mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
446 lines
16 KiB
JSON
446 lines
16 KiB
JSON
{
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"a": "A",
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"abilities": "Abilities",
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"adv-modifiers":"Show attribute, skill and gear modifiers in lists",
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"adv-consumables-icons":"Show consumables as icons",
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"adv-headerbgimg": "Show header background images (mutant only)",
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"adv-legacy-monster-info": "Display legacy (v1) NPC / Monster information, e.g. Abilities, Skills.",
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"adv-increase-power": "Increase max Energy points by 2 (Backup Power)",
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"adv-vehicleencumbrance": "Advanced vehicle encumbrance",
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"age": "Age",
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"agility": "Agility",
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"agility-abbr": "Agi",
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"allow-scaling": "Allow scaling of the sheet to make it fit in a smaller window (not to be used with built-in sheet zoom option)",
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"analyze": "Analyze",
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"animal": "Animal",
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"animalpowers-u": "ANIMAL POWERS",
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"animaltype": "Animal Type",
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"apes": "Apes",
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"api-dice": "api dice",
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"api-dice-info": "You can push rolls without using the API mod now! When enabled, use the Mutant Year Zero roller API. This requires a Paid Roll20 account and the mod activated. When disabled, now uses Custom Roll Parsing, making pushing rolls possible wihtout MYZ roller API mod or paid account. NB: This button will soon be removed and replaced by the option on the settings tab.",
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"api-dice-title": "Use API Dice Roller. (API is a Pro feature) 'Mutant Year-Zero Die Roller' script must be installed.",
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"api-toggle": "Use API script for dice rolls (requires paid account)",
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"appearance-u": "APPEARANCE",
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"arcadium": "Arcadium",
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"ark": "The Ark",
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"ark-notes-u": "ARK NOTES",
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"ark-u": "ARK",
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"armor": "Armor",
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"armor-bonus": "Record the armor's CURRENT bonus up to MAX (adjusts GEAR dice). @{armor_bonus}",
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"armor-bonus-max": "Record the armor's UNDAMAGED maximum bonus. @{armor_bonus_max}",
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"armor-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{armor_bonus_misc}",
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"armor-rating": "Armor Rating: Total GEAR and SKILL dice included for armor. @{repeating_armor_$X_rating}",
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"armor-rating-abbr": "AR",
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"armor-rating-total": "Total GEAR dice included for all armor. @{ar_total}",
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"armor-rating-u": "ARMOR RATING",
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"armor-roll": "Armor Roll",
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"armor-u": "ARMOR",
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"arms-length-abbr": "Arm's L.",
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"artifacts": "Artifacts",
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"artifacts-abbr": "A",
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"assault": "Assault",
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"attack": "Attack",
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"attack-abbr": "Attk",
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"attribute-abbr": "Attr",
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"attributes-u": "ATTRIBUTES",
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"b": "B",
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"backlash": "Backlash",
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"badgers": "Badgers",
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"base": "Base",
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"base-dice": "Base Dice",
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"base-dice-abbr": "Base",
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"battle-level": "Battle Level",
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"bears": "Bears",
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"biomechatronics-u": "BIOMECHATRONICS",
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"body": "Body",
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"bonus": "Bonus",
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"bonus-abbr": "Bon",
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"bosses-u": "BOSSES",
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"bullets": "Bullets",
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"bullets-abbr": "B",
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"button-ask": "Ask",
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"button-no": "No",
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"button-yes": "Yes",
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"calista": "Calista",
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"cargo-lift": "Cargo lift function?",
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"cargo-lift-title": "When you calculate your maximum carrying capacity, multiply your Servos score by 4 instead of 2.",
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"carried": "Carried",
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"carried-abbr": "Carr",
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"carry-abbr": "Carry",
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"carry-cap": "Carry Cap",
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"carry-load": "Max Load",
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"cats": "Cats",
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"character": "Character",
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"chartype": "Choose type!",
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"chassisparts-u": "CHASSIS PARTS",
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"cinderfalls": "Cinderfalls",
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"clear-dice-pool": "Clear Dice Pool",
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"close": "Close",
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"close-announcements": "Close Announcements",
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"clothing": "Clothing",
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"cogsofhel": "Cogs of Hel",
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"cold-condition": "Hypothermic",
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"colour": "Colour",
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"comment": "Comment",
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"complete": "Complete",
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"comprehend": "Comprehend",
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"condition-cold": "When the cold is bitter and you don’t have enough shelter, you have to roll ENDURANCE regularly. @{cold}",
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"condition-hungry": "You must eat a ration of food at least once every day. After a day without food, you become HUNGRY. @{hungry}",
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"condition-sleepy": "You need to sleep for at least one Quarter Day of each day. After one day without sleep, you become SLEEPY. @{sleepy}",
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"condition-thirsty": "You must drink a ration of water at least once per day. After a day without water, you become THIRSTY. @{thirsty}",
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"conditions-u": "CONDITIONS",
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"confusion": "Confusion",
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"consumables": "Consumables",
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"consumables-u": "CONSUMABLES",
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"contacts-u": "CONTACTS",
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"coordinates": "Coordinates",
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"credits": "Credits",
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"critical-u": "CRITICAL INJURIES",
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"culture": "Culture",
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"current-preset": "Roll:",
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"custom-roll": "Custom Roll",
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"d6-roll": "D6 Roll",
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"d66-roll": "D66 Roll",
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"d666-roll": "D666 Roll",
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"d6":"D6",
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"d10":"D10",
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"d20":"D20",
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"damage": "Damage",
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"damage-abbr": "Dmg",
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"datamine": "Datamine",
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"default-char-type": "Default character type:",
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"defence": "Defence",
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"description": "Description",
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"description-u": "DESCRIPTION",
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"development-u": "DEVELOPMENT LEVELS",
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"dice": "Dice",
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"dice-pool": "Dice Pool",
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"dice-pool-u": "DICE POOL",
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"dice-rolls-info": "",
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"die-66-u": "D66",
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"die-666-u": "D666",
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"distant": "Distant",
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"dogs": "Dogs",
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"dominate": "Dominate",
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"donned": "Donned",
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"donned-abbr": "Don",
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"doubt": "Doubt",
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"duration": "Duration",
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"effects": "Effects",
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"empathy": "Empathy",
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"empathy-abbr": "Emp",
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"encumbrance": "Encumbrance",
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"endure": "Endure",
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"energy": "Energy",
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"energypoints": "Energy Points",
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"e-pack": "E-pack",
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"experience-u": "EXPERIENCE",
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"face": "Face",
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"fatigue": "fatigue",
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"features": "Features",
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"feral": "Feral",
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"feral-points": "Feral Points",
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"fight": "Fight",
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"food": "Food",
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"foodsupply": "Food supply",
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"force": "Force",
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"force-robot": "Force",
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"fortescue": "Fortescue",
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"fuel": "Fuel",
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"fuel-capacity": "Fuel Capacity",
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"g": "G",
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"gear": "Gear",
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"gear-abbr": "Gear",
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"gear-bonus": "Gear Bonus",
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"gear-bonus-abbr": "Gear",
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"gear-dice": "Gear Dice",
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"gear-notes": "Gear/Notes",
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"gear-on-vehicle": "Gear on vehicle",
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"gear-u": "GEAR",
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"general": "general",
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"general-abbrv": "Gen",
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"grip": "Grip",
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"grub": "Grub",
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"grub-abbr": "G",
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"head": "Head",
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"heal": "Heal",
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"heal-time": "Heal Time",
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"heavy": "Heavy",
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"heavy-abbr": "H",
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"hierarchy": "Hierarchy",
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"hindenburg": "Hindenburg",
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"house": "House",
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"human": "Human",
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"hungry-condition": "Starving",
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"i-dream": "My Big Dream:",
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"i-hate": "I Hate:",
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"i-protect": "I Need to Protect:",
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"infiltrate": "Infiltrate",
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"influence-points": "Influence Points",
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"information": "Information",
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"initiative": "Initiative",
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"init-die": "Select the die size to use when rolling for Initiative",
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"injury": "Injury",
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"instinct": "Instinct",
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"instinct-abbr": "Ins",
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"interact": "Interact",
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"item": "Item",
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"kilgore": "Kilgore",
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"know_the_zone": "Know the Zone",
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"know-nature": "Know Nature",
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"know-the-zone": "Know the Zone",
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"know-the-zone-modifier": "Know the zone modifier",
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"laborum": "Laborum",
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"latest-announcements": "Latest Announcements",
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"lethal": "Lethal",
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"light": "Light",
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"light-abbr": "L",
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"long": "Long",
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"manipulate": "Manipulate",
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"maximum": "Maximum",
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"maximum-abbr": "Max",
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"melee": "Melee",
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"misc-abbr": "Misc",
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"misc-damage": "Mod Damage",
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"misc-gear": "Mod Gear",
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"misc-skill": "Mod Skill",
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"misc-damage-abbr": "+Damage",
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"misc-gear-abbr": "+Gear",
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"misc-skill-abbr": "+Skill",
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"misfire": "Misfire",
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"model": "Model",
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"modifier-abbr": "Mod",
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"modifier-damage-abbr": "Mod Dmg",
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"modifier-gear-abbr": "Mod Gear",
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"modifier-skill-abbr": "Mod Skill",
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"modules-u": "MODULES",
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"money-u": "MONEY",
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"monster": "Npc/Monster",
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"monster-features-u": "MONSTER FEATURES",
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"monster-information-u": "MONSTER INFORMATION",
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"monster-name": "Monster's Name/Type",
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"moose": "Moose",
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"morningstar": "Morningstar",
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"mosel": "Mosel",
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"move": "Move",
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"move-robot": "Move",
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"mutant": "Mutant",
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"mutations": "Mutations",
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"mutation-u": "MUTATIONS",
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"mutation-points": "Mutation points",
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"name": "Name",
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"near": "Near",
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"negative-dice": "Negative Dice",
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"network": "Network",
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"network-abbr": "Net",
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"no": "No",
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"no-damage": "No Damage",
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"no-energypoints": "No Energy points",
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"no-feralpoints": "No Feral points",
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"no-influencepoints": "No Influence points",
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"no-mutationpoints": "No Mutation points",
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"no-rot": "No Rot points",
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"no-willpower": "No Power points",
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"normal": "Normal",
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"normal-abbr": "N",
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"northolme": "Northolme",
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"notable-inhabitants": "Notable inhabitants",
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"not-applicable-abbr": "n/a",
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"note": "Note",
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"note-description": "Note's description",
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"note-name": "Note's name",
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"notes": "Notes",
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"notes-text": "notes...",
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"notes-u": "NOTES",
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"nova-paloma": "Nova Paloma",
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"npc": "NPC",
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"npc-monster": "NPC / Monster",
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"npc-name": "Non-Player Character",
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"occupants": "Occupants",
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"old-announcements": "Old Announcements",
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"old-koly": "Old Koly",
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"one-hand-abbr": "1H",
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"other": "Other",
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"other-u": "OTHER",
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"overheat": "Overheat",
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"overload": "Overload",
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"pack-mule": "Pack Mule Talent?",
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"pack-mule-title": "You can carry twice as many objects as normal without being encumbered.",
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"pack-rat": "Pack Mule Talent?",
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"pack-rat-title": "You can carry twice as many objects as normal without being encumbered.",
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"parry": "Parry",
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"permanent-rot": "Permanent Rot",
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"personal": "Personal",
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"personality": "Personality",
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"pirius": "Pirius",
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"population": "Population",
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"processor": "Processor",
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"processor-abbr": "Prc",
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"production": "Production",
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"profession": "Profession",
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"profession-abbrv": "Prof",
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"programs-u": "PROGRAMS",
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"project": "Project",
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"projects-u": "PROJECTS",
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"protect": "Protect",
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"push": "Push",
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"pushable-title": "If enabled, the roll output will include an option to push the roll. Please note this option resets back to enabled once you make your roll.",
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"pushable-toggle": "Pushable",
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"push-the-roll": "Push the roll",
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"push-dice": "Push the Dice!",
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"pushes-the-roll": "Pushes the Roll",
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"push-query": "Is the Dice Pool correct...? (hint:remove successes and bane) |Yes - Submit to Roll.,Dice Pool is correct.|No - Cancel.,Dice Pool needs to be corrected.",
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"quantity": "Quantity",
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"quantity-abbr": "Qty",
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"quarter": "Quarter",
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"quarter-abbr": "Q",
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"question": "Question",
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"question-skill": "Question",
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"rabbits": "Rabbits",
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"range": "Range",
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"ranged": "Ranged",
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"rank": "Rank",
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"rats": "Rats",
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"relationship-description": "Describe the relationship.",
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"relationships-u": "RELATIONSHIPS",
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"repair": "Repair",
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"reptiles": "Reptiles",
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"reputation": "Reputation",
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"reputation-title": "How well known are you? @{reputation}",
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"reset-dice": "Reset dice pool.",
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"reset-pool": "Clear the dice pool after rolling",
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"reset-pool-desc": "Without this checked, the selected dice will remain after pressing the roll button and the dice pool needs to either be cleared manually or through choosing a new roll from the sheet. When checked however, any roll from the dice pool will clear (reset) the dice pool.",
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"resilience": "Resilience",
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"resources-found": "Resources Found",
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"robot": "Robot",
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"role": "Role",
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"roll": "Roll",
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"roll-agility": "Agility Roll",
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"roll-dice": "Roll the Dice!",
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"roll-dice-66": "Roll d66!",
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"roll-dice-666": "Roll d666!",
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"roll-dice-api": "Roll API Dice!",
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"roll-options": "roll options",
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"rolltemplate-option": "Rolltemplate",
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"rolltemplate-use-legacy": "Use legacy (columns of dice)",
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"rolltemplate-use-new": "Use new (rows of dice)",
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"rot-level": "Rot Level",
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"rotpoints-u": "ROT POINTS",
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"rot-roll": "Rot roll",
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"rpc-name": "Role Player Character",
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"scan": "Scan",
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"science": "Science",
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"scout": "Scout",
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"season": "Season",
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"seats": "Seats",
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"secondary-functions-u": "SECONDARY FUNCTIONS",
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"sector": "Sector",
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"security": "Security",
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"sense_emotion": "Sense Emotion",
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"sense-emotion": "Sense Emotion",
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"sense-emotion-animal": "Sense Emotion",
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"servos": "Servos",
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"servos-abbr": "Srv",
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"settings": "Settings",
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"sheet-options": "sheet options",
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"shoot": "Shoot",
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"shoot-robot": "Shoot",
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"short": "Short",
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"show-animalpowers": "Show Animal powers",
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"show-arkdetails": "Show Ark details",
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"show-arklevels": "Show Ark development levels",
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"show-biomechatronics": "Show Biomechatronics",
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"show-contacts": "Show Contacts",
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"show-modules": "Show Modules",
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"show-money": "Show Money",
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"show-mutations": "Show Mutations",
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"show-projects": "Show Ark projects",
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"show-rot":"Show Rot points (only Robots)",
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"show-vehicle": "Show Vehicle",
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"skill": "Skill",
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"skill-dice": "Skill Dice",
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"skill-level": "Skill Level",
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"skill-level-abbr": "Skill",
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"skills": "Skills",
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"skills-list": "endurance,heal,insight,manipulate,marksmanship,melee,might,move,scout,stealth,survival",
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"skills-u": "SKILLS",
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"sleepy-condition": "Sleepless",
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"sneak": "Sneak",
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"sort-skills": "Sort Skills by Attribute:",
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"species": "Species",
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"spell": "Spell",
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"stability": "Stability",
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"stability-abbr": "Stb",
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"start": "start",
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"stash": "Stash",
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"strength": "Strength",
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"strength-abbr": "Str",
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"success": "Success",
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"talent-u": "TALENTS",
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"technology": "Technology",
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"terrain": "Terrain",
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"thecore-influence-u": "THE CORE - INFLUENCE",
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"thedeep-influence-u": "THE DEEP - INFLUENCE",
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"thirsty-condition": "Thirsty",
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"threat": "Threat",
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"threat-notes": "Threat Notes",
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"time-limit": "Time Limit",
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"tindertuft": "Tindertuft",
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"tiny": "Tiny",
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"tiny-abbr": "T",
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"title": "Title",
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"torso": "Torso",
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"total": "Total",
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"total-abbr": "Tot",
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"total-influence-u": "TOTAL INFLUENCE",
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"traits-visibility": "Force visibility of character traits",
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"two-hand-abbr": "2H",
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"type": "Type",
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"type-name": "Type/Name",
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"undercarriage": "Undercarriage",
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"update-dice-pool": "Update the dice pool. Use the 'Roll' button to roll the dice.",
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"vehicle-credits": "Vehicle",
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"vehicleed": "Mounted",
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"vehicle-u": "VEHICLE",
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"version-announcements": "Sheet version and announcements",
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"voice": "Voice",
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"w": "W",
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"warburg": "Warburg",
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"warfare": "Warfare",
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"water": "Water",
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"water-abbr": "W",
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"water-source": "Water source",
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"weapon-bonus": "Record the weapon's CURRENT bonus up to MAX (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus}",
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"weapon-bonus-max": "Record the weapon's UNDAMAGED bonus. @{repeating_weapons_$X_weapon_bonus_max}",
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"weapon-bonus-misc": "Miscellaneous bonus modifier (adjusts GEAR dice). @{repeating_weapons_$X_weapon_bonus_misc}",
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"weapon-bonus-total": "Total GEAR dice included with the attack. @{repeating_weapons_$X_weapon_bonus_total}",
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"weapon-damage": "Damage as per weapon tables. @{repeating_weapons_$X_weapon_damage}",
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"weapon-damage-misc": "Miscellaneous damage modifier. @{repeating_weapons_$X_weapon_damage_misc}",
|
||
"weapon-damage-total": "Total damage included with the attack. @{repeating_weapons_$X_weapon_damage_total}",
|
||
"weapon-selected": "Weapon Selected",
|
||
"weapon-skill-misc": "Miscellaneous attack modifier (adjusts SKILL dice). @{repeating_weapons_$X_weapon_skill_misc}",
|
||
"weapon-skill-total": "Total SKILL dice included with the attack. @{repeating_weapons_$X_weapon_skill_total}",
|
||
"weapon-type-base": "BASE dice as per weapon/skill type. @{repeating_weapons_$X_weapon_base_total}",
|
||
"weapon-type-skill": "SKILL dice as per weapon/skill type. @{repeating_weapons_$X_weapon_skill_value}",
|
||
"weapons-u": "WEAPONS",
|
||
"weapons": "Weapons",
|
||
"weight": "Weight",
|
||
"weight-abbr": "Wt",
|
||
"whisper-default-option": "Roll whisper default option",
|
||
"whisper-macro": "Whisper roll?",
|
||
"whisper-nothing": "Do not whisper rolls(default).",
|
||
"whisper-options": "Whisper Options:",
|
||
"whisper-options-api": "API Whisper Options:",
|
||
"whisper-query-option": "Ask if roll should be whispered (use query)",
|
||
"whisper-query": "Use a query.",
|
||
"whisper-rolls": "Whisper all rolls to the GM.",
|
||
"whisper-toggle": "Whisper roll",
|
||
"whisper-toggle-title": "Roll is visible to everyone in chat, whisper it so only GM sees it, or use a query popup to ask. Change defaults in Settings tab.",
|
||
"wits": "Wits",
|
||
"wits-abbr": "Wit",
|
||
"workpoints": "Work points",
|
||
"yes": "Yes",
|
||
"yes-1": "Yes,-1",
|
||
"zone-log": "Zone Log",
|
||
"zone-log-u": "ZONE LOG"
|
||
} |