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Replace the old roll-query system with sheet worker-driven rolls. Pool = skill + active attribute + bonus dice − curse dice; d10 non-exploding; 8–9 = 1 hit, 10 = 2 hits. A modal popup on each skill roll lets the player choose the active attribute and add bonus dice before rolling. Roll template shows normal dice / hits, curse dice / curse hits, combined total, and notes when 10s were rolled. Fix armor1–4 and all injury level checkboxes (bloodied, wounded, maimed, neardeath) that stored value="0" for both checked and unchecked states, making them indistinguishable via getAttrs.
9 lines
238 B
JSON
9 lines
238 B
JSON
{
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"html": "Cursed_HTML.html",
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"css": "Cursed.css",
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"authors": "Chris Jones (chipotlechris), Austin Welch (aikepah)",
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"roll20userid": "3717626",
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"preview": "preview.png",
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"instructions": "Enjoy the sheet!.",
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"legacy": false
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} |