{ "a": "A", "acc": "ACC", "accel": "Accel", "acceleration": "Acceleration", "acid": "Acid", "acidprotection": "Acid Protection", "actinggroup": "Acting Group", "active": "Active", "aeronauticsmechanic": "Aeronautics Mechanic", "age": "Age", "agility": "Agility", "alchemy": "Alchemy", "ammo": "Ammo", "animalhandling": "Animal Handling", "ap": "AP", "arcana": "Arcana", "archery": "Archery", "armor": "Armor", "armorer": "Armorer", "armorrating": "Armor Rating", "arms": "Arms", "artisan": "Artisan", "assensing": "Assensing", "astralcombat": "Astral Combat", "astralinitiative": "Astral Initiative", "athleticsgroup": "Athletics Group", "attack": "Attack", "attribute": "Attribute", "attributearray": "Attribute Array", "attributes": "Attributes", "augmentations": "Augmentations", "augs": "Augs", "automatics": "Automatics", "automotivemechanic": "Automotive Mechanic", "awakened": "Awakened", "b": "B", "banishing": "Banishing", "base": "Base", "baseslider": "Base slider", "bf": "BF", "binding": "Binding", "biotechgroup": "Biotech Group", "biotechnology": "Biotechnology", "blades": "Blades", "body": "Body", "bonuses": "Bonuses", "c": "C", "character": "Character", "charisma": "Charisma", "chemistry": "Chemistry", "close": "Close", "closecombatgroup": "Close Combat Group", "clubs": "Clubs", "cold": "Cold", "coldprotection": "Cold Protection", "combat": "Combat", "combatskill": "Combat Skill", "combatskills": "Combat Skills", "combattype": "Combat Type", "compiling": "Compiling", "complex form": "Complex Form", "composure": "Composure", "computer": "Computer", "con": "Con", "conditionfooter": "For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.", "conditionmonitor": "Condition Monitor", "conditionmonitorm": "Condition Monitor (M)", "conditionmonitormodifiers": "Condition Monitor Modifiers (P/S): ", "conditionmonitorpm": "Condition Monitor (P/M)", "conditionmonitorps": "Condition Monitor (P/S)", "conjuring": "Conjuring", "conjuringgroup": "Conjuring Group", "connection": "Connection", "contacts": "Contacts", "copyrightfooter": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "core": "Core", "corecombatinfo": "Core Combat Info", "counterspelling": "Counterspelling", "crackinggroup": "Cracking Group", "cybercombat": "Cybercombat", "cyberdeck": "Cyberdeck", "cybertechnology": "Cybertechnology", "d6": "d6", "dam": "Dam", "damage": "Damage", "damagetype": "Combat Damage", "data_processing": "Data Processing", "dataproc": "Data Proc.", "decompiling": "Decompiling", "default": "Default a skill", "defense": "Defense", "defense attribute": "Defense Attribute", "defense matrix attribute": "Defense Matrix Attribute", "demolitions": "Demolitions", "detection": "Detection", "device": "Device", "devicerating": "Device Rating", "dice": "Dice", "direct": "Direct", "disenchanting": "Disenchanting", "disguise": "Disguise", "diving": "Diving", "drain": "Drain", "drain-2": "Drain 2", "drone": "Drone", "duration": "Duration", "e": "E", "echos": "Echos", "edge": "Edge", "elec": "Elec.", "electricalprotection": "Electrical Protection", "electronicsgroup": "Electronics Group", "electronicwarfare": "Electronic Warfare", "emerged": "Emerged", "enchantinggroup": "Enchanting Group", "engineeringgroup": "Engineering Group", "escapeartist": "Escape Artist", "ess": "Ess", "essence": "Essence", "ethnicity": "Ethnicity", "etiquette": "Etiquette", "exoticmelee": "Exotic Melee", "exoticnote": "Exotic weapons are not linked to a skill. Use Modifier input to set dicepool", "exoticrange": "Exotic Range", "extended": "Extended", "f": "F", "fa": "FA", "fade": "Fade", "fadevalue": "Fade Value", "fakeid": "Fake ID", "fakeidsrelated": "Fake IDs / Related Lifestyles / Funds / Licenses", "far": "Far", "favor": "Favor", "file": "File", "fire": "Fire", "firearmsgroup": "Firearms Group", "fireprotection": "Fire Protection", "firewall": "Firewall", "firstaid": "First Aid", "flight": "Flight", "forgery": "Forgery", "freefall": "Free Fall", "funds": "Funds", "gear": "Gear", "gm": "To GM", "gm-whisper": "Whisper Roll to GM", "/w GM": "/w GM", "grunt": "Grunt", "gunnery": "Gunnery", "gymnastics": "Gymnastics", "hacking": "Hacking", "hand": "Hand", "handling": "Handling", "handoff": "Hand (Off)", "hardware": "Hardware", "health": "Health", "heavyweapons": "Heavy Weapons", "height-u": "Height", "host": "Host", "host_rating": "Host Rating", "i": "I", "ic": "IC", "ic limit": "IC Limit", "idslifestylecurrency": "IDs/Lifestyles/Currency", "illusion": "Illusion", "impersonation": "Impersonation", "indirect": "Indirect", "industrialmechanic": "Industrial Mechanic", "influencegroup": "Influence Group", "initiate": "Initiate", "initiative": "Initiative", "initiativedice": "Initiative Dice", "instant": "Instant", "instruction": "Instruction", "intimidation": "Intimidation", "intrusioncountermeasures": "Intrusion Countermeasures", "intuition": "Intuition", "item": "Item", "judge_intentions": "Judge Intentions", "karma": "Karma", "know": "Know..", "knowledgeskills": "Knowledge Skills", "l": "L", "lang": "Lang..", "languageskills": "Language Skills", "leadership": "Leadership", "level": "Level", "licenses": "Licenses", "lift_carry": "Lift & Carry", "limit":"Limit", "limits": "Limits", "locksmith": "Locksmith", "logic": "Logic", "longarms": "Longarms", "los": "LOS", "los (a)": "LOS (A)", "loyalty": "Loyalty", "m": "M", "magic": "Magic", "magicalskill": "Magical Skill", "magicalskills": "Magical Skills", "magicres": "Magic/Resonance", "mana": "Mana", "manipulation": "Manipulation", "martialarts": "Martial Arts", "matrix": "Matrix", "matrixdevice": "Matrix Device", "matrixinitiative": "Matrix Initiative", "matrixsoak": "Matrix Soak", "medicine": "Medicine", "melee": "Melee", "memory": "Memory", "mental": "Mental", "mental_limit": "Mental Limit", "mentallimit": "Mental Limit:", "metamagic": "Metamagic", "metatype": "Metatype", "misc": "Misc", "model": "Model", "modeoptions": "Mode Options", "modes": "Modes", "modifications": "Modifications", "modifier": "Modifier", "modifierdice": "Modifier Dice", "modifiers": "Modifiers", "movement": "Movement", "mundane": "Mundane", "n": "N", "name": "Name", "namealias": "NAME/PRIMARY ALIAS", "nauticalmechanic": "Nautical Mechanic", "navigation": "Navigation", "near": "Near", "negotiation": "Negotiation", "none": "None", "notes": "Notes", "notoriety": "Notoriety", "nuyen": "Nuyen", "options": "Options", "other": "Other", "outdoorsgroup": "Outdoors Group", "overflow": "Overflow", "overflowmodifier": "Overflow Modifier", "p": "P", "high pain tolerance":"high pain tolerance", "low pain tolerance":"low pain tolerance", "damage compensators": "Damage Compensators (P/S): ", "paintolerance": "Pain Tolerance", "palming": "Palming", "pc": "PC", "perception": "Perception", "performance": "Performance", "permanent": "Permanent", "persona": "Persona", "personal": "Personal Data", "physical": "Physical", "physical_limit": "Physical Limit", "physicalbonus": "Physical Bonus", "physicaldamagetrack": "Physical Damage Track", "physicallimit":"Physical Limit:", "physicalskills": "Physical Skills", "pilot": "pilot", "pilotaerospace": "Pilot Aerospace", "pilotaircraft": "Pilot Aircraft", "pilotexoticvehicle": "Pilot Exotic Vehicle", "pilotgroundcraft": "Pilot Ground Craft", "pilotwalker": "Pilot Walker", "pilotwatercraft": "Pilot Watercraft", "pistols": "Pistols", "player": "Player", "plot": "Plot", "power": "Power", "powers": "Powers", "pr": "Professional Rating", "preps":"Prep...", "primary": "Primary", "primaryarmor": "Primary Armor", "primarylifestyle": "Primary Lifestyle", "primarymeleeweapon": "Primary Melee Weapon", "primaryrangedweapon": "Primary Ranged Weapon", "programs": "Programs", "projectileweapons": "Projectile Weapons", "public": "Public", "publicawareness": "Public Awereness", "qualities": "Qualities", "quality": "Quality", "quantity": "Quantity", "r": "R", "radi": "Radi.", "radiationprotection": "Radiation Protection", "range": "Range", "ranged": "Ranged", "rating": "Rating", "ratingmodifier": "Rating Modifier", "rc": "RC", "reach": "Reach", "reaction": "Reaction", "recoil": "Recoil", "registering": "Registering", "relatedlifestyle": "Related Lifestyles", "resonance": "Resonance", "resonanceskills": "Resonance Skills", "rituals": "Rituals", "ritualspellcasting": "Ritual Spellcasting", "rtg": "RTG", "running": "Running", "s": "S", "sa": "SA", "seat": "Seat", "self": "Self", "sensor": "Sensor", "sex": "Sex", "shadowamps": "Shadow Amps", "sheetdescription": "Set the default sheet type.", "sheetselect": "Sheet Select", "sheettype": "Sheet Type", "skill": "Skill", "skills": "Skills", "sleaze": "Sleaze", "sneaking": "Sneaking", "soak": "Soak", "social": "Social", "social_limit": "Social Limit", "sociallimit": "Social Limit: ", "socialskills": "Social Skills", "software": "Software", "sorcery": "Sorcery", "sorcerygroup": "Sorcery Group", "special": "Special", "specialization": "Specialization", "speed": "Speed", "speedoff": "Speed (Off)", "spellcasting": "Spellcasting", "category": "Category", "spells": "Spells", "sprite": "Sprite", "ss": "SS", "stealthgroup": "Stealth Group", "streetcred": "Street Cred", "strength": "Strength", "stun": "Stun", "stunbonus": "Stun Bonus", "stundamagetrack": "Stun Damage Track", "style": "Style", "submersion": "Submersion", "summoning": "Summoning", "survival": "Survival", "sustained": "Sustained", "swimming": "Swimming", "t": "T", "t (a)": "T (A)", "target": "Target", "taskinggroup": "Tasking Group", "technicalskills": "Technical Skills", "technique": "Technique", "temp": "Temp", "temporarymodifiers": "Temporary Modifiers", "throwingweapons": "Throwing Weapons", "topps": "The Topps Company, Inc. has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. The Topps Company, Inc. has granted permission to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with any official capacity whatsoever.", "total": "Total", "totalkarma": "Total Karma", "tracking": "Tracking", "type": "Type", "unarmedcombat": "Unarmed Combat", "vehicle": "Vehicle", "vehicleskills": "Vehicle Skills", "vehicleweapons": "Vehicle Weapons", "w": "W", "weakness": "Weakness", "weapon": "Weapon", "weapons": "Weapons", "weight": "Weight", "whisper": "Whisper", "whisperdescription": "Set the default for rolling in public or to gm.", "willpower": "Willpower", "wounds": "Wounds", "cancel": "Cancel", "next": "Next", "back": "Back", "import": "Import", "importer": "Importer", "importecharacter": "Import Character", "apply": "Apply", "importertext": "You can import a character with a JSON from Chummer. The game owner must set a Compendium in the Game Settings. It does not matter which one you pick. Charactermancer software simply requires one be picked." ,"character name":"character name" ,"player name":"player name" ,"walk modifier": "walk modifier" ,"run modifier": "run modifier" ,"movement modifier": "movement modifier" ,"preperations": "preperations" ,"force": "Force" ,"potency": "potency" ,"trigger": "trigger" ,"command": "command" ,"contact": "contact" ,"time":"time" ,"adeptpowers": "Adept Powers or Other Abilities" ,"whisper rolls to gm":"whisper rolls to gm" ,"handling base":"handling base" ,"handling temp":"handling temp" ,"handling modifier":"handling modifier" ,"vehicle name":"vehicle name" ,"acceleration base":"acceleration base" ,"acceleration temp":"acceleration temp" ,"acceleration modifier":"acceleration modifier" ,"speed base":"speed base" ,"speed temp":"speed temp" ,"speed modifier":"speed modifier" ,"pilot base":"pilot base" ,"pilot temp":"pilot temp" ,"pilot modifier":"pilot modifier" ,"body base":"body base" ,"body temp":"body temp" ,"body modifier":"body modifier" ,"armor base":"armor base" ,"armor temp":"armor temp" ,"armor modifier":"armor modifier" ,"sensor base":"sensor base" ,"sensor temp":"sensor temp" ,"sensor modifier":"sensor modifier" ,"handling_off":"Handling (Off-Road)" ,"mod":"mod" ,"artificing":"Artificing" ,"living persona": "living persona" ,"running silent":"running silent" ,"running silent switch":"running silent switch" ,"mode":"mode" ,"augmented reality switch":"augmented reality switch" ,"virtual reality cold switch":"virtual reality cold switch" ,"virtual reality hot switch":"virtual reality hot switch" ,"ar":"ar" ,"vr (cold)":"vr (cold)" ,"vr (hot)":"vr (hot)" ,"toggle on temporary bonus":"toggle on temporary bonus" }