mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
2057 lines
160 KiB
HTML
2057 lines
160 KiB
HTML
<!-- OMERTA -->
|
|
<!-- Character sheet for Roll20 by VJ Rolmasters -->
|
|
|
|
<!-- Toma: use .charsheet como contenedor raíz -->
|
|
<div class="charsheet sheet-contenedorvj">
|
|
<!-- Input control -->
|
|
<input type="hidden" class="sheet-tabstoggle" name="attr_sheetTab" value="pj" />
|
|
|
|
<div class="sheet-contenedor">
|
|
<div class="sheet-portafoli-tabs">
|
|
<button type="action" name="act_pj" class="sheet-portafoli-tab sheet-button0">PJ</button>
|
|
<button type="action" name="act_combate" class="sheet-portafoli-tab sheet-button1">COMBATE</button>
|
|
<button type="action" name="act_trasfondo" class="sheet-portafoli-tab sheet-button2">TRASFONDO</button>
|
|
<button type="action" name="act_banda" class="sheet-portafoli-tab sheet-button3">BANDA</button>
|
|
<button type="action" name="act_vehiculo" class="sheet-portafoli-tab sheet-button4">VEHICULO</button>
|
|
</div>
|
|
|
|
<!-- ============================= TAB 1 : PJ CARACTERISTICAS ======================== -->
|
|
|
|
<div class="sheet-pj">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">Nombre del Jugador : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_player_name" title="Nombre del jugador" value="" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">Nombre del PJ : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_character_name" title="Nombre del personaje" value="" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">Alias : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_alias_name" title="Alias del personaje" value="" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">Edad : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-characterinfo2" type="text" name="attr_edad" title="Edad del Pj" value="" />
|
|
Altura :
|
|
<input class="sheet-characterinfo2" type="text" name="attr_altura" title="Altura del Pj" value="" />
|
|
Peso :
|
|
<input class="sheet-characterinfo2" type="text" name="attr_peso" title="Peso del Pj" value="" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">Nacionalidad : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-characterinfo3" type="text" name="attr_nacionalidad" title="Nacionalidad del Pj" value="" />
|
|
Profesión :
|
|
<input class="sheet-characterinfo3" type="text" name="attr_profesion" title="Profesión del Pj" value="" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">Familia y posición : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_familia" title="Familia y posición del Pj" value="" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span>★</span></div><!-- end .sheet-separador -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-atributos-column">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R"><h2>ATRIBUTOS</h2></div><!-- end .sheet-etiqueta190R -->
|
|
|
|
<select class="sheet-selectdifarti" name="attr_dificultadatributos" title="Eligie la dificultad de la tirada de atributo del Personaje. " style=" ">
|
|
<option value="6">MUY FÁCIL x6</option>
|
|
<option value="5">FÁCIL x5</option>
|
|
<option value="4" selected>NORMAL x4</option>
|
|
<option value="3">DIFÍCIL x3</option>
|
|
<option value="2">MUY DIFÍCIL x2</option>
|
|
<option value="1">INCREÍBLE x1</option>
|
|
</select>
|
|
|
|
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">FUERZA : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_fuerza" title="Fuerza del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_fuerza" value="@{tirada_secreta} &{template:omerta} {{title=FUERZA}} {{subtitle=@{character_name}}} {{DL=[[ @{fuerza} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{fuerza} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{fuerza} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">AGILIDAD : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_agilidad" title="Agilidad del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_agilidad" value="@{tirada_secreta} &{template:omerta} {{title=AGILIDAD}} {{subtitle=@{character_name}}} {{DL=[[ @{agilidad} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{agilidad} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{agilidad} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">CONSTITUCIÓN : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_constitucion" title="Constitución del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_constitucion" value="@{tirada_secreta} &{template:omerta} {{title=CONSTITUCIÓN}} {{subtitle=@{character_name}}} {{DL=[[ @{constitucion} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{constitucion} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{constitucion} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">INTELIGENCIA : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_inteligencia" title="Inteligencia del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_inteligencia" value="@{tirada_secreta} &{template:omerta} {{title=INTELIGENCIA}} {{subtitle=@{character_name}}} {{DL=[[ @{inteligencia} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{inteligencia} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{inteligencia} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">PERCEPCIÓN : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_percepcion" title="Percepción del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_percepcion" value="@{tirada_secreta} &{template:omerta} {{title=PERCEPCIÓN}} {{subtitle=@{character_name}}} {{DL=[[ @{percepcion} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{percepcion} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{percepcion} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">COMUNICACIÓN : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_comunicacion" title="Comunicación del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_comunicacion" value="@{tirada_secreta} &{template:omerta} {{title=COMUNICACIÓN}} {{subtitle=@{character_name}}} {{DL=[[ @{comunicacion} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{comunicacion} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{comunicacion} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">DESTREZA : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_destreza" title="Destreza del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_destreza" value="@{tirada_secreta} &{template:omerta} {{title=DESTREZA}} {{subtitle=@{character_name}}} {{DL=[[ @{destreza} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{destreza} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{destreza} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">PRESENCIA : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_presencia" title="Presencia del personaje" value="0" />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_presencia" value="@{tirada_secreta} &{template:omerta} {{title=PRESENCIA}} {{subtitle=@{character_name}}} {{DL=[[ @{presencia} * @{dificultadatributos} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{presencia} * @{dificultadatributos})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{presencia} * @{dificultadatributos})/10) ]]}}"/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
</div><!-- end .sheet-atributos-column -->
|
|
|
|
<div class="sheet-avatar-column">
|
|
<div class="sheet-avatar-foto"><img name="attr_character_avatar" alt="AVATAR 138px X 220px"></div><!-- end .sheet-avatar-foto -->
|
|
|
|
<div class="sheet-fichado-column">
|
|
<div class="sheet-sobrefichado-box">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetasueerte">SUERTE : </div><!-- end .sheet-etiquetasueerte -->
|
|
<input class="sheet-valorsuerte" type="number" max="100" min="0" name="attr_suerte" title="Suerte del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetasueerte">REPUTACIÓN : </div><!-- end .sheet-etiquetasueerte -->
|
|
<input class="sheet-valorsuerte" type="number" max="100" min="0" name="attr_reputacion" title="Reputación del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-sobrefichado-box -->
|
|
|
|
<div class="sheet-fichado-box">
|
|
<div class="sheet-huella">
|
|
FICHADO/A
|
|
<input type="checkbox" class="sheet-fichado-switch" name="attr_check_fichado" style="margin: 3px 10px 0px 10px;" value="1">
|
|
<div class="sheet-sinhuella"></div><!-- end .sheet-sinhuella -->
|
|
<div class="sheet-conhuella"><img src="https://rolmasters.com/ROLL20/OMERTA/OMERTA_HUELLA_2.png" alt=""/></div><!-- end .sheet-conhuella -->
|
|
</div><!-- end .sheet-huella -->
|
|
</div><!-- end .sheet-fichado-box -->
|
|
|
|
DIFICULTAD HAB.
|
|
|
|
<select class="sheet-selectdificultad" name="attr_dificultadtirada" title="Eligie la dificultad de la tidrada de habilidad del Personaje. " style=" ">
|
|
<option value="40">MUY FÁCIL +40%</option>
|
|
<option value="20">FÁCIL +20%</option>
|
|
<option value="0" selected>NORMAL +0%</option>
|
|
<option value="-20">DIFÍCIL -20%</option>
|
|
<option value="-40">MUY DIFÍCIL -40%</option>
|
|
<option value="-60">INCREÍBLE -60%</option>
|
|
</select>
|
|
|
|
|
|
</div><!-- end .sheet-fichado-column -->
|
|
</div><!-- end .sheet-avatar-column -->
|
|
|
|
|
|
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span><h2>HABILIDADES</h2></span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-columnaters">
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_academica1" value="1">
|
|
Académica 1 (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_academica1" value="@{tirada_secreta} &{template:omerta} {{title=ACADÉMICA 1}} {{subtitle=@{character_name}}} {{DL=[[ @{academica1} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{academica1} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{academica1}+ @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_academica1" title="Académica" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_academica2" value="1">
|
|
Académica 2 (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_academica2" value="@{tirada_secreta} &{template:omerta} {{title=ACADÉMICA 2}} {{subtitle=@{character_name}}} {{DL=[[ @{academica2} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{academica2} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{academica2} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_academica2" title="Académica" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_academica3" value="1">
|
|
Académica 3 (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_academica3" value="@{tirada_secreta} &{template:omerta} {{title=ACADÉMICA 3}} {{subtitle=@{character_name}}} {{DL=[[ @{academica3} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{academica3} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{academica3} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_academica3" title="Académica" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_callejeo" value="1">
|
|
Callejeo (PER)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="callejeo" value="@{tirada_secreta} &{template:omerta} {{title=CALLEJEO}} {{subtitle=@{character_name}}} {{DL=[[ @{callejeo} + @{dificultadtirada} + @{estdovidapjper} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{callejeo} + @{dificultadtirada} + @{estdovidapjper})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{callejeo} + @{dificultadtirada} + @{estdovidapjper})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_callejeo" title="Callejeo" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_cerraduras" value="1">
|
|
Cerraduras (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_cerraduras" value="@{tirada_secreta} &{template:omerta} {{title=CERRADURAS}} {{subtitle=@{character_name}}} {{DL=[[ @{cerraduras} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{cerraduras} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{cerraduras} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_cerraduras" title="Cerraduras" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_charlataneria" value="1">
|
|
Charlatanería (COM)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_charlataneria" value="@{tirada_secreta} &{template:omerta} {{title=CHARLATANERÍA}} {{subtitle=@{character_name}}} {{DL=[[ @{charlataneria} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{charlataneria} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{charlataneria} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_charlataneria" title="Charlatanería" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_conducircoche" value="1">
|
|
Cond. Coche (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_conducircoche" value="@{tirada_secreta} &{template:omerta} {{title=COND. COCHE}} {{subtitle=@{character_name}}} {{DL=[[ @{conducircoche} + @{dificultadtirada} + @{estdovidapj} + @{maluscoche} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{conducircoche} + @{dificultadtirada} + @{estdovidapj} + @{maluscoche})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{conducircoche} + @{dificultadtirada} + @{estdovidapj} + @{maluscoche})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_conducircoche" title="Conducir 1" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_conducircamion" value="1">
|
|
Cond. Camión (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_conducircamion" value="@{tirada_secreta} &{template:omerta} {{title=COND. CAMIÓN}} {{subtitle=@{character_name}}} {{DL=[[ @{conducircamion} + @{dificultadtirada} + @{estdovidapj} + @{maluscamion} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{conducircamion} + @{dificultadtirada} + @{estdovidapj} + @{maluscamion})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{conducircamion} + @{dificultadtirada} + @{estdovidapj} + @{maluscamion} )/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_conducircamion" title="Conducir 2" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_contabilidad" value="1">
|
|
Contabilidad (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_contabilidad" value="@{tirada_secreta} &{template:omerta} {{title=CONTABILIDAD}} {{subtitle=@{character_name}}} {{DL=[[ @{contabilidad} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{contabilidad} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{contabilidad} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_contabilidad" title="Contabilidad" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_correr" value="1">
|
|
Correr (AGIx2)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_correr" value="@{tirada_secreta} &{template:omerta} {{title=CORRER}} {{subtitle=@{character_name}}} {{DL=[[ @{correr} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{correr} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{correr} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_correr" title="Correr" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_diplomacia" value="1">
|
|
Diplomacia (COM)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_diplomacia" value="@{tirada_secreta} &{template:omerta} {{title=DIPLOMACIA}} {{subtitle=@{character_name}}} {{DL=[[ @{diplomacia} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{diplomacia} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{diplomacia} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_diplomacia" title="Diplomacia" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_discrecion" value="1">
|
|
Discreción (AGI)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_discrecion" value="@{tirada_secreta} &{template:omerta} {{title=DISCRECIÓN}} {{subtitle=@{character_name}}} {{DL=[[ @{discrecion} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{discrecion} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{discrecion} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_discrecion" title="Discreción" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_disfrazarse" value="1">
|
|
Disfrazarse (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_disfrazarse" value="@{tirada_secreta} &{template:omerta} {{title=DISFRAZARSE}} {{subtitle=@{character_name}}} {{DL=[[ @{disfrazarse} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{disfrazarse} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{disfrazarse} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_disfrazarse" title="Disfrazarse" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_elocuencia" value="1">
|
|
Elocuencia (COM)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_elocuencia" value="@{tirada_secreta} &{template:omerta} {{title=ELOCUENCIA}} {{subtitle=@{character_name}}} {{DL=[[ @{elocuencia} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{elocuencia} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{elocuencia} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_elocuencia" title="Elocuencia" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_escondrse" value="1">
|
|
Esconderse (AGI)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_esconderse" value="@{tirada_secreta} &{template:omerta} {{title=ESCONDERSE}} {{subtitle=@{character_name}}} {{DL=[[ @{esconderse} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{esconderse} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{esconderse} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_esconderse" title="Esconderse" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_escuchar" value="1">
|
|
Escuchar (PER)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_escuchar" value="@{tirada_secreta} &{template:omerta} {{title=ESCUCHAR}} {{subtitle=@{character_name}}} {{DL=[[ @{escuchar} + @{dificultadtirada} + @{estdovidapjper} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{escuchar} + @{dificultadtirada} + @{estdovidapjper})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{escuchar} + @{dificultadtirada} + @{estdovidapjper})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_escuchar" title="Escuchar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_evitar" value="1">
|
|
Evitar (AGI)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_evitar" value="@{tirada_secreta} &{template:omerta} {{title=EVITAR}} {{subtitle=@{character_name}}} {{DL=[[ @{evitar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{evitar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{evitar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_evitar" title="Evitar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_explosivos" value="1">
|
|
Explosivos (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_explosivos" value="@{tirada_secreta} &{template:omerta} {{title=EXPLOSIVOS}} {{subtitle=@{character_name}}} {{DL=[[ @{explosivos} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{explosivos} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{explosivos} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_explosivos" title="Explosivos" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_falsificar" value="1">
|
|
Falsificar (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_falsificar" value="@{tirada_secreta} &{template:omerta} {{title=FALSIFICAR}} {{subtitle=@{character_name}}} {{DL=[[ @{falsificar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{falsificar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{falsificar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_falsificar" title="Falsificar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_fotografia" value="1">
|
|
Fotografía (PER)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_fotografia" value="@{tirada_secreta} &{template:omerta} {{title=FOTOGRAFÍA}} {{subtitle=@{character_name}}} {{DL=[[ @{fotografia} + @{dificultadtirada} + @{estdovidapjper} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{fotografia} + @{dificultadtirada} + @{estdovidapjper})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{fotografia} + @{dificultadtirada} + @{estdovidapjper})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_fotografia" title="fotografia" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_idioma1" value="1">
|
|
Idioma 1 (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_idioma1" value="@{tirada_secreta} &{template:omerta} {{title=IDIOMA 1}} {{subtitle=@{character_name}}} {{DL=[[ @{idioma1} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{idioma1} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{idioma1} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_idioma1" title="Idioma1" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_idioma2" value="1">
|
|
Idioma 2 (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_idioma2" value="@{tirada_secreta} &{template:omerta} {{title=IDIOMA 2}} {{subtitle=@{character_name}}} {{DL=[[ @{idioma2} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{idioma2} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{idioma2} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_idioma2" title="Idioma2" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_intimidar" value="1">
|
|
Intimidar (PRE)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_intimidar" value="@{tirada_secreta} &{template:omerta} {{title=INTIMIIDAR}} {{subtitle=@{character_name}}} {{DL=[[ @{intimidar} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{intimidar} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{intimidar} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_intimidar" title="Intimidar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_intuir" value="1">
|
|
Intuir (PER)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_intuir" value="@{tirada_secreta} &{template:omerta} {{title=INTUIR}} {{subtitle=@{character_name}}} {{DL=[[ @{intuir} + @{dificultadtirada} + @{estdovidapjper} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{intuir} + @{dificultadtirada} + @{estdovidapjper})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{intuir} + @{dificultadtirada} + @{estdovidapjper})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_intuir" title="Intuir" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_juego" value="1">
|
|
Juego/apuesta (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_juego" value="@{tirada_secreta} &{template:omerta} {{title=JUEGO}} {{subtitle=@{character_name}}} {{DL=[[ @{juego} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{juego} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{juego} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_juego" title="Juego/apuestas" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_lanzar" value="1">
|
|
Lanzar (FUE)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_lanzar" value="@{tirada_secreta} &{template:omerta} {{title=LANZAR}} {{subtitle=@{character_name}}} {{DL=[[ @{lanzar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{lanzar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{lanzar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_lanzar" title="Lanzar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_leyes" value="1">
|
|
Leyes (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_leyes" value="@{tirada_secreta} &{template:omerta} {{title=LEYES}} {{subtitle=@{character_name}}} {{DL=[[ @{leyes} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{leyes} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{leyes} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_leyes" title="Leyes" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_mecanica" value="1">
|
|
Mecánica (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_mecanica" value="@{tirada_secreta} &{template:omerta} {{title=MECÁNICA}} {{subtitle=@{character_name}}} {{DL=[[ @{mecanica} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{mecanica} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{mecanica} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_mecanica" title="Mecánica" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_medicina" value="1">
|
|
Medicina (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_medicina" value="@{tirada_secreta} &{template:omerta} {{title=MEDICINA}} {{subtitle=@{character_name}}} {{DL=[[ @{medicina} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{medicina} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{medicina} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_medicina" title="Medicina" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_nadar" value="1">
|
|
Nadar (FUE)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_nadar" value="@{tirada_secreta} &{template:omerta} {{title=NADAR}} {{subtitle=@{character_name}}} {{DL=[[ @{nadar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor(@{nadar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{nadar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_nadar" title="Nadar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_ocultar" value="1">
|
|
Ocultar (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_ocultar" value="@{tirada_secreta} &{template:omerta} {{title=OCULTAR}} {{subtitle=@{character_name}}} {{DL=[[ @{ocultar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{ocultar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{ocultar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_ocultar" title="Ocultar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_percibir" value="1">
|
|
Percibir (PER)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_percibir" value="@{tirada_secreta} &{template:omerta} {{title=PERCIBIR}} {{subtitle=@{character_name}}} {{DL=[[ @{percibir} + @{dificultadtirada} + @{estdovidapjper} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{percibir} + @{dificultadtirada} + @{estdovidapjper})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{percibir} + @{dificultadtirada} + @{estdovidapjper})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_percibir" title="Percibir" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_profesion1" value="1">
|
|
Profesión 1 (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_profesion1" value="@{tirada_secreta} &{template:omerta} {{title=PROFESION 1}} {{subtitle=@{character_name}}} {{DL=[[ @{profesion1} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{profesion1} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{profesion1} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_profesion1" title="Profesión 1" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_profesion2" value="1">
|
|
Profesión 2 (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_profesion2" value="@{tirada_secreta} &{template:omerta} {{title=PROFESION 2}} {{subtitle=@{character_name}}} {{DL=[[ @{profesion2} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{profesion2} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{profesion2} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_profesion2" title="Profesión 2" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_primerosauxilos" value="1">
|
|
Primeros aux. (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_primerosauxilios" value="@{tirada_secreta} &{template:omerta} {{title=PRIM. AUX.}} {{subtitle=@{character_name}}} {{DL=[[ @{primerosauxilios} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{primerosauxilios} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{primerosauxilios} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_primerosauxilios" title="Primeros auxilios" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_regateo" value="1">
|
|
Regateo (COM)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_regateo" value="@{tirada_secreta} &{template:omerta} {{title=REGATEO}} {{subtitle=@{character_name}}} {{DL=[[ @{regateo} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{regateo} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{regateo} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_regateo" title="Regateo" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_revisarlibros" value="1">
|
|
Revisar libro (INT)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_revisarlibros" value="@{tirada_secreta} &{template:omerta} {{title=REV. LIBROS}} {{subtitle=@{character_name}}} {{DL=[[ @{revisarlibros} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{revisarlibros} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{revisarlibros} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_revisarlibros" title="Revisar libros" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_robar" value="1">
|
|
Robar (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_robar" value="@{tirada_secreta} &{template:omerta} {{title=ROBAR}} {{subtitle=@{character_name}}} {{DL=[[ @{robar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{robar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{robar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_robar" title="Robar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_saltar" value="1">
|
|
Saltar (FUE)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_saltar" value="@{tirada_secreta} &{template:omerta} {{title=SALTAR}} {{subtitle=@{character_name}}} {{DL=[[ @{saltar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{saltar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{saltar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_saltar" title="Saltar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_sSeduccion" value="1">
|
|
Seducción (PRE)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_seduccion" value="@{tirada_secreta} &{template:omerta} {{title=SEDUCCIÓN}} {{subtitle=@{character_name}}} {{DL=[[ @{seduccion} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{seduccion} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{seduccion} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_seduccion" title="Seducción" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_seguirrastros" value="1">
|
|
Seguir rastro (PER)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_rastrear" value="@{tirada_secreta} &{template:omerta} {{title=SEGUIR RASTRO}} {{subtitle=@{character_name}}} {{DL=[[ @{seguirrastros} + @{dificultadtirada} + @{estdovidapjper} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{seguirrastros} + @{dificultadtirada} + @{estdovidapjper})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{seguirrastros} + @{dificultadtirada} + @{estdovidapjper})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_seguirrastros" title="Seguir rastros" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_soborno" value="1">
|
|
Soborno (COM)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_soborno" value="@{tirada_secreta} &{template:omerta} {{title=SOBORNO}} {{subtitle=@{character_name}}} {{DL=[[ @{soborno} + @{dificultadtirada} + @{estdovidapjaturdido} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{soborno} + @{dificultadtirada} + @{estdovidapjaturdido})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{soborno} + @{dificultadtirada} + @{estdovidapjaturdido})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_soborno" title="Soborno" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_tortura" value="1">
|
|
Tortura (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_tortura" value="@{tirada_secreta} &{template:omerta} {{title=TORTURA}} {{subtitle=@{character_name}}} {{DL=[[ @{tortura} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{tortura} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{tortura} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_tortura" title="Tortura" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_trepar" value="1">
|
|
Trepar (FUE)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_trepar" value="@{tirada_secreta} &{template:omerta} {{title=TREPAR}} {{subtitle=@{character_name}}} {{DL=[[ @{trepar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{trepar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{trepar} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_trepar" title="Trepar" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_nuevahab1" value="1">
|
|
<input class="sheet-nuevahabilidad" type="text" name="attr_habilidadnueva1" title="Nueva habilidad" value="" />
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_habilidadnueva1" value="@{tirada_secreta} &{template:omerta} {{title=@{habilidadnueva1}}} {{subtitle=@{character_name}}} {{DL=[[ @{valornuevahab1} + @{dificultadtirada} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{valornuevahab1} + @{dificultadtirada})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{valornuevahab1} + @{dificultadtirada})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_valornuevahab1" title="" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_nuevahab2" value="1">
|
|
<input class="sheet-nuevahabilidad" type="text" name="attr_habilidadnueva2" title="Nueva habilidad" value="" />
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_habilidadnueva2" value="@{tirada_secreta} &{template:omerta} {{title=@{habilidadnueva2}}} {{subtitle=@{character_name}}} {{DL=[[ @{valornuevahab2} + @{dificultadtirada} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{valornuevahab2} + @{dificultadtirada})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{valornuevahab2} + @{dificultadtirada})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_valornuevahab2" title="" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_nuevahab3" value="1">
|
|
<input class="sheet-nuevahabilidad" type="text" name="attr_habilidadnueva3" title="Nueva habilidad" value="" />
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_habilidadnueva3" value="@{tirada_secreta} &{template:omerta} {{title=@{habilidadnueva3}}} {{subtitle=@{character_name}}} {{DL=[[ @{valornuevahab3} + @{dificultadtirada} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{valornuevahab3} + @{dificultadtirada})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{valornuevahab3} + @{dificultadtirada})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_valornuevahab3" title="" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_nuevahab4" value="1">
|
|
<input class="sheet-nuevahabilidad" type="text" name="attr_habilidadnueva4" title="Nueva habilidad" value="" />
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_habilidadnueva4" value="@{tirada_secreta} &{template:omerta} {{title=@{habilidadnueva4}}} {{subtitle=@{character_name}}} {{DL=[[ @{valornuevahab4} + @{dificultadtirada} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{valornuevahab4} + @{dificultadtirada})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{valornuevahab4} + @{dificultadtirada})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_valornuevahab4" title="" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
|
|
<div class="sheet-tiradasecreta">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 0px 3px 0px 0px;" value="/w gm" name="attr_tirada_secreta"> Realiza todas las tiradas de forma secreta para el Don del juego.
|
|
</div><!-- end .sheet-tiradasecreta -->
|
|
|
|
</div><!-- end .sheet-pj -->
|
|
|
|
|
|
<!-- =============================== TAB 2 : COMBATE =============================== -->
|
|
|
|
|
|
|
|
<div class="sheet-combate">
|
|
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-columnaters">
|
|
|
|
<div class="sheet-titlecombat"><h2>HABILIDADES</h2></div><!-- end .sheet-titlecombat -->
|
|
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_lanzar" value="1">
|
|
A. Arrojadizas (FUE)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_lanzar" value="@{tirada_secreta} &{template:omerta} {{title=LANZAR}} {{subtitle=@{character_name}}} {{DL=[[ @{lanzar} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{lanzar} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor(@{lanzar}/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_lanzar" title="Arma Arrojadiza" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_aramablanca" value="1">
|
|
A. Blancas (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_armablanca" value="@{tirada_secreta} &{template:omerta} {{title=A. BLANCA}} {{subtitle=@{character_name}}} {{DL=[[ @{armablanca} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{armablanca} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{armablanca} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_armablanca" title="Arma Blanca" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_armacorta" value="1">
|
|
A.F. Corta (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_armacorta" value="@{tirada_secreta} &{template:omerta} {{title=ARMA CORTA}} {{subtitle=@{character_name}}} {{DL=[[ @{armacorta} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{armacorta} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{armacorta} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_armacorta" title="Arma de fuego Corta" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_escopeta" value="1">
|
|
A.F. Escopeta (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_escopeta" value="@{tirada_secreta} &{template:omerta} {{title=ESCOPETA}} {{subtitle=@{character_name}}} {{DL=[[ @{escopeta} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{escopeta} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{escopeta} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_escopeta" title="Arma de fuego Escopeta" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_fusil" value="1">
|
|
A.F. Fusil (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_fusil" value="@{tirada_secreta} &{template:omerta} {{title=FUSIL}} {{subtitle=@{character_name}}} {{DL=[[ @{fusil} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{fusil} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{fusil} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_fusil" title="Arma de fuego Fusil" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_metralleta" value="1">
|
|
A.F. Metralleta (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_metralleta" value="@{tirada_secreta} &{template:omerta} {{title=METRALLETA}} {{subtitle=@{character_name}}} {{DL=[[ @{metralleta} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{metralleta} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{metralleta} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_metralleta" title="Arma de fuego Metralleta" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
<div class="sheet-habilidad">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 3px 3px 0px 3px;" name="attr_check_pelea" value="1">
|
|
Pelea (DES)
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta" name="roll_pelea" value="@{tirada_secreta} &{template:omerta} {{title=PELEA}} {{subtitle=@{character_name}}} {{DL=[[ @{pelea} + @{dificultadtirada} + @{estdovidapj} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{pelea} + @{dificultadtirada} + @{estdovidapj})/10) +1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{pelea} + @{dificultadtirada} + @{estdovidapj})/10) ]]}}"/>
|
|
|
|
<input class="sheet-valorhabilidad" type="number" max="100" min="-100" name="attr_pelea" title="Pelea" value="0" style="margin: 0px 0px 0px 0px; text-align: center;" />
|
|
</div><!-- end .sheet-habilidad -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
|
|
<div class="sheet-titlecombat"><h2>PUNTOS DE VIDA</h2></div><!-- end .sheet-titlecombat -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">P.V. TOTALES : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_puntosvidatotales" title="Puntos de vida totales del personaje. FUE/2 + CON/2 + 1d10" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">P.V. ACTUALES : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_puntosvidaactuales" title="Puntos de vida actuales del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">DAÑO LETAL : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_puntosvidaletal" title="Puntos de vida actuales del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">DAÑO CONTUSIÓN : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_puntosvidacontusion" title="Puntos de vida actuales del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<select class="sheet-selectestadovida" name="attr_estdovidapj" title="Elige el estado de vida del Personaje. " style=" ">
|
|
<option value="0" selected>DESCANSADO</option>
|
|
<option value="-10">FATIGADO</option>
|
|
<option value="-20">RENDIDO</option>
|
|
<option value="-40">ATURDIDO</option>
|
|
</select>
|
|
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_estdovidapjper" title="malus estado percepcion - oculto" value="0" readonly hidden/>
|
|
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_estdovidapjaturdido" title="malus estado aturdido a INT COM PRE - oculto" value="0" readonly hidden/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
|
|
<div class="sheet-titlecombat"><h2>CORAJE</h2></div><!-- end .sheet-titlecombat -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">CORAJE MÁXIMO : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_puntoscorajemaximos" title="Puntos de coraje máximos del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">CORAJE TEMP : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_puntoscorajetemporal" title="Puntos de coraje temporales del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">CORAJE : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_puntoscoraje" title="Puntos de coraje del personaje" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">BONO DAÑO CAC : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="text" max="100" min="0" name="attr_bonodanofue" title="Bonificador al daño en combate cuerpo a cuerpo del personaje" value="0" readonly />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-espai-5"> </div><!-- end .sheet-espai-5 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta100">
|
|
<input class="sheet-valoriniestado" type="text" name="attr_estadoactual" title="" value="DESCANSADO" readonly hidden/>
|
|
<div class="sheet-iniciativa"> INICIATIVA : (AGI)+</div><!-- end .sheet-iniciativa --><input class="sheet-valoriniestado" type="text" name="attr_iniciativaestado" title="" value="1d10" readonly />
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_iniciativa" value="@{tirada_secreta} &{template:omerta} {{title=INICIATIVA}} {{subtitle=@{character_name}}} {{ESTADO= ESTADO : @{estadoactual}}} {{MENSAJE= AGILIDAD + @{iniciativaestado}}} {{INICIATIVA= [[@{agilidad}+@{iniciativaestado}&{tracker}]]}} "/>
|
|
</div><!-- end .sheet-etiqueta100 -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span>★</span></div><!-- end .sheet-separador -->
|
|
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-columnaters">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">DIFICULTAD HAB. </div><!-- end .sheet-etiquetacombat -->
|
|
<select class="sheet-selectestadovida" name="attr_dificultadtirada" title="Eligie la dificultad de la tidrada de habilidad del Personaje. " style=" ">
|
|
<option value="40">MUY FÁCIL +40%</option>
|
|
<option value="20">FÁCIL +20%</option>
|
|
<option value="0" selected>NORMAL +0%</option>
|
|
<option value="-20">DIFÍCIL -20%</option>
|
|
<option value="-40">MUY DIFÍCIL -40%</option>
|
|
<option value="-60">INCREÍBLE -60%</option>
|
|
</select>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">DISTANCIA DE TIRO </div><!-- end .sheet-etiquetacombat -->
|
|
<select class="sheet-selectestadovida" name="attr_distanciadefuego" title="Eligie la distancia de disparo del Personaje. " style=" ">
|
|
<option value="bocajarro">A BOCAJARRO +25%</option>
|
|
<option value="corta">DISTANCIA CORTA +10%</option>
|
|
<option value="normal" selected>DISTANCIA NORMAL +0%</option>
|
|
<option value="larga">DISTANCIA LARGA -25%</option>
|
|
<option value="maxima">DISTANCIA MÁXIMA -50%</option>
|
|
</select>
|
|
</div><!-- end .sheet-width100 -->
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetacombat">MOD. DISTANCIA : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="text" name="attr_moddistanciatiro" title="Modificador según distancia del disparo" value="0" readonly/>
|
|
<div class="sheet-etiquetacombat">MOD. DAÑO : </div><!-- end .sheet-etiquetacombat -->
|
|
<input class="sheet-valorcaracteristica" type="text" name="attr_modificadordanoarma" title="Modificador al daño del disparo por distancia" value="0" readonly/>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-espai-10"></div><!-- end .sheet-espai-10 -->
|
|
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-armascontainer">
|
|
<div class="sheet-armasleyenda">
|
|
<div class="sheet-armasbox1">
|
|
NOMBRE
|
|
</div><!-- end .sheet-armasbox1 -->
|
|
|
|
<div class="sheet-armasbox3">
|
|
TIPO
|
|
</div><!-- end .sheet-armasbox3 -->
|
|
|
|
<div class="sheet-armasbox2">
|
|
ARMA
|
|
</div><!-- end .sheet-armasbox2 -->
|
|
|
|
<div class="sheet-armasbox3">
|
|
DAÑO
|
|
</div><!-- end .sheet-armasbox3 -->
|
|
|
|
<div class="sheet-armasbox3">
|
|
CARGA
|
|
</div><!-- end .sheet-armasbox3 -->
|
|
|
|
<div class="sheet-armasbox4">
|
|
DPA
|
|
</div><!-- end .sheet-armasbox3 -->
|
|
|
|
<div class="sheet-armasbox4">
|
|
DIS.
|
|
</div><!-- end .sheet-armasbox4 -->
|
|
|
|
<div class="sheet-armasbox5">
|
|
DETALLES
|
|
</div><!-- end .sheet-armasbox4 -->
|
|
</div><!-- end .sheet-armasleyenda -->
|
|
|
|
|
|
<div class="sheet-armascolumn">
|
|
<fieldset class="repeating_weapons">
|
|
<input class="sheet-armasinputbox1B" type="text" name="attr_armanombre" title="Nombre del arma" value="Nombre del arma"/>
|
|
|
|
<select class="sheet-armaselect-A" name="attr_tipocombate" title="Eligie tipo de combate del arma del Personaje. " style=" ">
|
|
<option value="@{bonodanofue}">CaC : Cuerpo a Cuerpo</option>
|
|
<option value="@{modificadordanoarma}" selected>A.F. : Arma de fuego</option>
|
|
<option value="@{bonodanofue}">ARR : Arrojadiza</option>
|
|
</select>
|
|
|
|
<select class="sheet-armaselect-B" name="attr_tipodearma" title="Eligie la distancia de disparo del Personaje. " style=" ">
|
|
<option value="@{lanzar}">Arrojadiza</option>
|
|
<option value="@{armablanca}" selected>Blanca</option>
|
|
<option value="@{armacorta}">Corta</option>
|
|
<option value="@{escopeta}">Escopeta</option>
|
|
<option value="@{fusil}">Fusil</option>
|
|
<option value="@{metralleta}">Metralleta</option>
|
|
<option value="@{pelea}">Pelea</option>
|
|
</select>
|
|
|
|
<input class="sheet-armasinputbox3B" type="text" name="attr_armadano" title="Daño del arma" value="0"/>
|
|
|
|
<input class="sheet-armasinputbox3B" type="number" name="attr_armadano_max" title="Daño máximo del arma (calculado automáticamente)" value="0" readonly hidden/>
|
|
|
|
<input class="sheet-armasinputbox3B" type="text" name="attr_armacarga" title="Carga del arma" value=""/>
|
|
|
|
<input class="sheet-armasinputbox4B" type="text" name="attr_armadpa" title="Disparos por asalto" value=""/>
|
|
|
|
<input class="sheet-armasinputbox4B" type="text" name="attr_armadistancia" title="Distancia de alcance del arma" value=""/>
|
|
|
|
<button type="roll" class="sheet-VJbtnomerta3" name="roll_pelea" value="@{tirada_secreta} &{template:omertaatac} {{title=@{armanombre} }} {{subtitle=@{character_name}}} {{DL=[[ @{tipodearma} + @{dificultadtirada} + @{estdovidapj} + @{moddistanciatiro} + @{sumamodificadores} ]]}} {{Roll=[[ 1d100 ]]}} {{CriticoUmbral=[[ floor((@{tipodearma} + @{dificultadtirada} + @{estdovidapj} + @{moddistanciatiro} + @{sumamodificadores})/10) + 1 ]]}} {{PifiaUmbral=[[ 90 + floor((@{tipodearma} + @{dificultadtirada} + @{estdovidapj} + @{moddistanciatiro} + @{sumamodificadores})/10) ]]}} {{Damage= DAÑO @{armanombre}: [[@{armadano} + @{tipocombate}]] }} {{sindano= No logras dañar a tu objetivo. }} {{danocritico= ¡Máximo daño de tu arma! [[@{armadano_max} + @{tipocombate}]] }}{{danopifia= ¡No lo podías hacer peor! }} "/>
|
|
|
|
<details>
|
|
<div class="sheet-armadetalls">
|
|
<textarea name="attr_armanotas"></textarea>
|
|
</div><!-- end .sheet-armadetalls -->
|
|
</details>
|
|
</fieldset>
|
|
|
|
|
|
</div><!-- end .sheet-armascolumn -->
|
|
|
|
|
|
</div><!-- end .sheet-armascontainer -->
|
|
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
|
|
<div class="sheet-columnadosters">
|
|
<div class="sheet-width100">
|
|
|
|
<div class="div-sheet-separador"><span>Modificadores</span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb1" value="15"> Disparo apuntando segundo asalto (+15%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb2" value="30"> Disparo apuntando tercer asalto (+30%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb3" value="-15"> Cobertura 25%: En pie tras una boca de incendios (-15%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb4" value="-25"> Cobertura 50%: En pie tras un automóvil (-25%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb5" value="-40"> Cobertura 75%: Asomado a una ventana (-40%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb6" value="-60"> Cobertura 100%: Totalmente oculto (-60%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb7" value="15"> Disparar desde posición elevada (+15%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb8" value="-15"> Disparar a blanco en posición elevada (-15%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb9" value="-15"> Blanco en movimiento (-15%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb10" value="-20"> Cambio de blanco (-20%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb11" value="-40"> Disparo a ciegas (-40%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb12" value="-30"> Disparo preciso a objetivo pequeño (-30%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb13" value="-50"> Disparo preciso a objetivo muy pequeño o lejano (-50%)
|
|
</div>
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb14" value="-20"> Movimiento del tirador (-20%)
|
|
</div>
|
|
|
|
<!-- CHECKBOX NUMERO 15 DESACTIVAT
|
|
<div class="sheet-modificadorcombatebox">
|
|
<input class="sheet-checkomerta2" type="checkbox" name="attr_cb15" value="-40"> Movimiento del tirador y del blanco (-40%)
|
|
</div> -->
|
|
|
|
|
|
<div class="sheet-espai-10"></div><!-- end .sheet-espai-10 -->
|
|
|
|
|
|
<div class="sheet-modificadorcombatebox">
|
|
<!-- Campo donde se muestra la suma total de los modificadores -->
|
|
<div class="sheet-etiquetacombat2">TOTAL MODIFICADORES : </div><!-- end .sheet-etiquetacombat2 -->
|
|
<input class="sheet-valorcaracteristica" type="text" name="attr_sumamodificadores" title="Suma de todos los modificadores de combate" value="0" readonly/>
|
|
</div><!-- end .sheet-modificadorcombatebox -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-tiradasecreta2">
|
|
<input type="checkbox" class="sheet-checkomerta" style="margin: 0px 3px 0px 0px;" value="/w gm" name="attr_tirada_secreta"> Realiza todas las tiradas de forma secreta para el Don del juego.
|
|
</div><!-- end .sheet-tiradasecreta2 -->
|
|
|
|
|
|
</div><!-- end .sheet-columnadosters -->
|
|
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-imagenganster">
|
|
<img class="sheet-clasepjimagen" src="" name="attr_tipopj_img">
|
|
</div><!-- end .sheet-imagenganster -->
|
|
|
|
<div class="sheet-width100">
|
|
<select name="attr_clasedelpj" class="sheet-barraselectclase">
|
|
<option value="ganster" selected>GANSTER</option>
|
|
<option value="flapper">FLAPPER</option>
|
|
<option value="policia">POLICIA</option>
|
|
<option value="nino">NIÑO</option>
|
|
</select>
|
|
<div class="sheet-botonlocalizacion">
|
|
<button type="roll" class="sheet-VJbtnomerta2" name="roll_localizacionimpacto" value="@{tirada_secreta} &{template:omerta} {{title=Localización}} {{subtitle=@{character_name}}} {{Rolllocalizacion=[[1d10]]}}"> </button>
|
|
</div><!-- end .sheet-botonlocalizacion -->
|
|
</div><!-- end .sheet-width100 -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
|
|
|
|
</div><!-- end .sheet-combate -->
|
|
|
|
<!-- =============================== TAB 3 : TRASFONDO =============================== -->
|
|
|
|
<div class="sheet-trasfondo">
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-titulotrasfondo">HISTORIA</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 2px 0px 0px 22px; padding: 0px 15px; width:645px; height:146px; max-height: 146px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_historia"></textarea>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-espai-10"></div><!-- end .sheet-espai-10 -->
|
|
<div class="sheet-titulotrasfondo">CARACTERÍSTICAS</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 0px 0px 0px 14px; padding: 0px 15px; width:302px; height:195px; max-height: 195px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_caracteristicas"></textarea>
|
|
</div><!-- end .sheet-columnamig -->
|
|
|
|
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-espai-10"></div><!-- end .sheet-espai-10 -->
|
|
<div class="sheet-titulotrasfondo">ALIADOS Y ENEMIGOS</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 0px 0px 0px 12px; padding: 0px 15px; width:302px; height:195px; max-height: 195px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_aliadosyenemigos"></textarea>
|
|
</div><!-- end .sheet-columnamig -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-espai-7"></div><!-- end .sheet-espai-7 -->
|
|
<div class="sheet-titulotrasfondo">EQUIPO</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 0px 0px 0px 14px; padding: 0px 15px; width:302px; height:195px; max-height: 195px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_eequipo"></textarea>
|
|
</div><!-- end .sheet-columnamig -->
|
|
|
|
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-espai-7"></div><!-- end .sheet-espai-7 -->
|
|
<div class="sheet-titulotrasfondo">EN EL BOLSO</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 0px 0px 0px 12px; padding: 0px 15px; width:302px; height:195px; max-height: 195px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_bolso"></textarea>
|
|
</div><!-- end .sheet-columnamig -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-espai-7"></div><!-- end .sheet-espai-7 -->
|
|
<div class="sheet-titulotrasfondo">NOTAS</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 2px 0px 0px 22px; padding: 0px 15px; width:645px; height:146px; max-height: 146px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_notas"></textarea>
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
</div><!-- end .sheet-trasfondo -->
|
|
|
|
<!-- =============================== TAB 4 : BANDA =============================== -->
|
|
|
|
<div class="sheet-banda">
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Nombre de la Banda : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_nombre" title="Nombre de la banda" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Jefe de la Banda : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_jefe" title="Nombre del jefe de la banda" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Nº de Integrantes : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_integrantes" title="Número de integrantes de la banda" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Zona de Influencia : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_zona" title="Zona de influencia de la banda" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Local de Encuentro : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_encuentro" title="Local donde se reune la banda" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Bandas Aliadas : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_aliada" title="Bandas amigas" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Bandas Neutrales : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_neutral" title="Bandas neutrales" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
<div class="sheet-width100B">
|
|
<div class="sheet-etiquetabanda">Bandas Enemigas : </div><!-- end .sheet-etiquetabanda -->
|
|
<input class="sheet-characterinfo1" type="text" name="attr_banda_enemiga" title="Bandas enemigas" value="" />
|
|
</div><!-- end .sheet-width100B -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span>★</span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-columnadosters">
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetabanda2">INTEGRANTES</div><!-- end .sheet-etiquetabanda2 -->
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_integrante_1">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_integrante_2">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_integrante_3">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_integrante_4">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_integrante_5">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_integrante_6">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 15px; " name="attr_banda_integrante_7">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 0px; " name="attr_banda_integrante_8">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 15px; " name="attr_banda_integrante_9">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 0px; " name="attr_banda_integrante_10">
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetabanda2">ÁREA INFLUENCIA</div><!-- end .sheet-etiquetabanda2 -->
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_area_1">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_area_2">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_area_3">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_area_4">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_area_5">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_area_6">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 15px; " name="attr_banda_area_7">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 0px; " name="attr_banda_area_8">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 15px; " name="attr_banda_area_9">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 1px; " name="attr_banda_area_10">
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetabanda2">RECURSOS</div><!-- end .sheet-etiquetabanda2 -->
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_recursos_1">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_recursos_2">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_recursos_3">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_recursos_4">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_recursos_5">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_recursos_6">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 15px; " name="attr_banda_recursos_7">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 0px; " name="attr_banda_recursos_8">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 15px; " name="attr_banda_recursos_9">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 0px; " name="attr_banda_recursos_10">
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetabanda2">CONTACTOS</div><!-- end .sheet-etiquetabanda2 -->
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_contactos_1">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_contactos_2">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_contactos_3">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_contactos_4">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_contactos_5">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_contactos_6">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 15px; " name="attr_banda_contactos_7">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 0px; " name="attr_banda_contactos_8">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 15px; " name="attr_banda_contactos_9">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 0px; " name="attr_banda_contactos_10">
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiquetabanda2">RESPETO</div><!-- end .sheet-etiquetabanda2 -->
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_respeto_1">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_respeto_2">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_respeto_3">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_respeto_4">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_respeto_5">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:Black; accent-color:Black; border:2px solid Black; margin:0px 0px 0px 0px; " name="attr_banda_respeto_6">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 15px; " name="attr_banda_respeto_7">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkred; accent-color:darkred; border:2px solid darkred; margin:0px 0px 0px 0px; " name="attr_banda_respeto_8">
|
|
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 15px; " name="attr_banda_respeto_9">
|
|
<input type="checkbox" class="sheet-mybandacheck" style="text-align:left; width:22px; height:22px; color:darkgreen; accent-color:darkgreen; border:2px solid darkgreen; margin:0px 0px 0px 0px; " name="attr_banda_respeto_10">
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-columnadosters -->
|
|
|
|
|
|
<div class="sheet-columnaters">
|
|
<div class="sheet-imagenbanda"></div><!-- end .sheet-imagenbanda -->
|
|
|
|
<div class="sheet-untado-box">
|
|
<div class="sheet-billete">
|
|
UNTADO/A
|
|
<input type="checkbox" class="sheet-untado-switch" name="attr_check_untado" style="margin: 3px 10px 0px 40px;" value="1">
|
|
<div class="sheet-sinbillete"></div>
|
|
<div class="sheet-conbillete"><img src="https://rolmasters.com/ROLL20/OMERTA/OMERTA_BILLETE_5_DOLARES_A1_300px.jpg" alt=""/> </div>
|
|
</div><!-- end .sheet-billete -->
|
|
</div><!-- end .sheet-untado-box -->
|
|
|
|
|
|
</div><!-- end .sheet-columnaters -->
|
|
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span>PUNTOS DE BANDA</span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-puntosbanda">
|
|
<div class="sheet-puntobandabox1">+1 a Integrantes </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2"> Ayudar a fugar del presidio o de los trabajos forzados a algún hampón.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Integrantes </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Relacionarse con delincuentes y conseguir que les ayuden.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Integrantes </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Contactar con algún asesino a sueldo y ponerlo en nómina.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Área de influencia </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Sabotear instalaciones de bandas rivales.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Área de influencia </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Conseguir locales que les paguen el impuesto de protección.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Área de influencia </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Comprar locales como clubes, bares, restaurantes, etc.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Recursos </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Robar un banco. </div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Recursos </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Conseguir que personajes notables les paguen siendo amenazados.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Recursos </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Contrabando. Robar cargamentos o traerlo para venderlo por su cuenta. </div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Contactos </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Ayudar a bandas afines a familias del crimen. </div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Contactos </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Conseguir que un personaje notable entre en nómina.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Contactos </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Sobornar altos cargos de la policia.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Respeto </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Acabar con una banda rival.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Respeto </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Conseguir la gratitud de un capo principal de una familia del crimen.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
|
|
<div class="sheet-puntobandabox1">+1 a Respeto </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandaboxmig"> - </div><!-- end .sheet-puntobandabox1 -->
|
|
<div class="sheet-puntobandabox2">Sobrevivir a un ataque de una familia del crimen o Agentes del tesoro.</div><!-- end .sheet-puntobandabox2 -->
|
|
|
|
</div><!-- end .sheet-puntosbanda -->
|
|
|
|
|
|
<div class="sheet-notasbanda">
|
|
<div class="sheet-espai-7"></div><!-- end .sheet-espai-7 -->
|
|
<div class="sheet-titulotrasfondo">NOTAS DE LA BANDA</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 2px 0px 0px 22px; padding: 0px 15px; width:645px; height:146px; max-height: 146px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_notasbanda"></textarea>
|
|
</div><!-- end .sheet-notasbanda -->
|
|
|
|
</div><!-- end .sheet-banda -->
|
|
|
|
<!-- =============================== TAB 5 : VEHICULO =============================== -->
|
|
|
|
<div class="sheet-vehiculo">
|
|
|
|
<div class="sheet-tipo-vehiculo">
|
|
<div class="sheet-camioncoche">
|
|
<div class="sheet-selectorvehiculo">CAMIÓN </div><!-- end .sheet-selectorvehiculo -->
|
|
<input type="checkbox" class="sheet-vehiculo-switch" name="attr_check_elegir_vehiculo" style="margin: 3px 10px 0px 40px; float: right;" value="1">
|
|
|
|
|
|
<div class="sheet-coche">
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
1.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_coche_car1" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
2.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_coche_car2" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
3.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_coche_car3" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
4.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_coche_car4" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
5.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_coche_car5" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
6.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_coche_car6" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
7.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_coche_car7" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
</div><!-- end .sheet-columnamig -->
|
|
|
|
|
|
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">RESISTENCIA TOTAL : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_res_coche" title="Resistencia total del vehículo" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">RESISTENCIA ACTUAL : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_res_actual_coche" title="Resistencia actual del vehículo" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">TOLERANCIA : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_tolerancia_coche" title="Tolerancia del vehículo" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-cajavehiculos2">
|
|
<div class="sheet-titulotrasfondo">NOTAS</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 7px 0px 0px 21px; padding: 0px 15px; width:302px; height:130px; max-height: 130px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_notas_coche"></textarea>
|
|
</div><!-- end .sheet-cajavehiculos2 -->
|
|
|
|
</div><!-- end .sheet-columnamig -->
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span>RUEDAS</span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-espaicajarueda"></div><!-- end .sheet-espaicajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="ruedacoche1" class="round-checkbox" name="attr_check_ruedacoche1" value="-10" />
|
|
<label for="ruedacoche1" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="ruedacoche2" class="round-checkbox" name="attr_check_ruedacoche2" value="-10" />
|
|
<label for="ruedacoche2" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="ruedacoche3" class="round-checkbox" name="attr_check_ruedacoche3" value="-10" />
|
|
<label for="ruedacoche3" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="ruedacoche4" class="round-checkbox" name="attr_check_ruedacoche4" value="-10" />
|
|
<label for="ruedacoche4" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-textoruedas">
|
|
-10% a la Habilidad de Conduccir coche por cada rueda pinchada.
|
|
</div><!-- end .sheet-textoruedas -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span>MODIFICADOR A CONDUCIR COCHE <input class="sheet-penalizador-ruedas" type="number" name="attr_maluscoche" title="Modificador autocalculado que afecta a las tiradas de conducir coche a causa de las ruedas pinchadas" value="0" readonly /></span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-fotovehiculo">
|
|
<img src="https://rolmasters.com/ROLL20/OMERTA/OMETRA_VEHICULO_COCHE_A4_680x400p.png" width="" height="" alt=""/>
|
|
</div><!-- end .sheet-fotovehiculo -->
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-coche -->
|
|
|
|
|
|
<div class="sheet-camion">
|
|
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
1.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_camion_car1" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
2.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_camion_car2" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-numero-vehiculo">
|
|
3.
|
|
</div><!-- end .sheet-numero-vehiculo -->
|
|
|
|
<div class="sheet-caracteristica-vehiculo">
|
|
<input class="sheet-vehiculoinfo" type="text" name="attr_camion_car3" title="" value="" />
|
|
</div><!-- end .sheet-caracteristica-vehiculo -->
|
|
</div><!-- end .sheet-width100 -->
|
|
</div><!-- end .sheet-columnamig -->
|
|
|
|
|
|
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">RESISTENCIA TOTAL : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_res_camion" title="Resistencia total del vehículo" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">RESISTENCIA ACTUAL : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_res_actual_camion" title="Resistencia actual del vehículo" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-etiqueta190R">TOLERANCIA : </div><!-- end .sheet-etiqueta190R -->
|
|
<input class="sheet-valorcaracteristica" type="number" max="100" min="0" name="attr_tolerancia_camion" title="Tolerancia del vehiculo" value="0" />
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-columnamig -->
|
|
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-cajavehiculos">
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-titulotrasfondo">CARGA</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 7px 0px 0px 14px; padding: 0px 15px; width:302px; height:130px; max-height: 130px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_carga_camion"></textarea>
|
|
</div><!-- end .sheet-columnamig -->
|
|
|
|
|
|
<div class="sheet-columnamig">
|
|
<div class="sheet-titulotrasfondo">NOTAS</div><!-- end .sheet-titulotrasfondo -->
|
|
<textarea style="position: relative; float: left; margin: 7px 0px 0px 12px; padding: 0px 15px; width:302px; height:130px; max-height: 130px; resize: none; box-sizing: border-box; background-color: transparent; border: none; font-size: 12px; font-family: 'Volkhov', serif; line-height: 16px;" name="attr_notas_camion"></textarea>
|
|
</div><!-- end .sheet-columnamig -->
|
|
</div><!-- end .sheet-cajavehiculos -->
|
|
|
|
|
|
|
|
<div class="div-sheet-separador"><span>RUEDAS</span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-width100">
|
|
|
|
<div class="sheet-espaicajarueda"></div><!-- end .sheet-espaicajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="rueda1" class="round-checkbox" name="attr_check_rueda1" value="-10" />
|
|
<label for="rueda1" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="rueda2" class="round-checkbox" name="attr_check_rueda2" value="-10" />
|
|
<label for="rueda2" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="rueda3" class="round-checkbox" name="attr_check_rueda3" value="-5" />
|
|
<label for="rueda3" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="rueda4" class="round-checkbox" name="attr_check_rueda4" value="-5" />
|
|
<label for="rueda4" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="rueda5" class="round-checkbox" name="attr_check_rueda5" value="-5" />
|
|
<label for="rueda5" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
<div class="sheet-cajarueda">
|
|
<input type="checkbox" id="rueda6" class="round-checkbox" name="attr_check_rueda6" value="-5" />
|
|
<label for="rueda6" class="round-checkbox-label"></label>
|
|
</div><!-- end .sheet-cajarueda -->
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
|
|
<div class="sheet-textoruedas">
|
|
-10% a la Habilidad de Conducir Camión por cada rueda pinchada.
|
|
Las ruedas traseras son gemelas, penalizan -5 cada una.
|
|
</div><!-- end .sheet-textoruedas -->
|
|
|
|
|
|
<div class="div-sheet-separador"><span>MODIFICADOR A CONDUCIR CAMIÓN<input class="sheet-penalizador-ruedas" type="number" name="attr_maluscamion" title="Modificador autocalculado que afecta a las tiradas de conducir camión a causa de las ruedas pinchadas" value="0" readonly /></span></div><!-- end .sheet-separador -->
|
|
|
|
<div class="sheet-width100">
|
|
<div class="sheet-fotovehiculo">
|
|
<img src="https://rolmasters.com/ROLL20/OMERTA/OMETRA_VEHICULO_CAMION_A4_680x400p.png" width="" height="" alt=""/>
|
|
</div><!-- end .sheet-fotovehiculo -->
|
|
|
|
</div><!-- end .sheet-width100 -->
|
|
|
|
</div><!-- end .sheet-camion -->
|
|
|
|
|
|
</div><!-- end .sheet-camioncoche -->
|
|
</div><!-- end .sheet-tipo-vehiculo -->
|
|
|
|
</div><!-- end .sheet-vehiculo -->
|
|
|
|
<div class="charsheet sheet-contcenter"> </div><!-- end .sheet-contcenter -->
|
|
</div><!-- end .sheet-contenedor -->
|
|
|
|
<div class="sheet-firma-foot">
|
|
OMERTÀ - Roll20 Character Sheet by VJ Rolmasters
|
|
</div><!-- end .sheet-firma-foot -->
|
|
|
|
</div><!-- end .sheet-contenedorvj -->
|
|
|
|
<!-- OMERTA ROLLTEMPLATE ATRIBUTOS / HABILIDADES / INICIATIVA -->
|
|
<rolltemplate class="sheet-rolltemplate-omerta">
|
|
<div class="sheet-fotofondo">
|
|
<div class="sheet-container sheet-color-{{color}}">
|
|
<div class="sheet-header">
|
|
{{#title}}<div class="sheet-title">{{title}}</div>{{/title}}
|
|
{{#subtitle}}<div class="sheet-subtitle">{{subtitle}}</div>{{/subtitle}}
|
|
</div>
|
|
<div class="sheet-contento">
|
|
{{#Rolllocalizacion}}<div class="sheet-listatemplate">Resultado del impacto: {{Rolllocalizacion}}</div>{{/Rolllocalizacion}}
|
|
{{#rollBetween() Rolllocalizacion 1 3}}<div class="sheet-listatemplate3" style="color:#ff0000;font-weight:bold;">TORSO</div> <div class="sheet-listatemplate">Daño normal x1</div>{{/rollBetween() Rolllocalizacion 1 3}}
|
|
{{#rollBetween() Rolllocalizacion 4 5}}<div class="sheet-listatemplate3" style="color:#ff0000;font-weight:bold;">ABDOMEN</div> <div class="sheet-listatemplate">Daño normal x1</div>{{/rollBetween() Rolllocalizacion 4 5}}
|
|
{{#rollTotal() Rolllocalizacion 6}}<div class="sheet-listatemplate3" style="color:#ff0000;font-weight:bold;">BRAZO DERECHO</div> <div class="sheet-listatemplate">Daño normal x1</div>{{/rollTotal() Rolllocalizacion 6}}
|
|
{{#rollTotal() Rolllocalizacion 7}}<div class="sheet-listatemplate3" style="color:#ff0000;font-weight:bold;">BRAZO IZQUIERDO</div> <div class="sheet-listatemplate">Daño normal x1</div>{{/rollTotal() Rolllocalizacion 7}}
|
|
{{#rollTotal() Rolllocalizacion 8}}<div class="sheet-listatemplate3" style="color:#ff0000;font-weight:bold;">PIERNA DERECHA</div> <div class="sheet-listatemplate">Daño normal x1</div>{{/rollTotal() Rolllocalizacion 8}}
|
|
{{#rollTotal() Rolllocalizacion 9}}<div class="sheet-listatemplate3" style="color:#ff0000;font-weight:bold;">PIERNA IZQUIERDA</div> <div class="sheet-listatemplate">Daño normal x1</div>{{/rollTotal() Rolllocalizacion 9}}
|
|
{{#rollTotal() Rolllocalizacion 10}}<div class="sheet-listatemplate3" style="color:#007A30;font-weight:bold;">CABEZA</div> <div class="sheet-listatemplate">El daño se multiplica x2</div>{{/rollTotal() Rolllocalizacion 10}}
|
|
{{#ESTADO}}<div class="sheet-listatemplate">{{ESTADO}}</div>{{/ESTADO}}
|
|
{{#MENSAJE}}<div class="sheet-listatemplate">{{MENSAJE}}</div>{{/MENSAJE}}
|
|
{{#INICIATIVA}}<div class="sheet-listatemplate2">INICIATIVA : {{INICIATIVA}}</div>{{/INICIATIVA}}
|
|
{{#DL}}<div class="sheet-listatemplate">Dificultad: {{DL}}</div>{{/DL}}
|
|
{{#Roll}}<div class="sheet-listatemplate">Tirada: {{Roll}}</div>{{/Roll}}
|
|
{{#rollLess() Roll CriticoUmbral}}
|
|
<div class="sheet-listatemplate2" style="color:#007A30;font-weight:bold;">¡CRÍTICO!</div>
|
|
{{#DamageCritico}}<div class="sheet-listatemplate">Daño Crítico: {{DamageCritico}}</div>{{/DamageCritico}}
|
|
{{/rollLess() Roll CriticoUmbral}}
|
|
{{#rollGreater() Roll PifiaUmbral}}
|
|
<div class="sheet-listatemplate2" style="color:#ff0000;font-weight:bold;">¡PIFIA!</div>
|
|
{{/rollGreater() Roll PifiaUmbral}}
|
|
{{#^rollLess() Roll CriticoUmbral}}
|
|
{{#^rollGreater() Roll PifiaUmbral}}
|
|
{{#rollGreater() Roll DL}}
|
|
<div class="sheet-listatemplate2"><strong style="color:#ff0000;">¡HAS FALLADO!</strong></div>
|
|
{{/rollGreater() Roll DL}}
|
|
|
|
{{#^rollGreater() Roll DL}}
|
|
<div class="sheet-listatemplate2"><strong style="color:#007A30;">¡HAS TENIDO ÉXITO!</strong></div>
|
|
{{/^rollGreater() Roll DL}}
|
|
{{/^rollGreater() Roll PifiaUmbral}}
|
|
{{/^rollLess() Roll CriticoUmbral}}
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</rolltemplate>
|
|
|
|
<!-- OMERTA WEAPONS ATTACK ROLLTEMPLATE -->
|
|
<rolltemplate class="sheet-rolltemplate-omertaatac">
|
|
<div class="sheet-fotofondo">
|
|
<div class="sheet-container sheet-color-{{color}}">
|
|
<div class="sheet-header">
|
|
{{#title}}<div class="sheet-title">{{title}}</div>{{/title}}
|
|
{{#subtitle}}<div class="sheet-subtitle">{{subtitle}}</div>{{/subtitle}}
|
|
</div>
|
|
<div class="sheet-contento">
|
|
{{#ESTADO}}<div class="sheet-listatemplate">{{ESTADO}}</div>{{/ESTADO}}
|
|
{{#MENSAJE}}<div class="sheet-listatemplate">{{MENSAJE}}</div>{{/MENSAJE}}
|
|
{{#DL}}<div class="sheet-listatemplate">Dificultad: {{DL}}</div>{{/DL}}
|
|
{{#Roll}}<div class="sheet-listatemplate">Tirada: {{Roll}}</div>{{/Roll}}
|
|
{{#rollLess() Roll CriticoUmbral}}
|
|
<div class="sheet-listatemplate2"><strong style="color:#007A30;">¡CRÍTICO!</strong></div>
|
|
{{#danocritico}}<div class="sheet-listatemplate"><strong style="color:#ff0000;">{{danocritico}}</strong></div>{{/danocritico}}
|
|
{{/rollLess() Roll CriticoUmbral}}
|
|
{{#^rollLess() Roll CriticoUmbral}}
|
|
{{#rollGreater() Roll PifiaUmbral}}
|
|
<div class="sheet-listatemplate2"><strong style="color:#ff0000;">¡PIFIA!</strong></div>
|
|
{{#danopifia}}<div class="sheet-listatemplate">{{danopifia}}</div>{{/danopifia}}
|
|
{{/rollGreater() Roll PifiaUmbral}}
|
|
{{#^rollGreater() Roll PifiaUmbral}}
|
|
{{#^rollGreater() Roll DL}}
|
|
<div class="sheet-listatemplate2"><strong style="color:#007A30;">¡ATACAS CON ÉXITO!</strong></div>
|
|
{{#Damage}}<div class="sheet-listatemplate"><strong style="color:#ff0000;">{{Damage}}</strong></div>{{/Damage}}
|
|
{{/^rollGreater() Roll DL}}
|
|
{{#rollGreater() Roll DL}}
|
|
<div class="sheet-listatemplate2"><strong style="color:#ff0000;">¡TU ATAQUE HA FALLADO!</strong></div>
|
|
{{#sindano}}<div class="sheet-listatemplate">{{sindano}}</div>{{/sindano}}
|
|
{{/rollGreater() Roll DL}}
|
|
{{/^rollGreater() Roll PifiaUmbral}}
|
|
{{/^rollLess() Roll CriticoUmbral}}
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</rolltemplate>
|
|
|
|
|
|
<script type="text/worker">
|
|
|
|
on('change:fuerza', function () {
|
|
getAttrs(['fuerza'], function (values) {
|
|
let fuerza = parseInt(values.fuerza)||0;
|
|
let modifierfue = 0;
|
|
if(fuerza >= 20) { modifierfue = "1d6";}
|
|
else if (fuerza > 16){ modifierfue = "1d6";}
|
|
else if (fuerza > 11){ modifierfue = "1d4";}
|
|
else if (fuerza > 5){ modifierfue = "0";}
|
|
else if (fuerza > 1){ modifierfue = "-1d4";}
|
|
else {modifierfue = 0;}
|
|
setAttrs({
|
|
bonodanofue: modifierfue
|
|
});
|
|
});
|
|
});
|
|
|
|
|
|
const tabList = ["pj", "combate", "trasfondo", "banda", "vehiculo"];
|
|
|
|
tabList.forEach(tab => {
|
|
on(`clicked:${tab}`, function() {
|
|
setAttrs({
|
|
sheetTab: tab
|
|
});
|
|
});
|
|
});
|
|
|
|
on('sheet:opened', function() {
|
|
getAttrs(['sheetTab'], function(values) {
|
|
if (!values.sheetTab) {
|
|
setAttrs({
|
|
sheetTab: 'pj'
|
|
});
|
|
}
|
|
});
|
|
});
|
|
|
|
on("change:cb1 change:cb2 change:cb3 change:cb4 change:cb5 change:cb6 change:cb7 change:cb8 change:cb9 change:cb10 change:cb11 change:cb12 change:cb13 change:cb14 change:cb15 sheet:opened", function() {
|
|
const keys = [
|
|
"cb1","cb2","cb3","cb4","cb5","cb6","cb7","cb8","cb9","cb10",
|
|
"cb11","cb12","cb13","cb14","cb15"
|
|
];
|
|
|
|
// Valores reales según el HTML (en el mismo orden)
|
|
const realValues = [15,30,25,-15,-25,-40,-60,15,-15,-15,-20,-40,-30,-50,-20];
|
|
|
|
getAttrs(keys, function(values) {
|
|
let total = 0;
|
|
|
|
keys.forEach(function(key, i) {
|
|
const stored = values[key]; // puede ser undefined, "on" o numérico en texto
|
|
|
|
if (!stored) return; // desmarcado o vacío → ignorar
|
|
|
|
// Si el checkbox guarda un número directamente
|
|
const parsed = parseInt(stored, 10);
|
|
if (!isNaN(parsed)) {
|
|
total += parsed;
|
|
return;
|
|
}
|
|
|
|
// Si guarda "on" → usar el valor del array realValues
|
|
total += realValues[i] || 0;
|
|
});
|
|
|
|
// Formato del resultado: +X si positivo, X si 0 o negativo
|
|
let formatted = total > 0 ? `${total}` : `${total}`;
|
|
|
|
setAttrs({
|
|
sumamodificadores: formatted
|
|
});
|
|
});
|
|
});
|
|
|
|
on("change:distanciadefuego sheet:opened", function() {
|
|
getAttrs(["distanciadefuego"], function(values) {
|
|
const distancia = values.distanciadefuego || "normal";
|
|
let modificador = 0;
|
|
|
|
switch (distancia) {
|
|
case "bocajarro":
|
|
modificador = 25;
|
|
break;
|
|
case "corta":
|
|
modificador = 10;
|
|
break;
|
|
case "normal":
|
|
modificador = 0;
|
|
break;
|
|
case "larga":
|
|
modificador = -25;
|
|
break;
|
|
case "maxima":
|
|
modificador = -50;
|
|
break;
|
|
}
|
|
|
|
// Mostrar el modificador con el signo +
|
|
const formato = modificador > 0 ? `${modificador}` : `${modificador}`;
|
|
|
|
setAttrs({
|
|
moddistanciatiro: formato
|
|
});
|
|
});
|
|
});
|
|
|
|
on("change:distanciadefuego sheet:opened", function() {
|
|
getAttrs(["distanciadefuego"], function(values) {
|
|
const distancia = values.distanciadefuego || "normal";
|
|
let modificador = 0;
|
|
|
|
switch (distancia) {
|
|
case "bocajarro":
|
|
modificador = 5;
|
|
break;
|
|
case "corta":
|
|
modificador = 2;
|
|
break;
|
|
case "normal":
|
|
modificador = 0;
|
|
break;
|
|
case "larga":
|
|
modificador = 0;
|
|
break;
|
|
case "maxima":
|
|
modificador = 0;
|
|
break;
|
|
}
|
|
|
|
// Mostrar el signo positivo si el número es mayor que 0
|
|
const texto = modificador > 0 ? `${modificador}` : `${modificador}`;
|
|
|
|
setAttrs({
|
|
modificadordanoarma: texto
|
|
});
|
|
});
|
|
});
|
|
|
|
on("change:clasedelpj", function(eventInfo) {
|
|
let imgUrl = "";
|
|
|
|
switch(eventInfo.newValue) {
|
|
case "ganster":
|
|
imgUrl = "https://rolmasters.com/ROLL20/OMERTA/OMERTA_PJ_GANGSTER_2.jpg";
|
|
break;
|
|
case "flapper":
|
|
imgUrl = "https://rolmasters.com/ROLL20/OMERTA/OMERTA_PJ_MUJER_2.jpg";
|
|
break;
|
|
case "policia":
|
|
imgUrl = "https://rolmasters.com/ROLL20/OMERTA/OMERTA_PJ_POLICIA_2.jpg";
|
|
break;
|
|
case "nino":
|
|
imgUrl = "https://rolmasters.com/ROLL20/OMERTA/OMERTA_PJ_NINO_2.jpg";
|
|
break;
|
|
}
|
|
|
|
setAttrs({
|
|
tipopj_img: imgUrl
|
|
});
|
|
});
|
|
|
|
on("change:estdovidapj", function() {
|
|
getAttrs(["estdovidapj"], function(values) {
|
|
const estado = parseInt(values.estdovidapj) || 0;
|
|
let malus = 0;
|
|
|
|
if (estado <= -20) {
|
|
malus = estado; // aplica -20 o -40 según corresponda
|
|
} else {
|
|
malus = 0; // para 0 y -10
|
|
}
|
|
|
|
setAttrs({
|
|
estdovidapjper: malus
|
|
});
|
|
});
|
|
});
|
|
|
|
on("change:estdovidapj", function() {
|
|
getAttrs(["estdovidapj"], function(values) {
|
|
const estado = parseInt(values.estdovidapj) || 0;
|
|
let aturdido = 0;
|
|
|
|
if (estado === -40) {
|
|
aturdido = -40;
|
|
}
|
|
|
|
setAttrs({
|
|
estdovidapjaturdido: aturdido
|
|
});
|
|
});
|
|
});
|
|
|
|
on("change:estdovidapj", function() {
|
|
getAttrs(["estdovidapj"], function(values) {
|
|
const estado = values.estdovidapj;
|
|
let nuevoValorestado = "0";
|
|
|
|
// No cambiamos el valor del select, solo asignamos algo distinto al oculto
|
|
switch (estado) {
|
|
case "0": // DESCANSADO
|
|
nuevoValorestado = "DESCANSADO";
|
|
break;
|
|
case "-10": // FATIGADO
|
|
nuevoValorestado = "FATIGADO";
|
|
break;
|
|
case "-20": // RENDIDO
|
|
nuevoValorestado = "RENDIDO";
|
|
break;
|
|
case "-40": // ATURDIDO
|
|
nuevoValorestado = "ATURDIDO";
|
|
break;
|
|
default:
|
|
nuevoValorestado = "DESCANSADO";
|
|
}
|
|
|
|
setAttrs({ estadoactual: nuevoValorestado });
|
|
console.log(`Estado de vida ${estado} → estadoactual = ${nuevoValor}`);
|
|
});
|
|
});
|
|
|
|
on("change:estdovidapj", function() {
|
|
getAttrs(["estdovidapj"], function(values) {
|
|
const estado = values.estdovidapj;
|
|
let nuevoValor = "0";
|
|
|
|
// No cambiamos el valor del select, solo asignamos algo distinto al oculto
|
|
switch (estado) {
|
|
case "0": // DESCANSADO
|
|
nuevoValor = "1d10";
|
|
break;
|
|
case "-10": // FATIGADO
|
|
nuevoValor = "0";
|
|
break;
|
|
case "-20": // RENDIDO
|
|
nuevoValor = "0";
|
|
break;
|
|
case "-40": // ATURDIDO
|
|
nuevoValor = "0";
|
|
break;
|
|
default:
|
|
nuevoValor = "1d10";
|
|
}
|
|
|
|
setAttrs({ iniciativaestado: nuevoValor });
|
|
console.log(`Estado de vida ${estado} → iniciativaestado = ${nuevoValor}`);
|
|
});
|
|
});
|
|
|
|
on("change:repeating_weapons:armadano", function(eventInfo) {
|
|
const section = eventInfo.sourceAttribute.match(/^repeating_weapons_[^_]+/)[0];
|
|
|
|
getAttrs([`${section}_armadano`], function(values) {
|
|
const expr = values[`${section}_armadano`].replace(/\s+/g, '');
|
|
let total = 0;
|
|
|
|
// Buscar partes de tipo XdY+Z o XdY-Z
|
|
const diceRegex = /(\d*)d(\d+)([+-]\d+)?/i;
|
|
const match = expr.match(diceRegex);
|
|
|
|
if (match) {
|
|
const numDice = parseInt(match[1]) || 1;
|
|
const sides = parseInt(match[2]) || 0;
|
|
const mod = parseInt(match[3]) || 0;
|
|
total = (numDice * sides) + mod;
|
|
} else {
|
|
// Si no tiene dados, intenta evaluar como número directo (por si el usuario pone "5")
|
|
total = parseInt(expr) || 0;
|
|
}
|
|
|
|
setAttrs({ [`${section}_armadano_max`]: total });
|
|
});
|
|
});
|
|
|
|
on("change:check_ruedacoche1 change:check_ruedacoche2 change:check_ruedacoche3 change:check_ruedacoche4", function() {
|
|
getAttrs(["check_ruedacoche1", "check_ruedacoche2", "check_ruedacoche3", "check_ruedacoche4"], function(values) {
|
|
|
|
let total = 0;
|
|
|
|
// Recorremos las 4 ruedas
|
|
for (let i = 1; i <= 4; i++) {
|
|
let val = parseInt(values[`check_ruedacoche${i}`]) || 0;
|
|
if (val !== 0) total += val;
|
|
}
|
|
|
|
// Guardamos el total
|
|
setAttrs({
|
|
maluscoche: total
|
|
});
|
|
});
|
|
});
|
|
|
|
on("change:check_rueda1 change:check_rueda2 change:check_rueda3 change:check_rueda4 change:check_rueda5 change:check_rueda6", function() {
|
|
getAttrs(["check_rueda1", "check_rueda2", "check_rueda3", "check_rueda4", "check_rueda5", "check_rueda6"], function(values) {
|
|
|
|
let total = 0;
|
|
|
|
// Para cada rueda, si está marcada, suma su valor (negativo)
|
|
for (let i = 1; i <= 6; i++) {
|
|
let val = parseInt(values[`check_rueda${i}`]) || 0;
|
|
if (val !== 0) total += val;
|
|
}
|
|
|
|
// Actualizamos el atributo total
|
|
setAttrs({
|
|
maluscamion: total
|
|
});
|
|
});
|
|
});
|
|
|
|
</script>
|