{ "@{currentStr}":"STR", "@{currentDex}":"DEX", "@{currentInt}":"INT", "@{currentSpi}":"SPI", "abilities": "Abilities", "accuracy": "Accuracy", "accuracy-check": "accuracy check", "add-crit-die": "Add Critical Die", "additional-checks": "Additional Checks", "age": "Age", "all": "All", "alt-shape": "Alt Shape", "animal-tracking": "Animal Tracking", "animals": "Animals", "appearance": "Image Color/Appearance", "appearance-personality": "Appearance, Personality", "apply-concentration": "Apply Concentration to next roll?", "apply-overburden": "Apply overburden penalties", "apply-terrain": "Apply terrain bonuses/penalties", "apply-weather": "Apply weather bonuses/penalties", "armor": "Armor", "artefact": "Artefact", "artisan": "Artisan", "artisan-checks": "Artisan Checks", "automatic-negativeone": "Automatic -1 is applied", "background-color": "Background color", "base": "Base", "benediction": "Bénédiction", "blue": "Blue", "book": "Book", "camp": "Camp", "capacity": "Capacity", "capacity-animal": "Animal Capacity", "capacity-item": "Item Capacity", "capacity-water": "Water Capacity", "capacity-weapon-armor": "Equipped Weapon & Armor Capacity", "char-name": "Character Name", "class": "Class", "class-list": "artisan,farmer,healer,hunter,merchant,minstrel,navigator,noble,other", "class-other-ph": "If other, type class name here", "classification": "Classification", "common-checks": "Common Checks", "concentration-note": "Note: Concentration cannot be applied to initiative, condition, or damage rolls.", "condition": "Condition", "condition-bonus": "If >=10 add 1 dice size to", "containers": "Containers", "count-abbreviation": "Ct", "crafting": "Crafting", "critical": "CRITICAL SUCCESS!!!", "currency": "Currency", "current": "Current", "current-season": "Current Season", "current-terrain": "Current Terrain", "current-weather": "Current Weather", "damage": "Damage", "date": "Date", "date-example": "9/6", "default": "Default", "defense-points": "Defense Points", "delicate-work": "Delicate Work", "dex": "DEX", "direction": "Direction", "dodge": "Dodge", "draconica-number": "Draconica Number", "drinking": "Drinking", "durability": "Durability", "duration": "Duration", "effect": "Effect", "empty-string": " ", "etiquette": "Etiquette", "exp": "Experience", "farmer": "Farmer", "first-meeting": "First meeting with trouble", "firstaid": "First Aid", "fumble": "FUMBLE!!!", "fumble-points": "Fumble Points", "gender": "Gender", "gm": "GM", "goal": "Goal", "grayscale": "Grayscale", "habitat": "Habitat", "hard-exercise": "Hard Exercise", "header": "Header", "header-color": "Header color", "healer": "Healer", "healer-checks": "Healer Checks", "healing": "Healing", "herb-gathering": "Herb Gathering", "history-of-tales": "History of Tales", "holdhands": "Hold Hands", "hometown": "Hometown/Reason for Travel", "hp": "HP", "hp-words": "Hit Points", "human": "Human", "hunter": "Hunter", "hunter-checks": "Hunter Checks", "hunting": "Hunting", "icon-color": "Icon background color", "in-combat": "in combat", "incantation": "Incantation", "incantation-ritual": "Incantation (Ritual)", "initiative": "Initiative", "inscription": "Inscription", "instant": "Instant", "int": "INT", "items": "Items", "job-knowledge": "Job Knowledge", "journey-rules": "Journey Rules", "knowledge-of-tradition": "Knowledge of Tradition", "koneko": "Koneko Goblin", "level": "Level", "lifepoints": "Lifepoints", "lilac": "Lilac", "living-quarters": "Living Quarters", "lp-cost": "LP Cost", "magic": "Magic", "mastered-weapons": "Mastered Weapons", "materials": "Materials", "merchant": "Merchant", "merchant-checks": "Merchant Checks", "minstrel": "Minstrel", "minstrel-checks": "Minstrel Checks", "monster-knowledge": "Monster Knowledge", "mp": "MP", "mp-words": "Mental Points", "music": "Music", "name": "Name", "navigation": "Navigation", "navigator": "Navigator", "navigator-checks": "Navigator Checks", "negotiation": "Negotiation", "noble": "Noble", "noble-checks": "Noble Checks", "notes": "Notes", "npc": "NPC", "number-of-slots": "# of slots", "npc-freetext-instruction": "Space for npc details or special abilities. You can use inline rolls if needed, ex. [[1d6]].", "onetarget": "1 Target", "optional-modifiers": "Optional Modifiers", "other": "Other", "out-of-combat": "out of combat", "output-description": "Output Description Box to chat", "overburden-penalties": "Overburden Penalties", "partyrole": "Party Role", "pc": "PC", "penalty": "Penalty", "perception": "Perception", "personalitem": "Personal Item", "price-example": "Shell (1000G)", "protected-travelers": "Protected Travelers", "protected-worlds": "Protected Worlds", "race": "Race", "range": "Range", "refined-education": "Refined Education", "repair": "Repair", "reveil": "Réveil", "role-list": "role-journalkeeper,role-leader,role-mapper,role-quartermaster", "role-journalkeeper": "Journal Keeper", "role-leader": "Leader", "role-mapper": "Mapper", "role-quartermaster": "Quartermaster", "roll": "Roll", "scenario-name": "Scenario name", "search-for-food": "Search for Food", "season": "Season", "season-fall": "Fall", "season-fall-ritual": "Fall (Ritual)", "season-spring": "Spring", "season-spring-ritual": "Spring (Ritual)", "season-summer": "Summer", "season-summer-ritual": "Summer (Ritual)", "season-winter": "Winter", "season-winter-ritual": "Winter (Ritual)", "selection": "Selection", "selection-color": "Selection color", "sense": "Sense", "shields-armor": "Shields & Armor", "side-job": "Side Job", "size": "Size", "skills-list":"condition,delicate-work,dodge,drinking,hard-exercise,initiative,job-knowledge,magic,monster-knowledge,negotiation,perception,search-for-food,sense,stealth", "species": "Species", "spells-music-other": "Spells/Music/Other Abilities", "spi": "SPI", "status-exhaustion": "Exhaustion", "status-injury": "Injury", "status-lowerall": "lowers all dice sizes", "status-lowerdex": "lowers DEX die size", "status-lowerint": "lowers INT die size", "status-lowerspi": "lowers SPI die size", "status-lowerstr": "lowers STR die size", "status-muddled": "Muddled", "status-poison": "Poison", "status-shock": "Shock", "status-sickness": "Sickness", "stealth": "Stealth", "str": "STR", "tab-character": "Character", "tab-modifiers": "Modifiers", "tab-class": "Class", "tab-history": "History", "tab-info": "Info", "tab-inv": "Inventory", "tab-stats": "Stats", "target": "Target", "terrain-list": "terrain-alpine,terrain-deepforest,terrain-desert,terrain-grassland,terrain-highlands,terrain-jungle,terrain-modifiers,terrain-mountain,terrain-rocky,terrain-swamp,terrain-wasteland", "terrain-alpine": "Alpine", "terrain-deepforest": "Deep Forest", "terrain-desert": "Desert", "terrain-grassland": "Grassland", "terrain-highlands": "Highlands", "terrain-jungle": "Jungle", "terrain-modifiers": "Terrain Modifiers", "terrain-mountain": "Mountain", "terrain-rocky": "Rocky Terrain", "terrain-swamp": "Swamp", "terrain-wasteland": "Wasteland", "terrain-woods": "Woods", "touch": "Touch", "trader": "Trader", "trapping": "Trapping", "travel": "Travel", "traveler-name-examples": "Haruka, Leo", "travelers-names": "Traveler's names", "travelers-outfit": "Traveler's Outfit", "type": "Type", "type-attack": "Attack", "type-magic": "Magic", "type-technical": "Technical", "use-fumble": "Use Fumble Point", "use-mp": "Use MP", "water": "water", "weapon-axe": "Axe", "weapon-blade": "Blade", "weapon-bow": "Bow", "weapon-lightblade": "Light Blade", "weapon-polearm": "Polearm", "weapon-unarmed": "Unarmed", "weaponmastery-attacktype": "Select bonus weapon mastery gained from the attack type:", "weaponmastery-attacktype2": "Select additional bonus weapon mastery gained from having the attack type twice:", "weaponmastery-initial": "Select initial weapon mastery:", "weaponmastery-noble": "Select bonus weapon mastery gained from the noble class (can be the same as a previously selected weapon mastery):", "weaponmastery-noble2": "Select additional bonus weapon mastery gained from having the noble class twice:", "weapons": "Weapons", "weather": "Weather", "weather-list": "weather-blizzard,weather-cold,weather-dark,weather-deepfog,weather-fog,weather-hardrain,weather-hot,weather-hurricane,weather-modifiers,weather-rain,weather-snow", "weather-blizzard": "Blizzard", "weather-cold": "Cold", "weather-dark": "Dark", "weather-deepfog": "Deep Fog", "weather-fog": "Fog", "weather-hardrain": "Hard Rain", "weather-hot": "Hot", "weather-hurricane": "Hurricane", "weather-modifiers": "Weather Modifiers", "weather-rain": "Rain", "weather-snow": "Snow", "weather-strongwind": "Strong Wind", "whisper-always": "Always Whisper Rolls", "whisper-never": "Never Whisper Rolls", "whisper-query": "Query Whisper", "white": "White" }