mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
122 lines
4.2 KiB
JSON
122 lines
4.2 KiB
JSON
{
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"main-page": "Main Page",
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"details-page": "Details",
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"font": "\n\t\t\t\tFont:\n\t\t\t",
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"character-name": "Character Name:",
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"pronouns": "Pronouns:",
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"species": "Species:",
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"profession": "Profession:",
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"player-name": "Player Name:",
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"signature-move": " Signature Move ",
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"charge": "Charge",
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"name": "Name",
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"action-points-abbreviation": "AP",
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"description": "Description",
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"luck": "Luck",
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"max": "max",
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"poise": "Poise",
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"hit-points-abbreviation": "HP",
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"status-effects": " Status Effects ",
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"tripped": "Tripped",
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"staggered": "Staggered",
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"downed": "Downed",
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"weirded": "Weirded",
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"off-balance": "Off-Balance",
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"base-attributes": "Base Attributes ",
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"force": "Force",
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"body": "Body",
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"speed": "Speed",
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"intelligence": "Intelligence",
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"feel": "Feel",
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"experience": "Experience",
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"impression": "Impression",
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"button-label-to-change-maximum": "Inc./Dec. max Base Attr.",
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"talents": " Talents ",
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"skilled": "Skilled",
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"pool-points": "Pool Points",
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"awareness": "Awareness",
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"breach": "Breach",
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"convince": "Convince",
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"fitness": "Fitness",
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"knowledge": "Knowledge",
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"marrow": "Marrow",
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"medicine": "Medicine",
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"tactics": "Tactics",
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"plot-points": "Plot Points",
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"level": "Level",
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"base-actions": "Base Actions",
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"challenge": "Challenge",
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"rest": "Rest",
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"draw": "Draw",
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"help": "Help",
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"dash": "Dash",
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"move": "Move",
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"sprint": "Sprint",
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"abilities": "Abilities",
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"description-abbreviation": "Desc",
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"ways-of-entry": "Ways of Entry",
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"weapon-talents": "Weapon Talents",
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"pool": "Pool",
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"base-attributes-abbreviation": "B.Attr.",
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"properties": "Properties",
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"mastery-name": "Mastery Name",
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"reactions-and-incantations": "Reactions & Incantations",
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"trigger": "Trigger",
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"base-attr": "Base Attr.",
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"type": "Type",
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"character-info": "Character Info",
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"talebound-epithets": "Talebound Epithets",
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"active": "Active",
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"epithet": "Epithet",
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"talebound-epithet": "Talebound Epithet",
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"inventory": "Inventory",
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"heavy": "Heavy",
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"ideas": "Ideas",
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"item": "Item",
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"mastery": "Mastery",
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"incantation": "Incantation",
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"base-attribute": "Base Attribute",
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"action": "Action",
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"reactive": "Reactive",
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"preventive": "Preventive",
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"supportive": "Supportive",
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"fields-of-academic-study": "Fields of Academic Study",
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"rq-challenge-title": " {} Challenge",
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"rq-challenge-ba": "Base Attribute: {}",
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"rq-challenge-diff": "Difficulty: [[{}]]",
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"rq-challenge-ta": "Talent: {}",
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"rq-challenge-pl": "Pool: +{} dice",
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"rq-challenge-roll1": "Successes: [[{}d20]]",
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"rq-rest-title": "{}Rest",
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"rq-rest-content": "{} succesfully rested.",
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"rq-rest-info": "They healed to {} HP.",
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"rq-action-cost": "Cost: {} AP.",
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"rq-action-cost-failed": "They didn't have enough AP!",
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"rq-action-title": "{}",
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"rq-action-title-failed": "{} failed!",
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"rq-signature-move-desc": "Description: {}",
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"rq-signature-move-cost": "Cost: {} AP.",
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"rq-signature-move-cost-failed-ap": "They didn't have enough AP!",
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"rq-signature-move-cost-failed-charge": "They didn't have enough Charge!",
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"rq-signature-move-title": "{}",
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"rq-signature-move-title-failed": "{} failed",
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"rq-dec-ba-max": "Decrease Base Attribute Maximum of",
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"rq-dec-ba-max-failed": "No maximums can be decreased.",
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"rq-inc-ba-max": "Increase Base Attribute Maximum of",
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"rq-inc-ba-max-failed": "No maximums can be increased.",
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"none": "None",
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"base-attribute-question": "Base Attribute?",
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"difficulty-question": "Difficulty?",
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"skilled-question": "Talent or Profession?",
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"profession-detailed": "Profession ({})",
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"action-draw-succesful": "{} draws or stows an object on their person.",
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"action-draw-failed": "{} wasn't able to draw or stow an object on their person.",
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"action-help-succesful": "{} prepares to help someone acting after them.",
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"action-help-failed": "{} wasn't able to prepare to help someone.",
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"action-dash-succesful": "{} quickly moves {0} Steps.",
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"action-dash-failed": "{} wasn't able to Dash.",
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"action-move-succesful": "{} moves {0} Steps.",
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"action-move-failed": "{} wasn't able to Move.",
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"action-sprint-succesful": "{} sprints {0} Steps.",
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"action-sprint-failed": "{} wasn't able to Sprint."
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} |