mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
127 lines
3.5 KiB
JSON
127 lines
3.5 KiB
JSON
{
|
|
"Language": "Language",
|
|
"CharacterName": "Character Name",
|
|
"PlayerName": "Player Name",
|
|
"Disposition": "Disposition",
|
|
"Campaign": "Campaign",
|
|
"Attributes": "Attributes",
|
|
"Attribute": "Attribute",
|
|
"physical": "physical",
|
|
"Brawn": "Brawn",
|
|
"BrawnRoll": "Brawn Roll",
|
|
"Dexterity": "Dexterity",
|
|
"DexterityRoll": "Dexterity Roll",
|
|
"social": "social",
|
|
"Presence": "Presence",
|
|
"PresenceRoll": "Presence Roll",
|
|
"Tact": "Tact",
|
|
"TactRoll": "Tact Roll",
|
|
"mental": "mental",
|
|
"Awareness": "Awareness",
|
|
"AwarenessRoll": "Awareness Roll",
|
|
"Intelligence": "Intelligence",
|
|
"IntelligenceRoll": "Intelligence Roll",
|
|
"spiritual": "spiritual",
|
|
"Permanent": "Permanent",
|
|
"Temporary": "Temporary",
|
|
"Resolve": "Resolve",
|
|
"ResolveRoll": "Resolve Roll",
|
|
"Luck": "Luck",
|
|
"LuckRoll": "Luck Roll",
|
|
"Dexterity+Awareness": "Dexterity + Awareness",
|
|
"BaseInitiative": "Base Initiative",
|
|
"VitalStatistics": "Vital Statistics",
|
|
"Morality": "Morality",
|
|
"MoralityRoll": "Morality Roll",
|
|
"BaseHealth": "Base Health",
|
|
"Brawn+Luck": "Brawn + Luck",
|
|
"ExtraHealth": "Extra Health",
|
|
"Health": "Health",
|
|
"TotalHealth": "Total Health",
|
|
"Battered": "Battered",
|
|
"Current": "Current",
|
|
"Injured": "Injured",
|
|
"Wounded": "Wounded",
|
|
"DamagePenalty": "Damage Penalty",
|
|
"Skills": "Skills",
|
|
"Skill": "Skill",
|
|
"AnimalHandling": "Animal Handling",
|
|
"Athletics": "Athletics",
|
|
"Command": "Command",
|
|
"Construction": "Construction",
|
|
"Deception": "Deception",
|
|
"Deduction": "Deduction",
|
|
"Diplomacy": "Diplomacy",
|
|
"Dodge": "Dodge",
|
|
"Domestic": "Domestic",
|
|
"HandToHand": "Hand to Hand",
|
|
"Intimidation": "Intimidation",
|
|
"Knowledge": "Knowledge",
|
|
"Medical": "Medical",
|
|
"Melee": "Melee",
|
|
"Military": "Military",
|
|
"Observation": "Observation",
|
|
"Perform": "Perform",
|
|
"Pilot": "Pilot",
|
|
"Ranged": "Ranged",
|
|
"Rogue": "Rogue",
|
|
"Stealth": "Stealth",
|
|
"Wilderness": "Wilderness",
|
|
"AnimalHandlingRoll": "Animal Handling Roll",
|
|
"AthleticsRoll": "Athletics Roll",
|
|
"CommandRoll": "Command Roll",
|
|
"ConstructionRoll": "Construction Roll",
|
|
"DeceptionRoll": "Deception Roll",
|
|
"DeductionRoll": "Deduction Roll",
|
|
"DiplomacyRoll": "Diplomacy Roll",
|
|
"DodgeRoll": "Dodge Roll",
|
|
"DomesticRoll": "Domestic Roll",
|
|
"HandToHandRoll": "Hand to Hand Roll",
|
|
"IntimidationRoll": "Intimidation Roll",
|
|
"KnowledgeRoll": "Knowledge Roll",
|
|
"LanguageRoll": "Language Roll",
|
|
"MedicalRoll": "Medical Roll",
|
|
"MeleeRoll": "Melee Roll",
|
|
"MilitaryRoll": "Military Roll",
|
|
"ObservationRoll": "Observation Roll",
|
|
"PerformRoll": "Perform Roll",
|
|
"PilotRoll": "Pilot Roll",
|
|
"RangedRoll": "Ranged Roll",
|
|
"RogueRoll": "Rogue Roll",
|
|
"StealthRoll": "Stealth Roll",
|
|
"WildernessRoll": "Wilderness Roll",
|
|
"Circumstances": "Circumstances",
|
|
"Advantages+Disadvantages": "Advantages & Disadvantages",
|
|
"Experience": "Experience",
|
|
"Unused": "Unused",
|
|
"Total": "Total",
|
|
"RangedWeapon": "Ranged Weapon",
|
|
"InitMod": "Init Mod",
|
|
"StrikeMod": "Strike Mod",
|
|
"Damage": "Damage",
|
|
"Range": "Range",
|
|
"Magazine": "Magazine",
|
|
"HR": "HR",
|
|
"Notes": "Notes",
|
|
"Armour": "Armour",
|
|
"Torso": "Torso",
|
|
"Head": "Head",
|
|
"Other": "Other",
|
|
"MovementPenalty": "Movement Penalty",
|
|
"AwarenessPenalty": "Awareness Penalty",
|
|
"MeleeWeapon": "Melee Weapon",
|
|
"ParryMod": "Parry Mod",
|
|
"Equipment": "Equipment",
|
|
"Value": "Value",
|
|
"Rolled": "Rolled",
|
|
"Success": "Success",
|
|
"Failure": "Failure",
|
|
"Bonus": "Bonus",
|
|
"Effect": "Effect",
|
|
"current": "current",
|
|
"max": "max",
|
|
"strike": "strike",
|
|
"initiative": "initiative",
|
|
"InitiativeRoll": "Roll for initiative",
|
|
"BaseValue": "Base Value"
|
|
} |