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{
"abilities": "Abilities",
"ability_name": "Ability name",
"active-beats": "Active Beats",
"all-stress": "All Stress",
"ancestry": "Ancestry",
"blood": "Blood",
"calling": "Calling",
"class": "Class",
"clear": "Clear",
"clearstress": "Clear Stress",
"compel": "Compel",
"core": "Core",
"critical-failure-msg": "<strong>Critical failure</strong> (take double stress)",
"critical": "Critical",
"critical-success-msg": "<strong>Critical success</strong> (increase outgoing stress die size)",
"cursed": "Cursed",
"dangerous": "Dangerous",
"dangerous-pool-label": "drop 2 highest results, use third-highest result",
"delve": "Delve",
"description-label": "Domains/Tags",
"desolate": "Desolate",
"die": "Die",
"difficulty": "Difficulty",
"discern": "Discern",
"domains": "Domains",
"echo": "Echo",
"endure": "Endure",
"equipment": "Equipment",
"evade": "Evade",
"failure-msg": "<strong>Failure</strong> (take stress)",
"fallout": "Fallout",
"fallout-test": "Fallout Test",
"fallout_name": "Fallout name",
"fortune": "Fortune",
"haven": "Haven",
"hunt": "Hunt",
"kill": "Kill",
"knacks": "Knacks",
"major": "Major",
"mastery?": "Mastery?",
"mend": "Mend",
"mind": "Mind",
"minor": "Minor",
"name": "Name",
"no-fallout": "No fallout",
"none": "None",
"notes": "Notes",
"occult": "Occult",
"protection": "Protection",
"religion": "Religion",
"resources": "Resources",
"risky": "Risky",
"risky-pool-label": "drop highest result, use second-highest result",
"roll": "Roll",
"skills": "Skills",
"success-at-a-cost-msg": "<strong>Success at a cost</strong> (take stress)",
"success-msg": "<strong>Success</strong> (take no stress)",
"sneak": "Sneak",
"standard": "Standard",
"standard-pool-label": "use highest result",
"stress": "Stress",
"supplies": "Supplies",
"take-major-fallout": "Take major fallout",
"take-minor-fallout": "Take minor fallout",
"technology": "Technology",
"total": "Total",
"warren": "Warren",
"wild": "Wild",
"zenith": "Zenith",
"zero-effective-dice": "Zero effective dice"
}