Name: Nationality: Gender: Religion:
Background: Standing: Order: Catalyst:
Virtue: Sin (Vice): True Faith: Damnation:



Survivor Points
Rank:
Starting SP:
Unspent SP:
Spent SP:
Total SP:
Banked HP:


Advancement Record

Date Advancement Category SP Cost

ABILITIES

Physical

Mental

Spiritual

Strength
Agility
Toughness
Education
Reason
Will
Courage
Intuition
Personality

Background Benefit

Order Powers

Sin Benefit


Flaws



Flaw Details

Check any of these Flaws the character possesses to activate their penalties. Any modifiers will be applied within the character sheet.

Corpulent
Craven
Glass Jaw
Lame
Low Pain Threshold
Scrawny
Torpid
Weak Willed
GM Specifics

This section is for the GM's use only. It is intended for the easy management of NPCs (minions, lieutenants, villains and masterminds). In most cases, use of the rest of the character sheet is not required for NPCs.

Avoidance
Fortitude
Discipline
Armor
Pace
  Avoidance Modifier
  Fortitude Modifier
  Discipline Modifier
  Armor Modifier
  Pace Modifier

Check if Specialized

SKILLS

Check background skills

FIGHTING SKILLS
Gunnery
Marksman
Melee
Ranged
Unarmed
INTERACTION SKILLS
Charm
Command
Empathy
Pantomime
Perform
MOVEMENT SKILLS
Acrobatics
Athletics
Boating
Ride
Stealth
REACTION SKILLS
Concentrate
Endurance
Notice
Reflexes
Resolve
PROFESSIONAL SKILLS
Animal Care
Craft
Gamble
Heal
Mysticism
Navigation
Scholarship
Subterfuge
Survival

Specializations



Languages

Check if Literate

Extra Skills

Check if Background

GM Rolls

Rolls made from these fields are visible only to the player and the GM, not to the rest of the players. They are preconfigured for Charm, Notice, and Stealth rolls but can be customized as needed.

Check if Specialized

TALENTS

Basic Talents

Greater Talents

Heroic Talents



Talent Details

Check any of these Talents the character possesses to activate their bonuses. Any modifiers will be applied within the character sheet.

Fearless
Incredible Reflexes
Swift
Tough
Veteran Warrior

COMBAT

Check if Specialized
Pace
Initiative
Dodge
Parry
Health Track
H N W D
Injury Level   
Ignore Injury Penalities
Fear
Unconciousness
Natural Healing


Conditions

Check any of these Conditions to activate their bonuses/penalties. Any modifiers will be applied within the character sheet.

Surprised
Exhausted
Vanquished
Shaken

Defenses

Avoidance
Modifier:
Action:
Fortitude
Modifier:
Discipline
Modifier:
Armor
Val
Pen
AV
Check for shield

Hand-to-Hand Weapons

Weapon C DM T Skill Ability Dice ATK DMG
Check if Specialized

Ranged Weapons

Weapon C DM Range T Skill Ability Dice ATK DMG
Check if Specialized

Fighting Traditions

Fighting Tradition:
Weapons of Choice:


Basic Styles

Greater Styles

Heroic Styles



SORCERY


Tradition:

Rite Mastery Time Duration Strain

GEAR

Wealth, Equipment & Other Valuables


Gear

Resource Points:

Unique Items/Relics

Contacts/Favors


ORGANIZED PLAY


Adventure:
Date:
GM:
SP Awards:
Rewards/Favors/Contacts
Notes