mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
528 lines
20 KiB
HTML
528 lines
20 KiB
HTML
<!-- This is the official character sheet for Hexen Academy RPG. Sheet by Jeremy Harris. -->
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<!--Beginning of the Details section.-->
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<div align="center">
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<h1>CHARACTER DETAILS</h1>
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</div>
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<br>
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<b>Character Name: </b>
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<input title="character_name" type="text" name="attr_character_name" placeholder="Character Name"><br><br>
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<b>Player Name:</b>
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<input title="player-name" type="text" name="attr_player-name" placeholder="Player Name"><br><br>
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<b>Sex:</b>
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<input title="Sex" type="text" name="attr_sex" placeholder="Sex"><br><br>
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<b>Homeland:</b>
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<select name="attr_homeland">
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<option value="" disabled="disabled" selected="selected">Select a homeland</option>
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<option value="Penum">Penum</option>
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<option value="Balos">Balos</option>
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<option value="Rutri">Rutri</option>
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<option value="Scalo">Scalo</option>
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<option value="Zayne">Zayne</option>
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<option value="Atmos">Atmos</option>
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</select><br><br>
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<b>HP:</b>
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<input title="HP" type="number" name="attr_hit_points" value="0" min="-100"> / <input title="HP Max" type="number" name="attr_hit_points_max" value="100" disabled><br><br>
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<b>Fatigue HP:</b>
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<input title="Fatigue" type="number" name="attr_fatigue_points" value="0" min="0"> / <input title="Fatigue Max" type="number" name="attr_fatigue_points_max" value="10" disabled><br><br>
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<b>Ward HP:</b>
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<input title="Ward HP" type="number" name="attr_ward_points" value="0" min="0"> / <input title="Ward Max" type="number" name="attr_ward_points_max" value="100" disabled><br><br>
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<b>Resistance:</b>
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<input title="Resistance" type="number" name="attr_resist" value="0"><br><br>
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<b>Wallet:</b>
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<input title="Wallet" type="number" name="attr_wallet" value="0" min="0"> G<br><br>
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<b>Credits:</b>
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<input title="Credits" type="number" name="attr_credits" value="0" min="0"><br><br>
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<b>Combat Role:</b>
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<select name="attr_combat_role_1">
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<option value="" disabled="disabled" selected="selected">Select a combat role</option>
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<option value="Corporeal">Corporeal</option>
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<option value="Elemental">Elemental</option>
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<option value="Mysterial">Mysterial</option>
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</select>
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<select name="attr_combat_role_2">
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<option value="" disabled="disabled" selected="selected">Select a combat role</option>
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<option value="Striker">Striker</option>
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<option value="Captain">Captain</option>
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<option value="Bastion">Bastion</option>
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</select><br><br>
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<br>
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<hr></hr>
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<br>
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<input type="hidden" class="sheet-tabstoggle" name="attr_sheetTab" value="character" />
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<div>
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<button type="action" name="act_talenttraits">Traits</button>
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<button type="action" name="act_otherstuff">Miscellaneous</button>
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</div>
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<!--Beginning of the Talent Traits section.-->
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<div class="sheet-talenttraits">
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<div align="center">
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<h1>TALENT TRAITS</h1>
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</div>
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<br>
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<b>Mastery </b> <input type="number" name="attr_strength_mastery" value="@{strength_1_check}+@{strength_2_check}+@{strength_3_check}" disabled><br><br>
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<b>Strength</b><br>
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<input type="text" name="attr_strength_1">
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<input type="checkbox" name="attr_strength_1_check" value="1"></input><br><br>
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<input type="text" name="attr_strength_2">
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<input type="checkbox" name="attr_strength_2_check" value="1"></input><br><br>
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<input type="text" name="attr_strength_3">
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<input type="checkbox" name="attr_strength_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_agility_mastery" value="@{agility_1_check}+@{agility_2_check}+@{agility_3_check}" disabled><br><br>
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<b>Agility</b><br>
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<input type="text" name="attr_agility_1">
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<input type="checkbox" name="attr_agility_1_check" value="1"></input><br><br>
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<input type="text" name="attr_agility_2">
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<input type="checkbox" name="attr_agility_2_check" value="1"></input><br><br>
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<input type="text" name="attr_agility_3">
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<input type="checkbox" name="attr_agility_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_endurance_mastery" value="@{endurance_1_check}+@{endurance_2_check}+@{endurance_3_check}" disabled><br><br>
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<b>Endurance</b><br>
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<input type="text" name="attr_endurance_1">
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<input type="checkbox" name="attr_endurance_1_check" value="1"></input><br><br>
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<input type="text" name="attr_endurance_2">
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<input type="checkbox" name="attr_endurance_2_check" value="1"></input><br><br>
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<input type="text" name="attr_endurance_3">
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<input type="checkbox" name="attr_endurance_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_dexterity_mastery" value="@{dexterity_1_check}+@{dexterity_2_check}+@{dexterity_3_check}" disabled><br><br>
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<b>Dexterity</b><br>
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<input type="text" name="attr_dexterity_1">
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<input type="checkbox" name="attr_dexterity_1_check" value="1"></input><br><br>
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<input type="text" name="attr_dexterity_2">
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<input type="checkbox" name="attr_dexterity_2_check" value="1"></input><br><br>
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<input type="text" name="attr_dexterity_3">
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<input type="checkbox" name="attr_dexterity_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_intelligence_mastery" value="@{intelligence_1_check}+@{intelligence_2_check}+@{intelligence_3_check}" disabled><br><br>
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<b>Intelligence</b><br>
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<input type="text" name="attr_intelligence_1">
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<input type="checkbox" name="attr_intelligence_1_check" value="1"></input><br><br>
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<input type="text" name="attr_intelligence_2">
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<input type="checkbox" name="attr_intelligence_2_check" value="1"></input><br><br>
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<input type="text" name="attr_intelligence_3">
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<input type="checkbox" name="attr_intelligence_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_perception_mastery" value="@{perception_1_check}+@{perception_2_check}+@{perception_3_check}" disabled><br><br>
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<b>Perception</b><br>
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<input type="text" name="attr_perception_1">
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<input type="checkbox" name="attr_perception_1_check" value="1"></input><br><br>
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<input type="text" name="attr_perception_2">
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<input type="checkbox" name="attr_perception_2_check" value="1"></input><br><br>
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<input type="text" name="attr_perception_3">
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<input type="checkbox" name="attr_perception_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_charisma_mastery" value="@{charisma_1_check}+@{charisma_2_check}+@{charisma_3_check}" disabled><br><br>
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<b>Charisma</b><br>
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<input type="text" name="attr_charisma_1">
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<input type="checkbox" name="attr_charisma_1_check" value="1"></input><br><br>
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<input type="text" name="attr_charisma_2">
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<input type="checkbox" name="attr_charisma_2_check" value="1"></input><br><br>
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<input type="text" name="attr_charisma_3">
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<input type="checkbox" name="attr_charisma_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_manipulation_mastery" value="@{manipulation_1_check}+@{manipulation_2_check}+@{manipulation_3_check}" disabled><br><br>
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<b>Manipulation</b><br>
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<input type="text" name="attr_manipulation_1">
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<input type="checkbox" name="attr_manipulation_1_check" value="1"></input><br><br>
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<input type="text" name="attr_manipulation_2">
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<input type="checkbox" name="attr_manipulation_2_check" value="1"></input><br><br>
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<input type="text" name="attr_manipulation_3">
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<input type="checkbox" name="attr_manipulation_3_check" value="1"></input><br><br>
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<hr></hr>
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<div align="center">
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<h1>DIVINE TRAITS</h1>
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</div>
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<br>
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<b>Mastery </b> <input type="number" name="attr_physical_mastery" value="@{physical_1_check}+@{physical_2_check}+@{physical_3_check}" disabled><br><br>
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<b>Physical</b><br>
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<input type="text" name="attr_physical_1">
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<input type="checkbox" name="attr_physical_1_check" value="1"></input><br><br>
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<input type="text" name="attr_physical_2">
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<input type="checkbox" name="attr_physical_2_check" value="1"></input><br><br>
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<input type="text" name="attr_physical_3">
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<input type="checkbox" name="attr_physical_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_flame_mastery" value="@{flame_1_check}+@{flame_2_check}+@{flame_3_check}" disabled><br><br>
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<b>Flame</b><br>
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<input type="text" name="attr_flame_1">
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<input type="checkbox" name="attr_flame_1_check" value="1"></input><br><br>
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<input type="text" name="attr_flame_2">
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<input type="checkbox" name="attr_flame_2_check" value="1"></input><br><br>
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<input type="text" name="attr_flame_3">
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<input type="checkbox" name="attr_flame_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_stone_mastery" value="@{stone_1_check}+@{stone_2_check}+@{stone_3_check}" disabled><br><br>
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<b>Stone</b><br>
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<input type="text" name="attr_stone_1">
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<input type="checkbox" name="attr_stone_1_check" value="1"></input><br><br>
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<input type="text" name="attr_stone_2">
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<input type="checkbox" name="attr_stone_2_check" value="1"></input><br><br>
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<input type="text" name="attr_stone_3">
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<input type="checkbox" name="attr_stone_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_windy_mastery" value="@{windy_1_check}+@{windy_2_check}+@{windy_3_check}" disabled><br><br>
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<b>Windy</b><br>
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<input type="text" name="attr_windy_1">
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<input type="checkbox" name="attr_windy_1_check" value="1"></input><br><br>
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<input type="text" name="attr_windy_2">
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<input type="checkbox" name="attr_windy_2_check" value="1"></input><br><br>
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<input type="text" name="attr_windy_3">
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<input type="checkbox" name="attr_windy_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_plant_mastery" value="@{plant_1_check}+@{plant_2_check}+@{plant_3_check}" disabled><br><br>
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<b>Plant</b><br>
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<input type="text" name="attr_plant_1">
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<input type="checkbox" name="attr_plant_1_check" value="1"></input><br><br>
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<input type="text" name="attr_plant_2">
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<input type="checkbox" name="attr_plant_2_check" value="1"></input><br><br>
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<input type="text" name="attr_plant_3">
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<input type="checkbox" name="attr_plant_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_flood_mastery" value="@{flood_1_check}+@{flood_2_check}+@{flood_3_check}" disabled><br><br>
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<b>Flood</b><br>
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<input type="text" name="attr_flood_1">
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<input type="checkbox" name="attr_flood_1_check" value="1"></input><br><br>
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<input type="text" name="attr_flood_2">
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<input type="checkbox" name="attr_flood_2_check" value="1"></input><br><br>
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<input type="text" name="attr_flood_3">
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<input type="checkbox" name="attr_flood_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_shock_mastery" value="@{shock_1_check}+@{shock_2_check}+@{shock_3_check}" disabled><br><br>
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<b>Shock</b><br>
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<input type="text" name="attr_shock_1">
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<input type="checkbox" name="attr_shock_1_check" value="1"></input><br><br>
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<input type="text" name="attr_shock_2">
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<input type="checkbox" name="attr_shock_2_check" value="1"></input><br><br>
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<input type="text" name="attr_shock_3">
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<input type="checkbox" name="attr_shock_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_supernal_mastery" value="@{supernal_1_check}+@{supernal_2_check}+@{supernal_3_check}" disabled><br><br>
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<b>Supernal</b><br>
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<input type="text" name="attr_supernal_1">
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<input type="checkbox" name="attr_supernal_1_check" value="1"></input><br><br>
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<input type="text" name="attr_supernal_2">
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<input type="checkbox" name="attr_supernal_2_check" value="1"></input><br><br>
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<input type="text" name="attr_supernal_3">
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<input type="checkbox" name="attr_supernal_3_check" value="1"></input><br><br>
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<hr></hr>
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<div align="center">
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<h1>ARCANE TRAITS</h1>
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</div>
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<br>
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<b>Mastery </b> <input type="number" name="attr_prevention_mastery" value="@{prevention_1_check}+@{prevention_2_check}+@{prevention_3_check}" disabled><br><br>
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<b>Prevention</b><br>
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<input type="text" name="attr_prevention_1">
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<input type="checkbox" name="attr_prevention_1_check" value="1"></input><br><br>
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<input type="text" name="attr_prevention_2">
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<input type="checkbox" name="attr_prevention_2_check" value="1"></input><br><br>
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<input type="text" name="attr_prevention_3">
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<input type="checkbox" name="attr_prevention_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_distortion_mastery" value="@{distortion_1_check}+@{distortion_2_check}+@{distortion_3_check}" disabled><br><br>
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<b>Distortion</b><br>
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<input type="text" name="attr_distortion_1">
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<input type="checkbox" name="attr_distortion_1_check" value="1"></input><br><br>
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<input type="text" name="attr_distortion_2">
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<input type="checkbox" name="attr_distortion_2_check" value="1"></input><br><br>
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<input type="text" name="attr_distortion_3">
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<input type="checkbox" name="attr_distortion_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_revelation_mastery" value="@{revelation_1_check}+@{revelation_2_check}+@{revelation_3_check}" disabled><br><br>
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<b>Revelation</b><br>
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<input type="text" name="attr_revelation_1">
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<input type="checkbox" name="attr_revelation_1_check" value="1"></input><br><br>
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<input type="text" name="attr_revelation_2">
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<input type="checkbox" name="attr_revelation_2_check" value="1"></input><br><br>
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<input type="text" name="attr_revelation_3">
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<input type="checkbox" name="attr_revelation_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_encryption_mastery" value="@{encryption_1_check}+@{encryption_2_check}+@{encryption_3_check}" disabled><br><br>
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<b>Encryption</b><br>
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<input type="text" name="attr_encryption_1">
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<input type="checkbox" name="attr_encryption_1_check" value="1"></input><br><br>
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<input type="text" name="attr_encryption_2">
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<input type="checkbox" name="attr_encryption_2_check" value="1"></input><br><br>
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<input type="text" name="attr_encryption_3">
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<input type="checkbox" name="attr_encryption_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_proportion_mastery" value="@{proportion_1_check}+@{proportion_2_check}+@{proportion_3_check}" disabled><br><br>
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<b>Proportion</b><br>
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<input type="text" name="attr_proportion_1">
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<input type="checkbox" name="attr_proportion_1_check" value="1"></input><br><br>
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<input type="text" name="attr_proportion_2">
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<input type="checkbox" name="attr_proportion_2_check" value="1"></input><br><br>
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<input type="text" name="attr_proportion_3">
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<input type="checkbox" name="attr_proportion_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_fabrication_mastery" value="@{fabrication_1_check}+@{fabrication_2_check}+@{fabrication_3_check}" disabled><br><br>
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<b>Fabrication</b><br>
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<input type="text" name="attr_fabrication_1">
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<input type="checkbox" name="attr_fabrication_1_check" value="1"></input><br><br>
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<input type="text" name="attr_fabrication_2">
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<input type="checkbox" name="attr_fabrication_2_check" value="1"></input><br><br>
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<input type="text" name="attr_fabrication_3">
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<input type="checkbox" name="attr_fabrication_3_check" value="1"></input><br><br>
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<hr></hr>
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<b>Mastery </b> <input type="number" name="attr_vivification_mastery" value="@{vivification_1_check}+@{vivification_2_check}+@{vivification_3_check}" disabled><br><br>
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<b>Vivification</b><br>
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<input type="text" name="attr_vivification_1">
|
|
<input type="checkbox" name="attr_vivification_1_check" value="1"></input><br><br>
|
|
|
|
<input type="text" name="attr_vivification_2">
|
|
<input type="checkbox" name="attr_vivification_2_check" value="1"></input><br><br>
|
|
|
|
<input type="text" name="attr_vivification_3">
|
|
<input type="checkbox" name="attr_vivification_3_check" value="1"></input><br><br>
|
|
|
|
<hr></hr>
|
|
|
|
<b>Mastery </b> <input type="number" name="attr_reformation_mastery" value="@{reformation_1_check}+@{reformation_2_check}+@{reformation_3_check}" disabled><br><br>
|
|
<b>Reformation</b><br>
|
|
<input type="text" name="attr_reformation_1">
|
|
<input type="checkbox" name="attr_reformation_1_check" value="1"></input><br><br>
|
|
|
|
<input type="text" name="attr_reformation_2">
|
|
<input type="checkbox" name="attr_reformation_2_check" value="1"></input><br><br>
|
|
|
|
<input type="text" name="attr_reformation_3">
|
|
<input type="checkbox" name="attr_reformation_3_check" value="1"></input><br><br>
|
|
|
|
</div>
|
|
|
|
|
|
<div class="sheet-otherstuff">
|
|
<div align="center">
|
|
<h1>PROJECTS</h1>
|
|
</div>
|
|
<br>
|
|
|
|
<fieldset class="repeating_projects">
|
|
<div class="sheet-table-row">
|
|
<b>Project Name:</b> <input type="text" name="attr_project_name">
|
|
<b>Progress:</b> <input type="number" name="attr_progress_current" value="0" min="0"> / <input type="number" name="attr_progress_max" value="1" min="1">
|
|
<br>
|
|
<hr></hr>
|
|
<br>
|
|
</div>
|
|
</fieldset>
|
|
|
|
|
|
<hr></hr>
|
|
|
|
<div align="center">
|
|
<h1>ITEMS</h1>
|
|
</div>
|
|
<br>
|
|
|
|
<fieldset class="repeating_projects">
|
|
<div class="sheet-table-row">
|
|
<b>Item Name:</b> <input type="text" name="attr_item_name"><br>
|
|
<b>Item Location:</b>
|
|
<select name="attr_item_location">
|
|
<option value="" disabled="disabled" selected="selected">Select a location</option>
|
|
<option value="Arm">Arm</option>
|
|
<option value="Head">Head</option>
|
|
<option value="Body">Body</option>
|
|
<option value="Leg">Leg</option>
|
|
</select><br>
|
|
<b>Item HP:</b> <input type="text" name="attr_item_HP"> / <input type="text" name="attr_item_hp_max" value="100" disabled><br>
|
|
<b>Item Uses:</b> <input type="text" name="attr_item_uses"> / <input type="text" name="attr_item_uses_max" value="10" disabled><br>
|
|
<b>Item Type:</b> <input type="text" name="attr_item_type_1"> / <input type="text" name="attr_item_type_2"><br>
|
|
<b>Runes:</b> <textarea name="attr_item_area" placeholder="Runes go here."></textarea>
|
|
|
|
<br>
|
|
<hr></hr>
|
|
<br>
|
|
</div>
|
|
</fieldset>
|
|
|
|
|
|
<hr></hr>
|
|
|
|
<div align="center">
|
|
<h1>FAMILIAR</h1>
|
|
</div>
|
|
<br>
|
|
|
|
<fieldset class="repeating_projects">
|
|
<div class="sheet-table-row">
|
|
<b>Familiar Name:</b> <input type="text" name="attr_familiar_name"><br>
|
|
<b>Familiar HP:</b> <input type="number" name="attr_familiar_HP"> / <input type="number" name="attr_familiar_hp_max" value="100" disabled><br>
|
|
<b>Familiar Fatigue:</b> <input type="number" name="attr_familiar_fatigue"> / <input type="number" name="attr_familiar_fatigue_max" value="10" disabled><br>
|
|
<b>Familiar Type:</b> <input type="text" name="attr_familiar_type"><br>
|
|
<b>Familiar Size:</b> <input type="text" name="attr_familiar_size"><br>
|
|
<b>Familiar Proficiencies:</b> <textarea name="attr_familiar_proficiencies" placeholder="Tags here."></textarea><br>
|
|
|
|
<br>
|
|
<hr></hr>
|
|
<br>
|
|
</div>
|
|
</fieldset>
|
|
|
|
|
|
|
|
<hr></hr>
|
|
|
|
<div align="center">
|
|
<h1>WAND</h1>
|
|
</div>
|
|
<br>
|
|
|
|
<b>Trait Name:</b> <input type="text" name="attr_trait_1_name">
|
|
<b>Charges:</b> <input type="checkbox" name="attr_charge_1_1"></input> / <input type="checkbox" name="attr_charge_2_1"></input><br>
|
|
|
|
<b>Trait Name:</b> <input type="text" name="attr_trait_2_name">
|
|
<b>Charges:</b> <input type="checkbox" name="attr_charge_1_2"></input> / <input type="checkbox" name="attr_charge_2_2"></input><br>
|
|
|
|
<b>Trait Name:</b> <input type="text" name="attr_trait_3_name">
|
|
<b>Charges:</b> <input type="checkbox" name="attr_charge_1_3"></input> / <input type="checkbox" name="attr_charge_2_3"></input><br>
|
|
|
|
<b>Trait Name:</b> <input type="text" name="attr_trait_4_name">
|
|
<b>Charges:</b> <input type="checkbox" name="attr_charge_1_4"></input> / <input type="checkbox" name="attr_charge_2_4"></input><br>
|
|
|
|
|
|
<hr></hr>
|
|
|
|
<div align="center">
|
|
<h1>INCANTATION</h1>
|
|
</div>
|
|
<br>
|
|
|
|
<fieldset class="repeating_projects">
|
|
<div class="sheet-table-row">
|
|
<b>Incantation Name:</b> <input type="text" name="attr_incantation_name"><br>
|
|
<b>Incantation Description:</b> <input type="text" name="attr_incantation_desc"><br>
|
|
<b>Incantation Tags:</b> <textarea name="attr_incantation_tags" placeholder="Tags here."></textarea>
|
|
<b>Incantation Cooldown:</b> <input type="number" name="attr_incantation_cooldown" value="1" disabled> / <input type="text" name="attr_incantation_cooldown_max"><br>
|
|
<br>
|
|
<hr></hr>
|
|
<br>
|
|
</div>
|
|
</fieldset>
|
|
</div>
|
|
|
|
|
|
|
|
<script type="text/worker">
|
|
const buttonlist = ["talenttraits","otherstuff"];
|
|
buttonlist.forEach(button => {
|
|
on(`clicked:${button}`, function() {
|
|
setAttrs({
|
|
sheetTab: button
|
|
});
|
|
});
|
|
});
|
|
</script> |