# 2026-02-05 Lots of tracker updates - Fix delete in the new tracker - Set icon to safe default - Put it at the bottom - Add a toggle to hide/show created characters - Fetch the inuse items when adding ones - Add item for hte inuse item - Hide unused tracker templates - Correct message when adding to tracker - Add tracker to PC sheet - Add toggle to hide PC trackers - Initiative button rolls initiative; and sends to pc sheet - Add 'next' button to advance initiative. # 2026-01-27 - Refactor the status boxes for grapple, staggered, stun - Show grapple correctly - Have a delete grapple button # 2026-01-22 - Add BMR Crawl to front page. - Tweak colors of the subbox on the tracker page # 2026-01-20 - Show PP Mulitplier on front page - Attribute is pp_multiplier - Show height in feet'inches, inches and cm. - Updates display of height on change - Sheet version -> 18; upgrade height on load - Fix initialisation setting vesion instead of version - Tracker: - Better layout - Read NPC attacks - Read parry/db etc from PCs and from tracker - Make attacks from tracker. - Inventory: Fix appearance of accordian # 2026-01-15 (went live on the 16th) - Add tracker back - Add general "asCharacter" helpers - Tracker: - Can add data using new as character - Characters now remember their tracker - for All Characters methods to tracker - Tracker can set everyones AP/round message - Tracker can roll everyones initiative (not to turn tracker though) - Track base attributes - Add option for non-tracker initiative. - Clean up build so compiled/processed files go to build # 2026-01-08 - Fix for creatures max PP - Fix fetch for targetted creatures - Partial fix for grapple # 2026-01-06 First update of 2026. - Expand rmuSafe to make errors harders to make - Add Void & Mana Crit types (Arcane) - Add Void and Mana balls and bolts - Add Acid ball/bolts - Sleep: - Show dialog for sleep - Heal hits based on hours - Restore PP based on hours - Lose PP if over limit - Send message to the chat - Do a little glow effect. - Check that all injuries are treated before sleep - Injuries: - Calculate the dailyrecovery for injuries - Show daily recovery for injries - Heal injuries penalties on sleep - Remove injuries with no penatlies - Add a button to refresh injuries - rmuSafe: - don't check repeating sections (for now) - Sheet: Disable print button. I've never got it to work - Fancy new edit button on character sheet for attributes on the main list. - Points - Age - Appearance - etc... - Can now edit varous creature properties: - Creature stats (visual change only) - Creature level (again, visual only) - Attack: OB, size and type (full updates) - Hits - AT - Base DB (others calculated normally) - Make creatures use the same frame style as characters - Fix an issue where using more than 1 AP per phase, staggered blocks attacks (@JC Farlan, this is for you). - Hack to try and make loading a little faster.