{ "agentdetails-u": "agent details", "name-u": "name", "character-name-ph": "Character name", "languages-u": "languages", "class-u": "class", "class-ph": "Class", "abilities-u": "abilities / notes", "xp-u": "xp", "title-xp": "Current experience points", "level-u": "level", "title-level": "Level", "xp-bonus-u": "xp bonus", "title-xp-bonus": "XP Bonus", "supp-training-u": "supplemental training", "strength-ph": "Strength", "str-roll-ph": "Strength check", "str-u": "STR", "str-ph": "Strength modifier", "intelligence-ph": "Intelligence", "int-roll-ph": "Intelligence check", "int-u": "INT", "int-ph": "Intelligence modifier", "wisdom-ph": "Wisdom", "wis-roll-ph": "Wisdom check", "wis-u": "WIS", "wis-ph": "Wisdom modifier", "dexterity-ph": "Dexterity", "dex-roll-ph": "Dexterity check", "dex-u": "DEX", "dex-ph": "Dexterity modifier", "constitution-ph": "Constitution", "con-roll-ph": "Constitution check", "con-u": "CON", "con-ph": "Charisma modifier", "charisma-ph": "Charisma", "cha-roll-ph": "Charisma check", "cha-u": "CHA", "initiative-ph": "Roll Initiative", "initiative-u": "INITIATIVE", "equipment-u": "equipment", "item-name-ph": "Item name and description", "item-quantity-ph": "Quantity", "hit-points-u": "hit points", "hit-points-current-ph": "Current Hit Points", "hit-points-max-ph": "Maximum Hit Points", "hitdice-u": "hit dice", "hitdice-nb-ph": "Number of Hit Dice", "hitdice-bonus-ph": "Hit Dice Bonus", "hitdice-roll-ph": "Hit Dice roll", "hitpoints-notes-ph": "Conditions, health notes...", "saving-throws-u": "saving throws", "saving-throws-ph": "Saving Throw number", "saving-throw-u": "ST", "saving-throws-saves-ph": "Saving throws bonuses", "armor-u": "armor", "armor-class-ph": "Armor Class", "armor-class-desc-ph": "Standard descending Armor Class", "armor-class-u": "AC", "armor-class-asc-ph": "Ascending Armor Class", "armors-ph": "Armors, protections...", "armor-class-bonus-ph": "Total AC improvements from armors and protections", "weapons-u": "weapons", "bhb-ph": "Base Hit Bonus", "bhb-u": "BHB", "weapon-roll-ph": "Roll attack", "weapon-ph": "Weapon", "to-hit-u": "TO-HIT", "weapon-tohitmod-ph": "Attack Mod", "weapon-tohitbonus-ph": "To-Hit bonus (except BHB)", "dmg-u": "DMG", "weapon-damage-ph": "Weapon damage", "weapon-damagemod-ph": "Attribute mod to damage", "rof-u": "ROF", "weapon-rof-ph": "Rate Of Fire", "range-u": "RANGE", "weapon-range-ph": "Range", "notes-u": "NOTES", "weapon-props-ph": "Properties, notes, upgrades...", "damage-u": "damage" }