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2024-03-08 00:02:36 +01:00

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{
"abbr-versus": "vs",
"abilities-and-skills": "Abilities & Skills",
"ability-scores": "Ability Scores",
"alignment-abbr": "AL",
"alignment": "Alignment",
"armor-benefit": "AC Benefit",
"armor-class-abbr": "AC",
"armor-class-type": "Armor Class Type",
"armor-class": "Armor Class",
"armor-name-placeholder": "Armor Name",
"armor-weight": "Armor Weight",
"ascending-armor-class": "Ascending Armor Class",
"attack-modifier": "+Attack",
"attack": "Damage",
"attacks": "Attacks",
"attribute": "Attribute",
"base-attack-bonus": "Base Attack Bonus",
"base-attack-bonus-abbr": "BAB",
"breath-attacks-full": "Breath attacks",
"breath-attacks": "Breath attacks",
"character-name": "Character name",
"character": "Character",
"charisma-abbr": "CHA",
"charisma": "Charisma",
"class": "Class",
"combat": "Combat",
"constitution-abbr-mod": "± CON",
"constitution-abbr": "CON",
"constitution": "Constitution",
"copper-piece-abbr": "CP",
"damage-die": "Damage Die",
"damage-modifier": "+Damage",
"damage": "Damage",
"death-poison-full": "Death or poison",
"death-poison": "Death, Poison",
"descending-armor-class": "Descending Armor Class",
"description": "Description",
"dexterity-abbr-mod": "± DEX",
"dexterity-abbr": "DEX",
"dexterity": "Dexterity",
"duration": "Duration",
"effect-roll": "Effect Roll",
"electrum-piece-abbr": "EP",
"encumbrance": "Encumbrance",
"expand-collapse": "Expand/Collapse",
"experience-abbr": "XP",
"experience-next": "Experience to Next Level",
"experience-points-to-next-level": "Experience to Next Level",
"exploration": "Exploration",
"fail": "Fail",
"find-room-trap-full": "Find room trap",
"find-room-trap": "Find room trap",
"find-secret-door": "Find secret door",
"find-secret-door-full": "Find secret door",
"gold-piece-abbr": "GP",
"hit-dice-number-abbr": "# HD",
"hit-dice-number": "Number of Hit Dice",
"hit-dice-abbr": "HD",
"hit-dice": "Hit Dice",
"hit-points-abbr": "HP",
"hit-points-average": "Average HP",
"hit-points-max-abbr": "Max",
"hitdice-modifier": "HP Modifier",
"initiative-init": "Init.",
"initiative": "Initiative",
"intelligence-abbr": "INT",
"intelligence": "Intelligence",
"item-description": "Item description",
"item-name": "Item name",
"items-equipment": "Items & Equipment",
"level": "Level",
"listen-at-door-full": "Listen at door",
"listen-at-door": "Listen at door",
"magic-wands-full": "Magic wands",
"magic-wands": "Magic wands",
"max": "Max",
"maximum-max": "Max",
"melee": "Melee",
"missile": "Missile",
"modifier-mod": "Modif",
"modifier": "Situational Bonus",
"monster": "Monster",
"morale-abbr": "ML",
"morale-continue-fighting": "Continue Fighting!",
"morale-surrender-or-flee": "Surrender or Flee!",
"morale": "Morale",
"Morale": "Morale",
"movement-en": "Encounter",
"movement-encounter": "Encounter",
"movement-ex": "Exploration",
"movement-exploration": "Exploration",
"movement-ov": "Overland",
"movement-overland": "Movement - Overland",
"movement": "Movement",
"name-pc-abbr": "PC",
"name": "Name",
"next": "Next",
"notes": "Notes",
"number-abbr": "#",
"number": "Number",
"open-stuck-door-full": "Open stuck door",
"open-stuck-door": "Open stuck door",
"paralysis-petrification-full": "Paralysis or petrification",
"paralysis-petrification": "Paralysis, Petrification",
"platinum-piece-abbr": "PP",
"quantity-abbr": "Qty",
"quantity-qty": "Qty",
"range": "Range",
"roll": "Roll",
"saving-throws": "Saving Throws",
"settings": "Settings",
"silver-piece-abbr": "SP",
"spell-name-placeholder": "Spell Name",
"spells-rods-staves-full": "Spells, rods or staves",
"spells-rods-staves": "Spells, Rods, Staves",
"spells": "Spells",
"strength-abbr": "STR",
"strength": "Strength",
"success": "Success",
"threshold": "Threshold",
"title": "Title",
"treasure-type-abbr": "TT",
"typeofattack": "Type of Attack",
"unarmored": "Unarmored",
"weapon": "Weapon",
"weapons": "Weapons",
"weight": "Weight",
"wisdom-abbr": "WIS",
"wisdom": "Wisdom",
"wisdom-mod-abbr": "+WIS",
"worn-question": "Worn?",
"thac0": "THAC0",
"enabled": "Enabled",
"disabled": "Disabled",
"situational-bonus-enabled": "Situational Bonus Enabled?",
"saves-as": "Saves as",
"reaction": "Reaction",
"reaction-hostile": "Hostile, attacks",
"reaction-unfriendly": "Unfriendly, may attack",
"reaction-neutral": "Neutral, uncertain",
"reaction-indifferent": "Indifferent, uninterested",
"reaction-friendly": "Friendly, helpful",
"charisma-modifier": "Charisma Modifier",
"classic-fantasy": "Classic Fantasy",
"advanced-fantasy": "Advanced Fantasy",
"natural-20": "Natural 20!",
"natural-1": "Natural 1!",
"dolmenwood": "Dolmenwood",
"about": "About",
"about-description": "If you have any suggestions or problems with the character sheet, please reach out.",
"submit-issue": "Submit a feature request or bug",
"email-us": "Email us with comments or questions",
"spells-available": "Spells Available",
"spells-total": "Spells Total",
"memorized": "Memorized",
"level-abbr": "LVL",
"attack-value-matrix-9": "Attack Value Matrix: 9",
"attack-value-matrix-8": "Attack Value Matrix: 8",
"attack-value-matrix-7": "Attack Value Matrix: 7",
"attack-value-matrix-6": "Attack Value Matrix: 6",
"attack-value-matrix-5": "Attack Value Matrix: 5",
"attack-value-matrix-4": "Attack Value Matrix: 4",
"attack-value-matrix-3": "Attack Value Matrix: 3",
"attack-value-matrix-2": "Attack Value Matrix: 2",
"attack-value-matrix-1": "Attack Value Matrix: 1",
"attack-value-matrix-0": "Attack Value Matrix: 0",
"individual-initiative": "Individual Initiative?",
"platinum": "Platinum",
"gold": "Gold",
"electrum": "Electrum",
"silver": "Silver",
"copper": "Copper",
"retainers": "Retainers",
"retainer-modifiers": "Retainer Modifiers",
"npc-reaction": "NPC Reaction",
"max-retainers": "Max Retainers",
"loyalty": "Loyalty",
"wisdom-save-apply": "Does the Wisdom modifier apply? (i.e. versus magical effects that aren't breath weapons)",
"yes": "Yes",
"no": "No",
"default-character-type": "Default Character Type",
"player-character": "Player Character",
"non-player-character": "Non-player Character",
"spells": "Spells",
"gear": "Gear",
"armor": "Armor",
"coins": "Coins"
}