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507 lines
18 KiB
JSON
507 lines
18 KiB
JSON
{
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"rituals": "rituals"
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,"art 1": "art 1"
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,"art 2": "art 2"
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,"craft 1":"craft 1"
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,"craft 2":"craft 2"
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,"pilot 1":"pilot 1"
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,"pilot 2":"pilot 2"
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,"military science 1":"military science 1"
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,"military science 2":"military science 2"
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,"science 1":"science 1"
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,"science 2":"science 2"
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,"Agents rituals": "Agents rituals"
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,"ammunitions:": "ammunitions:"
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,"huge target:": "huge target:"
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,"power contest": "power contest"
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,"ritual cost": "ritual cost"
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,"flawed ritual:": "flawed ritual:"
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,"accept": "accept"
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,"reject": "reject"
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,"force": "force"
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,"success:": "success:"
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,"failure:": "failure:"
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,"rounds": "rounds"
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,"minutes": "minutes"
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,"hours": "hours"
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,"days": "days"
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,"weeks": "weeks"
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,"months": "months"
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,"years": "years"
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,"decades": "decades"
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,"centuries": "centuries"
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,"millennia": "millennia"
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,"eons": "eons"
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,"heal": "heal"
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,"willpower damage": "willpower damage"
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,"hit points damage": "hitpoint damage"
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,"willpower heal": "willpower heal"
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,"hit points heal": "hitpoint heal"
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,"flawed ritual": "flawed ritual"
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,"experimental": "experimental"
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,"automations": "automations"
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,"study time:": "study time:"
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,"simple ritual": "simple ritual"
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,"complex ritual": "complex ritual"
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,"elaborate ritual": "elaborate ritual"
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,"willpower:": "willpower:"
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,"sanity loss:": "sanity loss:"
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,"strength:": "strength:"
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,"dexterity:": "dexterity:"
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,"constitution:": "constitution:"
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,"intelligence:": "intelligence:"
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,"power:": "power:"
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,"charisma:": "charisma:"
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,"skill:": "skill:"
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,"HP:": "HP:"
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,"HP cost": "HP cost"
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,"WP cost": "WP cost"
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,"POW cost": "POW cost"
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,"sanity cost": "sanity cost"
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,"HP damage": "HP damage"
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,"WP damage": "WP damage"
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,"ritual information": "ritual information"
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,"ritual costs": "ritual costs"
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,"ritual damage": "ritual damage"
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,"other features": "other features"
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,"complexity:": "complexity:"
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,"learning time:": "learning time:"
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,"learning cost:": "learning cost:"
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,"unnatural gain:": "unnatural gain:"
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,"sanity cost:": "sanity cost:"
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,"pay the cost": "pay the cost"
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,"accept failure": "accept failure"
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,"force connection": "force connection"
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,"activation time:": "activation time:"
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,"hit points:": "hit points:"
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,"armor:": "armor:"
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,"short burst": "short burst"
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,"short burst (×2)": "short burst (×2)"
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,"long burst": "long burst"
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,"long burst (×2)": "long burst (×2)"
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,"short spray": "short spray"
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,"short spray (×2)": "short spray (×2)"
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,"long spray": "long spray"
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,"long spray (×2)": "long spray (×2)"
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,"abilities": "abilities"
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,"accessory": "accessory"
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,"accessory:": "accessory:"
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,"art": "art"
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,"art_1": "art_1"
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,"art_2": "art_2"
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,"(0%)": "(0%)"
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,"(10%)": "(10%)"
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,"(20%)": "(20%)"
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,"(30%)": "(30%)"
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,"(40%)":"(40%)"
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,"0": "0"
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,"1. last name, first name (and alias or code name if applicable)": "1. last name, first name (and alias or code name if applicable)"
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,"10": "10"
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,"10. physical description": "10. physical description"
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,"11. bonds": "11. bonds"
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,"112382":"112382"
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,"12. motivations and mental disorders": "12. motivations and mental disorders"
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,"13. incidents of san loss without going insane": "13. incidents of san loss without going insane"
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,"14. wounds and ailments":"14. wounds and ailments"
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,"15. armor and gear":"15. armor and gear"
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,"16. weapons":"16. weapons"
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,"16b. rituals":"16b. rituals"
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,"17. personal details and notes": "17. personal details and notes"
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,"18. developments which affect home and family": "18. developments which affect home and family"
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,"19. special training": "19. special training"
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,"2. profession (rank if applicable)": "2. profession (rank if applicable)"
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,"20. authorizing officer":"20. authorizing officer"
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,"21. agent signature": "21. agent signature"
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,"3. employer": "3. employer"
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,"315":"315"
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,"4. nationality and residence": "4. nationality and residence"
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,"5. sex": "5. sex"
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,"6. age and d.o.b.": "6. age and d.o.b."
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,"7. education and occupational history": "7. education and occupational history"
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,"8 points of thick hide": "8 points of thick hide"
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,"8. statistics": "8. statistics"
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,"9. derived attributes": "9. derived attributes"
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,"accounting fail checkbox": "accounting fail checkbox"
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,"accounting rank": "accounting rank"
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,"accounting roll": "accounting roll"
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,"accounting":"accounting"
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,"Actions automatically fail at 0 willpower.":"Actions automatically fail at 0 willpower."
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,"adapted": "adapted"
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,"advanced features": "advanced features"
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,"age": "age and d.o.b."
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,"agent": "agent"
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,"agent signature": "agent signature"
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,"alertness fail checkbox": "alertness fail checkbox"
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,"alertness rank": "alertness rank"
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,"alertness": "alertness"
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,"ammo input": "ammo input"
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,"ammo":"ammo"
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,"anthropology fail checkbox": "anthropology fail checkbox"
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,"anthropology rank": "anthropology rank"
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,"anthropology": "anthropology"
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,"applicable skill sets":"applicable skill sets"
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,"archeology fail checkbox": "archeology fail checkbox"
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,"archeology rank": "archeology rank"
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,"archeology": "archeology"
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,"armor and gear":"armor and gear"
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,"armor piercing input": "armor piercing input"
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,"armor piercing":"armor piercing"
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,"armor": "armor"
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,"art fail checkbox": "art fail checkbox"
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,"art name": "art name"
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,"art rank":"art rank"
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,"art roll": "art roll"
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,"artillery fail checkbox": "artillery fail checkbox"
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,"artillery rank": "artillery rank"
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,"artillery roll": "artillery roll"
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,"artillery": "artillery"
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,"athletics fail checkbox": "athletics fail checkbox"
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,"athletics rank":"athletics rank"
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,"athletics roll": "athletics roll"
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,"athletics": "athletics"
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,"attack": "attack"
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,"attacks":"attacks"
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,"authorizing officer":"authorizing officer"
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,"base range input": "base range input"
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,"base range":"base range"
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,"Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls." : "Body armor reduces the damage of all attacks except Called Shots and successful Lethality rolls."
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,"bond name": "bond name"
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,"bond score": "bond score"
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,"bond score:": "bond score:"
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,"bond flag": "bond flag"
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,"BP":"BP"
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,"breaking point":"breaking point"
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,"bureaucracy fail checkbox": "bureaucracy fail checkbox"
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,"bureaucracy rank": "bureaucracy rank"
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,"bureaucracy roll": "bureaucracy roll"
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,"bureaucracy": "bureaucracy"
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,"CHA": "CHA"
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,"character name" : "Character name"
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,"charisma distinguishing features":"charisma distinguishing features"
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,"charisma roll":"charisma roll"
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,"charisma score":"charisma score"
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,"charisma":"charisma"
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,"Check a box when you attempt to use a skill and fail. After the session, add 1d4 to each checked skill and erase all checks." : "Check a box when you attempt to use a skill and fail. After the session, add 1d4 to each checked skill and erase all checks."
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,"checkbox for first aid":"checkbox for first aid"
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,"choose one": "choose one"
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,"enter skill type": "enter skill type"
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,"enter skill name": "enter skill name"
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,"computer science fail checkbox": "computer science fail checkbox"
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,"computer science rank": "computer science rank"
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,"computer science roll": "computer science roll"
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,"computer science": "computer science"
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,"CON": "CON"
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,"constitution distinguishing features": "constitution distinguishing features"
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,"constitution roll": "constitution roll"
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,"constitution score": "constitution score"
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,"constitution": "constitution"
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,"craft fail checkbox": "craft fail checkbox"
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,"craft name": "craft name"
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,"craft rank": "craft rank"
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,"craft roll": "craft roll"
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,"craft":"craft"
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,"craft_1": "craft_1"
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,"craft_2": "craft_2"
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,"criminology fail checkbox": "criminology fail checkbox"
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,"criminology rank": "criminology rank"
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,"criminology roll": "criminology roll"
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,"criminology": "criminology"
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,"critical": "critical"
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,"current status:": "current status:"
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,"damage input": "damage input"
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,"damage":"damage"
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,"damage:":"damage:"
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,"damage (×2)":"damage (×2)"
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,"DD":"DD"
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,"demolitions fail checkbox": "demolitions fail checkbox"
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,"demolitions rank": "demolitions rank"
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,"demolitions roll": "demolitions roll"
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,"demolitions": "demolitions"
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,"developments which affect home and family": "developments which affect home and family"
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,"DEX": "DEX"
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,"dexterity distinguishing features": "dexterity distinguishing features"
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,"dexterity roll": "dexterity roll"
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,"dexterity score": "dexterity score"
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,"dexterity": "dexterity"
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,"disguise fail checkbox": "disguise fail checkbox"
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,"disguise rank":"disguise rank"
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,"disguise roll":"disguise roll"
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,"disguise": "disguise"
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,"distinguishing features": "distinguishing features"
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,"dodge fail checkbox":"dodge fail checkbox"
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,"dodge rank":"dodge rank"
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,"dodge roll":"dodge roll"
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,"dodge":"dodge"
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,"drive fail checkbox": "drive fail checkbox"
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,"drive rank": "drive rank"
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,"drive roll": "drive roll"
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,"drive":"drive"
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,"education":"education and occupational history"
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,"employer": "employer"
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,"enter a name for non-player character": "enter a name for non-player character"
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,"enter armor text": "enter armor text"
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,"enter breaking point": "enter breaking point"
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,"enter hit points": "enter hit points"
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,"enter npc description": "enter npc description"
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,"enter sanity loss": "enter sanity loss"
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,"enter sanity points": "enter sanity loss"
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,"enter willpower points": "enter willpower points"
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,"equipment":"equipment"
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,"failure": "failure"
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,"firearms fail checkbox": "firearms fail checkbox"
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,"firearms rank":"firearms rank"
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,"firearms roll": "firearms roll"
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,"firearms":"firearms"
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,"first aid fail checkbox":"first aid fail checkbox"
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,"first aid rank":"first aid rank"
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,"first aid roll":"first aid roll"
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,"first aid":"first aid"
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,"forensics fail checkbox":"forensics fail checkbox"
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,"forensics rank": "forensics rank"
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,"forensics roll":"forensics roll"
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,"forensics": "forensics"
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,"foriegn languages and other skills:":"foreign languages and other skills:"
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,"fumble": "fumble"
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,"gm whisper toggle": "gm whisper toggle"
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,"GM Whisper": "GM Whisper"
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,"Has First Aid been attempted since the last injury?":"Has First Aid been attempted since the last injury?"
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,"heavy machinery fail checkbox":"heavy machinery fail checkbox"
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,"heavy machinery rank":"heavy machinery rank"
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,"heavy machinery roll":"heavy machinery roll"
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,"heavy machinery":"heavy machinery"
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,"heavy weapons fail checkbox":"heavy weapons fail checkbox"
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,"heavy weapons rank":"heavy weapons rank"
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,"heavy weapons roll":"heavy weapons roll"
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,"heavy weapons":"heavy weapons"
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,"helplessness 1": "helplessness 1"
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,"helplessness 2": "helplessness 2"
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,"helplessness 3": "helplessness 3"
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,"helplessness": "helplessness"
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,"history fail checkbox":"history fail checkbox"
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,"history rank":"history rank"
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,"history roll":"history roll"
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,"history":"history"
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,"hit points": "hit points"
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,"HP": "HP"
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,"HUMINT fail checkbox":"HUMINT fail checkbox"
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,"HUMINT rank":"HUMINT rank"
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,"HUMINT roll":"HUMINT roll"
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,"HUMINT":"HUMINT"
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,"improvement": "improvement"
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,"injuries":"injuries"
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,"INT": "INT"
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,"intelligence distinguishing features": "intelligence distinguishing features"
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,"intelligence roll": "intelligence roll"
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,"intelligence score": "intelligence score"
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,"intelligence": "intelligence"
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,"kill": "kill"
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,"kill radius input": "kill radius input"
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,"kill radius":"kill radius"
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,"law fail checkbox":"law fail checkbox"
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,"law rank":"law rank"
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,"law roll":"law roll"
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,"law":"law"
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,"lethality % input": "lethality % input"
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,"lethality %":"lethality %"
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,"lethality":"lethality"
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,"lethality:":"lethality:"
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,"lethality (×2)":"lethality (×2)"
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,"Lethality":"Lethality"
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,"low WP:": "low WP:"
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,"luck":"Luck"
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,"Luck":"Luck"
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,"Make a sanity test to repress temporary insanity or an acute episode.":"Make a sanity test to repress temporary insanity or an acute episode."
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,"medicine fail checkbox":"medicine fail checkbox"
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,"medicine rank":"medicine rank"
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,"medicine roll":"medicine roll"
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,"medicine":"medicine"
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,"melee weapons fail checkbox":"melee weapons fail checkbox"
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,"melee weapons rank":"melee weapons rank"
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,"melee weapons roll":"melee weapons roll"
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,"melee weapons":"melee weapons"
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,"military science fail checkbox":"military science fail checkbox"
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,"military science name":"military science name"
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,"military science rank":"military science rank"
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,"military science roll":"military science roll"
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,"military science":"military science"
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,"military_science_1":"military_science_1"
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,"military_science_2":"military_science_2"
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,"motivations":"motivations"
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,"motivations and mental disorders":"motivations and mental disorders"
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,"name": "name"
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,"nationality": "nationality"
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,"navigate fail checkbox":"navigate fail checkbox"
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,"navigate rank":"navigate rank"
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,"navigate roll":"navigate roll"
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,"navigate":"navigate"
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,"none": "none"
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,"notes": "notes"
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,"npc": "NPC"
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,"occult fail checkbox":"occult fail checkbox"
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,"occult rank":"occult rank"
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,"occult roll":"occult roll"
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,"occult":"occult"
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,"off":"off"
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,"on": "on"
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,"other": "other"
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,"other notes name": "other notes name"
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,"other notes": "other notes"
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,"outcome": "outcome"
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,"outcome:": "outcome:"
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,"pc": "PC"
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,"personal data": "personal data"
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,"persuade fail checkbox":"persuade fail checkbox"
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,"persuade rank":"persuade rank"
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,"persuade roll":"persuade roll"
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,"persuade":"persuade"
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,"pharmacy fail checkbox":"pharmacy fail checkbox"
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,"pharmacy rank":"pharmacy rank"
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,"pharmacy roll":"pharmacy roll"
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,"pharmacy":"pharmacy"
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,"pilot fail checkbox":"pilot fail checkbox"
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,"pilot name":"pilot name"
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,"pilot rank":"pilot rank"
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,"pilot roll":"pilot roll"
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,"pilot":"pilot"
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,"pilot_1":"pilot_1"
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,"pilot_2":"pilot_2"
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,"Please indicate why this agent was recruited and why the agent agreed to be recruited.":"Please indicate why this agent was recruited and why the agent agreed to be recruited."
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,"POW": "POW"
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,"power distinguishing features": "power distinguishing features"
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,"power roll": "power roll"
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,"power score": "power score"
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,"power": "power"
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,"project": "project"
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,"projection fails at 0 willpower.":"projection fails at 0 willpower."
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,"repress": "repress"
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,"psychotherapy fail checkbox":"psychotherapy fail checkbox"
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,"psychotherapy rank":"psychotherapy rank"
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,"psychotherapy roll":"psychotherapy roll"
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,"psychotherapy":"psychotherapy"
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,"psychological data":"psychological data"
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,"rank": "skill %"
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,"remarks": "remarks"
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,"repression fails at 0 willpower.":"repression fails at 0 willpower."
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,"reset": "reset"
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,"reset sheet": "reset sheet"
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,"ride fail checkbox":"ride fail checkbox"
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,"ride rank":"ride rank"
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,"ride roll":"ride roll"
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,"ride":"ride"
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,"roll" : "roll"
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,"SAN":"SAN"
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,"SAN LOSS":"SAN LOSS"
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,"sanity": "sanity"
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,"sanity loss": "sanity loss"
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,"sanity points": "sanity points"
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,"science fail checkbox":"science fail checkbox"
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,"science name":"science name"
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,"science rank":"science rank"
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,"science roll":"science roll"
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,"science":"science"
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,"science_1":"science_1"
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,"science_2":"science_2"
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,"score": "score"
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,"search fail checkbox":"search fail checkbox"
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,"search rank":"search rank"
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,"search roll":"search roll"
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,"search":"search"
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,"sex": "sex"
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,"sheet settings toggle": "sheet settings toggle"
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,"sheet settings": "sheet settings"
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,"sheet type": "Sheet Type"
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,"Sheet Type": "Sheet Type"
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,"SIGINT fail checkbox":"SIGINT fail checkbox"
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,"SIGINT rank":"SIGINT rank"
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,"SIGINT roll":"SIGINT roll"
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,"SIGINT":"SIGINT"
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,"skill % input": "skill % input"
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,"skill %":"skill %"
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,"skill fail checkbox":"skill fail checkbox"
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,"skill name": "skill name"
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,"skill or stat used": "skill or stat used"
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,"skill rank": "skill rank"
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,"skill roll":"skill roll"
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,"skill": "name"
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,"skills":"skills"
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,"source of information":"source of information"
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,"special training input": "special training input"
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,"statistical data": "statistical data"
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,"stealth fail checkbox":"stealth fail checkbox"
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,"stealth rank":"stealth rank"
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,"stealth roll":"stealth roll"
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,"stealth":"stealth"
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,"STR": "STR"
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,"strength distinguishing features": "strength distinguishing features"
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,"strength roll": "strength roll"
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,"strength score": "strength score"
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,"strength": "strength"
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,"success": "success"
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,"surgery fail checkbox":"surgery fail checkbox"
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,"surgery rank":"surgery rank"
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,"surgery roll":"surgery roll"
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,"surgery":"surgery"
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,"survival fail checkbox": "survival fail checkbox"
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,"survival rank":"survival rank"
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,"survival roll":"survival roll"
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,"survival":"survival"
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,"swim fail checkbox":"swim fail checkbox"
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,"swim rank":"swim rank"
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,"swim roll":"swim roll"
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,"swim":"swim"
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,"top secret//orcon//special access required delta green agent documenation sheet":"top secret//orcon//special access required delta green agent documenation sheet "
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,"unarmed combat fail checkbox":"unarmed combat fail checkbox"
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,"unarmed combat rank":"unarmed combat rank"
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,"unarmed combat roll":"unarmed combat roll"
|
||
,"unarmed combat":"unarmed combat"
|
||
,"united states form":"united states form"
|
||
,"unnatural fail checkbox":"unnatural fail checkbox"
|
||
,"unnatural rank":"unnatural rank"
|
||
,"unnatural roll":"unnatural roll"
|
||
,"unnatural":"unnatural"
|
||
,"Update": "Update"
|
||
,"use advanced weapons":"use advanced weapons"
|
||
,"use new motivations":"use new motivations"
|
||
,"violence 1": "violence 1"
|
||
,"violence 2": "violence 2"
|
||
,"violence 3": "violence 3"
|
||
,"violence": "violence"
|
||
,"weapons input": "weapons input"
|
||
,"weapons":"weapons"
|
||
,"whisper rolls to gm": "whisper rolls to gm"
|
||
,"willpower points":"willpower points"
|
||
,"WP":"WP"
|
||
,"×5": "×5"
|
||
,"yes: only Medicine, Surgery, or long-term rest can help further.":"yes: only Medicine, Surgery, or long-term rest can help further."
|
||
,"-": "-"
|
||
,"Check a damaged Bond’s box until the next Home scene ends.":"Check a damaged Bond’s box until the next Home scene ends."
|
||
,"complexity":"complexity"
|
||
,"shotgun":"shotgun"
|
||
,"shotgun:":"shotgun:"
|
||
,"blast radius":"blast radius"
|
||
,"blast radius:":"blast radius:"
|
||
,"selective fire": "selective fire"
|
||
,"selective fire (×2)": "selective fire (×2)"
|
||
,"accessories": "accessories"
|
||
,"activation time": "activation time"
|
||
,"double damage":"double damage"
|
||
,"modifier":"modifier"
|
||
,"modifier:":"modifier:"
|
||
,"Holographic sight Standard":"Holographic sight Standard"
|
||
,"name:":"name:"
|
||
,"description:":"description:"
|
||
,"name and description":"name and description"
|
||
,"sources of information":"sources of information"
|
||
,"armor, skills, abilities, and other notes":"armor, skills, abilities, and other notes"
|
||
,"all skills":"all skills"
|
||
,"general":"general"
|
||
,"global modifier":"global modifier"
|
||
,"extra":"extra"
|
||
,"unnatural gain":"unnatural gain"
|
||
,"SAN loss for learning":"SAN loss for learning"
|
||
,"ritual description":"ritual description"
|
||
,"study time":"study time"
|
||
,"additional features":"additional features"
|
||
,"additional costs":"additional costs"
|
||
}
|