mirror of
https://github.com/Nighthawk42/roll20-character-sheets.git
synced 2026-08-30 03:40:32 +00:00
2707 lines
407 KiB
HTML
2707 lines
407 KiB
HTML
<div class="sheet-Wrapper">
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<!-- <img class="logo" src="https://raw.githubusercontent.com/Anduh/roll20-character-sheets/AvatarTTRPG/AvatarLegends/img/logo.png" alt="Avatar Legends, the roleplaying game. Shows the 4 element symbols."> -->
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<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
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<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Basics" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="basics">Basics</span></span>
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<div class="sheet-Expander">
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<div class="sheet-3colrow">
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<div class="sheet-col">
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<div class="sheet-Subsection"><span data-il8n="character-name">Name</span></div><input type="text" name="attr_character_name" />
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</div>
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<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
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<div class="sheet-col sheet-NoKeep">
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<div class="sheet-Subsection"><span data-il8n="character-gender">Pronouns</span></div><input type="text" name="attr_Gender" />
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</div>
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<div class="sheet-col">
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<div class="sheet-Subsection"><span data-il8n="playbook">Playbook</span></div>
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<select class="sheet-SkinSelect" name="attr_SkinName" >
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<option class="sheet-SkinSelect" value="0" selected data-i18n="playbook-choice">Playbook</option>
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<option class="sheet-SkinSelect" value="-1" data-i18n="keeper-sheet">Keeper's Mystery Sheet</option>
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<option class="sheet-SkinSelect" value="99" data-i18n="custom-playbook">Custom Playbook</option>
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<optgroup label="Avatar Legends" data-il8n-label="atla">Avatar Legends
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<option class="sheet-SkinSelect" value="30" data-il8n="the-bold"> The Bold</option>
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<option class="sheet-SkinSelect" value="31" data-il8n="the-guardian"> The Guardian</option>
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<option class="sheet-SkinSelect" value="32" data-il8n="the-hammer"> The Hammer</option>
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<option class="sheet-SkinSelect" value="33" data-il8n="the-icon"> The Icon</option>
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<option class="sheet-SkinSelect" value="34" data-il8n="the-idealist"> The Idealist</option>
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<option class="sheet-SkinSelect" value="35" data-il8n="the-successor"> The Successor</option>
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</optgroup>
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</select>
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</div>
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</div>
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<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
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<div class="sheet-NoKeep">
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<div class="sheet-Subsection"><span data-il8n="character-look">Look</span></div><input type="text" name="attr_Look" style="width: 98%">
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</div>
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<!-- Keeper's Mystery Sheet -->
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<div class="sheet-Keeper">
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<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Concept-Hider" value="1" checked><span class="sheet-anglebox"></span>
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<span class="sheet-ExpHeader"><span data-i18n="edit">Edit</span></span>
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<div class="sheet-Expander">
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<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
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<div class="sheet-Keeper">
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<span class="sheet-Label" data-i18n="mystery-concept">Mystery's Concept</span>
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<textarea name="attr_Concept" style="width: 98%; margin-bottom: 0px;"></textarea>
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</div>
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<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
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<div class="sheet-Keeper">
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<span class="sheet-Label" data-i18n="mystery-hook">Mystery's Hook</span>
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<textarea name="attr_Hook" style="width: 98%; margin-bottom: 0px;"></textarea>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook" value=""><ul>
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<li><input type="text" name="attr_Hook-List1" value="" style="width: 90%"></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List1" value=""><li><input type="text" name="attr_Hook-List2" value="" style="width: 90%"></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List2" value=""><li><input type="text" name="attr_Hook-List3" value="" style="width: 90%"></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List3" value=""><li><input type="text" name="attr_Hook-List4" value="" style="width: 90%"></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List4" value=""><li><input type="text" name="attr_Hook-List5" value="" style="width: 90%"></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List5" value=""><li><input type="text" name="attr_Hook-List6" value="" style="width: 90%"></li>
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</ul>
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</div>
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</div>
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<input type="hidden" class="sheet-null-hider" name="attr_Concept" value=""><div class="sheet-space-above">
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<div><span class="sheet-Label" data-i18n="mystery-concept">Mystery's Concept</span></div>
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<span name="attr_Concept"></span>
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</div>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook" value=""><div class="sheet-space-above"><span class="sheet-Label" data-i18n="mystery-hook">The Hook</span></div>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook" value=""><div>
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<span name="attr_Hook"></span>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List1" value=""><ul>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List1" value=""><li><span name="attr_Hook-List1"></span></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List2" value=""><li><span name="attr_Hook-List2"></span></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List3" value=""><li><span name="attr_Hook-List3"></span></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List4" value=""><li><span name="attr_Hook-List4"></span></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List5" value=""><li><span name="attr_Hook-List5"></span></li>
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<input type="hidden" class="sheet-null-hider" name="attr_Hook-List6" value=""><li><span name="attr_Hook-List6"></span></li>
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</ul>
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</div>
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</div>
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</div>
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<!-- Screen that shows when the value is null because no playbook has been selected -->
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<div class="sheet-Null" name="sheet-Null">
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<div class="sheet-Subsection" data-i18n="pick-book">Pick Your Playbook</div>
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<div data-i18n="pick-book-desc">
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<b>Pick your playbook using the menu in the upper right corner</b> or the buttons in the lists below.
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</div>
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<div class="sheet-Subsection" data-i18n="atla-books">Avatar Legends Playbooks</div>
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<div class="sheet-move">
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<input type="radio" name="attr_SkinName" value="30"> <b><span data-i18n="the-bold">The Bold</span>:</b> <span data-i18n="the-bold-description">The Bold fights to live up to their self-image and earn others’ trust and confidence. Play the Bold if you want to build your reputation and leadership skills. </span>
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</div>
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<div class="sheet-move">
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<input type="radio" name="attr_SkinName" value="31"> <b><span data-i18n="the-guardian">The Guardian</span>:</b> <span data-i18n="the-guardian-description">The Guardian defends someone close to them, steadfast and watchful. Play the Guardian if you want to be the first to see danger coming, and the last line of defense. </span>
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</div>
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<div class="sheet-move">
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<input type="radio" name="attr_SkinName" value="32"> <b><span data-i18n="the-hammer">The Hammer</span>:</b> <span data-i18n="the-hammer-description">The Hammer is strong, tough, and looking for a deserving face to punch. Play the Hammer if you want to grapple with what force can and can’t solve. </span>
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</div>
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<div class="sheet-move">
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<input type="radio" name="attr_SkinName" value="33"> <b><span data-i18n="the-icon">The Icon</span>:</b> <span data-i18n="the-icon-description">The Icon comes from an ancient tradition and inherited some serious standards to live up to. Play the Icon if you want to be torn between your heart and your destiny. </span>
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</div>
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<div class="sheet-move">
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<input type="radio" name="attr_SkinName" value="34"> <b><span data-i18n="the-idealist">The Idealist</span>:</b> <span data-i18n="the-idealist-description">The Idealist has a past, full of suffering and tragedy, that strengthened their beliefs. Play the Idealist if you want to awaken the hope in everyone around you. </span>
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</div>
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<div class="sheet-move">
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<input type="radio" name="attr_SkinName" value="35"> <b><span data-i18n="the-successor">The Successor</span>:</b> <span data-i18n="the-successor-description">The Successor comes from a lineage of powerful but scary figures. Play the Successor if you want to struggle against your lineage as it threatens to draw you in. </span>
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</div>
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<div class="sheet-Subsection" data-i18n="byo">Brew Your Own</div>
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<div class="sheet-move">
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<input type="radio" name="attr_SkinName" value="99"> <b><span data-i18n="custom-playbook">Custom Playbook</span>:</b> <span data-i18n="custom-desc">A blank shell you can use to create your own.</span>
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</div>
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</div>
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<!-- End Null -->
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<br/>
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<div class="sheet-NoNull">
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<div class="sheet-isolator">
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<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-BnD" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="background-demeanor">Background & Demeanor</span></span>
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<div class="sheet-Expander">
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<div class="sheet-2colrow">
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<div class="sheet-col">
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<div class="sheet-row">
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<div class="sheet-Subsection"><span data-il8n="Background">Background</span></div>
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</div>
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<div class="sheet-isolator">
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<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-BackgroundInst-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
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<div class="sheet-Expander">
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<div><span class="sheet-MinorHead" data-i18n="Background-Description">
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Choose up to 2:
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</span></div></div>
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</div>
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<div class="sheet-3colrow">
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Background1"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Military">Military</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Background4"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Outlaw">Outlaw</span>
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</div>
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Background2"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Privilege">Privilege</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Background5"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Monastic">Monastic</span>
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</div>
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Background3"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Urban">Urban</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Background6"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Wilderness">Wilderness</span>
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</div>
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</div>
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<div class="sheet-row">
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<input type="checkbox" class="sheet-checkbox" name="attr_CBackground"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Create-Your-Own">Create Your Own:</span>
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<input type="text" name="attr_Custom-Background" style="width: 65%">
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</div>
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</div>
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<div class="sheet-col">
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<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
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<div class="sheet-the-guardian">
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<div class="sheet-Subsection"><span data-il8n="Demeanor">Demeanor</span></div>
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<div class="sheet-isolator">
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<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-DemeanorAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
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<div class="sheet-Expander">
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<div><span data-i18n="Demeanor-Description">
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Choose 1 or more:
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</span></div></div>
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</div>
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<div class="sheet-3colrow">
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor1"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Harsh">Harsh</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor4"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Serious">Serious</span>
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</div>
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor2"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Polite">Polite</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor5"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Quiet">Quiet</span>
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</div>
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor3"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Suspicious">Suspicious</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor6"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Cautious">Cautious</span>
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</div>
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</div>
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<div class="sheet-row">
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<div class="sheet-MinorHead"><span data-i18n="Create-Your-Own">Create Your Own:</span>
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<input type="text" name="attr_Custom-Demeanor" style="width: 65%"></div>
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</div>
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</div>
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<div class="sheet-the-bold">
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<div class="sheet-Subsection"><span data-il8n="Demeanor">Demeanor</span></div>
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<div class="sheet-isolator">
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<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-DemeanorAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
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<div class="sheet-Expander">
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<div><span data-i18n="Demeanor-Description">
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Choose 1 or more:
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</span></div></div>
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</div>
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<div class="sheet-3colrow">
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor1"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Impatient">Impatient</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor4"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Sensitive">Sensitive</span>
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</div>
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor2"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Affable">Affable</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor5"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Enthusiastic">Enthusiastic</span>
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</div>
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<div class="sheet=col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor3"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Talkative">Talkative</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor6"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Impetuous">Impetuous</span>
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</div>
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</div>
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<div class="sheet-row">
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<div class="sheet-MinorHead"><span data-i18n="Create-Your-Own">Create Your Own:</span>
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<input type="text" name="attr_Custom-Demeanor" style="width: 65%"></div>
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</div>
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</div>
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<div class="sheet-the-hammer">
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<div class="sheet-Subsection"><span data-il8n="Demeanor">Demeanor</span></div>
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<div class="sheet-isolator">
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<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-DemeanorAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
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<div class="sheet-Expander">
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<div><span data-i18n="Demeanor-Description">
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Choose 1 or more:
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</span></div></div>
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</div>
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<div class="sheet-3colrow">
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor1"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Playful">Playful</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor4"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Blunt">Blunt</span>
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</div>
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||
<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor2"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Quiet">Quiet</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor5"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Loud">Loud</span>
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</div>
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<div class="sheet-col">
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<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor3"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Excessive">Excessive</span>
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<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor6"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Determined">Determined</span>
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</div>
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||
</div>
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<div class="sheet-row">
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||
<div class="sheet-MinorHead"><span data-i18n="Create-Your-Own">Create Your Own:</span>
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||
<input type="text" name="attr_Custom-Demeanor" style="width: 65%"></div>
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||
</div>
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||
</div>
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||
<div class="sheet-the-icon">
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||
<div class="sheet-Subsection"><span data-il8n="Demeanor">Demeanor</span></div>
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||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-DemeanorAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div><span data-i18n="Demeanor-Description">
|
||
Choose 1 or more:
|
||
</span></div></div>
|
||
</div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor1"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Naive">Naive</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor4"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Playful">Playful</span>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor2"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Needy">Needy</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor5"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Sad">Sad</span>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor3"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Haughty">Haughty</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor6"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Grave">Grave</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-MinorHead"><span data-i18n="Create-Your-Own">Create Your Own:</span>
|
||
<input type="text" name="attr_Custom-Demeanor" style="width: 65%"></div>
|
||
</div>
|
||
</div>
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||
<div class="sheet-the-idealist">
|
||
<div class="sheet-Subsection"><span data-il8n="Demeanor">Demeanor</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-DemeanorAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div><span data-i18n="Demeanor-Description">
|
||
Choose 1 or more:
|
||
</span></div></div>
|
||
</div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor1"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Lonely">Lonely</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor4"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Compassionate">Compassionate</span>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor2"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Joyful">Joyful</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor5"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Grieving">Grieving</span>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor3"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Earnest">Earnest</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor6"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Resolute">Resolute</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-MinorHead"><span data-i18n="Create-Your-Own">Create Your Own:</span>
|
||
<input type="text" name="attr_Custom-Demeanor" style="width: 65%"></div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-the-successor">
|
||
<div class="sheet-Subsection"><span data-il8n="Demeanor">Demeanor</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-DemeanorAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div><span data-i18n="Demeanor-Description">
|
||
Choose 1 or more:
|
||
</span></div></div>
|
||
</div>
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor1"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Perky">Perky</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor4"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Intense">Intense</span>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor2"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="By-the-book">By-the-book</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor5"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Casual">Casual</span>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Demeanor3"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Arrogant">Arrogant</span>
|
||
<br><input type="checkbox" class="sheet-checkbox" name="attr_Demeanor6"><span class="sheet-altbox"></span><span class="sheet-MinorHead" data-i18n="Oblivious">Oblivious</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-row">
|
||
<div class="sheet-MinorHead"><span data-i18n="Create-Your-Own">Create Your Own:</span>
|
||
<input type="text" name="attr_Custom-Demeanor" style="width: 65%"></div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-Custom">
|
||
<div class="sheet-Subsection"><span data-il8n="Demeanor">Demeanor</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-DemeanorAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div>
|
||
<span data-i18n="Demeanor-Description">Choose 1 or more:</span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-2colrow">
|
||
<div class="sheet-row"><div class="sheet-MinorHead"><span data-i18n="Demeanor">Demeanor</span>
|
||
<input type="text" name="attr_Custom-Demeanor1" /></div>
|
||
</div>
|
||
<div class="sheet-row"><div class="sheet-MinorHead"><span data-i18n="Demeanor">Demeanor</span>
|
||
<input type="text" name="attr_Custom-Demeanor2" /></div>
|
||
</div>
|
||
<div class="sheet-row"><div class="sheet-MinorHead"><span data-i18n="Demeanor">Demeanor</span>
|
||
<input type="text" name="attr_Custom-Demeanor3" /></div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
</div></div></div>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-NoNull">
|
||
<div class="sheet-2col3row">
|
||
<div class="sheet-row">
|
||
<div class="sheet-Subsection"><span data-i18n="Training">Training</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-TrainingAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div><span data-i18n="Training-Description">
|
||
Choose 1 of the following:
|
||
</span></div></div>
|
||
</div>
|
||
<div class="sheet-row" align="center">
|
||
<div class="sheet-col">
|
||
<div class="sheet-training">
|
||
<!-- <div class="sheet-training" style="background-image:url('https://i.imgur.com/VAEaeGo.png');" > -->
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_training1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Waterbending">
|
||
Waterbending
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-training">
|
||
<!-- <div class="sheet-training" style="background-image:url('https://i.imgur.com/zaZE6uA.png');"> -->
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_training2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Firebending">
|
||
Firebending
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-training">
|
||
<!-- <div class="sheet-training" style="background-image:url('https://i.imgur.com/iaRjSZa.png');"> -->
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_training3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Earthbending">
|
||
Earthbending
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-training">
|
||
<!-- <div class="sheet-training" style="background-image:url('https://i.imgur.com/mvMQRwc.png');"> -->
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_training4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Airbending">
|
||
Airbending
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-training">
|
||
<!-- <div class="sheet-training" style="background-image:url('https://i.imgur.com/wpLo5LY.png');"> -->
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_training5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Weaponbending">
|
||
Weapon Specialist
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-training">
|
||
<!-- <div class="sheet-training" style="background-image:url('https://i.imgur.com/Yx7QKsQ.png');"> -->
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_training6"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Techbending">
|
||
Tech Specialist
|
||
</span>
|
||
</div>
|
||
</div>
|
||
<br>
|
||
<div class="sheet-row">
|
||
<span class="sheet-MinorHead" data-i18n="Fighting-Style">Fighting Style</span> <br/><input type="text" name="attr_FS" style="width: 98%">
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div></div>
|
||
|
||
<br/>
|
||
<div class="sheet-LineSpacer"><span data-il8n="placeholder"> </span></div>
|
||
<br/>
|
||
|
||
<div class="sheet-3colrow sheet-NoNull">
|
||
<!-- Contains common elements found in all playbooks -->
|
||
<div class="sheet-col">
|
||
<!--- Basic Moves --->
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_RefToggle" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="basic-reference">Basic Moves Reference</span>
|
||
<div class="sheet-Reference">
|
||
<div class="sheet-isolator"> <!-- Isolation divs necessary to keep one pivot-toggle from controlling others outside of this container -->
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-plead" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="plead">Plead</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Plead}} {{Roll=[[2d6+?{Plead with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_plead"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="plead-move">
|
||
When you plead with an NPC who cares what you think for help, support, or action, roll with Harmony. On a 7-9, they need something more—evidence that this is the right course,
|
||
guidance in making the right choices, or resources to aid them—before they act; the GM tells you what they need. On a 10+, they act now and do their best until the situation changes.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-pyl" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="pyl">Push Your Luck</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Push Their Luck}} {{Roll=[[2d6+?{Push Your Luck with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_pyl"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="pyl-move">
|
||
When you push your luck in a risky situation, say what you want to do and roll with Passion. On a hit, you do it, but it costs you to scrape by; the GM tells you what it costs
|
||
you. On a 10+, your boldness pays off despite the cost; the GM tells you what other lucky opportunity falls in your lap.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-snt" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="snt">Rely on Your Skills and Training</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Rely on Skills and Training}} {{Roll=[[2d6+?{Rely on Your Skills with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_snt"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="snt-move">
|
||
When you rely on your skills and training to overcome an obstacle, gain new insight, or perform a familiar custom, roll with Focus. On a hit, you do it. On a 7-9, you
|
||
do it imperfectly—the GM tells you how your approach might lead to unexpected consequences; accept those consequences or mark 1-fatigue.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-assess" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="assess">Assess a Situation</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Assess a Situation}} {{Roll=[[2d6+?{Assess a Situation with|Creativity (Default),@{Creativity}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_assess"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="assess-move">
|
||
When you assess a situation, roll with Creativity. On a 7-9, ask 1 question. On a 10+, ask 2 questions.
|
||
<ul>
|
||
<li>• What here can I use to _______?</li>
|
||
<li>• Who or what is the biggest threat?</li>
|
||
<li>• What should I be on the lookout for?</li>
|
||
<li>• What’s my best way out/in/through?</li>
|
||
<li>• Who or what is in the greatest danger?</li>
|
||
</ul>
|
||
Take +1 ongoing when acting on the answers.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-intimidate" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="intimidate">Intimidate</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Intimidate}} {{Roll=[[2d6+?{Intimidate with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_intimidate"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="intimidate-move">
|
||
When you intimidate an NPC into backing off or giving in, roll with Passion. On a hit, they choose one. On a 10+, first, you pick one they cannot choose.
|
||
<br>The NPC chooses from the following:
|
||
<ul>
|
||
<li>• They run to escape or get backup</li>
|
||
<li>• They back down but keep watch</li>
|
||
<li>• They give in with a few stipulations</li>
|
||
<li>• They attack you, but off-balance; the GM marks a condition on them</li>
|
||
</ul>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-trick" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="trick">Trick</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Trick}} {{Roll=[[2d6+?{Trick with|Creativity (Default),@{Creativity}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_trick"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="trick-move">
|
||
When you trick an NPC, roll with Creativity. On a hit, they fall for it and do what you want for the moment. On a 7-9, pick 1. On a 10+, pick 2.
|
||
<ul>
|
||
<li>• They stumble; take +1 forward to acting against them</li>
|
||
<li>• They act foolishly; the GM tells you what additional opportunity they give you</li>
|
||
<li>• They overcommit; they are deceived for some time</li>
|
||
</ul>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-cns" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="cns">Comfort and Support</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Comfort or Support}} {{Roll=[[2d6+?{Comfort and Support with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_cns"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="cns-move">
|
||
When you comfort or support another person, roll with Harmony. On a hit, they must decide if they open up to you. If they don’t, mark a condition and take +1
|
||
forward against them; if they do, ask them any question. On a 10+, they can ask a question of you as well. Anyone who answers a question honestly may choose to clear a
|
||
condition or 2-fatigue.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-help" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="help">Help</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="help-move">
|
||
When you take appropriate action to help a companion, mark 1-fatigue to give them a +1 to their roll (after the roll). You cannot help in a combat exchange in this way.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_RefToggle2" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="balance-reference">Balance Moves Reference</span>
|
||
<div class="sheet-Reference">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-lutp" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="lutp">Live up to Your Principles</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="lutp-move">
|
||
When you take action in accordance with the values of a principle, mark fatigue to roll with that principle instead of whatever stat you would normally roll.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-callout" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="callout">Call Someone Out</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Call Someone Out}} {{Roll=[[2d6+?{Name their Principle and add/subtract their Balance value|0}]]}}" name="roll_callout"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="callout-move">
|
||
When you openly call on someone to live up to their principle, shift your balance away from center, then name and roll with their principle. On a hit, they are called to act as you say; they must either
|
||
do it or mark a condition. On a 7-9, they challenge your view of the world in turn; mark a fatigue or they shift your balance as they choose. On a miss, they can demand you act in accordance with one
|
||
of your principles instead; mark a condition or act as they request.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-denycallout" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="denycallout">Deny a Call Out</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Deny a Call Out}} {{Roll=[[2d6+?{Add/subtract value of the named Principle|0}]]}}" name="roll_denycallout"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="denycallout-move">
|
||
When you deny an NPC calling on you to live up to your principle, roll with that principle. On a hit, act as they say or mark 1-fatigue. On a 10+, their words hit hard; you must also shift your
|
||
balance towards the called-on principle. On a miss, you stand strong; clear a condition, clear 1-fatigue, or shift your balance, your choice.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-resistbalance" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="resistbalance">Resist Shifting Your Balance</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Resist Shifting Your Balance}} {{Roll=[[2d6]]}}" name="roll_resistbalance"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="resistbalance-move">
|
||
When you resist an NPC shifting your balance, roll 2d6. On a hit, you maintain your current balance in spite of their words or deeds. On a 10+, choose two. On a 7-9, choose one.
|
||
<ul>
|
||
<li>• Clear a condition or mark growth by immediately acting to prove them wrong.<li>
|
||
<li>• Shift your balance towards the opposite principle.<li>
|
||
<li>• Learn what their principle is (if they have one); if you already know, take +1 forward against them.</li>
|
||
</ul>
|
||
On a miss, they know just what to say to throw you off balance. Mark a condition, and the GM shifts your balance twice.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-losebalance" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="losebalance">Losing Your Balance</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="losebalance-move">
|
||
If your balance shifts past the end of the track, you lose your balance. You obsess over that principle to a degree that’s not healthy for you or anyone around you. Choose one of the following:
|
||
<ul>
|
||
<li>• Give in or submit to your opposition</li>
|
||
<li>• Lose control of yourself in a destructive and harmful way/<li>
|
||
<li>• Take an extreme action in line with the principle, then flee</li>
|
||
</ul>
|
||
Afterward, when you’ve had some time to recover and recenter yourself, shift your center one step towards the principle you exceeded and clear all your conditions and fatigue. Reset your
|
||
balance to your new center.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-col">
|
||
<!--- Combat Moves --->
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_RefToggle3" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="combat-reference">Combat Moves Reference</span>
|
||
<div class="sheet-Reference">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_RefToggle4" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="defend-and-response">Defend and Response Moves</span>
|
||
<div class="sheet-Reference">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle4" name="attr_Toggle-retaliate" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="retaliate">Retaliate</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Defend and Respond}} {{Roll=[[2d6+?{Defend and Respond with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_dnr"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="retaliate-move">
|
||
Each time a foe inflicts fatigue, a condition, or shifts your balance in this exchange, inflict 1-fatigue on that foe.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-block" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="block">Block</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Defend and Respond}} {{Roll=[[2d6+?{Defend and Respond with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_dnr"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="block-move">
|
||
Choose one advance & attack technique. For the rest of this exchange, mark 1-fatigue to block an enemy within reach who uses that technique unless they mark an additional fatigue.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-retreat" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="retreat">Retreat</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Defend and Respond}} {{Roll=[[2d6+?{Defend and Respond with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_dnr"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="retreat-move">
|
||
Leave the fight to safety. Any foe engaged with you can mark 1-fatigue to block this technique.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_RefToggle5" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="advance-and-attack">Advance and Attack Moves</span>
|
||
<div class="sheet-Reference">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-strike" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="strike">Strike</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Advance and Attack}} {{Roll=[[2d6+?{Advance and Attack with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_ana"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="strike-move">
|
||
Mark 1-fatigue to inflict a condition on a foe in reach.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-seizeposition" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="seizeposition">Seize a Position</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Advance and Attack}} {{Roll=[[2d6+?{Advance and Attack with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_ana"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="seizeposition-move">
|
||
Advance to a new location—engage new foes, avoid an obstacle or danger, or establish an advantageous position.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-smash" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="smash">Smash</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Advance and Attack}} {{Roll=[[2d6+?{Advance and Attack with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_ana"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="smash-move">
|
||
Destroy or destabilize something in the environment.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_RefToggle6" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="evade-and-observe">Evade and Observe Moves</span>
|
||
<div class="sheet-Reference">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-testbalance" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="testbalance">Test Balance</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Evade and Observe}} {{Roll=[[2d6+?{Clear 1 Fatigue. then Evade and Observe with|Creativity (Default),@{Creativity}|Harmony (Default), @{Harmony}|Focus,@{Focus}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_eno"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="testbalance-move">
|
||
Mark 1-fatigue to question a foe as you fight with them. Ask what their principle is; they must answer honestly. If you already know their principle, you may instead shift their balance.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-showoff" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="showoff">Show Off</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Evade and Observe}} {{Roll=[[2d6+?{Clear 1 Fatigue. then Evade and Observe with|Creativity (Default),@{Creativity}|Harmony (Default), @{Harmony}|Focus,@{Focus}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_eno"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="showoff-move">
|
||
Mark 1-fatigue to impress or intimidate a foe. They must either allow you to shift their balance or they may only use a single technique in the next exchange.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-watchfoe" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="watchfoe">Watch a Foe</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Evade and Observe}} {{Roll=[[2d6+?{Clear 1 Fatigue. then Evade and Observe with|Creativity (Default),@{Creativity}|Harmony (Default), @{Harmony}|Focus,@{Focus}|Passion,@{Passion}}+?{+/- forward?|0}]]}}" name="roll_eno"></button>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="watchfoe-move">
|
||
Choose an engaged foe to carefully observe. In your next exchange with them, before anyone else makes any choices, they must announce what approach they choose and one technique of that approach they will use in that exchange.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_RefToggle7" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="fighting-techniques">Fighting Techniques</span>
|
||
<div class="sheet-Reference">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-tag-team" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="tag-team">The Bold: Tag Team</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="tag-team-move">
|
||
<b>Advance and Attack</b>: <i>(Add this choice to the list of options available when you Advance and Attack)</i><br/>Work with a companion against the same foe; mark 1-fatigue to inflict 2-fatigue on a foe targeted in this exchange by a companion using Strike, even if their Strike is blocked or doesn’t land.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-divert" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="divert">The Guardian: Divert</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="divert-move">
|
||
<b>Defend and Respond</b>: <i>(Add this choice to the list of options available when you Defend and Respond)</i><br/>Step into the way of blows intended for allies; when any ally within reach suffers a blow this exchange, you can suffer it for them. If you also Retaliate this exchange, deal an additional 1-fatigue each time.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-overwhelm" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="overwhelm">THe Hammer: Overwhelm</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="overwhelm-move">
|
||
<b>Advance and Attack</b>: <i>(Add this choice to the list of options available when you Advance and Attack)</i><br/>Throw a punch with all your weight behind it; mark up to three fatigue or condition in any combination to force your opponent to mark the same number of conditions (but not fatigue).
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-wall-of-perfection" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="wall-of-perfection">The Icon: Wall of Perfection</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="wall-of-perfection-move">
|
||
<b>Defend and Respond</b>: <i>(Add this choice to the list of options available when you Defend and Respond)</i><br/>Create a perfect wall of defense around yourself and any allies directly next to you; mark 1-fatigue to block a single attack towards the wall or keep an enemy at bay who tries to penetrate the wall.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-disorient" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="disorient">The Idealist: Disorient</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="disorient-move">
|
||
<b>Advance and Attack</b>: <i>(Add this choice to the list of options available when you Advance and Attack)</i><br/>Pummel them with blows; mark fatigue to shift their balance.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-RefToggle" name="attr_Toggle-break" value="1"><span class="sheet-anglebox"></span> <span class="sheet-MinorHead" data-i18n="break">The Successor: Break</span>
|
||
<div class="sheet-Reference">
|
||
<div data-i18n="break-move">
|
||
<b>Evade and Observe</b>: <i>(Add this choice to the list of options available when you Evade and Observe)</i><br/>Target a foe’s vulnerable equipment; mark fatigue to render it useless or broken.
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
|
||
<div class="sheet-SheetGrid sheet-NoKeep">
|
||
<div class="sheet-Stats sheet-NoNull">
|
||
<!-- Charm Cool Sharp Tough Weird -->
|
||
<div class="sheet-Stat">
|
||
<span class="sheet-StatLabelC" data-i18n="creativity">Creativity</span>
|
||
<input type="number" name="attr_Creativity" min="-3" max="3" value="0">
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{stat=Creativity}} {{CharName=@{character_name}}} {{Roll=[[2d6+@{Creativity}+?{+/- forward?|0}]]}}" name="roll_Creativity"></button>
|
||
</div>
|
||
<div class="sheet-Stat">
|
||
<span class="sheet-StatLabel" data-i18n="focus">Focus</span>
|
||
<input type="number" name="attr_Focus" min="-3" max="3" value="0">
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{stat=Focus}} {{CharName=@{character_name}}} {{Roll=[[2d6+@{Focus}+?{+/- forward?|0}]]}}" name="roll_Focus"></button>
|
||
</div>
|
||
<div class="sheet-Stat">
|
||
<span class="sheet-StatLabelH" data-i18n="harmony">Harmony</span>
|
||
<input type="number" name="attr_Harmony" min="-3" max="3" value="0">
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{stat=Harmony}} {{CharName=@{character_name}}} {{Roll=[[2d6+@{Harmony}+?{+/- forward?|0}]]}}" name="roll_Harmony"></button>
|
||
</div>
|
||
<div class="sheet-Stat">
|
||
<span class="sheet-StatLabelP" data-i18n="passion">Passion</span>
|
||
<input type="number" name="attr_Passion" min="-3" max="3" value="0">
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{stat=Passion}} {{CharName=@{character_name}}} {{Roll=[[2d6+@{Passion}+?{+/- forward?|0}]]}}" name="roll_Passion"></button>
|
||
</div>
|
||
|
||
<!-- Starting Stats Sidebar Section -->
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck sheet-99-hider" value="0">
|
||
<div class="sheet-StartingStatsSidebar">
|
||
<div class="sheet-MinorHead"><span data-i18n="starting">Starting</span> <span data-i18n="stats">Stats</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-StartingStats" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"></span>
|
||
<div class="sheet-Expander">
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<span data-i18n="stats-overwrite-warning">Choose your set of starting stats. (This will overwrite current stats values!)</span>
|
||
<div class="sheet-the-bold">
|
||
<select class="sheet-StartingStats" name="attr_StartingStats" width="150px">
|
||
<option value="" checked data-i1n data-i18n="choose-starting-stats">Choose a set, then choose any stat and add +1</option>
|
||
<option value="1 1 0 -1" data-i18n="starting-stats-choices" data-i18n-vars="+1|+1|=0|-1">Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}</option>
|
||
</select>
|
||
</div>
|
||
<div class="sheet-the-guardian">
|
||
<select class="sheet-StartingStats" name="attr_StartingStats" width="150px">
|
||
<option value="" checked data-i1n data-i18n="choose-starting-stats">Choose a set, then choose any stat and add +1</option>
|
||
<option value="-1 1 0 1" data-i18n="starting-stats-choices" data-i18n-vars="-1|+1|=0|+1">Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}</option>
|
||
</select>
|
||
</div>
|
||
<div class="sheet-the-hammer">
|
||
<select class="sheet-StartingStats" name="attr_StartingStats" width="150px">
|
||
<option value="" checked data-i1n data-i18n="choose-starting-stats">Choose a set, then choose any stat and add +1</option>
|
||
<option value="1 -1 0 1" data-i18n="starting-stats-choices" data-i18n-vars="+1|-1|=0|+1">Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}</option>
|
||
</select>
|
||
</div>
|
||
<div class="sheet-the-icon">
|
||
<select class="sheet-StartingStats" name="attr_StartingStats" width="150px">
|
||
<option value="" checked data-i1n data-i18n="choose-starting-stats">Choose a set, then choose any stat and add +1</option>
|
||
<option value="0 1 1 -1" data-i18n="starting-stats-choices" data-i18n-vars="=0|+1|+1|-1">Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}</option>
|
||
</select>
|
||
</div>
|
||
<div class="sheet-the-idealist">
|
||
<select class="sheet-StartingStats" name="attr_StartingStats" width="150px">
|
||
<option value="" checked data-i1n data-i18n="choose-starting-stats">Choose a set, then choose any stat and add +1</option>
|
||
<option value="0 -1 1 1" data-i18n="starting-stats-choices" data-i18n-vars="=0|-1|+1|+1">Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}</option>
|
||
</select>
|
||
</div>
|
||
<div class="sheet-the-successor">
|
||
<select class="sheet-StartingStats" name="attr_StartingStats" width="150px">
|
||
<option value="" checked data-i1n data-i18n="choose-starting-stats">Choose a set, then choose any stat and add +1</option>
|
||
<option value="1 1 -1 0" data-i18n="starting-stats-choices" data-i18n-vars="+1|+1|-1|=0">Creativity{{0}}, Focus{{1}}, Harmony{{2}}, Passion{{3}}</option>
|
||
</select>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!-- End Starting Stats Sidebar Section -->
|
||
</div>
|
||
<!-- end of sheet-Stats -->
|
||
<div class="sheet-Specifics">
|
||
<div class="sheet-3colrow sheet-NoNull">
|
||
<!-- Contains common elements found in all playbooks -->
|
||
<div class="sheet-col">
|
||
<br/><br/><div class="sheet-Luck">
|
||
<div class="sheet-Subsection"><span data-i18n="fatigue">Fatigue</span></div>
|
||
<p align=center>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Fatigue1"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Fatigue2"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Fatigue3"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Fatigue4"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Luck7"><span class="sheet-altbox"></span>
|
||
</p>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Luck-Instructions" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<p>
|
||
<span data-i18n="fatigue-description">Mark <i>Fatigue</i> when a move or the GM tells you to</span>.
|
||
<span data-i18n="trigger-fatigue-special">When you can no longer mark fatigue, you must mark a condition instead. When you can no longer mark conditions, you are <i>taken out</i>.</span>
|
||
</p>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<br/><br/><div class="sheet-Harm">
|
||
<div class="sheet-Subsection">
|
||
<span data-i18n="balance">Balance</span>
|
||
</div>
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<div class="sheet-the-bold" align=left><b class="sheet-balancelabel"><span data-i18n="balance-the-bold1">Balance Principle#1</span></b></div>
|
||
<div class="sheet-the-guardian" align=left><b class="sheet-balancelabel"><span data-i18n="balance-the-guardian1">Balance Principle#1</span></b></div>
|
||
<div class="sheet-the-hammer" align=left><b class="sheet-balancelabel"><span data-i18n="balance-the-hammer1">Balance Principle#1</span></b></div>
|
||
<div class="sheet-the-icon" align=left><b class="sheet-balancelabel"><span data-i18n="balance-the-icon1">Balance Principle#1</span></b></div>
|
||
<div class="sheet-the-idealist" align=left><b class="sheet-balancelabel"><span data-i18n="balance-the-idealist1">Balance Principle#1</span></b></div>
|
||
<div class="sheet-the-successor" align=left><b class="sheet-balancelabel"><span data-i18n="balance-the-successor1">Balance Principle#1</span></b></div>
|
||
<div class="sheet-Custom" align=left><b class="sheet-balancelabel"><span data-i18n="balance-principle">Principle:</span></b><input type="text" name="attr_Custom-Principle1" style="width: 55%; margin-left: 10px;"></div>
|
||
|
||
<div class="sheet-nowrap" align=left> <b class="sheet-balancelabel2"><span data-i18n="balancevalues">+3 +2 +1 0 -1 -2 -3</span></b><br>
|
||
<div class="sheet-nowrap" align=left> <b class="sheet-statelabel2"><span data-i18n="balance">Balance</span></b>
|
||
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Balance1"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Balance2"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Balance3"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Balance4"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Balance5"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Balance6"><span class="sheet-altbox"></span>
|
||
<!-- Final box is always the Harm7 box in case we want to tie behavior to that -->
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Balance7"><span class="sheet-altbox"></span>
|
||
|
||
<br> <div class="sheet-nowrap" align=left> <b class="sheet-statelabel3"><span data-i18n="balance-center">Center</span></b>
|
||
<span class="sheet-triggertext"><input type="checkbox" class="sheet-checkbox" name="attr_Center1"><span class="sheet-altbox"></span>
|
||
<span class="sheet-triggertext"><input type="checkbox" class="sheet-checkbox" name="attr_Center2"><span class="sheet-altbox"></span>
|
||
<span class="sheet-triggertext"><input type="checkbox" class="sheet-checkbox" name="attr_Center3"><span class="sheet-altbox"></span>
|
||
<span class="sheet-triggertext"><input type="checkbox" class="sheet-checkbox" name="attr_Center4"><span class="sheet-altbox"></span>
|
||
<span class="sheet-triggertext"><input type="checkbox" class="sheet-checkbox" name="attr_Center5"><span class="sheet-altbox"></span>
|
||
<span class="sheet-triggertext"><input type="checkbox" class="sheet-checkbox" name="attr_Center6"><span class="sheet-altbox"></span>
|
||
<span class="sheet-triggertext"><input type="checkbox" class="sheet-checkbox" name="attr_Center7"><span class="sheet-altbox"></span>
|
||
<div class="sheet-nowrap" align=left> <b class="sheet-balancelabel2"><span data-i18n="centervalues">-3 -2 -1 0 +1 +2 +3</span></b><br>
|
||
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<div class="sheet-the-bold" align=right><b class="sheet-balancelabel"><span data-i18n="balance-the-bold2">Balance Principle#2</span></b></div>
|
||
<div class="sheet-the-guardian" align=right><b class="sheet-balancelabel"><span data-i18n="balance-the-guardian2">Balance Principle#2</span></b></div>
|
||
<div class="sheet-the-hammer" align=right><b class="sheet-balancelabel"><span data-i18n="balance-the-hammer2">Balance Principle#2</span></b></div>
|
||
<div class="sheet-the-icon" align=right><b class="sheet-balancelabel"><span data-i18n="balance-the-icon2">Balance Principle#2</span></b></div>
|
||
<div class="sheet-the-idealist" align=right><b class="sheet-balancelabel"><span data-i18n="balance-the-idealist2">Balance Principle#2</span></b></div>
|
||
<div class="sheet-the-successor" align=right><b class="sheet-balancelabel"><span data-i18n="balance-the-successor2">Balance Principle#2</span></b></div>
|
||
<div class="sheet-Custom" align=right><input type="text" name="attr_Custom-Principle2" style="width: 55%; margin-right: 10px;"><b class="sheet-balancelabel"><span data-i18n="balance-principle">Principle</span></b></div>
|
||
|
||
|
||
</div></div>
|
||
</div>
|
||
</div>
|
||
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Unstable-Instructions" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
|
||
<input type="checkbox" class="sheet-inverted-triggerbox" name="attr_Moves-Constructed1">
|
||
<span class="sheet-triggertext">
|
||
<span data-i18n="balance-instructions">Shift your balance towards one of your <i>principles</i> whenever a move says to do so. If you cannot shift your balance because you are at the end of your balance track, trigger the <i>Losing your Balance</i> move</span>
|
||
</span>
|
||
</div>
|
||
|
||
</div>
|
||
</div>
|
||
<div class="sheet-col">
|
||
<div class="sheet-XP">
|
||
<br/><br/><div class="sheet-Subsection"><span data-i18n="conditions">Conditions</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Condition1"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="condition1"><b>Afraid:</b> -2 to <i>intimidate</i> and <i>call someone out</i></span> </span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Condition2"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="condition2"><b>Angry:</b> -2 to <i>comfort or support</i> and <i>assess a situation</i></span> </span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Condition3"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="condition3"><b>Foolish:</b> -2 to <i>trick</i> and <i>resist shifting your balance</i></span> </span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Condition4"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="condition4"><b>Guilty:</b> -2 to <i>push your luck</i> and <i>deny a callout</i></span> </span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Condition5"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="condition5"><b>Insecure:</b> -2 to <i>plead</i> and <i>rely on your skills and training</i></span> </span></div>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- This needs to be located just prior to the hidden sheets so it'll switch between them correctly! -->
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
|
||
<!-- Begin significantly rearchitected playbooks -->
|
||
<div class="sheet-playbooks sheet-NoNull">
|
||
<div class="sheet-3colrow">
|
||
<div class="sheet-col"> <!-- left column -->
|
||
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
|
||
<div class="sheet-Custom sheet-CustomName">
|
||
<div class="sheet-Subsection" data-i18n="playbook-name">Playbook Name</div>
|
||
<input type="text" name="attr_Name-Custom" />
|
||
</div>
|
||
|
||
<div class="sheet-Moment-of-Balance">
|
||
<div class="sheet-Subsection"><span data-i18n="moment-of-balance">Moment of Balance</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_balance-unlocked"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="balance-unlocked">Moment of Balance Unlocked</span> </span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-MomentofBalance" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"></span>
|
||
<div class="sheet-Expander">
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<div class="sheet-the-bold"><span data-i18n="moment-of-balance-the-bold" class="sheet-highlights">The greatest heroes of your age may have overwhelming confidence, but balance isn’t about pursuing greatness for the sake of greatness. You find a way to stand with your companions like no one else ever could. Tell the GM how you strike down an impossibly strong enemy or obstacle to protect your friends from harm as the best version of yourself</span></div>
|
||
<div class="sheet-the-guardian"><span data-i18n="moment-of-balance-the-guardian" class="sheet-highlights">You’ve sworn to protect the people you care about, but balance is about finding your own place in the world as well. You know what you’re capable of accomplishing, and you step up to show the world your unique strength. Tell the GM how you put your own life on the line to defeat a villain or danger that seems unstoppable.</span></div>
|
||
<div class="sheet-the-hammer"><span data-i18n="moment-of-balance-the-hammer" class="sheet-highlights">You can knock down every wall in the world, but balance isn’t found in conquest and destruction. You know some walls need to stand to keep people safe. Tell the GM how you put yourself directly in the path of an inescapable threat to completely protect someone or something from harm.</span></div>
|
||
<div class="sheet-the-icon"><span data-i18n="moment-of-balance-the-icon" class="sheet-highlights">Others have laid a path for you you cannot escape, but balance means you understand the limits of their vision. You make the role your own in this moment, charting a new path for yourself and your tradition. Tell the GM how your new understanding of your burdens forges a new way forward for everyone.</span></div>
|
||
<div class="sheet-the-idealist"><span data-i18n="moment-of-balance-the-idealist" class="sheet-highlights">The pain of the world can be overwhelming, but balance brings peace. You bring everything around you to a stop—villains, arguments, disaster—and set the world right. Tell the GM how your compassionate actions end a conflict utterly and completely.</span></div>
|
||
<div class="sheet-the-successor"><span data-i18n="moment-of-balance-the-successor" class="sheet-highlights">You may never escape the legacy of your family, but balance allows you to learn from them without defining yourself in their image. You call upon a resource of your family to innovate a new solution to an intractable problem, never forgetting who you are in the face of incredible danger. Tell the GM how you knock down obstacles that seem impossible to overcome and save the day.</span></div>
|
||
|
||
<div class="sheet-Custom"><span data-i18n="luck-special-custom" class="sheet-highlights">You may come up with a Luck Special move for this playbook with help from the Keeper.</span></div>
|
||
<div class="sheet-Custom">
|
||
<textarea name="attr_Luck-Special" rows="4" cols="40" placeholder="(Optional) Write your own Luck Special Move"></textarea>
|
||
</div>
|
||
</div>
|
||
</div> <!-- .sheet-moment-of-balance -->
|
||
|
||
<!-- Playbook Specific Oddities -->
|
||
|
||
<div class="sheet-the-bold sheet-legacy-the-bold">
|
||
<div class="sheet-Subsection"><span data-il8n="legacy-of-excellence">Legacy of Excellence</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-legacy-instructions" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-minorhead"><span data-il8n="legacy-description">You have dedicated yourself to accomplishing great, exciting deeds and becoming worthy of the trust others place in you.<br/> Choose four drives at the start of play. When you fulfill a chosen drive, strike it out, and mark growth or clear a condition. <br/>When your four chosen drives are all struck out, choose and mark four new drives. When all drives are struck out, change playbooks or accept a position of great responsibility and retire from a life of adventure.</span></div>
|
||
</div>
|
||
<div class="sheet-MinorHead"><span data-i18n="yourdrives">Your Drives</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-legacylist" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="yourdrives">your drives</span></span>
|
||
<div class="sheet-Expander">
|
||
<textarea name="attr_legacylist" rows="5" cols="5">List your four chosen drives here</textarea>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-i18n="completedrives">Completed Drives</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-LegacyAll" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="completedrives">completed drives</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-highlight"><span data-i18n="legacylist2">Check off <i>drives</i> below as you complete them.</span></div>
|
||
<div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy1"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy1">Successfully lead your companions in battle</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy2"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy11">Kiss someone dangerous</span> </span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy3"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy12">Punch someone you probably shouldn't punch</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy4"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy2">Help a friend when they most need you</span> </span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy5"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy3">Take down a threat all on your own</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy6"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy13">Openly outperform and authority figure</span> </span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy7"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy4">Pull off a ridiculous stunt</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy8"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy14">Save a friend's life</span> </span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy9"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy5">Pet a fantastic beast</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy10"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy15">Get a fancy new outfit</span> </span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy11"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy6">Earn the respect of an adult you admire</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy12"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy16">Call out a friend's bad behavior to their face</span></span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy13"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy17">Form a deep relationship with someone new</span></span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy14"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy7">Stop a fight with calm words</span></span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy15"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy18">Tell someone your true feelings for them</span></span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy16"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy8">Travel to an incredible place</span></span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy17"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy19">Stand up to someone who doesn't respect you</span></span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy18"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy9">Restrain a friend from making a bad choice</span></span></div>
|
||
</div><div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy19"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy20">Forgive someone for their previous wrongdoing</span></span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_legacy20"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="legacy10">Stand up to someone abusing their power</span></span></div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-the-guardian sheet-burden-the-guardian">
|
||
<div class="sheet-Subsection"><span data-il8n="protectors-burden">Protector's Burden</span></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="ward-name">Name Your Ward:</span></div>
|
||
<input type="text" name="attr_ward_name" />
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-burden-instructions" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-minorhead"><span data-il8n="burden-description">You take it upon yourself to protect the people around you in general, but you have someone in particular you keep safe. Name your ward below (choose a PC to start):</span></div>
|
||
<div class="sheet-minorhead"><span data-il8n="burden-description2">You may switch your ward if they leave play or are no longer present for some reason. When you switch your ward, you can switch to an NPC (if the GM agrees).</span></div>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="burden-move">Burden Move</span>
|
||
<button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Burden Move}} {{Roll=[[2d6+?{+/- forward?|0}]]}}" name="roll_burden"></button>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-burden-move" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="burden-move">Burden Move</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-highlight"><span data-il8n="burden-move-description">At the beginning of each session, roll, taking +1 for each yes:<ul><li>Do you believe your ward listens to you more often than not?</li><li>Have you recently protected them or helped them with a problem?</li><li>Is there an immediate threat to your ward that you are aware of?</li></ul>On a 7-9, hold 1. On a 10+, hold 2. At any time, spend the hold to:<ul><li>Take a 10+ on any move to defend or protect them</li><li>Track them down even if they are hidden or avoiding you</li><li>Figure out what they’re up to without them knowing</li></ul>On a miss, you’re drifting apart on different paths; switch your ward to a new person or take -1 ongoing to all moves made towards your ward until next session, including defending them.</span>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
|
||
<div class="sheet-the-hammer sheet-adversary-the-hammer">
|
||
<div class="sheet-Subsection"><span data-il8n="bringing-them-down">Bringing Them Down</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-adversary-instructions" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-minorhead"><span data-il8n="adversary-description">You always have an adversary, one who represents the things you’re trying to smash through—tyranny, inequality, war; larger and more dangerous concepts that, to you at least, this one person embodies. Your adversary is someone significant and powerful— someone who actually deserves the amount of force you can bring to bear.</span></div>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="adversary-name">Adversary Name:</span></div>
|
||
<input type="text" name="attr_adversary_name" />
|
||
<div class="sheet-statelabel4"><span data-il8n="adversary-description2">Take -1 ongoing to <b>plead</b> with, <b>trick</b>, or <b>comfort or support</b> your adversary.</span></div>
|
||
<div class="sheet-LineSpacer"><span data-il8n="placeholder"> </span></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="adversary-goal">Adversary Goal</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-adversary-instructions2" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="adversary-goal">adversary goal</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-highlight"><span data-il8n="adversary-description3">Choose a goal you have for your adversary:</span></div>
|
||
<div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_adversary1"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="adversary1">Capture them</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_adversary2"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="adversary2">Discredit them</span> </span></div>
|
||
</div>
|
||
<div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_adversary3"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="adversary3">Depose them</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_adversary4"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="adversary4">Restrain them</span> </span></div>
|
||
</div>
|
||
<div class="flex-container">
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_adversary5"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="adversary5">Expose them</span> </span></div>
|
||
<div class="flex-child"><input type="checkbox" class="sheet-checkbox" name="attr_adversary6"><span class="sheet-mainbox"></span><span class="sheet-grayable"> <span data-i18n="adversary6">Exile them</span> </span></div>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-MinorHead"><span data-il8n="changing-your-adversary">Changing Your Adversary</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-adversary-instructions3" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-minorhead"><span data-il8n="adversary-description4">You can change your adversary any time you mark a condition, or at the end of each session. When you do, choose an appropriate goal, and the GM shifts your balance twice to match your new adversary and your new goal.<br/> When you successfully accomplish your goal and defeat your adversary, take a growth advancement and choose a new adversary.</span></div>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="fighting-your-adversary">Fighting Your Adversary</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-adversary-instructions4" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-minorhead"><span data-il8n="adversary-description5">When you enter into a fight against your adversary, clear all fatigue. When you select any combat approach against your adversary, mark fatigue to roll with conditions marked instead of your normal stat.</span></div>
|
||
</div></div>
|
||
</div>
|
||
</div>
|
||
|
||
<div class="sheet-the-icon sheet-the-icon-tradition">
|
||
<div class="sheet-Subsection"><span data-i18n="burden-and-tradition">Burden and Tradition</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-tradition-instructions1" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-highlight"><span data-i18n="tradition-description1">You are an icon of your burden and tradition. You are expected to be its exemplar, its single most important representative, trained up from a young age and saddled with the weight of history. You have been told that you are vital to the world.</span></div>
|
||
</div>
|
||
<div class="sheet-MinorHead"><span data-il8n="your-responsibilities">Your Responsibilities</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-TraditionAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
<div class="sheet-Expander">
|
||
<div>
|
||
<span data-i18n="tradition-description2">
|
||
Choose 3 responsibilities of your burden and tradition you are expected to assume:
|
||
</span>
|
||
</div>
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck sheet-99-hider" value="0">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-TraditionUnused-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
</div>
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-TraditionUnused-Hider" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility1">
|
||
Protecting constructed sacred sites
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility2">
|
||
Destroying dangerous creatures
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility3">
|
||
Overthrowing tyrants
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility4">
|
||
Defending rightful rulers
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility5">
|
||
Performing rituals
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility6"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility6">
|
||
Providing aid and succor to the downtrodden
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility7"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility7">
|
||
Searching for ancient artifacts
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility8"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility8">
|
||
Guarding nature from corruption
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_responsibility9"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="responsibility9">
|
||
Safekeeping records from destruction
|
||
</span>
|
||
</div>
|
||
</div></div>
|
||
|
||
<div class="sheet-MinorHead"><span data-il8n="your-prohibitons">Your Prohibitions</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-ProhibitonAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
<div class="sheet-Expander">
|
||
<div>
|
||
<span data-i18n="tradition-description3">
|
||
Choose 3 prohibitions of your burden and tradition:
|
||
</span>
|
||
</div>
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck sheet-99-hider" value="0">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-ProhibitionUnused-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
</div>
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-ProhibitionUnused-Hider" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition1">
|
||
Never fall in love
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition2">
|
||
Never refuse an honest request for help
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition3">
|
||
Never run from a fight
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition4">
|
||
Never start a fight
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition5">
|
||
Never share the secrets of your tradition
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition6"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition6">
|
||
Never seek fame or glory
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition7"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition7">
|
||
Never interfere without being asked to
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition8"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition8">
|
||
Never betray someone's trust
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Prohibition9"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="Prohibition9">
|
||
Never force your will upon another
|
||
</span>
|
||
</div>
|
||
</div></div>
|
||
|
||
<div class="sheet-MinorHead"><span data-il8n="living-up-to-your-role">Living Up to Your Role</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-tradition-move1" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-Highlight">
|
||
<span data-i18n="tradition-move1">
|
||
When you live up to your Role through the responsibilities of your burden and tradition despite opposition or danger, shift your balance twice toward Role instead of marking fatigue, and clear fatigue equal to your Role.
|
||
</span>
|
||
</div>
|
||
</div></div>
|
||
|
||
<div class="sheet-MinorHead"><span data-il8n="breaking tradition">Breaking Tradition</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-tradition-move2" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-Highlight">
|
||
<span data-i18n="tradition-move2">
|
||
When you directly and openly break a prohibition of your burden and tradition, mark a condition, shift your balance twice towards Freedom, and clear fatigue equal to your Freedom.
|
||
</span>
|
||
</div>
|
||
</div></div>
|
||
|
||
<div class="sheet-MinorHead"><span data-il8n="end-of-session-move">End of Session Move</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-tradition-move3" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-Highlight">
|
||
<span data-i18n="tradition-move3">
|
||
At the end of each session, answer these additional questions along with your standard growth questions.<uL><li>Did I generally uphold my responsibilities?</li><li><li>If yes, shift balance toward Role.</li></li><li><li>If no, mark a condition and shift balance toward Freedom.<li>Did I generally maintain my prohibitions?</li><li><li>If yes, clear a condition and shift balance toward Role.</li></li><li><li>If no, shift balance toward Freedom.</li></li></ul>
|
||
</span>
|
||
</div>
|
||
</div></div>
|
||
</div>
|
||
|
||
<div class="sheet-the-idealist sheet-the-idealist-code">
|
||
<div class="sheet-Subsection"><span data-i18n="never-turn-my-back">Never Turn My Back</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-code-instructions1" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-highlight"><span data-i18n="code-description1">You’ve seen sadness and grief. You’re no stranger to loss and pain. But you know the world can be a better place. And nothing happens without good people fighting for what’s right...</span></div>
|
||
</div>
|
||
<div class="sheet-MinorHead"><span data-il8n="your-code">Your Code</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-CodeAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
<div class="sheet-Expander">
|
||
<div>
|
||
<span data-i18n="code-description2">
|
||
You have a code—choose three ideals from the list to define it:
|
||
</span>
|
||
</div>
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck sheet-99-hider" value="0">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-CodeUnused-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
</div>
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-CodeUnused-Hider" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_code1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="code1">
|
||
Always speak the truth
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_code2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="code2">
|
||
Always stand up bullies
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_code3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="code3">
|
||
Always keep your promises
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_code4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="code4">
|
||
Never strike the first blow
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_code5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="code5">
|
||
Never deny a request for help
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_code6"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable" data-i18n="code6">
|
||
Never leave a friend behind
|
||
</span>
|
||
</div>
|
||
<div><span data-i18n="code-description3">
|
||
When you live up to your ideals at a significant cost, someone who witnessed (or hears about) your sacrifice approaches you to affirm their allegiance to your group’s purpose; write their name down on the list of allies below.
|
||
</span></div>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="your-allies">Your Allies</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-allies-instructions1" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div>
|
||
<span data-i18n="code-description4">
|
||
You can always <b>plead</b> with these allies—they always care what you think; they always open up to you if you <b>comfort or support</b> them; and you can <b>call on them to live up to their principles</b> as if you had rolled a 10+ by erasing their name from your list of allies.
|
||
</span>
|
||
</div></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-allies-instructions2" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="Allies">Allies</span></span>
|
||
<div class="sheet-Expander">
|
||
<textarea name="attr_allieslist" rows="5" cols="5">List your allies here</textarea>
|
||
</div></div>
|
||
</div></div>
|
||
|
||
<div class="sheet-the-successor sheet-the-successor-lineage">
|
||
<div class="sheet-Subsection"><span data-i18n="a-tainted-past">A Tainted Past</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-lineage-instructions1" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-highlight"><span data-i18n="lineage-description1">You hail from a powerful and infamous lineage—often a family, though it might also be another close-knit group which passes status and clout down from generation to generation. Choose one domain from below that is the source of your lineage’s power, and another into which they’re now beginning to extend their reach.</span></div>
|
||
</div>
|
||
<div class="sheet-MinorHead"><span data-il8n="lineage-domains">Lineage Domains</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-LineageAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
<div class="sheet-Expander">
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck sheet-99-hider" value="0">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-LineageUnused-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
</div>
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-LineageUnused-Hider" value="1" checked>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage1"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage1">High Society</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage2"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage2">Military Command</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage3"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage3">Arts and Entertainment</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage4"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage4">Land Ownership</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage5"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage5">Organized Crime</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage6"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage6">Spiritual Authority</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage7"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage7">State Politics</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage8"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage8">Business and Industry</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage9"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage9">Elite Academics</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage10"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage10">Vigilante Militias</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage11"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage11">Media and News</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lineage12"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lineage12">Vital Supply Chains</span></div>
|
||
</div>
|
||
<div class="sheet-MinorHead"><span data-il8n="lineage-resources">Lineage Resources</span></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-lineage-instructions3" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div class="sheet-highlight"><span data-i18n="lineage-description2">You have access to your family’s extensive stores of two of the following resources:</span></div>
|
||
</div></div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Lineage2All-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
<div class="sheet-Expander">
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck sheet-99-hider" value="0">
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Lineage2Unused-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
</div>
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-Lineage2Unused-Hider" value="1" checked>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lresource1"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lresource1">Obscure or Forbidden Knowledge</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lresource2"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lresource2">Introductions and Connections</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lresource3"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lresource3">Servants or Muscle</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lresource4"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lresource4">High Technology</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lresource5"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lresource5">Cold Hard Cash</span></div>
|
||
<div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_lresource6"><span class="sheet-mainbox"></span><span class="sheet-grayable" data-i18n="lresource6">Spiritual Artifacts or Tomes</span></div>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="spending-resources">Spending Resources</span></div>
|
||
<div class=sheet-isolator>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-lineage-instructions2" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div><span data-i18n="lineage-description3">
|
||
Spend <b>resources</b> during the session to establish a boon you had previously asked for or obtained, something that your lineage’s unique position and stores could provide: a vehicle, an invitation into a private event or powerful chamber, a chest of jade coins, etc.
|
||
</span></div>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="pay-homage">Pay Homage</span><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Pay Homage}} {{Roll=[[2d6+?{+/- your Tradition|0}]]}}" name="roll_homage"></button>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-homage-instructions1" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div>
|
||
<span data-i18n="lineage-description4">
|
||
When you pay obeisance and homage to a powerful member of your lineage, roll with your Tradition. On a hit, you earn some credit; hold 3-resources. On a 7-9, their resources don’t come without strings; you’ll need to promise to fulfill some other obligation of your lineage, or let them shift your balance right now. On a miss, they’re dissatisfied with your display; they’re cutting you off until you fulfill some task they set to you.
|
||
</span>
|
||
</div>
|
||
</div></div>
|
||
<div class="sheet-MinorHead"><span data-il8n="raiding-your-lineage">Raiding your Lineage</span><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=to Raid their Lineage's Resources}} {{Roll=[[2d6+?{+/- your Progress|0}]]}}" name="roll_raidlineage"></button>
|
||
</div>
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-raid-lineage-instructions1" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<div>
|
||
<span data-i18n="lineage-description5">
|
||
When you <b>raid your lineage’s resources</b> without their consent or knowledge, mark a condition and roll with your Progress. On a hit, hold 1-resource. On a 7-9, choose 1. On a 10+, choose 2.<ul><li>You obtained an additional 1-resource.</li><li>You nabbed your goodies quietly and quickly; your lineage will be none the wiser.</li><li>You steel yourself for what you’re doing; avoid marking a condition.</li></ul> On a miss, you’re caught in the act by a powerful member of your lineage.
|
||
</span>
|
||
</div>
|
||
</div></div>
|
||
</div></div>
|
||
|
||
<!--
|
||
<span class="sheet-Label" data-i18n="character-name">Name</span> <br/><input type="text" name="attr_character_name" />
|
||
-->
|
||
|
||
<div class="sheet-Custom sheet-Special-Custom">
|
||
<div class="sheet-Subsection"><span data-i18n="custom-special">Playbook Special</span></div>
|
||
<i>(<span data-i18n="custom-special-example">Like the Guardian's "Ward" or the Icon's "Tradition"</span>)</i>
|
||
<div class="sheet-Special-Custom">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Custom-PlaybookSpecial-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"></span>
|
||
<div class="sheet-Expander">
|
||
|
||
<fieldset class="repeating_Special">
|
||
<div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Edit-Hider" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="edit">Edit</span></span>
|
||
<div class="sheet-EditControls sheet-Expander">
|
||
<div><b><span data-i18n="custom-special-name">Name</span></b>:</div>
|
||
<input type="text" name="attr_SpecialName">
|
||
<div><b><span data-i18n="custom-special-description">Description</span></b>:</div>
|
||
<textarea name="attr_SpecialDescrip" rows="4" cols="40"></textarea>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_SpecialCheck" checked><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<b><span name="attr_SpecialName"></span>:</b> <span name="attr_SpecialDescrip"></span>
|
||
</span>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movetext=**@{SpecialName}:** @{SpecialDescrip}}}" data-i18n-title="send_details_to_chat"></button>
|
||
</div>
|
||
</fieldset>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
<!-- For tracking Ally improvements -->
|
||
|
||
<!-- input type="checkbox" class="sheet-triggerbox sheet-AllyRevealer" name="attr_Imp-Ally" -->
|
||
<div class="sheet-Ally">
|
||
<div class="sheet-Subsection"><span data-i18n="allies">Allies</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Ally-All" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="all"></span></span>
|
||
<div class="sheet-Expander">
|
||
<fieldset class="repeating_Allies">
|
||
<div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Edit-Hider" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="edit">Edit</span></span>
|
||
<div class="sheet-EditControls sheet-Expander">
|
||
<div><b><span data-i18n="name">Name</span></b>:</div>
|
||
<input type="text" name="attr_Ally-Name">
|
||
<div><b><span data-i18n="role">Role</span></b>:</div>
|
||
<textarea name="attr_Ally-Role" rows="2" cols="40"></textarea>
|
||
<div><b><span data-i18n="description">Description</span></b>:</div>
|
||
<textarea name="attr_Ally-Descrip" rows="2" cols="40"></textarea>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<b><span name="attr_Ally-Name"></span></b>:
|
||
<span name="attr_Ally-Descrip"></span>
|
||
(<i><span name="attr_Ally-Role"></span></i>)
|
||
</div>
|
||
</fieldset>
|
||
|
||
</div> <!-- ally expander -->
|
||
</div> <!-- Ally -->
|
||
|
||
<!-- History -->
|
||
|
||
<div class="sheet-History">
|
||
<div class="sheet-Subsection"><span data-i18n="history">History</span></div>
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck sheet-99-hider" value="0">
|
||
<div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-chosen-hx" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="history-prompts"></span></span>
|
||
<div class="sheet-Expander">
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<div class="sheet-the-bold">
|
||
<span data-il8n="the-bold-history1" class="sheet-highlights">Why do you feel the need to prove yourself so badly?</span>
|
||
<input type="text" name="attr_bhistory1" />
|
||
<span data-il8n="the-bold-history2" class="sheet-highlights">Who epitomizes the kind of big, bold figure you hope to be?</span>
|
||
<input type="text" name="attr_bhistory2" />
|
||
<span data-il8n="the-bold-history3" class="sheet-highlights">Whose approval do you think you will never attain?</span>
|
||
<input type="text" name="attr_bhistory3" />
|
||
<span data-il8n="the-bold-history4" class="sheet-highlights">What token or symbol do you wear to prove you are serious?</span>
|
||
<input type="text" name="attr_bhistory4" />
|
||
<span data-il8n="the-bold-history5" class="sheet-highlights">Why are you committed to this group or purpose?</span>
|
||
<input type="text" name="attr_bhistory5" />
|
||
</div>
|
||
<div class="sheet-the-guardian"><span data-il8n="the-guardian-hx" class="sheet-highlights"></span>
|
||
<span data-il8n="the-guardian-history1" class="sheet-highlights">What pushed you to assume responsibility for the people you care about?</span>
|
||
<input type="text" name="attr_ghistory1" />
|
||
<span data-il8n="the-guardian-history2" class="sheet-highlights">Whom have you protected for so long...but maybe doesn’t need you anymore?</span>
|
||
<input type="text" name="attr_ghistory2" />
|
||
<span data-il8n="the-guardian-history3" class="sheet-highlights">Who used to be in your circle of trust before they betrayed you?</span>
|
||
<input type="text" name="attr_ghistory3" />
|
||
<span data-il8n="the-guardian-history4" class="sheet-highlights">What tattered garment or adornment reminds you of those you protect...or failed to protect?</span>
|
||
<input type="text" name="attr_ghistory4" />
|
||
<span data-il8n="the-guardian-history5" class="sheet-highlights">Why are you committed to this group or purpose?</span>
|
||
<input type="text" name="attr_ghistory5" />
|
||
</div>
|
||
<div class="sheet-the-hammer"><span data-il8n="the-hammer-hx" class="sheet-highlights"></span>
|
||
<span data-il8n="the-hammer-history1" class="sheet-highlights">What injustice has driven you to use your strength for good?</span>
|
||
<input type="text" name="attr_hhistory1" />
|
||
<span data-il8n="the-hammer-history2" class="sheet-highlights">Who represents the kind of positive strength and force you want to embody?</span>
|
||
<input type="text" name="attr_hhistory2" />
|
||
<span data-il8n="the-hammer-history3" class="sheet-highlights">Who tried their best to teach you restraint, calm, and thoughtfulness?</span>
|
||
<input type="text" name="attr_hhistory3" />
|
||
<span data-il8n="the-hammer-history4" class="sheet-highlights">What fragile trinket or heirloom do you keep and protect?</span>
|
||
<input type="text" name="attr_hhistory4" />
|
||
<span data-il8n="the-hammer-history5" class="sheet-highlights">Why are you committed to this group or purpose?</span>
|
||
<input type="text" name="attr_hhistory5" />
|
||
</div>
|
||
<div class="sheet-the-icon"><span data-il8n="the-icon-hx" class="sheet-highlights"></span>
|
||
<span data-il8n="the-icon-history1" class="sheet-highlights">What tradition do you represent as its icon? Why can’t you set down the role?</span>
|
||
<input type="text" name="attr_ihistory1" />
|
||
<span data-il8n="the-icon-history2" class="sheet-highlights">Who was your chief mentor, teaching you the nature of your burden and its value?</span>
|
||
<input type="text" name="attr_ihistory2" />
|
||
<span data-il8n="the-icon-history3" class="sheet-highlights">Who showed you that even with the weight of your burden, you could still find ways to play?</span>
|
||
<input type="text" name="attr_ihistory3" />
|
||
<span data-il8n="the-icon-history4" class="sheet-highlights">What token of your burden and tradition do you always carry?</span>
|
||
<input type="text" name="attr_ihistory4" />
|
||
<span data-il8n="the-icon-history5" class="sheet-highlights">Why are you committed to this group or purpose?</span>
|
||
<input type="text" name="attr_ihistory5" />
|
||
</div>
|
||
<div class="sheet-the-idealist"><span data-il8n="the-idealist-hx" class="sheet-highlights"></span>
|
||
<span data-il8n="the-idealist-history1" class="sheet-highlights">What tragedy befell you at a young age?</span>
|
||
<input type="text" name="attr_idhistory1" />
|
||
<span data-il8n="the-idealist-history2" class="sheet-highlights">Who do you hold most responsible for the tragedy? Why?</span>
|
||
<input type="text" name="attr_idhistory2" />
|
||
<span data-il8n="the-idealist-history3" class="sheet-highlights">Who helped you through your grief? What did they teach you?</span>
|
||
<input type="text" name="attr_idhistory3" />
|
||
<span data-il8n="the-idealist-history4" class="sheet-highlights">What symbol, heirloom, or mark do you carry to remind you of what you lost?</span>
|
||
<input type="text" name="attr_idhistory4" />
|
||
<span data-il8n="the-idealist-history5" class="sheet-highlights">Why are you committed to this group or purpose?</span>
|
||
<input type="text" name="attr_idhistory5" />
|
||
</div>
|
||
<div class="sheet-the-successor"><span data-il8n="the-successor-hx" class="sheet-highlights"></span>
|
||
<span data-il8n="the-successor-history1" class="sheet-highlights">Who is the current head of your lineage? How do you love and frustrate each other?</span>
|
||
<input type="text" name="attr_shistory1" />
|
||
<span data-il8n="the-successor-history2" class="sheet-highlights">What close member of your lineage wants to revolutionize it?</span>
|
||
<input type="text" name="attr_shistory2" />
|
||
<span data-il8n="the-successor-history3" class="sheet-highlights">What do you carry that reminds you of the place most associated with your lineage?</span>
|
||
<input type="text" name="attr_shistory3" />
|
||
<span data-il8n="the-successor-history4" class="sheet-highlights">What part of your lineage’s identity is important and valuable to you as a person?</span>
|
||
<input type="text" name="attr_shistory4" />
|
||
<span data-il8n="the-successor-history5" class="sheet-highlights">Why are you committed to this group or purpose?</span>
|
||
<input type="text" name="attr_shistory5" />
|
||
</div>
|
||
</div> <!-- hx expander -->
|
||
</div> <!-- .sheet-99-hider -->
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-History" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"></span>
|
||
<div class="sheet-Expander">
|
||
<textarea name="attr_History" rows="15" cols="5"></textarea>
|
||
</div>
|
||
</div> <!-- .sheet-History -->
|
||
|
||
<div class="sheet-Notes">
|
||
<div class="sheet-Subsection"><span data-i18n="notes">Notes</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Notes" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"></span>
|
||
<div class="sheet-Expander">
|
||
<textarea name="attr_Notes" rows="40" cols="10"></textarea>
|
||
</div>
|
||
</div>
|
||
|
||
</div> <!-- .sheet-col, left -->
|
||
<div class="sheet-col"> <!-- mid column -->
|
||
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
|
||
<div class="sheet-Playbook-Moves">
|
||
|
||
<div class="sheet-Subsection"><span data-i18n="moves">Moves</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-MovesAll" value="1" checked><span class="sheet-anglebox"></span>
|
||
|
||
<span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
|
||
<!-- big expander -->
|
||
<div class="sheet-Expander">
|
||
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle sheet-UnusedToggle" name="attr_Toggle-MovesUnused" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
<br/>
|
||
|
||
<!-- Custom Playbook Moves -->
|
||
<div class="sheet-Custom">
|
||
|
||
<div class="sheet-isolator">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-UnusedToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<input type="checkbox" class="sheet-triggerbox sheet-OPBToggle" name="attr_Toggle-OtherPlaybooks" value="1">
|
||
<div class="sheet-OPBHead sheet-MinorHead sheet-space-above" data-i18n="custom-playbook">Custom Playbook</div>
|
||
</div>
|
||
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<fieldset class="repeating_SkinMoves">
|
||
<div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Edit-Hider" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="edit">Edit</span></span>
|
||
<div class="sheet-EditControls sheet-Expander">
|
||
<div><b><span data-i18n="name">Name</span></b>:</div>
|
||
<input type="text" name="attr_SkinMoveName">
|
||
<div><b><span data-i18n="description">Description</span></b>:</div>
|
||
<textarea name="attr_SkinMoveDescrip" rows="4" cols="40"></textarea>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_SkinMoveCheck" checked><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<b><span name="attr_SkinMoveName"></span>:</b> <span name="attr_SkinMoveDescrip"></span>
|
||
</span>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movetext=**@{SkinMoveName}:** @{SkinMoveDescrip}}}" data-i18n-title="send_details_to_chat"></button>
|
||
</div>
|
||
</fieldset>
|
||
</div> <!-- .sheet-Custom -->
|
||
|
||
<!-- The Bold Moves -->
|
||
<div class="sheet-the-bold">
|
||
<i><span data-i18n="choose-two">Choose two</span>:</i>
|
||
</div>
|
||
|
||
<div class="sheet-the-bold">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TB1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move1">
|
||
<b>Best Friend</b>: Your best friend is small, fuzzy, and dependable. Unlike all your other relationships, this one is simple and true. You can understand and communicate with your small companion and although they may give you a hard time now and again, they are always there when you need them most. Whenever your pal could help you push your luck, mark fatigue to roll with Creativity instead of Passion. If your pet ever gets hurt, mark a condition.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TB2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move2">
|
||
<b>Here's the Plan</b>: When you work out a plan with someone, roll with Creativity. On a 10+, hold 3. On a 7-9, hold 2. You can spend your hold 1-for-1 while the plan is being carried out to:<ul><li>Aid someone; add +1 to their roll (choose after rolling)</li><li>Call out a warning or a command; reduce the fatigue they mark by 1</li><li>Rally someone with invigorating words; negate a condition they would otherwise suffer</li></ul>On a miss, hold 1, but your plan encounters some disastrous opposition right from the start.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Here's the Plan}} {{Roll=[[2d6+?{Work out a plan with|Creativity (Default),@{Creativity}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TB3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move3">
|
||
<b>Not Done Yet!</b>: Once per session, when you are taken out, shift your balance towards center to stay up for one more exchange of a conflict. After that exchange ends, you become helpless, unconscious, or otherwise incapable of continuing on, and are taken out as normal.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TB4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move4">
|
||
<b>You Missed Something</b>: When you evaluate a friendly NPC’s plan to get something done, roll with Focus. On a hit, the GM tells you how you can drastically improve the chances of success; get it done, and they’re sure to come through on top. On a 7-9, the problems inherent in the plan are fairly serious; the NPC will be resistant to making the changes necessary. On a miss, something about the plan throws you for a loop; the GM tells you what obvious danger the NPC is ignoring...or what they’re hiding about their intent.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=You Missed Something}} {{Roll=[[2d6+?{Evaluate a plan with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_missedsomething"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TB5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move5">
|
||
<b>Straight Shooter</b>: When you tell an NPC the blunt, honest truth about what you really think of them and their plans, roll with Focus. On a hit, they’ll look upon your honesty favorably, and they’ll answer a non-compromising question honestly or grant you a simple favor. On a 7-9, they return the favor and give you an honest assessment of yourself; mark a condition. On a miss, you’re a bit too honest—they’re either furious or genuinely hurt.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Straight Shooter}} {{Roll=[[2d6+?{Tell the blunt truth with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_straightshooter"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</div> <!-- .sheet-the-bold -->
|
||
|
||
|
||
<!-- The Guardian Moves -->
|
||
<div class="sheet-the-guardian">
|
||
<i><span data-i18n="choose-two">Choose two</span>:</i>
|
||
</div>
|
||
|
||
<div class="sheet-the-guardian">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TG1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move1">
|
||
<b>Suspicious Mind</b>:When you watch a person carefully to figure them out, roll with Focus. On a 7-9, hold 1. On a 10+, hold 2. Spend your hold, 1-for-1, to ask their player questions while you observe or interact with them; they must answer honestly.<ul><li>Are you telling the truth?</li><li>What are you truly feeling?</li><li>What do you really want right now?</li><li>What are you worried about?</li><li>What are you about to do?</li></ul>On a miss, you tip your hand, but you can shift your balance away from center to ask 1 question right now.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Suspicious Mind}} {{Roll=[[2d6+?{Watch a Person with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_susmind"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TG2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move2">
|
||
<b>Badge of Authority</b>: You have some badge or symbol of authority from your background, something that makes you someone to be listened to, if not well-liked or entirely respected.<br>When you give an NPC an order based on that authority and their recognition of it, roll with Passion. On a hit, they do what you say. On a 7-9, they choose 1:<ul><li>They do it, but in lackluster fashion</li><li>They say they need something first to be able to do it</li><li>They do it, but they’re going to talk to your superiors</li></ul>On a miss, the authority of your badge doesn’t sway them; they do as they please and you take -1 forward against them.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Badge of Authority}} {{Roll=[[2d6+?{Give an Order with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TG3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move3">
|
||
<b>Catch a Liar</b>: When you are suspicious of someone, write their name here:
|
||
</span>
|
||
<input type="text" name="attr_gsus" />
|
||
<span data-i18n="tg-move3.1">
|
||
You cannot write another until you have made them admit their guilt and misdeeds in front of an audience, or until you no longer seek to uncover their secrets.<br/>When they admit their guilt and misdeeds in front of an audience, clear their name from this move.<br/>When you no longer seek to uncover their secrets, you may mark a condition to clear their name from this move.<br/> When you expose that person’s lies or wrong-doing, clear all your fatigue and up to two conditions. When you try to <b>intimidate</b> them into admitting their real crimes by using actual evidence, you can eliminate one additional option from the list on any hit before they choose.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move3}} {{movekey1=tg-move3.1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TG4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move4">
|
||
<b>Furrowed Brow</b>: Take +1 Focus (Max +3).
|
||
</span>
|
||
<Br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TG5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move5">
|
||
<b>Martyr Complex</b>: When you have a total of 8 between conditions marked, highest principle, and fatigue marked, take +1 ongoing to all moves.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</div> <!-- .sheet-the-guardian-->
|
||
|
||
|
||
<!-- The Hammer Moves -->
|
||
<div class="sheet-the-hammer">
|
||
<i><span data-i18n="choose-two">Choose two</span>:</i>
|
||
</div>
|
||
|
||
<div class="sheet-the-hammer">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TH1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move1">
|
||
<b>Fueled by Anger</b>: Mark Angry to use an additional basic or mastered technique when you <b>advance and attack</b>, even on a miss. While Angry is marked, take +1 ongoing to intimidate others.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TH2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move2">
|
||
<b>Walls Can't Hold Me</b>: When you rely on your skills and training to dangerously smash your way through walls or other obstacles, roll with Passion instead of Focus.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TH3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move3">
|
||
<b>Punch Where It Matters</b>: When you assess a situation, you can always ask, “Who or what here is most vulnerable to me?”, even on a miss. Remember to take +1 ongoing to act in accordance with the answer.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TH4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move4">
|
||
<b>Comprehend Your Foe</b>: When you <b>defend and respond</b> against a foe whose balance principle you know, you may mark fatigue to roll with Creativity instead of Focus.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TH5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move5">
|
||
<b>Stand and Fight!</b>: When you provoke an NPC opponent into attacking you, roll with Passion. On a hit, they’re coming at you specifically. On a 10+, you’re ready for them; clear a condition or clear 2-fatigue. On a miss, they take advantage of your provocation to strike a blow where you least expect it.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Stand and Fight}} {{Roll=[[2d6+?{Provoke and NPC with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</div> <!-- .sheet-the-hammer -->
|
||
|
||
|
||
<!-- The Icon Moves -->
|
||
<div class="sheet-the-icon">
|
||
<i><span data-i18n="choose-two">Choose two</span>:</i>
|
||
</div>
|
||
|
||
<div class="sheet-the-icon">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TI1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move1">
|
||
<b>Use Their Momentum</b>: When you are engaged with a large or powerful foe, mark fatigue to <b>advance and attack</b> with Focus instead of Passion. If you do, you don’t have to mark fatigue to use <b>Strike</b>, and you may also choose to use <b>Retaliate</b> as if it were an advance and attack technique.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TI2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move2">
|
||
<b>Bonzu Pippinpaddleopsicopolis... the Third</b>: When you <b>trick an NPC</b> by assuming a silly disguise or fake identity, mark Foolish to treat your roll as if it was a 12+. If Foolish is already marked, mark 2-fatigue instead.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TI3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move3">
|
||
<b>Meditation</b>: Take +1 Focus (Max +3).
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TI4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move4">
|
||
<b>Otter-Penguins, Unagi, and Hot Springs</b>: When you visit a new inhabited location you learned about in the past, roll with Harmony. On a 7-9, ask 1. On a 10+, ask 2. You and your friends each clear fatigue when you interact with the answers.<ul><li>What’s the best local pastime?</li><li>What interesting locations are nearby?</li><li>Who is the most famous person here?</li><li>What special tradition is prized by locals?</li><li>What’s the most interesting legend locals recount about this place?</li></ul>On a miss, tell the GM what you expected to find; they will tell you how this place is different!
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Otter-Penguins, Unagi, and Hot Springs}} {{Roll=[[2d6+?{Recall what you know with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TI5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move5">
|
||
<b>Yip Yip!</b>: You have an animal companion large enough to ride. Name them and choose their species:<br><i>(Flying bison, polar bear dog, eel-hound, catgator, elephant-mandrill, gemsbok-bull, shirshu, komodo-rhino, sabertooth moose-lion, flying boar, walrus-yak, flying fishopotamus)</i>
|
||
</span>
|
||
<input type="text" name="attr_ticompanion" />
|
||
<span data-i18n="ti-move5.1">
|
||
When you and your animal companion fight together, mark 1-fatigue to use an additional technique from your approach, even on a miss. When something hurts your animal companion, mark a condition. When you and your friends travel via your animal companion, everyone clears 1-fatigue.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move5}} {{movekey1=ti-move5.1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</div> <!-- .sheet-the-icon -->
|
||
|
||
|
||
<!-- The Idealist Moves -->
|
||
<div class="sheet-the-idealist">
|
||
<i><span data-i18n="choose-two">Choose two</span>:</i>
|
||
</div>
|
||
|
||
<div class="sheet-the-idealist">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TID1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move1">
|
||
<b>The Strength of Your Heart</b>: When you use Block, enemies must mark 2-fatigue instead of 1 to overcome your defenses.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TID2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move2">
|
||
<b>Whatever I Can</b>: When you spend time talking to the locals about their problems, roll with Harmony. On a hit, you hear about the most significant and serious problem at hand; the GM will tell you who it affects and what is the cause. On a 10+, you can ask a follow up question about the problem or cause; you take +1 ongoing when you act on the answer. On a miss, you wind up creating a whole new problem with your questions and ideas.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Whatever I Can}} {{Roll=[[2d6+?{Learn about their problems with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_whatican"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TID3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move3">
|
||
<b>Your Rules Stink</b>: When you stand up to an adult by telling them their rules are stupid, roll with Passion. On a hit, they are surprised by your argument; they must shift their balance or offer you a way forward, past the rules. On a 10+, both. On a miss, your efforts to move them only reveal how strongly they believe in the system—mark a condition as their resistance leaves you reeling.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Your Rules Stink}} {{Roll=[[2d6+?{Tell them off with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_whatican"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TID4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move4">
|
||
<b>It Doesn't Belong To You</b>: When you secretly pocket something owned by someone undeserving, roll with Harmony. On a hit, you swipe something from them (your choice) without them noticing you took it. On a 7-9, the thing you took isn’t exactly what you thought it was; the GM will tell you how. On a miss, you grab the goods, but they notice—and pursue—as soon as you exit the scene.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=It Doesn't Belong to You}} {{Roll=[[2d6+?{Pocket something with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_pocket"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TID5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move5">
|
||
<b>You Can't Knock Me Down!</b>: When you are engaged in combat with superior opposition and openly refuse to back down or flee, roll with Harmony for the rest of the battle when you use the <b>defend and respond</b> approach; you cannot choose to Retreat for the rest of the fight.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</div> <!-- .sheet-the-idealist -->
|
||
|
||
|
||
<!-- The Successor Moves -->
|
||
<div class="sheet-the-successor">
|
||
<i><span data-i18n="choose-two">Choose two</span>:</i>
|
||
</div>
|
||
|
||
<div class="sheet-the-successor">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-MovesUnused" value="1" checked>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TS1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move1">
|
||
<b>Way of the Future</b>: Take +1 Creativity (Max +3).
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TS2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move2">
|
||
<b>Black Koala-Sheep</b>: When you behave in a way that shocks and unsettles people from one of your backgrounds, roll with Creativity to <b>intimidate</b> them or<b>push your luck</b>.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TS3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move3">
|
||
<b>A Life of Regret</b>: When you comfort or support an NPC by apologizing and honestly promising to make amends for the harm they have suffered, roll with Focus instead of Harmony. If they choose not to open up to you, you do not take +1 forward against them. If they choose to open up to you, take +1 ongoing to attempts to take action to make amends.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=A Life of Regret}} {{Roll=[[2d6+?{Make amends with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_whatican"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TS4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move4">
|
||
<b>Walk This Way</b>: When you make over, disguise, and/or coach your friends to fit in with a specific crowd appropriate to one of your backgrounds, roll with Creativity. On a 10+, the performance is flawless; you gain access to wherever you wanted to fit in while attracting little suspicion. On a 7-9, you fool nearly everyone; there’s only a single gatekeeper who asks any questions or stands in your way. On a miss, the only way to get the access you desired is for one of your friends to take on a uncomfortable, dangerous, or attention-grabbing role.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Walk Thisd Way}} {{Roll=[[2d6+?{Disguise yourself with|Creativity (Default),@{Creativity}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_pocket"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-TS5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move5">
|
||
<b>Wordly Knowledge</b>: Your upbringing expanded your horizons, skillsets, and contacts. Choose another training and another background.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</div> <!-- .sheet-the-successor -->
|
||
</div> <!-- big expander -->
|
||
</div> <!-- playbook moves -->
|
||
|
||
<div class="sheet-Other-Playbook-Moves">
|
||
|
||
<div class="sheet-Subsection"><span data-i18n="other-playbook-moves">Moves</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-OtherMovesAll" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
|
||
<!-- big expander -->
|
||
<div class="sheet-Expander">
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle sheet-OtherUnusedToggle" name="attr_Toggle-OtherMovesUnused" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
<div class="sheet-OPB">
|
||
<input type="checkbox" class="sheet-triggerbox sheet-ExpToggle" name="attr_Toggle-OtherMovesUnused" value="1" checked>
|
||
<!-- Bold Moves --> <div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Moves-HTB1"><span class="sheet-mainbox"></span><span class="sheet-grayable"><span class="sheet-MinorHead" style="font-size: 120%;" data-i18n="the-bold">The Bold</span></span></div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTB1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move1">
|
||
<b>Best Friend</b>: Your best friend is small, fuzzy, and dependable. Unlike all your other relationships, this one is simple and true. You can understand and communicate with your small companion and although they may give you a hard time now and again, they are always there when you need them most. Whenever your pal could help you push your luck, mark fatigue to roll with Creativity instead of Passion. If your pet ever gets hurt, mark a condition.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTB2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move2">
|
||
<b>Here's the Plan</b>: When you work out a plan with someone, roll with Creativity. On a 10+, hold 3. On a 7-9, hold 2. You can spend your hold 1-for-1 while the plan is being carried out to:<ul><li>Aid someone; add +1 to their roll (choose after rolling)</li><li>Call out a warning or a command; reduce the fatigue they mark by 1</li><li>Rally someone with invigorating words; negate a condition they would otherwise suffer</li></ul>On a miss, hold 1, but your plan encounters some disastrous opposition right from the start.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Here's the Plan}} {{Roll=[[2d6+?{Work out a plan with|Creativity (Default),@{Creativity}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTB3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move3">
|
||
<b>Not Done Yet!</b>: Once per session, when you are taken out, shift your balance towards center to stay up for one more exchange of a conflict. After that exchange ends, you become helpless, unconscious, or otherwise incapable of continuing on, and are taken out as normal.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTB4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move4">
|
||
<b>You Missed Something</b>: When you evaluate a friendly NPC’s plan to get something done, roll with Focus. On a hit, the GM tells you how you can drastically improve the chances of success; get it done, and they’re sure to come through on top. On a 7-9, the problems inherent in the plan are fairly serious; the NPC will be resistant to making the changes necessary. On a miss, something about the plan throws you for a loop; the GM tells you what obvious danger the NPC is ignoring...or what they’re hiding about their intent.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=You Missed Something}} {{Roll=[[2d6+?{Evaluate a plan with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_missedsomething"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTB5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tb-move5">
|
||
<b>Straight Shooter</b>: When you tell an NPC the blunt, honest truth about what you really think of them and their plans, roll with Focus. On a hit, they’ll look upon your honesty favorably, and they’ll answer a non-compromising question honestly or grant you a simple favor. On a 7-9, they return the favor and give you an honest assessment of yourself; mark a condition. On a miss, you’re a bit too honest—they’re either furious or genuinely hurt.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Straight Shooter}} {{Roll=[[2d6+?{Tell the blunt truth with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_straightshooter"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tb-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div> <!-- 1 div, sheet opb, "unused move" selector -->
|
||
<!-- Guardian Moves --><div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Moves-HTG1"><span class="sheet-mainbox"></span><span class="sheet-grayable"><span class="sheet-MinorHead" style="font-size: 120%;" data-i18n="the-guardian">The Guardian</span></span></div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTG1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move1">
|
||
<b>Suspicious Mind</b>:When you watch a person carefully to figure them out, roll with Focus. On a 7-9, hold 1. On a 10+, hold 2. Spend your hold, 1-for-1, to ask their player questions while you observe or interact with them; they must answer honestly.<ul><li>Are you telling the truth?</li><li>What are you truly feeling?</li><li>What do you really want right now?</li><li>What are you worried about?</li><li>What are you about to do?</li></ul>On a miss, you tip your hand, but you can shift your balance away from center to ask 1 question right now.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Suspicious Mind}} {{Roll=[[2d6+?{Watch a Person with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_susmind"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTG2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move2">
|
||
<b>Badge of Authority</b>: You have some badge or symbol of authority from your background, something that makes you someone to be listened to, if not well-liked or entirely respected.<br>When you give an NPC an order based on that authority and their recognition of it, roll with Passion. On a hit, they do what you say. On a 7-9, they choose 1:<ul><li>They do it, but in lackluster fashion</li><li>They say they need something first to be able to do it</li><li>They do it, but they’re going to talk to your superiors</li></ul>On a miss, the authority of your badge doesn’t sway them; they do as they please and you take -1 forward against them.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Badge of Authority}} {{Roll=[[2d6+?{Give an Order with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTG3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move3">
|
||
<b>Catch a Liar</b>: When you are suspicious of someone, write their name here:
|
||
</span>
|
||
<input type="text" name="attr_gsus" />
|
||
<span data-i18n="tg-move3.1">
|
||
You cannot write another until you have made them admit their guilt and misdeeds in front of an audience, or until you no longer seek to uncover their secrets.<br/>When they admit their guilt and misdeeds in front of an audience, clear their name from this move.<br/>When you no longer seek to uncover their secrets, you may mark a condition to clear their name from this move.<br/> When you expose that person’s lies or wrong-doing, clear all your fatigue and up to two conditions. When you try to <b>intimidate</b> them into admitting their real crimes by using actual evidence, you can eliminate one additional option from the list on any hit before they choose.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move3}} {{movekey1=tg-move3.1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTG4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move4">
|
||
<b>Furrowed Brow</b>: Take +1 Focus (Max +3).
|
||
</span>
|
||
<Br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTG5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tg-move5">
|
||
<b>Martyr Complex</b>: When you have a total of 8 between conditions marked, highest principle, and fatigue marked, take +1 ongoing to all moves.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tg-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<!-- Hammer Moves --><div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Moves-HTH1"><span class="sheet-mainbox"></span><span class="sheet-grayable"><span class="sheet-MinorHead" style="font-size: 120%;" data-i18n="the-hammer">The Hammer</span></span></div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTH1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move1">
|
||
<b>Fueled by Anger</b>: Mark Angry to use an additional basic or mastered technique when you <b>advance and attack</b>, even on a miss. While Angry is marked, take +1 ongoing to intimidate others.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTH2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move2">
|
||
<b>Walls Can't Hold Me</b>: When you rely on your skills and training to dangerously smash your way through walls or other obstacles, roll with Passion instead of Focus.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTH3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move3">
|
||
<b>Punch Where It Matters</b>: When you assess a situation, you can always ask, “Who or what here is most vulnerable to me?”, even on a miss. Remember to take +1 ongoing to act in accordance with the answer.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTH4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move4">
|
||
<b>Comprehend Your Foe</b>: When you <b>defend and respond</b> against a foe whose balance principle you know, you may mark fatigue to roll with Creativity instead of Focus.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTH5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="th-move5">
|
||
<b>Stand and Fight!</b>: When you provoke an NPC opponent into attacking you, roll with Passion. On a hit, they’re coming at you specifically. On a 10+, you’re ready for them; clear a condition or clear 2-fatigue. On a miss, they take advantage of your provocation to strike a blow where you least expect it.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Stand and Fight}} {{Roll=[[2d6+?{Provoke and NPC with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=th-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<!-- Icon Moves --><div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Moves-HTI1"><span class="sheet-mainbox"></span><span class="sheet-grayable"><span class="sheet-MinorHead" style="font-size: 120%;" data-i18n="the-icon">The Icon</span></span></div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTI1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move1">
|
||
<b>Use Their Momentum</b>: When you are engaged with a large or powerful foe, mark fatigue to <b>advance and attack</b> with Focus instead of Passion. If you do, you don’t have to mark fatigue to use <b>Strike</b>, and you may also choose to use <b>Retaliate</b> as if it were an advance and attack technique.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTI2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move2">
|
||
<b>Bonzu Pippinpaddleopsicopolis... the Third</b>: When you <b>trick an NPC</b> by assuming a silly disguise or fake identity, mark Foolish to treat your roll as if it was a 12+. If Foolish is already marked, mark 2-fatigue instead.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTI3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move3">
|
||
<b>Meditation</b>: Take +1 Focus (Max +3).
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTI4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move4">
|
||
<b>Otter-Penguins, Unagi, and Hot Springs</b>: When you visit a new inhabited location you learned about in the past, roll with Harmony. On a 7-9, ask 1. On a 10+, ask 2. You and your friends each clear fatigue when you interact with the answers.<ul><li>What’s the best local pastime?</li><li>What interesting locations are nearby?</li><li>Who is the most famous person here?</li><li>What special tradition is prized by locals?</li><li>What’s the most interesting legend locals recount about this place?</li></ul>On a miss, tell the GM what you expected to find; they will tell you how this place is different!
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Otter-Penguins, Unagi, and Hot Springs}} {{Roll=[[2d6+?{Recall what you know with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_heresplan"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTI5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ti-move5">
|
||
<b>Yip Yip!</b>: You have an animal companion large enough to ride. Name them and choose their species:<br><i>(Flying bison, polar bear dog, eel-hound, catgator, elephant-mandrill, gemsbok-bull, shirshu, komodo-rhino, sabertooth moose-lion, flying boar, walrus-yak, flying fishopotamus)</i>
|
||
</span>
|
||
<input type="text" name="attr_ticompanion" />
|
||
<span data-i18n="ti-move5.1">
|
||
When you and your animal companion fight together, mark 1-fatigue to use an additional technique from your approach, even on a miss. When something hurts your animal companion, mark a condition. When you and your friends travel via your animal companion, everyone clears 1-fatigue.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ti-move5}} {{movekey1=ti-move5.1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<!-- Idealist Moves --><div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Moves-HTID1"><span class="sheet-mainbox"></span><span class="sheet-grayable"><span class="sheet-MinorHead" style="font-size: 120%;" data-i18n="the-idealist">The Idealist</span></span></div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTID1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move1">
|
||
<b>The Strength of Your Heart</b>: When you use Block, enemies must mark 2-fatigue instead of 1 to overcome your defenses.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTID2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move2">
|
||
<b>Whatever I Can</b>: When you spend time talking to the locals about their problems, roll with Harmony. On a hit, you hear about the most significant and serious problem at hand; the GM will tell you who it affects and what is the cause. On a 10+, you can ask a follow up question about the problem or cause; you take +1 ongoing when you act on the answer. On a miss, you wind up creating a whole new problem with your questions and ideas.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Whatever I Can}} {{Roll=[[2d6+?{Learn about their problems with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_whatican"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTID3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move3">
|
||
<b>Your Rules Stink</b>: When you stand up to an adult by telling them their rules are stupid, roll with Passion. On a hit, they are surprised by your argument; they must shift their balance or offer you a way forward, past the rules. On a 10+, both. On a miss, your efforts to move them only reveal how strongly they believe in the system—mark a condition as their resistance leaves you reeling.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Your Rules Stink}} {{Roll=[[2d6+?{Tell them off with|Passion (Default),@{Passion}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_whatican"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTID4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move4">
|
||
<b>It Doesn't Belong To You</b>: When you secretly pocket something owned by someone undeserving, roll with Harmony. On a hit, you swipe something from them (your choice) without them noticing you took it. On a 7-9, the thing you took isn’t exactly what you thought it was; the GM will tell you how. On a miss, you grab the goods, but they notice—and pursue—as soon as you exit the scene.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=It Doesn't Belong to You}} {{Roll=[[2d6+?{Pocket something with|Harmony (Default),@{Harmony}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_pocket"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTID5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="tid-move5">
|
||
<b>You Can't Knock Me Down!</b>: When you are engaged in combat with superior opposition and openly refuse to back down or flee, roll with Harmony for the rest of the battle when you use the <b>defend and respond</b> approach; you cannot choose to Retreat for the rest of the fight.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<!-- Successor Moves --><div class="sheet-move"><input type="checkbox" class="sheet-checkbox" name="attr_Moves-HTS1"><span class="sheet-mainbox"></span><span class="sheet-grayable"><span class="sheet-MinorHead" style="font-size: 120%;" data-i18n="the-successor">The Successor</span></span></div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTS1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move1">
|
||
<b>Way of the Future</b>: Take +1 Creativity (Max +3).
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move1}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTS2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move2">
|
||
<b>Black Koala-Sheep</b>: When you behave in a way that shocks and unsettles people from one of your backgrounds, roll with Creativity to <b>intimidate</b> them or<b>push your luck</b>.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move2}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTS3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move3">
|
||
<b>A Life of Regret</b>: When you comfort or support an NPC by apologizing and honestly promising to make amends for the harm they have suffered, roll with Focus instead of Harmony. If they choose not to open up to you, you do not take +1 forward against them. If they choose to open up to you, take +1 ongoing to attempts to take action to make amends.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=A Life of Regret}} {{Roll=[[2d6+?{Make amends with|Focus (Default),@{Focus}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_whatican"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move3}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTS4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move4">
|
||
<b>Walk This Way</b>: When you make over, disguise, and/or coach your friends to fit in with a specific crowd appropriate to one of your backgrounds, roll with Creativity. On a 10+, the performance is flawless; you gain access to wherever you wanted to fit in while attracting little suspicion. On a 7-9, you fool nearly everyone; there’s only a single gatekeeper who asks any questions or stands in your way. On a miss, the only way to get the access you desired is for one of your friends to take on a uncomfortable, dangerous, or attention-grabbing role.
|
||
</span>
|
||
<br><button class="sheet-2d6-button" type="roll" value="&{template:motw-dieroll} {{CharName=@{character_name}}} {{title=Walk Thisd Way}} {{Roll=[[2d6+?{Disguise yourself with|Creativity (Default),@{Creativity}|Creativity,@{Creativity}|Focus,@{Focus}|Harmony,@{Harmony}|Passion,@{Passion}+?{+/- forward?|0}]]}}" name="roll_pocket"></button>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=tid-move4}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_Moves-OTS5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="ts-move5">
|
||
<b>Wordly Knowledge</b>: Your upbringing expanded your horizons, skillsets, and contacts. Choose another training and another background.
|
||
</span>
|
||
<br><button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movekey=ts-move5}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</div> <!--- Sheet other playbook moves --->
|
||
|
||
</div>
|
||
<!-- /big expander -->
|
||
</div> <!-- .sheet-Playbook-Moves -->
|
||
|
||
<!-- Other Moves -->
|
||
<div class="sheet-OtherMoves">
|
||
<div class="sheet-Subsection"><span data-i18n="other-moves">Other Moves</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-ChosenOtherMoves" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"></span>
|
||
<div class="sheet-Expander">
|
||
<fieldset class="repeating_OtherMoves">
|
||
<div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-Edit-Hider" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="edit">Edit</span></span>
|
||
<div class="sheet-EditControls sheet-Expander">
|
||
<div><b><span data-i18n="name">Name</span></b>:</div>
|
||
<input type="text" name="attr_OtherMoveName">
|
||
<div><b><span data-i18n="move-status">Learned/Practiced/Mastered</span></b>:</div>
|
||
<input type="text" name="attr_OtherMoveStatus">
|
||
<div><b><span data-i18n="description">Description</span></b>:</div>
|
||
<textarea name="attr_OtherMoveDescrip" rows="4" cols="40"></textarea>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-move sheet-othermove">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_OtherMoveCheck" checked><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<b><span name="attr_OtherMoveName"></span>:</b> <span name="attr_OtherMoveDescrip"></span>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movetext=**@{OtherMoveName}:** @{OtherMoveDescrip}}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<!-- Expander -->
|
||
</div>
|
||
<!-- End Other Moves -->
|
||
|
||
</div> <!-- .sheet-col, mid -->
|
||
<div class="sheet-col"> <!-- right column -->
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<div class="sheet-Growth">
|
||
<div class="sheet-Subsection"><span data-i18n="growth">Growth</span></div>
|
||
<p align=center>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_XP1"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_XP2"><span class="sheet-altbox"></span>
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_XP3"><span class="sheet-altbox"></span>
|
||
</p>
|
||
|
||
<div class="sheet-Subsection"><span data-i18n="growth-questions">Growth Questions</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-XP-Instructions" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="instructions">Instructions</span></span>
|
||
<div class="sheet-Expander">
|
||
<span data-i18n="growth-description">At the end of each game session, answer the following questions. For each “yes” answer, mark one of the three growth boxes. When you have marked all three growth boxes, clear the track and take a <i>growth advancement</i>.
|
||
<ul>
|
||
<li>Did you learn something challenging, exciting, or complicated about the world?</li>
|
||
<li>Did you stop a dangerous threat or solve a community problem?</li>
|
||
<li>Did you guide a companion towards balance or end the session at your center?</li>
|
||
</ul>
|
||
</span>
|
||
<input type="hidden" name="attr_SkinCheck" class="sheet-SkinCheck" value="0">
|
||
<div class="sheet-the-bold">
|
||
<span data-il8n="the-bold-growth" class="sheet-highlights"><ul><li>Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?</li></ul></span>
|
||
</div>
|
||
<div class="sheet-the-guardian">
|
||
<span data-il8n="the-guardian-growth" class="sheet-highlights"><ul><li>Did you pursue a desire or goal of your own, outside of protecting others?</li></ul></span>
|
||
</div>
|
||
<div class="sheet-the-hammer">
|
||
<span data-il8n="the-hammer-growth" class="sheet-highlights"><ul><li>Did you make significant progress towards your goal against your adversary?</li></ul></span>
|
||
</div>
|
||
<div class="sheet-the-icon">
|
||
<span data-il8n="the-icon-growth" class="sheet-highlights"><ul><li>Did you accomplish a feat worthy of your burden and tradition?</li></ul></span>
|
||
</div>
|
||
<div class="sheet-the-idealist">
|
||
<span data-il8n="the-idealist-growth" class="sheet-highlights"><ul><li>Did you improve the lives of a community of average citizens?</li></ul></span>
|
||
</div>
|
||
<div class="sheet-the-successor">
|
||
<span data-il8n="the-successor-growth" class="sheet-highlights"><ul><li>Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?</li></ul></span>
|
||
</div>
|
||
</div> <!-- sheet-Gear -->
|
||
|
||
<div class="sheet-Improvements">
|
||
<div class="sheet-Subsection"><span data-i18n="growth-improvements">Growth Improvements</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-ImprovementsAll-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="all">All</span></span>
|
||
<div class="sheet-Expander">
|
||
|
||
<!-- BASIC Improvements -->
|
||
|
||
<div data-i18n="growth-improvements-description">Once you have 3 <i>Growth Experience</i> you may choose one of these: (Check off any you've already taken)</div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-ImprovementsUnused-Hider" value="1" checked><span class="sheet-anglebox"></span> <span class="sheet-ExpHeader"><span data-i18n="unused">Unused</span></span>
|
||
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve1"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="take-move1-imp">Take a new move from your playbook</span>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve2"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="take-move1-imp">Take a new move from your playbook</span>
|
||
</span>
|
||
</div>
|
||
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve3"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="take-move2-imp">Take a new move from another playbook</span>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve4"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="take-move2-imp">Take a new move from another playbook</span>
|
||
</span>
|
||
</div>
|
||
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve5"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="raise-stat-imp">Raise a stat by +1 (max of +2 in any stat)</span>
|
||
</span>
|
||
</div>
|
||
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve6"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="shift-center-imp">Shift your center by one step</span>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve7"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="shift-center-imp">Shift your center by one step</span>
|
||
</span>
|
||
</div>
|
||
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve8"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="unlock-balance-imp">Unlock your Moment of Balance</span>
|
||
</span>
|
||
</div>
|
||
<div class="sheet-move">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_improve9"><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<span data-i18n="unlock-balance-imp">Unlock your Moment of Balance</span>
|
||
</span>
|
||
</div>
|
||
|
||
</div>
|
||
</div>
|
||
</div>
|
||
|
||
<!-- Custom Improvements -->
|
||
<div class="sheet-otherimprovements">
|
||
<div class="sheet-Subsection"><span data-i18n="other-improvements">Other Improvements</span></div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-OtherImprovements" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"></span>
|
||
<div class="sheet-Expander">
|
||
<fieldset class="repeating_OtherImprovements">
|
||
<div>
|
||
<input type="checkbox" class="sheet-checkbox sheet-ExpToggle" name="attr_Toggle-IEdit-Hider" value="1" checked><span class="sheet-anglebox"></span>
|
||
<span class="sheet-ExpHeader"><span data-i18n="edit">Edit</span></span>
|
||
<div class="sheet-EditControls sheet-Expander">
|
||
<div><b><span data-i18n="name">Name</span></b>:</div>
|
||
<input type="text" name="attr_OtherImprovementName">
|
||
<div><b><span data-i18n="description">Description</span></b>:</div>
|
||
<textarea name="attr_OtherImprovementDescrip" rows="4" cols="40"></textarea>
|
||
</div>
|
||
</div>
|
||
<div class="sheet-move sheet-otherimprovements">
|
||
<input type="checkbox" class="sheet-checkbox" name="attr_OtherImprovementCheck" checked><span class="sheet-mainbox"></span>
|
||
<span class="sheet-grayable">
|
||
<b><span name="attr_OtherImprovementName"></span>:</b> <span name="attr_OtherImprovementDescrip"></span>
|
||
<button class="sheet-broadcast-button" type="roll" name="roll_Show" value="&{template:motw-moveshare} {{CharName=@{character_name}}} {{movetext=**@{OtherMoveName}:** @{OtherMoveDescrip}}}" data-i18n-title="send_details_to_chat"></button>
|
||
</span>
|
||
</div>
|
||
</fieldset>
|
||
</div>
|
||
<!-- Expander -->
|
||
</div>
|
||
<!-- End Other Moves -->
|
||
|
||
</div> <!-- .sheet-col, right -->
|
||
</div> <!-- .sheet-3colrow -->
|
||
</div>
|
||
|
||
</div>
|
||
<!-- Hopefully this is the end of the class=sheet-Specifics div-->
|
||
|
||
</div>
|
||
<hr/>
|
||
<font size="0.5">
|
||
<span data-i18n="sheet-version">sheet version</span> 1.01
|
||
</font>
|
||
</div>
|
||
|
||
<rolltemplate class="sheet-rolltemplate-motw-dieroll">
|
||
<div class="sheet-template-container">
|
||
<div class="sheet-dieroll-title" align="center">
|
||
{{#CharName}} <u>{{CharName}}</u> Rolls {{/CharName}}
|
||
{{#stat}} <span data-i18n="{{stat}}">{{stat}}</span> {{/stat}}
|
||
{{#title}} {{title}} {{/title}}
|
||
</div>
|
||
{{#rollGreater() Roll 11}}
|
||
<div class="sheet-dieroll-content-advsuccess">
|
||
<div class="sheet-dieroll-roll">{{Roll}}</div>
|
||
</div>
|
||
<div class="sheet-dieroll-title" align="center" style="background-color:#C1E1C1">
|
||
<i><u><span data-i18n="hit">Hit</span>!!</u></i><br/><span data-i18n="success">Success</span>!
|
||
</div>
|
||
{{/rollGreater() Roll 11}}
|
||
{{#rollBetween() Roll 10 11}}
|
||
<div class="sheet-dieroll-content-success">
|
||
<div class="sheet-dieroll-roll">{{Roll}}</div>
|
||
</div>
|
||
<div class="sheet-dieroll-title" align="center" style="background-color:#C1E1C1">
|
||
<i><u><span data-i18n="hit">Hit</span>!!</u></i><br/><span data-i18n="success">Success</span>!
|
||
</div>
|
||
{{/rollBetween() Roll 10 11}}
|
||
{{#rollBetween() Roll 7 9}}
|
||
<div class="sheet-dieroll-content-mixed">
|
||
<div class="sheet-dieroll-roll">{{Roll}}</div>
|
||
</div>
|
||
<div class="sheet-dieroll-title" align="center" style="background-color:#E1C16E">
|
||
<i><u><span data-i18n="hit">Hit</span>!!</u></i><br/><span data-i18n="mixed">Mixed Success</span>.
|
||
</div>
|
||
{{/rollBetween() Roll 7 9}}
|
||
{{#rollLess() Roll 7}}
|
||
<div class="sheet-dieroll-content-failure">
|
||
<div class="sheet-dieroll-roll">{{Roll}}</div>
|
||
</div>
|
||
<div class="sheet-dieroll-title" align="center" style="background-color:#AA4A44;">
|
||
<i><u><span data-i18n="miss">Miss</span>!!</u></i><br/><span data-i18n="failure">Failure</span>!
|
||
</div>
|
||
{{/rollLess() Roll 7}}
|
||
</div>
|
||
</rolltemplate>
|
||
|
||
<rolltemplate class="sheet-rolltemplate-motw-moveshare">
|
||
<div class="sheet-template-container">
|
||
<div class="sheet-moveshare-title"><span data-i18n="move"></span> ({{CharName}})</div>
|
||
{{#movekey}}
|
||
<div class="sheet-moveshare-content" data-i18n="{{movekey}}"></div>
|
||
{{/movekey}}
|
||
{{#movetext}}
|
||
<div class="sheet-moveshare-content">{{movetext}}</div>
|
||
{{/movetext}}
|
||
{{#extra}}
|
||
<div class="sheet-moveshare-content sheet-move">• {{extra}}</div>
|
||
{{/extra}}
|
||
{{#rollTotal() c1v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c1}}"></span></div>
|
||
{{/rollTotal() c1v 1}}
|
||
{{#rollTotal() c2v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c2}}"></span></div>
|
||
{{/rollTotal() c2v 1}}
|
||
{{#rollTotal() c3v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c3}}"></span></div>
|
||
{{/rollTotal() c3v 1}}
|
||
{{#rollTotal() c4v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c4}}"></span></div>
|
||
{{/rollTotal() c4v 1}}
|
||
{{#rollTotal() c5v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c5}}"></span></div>
|
||
{{/rollTotal() c5v 1}}
|
||
{{#rollTotal() c6v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c6}}"></span></div>
|
||
{{/rollTotal() c6v 1}}
|
||
{{#rollTotal() c7v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c7}}"></span></div>
|
||
{{/rollTotal() c7v 1}}
|
||
{{#rollTotal() c8v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c8}}"></span></div>
|
||
{{/rollTotal() c8v 1}}
|
||
{{#rollTotal() c9v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c9}}"></span></div>
|
||
{{/rollTotal() c9v 1}}
|
||
{{#rollTotal() c10v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c10}}"></span></div>
|
||
{{/rollTotal() c10v 1}}
|
||
{{#rollTotal() c11v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c11}}"></span></div>
|
||
{{/rollTotal() c11v 1}}
|
||
{{#rollTotal() c12v 1}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{c12}}"></span></div>
|
||
{{/rollTotal() c12v 1}}
|
||
{{#allprops() CharName movekey movetext extra coda codakey c1 c1v c2 c2v c3 c3v c4 c4v c5 c5v c6 c6v c7 c7v c8 c8v c9 c9v c10 c10v c11 c11v c12 c12v}}
|
||
<div class="sheet-moveshare-content sheet-move">• <span data-i18n="{{value}}"></span></div>
|
||
{{/allprops() CharName movekey movetext extra coda codakey c1 c1v c2 c2v c3 c3v c4 c4v c5 c5v c6 c6v c7 c7v c8 c8v c9 c9v c10 c10v c11 c11v c12 c12v}}
|
||
{{#codakey}}
|
||
<div class="sheet-moveshare-content" data-i18n="{{codakey}}"></div>
|
||
{{/codakey}}
|
||
{{#coda}}
|
||
<div class="sheet-moveshare-content">{{coda}}</div>
|
||
{{/coda}}
|
||
</div>
|
||
</rolltemplate>
|
||
|
||
<script type="text/worker">
|
||
on("change:skinname", function() {
|
||
console.log("SkinName change event detected.");
|
||
console.log("Set SkinCheck = SkinName if not already equal.")
|
||
getAttrs(["SkinName","SkinCheck"], function(values) {
|
||
if (values.SkinCheck !== values.SkinName) {
|
||
console.log("Values are not equal. Changing SkinCheck.");
|
||
setAttrs({ SkinCheck: values.SkinName });
|
||
};
|
||
});
|
||
console.log("SkinName change event ends.");
|
||
});
|
||
|
||
on("change:startingstats", function() {
|
||
console.log("StartingStats changed");
|
||
getAttrs(["StartingStats"], function(values) {
|
||
if ( values.StartingStats !== "" ) {
|
||
var stats = values.StartingStats.split(" ");
|
||
console.log("StartingStats not set to null, so we need to make a change.");
|
||
console.log(stats);
|
||
setAttrs({
|
||
Creativity: stats[0],
|
||
Focus: stats[1],
|
||
Harmony: stats[2],
|
||
Passion: stats[3],
|
||
});
|
||
}
|
||
});
|
||
});
|
||
|
||
on("sheet:opened change:harm1 change:harm2 change:harm3 change:harm4 change:harm5 change:harm6 change:harm7 change:moves-constructed1 change:constructed-harm1 change:constructed-harm2 change:constructed-harm3 change:imp-dying change:extra-harm1 change:advimp-dying change:extra-harm2", function() {
|
||
const alist = [ "Harm1", "Harm2", "Harm3", "Harm4", "Harm5", "Harm6", "Harm7", "Moves-Constructed1", "Constructed-Harm1", "Constructed-Harm2", "Constructed-Harm3", "Imp-Dying", "Extra-Harm1", "AdvImp-Dying", "Extra-Harm2" ];
|
||
getAttrs(alist,function(a) {
|
||
|
||
// Values are "0" if not checked, "on" if checked. First we must adapt for this, as we want them numeric, 0 or 1.
|
||
for(var i = 0; i < alist.length; i++) {
|
||
var val = a[alist[i]];
|
||
if ( val == "on" || val == "1" || val == "true" || val === true ) {
|
||
val = 1;
|
||
} else {
|
||
val = 0;
|
||
}
|
||
a[alist[i]] = val;
|
||
}
|
||
|
||
var atts = {};
|
||
var capacity = 7;
|
||
var constructed = false; if ( a["Moves-Constructed1"] == 1 ) { constructed = true; capacity += 3; }
|
||
var dying = false; if ( a["Imp-Dying"] == 1 ) { dying = true; capacity += 1; }
|
||
var advdying = false; if ( a["AdvImp-Dying"] == 1 ) { advdying = true; capacity += 1; }
|
||
var taken = a["Harm1"] + a["Harm2"] + a["Harm3"] + a["Harm4"] + a["Harm5"] + a["Harm6"] + a["Harm7"];
|
||
if ( constructed ) { taken += a["Constructed-Harm1"] + a["Constructed-Harm2"] + a["Constructed-Harm3"]; }
|
||
if ( dying ) { taken += a["Extra-Harm1"]; }
|
||
if ( advdying ) { taken += a["Extra-Harm2"]; }
|
||
var remaining = capacity - taken;
|
||
|
||
atts["Harm-TotalCapacity"] = capacity;
|
||
atts["Harm-Remaining"] = remaining;
|
||
atts["Harm-Taken"] = taken;
|
||
|
||
setAttrs(atts);
|
||
|
||
});
|
||
});
|
||
</script>
|
||
|
||
|
||
|
||
|