{ "remnants": "remnants", "character info": "character info", "character name": "character name", "player name": "player name", "nationality": "nationality", "organization affiliations": "organization affiliations", "appearance / mannerisms": "appearance / mannerisms", "stats": "stats", "body": "body", "mind": "mind", "spirit": "spirit", "stat points": "stat points", "reserve": "reserve", "secondary stats": "secondary stats", "defence": "defence", "resist": "resist", "health": "health", "initiative": "initiative", "combat gear": "combat gear", "armour bonus": "armour bonus", "shield bonus": "shield bonus", "action penalty": "action penalty", "health track": "health track", "gear and money": "gear and money", "easy living": "easy living", "skills": "skills", "level": "level", "stat": "stat", "xp": "xp", "weapons": "weapons", "weapon": "weapon", "attack": "attack", "damage": "damage", "query": "query", "ask": "ask", "select": "select", "1d6": "1d6", "lead": "lead", "notes": "notes", "mods": "mods", "adjustments": "adjustments", "advantages": "advantages", "disadvantages": "disadvantages", "structure track": "structure track", "duress": "duress", "total ratings": "total ratings", "situational awareness": "situational awareness", "remnant stats": "remnant stats", "armour": "armour", "speed": "speed", "structure": "structure", "inspiring": "inspiring", "terrifying": "terrifying", "assault damage": "assault damage", "strike damage": "strike damage", "strike range": "strike range", "strike range (km)": "strike range (km)", "remnant skills": "remnant skills", "skill": "skill", "remnant weapons": "remnant weapons", "name": "name", "bonus": "bonus", "damage bonus": "damage bonus", "type": "type", "assault": "assault", "strike": "strike", "description": "description", "traits": "traits", "focus": "focus", "specialty": "specialty", "skill query": "Which skill would you like to use", "archery / throwing": "Archery / throwing", "athletics": "athletics", "awareness": "awareness", "bureaucracy": "bureaucracy", "command": "command", "craft": "craft", "dodge": "dodge", "etiquette": "etiquette", "history": "history", "investigation": "investigation", "language": "language", "larceny": "larceny", "lore": "lore", "medicine": "medicine", "melee": "melee", "perform": "perform", "ride": "ride", "sail": "sail", "sciences": "sciences", "social sciences": "social sciences", "stealth": "stealth", "survival": "survival", "unarmed combat": "unarmed combat", "drones": "drones", "difficulty query": "What is the difficulty of the roll", "stat query": "Which stat are you using", "roll": "roll", "difficulty": "difficulty", "character": "character", "battle remnant": "battle remnant", "whisper rolls to gm": "whisper rolls to gm", "setting": "setting", "difficulty automation": "difficulty automation", "never": "never", "always": "always", "enabled": "enabled", "disabled": "disabled", "motion": "motion", "remnant defence": "remnant defence", "situation awareness abbreviation": "sa", "image prompt": "Enter the url for the image you would like to add. Leave blank to reset.", "remnant token": "remnant token", "drone query": "How many drones are attacking", "remnant-initiative": "remnant initiative", "remnant initiative": "remnant initiative", "action penalty automation": "action penalty automation", "use input": "use input", "quantity abbreviation": "qty", "action penalty query": "What is your current action penalty", "system header": "system header", "# active": "# active", "trail": "trail" }