></label>
<br><br>
<span></span>
</li>
</ul>
</div>
<!------------------------------------------------------------------------------------------------>
<div class="wealthElement">
<ul>
<li>
<br>
<span></span>
</li>
</ul>
<ul>
<li>
<label class="wealthElementLabel" for="wealthElement">Wealth</label>
<input type="text" name="attr_wealthElement" id="attr_wealthElement">
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="wealthElementLabel"></label>
<br><br>
<span></span>
</li>
</ul>
<br>
<ul>
<li>
<label class="wealthElementLabel"></label>
<br><br>
<span></span>
</li>
</ul>
</div>
</div>
</div>
<!------------------------------------------------------------------------------------------------>
<div class="section2">
<hr class="sectionBreak">
<div style="width:100%">
<div class="form-style-3">
<div class="gen">
<button class="genButton" type='roll' value="&{template:attributes} {{rollname=Players generate each Save by rolling three 6-sided dice. Assign the scores to the Saves, in order; then, after rolling all six, the Player can swap two scores.}}{{D1=[[3d6]] Strength}}{{D2=[[3d6]] Dexterity}}{{D3=[[3d6]] Constitution}} {{D4=[[3d6]] Wisdom}} {{D5=[[3d6]] Intellegence}} {{D6=[[3d6]] Chrisma}}">Generate New Saves</button>
</div>
<br>
<ul>
<li>
<div class="gen_a">
<button class="genButton" type='roll' value="&{template:saveCheck} {{rollname=Str}}{{D1=[[1d20]]}} {{D2=[[@{str}]]}}">Str</button>
</div>
<input name="attr_str" type="text" value="0">
<p class="formatHelpText">
<span>vs Melee attacks Harm that Cannot be dodged</span>
</p>
<input class="check" type="checkbox" name="attr_adv_str" />
</li>
</ul>
</div>
<div class="form-style-3">
<ul>
<li>
<div class="gen_a">
<button class="genButton" type='roll' value="&{template:saveCheck} {{rollname=Dex}}{{D1=[[1d20]]}} {{D2=[[@{dex}]]}}">Dex</button>
</div>
<input name="attr_dex" type="text" value="0">
<p class="formatHelpText">
<span> vs Ranged attack Harm that can be dodged</span>
</p>
<input class="check" type="checkbox" name="attr_adv_dex" />
</li>
</ul>
</div>
<div class="form-style-3">
<ul>
<li>
<div class="gen_a">
<button class="genButton" type='roll' value="&{template:saveCheck} {{rollname=Con}}{{D1=[[1d20]]}} {{D2=[[@{con}]]}}">Con</button>
</div>
<input name="attr_con" type="text" value="0">
<p class="formatHelpText">
<span> vs Poison, disease, pain and instant death </span>
</p>
<input class="check" type="checkbox" name="attr_adv_con" />
</li>
</ul>
</div>
<div class="form-style-3">
<ul>
<li>
<div class="gen_a">
<button class="genButton" type='roll' value="&{template:saveCheck} {{rollname=Wis}}{{D1=[[1d20]]}} {{D2=[[@{wis}]]}}">Wis</button>
</div>
<input name="attr_wis" type="text" value="0">
<p class="formatHelpText">
<span>vs Deception, illusion and complexity </span>
</p>
<input class="check" type="checkbox" name="attr_adv_wis" />
</li>
</ul>
</div>
<div class="form-style-3">
<ul>
<li>
<div class="gen_a">
<button class="genButton" type='roll' value="&{template:saveCheck} {{rollname=Int}}{{D1=[[1d20]]}} {{D2=[[@{int}]]}}">Int</button>
</div>
<input name="attr_int" type="text" value="0">
<p class="formatHelpText">
<span>vs Puzzles, magic, alien science</span>
</p>
<input class="check" type="checkbox" name="attr_adv_int" />
</li>
</ul>
</div>
<div class="form-style-3">
<ul>
<li>
<div class="gen_a">
<button class="genButton" type='roll' value="&{template:saveCheck} {{rollname=Chr}}{{D1=[[1d20]]}} {{D2=[[@{chr}]]}}">Chr</button>
</div>
<input name="attr_chr" type="text" value="0">
<p class="formatHelpText">
<span>vs Mind control, hypnosis, glamour </span>
</p>
<input class="check" type="checkbox" name="attr_adv_chr" />
</li>
</ul>
</div>
</div>
</div>
<div class="section3">
<div class="head-container">
<div class="form-style-4">
<ul>
<li>
<button type='roll' class="genButtonResources" value="&{template:resources} {{rollname=FL}} {{D1=[[@{FlashlightDice}]]}} {{D2=@{FlashlightDice}}} {{D3=Flashlights}}">Flashlights</button>
<input maxlength="100" name="attr_fl" type="hidden">
<div class="radio-toolbar">
<input id="flashlights_d12" type="radio" name="attr_FlashlightDice" value="d12" checked>
<label for="sheet-flashlights_d12" class=d12 value="12">l</label>
<input id="flashlights_d10" type="radio" name="attr_FlashlightDice" value="d10">
<label for="sheet-flashlights_d10" class=d10 value="10">k</label>
<input id="flashlights_d8" type="radio" name="attr_FlashlightDice" value="d8">
<label for="sheet-flashlights_d8" class=d8 value="8">h</label>
<input id="flashlights_d6" type="radio" name="attr_FlashlightDice" value="d6">
<label for="sheet-flashlights_d6" class=d6 value="6">f</label>
<input id="flashlights_d4" type="radio" name="attr_FlashlightDice" value="d4">
<label for="sheet-flashlights_d4" class=d4 value="4">h</label>
<b class="fl_dx">
<input id="flashlights_dx" type="radio" name="attr_FlashlightDice" value="d0">
<label for="sheet-flashlights_dx" class=dx value="0">D</label>
</b>
</div>
<span>Spot, Recall, Research</span>
</li>
</ul>
</div>
<div class="form-style-4">
<ul>
<li>
<button type='roll' class="genButtonResources" value="&{template:resources} {{rollname=FL}} {{D1=[[@{SmokesDice}]]}} {{D2=@{SmokesDice}}} {{D3=Smokes}}">Smokes</button>
<input maxlength="100" name="attr_strs" type="hidden">
<div class="radio-toolbar">
<input id="smokes_d12" type="radio" name="attr_SmokesDice" value="d12" checked>
<label for="sheet-smokes_d12" class=d12 value="12">l</label>
<input id="smokes_d10" type="radio" name="attr_SmokesDice" value="d10">
<label for="sheet-smokes_d10" class=d10 value="10">k</label>
<input id="smokes_d8" type="radio" name="attr_SmokesDice" value="d8">
<label for="sheet-smokes_d8" class=d8 value="8">h</label>
<input id="smokes_d6" type="radio" name="attr_SmokesDice" value="d6">
<label for="sheet-smokes_d6" class=d6 value="6">f</label>
<input id="smokes_d4" type="radio" name="attr_SmokesDice" value="d4">
<label for="sheet-smokes_d4" class=d4 value="4">h</label>
<b class="fl_dx">
<input id="smokes_dx" type="radio" name="attr_SmokesDice" value="d0">
<label for="sheet-smokes_dx" class=dx value="0">D</label>
</b>
</div>
<span>Coerce, Carouse, Bully</span>
</li>
</ul>
</div>
<div class="form-style-4"><br>
<ul>
<li>
<button type='roll' class="genButtonResources" value="&{template:resources} {{rollname=FL}} {{D1=[[@{SanityDice}]]}} {{D2=@{SanityDice}}} {{D3=Sanity}}">Sanity</button>
<input maxlength="100" name="attr_san" type="hidden">
<div class="radio-toolbar">
<input id="sanity_d12" type="radio" name="attr_SanityDice" value="d12" checked>
<label for="sheet-sanity_d12" class=d12 value="12">l</label>
<input id="sanity_d10" type="radio" name="attr_SanityDice" value="d10">
<label for="sheet-sanity_d10" class=d10 value="10">k</label>
<input id="sanity_d8" type="radio" name="attr_SanityDice" value="d8">
<label for="sheet-sanity_d8" class=d8 value="8">h</label>
<input id="sanity_d6" type="radio" name="attr_SanityDice" value="d6">
<label for="sheet-sanity_d6" class=d6 value="6">f</label>
<input id="sanity_d4" type="radio" name="attr_SanityDice" value="d4">
<label for="sheet-sanity_d4" class=d4 value="4">h</label>
<b class="fl_dx">
<input id="sanity_dx" type="radio" name="attr_SanityDice" value="d0">
<label for="sheet-sanity_dx" class=dx value="0">D</label>
</b>
</div>
<br><br><br>
</li>
</ul>
</div>
</div>
<br>
<hr class="sectionBreak">
<br><br>
<div class="form-style-2">
<ul>
<li>
<label for="attr_specialAbility ">Special Abilities</label>
<textarea type="text" class="ob_value_ta" name="attr_specialAbility"></textarea>
<span></span>
</li>
</ul>
</div>
<div class="form-style-2">
<ul>
<li>
<label for="attr_personalDescription">Personal Description / Bio / Inventory</label>
<textarea type="text" class="ob_value_ta" name="attr_personalDescription"></textarea>
<span></span>
</li>
</ul>
</div>
</div>
</div>
</div>
<h4>The Cthulhu Hack</h4> is <span class="by">by Paul Baldowski</span>
</div>
<rolltemplate class="sheet-rolltemplate-resources">
<div class="sheet-template-container">
<div class="template-header">The Cthulhu Hack</div>
<div class="sheet-rolltemplate-saveCheck-results">
{{#D1}}
<div class="sheet-template-row">Roll: {{D1}} </div>
<div class="sheet-template-row">{{D3}} Resource Dice: {{D2}}</div>
{{/D1}}
{{#rollLess() 3 D1}}
<div class="sheet-template-row" style="color:green">Pass</div>
{{/rollLess() 3 D1}}
{{#rollLess() D1 3}}
<div class="sheet-template-row" style="color:red">Fail</div>
{{/rollLess() D1 3}}
</div>
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-saveCheck">
<div class="sheet-template-container">
<div class="template-header">The Cthulhu Hack</div>
<div class="sheet-rolltemplate-saveCheck-results">
{{#D1}}
<div class="sheet-template-row">Roll: {{D1}} </div>
<div class="sheet-template-row">{{rollname}}: {{D2}}</div>
{{/D1}}
{{#rollLess() D1 D2}}
<div class="sheet-template-row" style="color:green">{{rollname}} Save Check Pass</div>
{{/rollLess() D1 D2}}
{{#rollLess() D2 D1}}
<div class="sheet-template-row" style="color:red">{{rollname}} Save Check Fail</div>
{{/rollLess() D2 D1}}
{{#rollTotal() D2 D1}}
<div class="sheet-template-row" style="color:red">{{rollname}} Save Check Fail</div>
{{/rollTotal() D2 D1}}
</div>
</div>
</rolltemplate>
<rolltemplate class="sheet-rolltemplate-attributes">
<div class="sheet-template-container">
<div class="sheet-template-header">The Cthulhu Hack</div>
<div class="sheet-template-row">{{rollname}}</div>
<div class="sheet-rolltemplate-saveCheck-results">
{{#D1}}
<div class="sheet-template-row">{{D1}}</div>
{{/D1}}
{{#D2}}
<div class="sheet-template-row">{{D2}}</div>
{{/D2}}
{{#D3}}
<div class="sheet-template-row">{{D3}}</div>
{{/D3}}
{{#D4}}
<div class="sheet-template-row">{{D4}}</div>
{{/D4}}
{{#D5}}
<div class="sheet-template-row">{{D5}}</div>
{{/D5}}
{{#D6}}
<div class="sheet-template-row">{{D6}}</div>
{{/D6}}
</div>
</div>
</rolltemplate>
</div>