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2025-08-30 09:48:16 +09:00

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<span style="display: none" data-i18n="plot">'s plot is </span>
<span style="display: none" data-i18n="roll">roll</span>
<span style="display: none" data-i18n="Tool">Tool</span>
<span style="display: none" data-i18n="equip">equip</span>
<span style="display: none" data-i18n="support">support</span>
<!--element-to-determine -->
<input type="hidden" name="attr_Z" class="element-to-determine-style-Z" value="">
<input type="hidden" name="attr_A" class="element-to-determine-style-A" value="">
<input type="hidden" name="attr_B" class="element-to-determine-style-B" value="">
<input type="hidden" name="attr_C" class="element-to-determine-style-C" value="">
<input type="hidden" name="attr_D" class="element-to-determine-style-D" value="">
<input type="hidden" name="attr_E" class="element-to-determine-style-E" value="">
<input type="hidden" name="attr_A2" class="element-to-determine-style-A2" value="">
<input type="hidden" name="attr_B2" class="element-to-determine-style-B2" value="">
<input type="hidden" name="attr_C2" class="element-to-determine-style-C2" value="">
<input type="hidden" name="attr_D2" class="element-to-determine-style-D2" value="">
<input type="hidden" name="attr_E2" class="element-to-determine-style-E2" value="">
<input type="hidden" name="attr_F2" class="element-to-determine-style-F2" value="">
<input type="hidden" name="attr_A3" class="element-to-determine-style-A3" value="">
<input type="hidden" name="attr_B3" class="element-to-determine-style-B3" value="">
<input type="hidden" name="attr_C3" class="element-to-determine-style-C3" value="">
<input type="hidden" name="attr_D3" class="element-to-determine-style-D3" value="">
<input type="hidden" name="attr_E3" class="element-to-determine-style-E3" value="">
<input type="hidden" name="attr_F3" class="element-to-determine-style-F3" value="">
<input type="hidden" name="attr_A4" class="element-to-determine-style-A4" value="">
<input type="hidden" name="attr_B4" class="element-to-determine-style-B4" value="">
<input type="hidden" name="attr_C4" class="element-to-determine-style-C4" value="">
<input type="hidden" name="attr_D4" class="element-to-determine-style-D4" value="">
<input type="hidden" name="attr_E4" class="element-to-determine-style-E4" value="">
<input type="hidden" name="attr_F4" class="element-to-determine-style-F4" value="">
<input type="hidden" name="attr_A5" class="element-to-determine-style-A5" value="">
<input type="hidden" name="attr_B5" class="element-to-determine-style-B5" value="">
<input type="hidden" name="attr_C5" class="element-to-determine-style-C5" value="">
<input type="hidden" name="attr_D5" class="element-to-determine-style-D5" value="">
<input type="hidden" name="attr_E5" class="element-to-determine-style-E5" value="">
<input type="hidden" name="attr_F5" class="element-to-determine-style-F5" value="">
<input type="hidden" name="attr_A6" class="element-to-determine-style-A6" value="">
<input type="hidden" name="attr_B6" class="element-to-determine-style-B6" value="">
<input type="hidden" name="attr_C6" class="element-to-determine-style-C6" value="">
<input type="hidden" name="attr_D6" class="element-to-determine-style-D6" value="">
<input type="hidden" name="attr_E6" class="element-to-determine-style-E6" value="">
<input type="hidden" name="attr_F6" class="element-to-determine-style-F6" value="">
<input type="hidden" name="attr_A7" class="element-to-determine-style-A7" value="">
<input type="hidden" name="attr_B7" class="element-to-determine-style-B7" value="">
<input type="hidden" name="attr_C7" class="element-to-determine-style-C7" value="">
<input type="hidden" name="attr_D7" class="element-to-determine-style-D7" value="">
<input type="hidden" name="attr_E7" class="element-to-determine-style-E7" value="">
<input type="hidden" name="attr_F7" class="element-to-determine-style-F7" value="">
<input type="hidden" name="attr_A8" class="element-to-determine-style-A8" value="">
<input type="hidden" name="attr_B8" class="element-to-determine-style-B8" value="">
<input type="hidden" name="attr_C8" class="element-to-determine-style-C8" value="">
<input type="hidden" name="attr_D8" class="element-to-determine-style-D8" value="">
<input type="hidden" name="attr_E8" class="element-to-determine-style-E8" value="">
<input type="hidden" name="attr_F8" class="element-to-determine-style-F8" value="">
<input type="hidden" name="attr_A9" class="element-to-determine-style-A9" value="">
<input type="hidden" name="attr_B9" class="element-to-determine-style-B9" value="">
<input type="hidden" name="attr_C9" class="element-to-determine-style-C9" value="">
<input type="hidden" name="attr_D9" class="element-to-determine-style-D9" value="">
<input type="hidden" name="attr_E9" class="element-to-determine-style-E9" value="">
<input type="hidden" name="attr_F9" class="element-to-determine-style-F9" value="">
<input type="hidden" name="attr_A10" class="element-to-determine-style-A10" value="">
<input type="hidden" name="attr_B10" class="element-to-determine-style-B10" value="">
<input type="hidden" name="attr_C10" class="element-to-determine-style-C10" value="">
<input type="hidden" name="attr_D10" class="element-to-determine-style-D10" value="">
<input type="hidden" name="attr_E10" class="element-to-determine-style-E10" value="">
<input type="hidden" name="attr_F10" class="element-to-determine-style-F10" value="">
<input type="hidden" name="attr_A11" class="element-to-determine-style-A11" value="">
<input type="hidden" name="attr_B11" class="element-to-determine-style-B11" value="">
<input type="hidden" name="attr_C11" class="element-to-determine-style-C11" value="">
<input type="hidden" name="attr_D11" class="element-to-determine-style-D11" value="">
<input type="hidden" name="attr_E11" class="element-to-determine-style-E11" value="">
<input type="hidden" name="attr_F11" class="element-to-determine-style-F11" value="">
<input type="hidden" name="attr_A12" class="element-to-determine-style-A12" value="">
<input type="hidden" name="attr_B12" class="element-to-determine-style-B12" value="">
<input type="hidden" name="attr_C12" class="element-to-determine-style-C12" value="">
<input type="hidden" name="attr_D12" class="element-to-determine-style-D12" value="">
<input type="hidden" name="attr_E12" class="element-to-determine-style-E12" value="">
<input type="hidden" name="attr_F12" class="element-to-determine-style-F12" value="">
<input type="hidden" name="attr_MuLian" class="element-to-determine-style-MuLian" value="">
<input type="hidden" name="attr_MuoChie" class="element-to-determine-style-MuoChie" value="">
<div class="fullpc">
<!--END element-to-determine -->
<!-- PC SHEET -->
<div class="myrow">
<!-- top row -->
<div class="col1third">
<!-- logo -->
<img style="width: 20em;" src="https://i.imgur.com/AEoDnz3.jpg" />
</div>
<div class="col2third" style="padding-top: 4px;">
<!-- identity -->
<div class="myrow">
<div class="identity">
<input type="text" name="attr_character_name" class="underlined" spellcheck="false"
title="@{character_name}" />
<span data-i18n="character_name">角色名稱</span>
</div>
<div class="identity">
<input type="text" name="attr_player" class="underlined" spellcheck="false" title="@{player}" />
<span data-i18n="player">玩家名稱</span>
</div>
</div>
<div class="myrow">
<div class="identity">
<select class="underlined" name="attr_clan" title="@{clan}">
<option data-i18n="clanKurama" value="@{clanHasubaSubKugi}">【鞍馬神流】</option>
<option data-i18n="clanHasuba" value="@{clanHasuba}">【斜齒忍軍】</option>
<option data-i18n="clanOni" value="@{clanOni}">【隱忍一族】</option>
<option data-i18n="clanHirasaka" value="@{clanHirasaka}">【比良阪機關】</option>
<option data-i18n="clanOtogi" value="@{clanOtogi}">【私立御齋學園】</option>
<option data-i18n="clanHakagure" value="@{clanHakagure}">【離群者】</option>
<option data-i18n="clanHasubaSubTsuba" value="@{clanHasubaSubTsuba}">【斜齒忍軍-鍔鎜組】】</option>
<option data-i18n="clanHasubaSubTsuchi" value="@{clanHasubaSubTsuchi}">【斜齒忍軍-大槌群】</option>
<option data-i18n="clanHasubaSubSashi" value="@{clanHasubaSubSashi}">【斜齒忍軍-指矩班】</option>
<option data-i18n="clanHasubaSubKugi" value="@{clanHasubaSubKugi}">【斜齒忍軍-禦釘眾】</option>
<option data-i18n="clanKuramaSubKarasu" value="@{clanKuramaSubKarasu}">【鞍馬神流-迴鴉】</option>
<option data-i18n="clanKuramaSubBayonet" value="@{clanKuramaSubBayonet}">【鞍馬神流-銃劍道】</option>
<option data-i18n="clanKuramaSubMaou" value="@{clanKuramaSubMaou}">【鞍馬神流-魔王流】</option>
<option data-i18n="clanKuramaSubRenge" value="@{clanKuramaSubRenge}">【鞍馬神流-蓮華王拳】</option>
<option data-i18n="clanHakagureSubYoru" value="@{clanHakagureSubYoru}">【離群者-夜顏】</option>
<option data-i18n="clanHakagureSubNo9" value="@{clanHakagureSubNo9}">【離群者-No.9】</option>
<option data-i18n="clanHakagureSubSekai" value="@{clanHakagureSubSekai}">【離群者-世界忍者聯合】</option>
<option data-i18n="clanHakagureSubKagee" value="@{clanHakagureSubKagee}">【離群者-影繪座】</option>
<option data-i18n="clanHakagureSubShiranui" value="@{clanHakagureSubShiranui}">【離群者-不知火】</option>
<option data-i18n="clanHakagureSubTogame" value="@{clanHakagureSubTogame}">【離群者-咎眼流】</option>
<option data-i18n="clanHakagureSubBremen" value="@{clanHakagureSubBremen}">【離群者-佈雷曼】</option>
<option data-i18n="clanHakagureSubDeadmen" value="@{clanHakagureSubDeadmen}">【離群者-デッドマン】</option>
<option data-i18n="clanHirasakaSubTokoyo" value="@{clanHirasakaSubTokoyo}">【比良阪-常夜】</option>
<option data-i18n="clanHirasakaSubShikome" value="@{clanHirasakaSubShikome}">【比良阪-醜女眾】】</option>
<option data-i18n="clanHirasakaSubKouan" value="@{clanHirasakaSubKouan}">【比良阪-公安隱密局】</option>
<option data-i18n="clanHirasakaSubJakou" value="@{clanHirasakaSubJakou}">【比良阪-麝香會綜合病院】</option>
<option data-i18n="clanOtogiSubKyoushi" value="@{clanOtogiSubKyoushi}">【私立御齋-特命臨時教職員派遣委員會】</option>
<option data-i18n="clanOtogiSubSeitokai" value="@{clanOtogiSubSeitokai}">【私立御齋-私立御齋學園生徒會】</option>
<option data-i18n="clanOtogiSubTarao" value="@{clanOtogiSubTarao}">【私立御齋-私立多羅尾女學院】</option>
<option data-i18n="clanOtogiSubKyuukou" value="@{clanOtogiSubKyuukou}">【私立御齋-舊校舍管理委員會】</option>
<option data-i18n="clanOniSubTsuchigumo" value="@{clanOniSubTsuchigumo}">【隱忍-土蜘蛛】</option>
<option data-i18n="clanOniSubXieshe" value="@{clanOniSubXieshe}">【隱忍-血社】</option>
<option data-i18n="clanOniSubMagatsubi" value="@{clanOniSubMagatsubi}">【隱忍-兇尾】</option>
<option data-i18n="clanOniSubChangeling" value="@{clanOniSubChangeling}">【隱忍-長耳】</option>
</select>
<span data-i18n="clan">流派</span>
</div>
</div>
<div class="myrow">
<div class="identity">
<select class="underlined" name="attr_rank" title="@{rank}">
<option value="草" data-i18n="kusa"></option>
<option value="下忍" data-i18n="genin">下忍 </option>
<option value="下忍頭" data-i18n="geninkashira">下忍頭 </option>
<option value="中忍" selected="selected" data-i18n="chunin">中忍 </option>
<option value="中忍頭" data-i18n="chuninkashira">中忍頭 </option>
<option value="上忍" data-i18n="jounin">上忍 </option>
<option value="上忍頭" data-i18n="jouuninkashira">上忍頭 </option>
<option value="頭領" data-i18n="touryou">頭領 </option>
</select>
<span data-i18n="rank">階級</span>
</div>
<div class="identity">
<input type="text" name="attr_condition" class="underlined " spellcheck="false"
title="@{condition}" />
<span data-i18n="condition">條件</span>
</div>
<div class="identity">
<input type="text" name="attr_aim" class="underlined " spellcheck="false" title="@{aim}" />
<span data-i18n="aim">流義</span>
</div>
</div>
<div class="myrow">
<div class="identity">
<input type="text" name="attr_enmiy" class="underlined " spellcheck="false" title="@{enmiy}" />
<span data-i18n="enimy">仇敵</span>
</div>
</div>
<div class="myrow">
<div class="identity">
<input type="text" name="attr_age" class="underlined small" spellcheck="false" title="@{age}" />
<span data-i18n="age">年齡</span>
</div>
<div class="identity">
<input type="text" name="attr_gender" class="underlined small" spellcheck="false"
title="@{gender}" />
<span data-i18n="gender">性別</span>
</div>
<div class="identity">
<input type="text" name="attr_surface" class="underlined small" spellcheck="false"
title="@{surface}" />
<span data-i18n="surface">表の顏</span>
</div>
<div class="identity">
<input type="text" name="attr_conviction" class="underlined small" spellcheck="false"
title="@{conviction}" />
<span data-i18n="conviction">信念</span>
</div>
<div class="identity">
<input type="text" name="attr_score" class="underlined small" spellcheck="false" title="@{score}" />
<span data-i18n="score">功績點</span>
</div>
</div>
</div>
<!-- END identity -->
<div class="col2third" style="padding-top: 4px;">
<!-- STATE -->
<div class="myrow">
<div class="identity">
<input type="text" style="width: 25%;" name="attr_hp" class="underlined" spellcheck="false"
title="@{hp}" /> /
<input type="text" style="width: 25%;" name="attr_hp_max" class="underlined" spellcheck="false"
title="@{hp_max}" />
<span data-i18n="hp">體力</span>
</div>
</div>
<div class="myrow">
<div class="identity">
<input type="text" style="width: 25%;" name="attr_status_01" class="underlined" spellcheck="false"
title="@{status_01}" />
<input type="text" style="width: 25%;" name="attr_status_02" class="underlined" spellcheck="false"
title="@{status_02}" />
<input type="text" style="width: 25%;" name="attr_status_03" class="underlined" spellcheck="false"
title="@{status_03}" />
<input type="text" style="width: 25%;" name="attr_status_04" class="underlined" spellcheck="false"
title="@{status_04}" />
<input type="text" style="width: 25%;" name="attr_status_05" class="underlined" spellcheck="false"
title="@{status_05}" />
<input type="text" style="width: 25%;" name="attr_status_06" class="underlined" spellcheck="false"
title="@{status_06}" />
<span data-i18n="status">變調</span>
</div>
<div class="identity">
<textarea type="text" rows="3" cols="35" name="attr_backstory" class="underlined"
style="height: 25%;" title="@{backstory}"></textarea>
<span data-i18n="backstory">人物背景</span>
</div>
<div class="identity">
<textarea type="text" rows="4" cols="35" name="attr_mission" class="underlined" style="height: 25%;"
title="@{mission}"></textarea>
<span data-i18n="mission">使命</span>
</div>
</div>
</div>
</div>
<!-- END top row -->
<!-- PSEUDO TABS -->
<input type="radio" name="attr_tabcurrent" class="tabmain" value="tabmain" checked="checked" />
<span data-i18n="skill">技能</span>
<input type="radio" name="attr_tabcurrent" class="tabadd" value="tabadd" />
<span data-i18n="secret">秘密</span>
<input type="radio" name="attr_tabcurrent" class="tabconf" value="tabconf" />
<span data-i18n="config">設定</span>
<!-- PSEUDO TABS
<input type="radio" name="attr_tabcurrent" class="tabadd" value="tabadd" />
<span >背景</span>
<input type="radio" name="attr_tabcurrent" class="tabconf" value="tabconf" />
<span >設定</span>
-->
<div class="tabadd">
<!-- TAB secret -->
<div class="colhalf">
<!-- tab1 col1 -->
<div class="topspace myrow center languages">
<!-- Infiltration -->
<div class="identity">
<div class="blacklabel pnty">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<span class="big" data-i18n="gear" style="color:white;">忍具</span>
<img class="brdright"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdright.png" />
</div>
<div class="bordered titled inbox center">
<input type="text" style="width: 25%;" name="attr_gear_01" class="underlined" spellcheck="false"
title="@{gear_01}" />
<input type="text" style="width: 25%;" name="attr_gear_02" class="underlined" spellcheck="false"
title="@{gear_02}" />
<input type="text" style="width: 25%;" name="attr_gear_03" class="underlined" spellcheck="false"
title="@{gear_03}" />
<input type="text" style="width: 25%;" name="attr_gear_04" class="underlined" spellcheck="false"
title="@{gear_04}" />
<input type="text" style="width: 25%;" name="attr_gear_05" class="underlined" spellcheck="false"
title="@{gear_05}" />
<input type="text" style="width: 25%;" name="attr_gear_06" class="underlined" spellcheck="false"
title="@{gear_06}" />
</div>
</div>
<div class="identity">
<div class="blacklabel pnty">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<span class="big" style="color:white;" data-i18n="secret">秘密</span>
<img class="brdright"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdright.png" />
</div>
<textarea type="text" rows="5" cols="55" name="attr_secret" class="underlined"
style="height: 45%;border:1px solid black" title="@{secret}"></textarea>
</div>
<div class="topspace myrow center languages">
<div class="identity">
<span data-i18n="Ougi">奧義</span>
<textarea type="text" rows="5" cols="55" name="attr_Ougi1" class="underlined"
style="height: 45%;border:1px solid black" title="@{Ougi1}"></textarea>
</div>
<div class="identity">
<span data-i18n="Ougi">奧義</span>
<textarea type="text" rows="5" cols="55" name="attr_Ougi2" class="underlined"
style="height: 45%;border:1px solid black" title="@{Ougi2}"></textarea>
</div>
</div>
</div>
</div>
</div>
<div class="tabconf">
<!-- TAB Config -->
<div class="colhalf">
<!-- tab1 col1 -->
<div class="topspace myrow center languages">
<!-- Infiltration -->
<div class="myrow center skills">
<!-- SKILLS -->
<div class="blacklabel pnty">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<span class="big" data-i18n="img">擲骰顯示圖片設定</span>
<img class="brdright"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdright.png" />
</div>
<div class="bordered titled inbox">
<div class="bordered titled inbox">
<div>
<table style="width:100%;border:0px ;">
<tr>
<td style="border:0px;">只要在旁邊輸入圖片網址並點擊按鈕即可顯示圖片,支援GIF,JPG,PNG格式.</td>
</tr>
<tr>
<td style="border:0px;">攻擊骰可以設定每招不同圖片,或使用下「攻擊骰」選項,一次性設定。</td>
</tr>
</table>
</div>
</div>
<div class="section">
<table style="width:70%">
<tr>
<td style="border:0px;">
<span>攻擊骰以外 </span>
</td>
<td style="border:0px;">
<input type="radio" name="attr_ima_show" value="" checked="checked">
<span>None</span>
</td>
<td style="border:0px;">
<input type="radio" name="attr_ima_show" value="@{ima_show_url}">
</td>
<td colspan="3">
<input type="text" name="attr_ima_show_url"
style="width:100%;border: 1px solid;">
</td>
</tr>
</table>
<div class="section">
<table style="width:70%">
<tr>
<td style="border:0px;">
<span>攻擊骰</span>
</td>
<td style="border:0px;">
<input type="radio" name="attr_ima_show_attack" value="" checked="checked">
<span>None</span>
</td>
<td style="border:0px;">
<input type="radio" name="attr_ima_show_attack"
value="@{ima_show_attack_url}">
</td>
<td colspan="3">
<input type="text" name="attr_ima_show_attack_url"
style="width:100%;border: 1px solid;">
</td>
</tr>
</table>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<!-- TAB MAIN 特技 -->
<div class="tabmain">
<!-- TAB MAIN -->
<div class="colhalf">
<!-- tab1 col1 -->
<div class="topspace myrow center languages">
<!-- Infiltration -->
<div class="sheet-sectiontab-configroll">
<!-- config Tab -->
<div class='sheet-colrow' style="display:none">
<h4 class="section-head">
<td>
<span data-i18n="whisper">私訊擲骰設定</span>
</td>
</h4>
<div class="section">
<table style="max-width:98%">
<tr>
<td>
<input type="radio" name="attr_roll_display_to" value="/w gm " />
<span data-i18n="whisper_all">所有擲骰結果私訊GM</span>
</td>
<td>
<input type="radio" name="attr_roll_display_to"
value="/w @{selected|token_name} " />
<span data-i18n="whisper_token">所有擲骰結果私訊被選中的Token</span>
</td>
<td>
<input type="radio" name="attr_roll_display_to" value=" " checked="checked" />
<span data-i18n="no_whisper">不進行私訊</span>
</td>
</tr>
<tr>
<td>
<input type="radio" name="attr_roll_display_tell" value="/me 正在暗骰" />
<span data-i18n="tell_all_whisper">告訴大家我正在暗骰擲骰</span>
</td>
<td>
<input type="radio" name="attr_roll_display_tell"
value="/me @{roll_display_tell_enter}" />
<span data-i18n="tell_whisper">告訴大家:</span>
<input type="text" style="width:40%" name="attr_roll_display_tell_enter"
value="" />
</td>
<td>
<input type="radio" name="attr_roll_display_tell" value=" " checked="checked" />
<span data-i18n="no_tell_whisper">不告訴大家</span>
</td>
</tr>
<tr>
<td colspan="3" data-i18n="whisper_GM">立即私訊GM
<input type="text" name="attr_text_GM_enter" style="width:30%" />
<button class='new-roll' type='roll' value='@{text_GM} @{text_GM_enter}' />
</td>
</tr>
</table>
</div>
</div>
<!-- 指定骰組
感情骰1D6 信念骰 場景表 大失敗表
戰場表 變調表 戰國變調表-->
<div class="section">
<table style="width:68%" align="center">
<thead>
<tr>
<th style="width: 100px;background:#000; color:#fff;" data-i18n="list_emotion">感情骰
</th>
<th style="width: 100px;background:#000; color:#fff;" data-i18n="list_belief">信念骰
</th>
<th style="width: 100px;background:#000; color:#fff;" data-i18n="list_place1">場景表
</th>
<th style="width: 100px;background:#000; color:#fff;" data-i18n="list_fumble">
大失敗表</th>
</tr>
</thead>
<tbody>
<tr>
<td class="sheet-txt-center">
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#000000;"
value="@{roll_display}&{template:Ninpo} {{name=@{character_name}}}{{roll_em=[[1d6]]}}"></button>
</td>
<td class="sheet-txt-center">
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#000000;"
value="@{roll_display}&{template:Ninpo} {{name=@{character_name}}}{{roll_belief=[[1d6]]}}"></button>
</td>
<td class="sheet-txt-center">
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#000000;"
value="@{roll_display}&{template:Ninpo} {{name=@{character_name}}}{{roll_place1=[[2d6]]}}"></button>
</td>
<td class="sheet-txt-center">
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#000000;"
value="@{roll_display}&{template:Ninpo} {{name=@{character_name}}}{{roll_fumble=[[1d6]]}}"></button>
</td>
</tr>
</tbody>
</table>
</div>
<div class="section">
<table style="width:68%" align="center">
<thead>
<tr>
<th style="width: 100px;background:#000; color:#fff;" data-i18n="list_place2">
戰場表</th>
<th style="width: 100px;background:#000; color:#fff;" data-i18n="list_debuff01">
變調表</th>
<th style="width: 100px;background:#000; color:#fff;" data-i18n="list_debuff02">
戰國變調表</th>
</tr>
</thead>
<tbody>
<tr>
<td class="sheet-txt-center">
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#000000;"
value="@{roll_display}&{template:Ninpo} {{name=@{character_name}}}{{roll_place2=[[1d6]]}}"></button>
</td>
<td class="sheet-txt-center">
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#000000;"
value="@{roll_display}&{template:Ninpo} {{name=@{character_name}}}{{roll_debuff01=[[1d6]]}}"></button>
</td>
<td class="sheet-txt-center">
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#000000;"
value="@{roll_display}&{template:Ninpo} {{name=@{character_name}}}{{roll_debuff02=[[1d6]]}}"></button>
</td>
</tr>
</tbody>
</table>
</div>
<div class='sheet-colrow'>
<h4 class="section-head">
<td>
<div class="blacklabel pnty">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<span class="big" data-i18n="whisper_gm_value">私訊GM布局值</span>
<img class="brdright"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdright.png" />
</div>
</td>
</h4>
<div class="section">
<table style="width:68%" align="center">
<tr>
<td>1
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#4b7340;"
value='/w gm @{character_name} @{plot}[[1]]' />
</td>
<td>2
<button class='old-roll' type='roll'
style="background-color:#dbdbdb; color:#d9c147"
value='/w gm @{character_name} @{plot}[[2]]' />
</td>
<td>3
<button class='old-roll' type='roll'
style="background-color:#cccccc; color:#f28d51"
value='/w gm @{character_name} @{plot}[[3]]' />
</td>
<td>4
<button class='old-roll' type='roll'
style="background-color:#b6b6b6; color:#d94a3c"
value='/w gm @{character_name} @{plot}[[4]]' />
</td>
<td>5
<button class='old-roll' type='roll'
style="background-color:#a3a3a3; color:#f25170"
value='/w gm @{character_name} @{plot}[[5]]' />
</td>
<td>6
<button class='old-roll' type='roll'
style="background-color:#a3a3a3; color:#9f7f83"
value='/w gm @{character_name} @{plot}[[6]]' />
</td>
</tr>
</table>
</div>
<div class="section">
<table style="width:68%" align="center">
<tr>
<td colspan="3">
<span data-i18n="whisper_GM">立即私訊GM</span>
<input type="text" name="attr_text_GM_enter" style="width:30%" />
<button class='old-roll' type='roll' value='@{text_GM} @{text_GM_enter}' />
</td>
</tr>
</table>
</div>
</div>
</div>
<div class="blacklabel pnty">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<button class="myrol big" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}}{{name=@{character_name} @{roll} 2D6 }}{{roll=[[2d6]]}}">
<span data-i18n="auto_skill_list">自動特技清單</span>
</button>
<img class="brdright"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdright.png" />
</div>
<div class="bordered titled inbox">
<table class="skill-table">
<thead>
<tr>
<th><!-- Empty column for skill row counter--></th>
<th><input class="skill-checkbox-input" type="checkbox" name="attr_Z" value="1" /></th>
<th colspan="3">
<select class="skill-header" name="attr_Ninpo_A_Field">
<option data-i18n="violence" value="@{violence}">Tech</option>
<option data-i18n="violence(lost)" value="@{violence(lost)}">Tech(lost)</option>
</select>
</th>
<th><input class="skill-checkbox-input" type="checkbox" name="attr_A" value="1" /></th>
<th colspan="3">
<select class="skill-header" name="attr_Ninpo_B_Field">
<option data-i18n="Body" value="@{Body}">情動</option>
<option data-i18n="Body(lost)" value="@{Body(lost)}">情動(損)</option>
</select>
</th>
<th><input class="skill-checkbox-input" type="checkbox" name="attr_B" value="1" /></th>
<th colspan="3">
<select class="skill-header" name="attr_Ninpo_C_Field">
<option data-i18n="Stealth" value="@{Stealth}">知覺</option>
<option data-i18n="Stealth(lost)" value="@{Stealth(lost)}">知覺(損)</option>
</select>
</th>
<th><input class="skill-checkbox-input" type="checkbox" name="attr_C" value="1" /></th>
<th colspan="3">
<select class="skill-header" name="attr_Ninpo_D_Field">
<option data-i18n="Scheme" value="@{Scheme}">技術</option>
<option data-i18n="Scheme(lost)" value="@{Scheme(lost)}">技術(損)</option>
</select>
</th>
<th><input class="skill-checkbox-input" type="checkbox" name="attr_D" value="1" /></th>
<th colspan="3">
<select class="skill-header" name="attr_Ninpo_E_Field">
<option data-i18n="Strategy_Field" value="@{Strategy_Field}">知識</option>
<option data-i18n="Strategy_Field(lost)" value="@{Strategy_Field(lost)}">知識(損)</option>
</select>
</th>
<th><input class="skill-checkbox-input" type="checkbox" name="attr_E" value="1" /></th>
<th colspan="3">
<select class="skill-header" name="attr_Ninpo_F_Field">
<option data-i18n="Sorcery" value="@{Sorcery}">怪異</option>
<option data-i18n="Sorcery(lost)" value="@{Sorcery(lost)}">怪異(損)</option>
</select>
</th>
</tr>
</thead>
<tbody>
<tr>
<!-- Skill row counter -->
<th>2</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A2" value="1" /></div></td>
<td class="element-to-style-A2">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Engineering}}}{{target=[[@{A2_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Engineering">Engineering</button>
</div>
<span style="display: none" data-i18n="Engineering">Engineering</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A2_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B2" value="1" /></div></td>
<td class="element-to-style-B2">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Riding}}}{{target=[[@{B2_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Riding">戀愛</button>
</div>
<span style="display: none" data-i18n="Riding">戀愛</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B2_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C2" value="1" /></div></td>
<td class="element-to-style-C2">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Survival}}}{{target=[[@{C2_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Survival">痛覺</button>
</div>
<span style="display: none" data-i18n="Survival">痛覺</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C2_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D2" value="1" /></div></td>
<td class="element-to-style-D2">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{First_Aid}}}{{target=[[@{D2_value}]]}}{{roll=[[2d6]]}}"
data-i18n="First_Aid">分解</button>
</div>
<span style="display: none" data-i18n="First_Aid">分解</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D2_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E2" value="1" /></div></td>
<td class="element-to-style-E2">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Cooking}}}{{target=[[@{E2_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Cooking">物理</button>
</div>
<span style="display: none" data-i18n="Cooking">物理</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E2_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F2" value="1" /></div></td>
<td class="element-to-style-F2">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Transformation}}}{{target=[[@{F2_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Transformation">時間</button>
</div>
<span style="display: none" data-i18n="Transformation">時間</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F2_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>3</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A3" value="1" /></div></td>
<td class="element-to-style-A3">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Pyromancy}}}{{target=[[@{A3_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Pyromancy">拷問</button>
</div>
<span style="display: none" data-i18n="Pyromancy">拷問</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A3_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B3" value="1" /></div></td>
<td class="element-to-style-B3">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Ballistics}}}{{target=[[@{B3_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Ballistics">喜悅</button>
</div>
<span style="display: none" data-i18n="Ballistics">喜悅</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B3_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C3" value="1" /></div></td>
<td class="element-to-style-C3">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Infiltration}}}{{target=[[@{C3_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Infiltration">官能</button>
</div>
<span style="display: none" data-i18n="Infiltration">官能</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C3_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D3" value="1" /></div></td>
<td class="element-to-style-D3">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Poison}}}{{target=[[@{D3_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Poison">電子</button>
</div>
<span style="display: none" data-i18n="Poison">電子</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D3_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E3" value="1" /></div></td>
<td class="element-to-style-E3">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Creature_Mastery}}}{{target=[[@{E3_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Creature_Mastery">數學</button>
</div>
<span style="display: none" data-i18n="Creature_Mastery">數學</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E3_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F3" value="1" /></div></td>
<td class="element-to-style-F3">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Summoning}}}{{target=[[@{F3_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Summoning">混沌</button>
</div>
<span style="display: none" data-i18n="Summoning">混沌</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F3_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>4</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A4" value="1" /></div></td>
<td class="element-to-style-A4">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Hydromancy}}}{{target=[[@{A4_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Hydromancy">緊縛</button>
</div>
<span style="display: none" data-i18n="Hydromancy">緊縛</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A4_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B4" value="1" /></div></td>
<td class="element-to-style-B4">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Shuriken}}}{{target=[[@{B4_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Shuriken">憂鬱</button>
</div>
<span style="display: none" data-i18n="Shuriken">憂鬱</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B4_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C4" value="1" /></div></td>
<td class="element-to-style-C4">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Escape}}}{{target=[[@{C4_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Escape">觸覺</button>
</div>
<span style="display: none" data-i18n="Escape">觸覺</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C4_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D4" value="1" /></div></td>
<td class="element-to-style-D4">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Sleep}}}{{target=[[@{D4_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Sleep">整理</button>
</div>
<span style="display: none" data-i18n="Sleep">整理</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D4_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E4" value="1" /></div></td>
<td class="element-to-style-E4">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Nature}}}{{target=[[@{E4_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Nature">化學</button>
</div>
<span style="display: none" data-i18n="Nature">化學</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E4_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F4" value="1" /></div></td>
<td class="element-to-style-F4">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Necromancy}}}{{target=[[@{F4_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Necromancy">深海</button>
</div>
<span style="display: none" data-i18n="Necromancy">深海</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F4_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>5</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A5" value="1" /></div></td>
<td class="element-to-style-A5">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Acupuncture}}}{{target=[[@{A5_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Acupuncture">威脅</button>
</div>
<span style="display: none" data-i18n="Acupuncture">威脅</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A5_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B5" value="1" /></div></td>
<td class="element-to-style-B5">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Sleight_of_Hand}}}{{target=[[@{B5_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Sleight_of_Hand">羞耻</button>
</div>
<span style="display: none" data-i18n="Sleight_of_Hand">羞耻</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B5_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C5" value="1" /></div></td>
<td class="element-to-style-C5">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Interception}}}{{target=[[@{C5_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Interception">嗅覺</button>
</div>
<span style="display: none" data-i18n="Interception">嗅覺</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C5_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D5" value="1" /></div></td>
<td class="element-to-style-D5">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Investigation}}}{{target=[[@{D5_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Investigation">藥品</button>
</div>
<span style="display: none" data-i18n="Investigation">藥品</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D5_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E5" value="1" /></div></td>
<td class="element-to-style-E5">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Guerrilla}}}{{target=[[@{E5_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Guerrilla">生物</button>
</div>
<span style="display: none" data-i18n="Guerrilla">生物</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E5_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F5" value="1" /></div></td>
<td class="element-to-style-F5">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Abjuration}}}{{target=[[@{F5_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Abjuration"></button>
</div>
<span style="display: none" data-i18n="Abjuration"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F5_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>6</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A6" value="1" /></div></td>
<td class="element-to-style-A6">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Weapon_Concealment}}}{{target=[[@{A6_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Weapon_Concealment">破壞</button>
</div>
<span style="display: none" data-i18n="Weapon_Concealment">破壞</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A6_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B6" value="1" /></div></td>
<td class="element-to-style-B6">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Contortionism}}}{{target=[[@{B6_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Contortionism"></button>
</div>
<span style="display: none" data-i18n="Contortionism"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B6_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C6" value="1" /></div></td>
<td class="element-to-style-C6">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Ventriloquism}}}{{target=[[@{C6_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Ventriloquism">味覺</button>
</div>
<span style="display: none" data-i18n="Ventriloquism">@{Ventriloquism}</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C6_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D6" value="1" /></div></td>
<td class="element-to-style-D6">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Bluff}}}{{target=[[@{D6_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Bluff">效率</button>
</div>
<span style="display: none" data-i18n="Bluff">效率</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D6_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E6" value="1" /></div></td>
<td class="element-to-style-E6">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Willpower}}}{{target=[[@{E6_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Willpower">醫學</button>
</div>
<span style="display: none" data-i18n="Willpower">醫學</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E6_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F6" value="1" /></div></td>
<td class="element-to-style-F6">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Binding}}}{{target=[[@{F6_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Binding">靈魂</button>
</div>
<span style="display: none" data-i18n="Binding">靈魂</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F6_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>7</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A7" value="1" /></div></td>
<td class="element-to-style-A7">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Clothing}}}{{target=[[@{A7_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Clothing">毆打</button>
</div>
<span style="display: none" data-i18n="Clothing">毆打</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A7_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B7" value="1" /></div></td>
<td class="element-to-style-B7">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Walking}}}{{target=[[@{B7_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Walking">忍耐</button>
</div>
<span style="display: none" data-i18n="Walking">忍耐</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B7_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C7" value="1" /></div></td>
<td class="element-to-style-C7">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Invisibility}}}{{target=[[@{C7_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Invisibility">物音</button>
</div>
<span style="display: none" data-i18n="Invisibility">物音</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C7_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D7" value="1" /></div></td>
<td class="element-to-style-D7">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Inception}}}{{target=[[@{D7_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Inception">媒體</button>
</div>
<span style="display: none" data-i18n="Inception">媒體</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D7_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E7" value="1" /></div></td>
<td class="element-to-style-E7">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Strategy}}}{{target=[[@{E7_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Strategy">教養</button>
</div>
<span style="display: none" data-i18n="Strategy">教養</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E7_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F7" value="1" /></div></td>
<td class="element-to-style-F7">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Word_Magic}}}{{target=[[@{F7_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Word_Magic">魔術</button>
</div>
<span style="display: none" data-i18n="Word_Magic">魔術</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F7_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>8</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A8" value="1" /></div></td>
<td class="element-to-style-A8">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Rope_Use}}}{{target=[[@{A8_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Rope_Use">切斷</button>
</div>
<span style="display: none" data-i18n="Rope_Use">切斷</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A8_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B8" value="1" /></div></td>
<td class="element-to-style-B8">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Running}}}{{target=[[@{B8_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Running"></button>
</div>
<span style="display: none" data-i18n="Running"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B8_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C8" value="1" /></div></td>
<td class="element-to-style-C8">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Disguise}}}{{target=[[@{C8_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Disguise">情景</button>
</div>
<span style="display: none" data-i18n="Disguise">情景</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C8_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D8" value="1" /></div></td>
<td class="element-to-style-D8">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Performance}}}{{target=[[@{D8_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Performance">攝像</button>
</div>
<span style="display: none" data-i18n="Performance">攝像</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D8_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E8" value="1" /></div></td>
<td class="element-to-style-E8">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Memory}}}{{target=[[@{E8_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Memory">人類</button>
</div>
<span style="display: none" data-i18n="Memory">人類</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E8_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F8" value="1" /></div></td>
<td class="element-to-style-F8">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Illusion}}}{{target=[[@{F8_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Illusion">暗黑</button>
</div>
<span style="display: none" data-i18n="Illusion">暗黑</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F8_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>9</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A9" value="1" /></div></td>
<td class="element-to-style-A9">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Climbing}}}{{target=[[@{A9_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Climbing">穿刺</button>
</div>
<span style="display: none" data-i18n="Climbing">穿刺</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A9_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B9" value="1" /></div></td>
<td class="element-to-style-B9">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Jumping}}}{{target=[[@{B9_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Jumping"></button>
</div>
<span style="display: none" data-i18n="Jumping"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B9_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C9" value="1" /></div></td>
<td class="element-to-style-C9">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Olfaction}}}{{target=[[@{C9_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Olfaction">追踪</button>
</div>
<span style="display: none" data-i18n="Olfaction">追踪</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C9_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D9" value="1" /></div></td>
<td class="element-to-style-D9">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Seduction}}}{{target=[[@{D9_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Seduction">駕駛</button>
</div>
<span style="display: none" data-i18n="Seduction">駕駛</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D9_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E9" value="1" /></div></td>
<td class="element-to-style-E9">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Analysis}}}{{target=[[@{E9_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Analysis">歷史</button>
</div>
<span style="display: none" data-i18n="Analysis">歷史</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E9_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F9" value="1" /></div></td>
<td class="element-to-style-F9">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Visual_Control}}}{{target=[[@{F9_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Visual_Control">終末</button>
</div>
<span style="display: none" data-i18n="Visual_Control">終末</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F9_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>10</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A10" value="1" /></div></td>
<td class="element-to-style-A10">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Torture}}}{{target=[[@{A10_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Torture">射擊</button>
</div>
<span style="display: none" data-i18n="Torture">射擊</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A10_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B10" value="1" /></div></td>
<td class="element-to-style-B10">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Brawling}}}{{target=[[@{B10_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Brawling"></button>
</div>
<span style="display: none" data-i18n="Brawling"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B10_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C10" value="1" /></div></td>
<td class="element-to-style-C10">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Multiplicity}}}{{target=[[@{C10_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Multiplicity">藝術</button>
</div>
<span style="display: none" data-i18n="Multiplicity">藝術</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C10_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D10" value="1" /></div></td>
<td class="element-to-style-D10">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Manipulation}}}{{target=[[@{D10_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Manipulation">機械</button>
</div>
<span style="display: none" data-i18n="Manipulation">機械</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D10_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E10" value="1" /></div></td>
<td class="element-to-style-E10">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Encryption}}}{{target=[[@{E10_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Encryption">民俗</button>
</div>
<span style="display: none" data-i18n="Encryption">民俗</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E10_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F10" value="1" /></div></td>
<td class="element-to-style-F10">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Clairvoyance}}}{{target=[[@{F10_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Clairvoyance"></button>
</div>
<span style="display: none" data-i18n="Clairvoyance"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F10_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>11</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A11" value="1" /></div></td>
<td class="element-to-style-A11">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Demolition}}}{{target=[[@{A11_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Demolition">戰爭</button>
</div>
<span style="display: none" data-i18n="Demolition">戰爭</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A11_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B11" value="1" /></div></td>
<td class="element-to-style-B11">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Sword}}}{{target=[[@{B11_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Sword"></button>
</div>
<span style="display: none" data-i18n="Sword"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B11_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C11" value="1" /></div></td>
<td class="element-to-style-C11">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Concealment}}}{{target=[[@{C11_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Concealment">第六感</button>
</div>
<span style="display: none" data-i18n="Concealment">第六感</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C11_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D11" value="1" /></div></td>
<td class="element-to-style-D11">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Rumourmongering}}}{{target=[[@{D11_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Rumourmongering">陷阱</button>
</div>
<span style="display: none" data-i18n="Rumourmongering">陷阱</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D11_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E11" value="1" /></div></td>
<td class="element-to-style-E11">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Writing}}}{{target=[[@{E11_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Writing">考古</button>
</div>
<span style="display: none" data-i18n="Writing">考古</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E11_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F11" value="1" /></div></td>
<td class="element-to-style-F11">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Possession}}}{{target=[[@{F11_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Possession">地底</button>
</div>
<span style="display: none" data-i18n="Possession">地底</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F11_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
<tr>
<!-- Skill row counter -->
<th>12</th>
<td class="element-to-style-Z"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_A12" value="1" /></div></td>
<td class="element-to-style-A12">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Digging}}}{{target=[[@{A12_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Digging">埋葬</button>
</div>
<span style="display: none" data-i18n="Digging">埋葬</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_A12_value" /></td>
<td class="element-to-style-A"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_B12" value="1" /></div></td>
<td class="element-to-style-B12">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Weightlifting}}}{{target=[[@{B12_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Weightlifting"></button>
</div>
<span style="display: none" data-i18n="Weightlifting"></span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_B12_value" /></td>
<td class="element-to-style-B"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_C12" value="1" /></div></td>
<td class="element-to-style-C12">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{ESP}}}{{target=[[@{C12_value}]]}}{{roll=[[2d6]]}}"
data-i18n="ESP">陰影</button>
</div>
<span style="display: none" data-i18n="ESP">陰影</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_C12_value" /></td>
<td class="element-to-style-C"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_D12" value="1" /></div></td>
<td class="element-to-style-D12">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Finance}}}{{target=[[@{D12_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Finance">兵器</button>
</div>
<span style="display: none" data-i18n="Finance">兵器</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_D12_value" /></td>
<td class="element-to-style-D"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_E12" value="1" /></div></td>
<td class="element-to-style-E12">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Contacts}}}{{target=[[@{E12_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Contacts">天文</button>
</div>
<span style="display: none" data-i18n="Contacts">天文</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_E12_value" /></td>
<td class="element-to-style-E"><!-- gap between category columns--></td>
<td><div><input class="skill-checkbox-input" type="checkbox" name="attr_F12" value="1" /></div></td>
<td class="element-to-style-F12">
<div>
<button class="myrol big skill-roll-button" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show}}} {{name=@{character_name} @{roll} @{Curse}}}{{target=[[@{F12_value}]]}}{{roll=[[2d6]]}}"
data-i18n="Curse">宇宙</button>
</div>
<span style="display: none" data-i18n="Curse">宇宙</span>
</td>
<td><input class="skill-target-input" type="text" value="" name="attr_F12_value" /></td>
<!-- no gap at right edge; use the one at the beginning -->
</tr>
</tbody>
<tfooter>
<tr>
<td colspan="10"><!-- Empty columns to line up with above skills --></td>
<td><input class="skill-checkbox-input" type="checkbox" value="1" name="attr_MuLian" /></td>
<td><div class="element-to-style-MuLian" data-i18n="MuLian_active">裝備:木蓮</div></td>
<td colspan="2"><!-- Empty columns to line up with above skills --></td>
<td><input class="skill-checkbox-input" type="checkbox" value="1" name="attr_MuoChie" /></td>
<td><div class="element-to-style-MuoChie" data-i18n="Hadesology_active">裝備:魔界工學</div></td>
<td colspan="10"><!-- Empty columns to line up with above skills --></td>
</tr>
</tfooter>
</table>
</div>
</div>
</div>
<!-- END tab1 col1 -->
</div>
<!-- END TAB MAIN -->
<!-- TAB 技能-->
<div class="tabmain">
<!-- TAB MAIN -->
<div class="subcol" style="max-width:98%;">
<!-- Ninpo -->
<div class="acitems">
<!-- Ninpo -->
<div class="myrow right">
<div class="blacklabel right">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<button class="myrol big" type="roll" name="roll_Infiltration"
value="@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{name=@{character_name} @{roll} 2D6 }}{{roll=[[2d6]]}}">
<span class="" style="width:10em" data-i18n="skill_list">技能清單</span>
</button>
<span class="med only type" title="Clan" data-i18n="clan">流派</span>
<span class="med only type" title="Types" data-i18n="types">類型</span>
<span class="med only type" title="Assigned Skill" data-i18n="assigned-skill">指定特技</span>
<span class="med only type" title="Correction" data-i18n="correction">修正值</span>
<span class="med only type" title="Range" data-i18n="range">距離</span>
<span class="med only type" title="Cost" data-i18n="cost">花費</span>
</div>
</div>
<div class="bordered titled inboxright">
<!--attr_Ninpo_01-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-01" type="checkbox" data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#4b7340;"
value='@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_01}}} {{name=@{character_name} @{roll} @{Ninpo_01_Name}}}{{Types=@{Ninpo_01_Types}}}{{AssignedSkill=@{Ninpo_01_Assigned_Skill} }}{{target=@{Ninpo_01_target}}}{{roll=[[2d6]]}}{{Effect=@{Ninpo_01_Effect}}}{{Correction=[[@{Ninpo_01_Correction}+0]]}}{{Clan=@{Ninpo_01_Clan}}}{{Range=@{Ninpo_01_Range}}}{{Cost=@{Ninpo_01_Cost}}}'></button>
<input type="text" style="width:12em" name="attr_Ninpo_01_Name" value="" accept="Name"
spellcheck="false" class="underlined name" />
<input type="text" style="width:4.5em" name="attr_Ninpo_01_Clan" value=""
class="nospin underlined" />
<select class="underlined" style="width:4.5em" name="attr_Ninpo_01_Types" value=""
title="@{Ninpo_01_Types}">
<option value=""></option>
<option data-i18n="Tool" value="@{Tool}">攻擊</option>
<option data-i18n="support" value="@{support}">支援</option>
<option data-i18n="equip" value="@{equip}">裝備</option>
</select>
<select class="underlined" value="" style="width:4.5em"
name="attr_Ninpo_01_Assigned_Skill" title="@{Ninpo_01_Assigned_Skill}">
<option value=""></option>
<optgroup data-i18n-label="violence" label="暴力">
<option data-i18n="Engineering" value="@{Engineering}">燒却</option>
<option data-i18n="Pyromancy" value="@{Pyromancy}">拷問</option>
<option data-i18n="Hydromancy" value="@{Hydromancy}">緊縛</option>
<option data-i18n="Acupuncture" value="@{Acupuncture}">威脅</option>
<option data-i18n="Weapon_Concealment" value="@{Weapon_Concealment}">破壞</option>
<option data-i18n="Clothing" value="@{Clothing}">毆打</option>
<option data-i18n="Rope_Use" value="@{Rope_Use}">切斷</option>
<option data-i18n="Climbing" value="@{Climbing}">穿刺</option>
<option data-i18n="Torture" value="@{Torture}">射擊</option>
<option data-i18n="Demolition" value="@{Demolition}">戰爭</option>
<option data-i18n="Digging" value="@{Digging}">埋葬</option>
</optgroup>
<optgroup data-i18n-label="Body" label="情動">
<option data-i18n="Riding" value="@{Riding}">戀愛</option>
<option data-i18n="Ballistics" value="@{Ballistics}">喜悅</option>
<option data-i18n="Shuriken" value="@{Shuriken}">憂鬱</option>
<option data-i18n="Sleight_of_Hand" value="@{Sleight_of_Hand}">羞耻</option>
<option data-i18n="Contortionism" value="@{Contortionism}"></option>
<option data-i18n="Walking" value="@{Walking}">忍耐</option>
<option data-i18n="Running" value="@{Running}"></option>
<option data-i18n="Jumping" value="@{Jumping}"></option>
<option data-i18n="Brawling" value="@{Brawling}"></option>
<option data-i18n="Sword" value="@{Sword}"></option>
<option data-i18n="Weightlifting" value="@{Weightlifting}"></option>
</optgroup>
<optgroup data-i18n-label="Stealth" label="知覺">
<option data-i18n="Survival" value="@{Survival}">痛覺</option>
<option data-i18n="Infiltration" value="@{Infiltration}">官能</option>
<option data-i18n="Escape" value="@{Escape}">觸覺</option>
<option data-i18n="Interception" value="@{Interception}">嗅覺</option>
<option data-i18n="Ventriloquism" value="@{Ventriloquism}">味覺</option>
<option data-i18n="Invisibility" value="@{Invisibility}">物音</option>
<option data-i18n="Disguise" value="@{Disguise}">情景</option>
<option data-i18n="Olfaction" value="@{Olfaction}">追踪</option>
<option data-i18n="Multiplicity" value="@{Multiplicity}">藝術</option>
<option data-i18n="Concealment" value="@{Concealment}">第六感</option>
<option data-i18n="ESP" value="@{ESP}">陰影</option>
</optgroup>
<optgroup data-i18n-label="Scheme" label="技術">
<option data-i18n="First_Aid" value="@{First_Aid}">分解</option>
<option data-i18n="Poison" value="@{Poison}">電子</option>
<option data-i18n="Sleep" value="@{Sleep}">整理</option>
<option data-i18n="Investigation" value="@{Investigation}">藥品</option>
<option data-i18n="Bluff" value="@{Bluff}">效率</option>
<option data-i18n="Inception" value="@{Inception}">媒體</option>
<option data-i18n="Performance" value="@{Performance}">攝像</option>
<option data-i18n="Seduction" value="@{Seduction}">駕駛</option>
<option data-i18n="Manipulation" value="@{Manipulation}">機械</option>
<option data-i18n="Rumourmongering" value="@{Rumourmongering}">陷阱</option>
<option data-i18n="Finance" value="@{Finance}">兵器</option>
</optgroup>
<optgroup data-i18n-label="Strategy_Field" label="知識">
<option data-i18n="Cooking" value="@{Cooking}">物理</option>
<option data-i18n="Creature_Mastery" value="@{Creature_Mastery}">數學</option>
<option data-i18n="Nature" value="@{Nature}">化學</option>
<option data-i18n="Guerrilla" value="@{Guerrilla}">生物</option>
<option data-i18n="Willpower" value="@{Willpower}">醫學</option>
<option data-i18n="Strategy" value="@{Strategy}">教養</option>
<option data-i18n="Memory" value="@{Memory}">人類</option>
<option data-i18n="Analysis" value="@{Analysis}">歷史</option>
<option data-i18n="Encryption" value="@{Encryption}">民俗</option>
<option data-i18n="Writing" value="@{Writing}">考古</option>
<option data-i18n="Contacts" value="@{Contacts}">天文</option>
</optgroup>
<optgroup data-i18n-label="Sorcery" label="怪異">
<option data-i18n="Transformation" value="@{Transformation}">時間</option>
<option data-i18n="Summoning" value="@{Summoning}">混沌</option>
<option data-i18n="Necromancy" value="@{Necromancy}">深海</option>
<option data-i18n="Abjuration" value="@{Abjuration}"></option>
<option data-i18n="Binding" value="@{Binding}">靈魂</option>
<option data-i18n="Word_Magic" value="@{Word_Magic}">魔術</option>
<option data-i18n="Illusion" value="@{Illusion}">暗黑</option>
<option data-i18n="Visual_Control" value="@{Visual_Control}">終末</option>
<option data-i18n="Clairvoyance" value="@{Clairvoyance}"></option>
<option data-i18n="Possession" value="@{Possession}">地底</option>
<option data-i18n="Curse" value="@{Curse}">宇宙</option>
</optgroup>
</select>
<input type="number" style="display:none" name="attr_Ninpo_01_target" value=""
class="nospin underlined" />
<input type="number" style="width:4.5em" name="attr_Ninpo_01_Correction" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_01_Range" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_01_Cost" value=""
class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Ninpo_01_Effect"></span>
<textarea name="attr_Ninpo_01_Effect" wrap="Virtual" value="" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_01" wrap="Virtual" value="" spellcheck="false"
placeholder="自定圖片網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Ninpo_01-->
<!--attr_Ninpo_02-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-02" type="checkbox" data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#4b7340;"
value='@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_02}}} {{name=@{character_name} @{roll} @{Ninpo_02_Name}}}{{Types=@{Ninpo_02_Types}}}{{AssignedSkill=@{Ninpo_02_Assigned_Skill} }}{{target=@{Ninpo_02_target}}}{{roll=[[2d6]]}}{{Effect=@{Ninpo_02_Effect}}}{{Correction=[[@{Ninpo_02_Correction}+0]]}}{{Clan=@{Ninpo_02_Clan}}}{{Range=@{Ninpo_02_Range}}}{{Cost=@{Ninpo_02_Cost}}}'></button>
<input type="text" style="width:12em" name="attr_Ninpo_02_Name" value="" accept="Name"
spellcheck="false" class="underlined name" />
<input type="text" style="width:4.5em" name="attr_Ninpo_02_Clan" value=""
class="nospin underlined" />
<select class="underlined" style="width:4.5em" name="attr_Ninpo_02_Types" value=""
title="@{Ninpo_02_Types}">
<option value=""></option>
<option data-i18n="Tool" value="@{Tool}">攻擊</option>
<option data-i18n="support" value="@{support}">支援</option>
<option data-i18n="equip" value="@{equip}">裝備</option>
</select>
<select class="underlined" value="" style="width:4.5em"
name="attr_Ninpo_02_Assigned_Skill" title="@{Ninpo_02_Assigned_Skill}">
<option value=""></option>
<optgroup data-i18n-label="violence" label="暴力">
<option data-i18n="Engineering" value="@{Engineering}">燒却</option>
<option data-i18n="Pyromancy" value="@{Pyromancy}">拷問</option>
<option data-i18n="Hydromancy" value="@{Hydromancy}">緊縛</option>
<option data-i18n="Acupuncture" value="@{Acupuncture}">威脅</option>
<option data-i18n="Weapon_Concealment" value="@{Weapon_Concealment}">破壞</option>
<option data-i18n="Clothing" value="@{Clothing}">毆打</option>
<option data-i18n="Rope_Use" value="@{Rope_Use}">切斷</option>
<option data-i18n="Climbing" value="@{Climbing}">穿刺</option>
<option data-i18n="Torture" value="@{Torture}">射擊</option>
<option data-i18n="Demolition" value="@{Demolition}">戰爭</option>
<option data-i18n="Digging" value="@{Digging}">埋葬</option>
</optgroup>
<optgroup data-i18n-label="Body" label="情動">
<option data-i18n="Riding" value="@{Riding}">戀愛</option>
<option data-i18n="Ballistics" value="@{Ballistics}">喜悅</option>
<option data-i18n="Shuriken" value="@{Shuriken}">憂鬱</option>
<option data-i18n="Sleight_of_Hand" value="@{Sleight_of_Hand}">羞耻</option>
<option data-i18n="Contortionism" value="@{Contortionism}"></option>
<option data-i18n="Walking" value="@{Walking}">忍耐</option>
<option data-i18n="Running" value="@{Running}"></option>
<option data-i18n="Jumping" value="@{Jumping}"></option>
<option data-i18n="Brawling" value="@{Brawling}"></option>
<option data-i18n="Sword" value="@{Sword}"></option>
<option data-i18n="Weightlifting" value="@{Weightlifting}"></option>
</optgroup>
<optgroup data-i18n-label="Stealth" label="知覺">
<option data-i18n="Survival" value="@{Survival}">痛覺</option>
<option data-i18n="Infiltration" value="@{Infiltration}">官能</option>
<option data-i18n="Escape" value="@{Escape}">觸覺</option>
<option data-i18n="Interception" value="@{Interception}">嗅覺</option>
<option data-i18n="Ventriloquism" value="@{Ventriloquism}">味覺</option>
<option data-i18n="Invisibility" value="@{Invisibility}">物音</option>
<option data-i18n="Disguise" value="@{Disguise}">情景</option>
<option data-i18n="Olfaction" value="@{Olfaction}">追踪</option>
<option data-i18n="Multiplicity" value="@{Multiplicity}">藝術</option>
<option data-i18n="Concealment" value="@{Concealment}">第六感</option>
<option data-i18n="ESP" value="@{ESP}">陰影</option>
</optgroup>
<optgroup data-i18n-label="Scheme" label="技術">
<option data-i18n="First_Aid" value="@{First_Aid}">分解</option>
<option data-i18n="Poison" value="@{Poison}">電子</option>
<option data-i18n="Sleep" value="@{Sleep}">整理</option>
<option data-i18n="Investigation" value="@{Investigation}">藥品</option>
<option data-i18n="Bluff" value="@{Bluff}">效率</option>
<option data-i18n="Inception" value="@{Inception}">媒體</option>
<option data-i18n="Performance" value="@{Performance}">攝像</option>
<option data-i18n="Seduction" value="@{Seduction}">駕駛</option>
<option data-i18n="Manipulation" value="@{Manipulation}">機械</option>
<option data-i18n="Rumourmongering" value="@{Rumourmongering}">陷阱</option>
<option data-i18n="Finance" value="@{Finance}">兵器</option>
</optgroup>
<optgroup data-i18n-label="Strategy_Field" label="知識">
<option data-i18n="Cooking" value="@{Cooking}">物理</option>
<option data-i18n="Creature_Mastery" value="@{Creature_Mastery}">數學</option>
<option data-i18n="Nature" value="@{Nature}">化學</option>
<option data-i18n="Guerrilla" value="@{Guerrilla}">生物</option>
<option data-i18n="Willpower" value="@{Willpower}">醫學</option>
<option data-i18n="Strategy" value="@{Strategy}">教養</option>
<option data-i18n="Memory" value="@{Memory}">人類</option>
<option data-i18n="Analysis" value="@{Analysis}">歷史</option>
<option data-i18n="Encryption" value="@{Encryption}">民俗</option>
<option data-i18n="Writing" value="@{Writing}">考古</option>
<option data-i18n="Contacts" value="@{Contacts}">天文</option>
</optgroup>
<optgroup data-i18n-label="Sorcery" label="怪異">
<option data-i18n="Transformation" value="@{Transformation}">時間</option>
<option data-i18n="Summoning" value="@{Summoning}">混沌</option>
<option data-i18n="Necromancy" value="@{Necromancy}">深海</option>
<option data-i18n="Abjuration" value="@{Abjuration}"></option>
<option data-i18n="Binding" value="@{Binding}">靈魂</option>
<option data-i18n="Word_Magic" value="@{Word_Magic}">魔術</option>
<option data-i18n="Illusion" value="@{Illusion}">暗黑</option>
<option data-i18n="Visual_Control" value="@{Visual_Control}">終末</option>
<option data-i18n="Clairvoyance" value="@{Clairvoyance}"></option>
<option data-i18n="Possession" value="@{Possession}">地底</option>
<option data-i18n="Curse" value="@{Curse}">宇宙</option>
</optgroup>
</select>
<input type="number" style="display:none" name="attr_Ninpo_02_target" value=""
class="nospin underlined" />
<input type="number" style="width:4.5em" name="attr_Ninpo_02_Correction" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_02_Range" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_02_Cost" value=""
class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Ninpo_02_Effect"></span>
<textarea name="attr_Ninpo_02_Effect" wrap="Virtual" value="" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_02" wrap="Virtual" value="" spellcheck="false"
placeholder="自定圖片網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Ninpo_02-->
<!--attr_Ninpo_03-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-03" type="checkbox" data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#4b7340;"
value='@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_03}}} {{name=@{character_name} @{roll} @{Ninpo_03_Name}}}{{Types=@{Ninpo_03_Types}}}{{AssignedSkill=@{Ninpo_03_Assigned_Skill} }}{{target=@{Ninpo_03_target}}}{{roll=[[2d6]]}}{{Effect=@{Ninpo_03_Effect}}}{{Correction=[[@{Ninpo_03_Correction}+0]]}}{{Clan=@{Ninpo_03_Clan}}}{{Range=@{Ninpo_03_Range}}}{{Cost=@{Ninpo_03_Cost}}}'></button>
<input type="text" style="width:12em" name="attr_Ninpo_03_Name" value="" accept="Name"
spellcheck="false" class="underlined name" />
<input type="text" style="width:4.5em" name="attr_Ninpo_03_Clan" value=""
class="nospin underlined" />
<select class="underlined" style="width:4.5em" name="attr_Ninpo_03_Types" value=""
title="@{Ninpo_03_Types}">
<option value=""></option>
<option data-i18n="Tool" value="@{Tool}">攻擊</option>
<option data-i18n="support" value="@{support}">支援</option>
<option data-i18n="equip" value="@{equip}">裝備</option>
</select>
<select class="underlined" value="" style="width:4.5em"
name="attr_Ninpo_03_Assigned_Skill" title="@{Ninpo_03_Assigned_Skill}">
<option value=""></option>
<optgroup data-i18n-label="violence" label="暴力">
<option data-i18n="Engineering" value="@{Engineering}">燒却</option>
<option data-i18n="Pyromancy" value="@{Pyromancy}">拷問</option>
<option data-i18n="Hydromancy" value="@{Hydromancy}">緊縛</option>
<option data-i18n="Acupuncture" value="@{Acupuncture}">威脅</option>
<option data-i18n="Weapon_Concealment" value="@{Weapon_Concealment}">破壞</option>
<option data-i18n="Clothing" value="@{Clothing}">毆打</option>
<option data-i18n="Rope_Use" value="@{Rope_Use}">切斷</option>
<option data-i18n="Climbing" value="@{Climbing}">穿刺</option>
<option data-i18n="Torture" value="@{Torture}">射擊</option>
<option data-i18n="Demolition" value="@{Demolition}">戰爭</option>
<option data-i18n="Digging" value="@{Digging}">埋葬</option>
</optgroup>
<optgroup data-i18n-label="Body" label="情動">
<option data-i18n="Riding" value="@{Riding}">戀愛</option>
<option data-i18n="Ballistics" value="@{Ballistics}">喜悅</option>
<option data-i18n="Shuriken" value="@{Shuriken}">憂鬱</option>
<option data-i18n="Sleight_of_Hand" value="@{Sleight_of_Hand}">羞耻</option>
<option data-i18n="Contortionism" value="@{Contortionism}"></option>
<option data-i18n="Walking" value="@{Walking}">忍耐</option>
<option data-i18n="Running" value="@{Running}"></option>
<option data-i18n="Jumping" value="@{Jumping}"></option>
<option data-i18n="Brawling" value="@{Brawling}"></option>
<option data-i18n="Sword" value="@{Sword}"></option>
<option data-i18n="Weightlifting" value="@{Weightlifting}"></option>
</optgroup>
<optgroup data-i18n-label="Stealth" label="知覺">
<option data-i18n="Survival" value="@{Survival}">痛覺</option>
<option data-i18n="Infiltration" value="@{Infiltration}">官能</option>
<option data-i18n="Escape" value="@{Escape}">觸覺</option>
<option data-i18n="Interception" value="@{Interception}">嗅覺</option>
<option data-i18n="Ventriloquism" value="@{Ventriloquism}">味覺</option>
<option data-i18n="Invisibility" value="@{Invisibility}">物音</option>
<option data-i18n="Disguise" value="@{Disguise}">情景</option>
<option data-i18n="Olfaction" value="@{Olfaction}">追踪</option>
<option data-i18n="Multiplicity" value="@{Multiplicity}">藝術</option>
<option data-i18n="Concealment" value="@{Concealment}">第六感</option>
<option data-i18n="ESP" value="@{ESP}">陰影</option>
</optgroup>
<optgroup data-i18n-label="Scheme" label="技術">
<option data-i18n="First_Aid" value="@{First_Aid}">分解</option>
<option data-i18n="Poison" value="@{Poison}">電子</option>
<option data-i18n="Sleep" value="@{Sleep}">整理</option>
<option data-i18n="Investigation" value="@{Investigation}">藥品</option>
<option data-i18n="Bluff" value="@{Bluff}">效率</option>
<option data-i18n="Inception" value="@{Inception}">媒體</option>
<option data-i18n="Performance" value="@{Performance}">攝像</option>
<option data-i18n="Seduction" value="@{Seduction}">駕駛</option>
<option data-i18n="Manipulation" value="@{Manipulation}">機械</option>
<option data-i18n="Rumourmongering" value="@{Rumourmongering}">陷阱</option>
<option data-i18n="Finance" value="@{Finance}">兵器</option>
</optgroup>
<optgroup data-i18n-label="Strategy_Field" label="知識">
<option data-i18n="Cooking" value="@{Cooking}">物理</option>
<option data-i18n="Creature_Mastery" value="@{Creature_Mastery}">數學</option>
<option data-i18n="Nature" value="@{Nature}">化學</option>
<option data-i18n="Guerrilla" value="@{Guerrilla}">生物</option>
<option data-i18n="Willpower" value="@{Willpower}">醫學</option>
<option data-i18n="Strategy" value="@{Strategy}">教養</option>
<option data-i18n="Memory" value="@{Memory}">人類</option>
<option data-i18n="Analysis" value="@{Analysis}">歷史</option>
<option data-i18n="Encryption" value="@{Encryption}">民俗</option>
<option data-i18n="Writing" value="@{Writing}">考古</option>
<option data-i18n="Contacts" value="@{Contacts}">天文</option>
</optgroup>
<optgroup data-i18n-label="Sorcery" label="怪異">
<option data-i18n="Transformation" value="@{Transformation}">時間</option>
<option data-i18n="Summoning" value="@{Summoning}">混沌</option>
<option data-i18n="Necromancy" value="@{Necromancy}">深海</option>
<option data-i18n="Abjuration" value="@{Abjuration}"></option>
<option data-i18n="Binding" value="@{Binding}">靈魂</option>
<option data-i18n="Word_Magic" value="@{Word_Magic}">魔術</option>
<option data-i18n="Illusion" value="@{Illusion}">暗黑</option>
<option data-i18n="Visual_Control" value="@{Visual_Control}">終末</option>
<option data-i18n="Clairvoyance" value="@{Clairvoyance}"></option>
<option data-i18n="Possession" value="@{Possession}">地底</option>
<option data-i18n="Curse" value="@{Curse}">宇宙</option>
</optgroup>
</select>
<input type="number" style="display:none" name="attr_Ninpo_03_target" value=""
class="nospin underlined" />
<input type="number" style="width:4.5em" name="attr_Ninpo_03_Correction" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_03_Range" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_03_Cost" value=""
class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Ninpo_03_Effect"></span>
<textarea name="attr_Ninpo_03_Effect" wrap="Virtual" value="" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_03" wrap="Virtual" value="" spellcheck="false"
placeholder="自定圖片網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Ninpo_03-->
<!--attr_Ninpo_04-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-04" type="checkbox" data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#4b7340;"
value='@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_04}}} {{name=@{character_name} @{roll} @{Ninpo_04_Name}}}{{Types=@{Ninpo_04_Types}}}{{AssignedSkill=@{Ninpo_04_Assigned_Skill} }}{{target=@{Ninpo_04_target}}}{{roll=[[2d6]]}}{{Effect=@{Ninpo_04_Effect}}}{{Correction=[[@{Ninpo_04_Correction}+0]]}}{{Clan=@{Ninpo_04_Clan}}}{{Range=@{Ninpo_04_Range}}}{{Cost=@{Ninpo_04_Cost}}}'></button>
<input type="text" style="width:12em" name="attr_Ninpo_04_Name" value="" accept="Name"
spellcheck="false" class="underlined name" />
<input type="text" style="width:4.5em" name="attr_Ninpo_04_Clan" value=""
class="nospin underlined" />
<select class="underlined" style="width:4.5em" name="attr_Ninpo_04_Types" value=""
title="@{Ninpo_04_Types}">
<option value=""></option>
<option data-i18n="Tool" value="@{Tool}">攻擊</option>
<option data-i18n="support" value="@{support}">支援</option>
<option data-i18n="equip" value="@{equip}">裝備</option>
</select>
<select class="underlined" value="" style="width:4.5em"
name="attr_Ninpo_04_Assigned_Skill" title="@{Ninpo_04_Assigned_Skill}">
<option value=""></option>
<optgroup data-i18n-label="violence" label="暴力">
<option data-i18n="Engineering" value="@{Engineering}">燒却</option>
<option data-i18n="Pyromancy" value="@{Pyromancy}">拷問</option>
<option data-i18n="Hydromancy" value="@{Hydromancy}">緊縛</option>
<option data-i18n="Acupuncture" value="@{Acupuncture}">威脅</option>
<option data-i18n="Weapon_Concealment" value="@{Weapon_Concealment}">破壞</option>
<option data-i18n="Clothing" value="@{Clothing}">毆打</option>
<option data-i18n="Rope_Use" value="@{Rope_Use}">切斷</option>
<option data-i18n="Climbing" value="@{Climbing}">穿刺</option>
<option data-i18n="Torture" value="@{Torture}">射擊</option>
<option data-i18n="Demolition" value="@{Demolition}">戰爭</option>
<option data-i18n="Digging" value="@{Digging}">埋葬</option>
</optgroup>
<optgroup data-i18n-label="Body" label="情動">
<option data-i18n="Riding" value="@{Riding}">戀愛</option>
<option data-i18n="Ballistics" value="@{Ballistics}">喜悅</option>
<option data-i18n="Shuriken" value="@{Shuriken}">憂鬱</option>
<option data-i18n="Sleight_of_Hand" value="@{Sleight_of_Hand}">羞耻</option>
<option data-i18n="Contortionism" value="@{Contortionism}"></option>
<option data-i18n="Walking" value="@{Walking}">忍耐</option>
<option data-i18n="Running" value="@{Running}"></option>
<option data-i18n="Jumping" value="@{Jumping}"></option>
<option data-i18n="Brawling" value="@{Brawling}"></option>
<option data-i18n="Sword" value="@{Sword}"></option>
<option data-i18n="Weightlifting" value="@{Weightlifting}"></option>
</optgroup>
<optgroup data-i18n-label="Stealth" label="知覺">
<option data-i18n="Survival" value="@{Survival}">痛覺</option>
<option data-i18n="Infiltration" value="@{Infiltration}">官能</option>
<option data-i18n="Escape" value="@{Escape}">觸覺</option>
<option data-i18n="Interception" value="@{Interception}">嗅覺</option>
<option data-i18n="Ventriloquism" value="@{Ventriloquism}">味覺</option>
<option data-i18n="Invisibility" value="@{Invisibility}">物音</option>
<option data-i18n="Disguise" value="@{Disguise}">情景</option>
<option data-i18n="Olfaction" value="@{Olfaction}">追踪</option>
<option data-i18n="Multiplicity" value="@{Multiplicity}">藝術</option>
<option data-i18n="Concealment" value="@{Concealment}">第六感</option>
<option data-i18n="ESP" value="@{ESP}">陰影</option>
</optgroup>
<optgroup data-i18n-label="Scheme" label="技術">
<option data-i18n="First_Aid" value="@{First_Aid}">分解</option>
<option data-i18n="Poison" value="@{Poison}">電子</option>
<option data-i18n="Sleep" value="@{Sleep}">整理</option>
<option data-i18n="Investigation" value="@{Investigation}">藥品</option>
<option data-i18n="Bluff" value="@{Bluff}">效率</option>
<option data-i18n="Inception" value="@{Inception}">媒體</option>
<option data-i18n="Performance" value="@{Performance}">攝像</option>
<option data-i18n="Seduction" value="@{Seduction}">駕駛</option>
<option data-i18n="Manipulation" value="@{Manipulation}">機械</option>
<option data-i18n="Rumourmongering" value="@{Rumourmongering}">陷阱</option>
<option data-i18n="Finance" value="@{Finance}">兵器</option>
</optgroup>
<optgroup data-i18n-label="Strategy_Field" label="知識">
<option data-i18n="Cooking" value="@{Cooking}">物理</option>
<option data-i18n="Creature_Mastery" value="@{Creature_Mastery}">數學</option>
<option data-i18n="Nature" value="@{Nature}">化學</option>
<option data-i18n="Guerrilla" value="@{Guerrilla}">生物</option>
<option data-i18n="Willpower" value="@{Willpower}">醫學</option>
<option data-i18n="Strategy" value="@{Strategy}">教養</option>
<option data-i18n="Memory" value="@{Memory}">人類</option>
<option data-i18n="Analysis" value="@{Analysis}">歷史</option>
<option data-i18n="Encryption" value="@{Encryption}">民俗</option>
<option data-i18n="Writing" value="@{Writing}">考古</option>
<option data-i18n="Contacts" value="@{Contacts}">天文</option>
</optgroup>
<optgroup data-i18n-label="Sorcery" label="怪異">
<option data-i18n="Transformation" value="@{Transformation}">時間</option>
<option data-i18n="Summoning" value="@{Summoning}">混沌</option>
<option data-i18n="Necromancy" value="@{Necromancy}">深海</option>
<option data-i18n="Abjuration" value="@{Abjuration}"></option>
<option data-i18n="Binding" value="@{Binding}">靈魂</option>
<option data-i18n="Word_Magic" value="@{Word_Magic}">魔術</option>
<option data-i18n="Illusion" value="@{Illusion}">暗黑</option>
<option data-i18n="Visual_Control" value="@{Visual_Control}">終末</option>
<option data-i18n="Clairvoyance" value="@{Clairvoyance}"></option>
<option data-i18n="Possession" value="@{Possession}">地底</option>
<option data-i18n="Curse" value="@{Curse}">宇宙</option>
</optgroup>
</select>
<input type="number" style="display:none" name="attr_Ninpo_04_target" value=""
class="nospin underlined" />
<input type="number" style="width:4.5em" name="attr_Ninpo_04_Correction" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_04_Range" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_04_Cost" value=""
class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Ninpo_04_Effect"></span>
<textarea name="attr_Ninpo_04_Effect" wrap="Virtual" value="" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_04" wrap="Virtual" value="" spellcheck="false"
placeholder="自定圖片網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Ninpo_04-->
<!--attr_Ninpo_05-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-05" type="checkbox" data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#4b7340;"
value='@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_05}}} {{name=@{character_name} @{roll} @{Ninpo_05_Name}}}{{Types=@{Ninpo_05_Types}}}{{AssignedSkill=@{Ninpo_05_Assigned_Skill} }}{{target=@{Ninpo_05_target}}}{{roll=[[2d6]]}}{{Effect=@{Ninpo_05_Effect}}}{{Correction=[[@{Ninpo_05_Correction}+0]]}}{{Clan=@{Ninpo_05_Clan}}}{{Range=@{Ninpo_05_Range}}}{{Cost=@{Ninpo_05_Cost}}}'></button>
<input type="text" style="width:12em" name="attr_Ninpo_05_Name" value="" accept="Name"
spellcheck="false" class="underlined name" />
<input type="text" style="width:4.5em" name="attr_Ninpo_05_Clan" value=""
class="nospin underlined" />
<select class="underlined" style="width:4.5em" name="attr_Ninpo_05_Types" value=""
title="@{Ninpo_05_Types}">
<option value=""></option>
<option data-i18n="Tool" value="@{Tool}">攻擊</option>
<option data-i18n="support" value="@{support}">支援</option>
<option data-i18n="equip" value="@{equip}">裝備</option>
</select>
<select class="underlined" value="" style="width:4.5em"
name="attr_Ninpo_05_Assigned_Skill" title="@{Ninpo_05_Assigned_Skill}">
<option value=""></option>
<optgroup data-i18n-label="violence" label="暴力">
<option data-i18n="Engineering" value="@{Engineering}">燒却</option>
<option data-i18n="Pyromancy" value="@{Pyromancy}">拷問</option>
<option data-i18n="Hydromancy" value="@{Hydromancy}">緊縛</option>
<option data-i18n="Acupuncture" value="@{Acupuncture}">威脅</option>
<option data-i18n="Weapon_Concealment" value="@{Weapon_Concealment}">破壞</option>
<option data-i18n="Clothing" value="@{Clothing}">毆打</option>
<option data-i18n="Rope_Use" value="@{Rope_Use}">切斷</option>
<option data-i18n="Climbing" value="@{Climbing}">穿刺</option>
<option data-i18n="Torture" value="@{Torture}">射擊</option>
<option data-i18n="Demolition" value="@{Demolition}">戰爭</option>
<option data-i18n="Digging" value="@{Digging}">埋葬</option>
</optgroup>
<optgroup data-i18n-label="Body" label="情動">
<option data-i18n="Riding" value="@{Riding}">戀愛</option>
<option data-i18n="Ballistics" value="@{Ballistics}">喜悅</option>
<option data-i18n="Shuriken" value="@{Shuriken}">憂鬱</option>
<option data-i18n="Sleight_of_Hand" value="@{Sleight_of_Hand}">羞耻</option>
<option data-i18n="Contortionism" value="@{Contortionism}"></option>
<option data-i18n="Walking" value="@{Walking}">忍耐</option>
<option data-i18n="Running" value="@{Running}"></option>
<option data-i18n="Jumping" value="@{Jumping}"></option>
<option data-i18n="Brawling" value="@{Brawling}"></option>
<option data-i18n="Sword" value="@{Sword}"></option>
<option data-i18n="Weightlifting" value="@{Weightlifting}"></option>
</optgroup>
<optgroup data-i18n-label="Stealth" label="知覺">
<option data-i18n="Survival" value="@{Survival}">痛覺</option>
<option data-i18n="Infiltration" value="@{Infiltration}">官能</option>
<option data-i18n="Escape" value="@{Escape}">觸覺</option>
<option data-i18n="Interception" value="@{Interception}">嗅覺</option>
<option data-i18n="Ventriloquism" value="@{Ventriloquism}">味覺</option>
<option data-i18n="Invisibility" value="@{Invisibility}">物音</option>
<option data-i18n="Disguise" value="@{Disguise}">情景</option>
<option data-i18n="Olfaction" value="@{Olfaction}">追踪</option>
<option data-i18n="Multiplicity" value="@{Multiplicity}">藝術</option>
<option data-i18n="Concealment" value="@{Concealment}">第六感</option>
<option data-i18n="ESP" value="@{ESP}">陰影</option>
</optgroup>
<optgroup data-i18n-label="Scheme" label="技術">
<option data-i18n="First_Aid" value="@{First_Aid}">分解</option>
<option data-i18n="Poison" value="@{Poison}">電子</option>
<option data-i18n="Sleep" value="@{Sleep}">整理</option>
<option data-i18n="Investigation" value="@{Investigation}">藥品</option>
<option data-i18n="Bluff" value="@{Bluff}">效率</option>
<option data-i18n="Inception" value="@{Inception}">媒體</option>
<option data-i18n="Performance" value="@{Performance}">攝像</option>
<option data-i18n="Seduction" value="@{Seduction}">駕駛</option>
<option data-i18n="Manipulation" value="@{Manipulation}">機械</option>
<option data-i18n="Rumourmongering" value="@{Rumourmongering}">陷阱</option>
<option data-i18n="Finance" value="@{Finance}">兵器</option>
</optgroup>
<optgroup data-i18n-label="Strategy_Field" label="知識">
<option data-i18n="Cooking" value="@{Cooking}">物理</option>
<option data-i18n="Creature_Mastery" value="@{Creature_Mastery}">數學</option>
<option data-i18n="Nature" value="@{Nature}">化學</option>
<option data-i18n="Guerrilla" value="@{Guerrilla}">生物</option>
<option data-i18n="Willpower" value="@{Willpower}">醫學</option>
<option data-i18n="Strategy" value="@{Strategy}">教養</option>
<option data-i18n="Memory" value="@{Memory}">人類</option>
<option data-i18n="Analysis" value="@{Analysis}">歷史</option>
<option data-i18n="Encryption" value="@{Encryption}">民俗</option>
<option data-i18n="Writing" value="@{Writing}">考古</option>
<option data-i18n="Contacts" value="@{Contacts}">天文</option>
</optgroup>
<optgroup data-i18n-label="Sorcery" label="怪異">
<option data-i18n="Transformation" value="@{Transformation}">時間</option>
<option data-i18n="Summoning" value="@{Summoning}">混沌</option>
<option data-i18n="Necromancy" value="@{Necromancy}">深海</option>
<option data-i18n="Abjuration" value="@{Abjuration}"></option>
<option data-i18n="Binding" value="@{Binding}">靈魂</option>
<option data-i18n="Word_Magic" value="@{Word_Magic}">魔術</option>
<option data-i18n="Illusion" value="@{Illusion}">暗黑</option>
<option data-i18n="Visual_Control" value="@{Visual_Control}">終末</option>
<option data-i18n="Clairvoyance" value="@{Clairvoyance}"></option>
<option data-i18n="Possession" value="@{Possession}">地底</option>
<option data-i18n="Curse" value="@{Curse}">宇宙</option>
</optgroup>
</select>
<input type="number" style="display:none" name="attr_Ninpo_05_target" value=""
class="nospin underlined" />
<input type="number" style="width:4.5em" name="attr_Ninpo_05_Correction" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_05_Range" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_05_Cost" value=""
class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Ninpo_05_Effect"></span>
<textarea name="attr_Ninpo_05_Effect" wrap="Virtual" value="" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_05" wrap="Virtual" value="" spellcheck="false"
placeholder="自定圖片網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Ninpo_05-->
<!--attr_Ninpo_06-->
<div class="myrow">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-06" type="checkbox" data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<button class='old-roll' type='roll' style="background-color:#f6f6f6; color:#4b7340;"
value='@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust_06}}} {{name=@{character_name} @{roll} @{Ninpo_06_Name}}}{{Types=@{Ninpo_06_Types}}}{{AssignedSkill=@{Ninpo_06_Assigned_Skill} }}{{target=@{Ninpo_06_target}}}{{roll=[[2d6]]}}{{Effect=@{Ninpo_06_Effect}}}{{Correction=[[@{Ninpo_06_Correction}+0]]}}{{Clan=@{Ninpo_06_Clan}}}{{Range=@{Ninpo_06_Range}}}{{Cost=@{Ninpo_06_Cost}}}'></button>
<input type="text" style="width:12em" name="attr_Ninpo_06_Name" value="" accept="Name"
spellcheck="false" class="underlined name" />
<input type="text" style="width:4.5em" name="attr_Ninpo_06_Clan" value=""
class="nospin underlined" />
<select class="underlined" style="width:4.5em" name="attr_Ninpo_06_Types" value=""
title="@{Ninpo_06_Types}">
<option value=""></option>
<option data-i18n="Tool" value="@{Tool}">攻擊</option>
<option data-i18n="support" value="@{support}">支援</option>
<option data-i18n="equip" value="@{equip}">裝備</option>
</select>
<select class="underlined" value="" style="width:4.5em"
name="attr_Ninpo_06_Assigned_Skill" title="@{Ninpo_06_Assigned_Skill}">
<option value=""></option>
<optgroup data-i18n-label="violence" label="暴力">
<option data-i18n="Engineering" value="@{Engineering}">燒却</option>
<option data-i18n="Pyromancy" value="@{Pyromancy}">拷問</option>
<option data-i18n="Hydromancy" value="@{Hydromancy}">緊縛</option>
<option data-i18n="Acupuncture" value="@{Acupuncture}">威脅</option>
<option data-i18n="Weapon_Concealment" value="@{Weapon_Concealment}">破壞</option>
<option data-i18n="Clothing" value="@{Clothing}">毆打</option>
<option data-i18n="Rope_Use" value="@{Rope_Use}">切斷</option>
<option data-i18n="Climbing" value="@{Climbing}">穿刺</option>
<option data-i18n="Torture" value="@{Torture}">射擊</option>
<option data-i18n="Demolition" value="@{Demolition}">戰爭</option>
<option data-i18n="Digging" value="@{Digging}">埋葬</option>
</optgroup>
<optgroup data-i18n-label="Body" label="情動">
<option data-i18n="Riding" value="@{Riding}">戀愛</option>
<option data-i18n="Ballistics" value="@{Ballistics}">喜悅</option>
<option data-i18n="Shuriken" value="@{Shuriken}">憂鬱</option>
<option data-i18n="Sleight_of_Hand" value="@{Sleight_of_Hand}">羞耻</option>
<option data-i18n="Contortionism" value="@{Contortionism}"></option>
<option data-i18n="Walking" value="@{Walking}">忍耐</option>
<option data-i18n="Running" value="@{Running}"></option>
<option data-i18n="Jumping" value="@{Jumping}"></option>
<option data-i18n="Brawling" value="@{Brawling}"></option>
<option data-i18n="Sword" value="@{Sword}"></option>
<option data-i18n="Weightlifting" value="@{Weightlifting}"></option>
</optgroup>
<optgroup data-i18n-label="Stealth" label="知覺">
<option data-i18n="Survival" value="@{Survival}">痛覺</option>
<option data-i18n="Infiltration" value="@{Infiltration}">官能</option>
<option data-i18n="Escape" value="@{Escape}">觸覺</option>
<option data-i18n="Interception" value="@{Interception}">嗅覺</option>
<option data-i18n="Ventriloquism" value="@{Ventriloquism}">味覺</option>
<option data-i18n="Invisibility" value="@{Invisibility}">物音</option>
<option data-i18n="Disguise" value="@{Disguise}">情景</option>
<option data-i18n="Olfaction" value="@{Olfaction}">追踪</option>
<option data-i18n="Multiplicity" value="@{Multiplicity}">藝術</option>
<option data-i18n="Concealment" value="@{Concealment}">第六感</option>
<option data-i18n="ESP" value="@{ESP}">陰影</option>
</optgroup>
<optgroup data-i18n-label="Scheme" label="技術">
<option data-i18n="First_Aid" value="@{First_Aid}">分解</option>
<option data-i18n="Poison" value="@{Poison}">電子</option>
<option data-i18n="Sleep" value="@{Sleep}">整理</option>
<option data-i18n="Investigation" value="@{Investigation}">藥品</option>
<option data-i18n="Bluff" value="@{Bluff}">效率</option>
<option data-i18n="Inception" value="@{Inception}">媒體</option>
<option data-i18n="Performance" value="@{Performance}">攝像</option>
<option data-i18n="Seduction" value="@{Seduction}">駕駛</option>
<option data-i18n="Manipulation" value="@{Manipulation}">機械</option>
<option data-i18n="Rumourmongering" value="@{Rumourmongering}">陷阱</option>
<option data-i18n="Finance" value="@{Finance}">兵器</option>
</optgroup>
<optgroup data-i18n-label="Strategy_Field" label="知識">
<option data-i18n="Cooking" value="@{Cooking}">物理</option>
<option data-i18n="Creature_Mastery" value="@{Creature_Mastery}">數學</option>
<option data-i18n="Nature" value="@{Nature}">化學</option>
<option data-i18n="Guerrilla" value="@{Guerrilla}">生物</option>
<option data-i18n="Willpower" value="@{Willpower}">醫學</option>
<option data-i18n="Strategy" value="@{Strategy}">教養</option>
<option data-i18n="Memory" value="@{Memory}">人類</option>
<option data-i18n="Analysis" value="@{Analysis}">歷史</option>
<option data-i18n="Encryption" value="@{Encryption}">民俗</option>
<option data-i18n="Writing" value="@{Writing}">考古</option>
<option data-i18n="Contacts" value="@{Contacts}">天文</option>
</optgroup>
<optgroup data-i18n-label="Sorcery" label="怪異">
<option data-i18n="Transformation" value="@{Transformation}">時間</option>
<option data-i18n="Summoning" value="@{Summoning}">混沌</option>
<option data-i18n="Necromancy" value="@{Necromancy}">深海</option>
<option data-i18n="Abjuration" value="@{Abjuration}"></option>
<option data-i18n="Binding" value="@{Binding}">靈魂</option>
<option data-i18n="Word_Magic" value="@{Word_Magic}">魔術</option>
<option data-i18n="Illusion" value="@{Illusion}">暗黑</option>
<option data-i18n="Visual_Control" value="@{Visual_Control}">終末</option>
<option data-i18n="Clairvoyance" value="@{Clairvoyance}"></option>
<option data-i18n="Possession" value="@{Possession}">地底</option>
<option data-i18n="Curse" value="@{Curse}">宇宙</option>
</optgroup>
</select>
<input type="number" style="display:none" name="attr_Ninpo_06_target" value=""
class="nospin underlined" />
<input type="number" style="width:4.5em" name="attr_Ninpo_06_Correction" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_06_Range" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_06_Cost" value=""
class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Ninpo_06_Effect"></span>
<textarea name="attr_Ninpo_06_Effect" wrap="Virtual" value="" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust_06" wrap="Virtual" value="" spellcheck="false"
placeholder="自定圖片網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</div>
<!--END attr_Ninpo_06-->
<!-- REPEATING Ninpo -->
<div class="myrow">
<fieldset class="repeating_acitems">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-05" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<button class='old-roll' type='roll'
style="background-color:#f6f6f6; color:#4b7340;"
value='@{roll_display} &{template:Ninpo}{{ima_show=@{ima_show_attack}}}{{ima_show_cust=@{ima_show_cust}}} {{name=@{character_name} @{roll} @{Ninpo_Name}}}{{Types=@{Ninpo_Types}}}{{AssignedSkill=@{Ninpo_Assigned_Skill} }}{{target=@{Ninpo_target}}}{{roll=[[2d6]]}}{{Effect=@{Ninpo_Effect}}}{{Correction=[[@{Ninpo_Correction}+0]]}}{{Clan=@{Ninpo_Clan}}}{{Range=@{Ninpo_Range}}}{{Cost=@{Ninpo_Cost}}}'></button>
<input type="text" style="width:12em" name="attr_Ninpo_Name" value="" accept="Name"
spellcheck="false" class="underlined name" />
<input type="text" style="width:4.5em" name="attr_Ninpo_Clan" value=""
class="nospin underlined" />
<select class="underlined" style="width:4.5em" name="attr_Ninpo_Types" value=""
title="@{Ninpo_Types}">
<option value=""></option>
<option data-i18n="Tool" value="@{Tool}">攻擊</option>
<option data-i18n="support" value="@{support}">支援</option>
<option data-i18n="equip" value="@{equip}">裝備</option>
</select>
<select class="underlined" value="" style="width:4.5em"
name="attr_Ninpo_Assigned_Skill" title="@{Ninpo_Assigned_Skill}">
<option value=""></option>
<optgroup data-i18n-label="violence" label="暴力">
<option data-i18n="Engineering" value="@{Engineering}">燒却</option>
<option data-i18n="Pyromancy" value="@{Pyromancy}">拷問</option>
<option data-i18n="Hydromancy" value="@{Hydromancy}">緊縛</option>
<option data-i18n="Acupuncture" value="@{Acupuncture}">威脅</option>
<option data-i18n="Weapon_Concealment" value="@{Weapon_Concealment}">破壞
</option>
<option data-i18n="Clothing" value="@{Clothing}">毆打</option>
<option data-i18n="Rope_Use" value="@{Rope_Use}">切斷</option>
<option data-i18n="Climbing" value="@{Climbing}">穿刺</option>
<option data-i18n="Torture" value="@{Torture}">射擊</option>
<option data-i18n="Demolition" value="@{Demolition}">戰爭</option>
<option data-i18n="Digging" value="@{Digging}">埋葬</option>
</optgroup>
<optgroup data-i18n-label="Body" label="情動">
<option data-i18n="Riding" value="@{Riding}">戀愛</option>
<option data-i18n="Ballistics" value="@{Ballistics}">喜悅</option>
<option data-i18n="Shuriken" value="@{Shuriken}">憂鬱</option>
<option data-i18n="Sleight_of_Hand" value="@{Sleight_of_Hand}">羞耻</option>
<option data-i18n="Contortionism" value="@{Contortionism}"></option>
<option data-i18n="Walking" value="@{Walking}">忍耐</option>
<option data-i18n="Running" value="@{Running}"></option>
<option data-i18n="Jumping" value="@{Jumping}"></option>
<option data-i18n="Brawling" value="@{Brawling}"></option>
<option data-i18n="Sword" value="@{Sword}"></option>
<option data-i18n="Weightlifting" value="@{Weightlifting}"></option>
</optgroup>
<optgroup data-i18n-label="Stealth" label="知覺">
<option data-i18n="Survival" value="@{Survival}">痛覺</option>
<option data-i18n="Infiltration" value="@{Infiltration}">官能</option>
<option data-i18n="Escape" value="@{Escape}">觸覺</option>
<option data-i18n="Interception" value="@{Interception}">嗅覺</option>
<option data-i18n="Ventriloquism" value="@{Ventriloquism}">味覺</option>
<option data-i18n="Invisibility" value="@{Invisibility}">物音</option>
<option data-i18n="Disguise" value="@{Disguise}">情景</option>
<option data-i18n="Olfaction" value="@{Olfaction}">追踪</option>
<option data-i18n="Multiplicity" value="@{Multiplicity}">藝術</option>
<option data-i18n="Concealment" value="@{Concealment}">第六感</option>
<option data-i18n="ESP" value="@{ESP}">陰影</option>
</optgroup>
<optgroup data-i18n-label="Scheme" label="技術">
<option data-i18n="First_Aid" value="@{First_Aid}">分解</option>
<option data-i18n="Poison" value="@{Poison}">電子</option>
<option data-i18n="Sleep" value="@{Sleep}">整理</option>
<option data-i18n="Investigation" value="@{Investigation}">藥品</option>
<option data-i18n="Bluff" value="@{Bluff}">效率</option>
<option data-i18n="Inception" value="@{Inception}">媒體</option>
<option data-i18n="Performance" value="@{Performance}">攝像</option>
<option data-i18n="Seduction" value="@{Seduction}">駕駛</option>
<option data-i18n="Manipulation" value="@{Manipulation}">機械</option>
<option data-i18n="Rumourmongering" value="@{Rumourmongering}">陷阱</option>
<option data-i18n="Finance" value="@{Finance}">兵器</option>
</optgroup>
<optgroup data-i18n-label="Strategy_Field" label="知識">
<option data-i18n="Cooking" value="@{Cooking}">物理</option>
<option data-i18n="Creature_Mastery" value="@{Creature_Mastery}">數學</option>
<option data-i18n="Nature" value="@{Nature}">化學</option>
<option data-i18n="Guerrilla" value="@{Guerrilla}">生物</option>
<option data-i18n="Willpower" value="@{Willpower}">醫學</option>
<option data-i18n="Strategy" value="@{Strategy}">教養</option>
<option data-i18n="Memory" value="@{Memory}">人類</option>
<option data-i18n="Analysis" value="@{Analysis}">歷史</option>
<option data-i18n="Encryption" value="@{Encryption}">民俗</option>
<option data-i18n="Writing" value="@{Writing}">考古</option>
<option data-i18n="Contacts" value="@{Contacts}">天文</option>
</optgroup>
<optgroup data-i18n-label="Sorcery" label="怪異">
<option data-i18n="Transformation" value="@{Transformation}">時間</option>
<option data-i18n="Summoning" value="@{Summoning}">混沌</option>
<option data-i18n="Necromancy" value="@{Necromancy}">深海</option>
<option data-i18n="Abjuration" value="@{Abjuration}"></option>
<option data-i18n="Binding" value="@{Binding}">靈魂</option>
<option data-i18n="Word_Magic" value="@{Word_Magic}">魔術</option>
<option data-i18n="Illusion" value="@{Illusion}">暗黑</option>
<option data-i18n="Visual_Control" value="@{Visual_Control}">終末</option>
<option data-i18n="Clairvoyance" value="@{Clairvoyance}"></option>
<option data-i18n="Possession" value="@{Possession}">地底</option>
<option data-i18n="Curse" value="@{Curse}">宇宙</option>
</optgroup>
</select>
<input type="number" style="display:none" name="attr_Ninpo_target" value=""
class="nospin underlined" />
<input type="number" style="width:4.5em" name="attr_Ninpo_Correction" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_Range" value=""
class="nospin underlined" />
<input type="text" style="width:4.5em" name="attr_Ninpo_Cost" value=""
class="nospin underlined" />
</div>
<div class="options right" style="max-width:43em">
<div class="autoex">
<span name="attr_Ninpo_Effect"></span>
<textarea name="attr_Ninpo_Effect" wrap="Virtual" value="" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
<div class="autoex">
<textarea name="attr_ima_show_cust" wrap="Virtual" value="" spellcheck="false"
placeholder="自定圖片網址:支援GIF,JPG,PNG格式"></textarea>
</div>
</div>
</div>
</fieldset>
</div>
<!-- END REPEATING Ninpo-->
</div>
</div>
<!-- END Ninpo -->
</div>
<!-- END Ninpo -->
<div class="subcol" style="width: 262px;max-width: 262px;">
<!-- background -->
<div class="myrow right">
<div class="background">
<!--background -->
<div class="blacklabel pnty">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<span class="big only" style="width:165px" data-i18n="background">背景</span>
<span class="med only" style="width:40px" data-i18n="types">類型</span>
<span class="med only" style="width:40px" data-i18n="SCORE">功績點</span>
</div>
<div class="bordered titled inboxright">
<div class="myrow right">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-bg-01" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:160px" name="attr_background_name_01" accept="Name"
spellcheck="false" class="underlined name" />
<select class="underlined" style="width:35px" name="attr_background_types_01"
title="@{background_types_01}">
<option value=""></option>
<option value="長處" data-i18n="virtue">長處</option>
<option value="短處" data-i18n="flaw">短處</option>
</select>
<input type="text" style="width:35px" name="attr_background_cost_01"
class="nospin underlined" />
</div>
<div class="options right">
<div class="autoex">
<span name="attr_background_01" style="width:100%"></span>
<textarea name="attr_background_01" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-bg-02" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:160px" name="attr_background_name_02" accept="Name"
spellcheck="false" class="underlined name" />
<select class="underlined" style="width:35px" name="attr_background_types_02"
title="@{background_types_02}">
<option value=""></option>
<option value="長處" data-i18n="virtue">長處</option>
<option value="短處" data-i18n="flaw">短處</option>
</select>
<input type="text" style="width:35px" name="attr_background_cost_02"
class="nospin underlined" />
</div>
<div class="options right">
<div class="autoex">
<span name="attr_background_02" style="width:100%"></span>
<textarea name="attr_background_02" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-bg-03" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:160px" name="attr_background_name_03" accept="Name"
spellcheck="false" class="underlined name" />
<select class="underlined" style="width:35px" name="attr_background_types_03"
title="@{background_types_03}">
<option value=""></option>
<option value="長處" data-i18n="virtue">長處</option>
<option value="短處" data-i18n="flaw">短處</option>
</select>
<input type="text" style="width:35px" name="attr_background_cost_03"
class="nospin underlined" />
</div>
<div class="options right">
<div class="autoex">
<span name="attr_background_03" style="width:100%"></span>
<textarea name="attr_background_03" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-bg-04" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:160px" name="attr_background_name_04" accept="Name"
spellcheck="false" class="underlined name" />
<select class="underlined" style="width:35px" name="attr_background_types_04"
title="@{background_types_04}">
<option value=""></option>
<option value="長處" data-i18n="virtue">長處</option>
<option value="短處" data-i18n="flaw">短處</option>
</select>
<input type="text" style="width:35px" name="attr_background_cost_04"
class="nospin underlined" />
</div>
<div class="options right">
<div class="autoex">
<span name="attr_background_04" style="width:100%"></span>
<textarea name="attr_background_04" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-bg-05" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:160px" name="attr_background_name_05" accept="Name"
spellcheck="false" class="underlined name" />
<select class="underlined" style="width:35px" name="attr_background_types_05"
title="@{background_types_05}">
<option value=""></option>
<option value="長處" data-i18n="virtue">長處</option>
<option value="短處" data-i18n="flaw">短處</option>
</select>
<input type="text" style="width:35px" name="attr_background_cost_05"
class="nospin underlined" />
</div>
<div class="options right">
<div class="autoex">
<span name="attr_background_05" style="width:100%"></span>
<textarea name="attr_background_05" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-bg-06" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:160px" name="attr_background_name" accept="Name"
spellcheck="false" class="underlined name" />
<select class="underlined" style="width:35px" name="attr_background_types"
title="@{background_types}">
<option value=""></option>
<option value="長處" data-i18n="virtue">長處</option>
<option value="短處" data-i18n="flaw">短處</option>
</select>
<input type="text" style="width:35px" name="attr_background_cost"
class="nospin underlined" />
</div>
<div class="options right">
<div class="autoex">
<span name="attr_background" style="width:100%"></span>
<textarea name="attr_background" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<fieldset class="repeating_background">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-bg" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:160px" name="attr_background_name" accept="Name"
spellcheck="false" class="underlined name" />
<select class="underlined" style="width:35px" name="attr_background_types"
title="@{background_types}">
<option value=""></option>
<option value="長處" data-i18n="virtue">長處</option>
<option value="短處" data-i18n="flaw">短處</option>
</select>
<input type="text" style="width:35px" name="attr_background_cost"
class="nospin underlined" />
</div>
<div class="options right">
<div class="autoex">
<span name="attr_background" style="width:100%"></span>
<textarea name="attr_background" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<!-- END background -->
</div>
</div>
<!-- END background -->
<!-- END tab1 col2 -->
</div>
<!-- END TAB MAIN -->
<div class="tabmain">
<!-- TAB MAIN -->
<div class="colhalf">
<!-- tab1 col1 -->
<div class="topspace myrow center languages">
<!-- Infiltration -->
<div class="subcol">
<!-- relation -->
<div class="myrow right">
<div class="background">
<!--relation -->
<div class="blacklabel pnty">
<img class="brdleft"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdleft.png" />
<span class="big only" data-i18n="name" style="width:200px">人物名稱</span>
<span class="med only" data-i18n="location" style="width:65px">居所</span>
<span class="med only" data-i18n="secret" style="width:65px">秘密</span>
<span class="med only" data-i18n="sense" style="width:65px">感情</span>
<span class="med only" data-i18n="ougi" style="width:65px">奧義</span>
</div>
<div class="bordered titled inboxright">
<div class="myrow right">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-01" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:200px" name="attr_relation_name_01"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_live_01"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_secret_01"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_sense_01"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_ougi_01"
accept="Name" spellcheck="false" class="underlined name" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_01" style="width:100%"></span>
<textarea name="attr_relation_01" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-02" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:200px" name="attr_relation_name_02"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_live_02"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_secret_02"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_sense_02"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_ougi_02"
accept="Name" spellcheck="false" class="underlined name" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_02" style="width:100%"></span>
<textarea name="attr_relation_02" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-03" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:200px" name="attr_relation_name_03"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_live_03"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_secret_03"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_sense_03"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_ougi_03"
accept="Name" spellcheck="false" class="underlined name" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_03" style="width:100%"></span>
<textarea name="attr_relation_03" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-04" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:200px" name="attr_relation_name_04"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_live_04"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_secret_04"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_sense_04"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_ougi_04"
accept="Name" spellcheck="false" class="underlined name" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_04" style="width:100%"></span>
<textarea name="attr_relation_04" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-05" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:200px" name="attr_relation_name_05"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_live_05"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_secret_05"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_sense_05"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_ougi_05"
accept="Name" spellcheck="false" class="underlined name" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_05" style="width:100%"></span>
<textarea name="attr_relation_05" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl-06" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:200px" name="attr_relation_name_06"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_live_06"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_secret_06"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_sense_06"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_ougi_06"
accept="Name" spellcheck="false" class="underlined name" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation_06" style="width:100%"></span>
<textarea name="attr_relation_06" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
<fieldset class="repeating_relation">
<div class="acitem right compendium-drop-target">
<input class="options-flag" name="attr_options-flag-rl" type="checkbox"
data-i18n-title="showHideNotes" title="開啓/隱藏 備忘" />
<span>y</span>
<div class="myrow right">
<input type="text" style="width:200px" name="attr_relation_name"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_live"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_secret"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_sense"
accept="Name" spellcheck="false" class="underlined name" />
<input type="text" style="width:60px" name="attr_relation_ougi"
accept="Name" spellcheck="false" class="underlined name" />
</div>
<div class="options right" style="max-width:37em">
<div class="autoex">
<span name="attr_relation" style="width:100%"></span>
<textarea name="attr_relation" style="width:100%" spellcheck="false"
data-i18n-placeholder="notes" placeholder="備忘"></textarea>
</div>
</div>
</div>
</fieldset>
</div>
</div>
</div>
<!-- END relation -->
</div>
</div>
<!-- END relation -->
<!-- END tab1 col2 -->
</div>
</div>
</div>
<!-- END PC SHEET -->
<span style="text-align: center;margin-top: 6px;font-family: sans-serif;font-size: 0.8em;">Sad QAQ v1.03.00</span>
<!--
1 , 1 = [ 0 ][ 1 ]
1 , 2 = [ 1 ][ 1 ]
1 , 3 = [ 2 ][ 1 ]
1 , 4 = [ 3 ][ 1 ]
1 , 5 = [ 4 ][ 1 ]
1 , 6 = [ 5 ][ 1 ]
1 , 7 = [ 6 ][ 1 ]
1 , 8 = [ 7 ][ 1 ]
1 , 9 = [ 8 ][ 1 ]
1 , 10 = [ 9 ][ 1 ]
1 , 11 = [ 10 ][ 1 ]
2 , 1 = [ 0 ][ 3 ]
2 , 2 = [ 1 ][ 3 ]
2 , 3 = [ 2 ][ 3 ]
2 , 4 = [ 3 ][ 3 ]
2 , 5 = [ 4 ][ 3 ]
2 , 6 = [ 5 ][ 3 ]
2 , 7 = [ 6 ][ 3 ]
2 , 8 = [ 7 ][ 3 ]
2 , 9 = [ 8 ][ 3 ]
2 , 10 = [ 9 ][ 3 ]
2 , 11 = [ 10 ][ 3 ]
3 , 1 = [ 0 ][ 5 ]
3 , 2 = [ 1 ][ 5 ]
3 , 3 = [ 2 ][ 5 ]
3 , 4 = [ 3 ][ 5 ]
3 , 5 = [ 4 ][ 5 ]
3 , 6 = [ 5 ][ 5 ]
3 , 7 = [ 6 ][ 5 ]
3 , 8 = [ 7 ][ 5 ]
3 , 9 = [ 8 ][ 5 ]
3 , 10 = [ 9 ][ 5 ]
3 , 11 = [ 10 ][ 5 ]
4 , 1 = [ 0 ][ 7 ]
4 , 2 = [ 1 ][ 7 ]
4 , 3 = [ 2 ][ 7 ]
4 , 4 = [ 3 ][ 7 ]
4 , 5 = [ 4 ][ 7 ]
4 , 6 = [ 5 ][ 7 ]
4 , 7 = [ 6 ][ 7 ]
4 , 8 = [ 7 ][ 7 ]
4 , 9 = [ 8 ][ 7 ]
4 , 10 = [ 9 ][ 7 ]
4 , 11 = [ 10 ][ 7 ]
5 , 1 = [ 0 ][ 9 ]
5 , 2 = [ 1 ][ 9 ]
5 , 3 = [ 2 ][ 9 ]
5 , 4 = [ 3 ][ 9 ]
5 , 5 = [ 4 ][ 9 ]
5 , 6 = [ 5 ][ 9 ]
5 , 7 = [ 6 ][ 9 ]
5 , 8 = [ 7 ][ 9 ]
5 , 9 = [ 8 ][ 9 ]
5 , 10 = [ 9 ][ 9 ]
5 , 11 = [ 10 ][ 9 ]
6 , 1 = [ 0 ][ 11 ]
6 , 2 = [ 1 ][ 11 ]
6 , 3 = [ 2 ][ 11 ]
6 , 4 = [ 3 ][ 11 ]
6 , 5 = [ 4 ][ 11 ]
6 , 6 = [ 5 ][ 11 ]
6 , 7 = [ 6 ][ 11 ]
6 , 8 = [ 7 ][ 11 ]
6 , 9 = [ 8 ][ 11 ]
6 , 10 = [ 9 ][ 11 ]
6 , 11 = [ 10 ][ 11 ]
-->
<script type="text/worker">
var map = new Array(11);
for (var i = 0; i < 11; i++) map[i] = new Array(12);
var selected_gap = new Array(0, 0, 0, 0, 0, 0);
var skill_MuLian;
var skill_MuoChie;
function SelectSkill(i, j) {
//!!!!! 開關用 如果有點過 變13 沒有則變5 var a = map[j-1][(i-1)*2+1] ;
//可以取消
Count();
}
function Count() {
getAttrs(["MuLian", "MuoChie", "Z", "A", "B", "C", "D", "E", "A2", "B2", "C2", "D2", "E2", "F2", "A3", "B3", "C3", "D3", "E3", "F3", "A4", "B4", "C4", "D4", "E4", "F4", "A5", "B5", "C5", "D5", "E5", "F5", "A6", "B6", "C6", "D6", "E6", "F6", "A7", "B7", "C7", "D7", "E7", "F7", "A8", "B8", "C8", "D8", "E8", "F8", "A9", "B9", "C9", "D9", "E9", "F9", "A10", "B10", "C10", "D10", "E10", "F10", "A11", "B11", "C11", "D11", "E11", "F11", "A12", "B12", "C12", "D12", "E12", "F12", "Ninpo_A_Field", "Ninpo_B_Field", "Ninpo_C_Field", "Ninpo_D_Field", "Ninpo_E_Field", "Ninpo_F_Field"], function (values) {
for (var i = 0; i < 11; i++) {
for (var j = 0; j < 12; j++) {
//!!!!!!!!!!!!!!! 重設 沒有勾的都變成20 有勾就5
//取消???? OR 變成檢查 有沒有點 是不是1
//增加 如果是有點(1)就變成5 沒有點(0)變成20
if (map[i][j] != 5) map[i][j] = 20;
}
}
if ((values.A2 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[0][1] = 5; else if ((values.A2 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[0][1] = 20;
if ((values.B2 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[0][3] = 5; else if ((values.B2 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[0][3] = 20;
if ((values.C2 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[0][5] = 5; else if ((values.C2 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[0][5] = 20;
if ((values.D2 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[0][7] = 5; else if ((values.D2 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[0][7] = 20;
if ((values.E2 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[0][9] = 5; else if ((values.E2 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[0][9] = 20;
if ((values.F2 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[0][11] = 5; else if ((values.F2 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[0][11] = 20;
if ((values.A3 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[1][1] = 5; else if ((values.A3 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[1][1] = 20;
if ((values.B3 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[1][3] = 5; else if ((values.B3 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[1][3] = 20;
if ((values.C3 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[1][5] = 5; else if ((values.C3 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[1][5] = 20;
if ((values.D3 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[1][7] = 5; else if ((values.D3 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[1][7] = 20;
if ((values.E3 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[1][9] = 5; else if ((values.E3 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[1][9] = 20;
if ((values.F3 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[1][11] = 5; else if ((values.F3 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[1][11] = 20;
if ((values.A4 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[2][1] = 5; else if ((values.A4 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[2][1] = 20;
if ((values.B4 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[2][3] = 5; else if ((values.B4 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[2][3] = 20;
if ((values.C4 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[2][5] = 5; else if ((values.C4 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[2][5] = 20;
if ((values.D4 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[2][7] = 5; else if ((values.D4 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[2][7] = 20;
if ((values.E4 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[2][9] = 5; else if ((values.E4 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[2][9] = 20;
if ((values.F4 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[2][11] = 5; else if ((values.F4 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[2][11] = 20;
if ((values.A5 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[3][1] = 5; else if ((values.A5 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[3][1] = 20;
if ((values.B5 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[3][3] = 5; else if ((values.B5 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[3][3] = 20;
if ((values.C5 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[3][5] = 5; else if ((values.C5 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[3][5] = 20;
if ((values.D5 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[3][7] = 5; else if ((values.D5 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[3][7] = 20;
if ((values.E5 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[3][9] = 5; else if ((values.E5 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[3][9] = 20;
if ((values.F5 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[3][11] = 5; else if ((values.F5 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[3][11] = 20;
if ((values.A6 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[4][1] = 5; else if ((values.A6 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[4][1] = 20;
if ((values.B6 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[4][3] = 5; else if ((values.B6 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[4][3] = 20;
if ((values.C6 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[4][5] = 5; else if ((values.C6 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[4][5] = 20;
if ((values.D6 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[4][7] = 5; else if ((values.D6 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[4][7] = 20;
if ((values.E6 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[4][9] = 5; else if ((values.E6 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[4][9] = 20;
if ((values.F6 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[4][11] = 5; else if ((values.F6 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[4][11] = 20;
if ((values.A7 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[5][1] = 5; else if ((values.A7 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[5][1] = 20;
if ((values.B7 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[5][3] = 5; else if ((values.B7 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[5][3] = 20;
if ((values.C7 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[5][5] = 5; else if ((values.C7 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[5][5] = 20;
if ((values.D7 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[5][7] = 5; else if ((values.D7 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[5][7] = 20;
if ((values.E7 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[5][9] = 5; else if ((values.E7 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[5][9] = 20;
if ((values.F7 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[5][11] = 5; else if ((values.F7 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[5][11] = 20;
if ((values.A8 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[6][1] = 5; else if ((values.A8 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[6][1] = 20;
if ((values.B8 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[6][3] = 5; else if ((values.B8 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[6][3] = 20;
if ((values.C8 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[6][5] = 5; else if ((values.C8 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[6][5] = 20;
if ((values.D8 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[6][7] = 5; else if ((values.D8 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[6][7] = 20;
if ((values.E8 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[6][9] = 5; else if ((values.E8 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[6][9] = 20;
if ((values.F8 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[6][11] = 5; else if ((values.F8 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[6][11] = 20;
if ((values.A9 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[7][1] = 5; else if ((values.A9 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[7][1] = 20;
if ((values.B9 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[7][3] = 5; else if ((values.B9 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[7][3] = 20;
if ((values.C9 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[7][5] = 5; else if ((values.C9 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[7][5] = 20;
if ((values.D9 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[7][7] = 5; else if ((values.D9 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[7][7] = 20;
if ((values.E9 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[7][9] = 5; else if ((values.E9 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[7][9] = 20;
if ((values.F9 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[7][11] = 5; else if ((values.F9 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[7][11] = 20;
if ((values.A10 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[8][1] = 5; else if ((values.A10 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[8][1] = 20;
if ((values.B10 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[8][3] = 5; else if ((values.B10 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[8][3] = 20;
if ((values.C10 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[8][5] = 5; else if ((values.C10 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[8][5] = 20;
if ((values.D10 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[8][7] = 5; else if ((values.D10 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[8][7] = 20;
if ((values.E10 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[8][9] = 5; else if ((values.E10 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[8][9] = 20;
if ((values.F10 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[8][11] = 5; else if ((values.F10 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[8][11] = 20;
if ((values.A11 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[9][1] = 5; else if ((values.A11 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[9][1] = 20;
if ((values.B11 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[9][3] = 5; else if ((values.B11 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[9][3] = 20;
if ((values.C11 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[9][5] = 5; else if ((values.C11 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[9][5] = 20;
if ((values.D11 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[9][7] = 5; else if ((values.D11 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[9][7] = 20;
if ((values.E11 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[9][9] = 5; else if ((values.E11 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[9][9] = 20;
if ((values.F11 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[9][11] = 5; else if ((values.F11 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[9][11] = 20;
if ((values.A12 == 1)&&(values.Ninpo_A_Field.indexOf("lost")==-1)) map[10][1] = 5; else if ((values.A12 != 1)||(values.Ninpo_A_Field.indexOf("lost")!=-1)) map[10][1] = 20;
if ((values.B12 == 1)&&(values.Ninpo_B_Field.indexOf("lost")==-1)) map[10][3] = 5; else if ((values.B12 != 1)||(values.Ninpo_B_Field.indexOf("lost")!=-1)) map[10][3] = 20;
if ((values.C12 == 1)&&(values.Ninpo_C_Field.indexOf("lost")==-1)) map[10][5] = 5; else if ((values.C12 != 1)||(values.Ninpo_C_Field.indexOf("lost")!=-1)) map[10][5] = 20;
if ((values.D12 == 1)&&(values.Ninpo_D_Field.indexOf("lost")==-1)) map[10][7] = 5; else if ((values.D12 != 1)||(values.Ninpo_D_Field.indexOf("lost")!=-1)) map[10][7] = 20;
if ((values.E12 == 1)&&(values.Ninpo_E_Field.indexOf("lost")==-1)) map[10][9] = 5; else if ((values.E12 != 1)||(values.Ninpo_E_Field.indexOf("lost")!=-1)) map[10][9] = 20;
if ((values.F12 == 1)&&(values.Ninpo_F_Field.indexOf("lost")==-1)) map[10][11] = 5; else if ((values.F12 != 1)||(values.Ninpo_F_Field.indexOf("lost")!=-1)) map[10][11] = 20;
for (var i = 0; i < 12; i++) {
for (var j = 0; j < 11; j++) {
//!!!!! Read the chick is it on 不斷檢查所有 如果有點的,就進入Counter if(map[j][i]==5) Counter(i,j);
//變成檢查是不是1?
if (map[j][i] == 5) Counter(i, j, values);
}
}
//!!!!!IMportant
Show();
push2();
});
}
function Counter(x, y, values) {
for (var i = 0; i < 4; i++) {
var sx = x; var sy = y;
var a, b;
switch (i) {
case 0: a = 1; b = 0; break;
case 1: a = -1; b = 0; break;
case 2: a = 0; b = 1; break;
case 3: a = 0; b = -1; break;
}
// 檢查 有沒有selected_gap 要轉換做查 有冇stick , x= 1-11,
//0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5, 5.5, 6
//-0.5, 0, 0.5, 1, 1.5, 2, 2.5, 3, 3.5, 4, 4.5, 5
//0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11,
//Z, A, B, C, D , E
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 1 && values.A == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 3 && values.B == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 5 && values.C == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 7 && values.D == 1))) a = 2;
if (i == 0 && ((x == 11 && values.Z == 1) || (x == 9 && values.E == 1))) a = 2;
//if (i == 0 && ((x == 11 && values.Z == 1) || (x == 11 && values.F == 1))) a = 2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 1 && values.Z == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 3 && values.A == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 5 && values.B == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 7 && values.C == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 9 && values.D == 1))) a = -2;
if (i == 1 && ((x == 1 && values.Z == 1) || (x == 11 && values.E == 1))) a = -2;
//if (i == 0 && ((x == 11 && selected_gap[0] == 1) || selected_gap[(x + 1) / 2] == 1)) a = 2;
//if (i == 1 && ((x == 1 && selected_gap[0] == 1) || selected_gap[(x - 1) / 2] == 1)) a = -2;
sx = x + a;
sy = y + b;
// 檢查 有沒有點工學或技 要轉換做查 有冇stick
if (values.MuLian == 1) {
if (sy < 0) sy += 11;
if (sy >= 11) sy -= 11;
}
// 檢查 有沒有點工學或技 要轉換做查 有冇stick
if (values.MuoChie == 1) {
if (sx < 0) sx += 12;
if (sx >= 12) sx -= 12;
}
if (sy >= 0 && sy < 11 && sx < 12) {
if (map[sy][sx] > map[y][x]) {
map[sy][sx] = map[y][x] + 1;
Counter(sx, sy, values);
}
}
}
}
function SelectSingleField(field) {
// 要轉換做查 有冇stick
if (selected_gap[field - 1] == 0) {
selected_gap[field - 1] = 1;
}
else {
selected_gap[field - 1] = 0;
}
Count();
}
function SelectMuLian() {
// 要轉換做查 有冇stick
if (skill_MuLian == 1) {
skill_MuLian = 0;
}
else {
skill_MuLian = 1;
}
Count();
}
function SelectMuoChie() {
// 要轉換做查 有冇stick
if (skill_MuoChie == 1) {
skill_MuoChie = 0;
}
else {
skill_MuoChie = 1;
}
Count();
}
function Show() {
if (map[0][1] > 12) { iA2_value = 12 } else { iA2_value = map[0][1]; }
if (map[0][3] > 12) { iB2_value = 12 } else { iB2_value = map[0][3]; }
if (map[0][5] > 12) { iC2_value = 12 } else { iC2_value = map[0][5]; }
if (map[0][7] > 12) { iD2_value = 12 } else { iD2_value = map[0][7]; }
if (map[0][9] > 12) { iE2_value = 12 } else { iE2_value = map[0][9]; }
if (map[0][11] > 12) { iF2_value = 12 } else { iF2_value = map[0][11]; }
if (map[1][1] > 12) { iA3_value = 12 } else { iA3_value = map[1][1]; }
if (map[1][3] > 12) { iB3_value = 12 } else { iB3_value = map[1][3]; }
if (map[1][5] > 12) { iC3_value = 12 } else { iC3_value = map[1][5]; }
if (map[1][7] > 12) { iD3_value = 12 } else { iD3_value = map[1][7]; }
if (map[1][9] > 12) { iE3_value = 12 } else { iE3_value = map[1][9]; }
if (map[1][11] > 12) { iF3_value = 12 } else { iF3_value = map[1][11]; }
if (map[2][1] > 12) { iA4_value = 12 } else { iA4_value = map[2][1]; }
if (map[2][3] > 12) { iB4_value = 12 } else { iB4_value = map[2][3]; }
if (map[2][5] > 12) { iC4_value = 12 } else { iC4_value = map[2][5]; }
if (map[2][7] > 12) { iD4_value = 12 } else { iD4_value = map[2][7]; }
if (map[2][9] > 12) { iE4_value = 12 } else { iE4_value = map[2][9]; }
if (map[2][11] > 12) { iF4_value = 12 } else { iF4_value = map[2][11]; }
if (map[3][1] > 12) { iA5_value = 12 } else { iA5_value = map[3][1]; }
if (map[3][3] > 12) { iB5_value = 12 } else { iB5_value = map[3][3]; }
if (map[3][5] > 12) { iC5_value = 12 } else { iC5_value = map[3][5]; }
if (map[3][7] > 12) { iD5_value = 12 } else { iD5_value = map[3][7]; }
if (map[3][9] > 12) { iE5_value = 12 } else { iE5_value = map[3][9]; }
if (map[3][11] > 12) { iF5_value = 12 } else { iF5_value = map[3][11]; }
if (map[4][1] > 12) { iA6_value = 12 } else { iA6_value = map[4][1]; }
if (map[4][3] > 12) { iB6_value = 12 } else { iB6_value = map[4][3]; }
if (map[4][5] > 12) { iC6_value = 12 } else { iC6_value = map[4][5]; }
if (map[4][7] > 12) { iD6_value = 12 } else { iD6_value = map[4][7]; }
if (map[4][9] > 12) { iE6_value = 12 } else { iE6_value = map[4][9]; }
if (map[4][11] > 12) { iF6_value = 12 } else { iF6_value = map[4][11]; }
if (map[5][1] > 12) { iA7_value = 12 } else { iA7_value = map[5][1]; }
if (map[5][3] > 12) { iB7_value = 12 } else { iB7_value = map[5][3]; }
if (map[5][5] > 12) { iC7_value = 12 } else { iC7_value = map[5][5]; }
if (map[5][7] > 12) { iD7_value = 12 } else { iD7_value = map[5][7]; }
if (map[5][9] > 12) { iE7_value = 12 } else { iE7_value = map[5][9]; }
if (map[5][11] > 12) { iF7_value = 12 } else { iF7_value = map[5][11]; }
if (map[6][1] > 12) { iA8_value = 12 } else { iA8_value = map[6][1]; }
if (map[6][3] > 12) { iB8_value = 12 } else { iB8_value = map[6][3]; }
if (map[6][5] > 12) { iC8_value = 12 } else { iC8_value = map[6][5]; }
if (map[6][7] > 12) { iD8_value = 12 } else { iD8_value = map[6][7]; }
if (map[6][9] > 12) { iE8_value = 12 } else { iE8_value = map[6][9]; }
if (map[6][11] > 12) { iF8_value = 12 } else { iF8_value = map[6][11]; }
if (map[7][1] > 12) { iA9_value = 12 } else { iA9_value = map[7][1]; }
if (map[7][3] > 12) { iB9_value = 12 } else { iB9_value = map[7][3]; }
if (map[7][5] > 12) { iC9_value = 12 } else { iC9_value = map[7][5]; }
if (map[7][7] > 12) { iD9_value = 12 } else { iD9_value = map[7][7]; }
if (map[7][9] > 12) { iE9_value = 12 } else { iE9_value = map[7][9]; }
if (map[7][11] > 12) { iF9_value = 12 } else { iF9_value = map[7][11]; }
if (map[8][1] > 12) { iA10_value = 12 } else { iA10_value = map[8][1]; }
if (map[8][3] > 12) { iB10_value = 12 } else { iB10_value = map[8][3]; }
if (map[8][5] > 12) { iC10_value = 12 } else { iC10_value = map[8][5]; }
if (map[8][7] > 12) { iD10_value = 12 } else { iD10_value = map[8][7]; }
if (map[8][9] > 12) { iE10_value = 12 } else { iE10_value = map[8][9]; }
if (map[8][11] > 12) { iF10_value = 12 } else { iF10_value = map[8][11]; }
if (map[9][1] > 12) { iA11_value = 12 } else { iA11_value = map[9][1]; }
if (map[9][3] > 12) { iB11_value = 12 } else { iB11_value = map[9][3]; }
if (map[9][5] > 12) { iC11_value = 12 } else { iC11_value = map[9][5]; }
if (map[9][7] > 12) { iD11_value = 12 } else { iD11_value = map[9][7]; }
if (map[9][9] > 12) { iE11_value = 12 } else { iE11_value = map[9][9]; }
if (map[9][11] > 12) { iF11_value = 12 } else { iF11_value = map[9][11]; }
if (map[10][1] > 12) { iA12_value = 12 } else { iA12_value = map[10][1]; }
if (map[10][3] > 12) { iB12_value = 12 } else { iB12_value = map[10][3]; }
if (map[10][5] > 12) { iC12_value = 12 } else { iC12_value = map[10][5]; }
if (map[10][7] > 12) { iD12_value = 12 } else { iD12_value = map[10][7]; }
if (map[10][9] > 12) { iE12_value = 12 } else { iE12_value = map[10][9]; }
if (map[10][11] > 12) { iF12_value = 12 } else { iF12_value = map[10][11]; }
}
function push2() {
setAttrs({ A2_value: iA2_value });
setAttrs({ B2_value: iB2_value });
setAttrs({ C2_value: iC2_value });
setAttrs({ D2_value: iD2_value });
setAttrs({ E2_value: iE2_value });
setAttrs({ F2_value: iF2_value });
setAttrs({ A3_value: iA3_value });
setAttrs({ B3_value: iB3_value });
setAttrs({ C3_value: iC3_value });
setAttrs({ D3_value: iD3_value });
setAttrs({ E3_value: iE3_value });
setAttrs({ F3_value: iF3_value });
setAttrs({ A4_value: iA4_value });
setAttrs({ B4_value: iB4_value });
setAttrs({ C4_value: iC4_value });
setAttrs({ D4_value: iD4_value });
setAttrs({ E4_value: iE4_value });
setAttrs({ F4_value: iF4_value });
setAttrs({ A5_value: iA5_value });
setAttrs({ B5_value: iB5_value });
setAttrs({ C5_value: iC5_value });
setAttrs({ D5_value: iD5_value });
setAttrs({ E5_value: iE5_value });
setAttrs({ F5_value: iF5_value });
setAttrs({ A6_value: iA6_value });
setAttrs({ B6_value: iB6_value });
setAttrs({ C6_value: iC6_value });
setAttrs({ D6_value: iD6_value });
setAttrs({ E6_value: iE6_value });
setAttrs({ F6_value: iF6_value });
setAttrs({ A7_value: iA7_value });
setAttrs({ B7_value: iB7_value });
setAttrs({ C7_value: iC7_value });
setAttrs({ D7_value: iD7_value });
setAttrs({ E7_value: iE7_value });
setAttrs({ F7_value: iF7_value });
setAttrs({ A8_value: iA8_value });
setAttrs({ B8_value: iB8_value });
setAttrs({ C8_value: iC8_value });
setAttrs({ D8_value: iD8_value });
setAttrs({ E8_value: iE8_value });
setAttrs({ F8_value: iF8_value });
setAttrs({ A9_value: iA9_value });
setAttrs({ B9_value: iB9_value });
setAttrs({ C9_value: iC9_value });
setAttrs({ D9_value: iD9_value });
setAttrs({ E9_value: iE9_value });
setAttrs({ F9_value: iF9_value });
setAttrs({ A10_value: iA10_value });
setAttrs({ B10_value: iB10_value });
setAttrs({ C10_value: iC10_value });
setAttrs({ D10_value: iD10_value });
setAttrs({ E10_value: iE10_value });
setAttrs({ F10_value: iF10_value });
setAttrs({ A11_value: iA11_value });
setAttrs({ B11_value: iB11_value });
setAttrs({ C11_value: iC11_value });
setAttrs({ D11_value: iD11_value });
setAttrs({ E11_value: iE11_value });
setAttrs({ F11_value: iF11_value });
setAttrs({ A12_value: iA12_value });
setAttrs({ B12_value: iB12_value });
setAttrs({ C12_value: iC12_value });
setAttrs({ D12_value: iD12_value });
setAttrs({ E12_value: iE12_value });
setAttrs({ F12_value: iF12_value });
}
//roll Display
on("change:roll_display_tell change:roll_display_to change:roll_display_tell_enter change:import_json sheet:opened", function() {
getAttrs(["roll_display_tell", "roll_display_to"], function(values) {
if(( values.roll_display_tell == "/me 正在暗骰")||( values.roll_display_tell == "/me @{roll_display_tell_enter}")){
var rolldisplay = values.roll_display_tell + " \n" + values.roll_display_to;
}
else
{
var rolldisplay = values.roll_display_to;
}
setAttrs({roll_display: rolldisplay
});
});
});
on("change:text_GM_enter change:import_json change:roll_display_tell sheet:opened", function() {
getAttrs(["roll_display_tell", "text_GM_enter"], function(values) {
if(( values.roll_display_tell == "/me 正在暗骰")||( values.roll_display_tell == "/me @{roll_display_tell_enter}")){
var text_GM = values.roll_display_tell + "\n"+"/w gm ";
}
else
{
var text_GM = "/w gm ";
}
setAttrs({text_GM: text_GM
});
});
});
function getName(type) {
var data = {
'@{Engineering}': '@{A2_value}',
'@{Pyromancy}': '@{A3_value}',
'@{Hydromancy}': '@{A4_value}',
'@{Acupuncture}': '@{A5_value}',
'@{Weapon_Concealment}': '@{A6_value}',
'@{Clothing}': '@{A7_value}',
'@{Rope_Use}': '@{A8_value}',
'@{Climbing}': '@{A9_value}',
'@{Torture}': '@{A10_value}',
'@{Demolition}': '@{A11_value}',
'@{Digging}': '@{A12_value}',
'@{Riding}': '@{B2_value}',
'@{Ballistics}': '@{B3_value}',
'@{Shuriken}': '@{B4_value}',
'@{Sleight_of_Hand}': '@{B5_value}',
'@{Contortionism}': '@{B6_value}',
'@{Walking}': '@{B7_value}',
'@{Running}': '@{B8_value}',
'@{Jumping}': '@{B9_value}',
'@{Brawling}': '@{B10_value}',
'@{Sword}': '@{B11_value}',
'@{Weightlifting}': '@{B12_value}',
'@{Survival}': '@{C2_value}',
'@{Infiltration}': '@{C3_value}',
'@{Escape}': '@{C4_value}',
'@{Interception}': '@{C5_value}',
'@{Ventriloquism}': '@{C6_value}',
'@{Invisibility}': '@{C7_value}',
'@{Disguise}': '@{C8_value}',
'@{Olfaction}': '@{C9_value}',
'@{Multiplicity}': '@{C10_value}',
'@{Concealment}': '@{C11_value}',
'@{ESP}': '@{C12_value}',
'@{First_Aid}': '@{D2_value}',
'@{Poison}': '@{D3_value}',
'@{Sleep}': '@{D4_value}',
'@{Investigation}': '@{D5_value}',
'@{Bluff}': '@{D6_value}',
'@{Inception}': '@{D7_value}',
'@{Performance}': '@{D8_value}',
'@{Seduction}': '@{D9_value}',
'@{Manipulation}': '@{D10_value}',
'@{Rumourmongering}': '@{D11_value}',
'@{Finance}': '@{D12_value}',
'@{Cooking}': '@{E2_value}',
'@{Creature_Mastery}': '@{E3_value}',
'@{Nature}': '@{E4_value}',
'@{Guerrilla}': '@{E5_value}',
'@{Willpower}': '@{E6_value}',
'@{Strategy}': '@{E7_value}',
'@{Memory}': '@{E8_value}',
'@{Analysis}': '@{E9_value}',
'@{Encryption}': '@{E10_value}',
'@{Writing}': '@{E11_value}',
'@{Contacts}': '@{E12_value}',
'@{Transformation}': '@{F2_value}',
'@{Summoning}': '@{F3_value}',
'@{Necromancy}': '@{F4_value}',
'@{Abjuration}': '@{F5_value}',
'@{Binding}': '@{F6_value}',
'@{Word_Magic}': '@{F7_value}',
'@{Illusion}': '@{F8_value}',
'@{Visual_Control}': '@{F9_value}',
'@{Clairvoyance}': '@{F10_value}',
'@{Possession}': '@{F11_value}',
'@{Curse}': '@{F12_value}',
'':''
}
return data[type] ? data[type] : data[type];
}
on("change:Z change:A change:B change:C change:D change:E change:MuoChie change:MuLian change:A2 change:B2 change:C2 change:D2 change:E2 change:F2 change:A3 change:B3 change:C3 change:D3 change:E3 change:F3 change:A4 change:B4 change:C4 change:D4 change:E4 change:F4 change:A5 change:B5 change:C5 change:D5 change:E5 change:F5 change:A6 change:B6 change:C6 change:D6 change:E6 change:F6 change:A7 change:B7 change:C7 change:D7 change:E7 change:F7 change:A8 change:B8 change:C8 change:D8 change:E8 change:F8 change:A9 change:B9 change:C9 change:D9 change:E9 change:F9 change:A10 change:B10 change:C10 change:D10 change:E10 change:F10 change:A11 change:B11 change:C11 change:D11 change:E11 change:F11 change:A12 change:B12 change:C12 change:D12 change:E12 change:F12 change:Ninpo_A_Field change:Ninpo_B_Field change:Ninpo_C_Field change:Ninpo_D_Field change:Ninpo_E_Field change:Ninpo_F_Field", function () { Count() });
on("change:Ninpo_01_Assigned_Skill change:Ninpo_02_Assigned_Skill change:Ninpo_03_Assigned_Skill change:Ninpo_04_Assigned_Skill change:Ninpo_05_Assigned_Skill change:Ninpo_06_Assigned_Skill change:Ninpo_Assigned_Skill", function() {
getAttrs(["Ninpo_01_Assigned_Skill","Ninpo_02_Assigned_Skill","Ninpo_03_Assigned_Skill","Ninpo_04_Assigned_Skill","Ninpo_05_Assigned_Skill","Ninpo_06_Assigned_Skill","Ninpo_Assigned_Skill"], function(values) {
setAttrs({Ninpo_01_target: getName(values.Ninpo_01_Assigned_Skill)});
setAttrs({Ninpo_02_target: getName(values.Ninpo_02_Assigned_Skill)});
setAttrs({Ninpo_03_target: getName(values.Ninpo_03_Assigned_Skill)});
setAttrs({Ninpo_04_target: getName(values.Ninpo_04_Assigned_Skill)});
setAttrs({Ninpo_05_target: getName(values.Ninpo_05_Assigned_Skill)});
setAttrs({Ninpo_06_target: getName(values.Ninpo_06_Assigned_Skill)});
setAttrs({Ninpo_target: getName(values.Ninpo_Assigned_Skill)});
});
});
on("sheet:opened", function(eventInfo){
setAttrs({equip: getTranslationByKey("equip")});
setAttrs({support: getTranslationByKey("support")});
setAttrs({Tool: getTranslationByKey("Tool")});
setAttrs({plot: getTranslationByKey("plot")});
setAttrs({roll: getTranslationByKey("roll")});
setAttrs({Engineering: getTranslationByKey("Engineering")});
setAttrs({Riding: getTranslationByKey("Riding")});
setAttrs({Survival: getTranslationByKey("Survival")});
setAttrs({First_Aid: getTranslationByKey("First_Aid")});
setAttrs({Cooking: getTranslationByKey("Cooking")});
setAttrs({Transformation: getTranslationByKey("Transformation")});
setAttrs({Pyromancy: getTranslationByKey("Pyromancy")});
setAttrs({Ballistics: getTranslationByKey("Ballistics")});
setAttrs({Infiltration: getTranslationByKey("Infiltration")});
setAttrs({Poison: getTranslationByKey("Poison")});
setAttrs({Creature_Mastery: getTranslationByKey("Creature_Mastery")});
setAttrs({Summoning: getTranslationByKey("Summoning")});
setAttrs({Hydromancy: getTranslationByKey("Hydromancy")});
setAttrs({Shuriken: getTranslationByKey("Shuriken")});
setAttrs({Escape: getTranslationByKey("Escape")});
setAttrs({Sleep: getTranslationByKey("Sleep")});
setAttrs({Nature: getTranslationByKey("Nature")});
setAttrs({Necromancy: getTranslationByKey("Necromancy")});
setAttrs({Acupuncture: getTranslationByKey("Acupuncture")});
setAttrs({Sleight_of_Hand: getTranslationByKey("Sleight_of_Hand")});
setAttrs({Interception: getTranslationByKey("Interception")});
setAttrs({Investigation: getTranslationByKey("Investigation")});
setAttrs({Guerrilla: getTranslationByKey("Guerrilla")});
setAttrs({Abjuration: getTranslationByKey("Abjuration")});
setAttrs({Weapon_Concealment: getTranslationByKey("Weapon_Concealment")});
setAttrs({Contortionism: getTranslationByKey("Contortionism")});
setAttrs({Ventriloquism: getTranslationByKey("Ventriloquism")});
setAttrs({Bluff: getTranslationByKey("Bluff")});
setAttrs({Willpower: getTranslationByKey("Willpower")});
setAttrs({Binding: getTranslationByKey("Binding")});
setAttrs({Clothing: getTranslationByKey("Clothing")});
setAttrs({Walking: getTranslationByKey("Walking")});
setAttrs({Invisibility: getTranslationByKey("Invisibility")});
setAttrs({Inception: getTranslationByKey("Inception")});
setAttrs({Strategy: getTranslationByKey("Strategy")});
setAttrs({Word_Magic: getTranslationByKey("Word_Magic")});
setAttrs({Rope_Use: getTranslationByKey("Rope_Use")});
setAttrs({Running: getTranslationByKey("Running")});
setAttrs({Disguise: getTranslationByKey("Disguise")});
setAttrs({Performance: getTranslationByKey("Performance")});
setAttrs({Memory: getTranslationByKey("Memory")});
setAttrs({Illusion: getTranslationByKey("Illusion")});
setAttrs({Climbing: getTranslationByKey("Climbing")});
setAttrs({Jumping: getTranslationByKey("Jumping")});
setAttrs({Olfaction: getTranslationByKey("Olfaction")});
setAttrs({Seduction: getTranslationByKey("Seduction")});
setAttrs({Analysis: getTranslationByKey("Analysis")});
setAttrs({Visual_Control: getTranslationByKey("Visual_Control")});
setAttrs({Torture: getTranslationByKey("Torture")});
setAttrs({Brawling: getTranslationByKey("Brawling")});
setAttrs({Multiplicity: getTranslationByKey("Multiplicity")});
setAttrs({Manipulation: getTranslationByKey("Manipulation")});
setAttrs({Encryption: getTranslationByKey("Encryption")});
setAttrs({Clairvoyance: getTranslationByKey("Clairvoyance")});
setAttrs({Demolition: getTranslationByKey("Demolition")});
setAttrs({Sword: getTranslationByKey("Sword")});
setAttrs({Concealment: getTranslationByKey("Concealment")});
setAttrs({Rumourmongering: getTranslationByKey("Rumourmongering")});
setAttrs({Writing: getTranslationByKey("Writing")});
setAttrs({Possession: getTranslationByKey("Possession")});
setAttrs({Digging: getTranslationByKey("Digging")});
setAttrs({Weightlifting: getTranslationByKey("Weightlifting")});
setAttrs({ESP: getTranslationByKey("ESP")});
setAttrs({Finance: getTranslationByKey("Finance")});
setAttrs({Contacts: getTranslationByKey("Contacts")});
setAttrs({Curse: getTranslationByKey("Curse")});
});
</script>
<!-- ROLL TEMPLATES -->
<rolltemplate class="sheet-rolltemplate-Ninpo">
<div class="bordered">
{{#ima_show}}
<div class="myrow">
<caption>[IMAGE]({{ima_show}})</caption>
</div>
{{/ima_show}}
{{#ima_show_cust}}
<div class="myrow">
<caption>[IMAGE]({{ima_show_cust}})</caption>
</div>
{{/ima_show_cust}}
{{#name}}
<div class="vtop">
<div class="blacklabel top" style="width: 80%;">
<span class="big">{{name}}</span>
{{#Types}}
<span>({{Types}})</span>{{/Types}}
<img class="brdright"
src="https://raw.githubusercontent.com/Roll20/roll20-character-sheets/master/Pathfinder%20by%20Roll20/img/brdright.png" />
</div>
{{#roll}}
<div class="resright">
{{roll}} {{#rollLess() Correction 0}}
{{Correction}}
{{/rollLess() Correction 0}}
{{#rollGreater() Correction 0}}+{{Correction}}
{{/rollGreater() Correction 0}}
</div>
{{/roll}}
</div>
{{/name}} {{#Clan}}
<div class="myrow">
<span class="lbl bold" data-i18n="clan-z">Clan:</span>
<span class="notes inl">{{Clan}}</span>
</div>
{{/Clan}} {{#AssignedSkill}}
<div class="myrow">
<span class="lbl bold" data-i18n="assigned-skill-z">指定特技:</span>
<span class="notes inl">{{AssignedSkill}}</span>
</div>
{{/AssignedSkill}} {{#target}}
<div class="myrow">
<span class="lbl bold" data-i18n="target-z">目標值:</span>
<span class="notes inl">{{target}}</span>
</div>
{{/target}} {{#rollLess() Correction 0}}
<div class="myrow">
<span class="lbl bold" data-i18n="correction-z">修正值:</span>
<span class="notes inl">{{Correction}}</span>
</div>
{{/rollLess() Correction 0}} {{#rollGreater() Correction 0}}
<div class="myrow">
<span class="lbl bold" data-i18n="correction-z">修正值:</span>
<span class="notes inl">{{Correction}}</span>
</div>
{{/rollGreater() Correction 0}} {{#Range}}
<div class="myrow">
<span class="lbl bold" data-i18n="range-z">Range:</span>
<span class="notes inl">{{Range}}</span>
</div>
{{/Range}} {{#Cost}}
<div class="myrow">
<span class="lbl bold" data-i18n="cost-z">Cost:</span>
<span class="notes inl">{{Cost}}</span>
</div>
{{/Cost}}
<!-- 感情骰1D6 信念骰 場景表 大失敗表
戰場表 變調表 戰國變調表-->
<!--感情骰1D6-->
{{#rollTotal() roll_em 1}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_emotion">感情骰</span>
<div class="desc">
<span class="notes" style="font-size: 120%;" data-i18n="list_emotion01">共感(正面)/ 不信(負面)</span>
</div>
</div>
{{/rollTotal() roll_em 1}}
{{#rollTotal() roll_em 2}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_emotion">感情骰</span>
<div class="desc">
<span class="notes" style="font-size: 120%;" data-i18n="list_emotion02">友情(正面)/ 憤怒(負面)</span>
</div>
</div>
{{/rollTotal() roll_em 2}}
{{#rollTotal() roll_em 3}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_emotion">感情骰</span>
<div class="desc">
<span class="notes" style="font-size: 120%;" data-i18n="list_emotion03">愛情(正面)/ 嫉妒(負面)</span>
</div>
</div>
{{/rollTotal() roll_em 3}}
{{#rollTotal() roll_em 4}}
<div class="myrow">
<span class="lbl bold" data-i18n="list_emotion" style="font-size: 150%;">感情骰</span>
<div class="desc">
<span class="notes" data-i18n="list_emotion04" style="font-size: 120%;">忠誠(正面)/ 侮蔑(負面)</span>
</div>
</div>
{{/rollTotal() roll_em 4}}
{{#rollTotal() roll_em 5}}
<div class="myrow">
<span class="lbl bold" data-i18n="list_emotion" style="font-size: 150%;">感情骰</span>
<div class="desc">
<span class="notes" data-i18n="list_emotion05" style="font-size: 120%;">憧憬(正面)/ 劣等感(負面)</span>
</div>
</div>
{{/rollTotal() roll_em 5}}
{{#rollTotal() roll_em 6}}
<div class="myrow">
<span class="lbl bold" data-i18n="list_emotion" style="font-size: 150%;">感情骰</span>
<div class="desc">
<span class="notes" data-i18n="list_emotion06" style="font-size: 120%;">狂信(正面)/ 殺意(負面)</span>
</div>
</div>
{{/rollTotal() roll_em 6}}
<!--信念骰1D6-->
{{#rollTotal() roll_belief 1}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_belief">信念骰</span>
<div class="desc">
<span class="notes" style="font-size: 120%;" data-i18n="list_belief01">共感(正面)/ 不信(負面)</span>
</div>
</div>
{{/rollTotal() roll_belief 1}}
{{#rollTotal() roll_belief 2}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_belief">感情骰</span>
<div class="desc">
<span class="notes" style="font-size: 120%;" data-i18n="list_belief02">友情(正面)/ 憤怒(負面)</span>
</div>
</div>
{{/rollTotal() roll_belief 2}}
{{#rollTotal() roll_belief 3}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_belief">感情骰</span>
<div class="desc">
<span class="notes" style="font-size: 120%;" data-i18n="list_belief03">愛情(正面)/ 嫉妒(負面)</span>
</div>
</div>
{{/rollTotal() roll_belief 3}}
{{#rollTotal() roll_belief 4}}
<div class="myrow">
<span class="lbl bold" data-i18n="list_belief" style="font-size: 150%;">感情骰</span>
<div class="desc">
<span class="notes" data-i18n="list_belief04" style="font-size: 120%;">忠誠(正面)/ 侮蔑(負面)</span>
</div>
</div>
{{/rollTotal() roll_belief 4}}
{{#rollTotal() roll_belief 5}}
<div class="myrow">
<span class="lbl bold" data-i18n="list_belief" style="font-size: 150%;">感情骰</span>
<div class="desc">
<span class="notes" data-i18n="list_belief05" style="font-size: 120%;">憧憬(正面)/ 劣等感(負面)</span>
</div>
</div>
{{/rollTotal() roll_belief 5}}
{{#rollTotal() roll_belief 6}}
<div class="myrow">
<span class="lbl bold" data-i18n="list_belief" style="font-size: 150%;">感情骰</span>
<div class="desc">
<span class="notes" data-i18n="list_belief06" style="font-size: 120%;">狂信(正面)/ 殺意(負面)</span>
</div>
</div>
{{/rollTotal() roll_belief 6}}
<!--場景表-->
{{#rollTotal() roll_place1 2}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_02">周圍充斥著血的味道。案件嗎?事故嗎?難道說,這現在也在持續中?</span>
</div>
</div>
{{/rollTotal() roll_place1 2}}
{{#rollTotal() roll_place1 3}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_03">這是……做夢?明明已經結束的過去從記憶中蘇醒了。</span>
</div>
</div>
{{/rollTotal() roll_place1 3}}
{{#rollTotal() roll_place1 4}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_04">在眼下展開的廣闊街道。為什麼在這麼高的地方……?</span>
</div>
</div>
{{/rollTotal() roll_place1 4}}
{{#rollTotal() roll_place1 5}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_05">像是世界末日一般的黑暗。黑暗中,有什麼人的氣息在湧動。</span>
</div>
</div>
{{/rollTotal() roll_place1 5}}
{{#rollTotal() roll_place1 6}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_06">度過了平穩的時間。就好像那些都沒有發生一樣。</span>
</div>
</div>
{{/rollTotal() roll_place1 6}}
{{#rollTotal() roll_place1 7}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_07">濕潤的泥土。充滿濃密氣息的森林中。鳥和蟲的鳴叫、風經過樹林的聲響。</span>
</div>
</div>
{{/rollTotal() roll_place1 7}}
{{#rollTotal() roll_place1 8}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_08">沒有什麼路人的住宅街。從不認識的人家中,傳來無法確定的聲響……。</span>
</div>
</div>
{{/rollTotal() roll_place1 8}}
{{#rollTotal() roll_place1 9}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_09">突然天空烏雲籠罩。傾盆大雨。人們尋找遮蔽,慌亂地奔跑。</span>
</div>
</div>
{{/rollTotal() roll_place1 9}}
{{#rollTotal() roll_place1 10}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_10">荒蕪的廢墟、腐朽的住所。微微傳來的是風聲、水聲還是耳鳴呢。</span>
</div>
</div>
{{/rollTotal() roll_place1 10}}
{{#rollTotal() roll_place1 11}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;"
data-i18n="list_place1_11">人群。喧鬧。熱鬧的店內伴著BGM,得意的笑聲。是繁華街的一角嗎……?</span>
</div>
</div>
{{/rollTotal() roll_place1 11}}
{{#rollTotal() roll_place1 12}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place1">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place1_12">被明亮的光照射,就一瞬間。但是隨著光線變強,影子也變得濃厚……</span>
</div>
</div>
{{/rollTotal() roll_place1 12}}
<!--list_fumble 大失敗表-->
{{#rollTotal() roll_fumble 2}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_fumble">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;"
data-i18n="list_fumble_02">周圍充斥著血的味道。案件嗎?事故嗎?難道說,這現在也在持續中?</span>
</div>
</div>
{{/rollTotal() roll_fumble 2}}
{{#rollTotal() roll_fumble 3}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_fumble">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_fumble_03">這是……做夢?明明已經結束的過去從記憶中蘇醒了。</span>
</div>
</div>
{{/rollTotal() roll_fumble 3}}
{{#rollTotal() roll_fumble 4}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_fumble">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_fumble_04">在眼下展開的廣闊街道。為什麼在這麼高的地方……?</span>
</div>
</div>
{{/rollTotal() roll_fumble 4}}
{{#rollTotal() roll_fumble 5}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_fumble">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_fumble_05">像是世界末日一般的黑暗。黑暗中,有什麼人的氣息在湧動。</span>
</div>
</div>
{{/rollTotal() roll_fumble 5}}
{{#rollTotal() roll_fumble 6}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_fumble">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_fumble_06">度過了平穩的時間。就好像那些都沒有發生一樣。</span>
</div>
</div>
{{/rollTotal() roll_fumble 6}}
{{#rollTotal() roll_fumble 1}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_fumble">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;"
data-i18n="list_fumble_01">濕潤的泥土。充滿濃密氣息的森林中。鳥和蟲的鳴叫、風經過樹林的聲響。</span>
</div>
</div>
{{/rollTotal() roll_fumble 1}}
<!--list_place2_01 戰場表-->
{{#rollTotal() roll_place2 2}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place2">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place2_02">周圍充斥著血的味道。案件嗎?事故嗎?難道說,這現在也在持續中?</span>
</div>
</div>
{{/rollTotal() roll_place2 2}}
{{#rollTotal() roll_place2 3}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place2">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place2_03">這是……做夢?明明已經結束的過去從記憶中蘇醒了。</span>
</div>
</div>
{{/rollTotal() roll_place2 3}}
{{#rollTotal() roll_place2 4}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place2">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place2_04">在眼下展開的廣闊街道。為什麼在這麼高的地方……?</span>
</div>
</div>
{{/rollTotal() roll_place2 4}}
{{#rollTotal() roll_place2 5}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place2">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place2_05">像是世界末日一般的黑暗。黑暗中,有什麼人的氣息在湧動。</span>
</div>
</div>
{{/rollTotal() roll_place2 5}}
{{#rollTotal() roll_place2 6}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place2">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place2_06">度過了平穩的時間。就好像那些都沒有發生一樣。</span>
</div>
</div>
{{/rollTotal() roll_place2 6}}
{{#rollTotal() roll_place2 1}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_place2">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_place2_01">濕潤的泥土。充滿濃密氣息的森林中。鳥和蟲的鳴叫、風經過樹林的聲響。</span>
</div>
</div>
{{/rollTotal() roll_place2 1}}
<!--list_debuff01 變調表-->
{{#rollTotal() roll_debuff01 2}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff01">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff01_02">周圍充斥著血的味道。案件嗎?事故嗎?難道說,這現在也在持續中?</span>
</div>
</div>
{{/rollTotal() roll_debuff01 2}}
{{#rollTotal() roll_debuff01 3}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff01">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff01_03">這是……做夢?明明已經結束的過去從記憶中蘇醒了。</span>
</div>
</div>
{{/rollTotal() roll_debuff01 3}}
{{#rollTotal() roll_debuff01 4}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff01">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff01_04">在眼下展開的廣闊街道。為什麼在這麼高的地方……?</span>
</div>
</div>
{{/rollTotal() roll_debuff01 4}}
{{#rollTotal() roll_debuff01 5}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff01">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff01_05">像是世界末日一般的黑暗。黑暗中,有什麼人的氣息在湧動。</span>
</div>
</div>
{{/rollTotal() roll_debuff01 5}}
{{#rollTotal() roll_debuff01 6}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff01">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff01_06">度過了平穩的時間。就好像那些都沒有發生一樣。</span>
</div>
</div>
{{/rollTotal() roll_debuff01 6}}
{{#rollTotal() roll_debuff01 1}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff01">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff01_01">濕潤的泥土。充滿濃密氣息的森林中。鳥和蟲的鳴叫、風經過樹林的聲響。</span>
</div>
</div>
{{/rollTotal() roll_debuff01 1}}
<!--list_debuff02 戰國變調表-->
{{#rollTotal() roll_debuff02 2}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff02">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff02_02">周圍充斥著血的味道。案件嗎?事故嗎?難道說,這現在也在持續中?</span>
</div>
</div>
{{/rollTotal() roll_debuff02 2}}
{{#rollTotal() roll_debuff02 3}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff02">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff02_03">這是……做夢?明明已經結束的過去從記憶中蘇醒了。</span>
</div>
</div>
{{/rollTotal() roll_debuff02 3}}
{{#rollTotal() roll_debuff02 4}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff02">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff02_04">在眼下展開的廣闊街道。為什麼在這麼高的地方……?</span>
</div>
</div>
{{/rollTotal() roll_debuff02 4}}
{{#rollTotal() roll_debuff02 5}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff02">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff02_05">像是世界末日一般的黑暗。黑暗中,有什麼人的氣息在湧動。</span>
</div>
</div>
{{/rollTotal() roll_debuff02 5}}
{{#rollTotal() roll_debuff02 6}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff02">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff02_06">度過了平穩的時間。就好像那些都沒有發生一樣。</span>
</div>
</div>
{{/rollTotal() roll_debuff02 6}}
{{#rollTotal() roll_debuff02 1}}
<div class="myrow">
<span class="lbl bold" style="font-size: 150%;" data-i18n="list_debuff02">場景表</span>
<div class="desc">
<span class="notes" style="font-size: 110%;" data-i18n="list_debuff02_01">濕潤的泥土。充滿濃密氣息的森林中。鳥和蟲的鳴叫、風經過樹林的聲響。</span>
</div>
</div>
{{/rollTotal() roll_debuff02 1}}
<!--{{#descflag}}-->
{{#Effect}}
<div class="desc">
<span class="notes">{{Effect}}</span>
</div>
{{/Effect}}
</div>
</rolltemplate>