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{
"html": "EG_Sheet.html",
"css": "EG_Sheet.css",
"authors": "Skydawn Game Studios",
"roll20userid": "1471558",
"version": "3.1",
"preview": "EG Sheet Roll20.png",
"compendium": "dnd5e",
"instructions": "Esper Genesis 5E Sheet — v3.1. This sheet is for use with the Esper Genesis 5E RPG. It is adapted from The D&D 5th Edition Legacy sheet.",
"useroptions": [
{
"attribute": "npc",
"displayname": "NPC/SHIP",
"displaytranslationkey": "npc-u",
"type": "checkbox",
"value": "1",
"description": "The NPC/SHIP option sets new characters to default to the NPC or SHIP card style sheet. Useful if the player characters have already been created and all new character sheets added to the game will likely represent none player characters.",
"descriptiontranslationkey": "npc-info"
},
{
"attribute": "rtype",
"displayname": "Roll Queries",
"displaytranslationkey": "roll-queries:-u",
"type": "select",
"options": [
"Advantage Toggle|@{advantagetoggle}",
"Always Roll Advantage|{{always=1}} {{r2=[[1d20",
"Query Advantage|{{query=1}} ?{Advantage?|Normal Roll,&#123&#123normal=1&#125&#125 &#123&#123r2=[[0d20|Advantage,&#123&#123advantage=1&#125&#125 &#123&#123r2=[[1d20|Disadvantage,&#123&#123disadvantage=1&#125&#125 &#123&#123r2=[[1d20}",
"Never Roll Advantage|{{normal=1}} {{r2=[[0d20"
],
"optiontranslationkeys": [
"always-roll-adv",
"toggle-roll-adv",
"query-roll-adv",
"never-roll-adv"
],
"default": "{{always=1}} {{r2=[[1d20",
"description": "D20 Rolls output according to this option. Always Roll Advantage is the default setting and will roll two D20 on every roll in case of advantage. The expectation is that if there is no advantage or disadvantage you use the left most result. The Advantage Toggle option adds three new buttons to the top of the sheet so that you can toggle advantage on a case by case basis. Query Advantage gives you a prompt every roll asking if the roll has advantage. Never Roll Advantage always rolls a single D20 on any given roll, expecting the player to roll a second time in case of advantage or disadvantage.",
"descriptiontranslationkey": "roll-queries-info"
},
{
"attribute": "wtype",
"displayname": "Whisper Rolls to GM",
"displaytranslationkey": "whisp-rolls-gm:-u",
"type": "select",
"options": [
"Never Whisper Rolls|",
"Whisper Toggle|@{whispertoggle}",
"Query Whisper|?{Whisper?|Public Roll,|Whisper Roll,/w gm }",
"Always Whisper Rolls|/w gm "
],
"optiontranslationkeys": [
"never-whisper-roll",
"toggle-roll-whisper",
"query-whisper-roll",
"always-whisper-roll"
],
"default": "",
"description": "All sheet rolls are sent to all players in chat by default. Whisper Toggle gives a set of buttons to quick select your preference on the fly. Query Whisper option gives you a prompt with each roll of whether or not the roll should be sent privately only to yourself and the GM. Always Whisper Rolls will send all rolls only to yourself and the GM.",
"descriptiontranslationkey": "whisp-rolls-gm-info"
},
{
"attribute": "dtype",
"displayname": "Auto Damage Roll",
"displaytranslationkey": "auto-dmg-roll:-u",
"type": "select",
"options": [
"Don't Auto Roll Damage|pick",
"Auto Roll Damage & Crit|full"
],
"optiontranslationkeys": [
"never-roll-dmg",
"always-roll-dmg"
],
"default": "pick",
"description": "By default, attack damage rolls are not rolled until the hit is confirmed. Damage is rolled from the chat roll template by clicking on the name of the attack in the right hand bar, which then displays the damage. The default method is compatible with 3D dice. Optionally, you can choose to have the Auto Roll Damage & Crit option which will roll damage and critical hit dice at the same time of the attack, presenting all possible outcomes at the time of the attack.",
"descriptiontranslationkey": "auto-dmg-roll-info"
},
{
"attribute": "core_die",
"displayname": "CORE DIE ROLL:",
"displaytranslationkey": "core-die-roll:-u",
"type": "text",
"default": "1d20",
"description": "Changing the core die will replace the normal 1d20 made with almost all rolls with a randomizer of your choice, such as 2d10 or 3d6.",
"descriptiontranslationkey": "core-die-roll-info"
},
{
"attribute": "pb_type",
"displayname": "PROFICIENCY BONUS:",
"displaytranslationkey": "prof-bonus:-u",
"type": "select",
"options": [
"By Level (Default)|level",
"Proficency Die (DMG)|die",
"Custom|custom"
],
"optiontranslationkeys": [
"by-level",
"prof-die",
"custom"
],
"default": "level",
"description": "By default, the character's Proficiency Bonus will be automatically calculated based off of their total level as is the standard method in the PHB. The Proficency Die option supports the alternate method outlined in the DMG where, instead of a flat bonus, a die is rolled instead. The Custom option allows you to replace the PB with anything of your choosing.",
"descriptiontranslationkey": "pb-type-info"
},
{
"attribute": "pb_custom",
"displayname": "CUSTOM PROFICIENCY BONUS:",
"displaytranslationkey": "custom-pb:-u",
"type": "text",
"default": "",
"description": "When the Proficiency Bonus type is set to Custom, the character sheet will use this value for the character's Proficiency Bonus.",
"descriptiontranslationkey": "pb-custom-info"
},
{
"attribute": "init_tiebreaker",
"displayname": "ADD DEX TIEBREAKER TO INITIATIVE",
"displaytranslationkey": "add-dex-tiebreaker-u",
"type": "checkbox",
"value": "@{dexterity}/100",
"description": "Adds the character's dexterity score as a decimal to the end of the initiative bonus for purposes of breaking ties.",
"descriptiontranslationkey": "init-tiebreaker-info"
},
{
"attribute": "global_save_mod_flag",
"displayname": "SHOW GLOBAL SAVE MODIFIER FIELD",
"displaytranslationkey": "show-global-save-field-u",
"type": "checkbox",
"value": "1",
"description": "Creates a custom global save modifier field, underneath the SAVING THROWS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Sensory Boost power.",
"descriptiontranslationkey": "global-save-info"
},
{
"attribute": "global_skill_mod_flag",
"displayname": "SHOW GLOBAL SKILL MODIFIER FIELD",
"displaytranslationkey": "show-global-skill-field-u",
"type": "checkbox",
"value": "1",
"description": "Creates a custom global skill modifier field, underneath the SKILLS section of the character sheet. Anything put there will be applied to any save roll. Perfect for regular but not permanent bonuses like the Amplify Ability power.",
"descriptiontranslationkey": "global-skill-info"
},
{
"attribute": "global_attack_mod_flag",
"displayname": "SHOW GLOBAL ATTACK MODIFIER FIELD",
"displaytranslationkey": "show-global-attack-field-u",
"type": "checkbox",
"value": "1",
"description": "Creates a custom global attack modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack to-hit roll. Perfect for regular but not permanent bonuses to attack like the Sensory Boost power.",
"descriptiontranslationkey": "global-attack-info"
},
{
"attribute": "global_damage_mod_flag",
"displayname": "SHOW GLOBAL DAMAGE MODIFIER FIELD",
"displaytranslationkey": "show-global-damage-field-u",
"type": "checkbox",
"value": "1",
"description": "Creates a custom global damage modifier field, underneath the ATTACKS AND SPELL CASTING section of the character sheet. Anything put there will be applied to any attack damage roll. Perfect for regular but not permanent bonuses to damage like the Deft Strike ability.",
"descriptiontranslationkey": "global-damage-info"
},
{
"attribute": "charname_output",
"displayname": "Add Character Name To Templates",
"displaytranslationkey": "add-char-to-templates:-u",
"type": "select",
"options": [
"On|{{charname=@{character_name}}}",
"Off|charname=@{character_name}"
],
"optiontranslationkeys": [
"on",
"off"
],
"default": "charname=@{character_name}",
"description": "Character names are not added to the roll template by default, and are only displayed as normal in the chat tab as the player/character selected as 'Speaking As'. Turning this option on adds the character making the roll's name to the template, useful for players representing multiple characters.",
"descriptiontranslationkey": "add-char-to-templates-info"
},
{
"attribute": "level_calculations",
"displayname": "AUTO LEVEL CALCULATIONS:",
"displaytranslationkey": "level-calculations:-u",
"type": "select",
"options": [
"On|on",
"Off|off"
],
"optiontranslationkeys": [
"on",
"off"
],
"default": "on",
"description": "By default changing character levels will automatically set power slots and hit dice. Changing this setting to off prevents this behavior.",
"descriptiontranslationkey": "auto-level-calc-info"
},
{
"attribute": "encumberance_setting",
"displayname": "Encumbrance",
"displaytranslationkey": "encumbrance:-u",
"type": "select",
"options": [
"Simple|off",
"Variant (Core M. p160)|on",
"Off|disabled"
],
"optiontranslationkeys": [
"simple",
"variant-phb",
"off"
],
"default": "on",
"description": "The sheet uses the variant encumbrance rules on page 160 of the Core Manual. The Off option disables the variant rules and only uses a basic over-limit inventory weight check.",
"descriptiontranslationkey": "encumbrance-info"
},
{
"attribute": "simpleinventory",
"displayname": "Inventory",
"displaytranslationkey": "inventory:-u",
"type": "select",
"options": [
"Compendium Compatible|complex",
"Simple|simple"
],
"optiontranslationkeys": [
"compendium-compatible",
"simple"
],
"default": "complex",
"description": "Character Inventories default to the complex style that is compatible with the Roll20 5E Compendium. This includes granular item amounts/weights, weight and encumbrance tracking, sorting, AC calculations, automatic attack generation, and more. The Simple option provides a text field for item lists for players who want more manual control over the sheet.",
"descriptiontranslationkey": "inventory-info"
},
{
"attribute": "simpletraits",
"displayname": "FEATURES & TRAITS",
"displaytranslationkey": "feats-traits-u",
"type": "select",
"options": [
"Compendium Compatible|complex",
"Simple|simple"
],
"optiontranslationkeys": [
"compendium-compatible",
"simple"
],
"default": "complex",
"description": "Character FEATURES AND TRAITS section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"descriptiontranslationkey": "simple-traits-info"
},
{
"attribute": "simpleproficencies",
"displayname": "PROFICIENCIES & LANGUAGES",
"displaytranslationkey": "prof-langs-u",
"type": "select",
"options": [
"Compendium Compatible|complex",
"Simple|simple"
],
"optiontranslationkeys": [
"compendium-compatible",
"simple"
],
"default": "complex",
"description": "Character OTHER PROFICIENCIES & LANGUAGES section defaults to the complex style that is compatible with the Roll20 5E Compendium. The Simple option provides a text field for players who want more manual control over the sheet.",
"descriptiontranslationkey": "simple-proficiencies-info"
},
{
"attribute": "use_hero_points",
"displayname": "HERO POINTS",
"displaytranslationkey": "hero-points-u",
"type": "select",
"options": [
"Off|0",
"On|1"
],
"optiontranslationkeys": [
"off",
"on"
],
"default": "0",
"description": "When enabled, shows a Hero Points section on the character sheet. Characters start with 5 Hero Points + half their level (rounded down), up to 15 at level 20. Spend a Hero Point to roll 1D6 and add the result to any ability check, attack roll, or saving throw after seeing the roll.",
"descriptiontranslationkey": "hero-points-info"
},
{
"attribute": "use_rest_buttons",
"displayname": "SHORT/LONG REST BUTTONS",
"displaytranslationkey": "rest-buttons-u",
"type": "select",
"options": [
"On|1",
"Off|0"
],
"optiontranslationkeys": [
"on",
"off"
],
"default": "1",
"description": "Adds Short Rest and Long Rest buttons to the Resources section. Short rest clears death saves and resets short-rest resources. Long rest fully restores HP, hit dice (half level), talent points, and all resources.",
"descriptiontranslationkey": "rest-buttons-info"
},
{
"attribute": "reliable_talent",
"displayname": "RELIABLE TALENT:",
"displaytranslationkey": "reliable-talent:-u",
"type": "select",
"options": [
"Off|0",
"On|10"
],
"optiontranslationkeys": [
"off",
"on"
],
"default": "0",
"description": "When enabled, any skill check roll for a skill this character is proficient in will treat a d20 result lower than 10 as a 10. Represents the Specialist class feature of the same name (level 11).",
"descriptiontranslationkey": "reliable-talent-info"
},
{
"attribute": "powerful_build",
"displayname": "POWERFUL BUILD",
"displaytranslationkey": "powerful_build-u",
"type": "checkbox",
"value": "1",
"description": "When checked, doubles the character's carrying capacity by applying a x2 multiplier to the size-based weight limit. Represents the racial trait of the same name.",
"descriptiontranslationkey": "powerful-build-info"
},
{
"attribute": "currency_mode",
"displayname": "CURRENCY:",
"displaytranslationkey": "currency:-u",
"type": "select",
"options": [
"EG Currency|eg",
"5e Currency|5e"
],
"optiontranslationkeys": [
"eg-currency",
"5e-currency"
],
"default": "eg",
"description": "Toggle between EG currency (Cubil CU, Cubil Coin CN, Cusara CS, Orim OM) and standard 5e currency (CP, SP, EP, GP, PP). EG is the default; 5e mode is provided for GMs running hybrid games.",
"descriptiontranslationkey": "currency-mode-info"
},
{
"attribute": "npc_name_flag",
"displayname": "NPC NAME IN ROLLS:",
"displaytranslationkey": "npc-name-in-rolls:-u",
"type": "select",
"options": [
"Show|{{name=@{npc_name}}}",
"Hide|0"
],
"optiontranslationkeys": [
"show",
"hide"
],
"default": "{{name=@{npc_name}}}",
"description": "In NPC roll results, show or hide the name of the NPC in the roll result card.",
"descriptiontranslationkey": "npc-name-in-rolls-desc:-u"
}
],
"legacy": false
}