{ "added-to-tracker": "Added to turn tracker.", "ammo": "Ammo", "ammo-u": "AMMO", "armour": "Armour", "armour-damaged-note": "When armour is damaged, penalties to Swiftness tests are not modified.", "armour-notes-tier2": "Tier 2. +2 DR penalty on Swiftness tests. Defence is DR+2.", "armour-notes-tier3": "Tier 3. +4 DR penalty on Swiftness tests. Defence is DR+2.", "armour-reduction-rolled": "Armour reduction rolled", "armour-u": "ARMOUR", "ask-broken": "Roll Broken?", "ask-no": "NO", "ask-yes": "YES", "attack": "Attack", "broken": "Broken", "broken-outcome1": "Fall unconscious. d4 rounds, awaken with d4 HP", "broken-outcome2-1": "Broken or severed limb.", "broken-outcome2-6": "Lost eye. Can't act for d4 rounds then become active with d4 HP.", "broken-outcome3": "Hemorrhage. Death in d2 hours unless treated. All tests are DR16 the first hour. DR18 the last hour.", "broken-outcome4": "Dead", "broken-u": "BROKEN", "cannot-act": "Cannot act", "carrying-capacity": "Carrying Capacity", "carrying-capacity-notes": "Vigor+8 normal size items or DR+2 on Swiftness/Vigor tests", "character-generator": "Character Generator", "character-name-u": "NAME", "character-nickname-u": "NICKNAME", "choose-ailment": "Choose your ailment", "choose-dice": "Choose your die", "class-u": "CLASS", "creature-u": "CREATURE", "creature-yokai-u": "CREATURE/YOKAI", "crit-attack-note": "Enemy takes x2 Damage, Armour reduced 1 tier after damage.", "crit-defence-note": "PC gains a free attack.", "current-u": "CURRENT", "d66-roll": "d66 Roll", "daily-texts": "Daily Texts", "daily-texts-result": "Daily Texts have been updated.", "damage": "Damage", "damage-abbrv": "DMG", "damage-doubled": "Double Damage", "damage-roll": "Damage Roll =", "damage-u": "DAMAGE", "damage-without-armour": "Damage(Armour N/A)", "damaged-u": "DAMAGED", "death": "Death", "death-note": "A character can only be resurrected once.", "death-with-honour": "You have died Honourably.", "death-without-honour": "You have died Dishonourably.", "debilitating-injuries": "Debilitating Injuries", "debilitating-injuries-1": "Limb severance. The attack cuts off one of the target's limbs. They suffer a permanent injury and lose the use of the limb.", "debilitating-injuries-10": "Joint dislocation. The attack dislocates one of the target's major joints.", "debilitating-injuries-2": "Bone shatter. The attack breaks one of the target's bones.", "debilitating-injuries-3": "Eye gouge. The attack blinds the target in one eye.", "debilitating-injuries-4": "Evisceration. The attack disembowels the target, causing them to suffer massive damage and begin bleeding out.", "debilitating-injuries-5": "Skull fracture. The attack cracks the target's skull.", "debilitating-injuries-6": "Muscle severance. The attack cuts through one of the target's major muscle groups.", "debilitating-injuries-7": "Nerve damage. The attack severs one of the target's major nerves.", "debilitating-injuries-8": "Tendon severance. The attack cuts through one of the target's tendons, causing them to lose the use of that limb temporarily.", "debilitating-injuries-9": "Artery rupture. The attack severs one of the target's major arteries. They suffer massive damage and begin bleeding out.", "defence": "Defence", "defence-u": "DEFENCE", "description-abilities": "Description/Abilities", "die-u": "DIE:", "difficulty-rating": "Difficulty Rating", "difficulty-rating-abbrv": "DR", "difficulty-rating-abbrv-10": "DR10", "difficulty-rating-abbrv-12": "DR12", "difficulty-rating-abbrv-14": "DR14", "difficulty-rating-abbrv-16": "DR16", "difficulty-rating-abbrv-18": "DR18", "difficulty-rating-abbrv-6": "DR6", "difficulty-rating-abbrv-8": "DR8", "difficulty-rating-text-10": "Pretty simple", "difficulty-rating-text-12": "Normal", "difficulty-rating-text-14": "Difficult", "difficulty-rating-text-16": "Very hard", "difficulty-rating-text-18": "Should not be possible.", "difficulty-rating-text-6": "Simple", "difficulty-rating-text-8": "Routine", "dr-armour-penalty": "DR + armour", "dr-test-roll": "D20 vs DR test roll | %{dr_test}", "dr-test": "D20 TEST", "duel-mode-toggle": "Enable/Disable Dueling features", "duel-u": "DUEL", "dueling-u": "DUELING", "enemy-goes": "Enemies go first.", "enemy-is-demoralized": "Enemy is Demoralized", "enemy-is-not-demoralized": "Enemy is not Demoralized", "enter-armour-tier": "Armour tier of target?", "enter-dice-number": "Enter #of Dice", "enter-dice-sides": "Enter #of Sides and any +/- modifier", "enter-morale-rating": "Enter Morale Rating", "equipment-u": "EQUIPMENT", "fail-duel-attack-note": "Enemy rolls damage.", "fail-guard-note": "Take half damage.", "fail-haiku-note": "Suffer a -1 penalty to all Spirit rolls until the end of the day.", "fail-riposte-note": "You are dealt a fatal blow.", "fail-seppuku-note": "If the character fails the Spirit Test they cannot begin the ritual.", "fail-seppuku2-note": "If the character fails the Resilience Test, a 'second' can behead the character to complete the ritual. 1/2 the Honour Roll result. If there is no second, they suffer d8 damage and roll on the Debilitating Injuries table.", "features": "Features", "food": "food", "fumble-attack-note": "Weapon is lost or broken.", "fumble-defence-note": "PC takes x2 Damage, Armour reduced 1 tier after damage.", "fumble-parry-note": "PC takes x2 Damage, Armour reduced 1 tier after damage, and weapon breaks.", "guard": "Guard", "haiku-u": "HAIKU", "healed": "Healed", "hit-point-damage": "HP Damage =", "hit-points-abbrv": "HP", "hit-points-features-restored": "HP and Features have been restored.", "hit-points-increased": "HP has been increased.", "hit-points-maximum-abbrv": "vs Max HP", "hit-points-maximum-bonus-abbrv": "bonus to Max HP", "hit-points-mixed-case": "HiT PoINts", "hit-points-reduced": "HP has been reduced.", "hit-points-u": "HIT POINTS", "honour-note": "Honour has been increased. HP and Features have been restored in preparation for Yomi.", "honour-note2": "Honour has been increased.", "honour-u": "HONOUR", "hours": "hours", "hunger": "Hunger", "hunger-or-thirst": "Hunger or Thirst -d4. HP has been reduced.", "hunger-thirst": "Hunger/Thirst", "hunger-thirst-note": "Two days without Food or Water. -d4/day. HP reduced.", "infected-u": "INFECTED", "infection": "Infection", "infection-or-poison": "Infection or Poison -d6. HP reduced.", "infection-poison": "Infection/Poison", "infection-poison-note": "You are Infected or Poisoned. Rest won't help. -d6/day. HP has been reduced.", "initiative": "Initiative", "initiative-abbrv": "init", "initiative-abbrv-u": "INIT", "initiative-group": "Group Initiative", "initiative-individual": "Individual Initiative", "kamis-vengeance": "Kami's Vengeance", "kamis-vengeance-1": "Your shadow detaches and acts of its own volition. It mimics your actions but always seems to be one step ahead of you.", "kamis-vengeance-10": "A spiteful mouth emerges on your neck, loudly voicing your inner thoughts and fears. It only quiets when fed with fresh blood.", "kamis-vengeance-11": "Your eyes bleed out and fall, yet your sight remains tethered to them, wherever they lie.", "kamis-vengeance-12": "Flowers and plants wilt upon your touch, and trees shed their leaves as you pass by.", "kamis-vengeance-13": "Water turns to blood in your presence. Drinking it requires a Resilience DR12 to avoid vomiting.", "kamis-vengeance-14": "Sleep offers no respite.You constantly wake up in unfamiliar surroundings, though everything returns to normal in the blink of an eye.", "kamis-vengeance-15": "A continuous drizzle follows you, even indoors. Surfaces you walk on become slippery, requiring a Swiftness DR12 to avoid falling.", "kamis-vengeance-16": "Wind howls and picks up when you're outdoors, making it challenging to hear or be heard.", "kamis-vengeance-17": "Your bones gain sentience and malevolence.In moments of stress, they twist and contort within you, causing unbearable pain and internal damage. D6 damage", "kamis-vengeance-18": "Your presence causes fresh food and drink to spoil instantly.", "kamis-vengeance-19": "When making eye contact with another, both you and the individual see fleeting visions of each other's most traumatic experiences.", "kamis-vengeance-2": "Reality around you shifts erratically. Roll a d6 at the start of your turn: on a 1-3, your speed is halved, on a 4-6, it's doubled.", "kamis-vengeance-20": "Ghostly hands attempt to pull you underground. Soft terrains become treacherous, requiring a Swiftness DR14 to maintain balance.", "kamis-vengeance-3": "Your reflection in mirrors and waters is distorted, appearing as an older, more haggard version of yourself.", "kamis-vengeance-4": "A continuous whisper haunts your ears, reciting your deepest regrets. Test Spirit DR12 to focus on tasks requiring concentration.", "kamis-vengeance-5": "Objects you touch intermittently turn to dust, rendering them useless.", "kamis-vengeance-6": "Every step you take leaves a wet imprint, regardless of your footwear or the surface.", "kamis-vengeance-7": "Birds are inexplicably drawn to you, often gathering in large numbers to watch you silently.", "kamis-vengeance-8": "Whenever you speak, a cacophony of voices emerges, echoing your words in various tones.", "kamis-vengeance-9": "Arcane energy buzzes around you. Whenever you read a text, the ground around you cracks with ethereal energy.", "legal-text": "Rōnin is an independent production by Slightly Reckless Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. ©Slightly Reckless Games. All Rights Reserved.", "load": "Load", "long-d6": "Long d6", "long-rest": "Long Rest", "long-rest-note": "6+ hr, Consumes 1 Food and 1 Water. Virtues reset and HP increased.", "lost-broken": "Lost/Broken", "maximum-u": "MAXIMUM", "meditation-u": "MEDITATION", "morale": "Morale", "morale-result-1-3": "Fights even harder, driven by their anger and determination to avenge their fallen comrades.", "morale-result-4-6": "Surrenders or retreats, unable to face the shame of defeat.", "morale-u": "MORALE", "not-broken": "A Broken roll is N/A.", "one-halve": "Halve", "parry": "Parry", "parry-u": "PARRY", "pc-goes": "PCs go first.", "player-character-abbrv": "PC", "portion-of": "of", "ranged": "Ranged", "ranged-u": "RANGED", "reaction": "Reaction", "reaction-result-11-12": "Cooperative", "reaction-result-2-3": "You will be slaughtered!", "reaction-result-4-6": "Fury", "reaction-result-7-8": "Apathetic", "reaction-result-9-10": "Almost courteous", "reaction-u": "REACTION", "reduce-hit-points-target": "Damage must be reduced manually.", "remaining": "remaining", "resilience": "Resilience", "resilience-roll-label": "[resilience]", "resilience-u": "RESILIENCE", "rest": "Short/Long REST", "resurrection-note": "When a warrior falls, they are cast into the depths of Yomi.", "resurrection-u": "RESURRECTION", "riposte": "Riposte", "roll-damage": "Roll Damage", "roll-debilitating-injuries": "Roll Debilitating Injuries", "roll-dice": "roll", "roll-dice-query": "Roll Dice", "roll-half-damage": "Roll ½ Damage", "roll-half-honour": "Roll ½ Honour", "roll-half-pc-damage": "Roll ½ PC Damage", "roll-honour": "Roll Honour", "roll-improve": "Chance to Improve", "roll-initiative": "d6 Initiative", "roll-initiative-individual": "Swiftness + d6", "roll-kamis-vengeance": "Roll Kami's Vengeance", "roll-pc-damage": "Roll PC Damage", "roll-query": "Make an additional roll.", "roll-resilience": "Roll Resilience", "roll-result": "Roll =", "roll-spirit": "Roll Spirit", "roll-swiftness": "Roll Swiftness", "roll-vigor": "Roll Vigor", "rolling-dice": "Rolling Dice", "rolls": "rolls", "ronin-u": "RŌNiN", "rounds": "rounds", "ryo-u": "RYŌ", "secondary-roll": "sub roll", "seppuku-u": "SEPPUKU", "short-d4": "Short d4", "short-long-rest": "Short or Long Rest?", "short-rest": "Short Rest", "short-rest-note": "10+ min, Consumes 1 Food and 1 Water. HP increased.", "special": "Special", "spirit": "Spirit", "spirit-roll-label": "[spirit]", "spirit-u": "SPIRIT", "striking": "Striking", "striking-u": "STRIKING", "success-defence-note": "No Damage", "success-guard-note": "Take no damage and gain +4 to next Attack or Riposte.", "success-haiku-note": "Regain 1 Virtue. Hidden meaning?", "success-riposte-note": "Deal double damage", "success-seppuku-note": "If successful, the character ritually prepares themselves and their surroundings, meditating on the reasons for their act and writing a death Haiku.", "success-seppuku2-note": "If successful, the character then disembowels themselves and dies.", "swiftness": "Swiftness", "swiftness-roll-label": "[swiftness]", "swiftness-u": "SWIFTNESS", "take-damage-doubled": "Take Double Damage", "take-damage-title": "Take physical damage. Armour may apply. | %{takedamage}", "take-damage-without-armour-title": "Take non-physical damage. Armour Not Applicable. | %{takedamagenoarmour}", "tenets-u": "TENETS", "test": "Test", "test-critical-failure": "Fumble!", "test-critical-hit": "Critical Hit!", "test-critical-success": "Critical!", "test-failed": "Fail", "test-successful": "Success", "texts-notes-1": "Spirit +d4 times per day", "texts-notes-2": "Spirit DR12, or -d2 HP and no Texts for 1 hour", "texts-notes-fail": "and no Texts for 1 hour", "texts-u": "TEXTS", "toggle-creature-sheet": "Toggle sheet type PC/Creature", "total": "Total", "track-ammo-u": "TRACK", "track-ammo-title": "Reduced by 1 for each attack roll.", "track-ammo-monster-title": "Reduced by 1 for each damage roll.", "unconscious": "Unconscious", "valid-input-damage": "example; 'd4', '1d8', '2d6+3', etc. | @{repeating_weapons_$X_damage}", "versus-difficulty-rating": "vs DR", "versus-morale-rating": "vs Morale", "versus-resilience": "vs Resilience", "versus-spirit": "vs Spirit", "versus-swiftness": "vs Swiftness", "versus-vigor": "vs Vigor", "view-sheet-left": "View Left", "view-sheet-right": "View Right", "vigor": "Vigor", "vigor-roll-label": "[vigor]", "vigor-u": "VIGOR", "virtues-u": "VIRTUES", "water": "water", "weapon-action": "Action", "weapon-broken": "Broken", "weapon-notes": "Visual reminder/indicator only. Does not effect the sheet.", "weapon-notes-auto-parry": "Auto Parry", "weapon-notes-d6": "-d6 Damage, ", "weapon-notes-dr": "DR -4, ", "weapon-notes-max-damage": "Maximum Damage, ", "weapon-notes-no-crit-fumble": "No Crit/Fumble, ", "weapon-notes-reroll": "Reroll, ", "weapon-type": "Type", "weapons-u": "WEAPONS", "weight-heavy": "Heavy", "weight-heavy-title": "Weight counts as 2 normal items.", "weight-normal": "Normal", "weight-normal-title": "Weight counts as 1 normal item.", "weight-not-applicable-abbrv": "N/A", "weight-not-applicable-abbrv-title": "Weight is less than a normal item or Not Carried", "wield-text": "to Wield Text", "woes-u": "WOES" }