Files
2024-06-03 13:15:14 -04:00

1454 lines
124 KiB
HTML

<div>
<!-- top_bar -->
<div class="sheet-top_bar">
<div class="sheet-col" style="width:200px;">
<div class="sheet-banner">
<div class="sheet-image"></div>
</div>
</div>
<div class="sheet-col" >
<div class="sheet-border">
<div class="sheet-row">My name is <input type="text" class="sheet-descrip" name="attr_character_name" />, a(n) <input type="text" class="sheet-descrip" name="attr_race" placeholder="Race"/> of <input type="text" class="sheet-descrip" name="attr_homeland" placeholder="Homeland" /> </div>
<div class="sheet-row">I was once a(n) <input type="text" class="sheet-descrip" name="attr_past_status" placeholder="Past Status" />, skill in <input type="text" class="sheet-descrip" name="attr_pursuit" placeholder="Pursuit"/>but now I</div>
<div class="sheet-row">am a(n) <input type="text" class="sheet-descrip" name="attr_mentality" placeholder="Mentality"/>. I love <input type="text" class="sheet-descrip" name="attr_love" placeholder="Love"/>; just as I hate <input type="text" class="sheet-descrip" name="attr_hate" placeholder="Hate" />.</div>
<div class="sheet-row">I desire to one day <input type="text" class="sheet-descrip" name="attr_greastest_desire" placeholder="Greastest Desire" style="width:300px;" />, yet I</div>
<div class="sheet-row">hope my <input type="text" class="sheet-descrip" name="attr_character_flaw" placeholder="Character Flaw" /> does not interfere with this dream.</div>
</div>
</div>
</div>
<!-- End of top_bar -->
<br>
<input type="radio" class="sheet-tab sheet-tab1" name="attr_core-tab" value="1" title="Attributes" checked="checked"/>
<span class="sheet-tab sheet-tab1" style='line-height: 20px;'>Character</span>
<input type="radio" class="sheet-tab sheet-tab2" name="attr_core-tab" value="2" title="Combat" />
<span class="sheet-tab sheet-tab2" style='line-height: 20px;'>Rules</span>
<input type="radio" class="sheet-tab sheet-tab99" name="attr_core-tab" value="99" title="All" />
<span class="sheet-tab sheet-tab99" style='line-height: 20px;'>All</span>
<br><br>
<!--TAB 1 Basic -->
<div class="sheet-section-1">
<div class="sheet-col">
<div class="sheet-attribute_top"><button type='roll' class="sheet-attribute_btn" name="roll_Muscle" value='&{template:skill-spec} {{title= Muscle}} {{character= @{character_name} }} {{attribute= @{Muscle} }} {{total= [[ @{Muscle}d2sd>2 ]] }} '>Muscle</button></div>
<div class="sheet-attribute_api"><button type="roll" class="sheet-attribute_api_btn" name="roll_api_Muscle" value="!sly - [[@{Muscle}d2]] Muscle:@{Muscle}">API</button></div>
<div class="sheet-attribute_bottom"><input type="number" class="sheet-large" name="attr_Muscle" value="0" title="Muscle"/></div>
<br>
<div class="sheet-attribute_top"><button type='roll' class="sheet-attribute_btn" name="roll_Tough" value='&{template:skill-spec} {{title= Tough}} {{character= @{character_name} }} {{attribute= @{Tough} }}{{total= [[ @{Tough}d2sd>2 ]] }} '>Tough</button></div>
<div class="sheet-attribute_api"><button type="roll" class="sheet-attribute_api_btn" name="roll_api_Tough" value="!sly - [[@{Tough}d2]] Tough:@{Tough}">API</button></div>
<div class="sheet-attribute_bottom"><input type="number" class="sheet-large" name="attr_Tough" value="0" title="Tough"/></div>
<br>
<div class="sheet-attribute_top"><button type='roll' class="sheet-attribute_btn" name="roll_Nimble" value='&{template:skill-spec} {{title= Nimble}} {{character= @{character_name} }} {{attribute= @{Nimble} }}{{total= [[ @{Nimble}d2sd>2 ]] }} '>Nimble</button></div>
<div class="sheet-attribute_api"><button type="roll" class="sheet-attribute_api_btn" name="roll_api_Nimble" value="!sly - [[@{Nimble}d2]] Nimble:@{Nimble}">API</button></div>
<div class="sheet-attribute_bottom"><input type="number" class="sheet-large" name="attr_Nimble" value="0" title="Nimble"/></div>
<br>
<div class="sheet-attribute_top"><button type='roll' class="sheet-attribute_btn" name="roll_Brains" value='&{template:skill-spec} {{title= Brains}} {{character= @{character_name} }} {{attribute= @{Brains} }}{{total= [[ @{Brains}d2sd>2 ]] }} '>Brains</button></div>
<div class="sheet-attribute_api"><button type="roll" class="sheet-attribute_api_btn" name="roll_api_Brains" value="!sly - [[@{Brains}d2]] Muscle:@{Brains}">API</button></div>
<div class="sheet-attribute_bottom"><input type="number" class="sheet-large" name="attr_Brains" value="0" title="Brains"/></div>
<br>
<div class="sheet-attribute_top"><button type='roll' class="sheet-attribute_btn" name="roll_Wisdom" value='&{template:skill-spec} {{title= Wisdom}} {{character= @{character_name} }} {{attribute= @{Wisdom} }}{{total= [[ @{Wisdom}d2sd>2 ]] }} '>Wisdom</button></div>
<div class="sheet-attribute_api"><button type="roll" class="sheet-attribute_api_btn" name="roll_api_Wisdom" value="!sly - [[@{Wisdom}d2]] Wisdom:@{Wisdom}">API</button></div>
<div class="sheet-attribute_bottom"><input type="number" class="sheet-large" name="attr_Wisdom" value="0" title="Wisdom"/></div>
<br>
<div class="sheet-attribute_top"><button type='roll' class="sheet-attribute_btn" name="roll_Influence" value='&{template:skill-spec} {{title= Influence}} {{character= @{character_name} }} {{attribute= @{Influence} }} {{total= [[ @{Influence}d2sd>2 ]] }} '>Influence</button></div>
<div class="sheet-attribute_api"><button type="roll" class="sheet-attribute_api_btn" name="roll_api_Influence" value="!sly - [[@{Influence}d2]] Influence:@{Influence}">API</button></div>
<div class="sheet-attribute_bottom"><input type="number" class="sheet-large" name="attr_Influence" value="0" title="Influence"/></div>
</div>
<div class="sheet-col">
<div class="sheet-3colrow">
<div class="sheet-col">
<table class="sheet-large_table" style="height:134px;">
<tr>
<th colspan="2" style="height:26px;">Vitality</th>
</tr>
<tr>
<td class="sheet-noborder">Maximum</td>
<td class="sheet-noborder">Now</td>
</tr>
<tr>
<td><input type="number" class="sheet-large" name="attr_Vitality_max" value="0" title="Vitality"/></td>
<td><input type="number" class="sheet-large" name="attr_Vitality_now" value="0" title="Vitality"/></td>
</tr>
</table>
</div>
<div class="sheet-col">
<table class="sheet-large_table" style="height:134px;">
<tr>
<th colspan="2" style="height:26px;">Spirit Points</th>
</tr>
<tr>
<td colspan="2"><input type="number" class="sheet-large" name="attr_Spirit_Points" value="0" title="Spirit Points"/></td>
</tr>
</table>
</div>
<div class="sheet-col">
<table class="sheet-large_table" style="height:134px;">
<tr>
<th colspan="2" style="height:26px;">Condition</th>
</tr>
<tr>
<td class="sheet-noborder"><input type="checkbox" class="sheet-checkbox" name="attr_immoblized" value="0" title="Immoblized"/><span></span></td>
<td class="sheet-noborder">Immoblized</td>
</tr>
<tr>
<td class="sheet-noborder"><input type="checkbox" class="sheet-checkbox" name="attr_dazed" value="0" title="Dazed"/><span></span></td>
<td class="sheet-noborder">Dazed</td>
</tr>
<tr>
<td class="sheet-noborder"><input type="checkbox" class="sheet-checkbox" name="attr_stunned" value="0" title="Stunned"/><span></span></td>
<td class="sheet-noborder">Stunned</td>
</tr>
<tr>
<td class="sheet-noborder"><input type="checkbox" class="sheet-checkbox" name="attr_encumbred" value="0" title="Encumbred"/><span></span></td>
<td class="sheet-noborder">Encumbred</td>
</tr>
<tr>
<td class="sheet-noborder"><input type="checkbox" class="sheet-checkbox" name="attr_prone" value="0" title="Prone"/><span></span></td>
<td class="sheet-noborder">Prone</td>
</tr>
</table>
</div>
</div>
<div>
<div>
<h2>Offensive Skills</h2>
<table class="sheet-table1">
<tr class="sheet-small_font">
<td>Name</td>
<td>Attribute</td>
<td>Rating</td>
<td>Modifier</td>
<td>Total</td>
</tr>
<tr>
<td>
<button type='roll' class="sheet-skill_btn" name="roll_Melee" value='&{template:skill-spec} {{title= Melee}} {{character= @{character_name} }} {{attribute= @{Melee_select}:@{Melee_attrib_rating} }} {{skill= Melee Skill:@{Melee_rating} }} {{mod= @{Melee_mod} }} {{total= [[ @{Melee_total}d2sd>2 ]] }} '>Melee</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Melee" value='!sly - [[@{Melee_total}d2]] @{Melee_select}:@{Melee_attrib_rating} %%BR%% Melee Skill:@{Melee_rating} %%BR%% Modifier:@{Melee_mod}'>API</button>
</td>
<td>
<select class="sheet-select1" name="attr_Melee_select">
<option value="Muscle" selected>(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Melee_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Melee_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Melee_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Melee_total" value="0" readonly/></td>
</tr>
</table>
<fieldset class="repeating_melee">
<table class="sheet-table2">
<tr>
<td><button type="roll" class="sheet-wpn_roll" name="roll_Melee_wpn" value="&{template:skill-spec} {{title= @{Melee_weapon_name} }} {{character= @{character_name} }} {{attribute= @{Melee_select}:@{Melee_attrib_rating} }} {{skill= Melee:@{Melee_rating} }} {{mod= @{Melee_mod} + @{Melee_weapon_mod} }} {{total= [[ [[@{Melee_total} + @{Melee_weapon_mod}]]d2sd>2 ]] }} {{damage= @{Melee_weapon_damage}(@{Melee_weapon_bonus_damage})}} {{crit= @{Melee_weapon_critical} }}"></button></td>
<td class="sheet-small_font">Weapon&nbsp;<input type="text" class="sheet-textbox_2" name="attr_Melee_weapon_name" value=""/></td>
<td class="sheet-small_font">Type&nbsp;<input type="text" class="sheet-textbox_2" name="attr_Melee_weapon_type" value="" placeholder="Light, Heavy"/></td>
<td class="sheet-small_font">Attack&nbsp;<input type="number" class="sheet-textbox_2" name="attr_Melee_weapon_mod" value="0"/></td>
<td class="sheet-small_font">Damage&nbsp;<input type="number" class="sheet-textbox_2" name="attr_Melee_weapon_damage" value="0"/>(<input type="number" class="sheet-textbox_2" name="attr_Melee_weapon_bonus_damage" value="0"/>)</td>
<td class="sheet-small_font">Critical&nbsp;<input type="number" class="sheet-textbox_2" name="attr_Melee_weapon_critical" value="0"/></td>
<td><button type="roll" class="sheet-wpn_roll" name="roll_api_Melee_wpn" value="!sly - [[(@{Melee_total} + @{Melee_weapon_mod})d2]] @{Melee_weapon_name} %%BR%% @{Melee_select}:@{Melee_attrib_rating} %%BR%% Melee Skill:@{Melee_rating} %%BR%% Modifier: @{Melee_mod} + @{Melee_weapon_mod} %%BR%% Damage:@{Melee_weapon_damage}(@{Melee_weapon_bonus_damage}) %%BR%% Critical: @{Melee_weapon_critical}">API</button></td>
<td><div style="width:15px;"></div></td>
</tr>
</table>
</fieldset>
<table class="sheet-table1">
<tr class="sheet-small_font">
<td>Name</td>
<td>Attribute</td>
<td>Rating</td>
<td>Modifier</td>
<td>Total</td>
</tr>
<tr>
<td>
<button type='roll' class="sheet-skill_btn" name="roll_Range" value='&{template:skill-spec} {{title= Range}} {{character= @{character_name} }} {{attribute= @{Range_select}:@{Range_attrib_rating} }} {{skill= Range Skill:@{Range_rating} }} {{mod= @{Range_mod} }} {{total= [[ @{Range_total}d2sd>2 ]] }} '>Range</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Range" value='!sly - [[@{Range_total}d2]] @{Range_select}:@{Range_attrib_rating} %%BR%% Range Skill:@{Range_rating} %%BR%% Modifier:@{Range_mod}'>API</button>
</td>
<td>
<select class="sheet-select1" name="attr_Range_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble"selected>(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Range_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Range_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Range_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Range_total" value="0" readonly/></td>
</tr>
</table>
<fieldset class="repeating_range">
<table class="sheet-table2">
<tr>
<td><button type="roll" class="sheet-wpn_roll" name="roll_Range_wpn" value="&{template:skill-spec} {{title= @{Range_weapon_name} }} {{character= @{character_name} }} {{attribute= @{Range_select}:@{Range_attrib_rating} }} {{skill= Ranged:@{Range_rating} }} {{mod= @{Range_mod} + @{Range_weapon_mod} }} {{total= [[ [[@{Range_total} + @{Range_weapon_mod}]]d2sd>2 ]] }}{{damage= @{Range_weapon_damage}(@{Range_weapon_bonus_damage})}} {{crit= @{Range_weapon_critical} }}"></button></td>
<td class="sheet-small_font">Weapon&nbsp;<input type="text" class="sheet-textbox_2" name="attr_Range_weapon_name" value=""/></td>
<td class="sheet-small_font">Type&nbsp;<input type="text" class="sheet-textbox_2" name="attr_Range_weapon_type" value="" placeholder="Light, Heavy"/></td>
<td class="sheet-small_font">Attack&nbsp;<input type="number" class="sheet-textbox_2" name="attr_Range_weapon_mod" value="0"/></td>
<td class="sheet-small_font">Damage&nbsp;<input type="number" class="sheet-textbox_2" name="attr_Range_weapon_damage" value="0"/>(<input type="number" class="sheet-textbox_2" name="attr_Range_weapon_bonus_damage" value="0"/>)</td>
<td class="sheet-small_font">Critical&nbsp;<input type="number" class="sheet-textbox_2" name="attr_Range_weapon_critical" value="0"/></td>
<td><button type="roll" class="sheet-wpn_roll" name="roll_api_Range_wpn" value="!sly - [[(@{Range_total} + @{Range_weapon_mod})d2]] @{Range_weapon_name} %%BR%% @{Range_select}:@{Range_attrib_rating} %%BR%% Range Skill:@{Range_rating} %%BR%% Modifier: @{Range_mod} + @{Range_weapon_mod} %%BR%% Damage:@{Range_weapon_damage}(@{Range_weapon_bonus_damage}) %%BR%% Critical: @{Range_weapon_critical} %%BR%% Range: @{Range_weapon_range}">API</button></td>
<td><div style="width:15px;"></div></td>
</tr>
<tr>
<td></td>
<td class="sheet-small_font">Range&nbsp;<input type="text" class="sheet-textbox_2" name="attr_Range_weapon_range" value=""/></td>
<td class="sheet-small_font">Ammo&nbsp;<input type="number" class="sheet-textbox_2" name="attr_Range_weapon_ammo" value=""/></td>
<td><div style="width:15px;"></div></td>
<td><div style="width:15px;"></div></td>
<td><div style="width:15px;"></div></td>
<td><div style="width:15px;"></div></td>
</tr>
</table>
</fieldset>
</div>
<div class="sheet-col" style="width:350px;">
<!-- Defensive Skills -->
<div>
<h2>Defensive Skills</h2>
<table class="sheet-table1">
<tr class="sheet-small_font">
<td colspan="2">Name</td>
<td>Attribute</td>
<td>Rating</td>
<td>Modifier</td>
<td>Total</td>
</tr>
<tr>
<td colspan="2">
<button type='roll' class="sheet-skill_btn" name="roll_Resist" value='&{template:skill-spec} {{title= Resist}} {{character= @{character_name} }} {{attribute= @{Resist_select}:@{Resist_attrib_rating} }} {{skill= Resist:@{Resist_rating} }} {{mod= @{Resist_mod} }} {{total= [[ @{Resist_total_after_spell}d2sd>2 ]] }} {{spells= @{resist_spells}}} '>Resist&nbsp;</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Resist" value='!sly - [[@{Resist_total_after_spell}d2]] @{Resist_select}:@{Resist_attrib_rating} %%BR%% Resist:@{Resist_rating} %%BR%% Modifier:@{Resist_mod} %%BR%% Spells Cast:@{resist_spells}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Resist_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom"selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Resist_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Resist_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Resist_mod" value="0"/></td>
<td>
<input type="hidden" class="sheet-textbox_2" name="attr_Resist_total" value="0" />
<input type="number" class="sheet-textbox_2" name="attr_Resist_total_after_spell" value="0" readonly/>
</td></tr>
<tr>
<td><div class="sheet-spiral"></div></td>
<td class="sheet-small_font">Spells&nbsp;Cast</td>
<td colspan="4">
&nbsp;&nbsp;
<input type="radio" class="sheet-simple sheet-zero" name="attr_resist_spells" value="0" checked/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="1"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="2"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="3"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="4"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="5"/><span></span>&nbsp;
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="6"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="7"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="8"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="9"/><span></span>
<input type="radio" class="sheet-simple" name="attr_resist_spells" value="10"/><span></span>
</td>
</tr>
<tr>
<td colspan="2">
<button type='roll' class="sheet-skill_btn" name="roll_Avoid" value='&{template:skill-spec} {{title= Avoid}} {{character= @{character_name} }} {{attribute= @{Avoid_select}:@{Avoid_attrib_rating} }} {{skill= Avoid:@{Avoid_rating} }} {{mod= @{Avoid_mod} }} {{total= [[ @{Avoid_total_after_spell}d2sd>2 ]] }} {{spells= @{avoid_spells}}} '>Avoid&nbsp;</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Avoid" value='!sly - [[@{Avoid_total_after_spell}d2]] @{Avoid_select}:@{Avoid_attrib_rating} %%BR%% Avoid:@{Avoid_rating} %%BR%% Modifier:@{Avoid_mod} %%BR%% Spells Cast:@{avoid_spells}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Avoid_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble"selected>(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Avoid_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Avoid_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Avoid_mod" value="0"/></td>
<td>
<input type="hidden" class="sheet-textbox_2" name="attr_Avoid_total" value="0" />
<input type="number" class="sheet-textbox_2" name="attr_Avoid_total_after_spell" value="0" readonly/>
</td>
</tr>
<tr>
<td><div class="sheet-spiral"></div></td>
<td class="sheet-small_font">Spells&nbsp;Cast</td>
<td colspan="4">
&nbsp;&nbsp;
<input type="radio" class="sheet-simple sheet-zero" name="attr_Avoid_spells" value="0" checked/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="1"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="2"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="3"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="4"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="5"/><span></span>&nbsp;
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="6"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="7"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="8"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="9"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Avoid_spells" value="10"/><span></span>
</td>
</tr>
<tr>
<td colspan="2">
<button type='roll' class="sheet-skill_btn" name="roll_Endure" value='&{template:skill-spec} {{title= Endure}} {{character= @{character_name} }} {{attribute= @{Endure_select}:@{Endure_attrib_rating} }} {{skill= Endure:@{Endure_rating} }} {{mod= @{Endure_mod} }} {{total= [[ @{Endure_total_after_spell}d2sd>2 ]] }} {{spells= @{endure_spells}}} '>Endure&nbsp;</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Endure" value='!sly - [[@{Endure_total_after_spell}d2]] @{Endure_select}:@{Endure_attrib_rating} %%BR%% Endure:@{Endure_rating} %%BR%% Modifier:@{Endure_mod} %%BR%% Spells Cast:@{endure_spells}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Endure_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough"selected>(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Endure_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Endure_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Endure_mod" value="0"/></td>
<td>
<input type="hidden" class="sheet-textbox_2" name="attr_Endure_total" value="0" />
<input type="number" class="sheet-textbox_2" name="attr_Endure_total_after_spell" value="0" readonly/>
</td>
</tr>
<tr>
<td><div class="sheet-spiral"></div></td>
<td class="sheet-small_font">Spells&nbsp;Cast</td>
<td colspan="4">
&nbsp;&nbsp;
<input type="radio" class="sheet-simple sheet-zero" name="attr_Endure_spells" value="0" checked/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="1"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="2"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="3"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="4"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="5"/><span></span>&nbsp;
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="6"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="7"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="8"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="9"/><span></span>
<input type="radio" class="sheet-simple" name="attr_Endure_spells" value="10"/><span></span>
</td>
</tr>
</table>
</div>
</div>
<div class="sheet-col" style="width:360px;">
<!-- Miscellaneous Skills -->
<div>
<h2>Miscellaneous Skills</h2>
<table class="sheet-table1">
<tr class="sheet-small_font">
<td>Roll</td>
<td>Name</td>
<td>Attribute</td>
<td>Rating</td>
<td>Modifier</td>
<td>Total</td>
</tr>
<tr>
<td><button type='roll' class="sheet-small_btn" name="roll_skill1" value='&{template:skill-spec} {{title= @{skill1_name} }} {{character= @{character_name} }} {{attribute= @{skill1_select}:@{skill1_attrib_rating} }} {{skill= @{skill1_name}:@{skill1_rating} }} {{mod= @{skill1_mod} }} {{total= [[ @{skill1_total}d2sd>2 ]] }} '></button>
<button type='roll' class="sheet-small_btn" name="roll_api_skill1" value='!sly - [[@{skill1_total}d2]] @{skill1_select}:@{skill1_attrib_rating} %%BR%% @{skill1_name}:@{skill1_rating} %%BR%% Modifier:@{skill1_mod}'>API</button>
</td>
<td><input type="text" class="sheet-textbox_2" name="attr_skill1_name" value="" placeholder="Misc Skill"/></td>
<td><select class="sheet-select1" name="attr_skill1_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_skill1_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill1_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill1_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill1_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-small_btn" name="roll_skill2" value='&{template:skill-spec} {{title= @{skill2_name} }} {{character= @{character_name} }} {{attribute= @{skill2_select}:@{skill2_attrib_rating} }} {{skill= @{skill2_name}:@{skill2_rating} }} {{mod= @{skill2_mod} }} {{total= [[ @{skill2_total}d2sd>2 ]] }} '></button>
<button type='roll' class="sheet-small_btn" name="roll_api_skill2" value='!sly - [[@{skill2_total}d2]] @{skill2_select}:@{skill2_attrib_rating} %%BR%% @{skill2_name}:@{skill2_rating} %%BR%% Modifier:@{skill2_mod}'>API</button>
</td>
<td><input type="text" class="sheet-textbox_2" name="attr_skill2_name" value="" placeholder="Misc Skill"/></td>
<td><select class="sheet-select1" name="attr_skill2_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_skill2_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill2_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill2_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill2_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-small_btn" name="roll_skill3" value='&{template:skill-spec} {{title= @{skill3_name} }} {{character= @{character_name} }} {{attribute= @{skill3_select}:@{skill3_attrib_rating} }} {{skill= @{skill3_name}:@{skill3_rating} }} {{mod= @{skill3_mod} }} {{total= [[ @{skill3_total}d2sd>2 ]] }} '></button>
<button type='roll' class="sheet-small_btn" name="roll_api_skill3" value='!sly - [[@{skill3_total}d2]] @{skill3_select}:@{skill3_attrib_rating} %%BR%% @{skill3_name}:@{skill3_rating} %%BR%% Modifier:@{skill3_mod}'>API</button>
</td>
<td><input type="text" class="sheet-textbox_2" name="attr_skill3_name" value="" placeholder="Misc Skill"/></td>
<td><select class="sheet-select1" name="attr_skill3_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_skill3_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill3_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill3_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill3_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-small_btn" name="roll_skill4" value='&{template:skill-spec} {{title= @{skill4_name} }} {{character= @{character_name} }} {{attribute= @{skill4_select}:@{skill4_attrib_rating} }} {{skill= @{skill4_name}:@{skill4_rating} }} {{mod= @{skill4_mod} }} {{total= [[ @{skill4_total}d2sd>2 ]] }} '></button>
<button type='roll' class="sheet-small_btn" name="roll_api_skill4" value='!sly - [[@{skill4_total}d2]] @{skill4_select}:@{skill4_attrib_rating} %%BR%% @{skill4_name}:@{skill4_rating} %%BR%% Modifier:@{skill4_mod}'>API</button>
</td>
<td><input type="text" class="sheet-textbox_2" name="attr_skill4_name" value="" placeholder="Misc Skill"/></td>
<td><select class="sheet-select1" name="attr_skill4_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_skill4_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill4_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill4_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_skill4_total" value="0" readonly/></td>
</tr>
</table>
</div>
</div>
</div>
</div>
<div>
<div>
<div class="sheet-col" style="width:400px;">
<!-- Spell Skills -->
<div>
<h2>Spell Skills</h2>
<table class="sheet-table1">
<tr class="sheet-small_font">
<td>Name</td>
<td>Attribute</td>
<td>Rating</td>
<td>Modifier</td>
<td>Total</td>
</tr>
<tr>
<td>
<button type='roll' class="sheet-magic_btn" name="roll_Air" value='&{template:skill-spec} {{title= Air}} {{character= @{character_name} }} {{attribute= @{Air_select}:@{Air_attrib_rating} }} {{skill= Air:@{Air_rating} }} {{mod= @{Air_mod} }} {{total= [[ @{Air_total}d2sd>2 ]] }} '>Air</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Air" value='!sly - [[@{Air_total}d2]] @{Air_select}:@{Air_attrib_rating} %%BR%% Air:@{Air_rating} %%BR%% Modifier:@{Air_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Air_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Air_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Air_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Air_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Air_total" value="0" readonly/></td>
</tr>
<tr>
<td>
<button type='roll' class="sheet-magic_btn" name="roll_Cosmic" value='&{template:skill-spec} {{title= Cosmic}} {{character= @{character_name} }} {{attribute= @{Cosmic_select}:@{Cosmic_attrib_rating} }} {{skill= Cosmic:@{Cosmic_rating} }} {{mod= @{Cosmic_mod} }} {{total= [[ @{Cosmic_total}d2sd>2 ]] }} '>Cosmic</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Cosmic" value='!sly - [[@{Cosmic_total}d2]] @{Cosmic_select}:@{Cosmic_attrib_rating} %%BR%% Cosmic:@{Cosmic_rating} %%BR%% Modifier:@{Cosmic_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Cosmic_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Cosmic_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Cosmic_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Cosmic_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Cosmic_total" value="0" readonly/></td>
</tr>
<tr>
<td>
<button type='roll' class="sheet-magic_btn" name="roll_Dark" value='&{template:skill-spec} {{title= Dark}} {{character= @{character_name} }} {{attribute= @{Dark_select}:@{Dark_attrib_rating} }} {{skill= Dark:@{Dark_rating} }} {{mod= @{Dark_mod} }} {{total= [[ @{Dark_total}d2sd>2 ]] }} '>Dark</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Dark" value='!sly - [[@{Dark_total}d2]] @{Dark_select}:@{Dark_attrib_rating} %%BR%% Dark:@{Dark_rating} %%BR%% Modifier:@{Dark_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Dark_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Dark_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Dark_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Dark_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Dark_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Divination" value='&{template:skill-spec} {{title= Divination}} {{character= @{character_name} }} {{attribute= @{Divination_select}:@{Divination_attrib_rating} }} {{skill= Divination:@{Divination_rating} }} {{mod= @{Divination_mod} }} {{total= [[ @{Divination_total}d2sd>2 ]] }} '>Divination</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Divination" value='!sly - [[@{Divination_total}d2]] @{Divination_select}:@{Divination_attrib_rating} %%BR%% Divination:@{Divination_rating} %%BR%% Modifier:@{Divination_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Divination_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Divination_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Divination_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Divination_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Divination_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Earth" value='&{template:skill-spec} {{title= Earth}} {{character= @{character_name} }} {{attribute= @{Earth_select}:@{Earth_attrib_rating} }} {{skill= Earth:@{Earth_rating} }} {{mod= @{Earth_mod} }} {{total= [[ @{Earth_total}d2sd>2 ]] }} '>Earth</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Earth" value='!sly - [[@{Earth_total}d2]] @{Earth_select}:@{Earth_attrib_rating} %%BR%% Earth:@{Earth_rating} %%BR%% Modifier:@{Earth_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Earth_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Earth_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Earth_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Earth_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Earth_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Enchantment" value='&{template:skill-spec} {{title= Enchantment}} {{character= @{character_name} }} {{attribute= @{Enchantment_select}:@{Enchantment_attrib_rating} }} {{skill= Enchantment:@{Enchantment_rating} }} {{mod= @{Enchantment_mod} }} {{total= [[ @{Enchantment_total}d2sd>2 ]] }} '>Enchantment</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Enchantment" value='!sly - [[@{Enchantment_total}d2]] @{Enchantment_select}:@{Enchantment_attrib_rating} %%BR%% Enchantment:@{Enchantment_rating} %%BR%% Modifier:@{Enchantment_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Enchantment_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Enchantment_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Enchantment_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Enchantment_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Enchantment_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Energy" value='&{template:skill-spec} {{title= Energy}} {{character= @{character_name} }} {{attribute= @{Energy_select}:@{Energy_attrib_rating} }} {{skill= Energy:@{Energy_rating} }} {{mod= @{Energy_mod} }} {{total= [[ @{Energy_total}d2sd>2 ]] }} '>Energy</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Energy" value='!sly - [[@{Energy_total}d2]] @{Energy_select}:@{Energy_attrib_rating} %%BR%% Energy:@{Energy_rating} %%BR%% Modifier:@{Energy_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Energy_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Energy_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Energy_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Energy_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Energy_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Fire" value='&{template:skill-spec} {{title= Fire}} {{character= @{character_name} }} {{attribute= @{Fire_select}:@{Fire_attrib_rating} }} {{skill= Fire:@{Fire_rating} }} {{mod= @{Fire_mod} }} {{total= [[ @{Fire_total}d2sd>2 ]] }} '>Fire</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Fire" value='!sly - [[@{Fire_total}d2]] @{Fire_select}:@{Fire_attrib_rating} %%BR%% Fire:@{Fire_rating} %%BR%% Modifier:@{Fire_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Fire_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Fire_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Fire_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Fire_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Fire_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Holy" value='&{template:skill-spec} {{title= Holy}} {{character= @{character_name} }} {{attribute= @{Holy_select}:@{Holy_attrib_rating} }} {{skill= Holy:@{Holy_rating} }} {{mod= @{Holy_mod} }} {{total= [[ @{Holy_total}d2sd>2 ]] }} '>Holy</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Holy" value='!sly - [[@{Holy_total}d2]] @{Holy_select}:@{Holy_attrib_rating} %%BR%% Holy:@{Holy_rating} %%BR%% Modifier:@{Holy_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Holy_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Holy_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Holy_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Holy_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Holy_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Illusion" value='&{template:skill-spec} {{title= Illusion}} {{character= @{character_name} }} {{attribute= @{Illusion_select}:@{Illusion_attrib_rating} }} {{skill= Illusion:@{Illusion_rating} }} {{mod= @{Illusion_mod} }} {{total= [[ @{Illusion_total}d2sd>2 ]] }} '>Illusion</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Illusion" value='!sly - [[@{Illusion_total}d2]] @{Illusion_select}:@{Illusion_attrib_rating} %%BR%% Illusion:@{Illusion_rating} %%BR%% Modifier:@{Illusion_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Illusion_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Illusion_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Illusion_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Illusion_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Illusion_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Summoning" value='&{template:skill-spec} {{title= Summoning}} {{character= @{character_name} }} {{attribute= @{Summoning_select}:@{Summoning_attrib_rating} }} {{skill= Summoning:@{Summoning_rating} }} {{mod= @{Summoning_mod} }} {{total= [[ @{Summoning_total}d2sd>2 ]] }} '>Summoning</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Summoning" value='!sly - [[@{Summoning_total}d2]] @{Summoning_select}:@{Summoning_attrib_rating} %%BR%% Summoning:@{Summoning_rating} %%BR%% Modifier:@{Summoning_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Summoning_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Summoning_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Summoning_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Summoning_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Summoning_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Transmutation" value='&{template:skill-spec} {{title= Transmutation}} {{character= @{character_name} }} {{attribute= @{Transmutation_select}:@{Transmutation_attrib_rating} }} {{skill= Transmutation:@{Transmutation_rating} }} {{mod= @{Transmutation_mod} }} {{total= [[ @{Transmutation_total}d2sd>2 ]] }} '>Transmutation</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Transmutation" value='!sly - [[@{Transmutation_total}d2]] @{Transmutation_select}:@{Transmutation_attrib_rating} %%BR%% Transmutation:@{Transmutation_rating} %%BR%% Modifier:@{Transmutation_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Transmutation_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Transmutation_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Transmutation_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Transmutation_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Transmutation_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-magic_btn" name="roll_Water" value='&{template:skill-spec} {{title= Water}} {{character= @{character_name} }} {{attribute= @{Water_select}:@{Water_attrib_rating} }} {{skill= Water:@{Water_rating} }} {{mod= @{Water_mod} }} {{total= [[ @{Water_total}d2sd>2 ]] }} '>Water</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Water" value='!sly - [[@{Water_total}d2]] @{Water_select}:@{Water_attrib_rating} %%BR%% Water:@{Water_rating} %%BR%% Modifier:@{Water_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Water_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Water_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Water_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Water_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Water_total" value="0" readonly/></td>
</tr>
</table>
</div>
<div style="margin-right:8px;">
<h4>Talents</h4>
<textarea class="sheet-textarea1" name="attr_Talents" ></textarea>
<div class="sheet-small_font">Talent Points<input type="text" class="sheet-textbox_2" name="attr_talent_points" value="" title="Talent Points"/></div>
</div>
<div style="margin-right:8px;">
<h4>Racial</h4>
<textarea class="sheet-textarea1" name="attr_Racial" style="height:55px;"></textarea>
<h4>Mentality</h4>
<textarea class="sheet-textarea1" name="attr_Mentality" style="height:55px;"></textarea>
</div>
</div>
<div class="sheet-col" style="width:400px;">
<!-- Universal Skills -->
<div>
<h2>Universal Skills</h2>
<table class="sheet-table1">
<tr class="sheet-small_font">
<td>Name</td>
<td>Attribute</td>
<td>Rating</td>
<td>Modifier</td>
<td>Total</td>
</tr>
<tr>
<td>
<button type='roll' class="sheet-skill_btn2" name="roll_Acrobatics" value='&{template:skill-spec} {{title= Acrobatics}} {{character= @{character_name} }} {{attribute= @{Acrobatics_select}:@{Acrobatics_attrib_rating} }} {{skill= Acrobatics:@{Acrobatics_rating} }} {{mod= @{Acrobatics_mod} }} {{total= [[ @{Acrobatics_total}d2sd>2 ]] }} '>Acrobatics</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Acrobatics" value='!sly - [[@{Acrobatics_total}d2]] @{Acrobatics_select}:@{Acrobatics_attrib_rating} %%BR%% Acrobatics:@{Acrobatics_rating} %%BR%% Modifier:@{Acrobatics_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Acrobatics_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble" selected>(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Acrobatics_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Acrobatics_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Acrobatics_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Acrobatics_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Arcana" value='&{template:skill-spec} {{title= Arcana}} {{character= @{character_name} }} {{attribute= @{Arcana_select}:@{Arcana_attrib_rating} }} {{skill= Arcana:@{Arcana_rating} }} {{mod= @{Arcana_mod} }} {{total= [[ @{Arcana_total}d2sd>2 ]] }} '>Arcana</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Arcana" value='!sly - [[@{Arcana_total}d2]] @{Arcana_select}:@{Arcana_attrib_rating} %%BR%% Arcana:@{Arcana_rating} %%BR%% Modifier:@{Arcana_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Arcana_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Arcana_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Arcana_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Arcana_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Arcana_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Athletics" value='&{template:skill-spec} {{title= Athletics}} {{character= @{character_name} }} {{attribute= @{Athletics_select}:@{Athletics_attrib_rating} }} {{skill= Athletics:@{Athletics_rating} }} {{mod= @{Athletics_mod} }} {{total= [[ @{Athletics_total}d2sd>2 ]] }} '>Athletics</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Athletics" value='!sly - [[@{Athletics_total}d2]] @{Athletics_select}:@{Athletics_attrib_rating} %%BR%% Athletics:@{Athletics_rating} %%BR%% Modifier:@{Athletics_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Athletics_select">
<option value="Muscle" selected>(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Athletics_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Athletics_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Athletics_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Athletics_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Composure" value='&{template:skill-spec} {{title= Composure}} {{character= @{character_name} }} {{attribute= @{Composure_select}:@{Composure_attrib_rating} }} {{skill= Composure:@{Composure_rating} }} {{mod= @{Composure_mod} }} {{total= [[ @{Composure_total}d2sd>2 ]] }} '>Composure</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Composure" value='!sly - [[@{Composure_total}d2]] @{Composure_select}:@{Composure_attrib_rating} %%BR%% Composure:@{Composure_rating} %%BR%% Modifier:@{Composure_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Composure_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom" selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Composure_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Composure_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Composure_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Composure_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Craft" value='&{template:skill-spec} {{title= Craft}} {{character= @{character_name} }} {{attribute= @{Craft_select}:@{Craft_attrib_rating} }} {{skill= Craft:@{Craft_rating} }} {{mod= @{Craft_mod} }} {{total= [[ @{Craft_total}d2sd>2 ]] }} '>Craft</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Craft" value='!sly - [[@{Craft_total}d2]] @{Craft_select}:@{Craft_attrib_rating} %%BR%% Craft:@{Craft_rating} %%BR%% Modifier:@{Craft_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Craft_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom" selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Craft_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Craft_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Craft_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Craft_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Deceive" value='&{template:skill-spec} {{title= Deceive}} {{character= @{character_name} }} {{attribute= @{Deceive_select}:@{Deceive_attrib_rating} }} {{skill= Deceive:@{Deceive_rating} }} {{mod= @{Deceive_mod} }} {{total= [[ @{Deceive_total}d2sd>2 ]] }} '>Deceive</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Deceive" value='!sly - [[@{Deceive_total}d2]] @{Deceive_select}:@{Deceive_attrib_rating} %%BR%% Deceive:@{Deceive_rating} %%BR%% Modifier:@{Deceive_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Deceive_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence" selected>(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Deceive_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Deceive_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Deceive_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Deceive_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Diplomacy" value='&{template:skill-spec} {{title= Diplomacy}} {{character= @{character_name} }} {{attribute= @{Diplomacy_select}:@{Diplomacy_attrib_rating} }} {{skill= Diplomacy:@{Diplomacy_rating} }} {{mod= @{Diplomacy_mod} }} {{total= [[ @{Diplomacy_total}d2sd>2 ]] }} '>Diplomacy</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Diplomacy" value='!sly - [[@{Diplomacy_total}d2]] @{Diplomacy_select}:@{Diplomacy_attrib_rating} %%BR%% Diplomacy:@{Diplomacy_rating} %%BR%% Modifier:@{Diplomacy_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Diplomacy_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence" selected>(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Diplomacy_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Diplomacy_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Diplomacy_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Diplomacy_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Handle" value='&{template:skill-spec} {{title= Handle}} {{character= @{character_name} }} {{attribute= @{Handle_select}:@{Handle_attrib_rating} }} {{skill= Handle:@{Handle_rating} }} {{mod= @{Handle_mod} }} {{total= [[ @{Handle_total}d2sd>2 ]] }} '>Handle</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Handle" value='!sly - [[@{Handle_total}d2]] @{Handle_select}:@{Handle_attrib_rating} %%BR%% Handle:@{Handle_rating} %%BR%% Modifier:@{Handle_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Handle_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence" selected>(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Handle_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Handle_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Handle_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Handle_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Heal" value='&{template:skill-spec} {{title= Heal}} {{character= @{character_name} }} {{attribute= @{Heal_select}:@{Heal_attrib_rating} }} {{skill= Heal:@{Heal_rating} }} {{mod= @{Heal_mod} }} {{total= [[ @{Heal_total}d2sd>2 ]] }} '>Heal</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Heal" value='!sly - [[@{Heal_total}d2]] @{Heal_select}:@{Heal_attrib_rating} %%BR%% Heal:@{Heal_rating} %%BR%% Modifier:@{Heal_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Heal_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom" selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Heal_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Heal_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Heal_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Heal_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_History" value='&{template:skill-spec} {{title= History}} {{character= @{character_name} }} {{attribute= @{History_select}:@{History_attrib_rating} }} {{skill= History:@{History_rating} }} {{mod= @{History_mod} }} {{total= [[ @{History_total}d2sd>2 ]] }} '>History</button>
<button type='roll' class="sheet-small_btn" name="roll_api_History" value='!sly - [[@{History_total}d2]] @{History_select}:@{History_attrib_rating} %%BR%% History:@{History_rating} %%BR%% Modifier:@{History_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_History_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_History_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_History_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_History_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_History_total" value="0" readonly/></td>
</tr>
<tr>
<td><br></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Insight" value='&{template:skill-spec} {{title= Insight}} {{character= @{character_name} }} {{attribute= @{Insight_select}:@{Insight_attrib_rating} }} {{skill= Insight:@{Insight_rating} }} {{mod= @{Insight_mod} }} {{total= [[ @{Insight_total}d2sd>2 ]] }} '>Insight</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Insight" value='!sly - [[@{Insight_total}d2]] @{Insight_select}:@{Insight_attrib_rating} %%BR%% Insight:@{Insight_rating} %%BR%% Modifier:@{Insight_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Insight_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom" selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Insight_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Insight_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Insight_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Insight_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Intimidate" value='&{template:skill-spec} {{title= Intimidate}} {{character= @{character_name} }} {{attribute= @{Intimidate_select}:@{Intimidate_attrib_rating} }} {{skill= Intimidate:@{Intimidate_rating} }} {{mod= @{Intimidate_mod} }} {{total= [[ @{Intimidate_total}d2sd>2 ]] }} '>Intimidate</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Intimidate" value='!sly - [[@{Intimidate_total}d2]] @{Intimidate_select}:@{Intimidate_attrib_rating} %%BR%% Intimidate:@{Intimidate_rating} %%BR%% Modifier:@{Intimidate_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Intimidate_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence" selected>(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Intimidate_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Intimidate_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Intimidate_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Intimidate_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Nature" value='&{template:skill-spec} {{title= Nature}} {{character= @{character_name} }} {{attribute= @{Nature_select}:@{Nature_attrib_rating} }} {{skill= Nature:@{Nature_rating} }} {{mod= @{Nature_mod} }} {{total= [[ @{Nature_total}d2sd>2 ]] }} '>Nature</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Nature" value='!sly - [[@{Nature_total}d2]] @{Nature_select}:@{Nature_attrib_rating} %%BR%% Nature:@{Nature_rating} %%BR%% Modifier:@{Nature_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Nature_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Nature_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Nature_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Nature_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Nature_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Perception" value='&{template:skill-spec} {{title= Perception}} {{character= @{character_name} }} {{attribute= @{Perception_select}:@{Perception_attrib_rating} }} {{skill= Perception:@{Perception_rating} }} {{mod= @{Perception_mod} }} {{total= [[ @{Perception_total}d2sd>2 ]] }} '>Perception</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Perception" value='!sly - [[@{Perception_total}d2]] @{Perception_select}:@{Perception_attrib_rating} %%BR%% Perception:@{Perception_rating} %%BR%% Modifier:@{Perception_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Perception_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom" selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Perception_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Perception_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Perception_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Perception_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Perform" value='&{template:skill-spec} {{title= Perform}} {{character= @{character_name} }} {{attribute= @{Perform_select}:@{Perform_attrib_rating} }} {{skill= Perform:@{Perform_rating} }} {{mod= @{Perform_mod} }} {{total= [[ @{Perform_total}d2sd>2 ]] }} '>Perform</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Perform" value='!sly - [[@{Perform_total}d2]] @{Perform_select}:@{Perform_attrib_rating} %%BR%% Perform:@{Perform_rating} %%BR%% Modifier:@{Perform_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Perform_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence" selected>(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Perform_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Perform_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Perform_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Perform_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Pilot" value='&{template:skill-spec} {{title= Pilot}} {{character= @{character_name} }} {{attribute= @{Pilot_select}:@{Pilot_attrib_rating} }} {{skill= Pilot:@{Pilot_rating} }} {{mod= @{Pilot_mod} }} {{total= [[ @{Pilot_total}d2sd>2 ]] }} '>Pilot</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Pilot" value='!sly - [[@{Pilot_total}d2]] @{Pilot_select}:@{Pilot_attrib_rating} %%BR%% Pilot:@{Pilot_rating} %%BR%% Modifier:@{Pilot_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Pilot_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble" selected>(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Pilot_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Pilot_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Pilot_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Pilot_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Religion" value='&{template:skill-spec} {{title= Religion}} {{character= @{character_name} }} {{attribute= @{Religion_select}:@{Religion_attrib_rating} }} {{skill= Religion:@{Religion_rating} }} {{mod= @{Religion_mod} }} {{total= [[ @{Religion_total}d2sd>2 ]] }} '>Religion</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Religion" value='!sly - [[@{Religion_total}d2]] @{Religion_select}:@{Religion_attrib_rating} %%BR%% Religion:@{Religion_rating} %%BR%% Modifier:@{Religion_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Religion_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Religion_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Religion_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Religion_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Religion_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Repair" value='&{template:skill-spec} {{title= Repair}} {{character= @{character_name} }} {{attribute= @{Repair_select}:@{Repair_attrib_rating} }} {{skill= Repair:@{Repair_rating} }} {{mod= @{Repair_mod} }} {{total= [[ @{Repair_total}d2sd>2 ]] }} '>Repair</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Repair" value='!sly - [[@{Repair_total}d2]] @{Repair_select}:@{Repair_attrib_rating} %%BR%% Repair:@{Repair_rating} %%BR%% Modifier:@{Repair_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Repair_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom" selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Repair_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Repair_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Repair_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Repair_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Research" value='&{template:skill-spec} {{title= Research}} {{character= @{character_name} }} {{attribute= @{Research_select}:@{Research_attrib_rating} }} {{skill= Research:@{Research_rating} }} {{mod= @{Research_mod} }} {{total= [[ @{Research_total}d2sd>2 ]] }} '>Research</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Research" value='!sly - [[@{Research_total}d2]] @{Research_select}:@{Research_attrib_rating} %%BR%% Research:@{Research_rating} %%BR%% Modifier:@{Research_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Research_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Research_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Research_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Research_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Research_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Ride" value='&{template:skill-spec} {{title= Ride}} {{character= @{character_name} }} {{attribute= @{Ride_select}:@{Ride_attrib_rating} }} {{skill= Ride:@{Ride_rating} }} {{mod= @{Ride_mod} }} {{total= [[ @{Ride_total}d2sd>2 ]] }} '>Ride</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Ride" value='!sly - [[@{Ride_total}d2]] @{Ride_select}:@{Ride_attrib_rating} %%BR%% Ride:@{Ride_rating} %%BR%% Modifier:@{Ride_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Ride_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble" selected>(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Ride_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Ride_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Ride_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Ride_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Security" value='&{template:skill-spec} {{title= Security}} {{character= @{character_name} }} {{attribute= @{Security_select}:@{Security_attrib_rating} }} {{skill= Security:@{Security_rating} }} {{mod= @{Security_mod} }} {{total= [[ @{Security_total}d2sd>2 ]] }} '>Security</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Security" value='!sly - [[@{Security_total}d2]] @{Security_select}:@{Security_attrib_rating} %%BR%% Security:@{Security_rating} %%BR%% Modifier:@{Security_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Security_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble" selected>(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Security_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Security_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Security_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Security_total" value="0" readonly/></td>
</tr>
<tr>
<td><br></td>
</tr>
<tr>
<td>
<div style="display:inline">
<input type="radio" class="sheet-simple_small sheet-zero" name="attr_Spirit_spells" value="0" checked/><span></span>
<input type="radio" class="sheet-simple_small" name="attr_Spirit_spells" value="1"/><span></span>
<input type="radio" class="sheet-simple_small" name="attr_Spirit_spells" value="2"/><span></span>
<input type="radio" class="sheet-simple_small" name="attr_Spirit_spells" value="3"/><span></span>
<button type='roll' class="sheet-skill_btn2" style="width:40px; display:inline;" name="roll_Spirit" value='&{template:skill-spec} {{title= Spirit}} {{character= @{character_name} }} {{attribute= @{Spirit_select}:@{Spirit_attrib_rating} }} {{skill= Spirit:@{Spirit_rating} }} {{mod= @{Spirit_mod} }} {{total= [[ @{Spirit_total_after_spell}d2sd>2 ]] }} '>Spirit</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Spirit" value='!sly - [[@{Spirit_total}d2]] @{Spirit_select}:@{Spirit_attrib_rating} %%BR%% Spirit:@{Spirit_rating} %%BR%% Modifier:@{Spirit_mod}'>API</button>
</div>
</td>
<td><select class="sheet-select1" name="attr_Spirit_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Spirit_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Spirit_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Spirit_mod" value="0"/></td>
<td>
<input type="hidden" class="sheet-textbox_2" name="attr_Spirit_total" value="0"/>
<input type="number" class="sheet-textbox_2" name="attr_Spirit_total_after_spell" value="0" readonly/>
</td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Stealth" value='&{template:skill-spec} {{title= Stealth}} {{character= @{character_name} }} {{attribute= @{Stealth_select}:@{Stealth_attrib_rating} }} {{skill= Stealth:@{Stealth_rating} }} {{mod= @{Stealth_mod} }} {{total= [[ @{Stealth_total}d2sd>2 ]] }} '>Stealth</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Stealth" value='!sly - [[@{Stealth_total}d2]] @{Stealth_select}:@{Stealth_attrib_rating} %%BR%% Stealth:@{Stealth_rating} %%BR%% Modifier:@{Stealth_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Stealth_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble" selected>(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Stealth_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Stealth_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Stealth_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Stealth_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Streetwise" value='&{template:skill-spec} {{title= Streetwise}} {{character= @{character_name} }} {{attribute= @{Streetwise_select}:@{Streetwise_attrib_rating} }} {{skill= Streetwise:@{Streetwise_rating} }} {{mod= @{Streetwise_mod} }} {{total= [[ @{Streetwise_total}d2sd>2 ]] }} '>Streetwise</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Streetwise" value='!sly - [[@{Streetwise_total}d2]] @{Streetwise_select}:@{Streetwise_attrib_rating} %%BR%% Streetwise:@{Streetwise_rating} %%BR%% Modifier:@{Streetwise_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Streetwise_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains" selected>(Brains)</option>
<option value="Wisdom">(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Streetwise_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Streetwise_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Streetwise_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Streetwise_total" value="0" readonly/></td>
</tr>
<tr>
<td><button type='roll' class="sheet-skill_btn2" name="roll_Survival" value='&{template:skill-spec} {{title= Survival}} {{character= @{character_name} }} {{attribute= @{Survival_select}:@{Survival_attrib_rating} }} {{skill= Survival:@{Survival_rating} }} {{mod= @{Survival_mod} }} {{total= [[ @{Survival_total}d2sd>2 ]] }} '>Survival</button>
<button type='roll' class="sheet-small_btn" name="roll_api_Survival" value='!sly - [[@{Survival_total}d2]] @{Survival_select}:@{Survival_attrib_rating} %%BR%% Survival:@{Survival_rating} %%BR%% Modifier:@{Survival_mod}'>API</button>
</td>
<td><select class="sheet-select1" name="attr_Survival_select">
<option value="Muscle">(Muscle)</option>
<option value="Tough">(Tough)</option>
<option value="Nimble">(Nimble)</option>
<option value="Brains">(Brains)</option>
<option value="Wisdom" selected>(Wisdom)</option>
<option value="Influence">(Influence)</option>
<option value="None">None</option>
</select>
<input type="hidden" class="sheet-textbox_2" name="attr_Survival_attrib_rating" value="0"/>
</td>
<td><input type="number" class="sheet-textbox_2" name="attr_Survival_rating" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Survival_mod" value="0"/></td>
<td><input type="number" class="sheet-textbox_2" name="attr_Survival_total" value="0" readonly/></td>
</tr>
</table>
</div>
</div>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<h4>Character Backstory</h4>
<textarea class="sheet-textarea1" name="attr_Character_Backstory" ></textarea>
</div>
<div class="sheet-col">
<h4>Phophecy</h4>
<textarea class="sheet-textarea1" name="attr_Phophecy" ></textarea>
<div class="sheet-small_font">Phophecy Points<input type="text" class="sheet-textbox_2" name="attr_Phophecy_points" value="" title="Phophecy Points"/></div>
</div>
</div>
<div class="sheet-2colrow">
<div class="sheet-col">
<h3>Items</h3>
<textarea class="sheet-textarea1" name="attr_Items" ></textarea>
<div class="sheet-small_font">Gold<input type="text" class="sheet-textbox_2" name="attr_gold" value="" title="Gold"/></div>
</div>
<div class="sheet-col">
<h3>Appearance & Personality</h3>
<textarea class="sheet-textarea1" name="attr_Appearance_and_Personality" ></textarea>
</div>
</div>
<h3>Notes</h3>
<textarea class="sheet-textarea1" name="attr_Notes" ></textarea>
</div>
<!--TAB 2 Weapons, Armor -->
<div class="sheet-section-2">
<h2>Rules</h2>
<div class="sheet-3colrow">
<div class="sheet-col">
<div class="sheet-header">How to Build a a Dice Pool p. 27</div>
<div class="sheet-text">4<span class="sheet-pictos1">+</span> + <span class="sheet-pictos1">+</span> equal to the skill being used</div>
<br>
<div class="sheet-header">Actions players can do each turn p. 28</div>
<div class="sheet-text">Use a skill</div>
<div class="sheet-text">Move between range bands</div>
<div class="sheet-text">Aim</div>
<div class="sheet-text">Interact with enviorment</div>
<div class="sheet-text">Manage gear</div>
<div class="sheet-text">Move within Close Range</div>
<div class="sheet-text">Reload</div>
<div class="sheet-text">Ready an action</div>
<div class="sheet-text">Stand</div>
<div class="sheet-text">Draw a weapon</div>
<br>
<div class="sheet-header">Using Love & Hate p. 31</div>
<div class="sheet-text">When in a situation that relates to a PC's greatest Love & Hate, PC receives a +1<span class="sheet-pictos1">+</span> to all dice pools</div>
<br>
<div class="sheet-header">Using Character Flaw p. 35</div>
<div class="sheet-text">If PC uses their <i>CHaracter Flaw</i> they receive <span class="sheet-pictos3">yyy</span> to their next dice pool and a semi-permanent -1<span class="sheet-pictos2">-</span> penalty to their <i>Spirit</i> skill</div>
</div>
<div class="sheet-col">
<div class="sheet-header">Using Spirit p. 33</div>
<div class="sheet-text">Spend 1 <i>Spirit Point</i> for an extra <i>Action</i></div>
<div class="sheet-text">Spend 2 <i>Spirit Points</i> to interrupt a turn and take next turn early</div>
<div class="sheet-text">+1 <i>Spirit Point</i> for each enemy defeated</div>
<br>
<div class="sheet-header">Great Effort p. 34</div>
<div class="sheet-text">Gain up to +3<span class="sheet-pictos1">+</span> if normal dice pool is 4<span class="sheet-pictos1">+</span> or less</div>
<div class="sheet-text">Gain up to +2<span class="sheet-pictos1">+</span> if normal dice pool is 7<span class="sheet-pictos1">+</span> or less</div>
<div class="sheet-text">Gain up to +1<span class="sheet-pictos1">+</span> if normal dice pool is 8<span class="sheet-pictos1">+</span> or less</div>
<div class="sheet-text">If PC fails a check with <i>Great Effort</i> they lose <i>Spirit Points</i> equal <span class="sheet-pictos1">+</span> to the amount of extra they used</div>
<br>
<div class="sheet-header">Success Result p. 29</div>
<div class="sheet-text"><span class="sheet-pictos3">y</span>:Bonus Damage, Shift, Alter Dice, Alter Spirit, Suggest</div>
<div class="sheet-text"><span class="sheet-pictos3">yy</span>:Knock Prone, Free Move, Daze, Disarm, Immoblize, Multi-Attack, Suggest</div>
<div class="sheet-text"><span class="sheet-pictos3">yyy</span>:Extra Action, Stun, Suggest</div>
<div class="sheet-text"><span class="sheet-pictos3">yyyy</span>:Critical Hit</div>
<br>
</div>
<div class="sheet-col">
<div class="sheet-header">Spell Difficulty Factors p. 35</div>
<div class="sheet-text">+1<span class="sheet-pictos2">-</span> for each additional spell school</div>
<div class="sheet-text">+1<span class="sheet-pictos2">-</span> for each additional target</div>
<div class="sheet-text">+1<span class="sheet-pictos2">-</span> for <i>Short</i> blast radius</div>
<div class="sheet-text">+2<span class="sheet-pictos2">-</span> for <i>Medium</i> blast radius</div>
<div class="sheet-text">+3<span class="sheet-pictos2">-</span> for <i>Long</i> blast radius</div>
<div class="sheet-text">+4<span class="sheet-pictos2">-</span> for <i>Far</i> blast radius</div>
<div class="sheet-text">+1<span class="sheet-pictos2">-</span> if target is at <i>Short</i> range</div>
<div class="sheet-text">+2<span class="sheet-pictos2">-</span> if target is at <i>Medium</i> range</div>
<div class="sheet-text">+3<span class="sheet-pictos2">-</span> if target is at <i>Long</i> range</div>
<div class="sheet-text">+4<span class="sheet-pictos2">-</span> if target is at <i>Far</i> range</div>
<br>
<div class="sheet-header">Spell Success Result p. 36</div>
<div class="sheet-text"><span class="sheet-pictos3">y</span>:Alter Spirit, Knock Prone, Manipulate Weight, Disarm, Summon/Banish, Create Concealment</div>
<div class="sheet-text"><span class="sheet-pictos3">yy</span>:Immoblbilize Target, Daze, Target, Increase Spell Effect, Alter Dice Pool, Alter/Armor</div>
<div class="sheet-text"><span class="sheet-pictos3">yyy</span>:Stun Target, Alter Attribute</div>
<div class="sheet-text"><b>Spell Duration:</b> 3 rounds = <span class="sheet-pictos3">y</span>, 5 rounds = <span class="sheet-pictos3">yy</span>, 10 minutes = <span class="sheet-pictos3">yyy</span>, 1 hour = <span class="sheet-pictos3">yyy y</span>, 5 hours = <span class="sheet-pictos3">yyy yy</span>, 1 day = <span class="sheet-pictos3">yyy yyy</span></div>
<br>
</div>
</div>
</div>
<!--TAB 3 Talents, Trappings -->
<div class="sheet-section-3">
</div>
<!--TAB 4 Awards -->
<div class="sheet-section-4">
</div>
<!--TAB 5 Magic & Rituals -->
<div class="sheet-section-5">
</div>
</div>
<!--Roll Templates -->
<rolltemplate class="sheet-rolltemplate-skill-spec">
<table class="sheet-skill-spec">
<tr>
<th colspan="2">{{title}}</th>
</tr>
<tr>
<td colspan="2"><i><b>{{character}}</b></i></td>
</tr>
{{#attribute}}
<tr>
<td colspan="2"><i>{{attribute}}</i></td>
</tr>
{{/attribute}}
{{#skill}}
<tr>
<td colspan="2"><i>{{skill}}</i></td>
</tr>
{{/skill}}
{{#mod}}
<tr>
<td colspan="2"><i>Modifiers:{{mod}}</i></td>
</tr>
{{/mod}}
<tr>
<td><span><b>Total</b></span>
<td><i>{{total}}</i></td>
</tr>
{{#damage}}
<tr>
<td><i>Damage:{{damage}}</i></td>
<td><i>Critical:{{crit}}</i></td>
</tr>
{{/damage}}
{{#spells}}
<tr>
<td colspan="2"><i>Spells Cast:{{spells}}</i></td>
</tr>
{{/spells}}
</table>
</rolltemplate>
<!--Sheet Workers -->
<script type="text/worker">
//Attribute Rating
var stats = ['Muscle', 'Tough', 'Nimble', 'Brains', 'Wisdom', 'Influence'],
skills = ['Range', 'Melee', 'Resist', 'Avoid', 'Endure', 'Air', 'Cosmic', 'Art', 'Dark', 'Divination', 'Earth', 'Enchantment', 'Energy', 'Fire', 'Holy', 'Illusion', 'Summoning', 'Transmutation', 'Water', 'Acrobatics', 'Arcana', 'Athletics', 'Composure', 'Craft', 'Deceive', 'Diplomacy', 'Handle', 'Heal', 'History', 'Insight', 'Intimidate', 'Nature', 'Perception', 'Perform', 'Pilot', 'Religion', 'Repair', 'Research', 'Ride', 'Security', 'Spirit', 'Streetwise', 'Stealth', 'Survival', 'skill1', 'skill2', 'skill3', 'skill4'];
skills.forEach(function (skill) {
'use strict';
// relevantAttrs is e.g. ['Apperance', 'Charisma', ... , 'Appearance_box', ... , 'Academics_attrib']
let relevantAttrs = [...stats, `${skill}_select`];
on(relevantAttrs.map(x => `change:${x.toLowerCase()}`).join(' ') + ' sheet:opened', function () {
getAttrs(relevantAttrs, function (values) {
let setting = {};
setting[`${skill}_attrib_rating`] = values[values[`${skill}_select`]] || 0; // The "|| 0" is for the case of None.
setAttrs(setting);
});
});
});
var stats = ['Range', 'Melee', 'Resist', 'Avoid', 'Endure', 'Air', 'Cosmic', 'Art', 'Dark', 'Divination', 'Earth', 'Enchantment', 'Energy', 'Fire', 'Holy', 'Illusion', 'Summoning', 'Transmutation', 'Water', 'Acrobatics', 'Arcana', 'Athletics', 'Composure', 'Craft', 'Deceive', 'Diplomacy', 'Handle', 'Heal', 'History', 'Insight', 'Intimidate', 'Nature', 'Perception', 'Perform', 'Pilot', 'Religion', 'Repair', 'Research', 'Ride', 'Security', 'Spirit', 'Streetwise', 'Stealth', 'Survival', 'skill1', 'skill2', 'skill3', 'skill4'];
stats.forEach(function (stat) {
'use strict';
// relevantAttrs is e.g. ['Apperance', 'Charisma', ... , 'Appearance_box', ... , 'Academics_attrib']
let relevantAttrs = [...stats, `${stat}_rating`,`${stat}_mod`,`${stat}_attrib_rating`, ];
on(relevantAttrs.map(x => `change:${x.toLowerCase()}`).join(' ') + ' sheet:opened', function () {
getAttrs(relevantAttrs, function (values) {
let setting = {};
setting[`${stat}_total`] = +values[`${stat}_attrib_rating`] + +values[`${stat}_rating`] + +values[`${stat}_mod`] || 0; // The "|| 0" is for the case of None.
setAttrs(setting);
});
});
});
//Resist
on("change:Resist_total change:resist_spells sheet:opened", function() {
getAttrs(['Resist_total', 'resist_spells'], function(values) {
setAttrs({
Resist_total_after_spell: +values.Resist_total - +values.resist_spells
});
});
});
//Avoid
on("change:Avoid_total change:avoid_spells sheet:opened", function() {
getAttrs(['Avoid_total', 'avoid_spells'], function(values) {
setAttrs({
Avoid_total_after_spell: +values.Avoid_total - +values.avoid_spells
});
});
});
//Endure
on("change:Endure_total change:endure_spells sheet:opened", function() {
getAttrs(['Endure_total', 'endure_spells'], function(values) {
setAttrs({
Endure_total_after_spell: +values.Endure_total - +values.endure_spells
});
});
});
//Spirit
on("change:Spirit_total change:Spirit_spells sheet:opened", function() {
getAttrs(['Spirit_total', 'Spirit_spells'], function(values) {
setAttrs({
Spirit_total_after_spell: +values.Spirit_total - +values.Spirit_spells
});
});
});
</script>