{ "character": "Character", "headquarter": "Headquarter", "character-sheet": "Character Sheet", "name": "Name", "age": "Age/Age group", "archetype": "Archetype", "motivation": "Motivation", "trauma": "Trauma", "dark-secret": "Dark Secret", "relationships": "Relationships", "relation": "Relation", "talents": "Talents", "insights-defects": "Insights & Defects", "advantages": "Advantages", "armor": "Armor", "protection": "Protection", "equipment": "Equipment", "bonus": "Bonus", "weapon": "Weapon", "damage": "Damage", "range": "Range", "memento": "Memento", "roll": "Roll", "roll-d66": "Roll D66", "make-the-roll-secret": "Make the roll secret", "confirm-modifier": "Always ask for modifiers?", "dice-modificator-roll": "Dice modifier roll", "attributes": "Attributes", "physique": "Physique", "precision": "Precision", "logic": "Logic", "empathy": "Empathy", "resources": "Resources", "capital": "Capital", "conditions": "Conditions", "physical": "Physical", "exhausted": "Exhausted", "battered": "Battered", "wounded": "Wounded", "broken": "Broken", "mental": "Mental", "angry": "Angry", "frightened": "Frightened", "hopeless": "Hopeless", "skills": "Skills", "attribute": "Attribute", "use": "Use", "clear": "Clear", "dice-modificator": "Roll Modifier:", "agility": "Agility", "close-combat": "Close Combat", "force": "Force", "medicine": "Medicine", "ranged-combat": "Ranged Combat", "stealth": "Stealth", "investigation": "Investigation", "learning": "Learning", "vigilance": "Vigilance", "inspiration": "Inspiration", "manipulation": "Manipulation", "observation": "Observation", "experience": "Experience", "weapon-attack": "Weapon Attack", "success": "Success", "amount-of-dices": "Dice Pool", "condition-penalty": "Condition penalty", "weapon-bonus": "Weapon Bonus", "headquarter-sheet": "Headquarter Sheet", "name-hq": "Name", "type_of_building": "Type of building", "location": "Location", "development-points": "Development Points", "history": "History", "upgrades": "Upgrades", "facilities": "Facilities", "discovered-facilities": "Discovered Facilities", "contacts": "Contacts", "personel": "Personel", "function": "Function", "asset": "Asset", "npc-sheet": "NPC sheet", "physical-toughness": "Toughness", "physical-condition": "Condition", "mental-toughness": "Toughness", "mental-condition": "Condition", "notes": "Notes", "skill-roll": "Skill Roll", "vaesen-sheet": "Vaesen sheet", "secret": "Secret", "ritual": "Ritual", "might": "Might", "body-control": "Body Control", "magic": "Magic", "fear": "Fear", "attacks": "Attacks", "condition-name": "Name", "abilities": "Abilities" }