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MedievalSteve e11c538450 Bugfix updates to version 2.01
Demonologist Spells have been implemented.
Fixed errors in the layout for Custom Classes - skills and abilities sections.
Removed "readonly" from Secondary Skills and Paths textboxes to allow for custom edits.
The Ammunition Repeating section event listener has been made more specific so that it does not overwrite custom data unless the Ammo type is changed.
Multiple buttons beside Stealth and Perception were confusing some users. A toggle option has been added on the settings page, switching which button is visible.
Armour penalties (from non-profession) were not being included in their relevant calculations; Javascript has been added to support it properly.
Many of the AF3 armour options were incorrectly classified as AF4; this has now been fixed.
Custom classes were not able to see spell lists; this has been corrected.
Rearranged the front character sheet so that the most commonly used items are at the top - please send feedback, as it can always be changed back.
Renamed the first two tabs to better reflect their purpose.
The level advancement math was totally wrong! It has been adjusted and should be working properly now - please report any math errors.
2024-11-18 14:37:26 +10:00

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