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Ver 1.2.4 Token Integration and Radio Button Bug Fix Implemented new attributes: currenthp, currentmp currentmpelementtwo and currentmpelementthree. These attributes are to be used with token bars to accurately represent wounds and magic points which count down properly. In developing these attributes, I was able to correct a bug which was requiring players to double click on wound / mp radio buttons to function properly. Layout changes: Removed redundant magic point trackers from the magic page. Not only were they redundant, but they interferred with the function of the currentmp set of attributes. Ver 1.2.3 Workaround to address lag issue Problem: "Need to streamline Sheet Workers in the code to reduce overall attribute calls (looking for experienced JS coders for some help here!)." The sheet will no longer seek to automatically update scores after any changes, as users had reported significant performance issues due to too many attribute checks/calls. I have added a button to the top-bar "Click to Apply Changes", which the user will need to click to apply any changes made to the sheet. While this is not the ideal solution I would choose, I do not have enough coding experience to rebuild the Sheet Workers myself. Ver 1.2.2 Fixed error preventing Precise Shot modifiers from being applied to rolls. Spinners removed from read-only boxes to avoid confusion. Have moved base score inputs (all) to the renamed tab "Base Scores" (formerly Miscellaneous Modifiers). Removed ABR / DMG bonus boxes from front sheet as unnecessary. Moved AF misc bonus to the AF section of the Inventory page. Opened up base Magic Stats on the Magic page for all classes. Changed tab name from "Skills" to "Path and Skills" and added a paths box. Added a classic DW picture to the front page to reduce strange spacing issues after taking out unnecessary input boxes. Poison save roll button added under health points
13 KiB
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13 KiB
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