rolltemplate.sheet-rolltemplate-swn-default .container(class="{{system}}") .header .name.ellipsis {{charname}} .title {{title}} .content | {{#reaction}} .rolls .rollname span {{#rollLess() reaction 3}} #[span(data-i18n="HOSTILE")] {{/rollLess() reaction 3}} span {{#rollBetween() reaction 3 5}} #[span(data-i18n="NEGATIVE")] {{/rollBetween() reaction 3 5}} span {{#rollBetween() reaction 6 8}} #[span(data-i18n="NEUTRAL")] {{/rollBetween() reaction 6 8}} span {{#rollBetween() reaction 9 11}} #[span(data-i18n="POSITIVE")] {{/rollBetween() reaction 9 11}} span {{#rollGreater() reaction 11}} #[span(data-i18n="FRIENDLY")] {{/rollGreater() reaction 11}} .roll {{reaction}} | {{/reaction}} {{#info}} .info {{info}} | {{/info}} {{#rollGreater() damage 0}} .rolls .rollname(data-i18n="DAMAGE") .roll {{damage}} | {{/rollGreater() damage 0}} {{#allprops() charname system title damage reaction desc info buttons}} .rolls .rollname {{key}} .roll {{value}} | {{/allprops() charname system title damage reaction desc info buttons}} .desc {{desc}} .buttons {{buttons}} rolltemplate.sheet-rolltemplate-swn-attack .container(class="{{system}}") .header .name.ellipsis {{charname}} .title | {{title}} {{#rollGreater() burst 0}}(#[span(data-i18n="BURST")]){{/rollGreater() burst 0}} {{#rollLess() mod 0}}{{mod}}{{/rollLess() mod 0}}{{#rollGreater() mod 0}}+ {{mod}}{{/rollGreater() mod 0}} .content .rolls .rollname(data-i18n="ATTACK") .roll {{attack}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage}} | {{#attack2}} .rolls .rollname(data-i18n="ATTACK") .roll {{attack2}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage2}} | {{/attack2}}{{#attack3}} .rolls .rollname(data-i18n="ATTACK") .roll {{attack3}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage3}} | {{/attack3}}{{#attack4}} .rolls .rollname(data-i18n="ATTACK") .roll {{attack4}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage4}} | {{/attack4}} {{#attack5}} .rolls .rollname(data-i18n="ATTACK") .roll {{attack5}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage5}} | {{/attack5}} {{#attack6}} .rolls .rollname(data-i18n="ATTACK") .roll {{attack6}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage6}} | {{/attack6}} {{#attack7}} .rolls .rollname(data-i18n="ATTACK") .roll {{attack7}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage7}} | {{/attack7}} {{#attack8}} .rolls .rollname(data-i18n="ATTACK") .roll {{attack8}} .rollname.damage(data-i18n="DAMAGE") .roll {{damage8}} | {{/attack8}} {{#shock}} .shock {{shock}} | {{/shock}} .info | {{#range}} span #[span(data-i18n="RANGE")] {{range}} | {{/range}}{{#ammo}} span #[span(data-i18n="AMMO")] {{ammo}} | {{/ammo}} .desc {{desc}} rolltemplate.sheet-rolltemplate-swn-skill .container(class="{{system}}") .header .name.ellipsis {{charname}} .title | {{title}} #[span.italic {{attribute}} {{#rollLess() mod 0}}{{mod}}{{/rollLess() mod 0}}{{#rollGreater() mod 0}}+ {{mod}}{{/rollGreater() mod 0}}] .content .rolls .rollname(data-i18n="CHECK_RESULT") .roll {{dice}} mixin save-success .container.success(class="{{system}}") .header .name.ellipsis {{charname}} .title {{title}} .content .rolls .rollname(data-i18n="SUCCESS!") .roll {{dice}} .vs(data-i18n="VS") .roll {{save}}{{morale}} mixin save-failure .container.failure(class="{{system}}") .header .name.ellipsis {{charname}} .title {{title}} .content .rolls .rollname(data-i18n="FAILURE!") .roll {{dice}} .vs(data-i18n="VS") .roll {{save}}{{morale}} rolltemplate.sheet-rolltemplate-swn-save | {{#save}} {{#^rollLess() dice save}} +save-success | {{/^rollLess() dice save}} {{#rollLess() dice save}} +save-failure | {{/rollLess() dice save}} {{/save}} {{#morale}} {{#^rollGreater() dice morale}} +save-success | {{/^rollGreater() dice morale}} {{#rollGreater() dice morale}} +save-failure | {{/rollGreater() dice morale}} {{/morale}}