mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
150 lines
3.9 KiB
JSON
150 lines
3.9 KiB
JSON
{
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"character_name": "Character Name",
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"background": "Background",
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"none": "None",
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"body_type": "Body Type",
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"blood": "Blood",
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"player_name": "Player Name",
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"level": "Level",
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"xp": "XP",
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"alignment": "Alignment",
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"tab_base": "Base",
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"tab_vehicle": "Vehicle",
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"tab_notes": "Notes",
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"privacy_pc": "PC",
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"privacy_gm": "GM",
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"adv": "ADV",
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"std": "STD",
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"dis": "DIS",
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"str": "STR",
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"dex": "DEX",
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"con": "CON",
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"int": "INT",
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"wis": "WIS",
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"cha": "CHA",
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"inspiration": "Inspiration",
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"passive_per": "Passive Per",
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"saving_throws": "Saving Throws",
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"skills": "Skills",
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"features_traits": "Features & Traits",
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"proficiencies": "Proficiencies",
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"active_effects": "Active Effects",
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"cycle": "Cycle",
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"mod": "Mod",
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"effect_name": "Effect Name",
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"temp_hp": "Temp HP",
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"mod_hp": "Mod HP",
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"custom_hp": "Custom HP ?",
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"ac": "AC",
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"initiative": "Initiative",
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"hit_die": "Hit Die",
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"exhaustion": "Exhaustion",
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"insanity": "Insanity",
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"speed": "Speed",
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"prof_bonus": "Prof. Bonus",
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"rations": "Rations",
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"water": "Water",
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"clothing": "Clothing",
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"type": "Type",
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"name": "Name",
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"description": "Description",
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"source": "Source",
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"pocket_backpack_slots": "Pocket & Backpack Slots",
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"magazines_storage": "Magazines Storage",
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"weapons_cabinet": "Weapons Cabinet",
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"armor_class": "Armor Class",
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"main_body_hp": "Main / Body HP",
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"passengers": "Passengers",
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"round_top_speed": "Round / Top Speed",
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"mpg_tank_size": "MPG & Tank Size",
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"vehicle_name": "Vehicle Name",
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"vehicle_archetype": "Vehicle Archetype :",
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"img_url": "IMG URL :",
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"image_url_to_display": "Image URL to Display",
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"engine_str": "Engine STR",
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"engine_hp": "Engine HP",
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"window_hp": "Window HP",
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"wheel_hp": "Wheel HP",
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"headlight_hp": "Headlight HP",
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"vehicle_storage": "Vehicle Storage",
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"age": "Age",
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"height": "Height",
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"weight": "Weight",
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"skin": "Skin",
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"hair": "Hair",
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"eye": "Eye",
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"gender": "Gender",
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"character_portrait": "Character Portrait",
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"character_notes": "Character Notes",
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"general_notes": "General Notes",
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"specific_notes": "Specific Notes",
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"placeholder_dash": "-",
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"strength": "Strength",
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"dexterity": "Dexterity",
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"constitution": "Constitution",
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"intelligence": "Intelligence",
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"wisdom": "Wisdom",
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"charisma": "Charisma",
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"acrobatics": "Acrobatics",
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"animal_handling": "Animal Handling",
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"athletics": "Athletics",
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"cooking": "Cooking",
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"crafting": "Crafting",
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"deception": "Deception",
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"firearms": "Firearms",
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"history": "History",
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"insight": "Insight",
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"intimidation": "Intimidation",
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"investigation": "Investigation",
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"medicine": "Medicine",
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"melee": "Melee",
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"nature": "Nature",
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"perception": "Perception",
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"performance": "Performance",
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"persuasion": "Persuasion",
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"sleight_of_hand": "Sleight of Hand",
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"stealth": "Stealth",
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"survival": "Survival",
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"technology": "Technology",
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"tinkering": "Tinkering",
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"dc": "DC",
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"val": "VAL",
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"head": "Head",
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"face": "Face",
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"chest": "Chest",
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"back": "Back",
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"hands": "Hands",
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"belt": "Belt",
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"legs": "Legs",
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"feet": "Feets",
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"holster": "Holster",
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"description_effects": "Description/Effects",
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"qty": "QTY",
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"inventory_value": "Inv. Value",
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"money": "Money",
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"pocket": "Pocket",
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"backpack": "Backpack",
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"na": "N/A",
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"magazine_name": "Magazine Name",
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"act": "Act.",
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"max": "Max",
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"roll": "Roll",
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"hit_mod": "Hit.M",
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"dmg": "DMG",
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"stat": "Stat",
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"type_short": "T",
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"mod_section": "Mod. Section",
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"barrel": "Barrel",
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"barrel_name": "Barrel Name",
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"tactical_1": "Tactical 1",
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"tactical_1_name": "Tactial 1 Name",
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"tactical_2": "Tactical 2",
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"tactical_2_name": "Tactial 2 Name",
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"scope": "Scope",
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"scope_name": "Scope Name",
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"magazine": "Magazine",
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"link_to_image": "Link to Image",
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"properties": "Properties",
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"mobile_armor_portrait_url": "(URL) Mobile Armor Portrait"
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}
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