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292 lines
15 KiB
JSON
292 lines
15 KiB
JSON
{
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"added-to-tracker": "Added to turn tracker.",
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"ammo": "Ammo",
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"ammo-u": "AMMO",
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"armour": "Armour",
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"armour-damaged-note": "When armour is damaged, penalties to Swiftness tests are not modified.",
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"armour-notes-tier2": "Tier 2. +2 DR penalty on Swiftness tests. Defence is DR+2.",
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"armour-notes-tier3": "Tier 3. +4 DR penalty on Swiftness tests. Defence is DR+2.",
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"armour-reduction-rolled": "Armour reduction rolled",
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"armour-u": "ARMOUR",
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"ask-broken": "Roll Broken?",
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"ask-no": "NO",
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"ask-yes": "YES",
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"attack": "Attack",
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"broken": "Broken",
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"broken-outcome1": "<b>Fall unconscious</b>. d4 rounds, awaken with d4 HP",
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"broken-outcome2-1": "<b>Broken or severed limb</b>.",
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"broken-outcome2-6": "<b>Lost eye</b>. Can't act for d4 rounds then become active with d4 HP.",
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"broken-outcome3": "<b>Hemorrhage</b>. Death in d2 hours unless treated. All tests are DR16 the first hour. DR18 the last hour.",
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"broken-outcome4": "<b>Dead</b>",
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"broken-u": "BROKEN",
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"cannot-act": "Cannot act",
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"carrying-capacity": "Carrying Capacity",
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"carrying-capacity-notes": "Vigor+8 normal size items or DR+2 on Swiftness/Vigor tests",
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"character-generator": "Character Generator",
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"character-name-u": "NAME",
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"character-nickname-u": "NICKNAME",
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"choose-ailment": "Choose your ailment",
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"choose-dice": "Choose your die",
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"class-u": "CLASS",
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"creature-u": "CREATURE",
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"creature-yokai-u": "CREATURE/YOKAI",
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"crit-attack-note": "Enemy takes x2 Damage, Armour reduced 1 tier after damage.",
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"crit-defence-note": "PC gains a free attack.",
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"current-u": "CURRENT",
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"d66-roll": "d66 Roll",
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"daily-texts": "Daily Texts",
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"daily-texts-result": "Daily Texts have been updated.",
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"damage": "Damage",
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"damage-abbrv": "DMG",
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"damage-doubled": "Double Damage",
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"damage-roll": "Damage Roll =",
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"damage-u": "DAMAGE",
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"damage-without-armour": "Damage(Armour N/A)",
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"damaged-u": "DAMAGED",
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"death": "Death",
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"death-note": "A character can only be resurrected once.",
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"death-with-honour": "You have died Honourably.",
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"death-without-honour": "You have died Dishonourably.",
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"debilitating-injuries": "Debilitating Injuries",
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"debilitating-injuries-1": "<b>Limb severance</b>. The attack cuts off one of the target's limbs. They suffer a permanent injury and lose the use of the limb.",
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"debilitating-injuries-10": "<b>Joint dislocation</b>. The attack dislocates one of the target's major joints.",
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"debilitating-injuries-2": "<b>Bone shatter</b>. The attack breaks one of the target's bones.",
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"debilitating-injuries-3": "<b>Eye gouge</b>. The attack blinds the target in one eye.",
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"debilitating-injuries-4": "<b>Evisceration</b>. The attack disembowels the target, causing them to suffer massive damage and begin bleeding out.",
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"debilitating-injuries-5": "<b>Skull fracture</b>. The attack cracks the target's skull.",
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"debilitating-injuries-6": "<b>Muscle severance</b>. The attack cuts through one of the target's major muscle groups.",
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"debilitating-injuries-7": "<b>Nerve damage</b>. The attack severs one of the target's major nerves.",
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"debilitating-injuries-8": "<b>Tendon severance</b>. The attack cuts through one of the target's tendons, causing them to lose the use of that limb temporarily.",
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"debilitating-injuries-9": "<b>Artery rupture</b>. The attack severs one of the target's major arteries. They suffer massive damage and begin bleeding out.",
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"defence": "Defence",
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"defence-u": "DEFENCE",
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"description-abilities": "Description/Abilities",
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"die-u": "DIE:",
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"difficulty-rating": "Difficulty Rating",
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"difficulty-rating-abbrv": "DR",
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"difficulty-rating-abbrv-10": "DR10",
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"difficulty-rating-abbrv-12": "DR12",
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"difficulty-rating-abbrv-14": "DR14",
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"difficulty-rating-abbrv-16": "DR16",
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"difficulty-rating-abbrv-18": "DR18",
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"difficulty-rating-abbrv-6": "DR6",
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"difficulty-rating-abbrv-8": "DR8",
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"difficulty-rating-text-10": "Pretty simple",
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"difficulty-rating-text-12": "Normal",
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"difficulty-rating-text-14": "Difficult",
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"difficulty-rating-text-16": "Very hard",
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"difficulty-rating-text-18": "Should not be possible.",
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"difficulty-rating-text-6": "Simple",
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"difficulty-rating-text-8": "Routine",
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"dr-armour-penalty": "DR + armour",
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"dr-test-roll": "D20 vs DR test roll | %{dr_test}",
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"dr-test": "D20 TEST",
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"duel-mode-toggle": "Enable/Disable Dueling features",
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"duel-u": "DUEL",
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"dueling-u": "DUELING",
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"enemy-goes": "Enemies go first.",
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"enemy-is-demoralized": "Enemy is Demoralized",
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"enemy-is-not-demoralized": "Enemy is not Demoralized",
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"enter-armour-tier": "Armour tier of target?",
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"enter-dice-number": "Enter #of Dice",
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"enter-dice-sides": "Enter #of Sides and any +/- modifier",
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"enter-morale-rating": "Enter Morale Rating",
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"equipment-u": "EQUIPMENT",
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"fail-duel-attack-note": "Enemy rolls damage.",
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"fail-guard-note": "Take half damage.",
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"fail-haiku-note": "Suffer a -1 penalty to all Spirit rolls until the end of the day.",
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"fail-riposte-note": "You are dealt a fatal blow.",
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"fail-seppuku-note": "If the character fails the Spirit Test they cannot begin the ritual.",
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"fail-seppuku2-note": "If the character fails the Resilience Test, a 'second' can behead the character to complete the ritual. 1/2 the Honour Roll result. If there is no second, they suffer d8 damage and roll on the Debilitating Injuries table.",
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"features": "Features",
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"food": "food",
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"fumble-attack-note": "Weapon is lost or broken.",
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"fumble-defence-note": "PC takes x2 Damage, Armour reduced 1 tier after damage.",
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"fumble-parry-note": "PC takes x2 Damage, Armour reduced 1 tier after damage, and weapon breaks.",
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"guard": "Guard",
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"haiku-u": "HAIKU",
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"healed": "Healed",
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"hit-point-damage": "HP Damage =",
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"hit-points-abbrv": "HP",
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"hit-points-features-restored": "HP and Features have been restored.",
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"hit-points-increased": "HP has been increased.",
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"hit-points-maximum-abbrv": "vs Max HP",
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"hit-points-maximum-bonus-abbrv": "bonus to Max HP",
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"hit-points-mixed-case": "HiT PoINts",
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"hit-points-reduced": "HP has been reduced.",
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"hit-points-u": "HIT POINTS",
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"honour-note": "Honour has been increased. HP and Features have been restored in preparation for Yomi.",
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"honour-note2": "Honour has been increased.",
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"honour-u": "HONOUR",
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"hours": "hours",
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"hunger": "Hunger",
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"hunger-or-thirst": "Hunger or Thirst -d4. HP has been reduced.",
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"hunger-thirst": "Hunger/Thirst",
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"hunger-thirst-note": "Two days without Food or Water. -d4/day. HP reduced.",
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"infected-u": "INFECTED",
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"infection": "Infection",
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"infection-or-poison": "Infection or Poison -d6. HP reduced.",
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"infection-poison": "Infection/Poison",
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"infection-poison-note": "You are Infected or Poisoned. Rest won't help. -d6/day. HP has been reduced.",
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"initiative": "Initiative",
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"initiative-abbrv": "init",
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"initiative-abbrv-u": "INIT",
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"initiative-group": "Group Initiative",
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"initiative-individual": "Individual Initiative",
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"kamis-vengeance": "Kami's Vengeance",
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"kamis-vengeance-1": "Your shadow detaches and acts of its own volition. It mimics your actions but always seems to be one step ahead of you.",
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"kamis-vengeance-10": "A spiteful mouth emerges on your neck, loudly voicing your inner thoughts and fears. It only quiets when fed with fresh blood.",
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"kamis-vengeance-11": "Your eyes bleed out and fall, yet your sight remains tethered to them, wherever they lie.",
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"kamis-vengeance-12": "Flowers and plants wilt upon your touch, and trees shed their leaves as you pass by.",
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"kamis-vengeance-13": "Water turns to blood in your presence. Drinking it requires a Resilience DR12 to avoid vomiting.",
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"kamis-vengeance-14": "Sleep offers no respite.You constantly wake up in unfamiliar surroundings, though everything returns to normal in the blink of an eye.",
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"kamis-vengeance-15": "A continuous drizzle follows you, even indoors. Surfaces you walk on become slippery, requiring a Swiftness DR12 to avoid falling.",
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"kamis-vengeance-16": "Wind howls and picks up when you're outdoors, making it challenging to hear or be heard.",
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"kamis-vengeance-17": "Your bones gain sentience and malevolence.In moments of stress, they twist and contort within you, causing unbearable pain and internal damage. D6 damage",
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"kamis-vengeance-18": "Your presence causes fresh food and drink to spoil instantly.",
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"kamis-vengeance-19": "When making eye contact with another, both you and the individual see fleeting visions of each other's most traumatic experiences.",
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"kamis-vengeance-2": "Reality around you shifts erratically. Roll a d6 at the start of your turn: on a 1-3, your speed is halved, on a 4-6, it's doubled.",
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"kamis-vengeance-20": "Ghostly hands attempt to pull you underground. Soft terrains become treacherous, requiring a Swiftness DR14 to maintain balance.",
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"kamis-vengeance-3": "Your reflection in mirrors and waters is distorted, appearing as an older, more haggard version of yourself.",
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"kamis-vengeance-4": "A continuous whisper haunts your ears, reciting your deepest regrets. Test Spirit DR12 to focus on tasks requiring concentration.",
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"kamis-vengeance-5": "Objects you touch intermittently turn to dust, rendering them useless.",
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"kamis-vengeance-6": "Every step you take leaves a wet imprint, regardless of your footwear or the surface.",
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"kamis-vengeance-7": "Birds are inexplicably drawn to you, often gathering in large numbers to watch you silently.",
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"kamis-vengeance-8": "Whenever you speak, a cacophony of voices emerges, echoing your words in various tones.",
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"kamis-vengeance-9": "Arcane energy buzzes around you. Whenever you read a text, the ground around you cracks with ethereal energy.",
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"legal-text": "Rōnin is an independent production by Slightly Reckless Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. ©Slightly Reckless Games. All Rights Reserved.",
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"load": "Load",
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"long-d6": "Long d6",
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"long-rest": "Long Rest",
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"long-rest-note": "6+ hr, Consumes 1 Food and 1 Water. Virtues reset and HP increased.",
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"lost-broken": "Lost/Broken",
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"maximum-u": "MAXIMUM",
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"meditation-u": "MEDITATION",
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"morale": "Morale",
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"morale-result-1-3": "Fights even harder, driven by their anger and determination to avenge their fallen comrades.",
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"morale-result-4-6": "Surrenders or retreats, unable to face the shame of defeat.",
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"morale-u": "MORALE",
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"not-broken": "A Broken roll is N/A.",
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"one-halve": "Halve",
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"parry": "Parry",
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"parry-u": "PARRY",
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"pc-goes": "PCs go first.",
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"player-character-abbrv": "PC",
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"portion-of": "of",
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"ranged": "Ranged",
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"ranged-u": "RANGED",
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"reaction": "Reaction",
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"reaction-result-11-12": "Cooperative",
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"reaction-result-2-3": "You will be slaughtered!",
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"reaction-result-4-6": "Fury",
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"reaction-result-7-8": "Apathetic",
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"reaction-result-9-10": "Almost courteous",
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"reaction-u": "REACTION",
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"reduce-hit-points-target": "Damage must be reduced manually.",
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"remaining": "remaining",
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"resilience": "Resilience",
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"resilience-roll-label": "[resilience]",
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"resilience-u": "RESILIENCE",
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"rest": "Short/Long REST",
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"resurrection-note": "When a warrior falls, they are cast into the depths of Yomi.",
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"resurrection-u": "RESURRECTION",
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"riposte": "Riposte",
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"roll-damage": "Roll Damage",
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"roll-debilitating-injuries": "Roll Debilitating Injuries",
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"roll-dice": "roll",
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"roll-dice-query": "Roll Dice",
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"roll-half-damage": "Roll ½ Damage",
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"roll-half-honour": "Roll ½ Honour",
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"roll-half-pc-damage": "Roll ½ PC Damage",
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"roll-honour": "Roll Honour",
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"roll-improve": "Chance to Improve",
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"roll-initiative": "d6 Initiative",
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"roll-initiative-individual": "Swiftness + d6",
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"roll-kamis-vengeance": "Roll Kami's Vengeance",
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"roll-pc-damage": "Roll PC Damage",
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"roll-query": "Make an additional roll.",
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"roll-resilience": "Roll Resilience",
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"roll-result": "Roll =",
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"roll-spirit": "Roll Spirit",
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"roll-swiftness": "Roll Swiftness",
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"roll-vigor": "Roll Vigor",
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"rolling-dice": "Rolling Dice",
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"rolls": "rolls",
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"ronin-u": "RŌNiN",
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"rounds": "rounds",
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"ryo-u": "RYŌ",
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"secondary-roll": "sub roll",
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"seppuku-u": "SEPPUKU",
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"short-d4": "Short d4",
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"short-long-rest": "Short or Long Rest?",
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"short-rest": "Short Rest",
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"short-rest-note": "10+ min, Consumes 1 Food and 1 Water. HP increased.",
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"special": "Special",
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"spirit": "Spirit",
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"spirit-roll-label": "[spirit]",
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"spirit-u": "SPIRIT",
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"striking": "Striking",
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"striking-u": "STRIKING",
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"success-defence-note": "No Damage",
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"success-guard-note": "Take no damage and gain +4 to next Attack or Riposte.",
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"success-haiku-note": "Regain 1 Virtue. Hidden meaning?",
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"success-riposte-note": "Deal double damage",
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"success-seppuku-note": "If successful, the character ritually prepares themselves and their surroundings, meditating on the reasons for their act and writing a death Haiku.",
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"success-seppuku2-note": "If successful, the character then disembowels themselves and dies.",
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"swiftness": "Swiftness",
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"swiftness-roll-label": "[swiftness]",
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"swiftness-u": "SWIFTNESS",
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"take-damage-doubled": "Take Double Damage",
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"take-damage-title": "Take physical damage. Armour may apply. | %{takedamage}",
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"take-damage-without-armour-title": "Take non-physical damage. Armour Not Applicable. | %{takedamagenoarmour}",
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"tenets-u": "TENETS",
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"test": "Test",
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"test-critical-failure": "Fumble!",
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"test-critical-hit": "Critical Hit!",
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"test-critical-success": "Critical!",
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"test-failed": "Fail",
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"test-successful": "Success",
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"texts-notes-1": "Spirit +d4 times per day",
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"texts-notes-2": "Spirit DR12, or -d2 HP and no Texts for 1 hour",
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"texts-notes-fail": "and no Texts for 1 hour",
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"texts-u": "TEXTS",
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"toggle-creature-sheet": "Toggle sheet type PC/Creature",
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"total": "Total",
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"track-ammo-u": "TRACK",
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"track-ammo-title": "Reduced by 1 for each attack roll.",
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"track-ammo-monster-title": "Reduced by 1 for each damage roll.",
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"unconscious": "Unconscious",
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"valid-input-damage": "example; 'd4', '1d8', '2d6+3', etc. | @{repeating_weapons_$X_damage}",
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"versus-difficulty-rating": "vs DR",
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"versus-morale-rating": "vs Morale",
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"versus-resilience": "vs Resilience",
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"versus-spirit": "vs Spirit",
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"versus-swiftness": "vs Swiftness",
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"versus-vigor": "vs Vigor",
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"view-sheet-left": "View Left",
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"view-sheet-right": "View Right",
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"vigor": "Vigor",
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"vigor-roll-label": "[vigor]",
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"vigor-u": "VIGOR",
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"virtues-u": "VIRTUES",
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"water": "water",
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"weapon-action": "Action",
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"weapon-broken": "Broken",
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"weapon-notes": "Visual reminder/indicator only. Does not effect the sheet.",
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"weapon-notes-auto-parry": "Auto Parry",
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"weapon-notes-d6": "-d6 Damage, ",
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"weapon-notes-dr": "DR -4, ",
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"weapon-notes-max-damage": "Maximum Damage, ",
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"weapon-notes-no-crit-fumble": "No Crit/Fumble, ",
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"weapon-notes-reroll": "Reroll, ",
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"weapon-type": "Type",
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"weapons-u": "WEAPONS",
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"weight-heavy": "Heavy",
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"weight-heavy-title": "Weight counts as 2 normal items.",
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"weight-normal": "Normal",
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"weight-normal-title": "Weight counts as 1 normal item.",
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"weight-not-applicable-abbrv": "N/A",
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"weight-not-applicable-abbrv-title": "Weight is less than a normal item or Not Carried",
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"wield-text": "to Wield Text",
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"woes-u": "WOES"
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} |