{ "personal data": "personal data", "name": "name", "age": "age", "son number": "son number", "homeland": "homeland", "culture": "culture", "religion": "religion", "lord": "lord", "current class": "current class", "current home": "current home", "personal traits": "personal traits", "chivalry bonus": "chivalry bonus", "religious bonus": "religious bonus", "chaste": "chaste", "lustful": "lustful", "energetic": "energetic", "lazy": "lazy", "forgiving": "forgiving", "vengeful": "vengeful", "generous": "generous", "selfish": "selfish", "honest": "honest", "deceitful": "deceitful", "just": "just", "arbitrary": "arbitrary", "merciful": "merciful", "cruel": "cruel", "modest": "modest", "proud": "proud", "prudent": "prudent", "reckless": "reckless", "spiritual": "spiritual", "wordly": "wordly", "temperate": "temperate", "indulgent": "indulgent", "trusting": "trusting", "suspicious": "suspicious", "valorous": "valorous", "cowardly": "cowardly", "directed trait": "directed trait", "trait": "trait", "Player:": "Player:", "personality traits": "personality traits", "Chivalry Bonus[*](total=80+)": "Chivalry Bonus*(total=80+)", "Religious Bonus(traits all 16+)": "Religious Bonus(traits all 16+)", "(15)": "(15)", "passions": "passions", "loyalty lord": "loyalty (lord)", "love family": "love (family)", "hospitality": "hospitality", "honor": "honor", "passion": "passion", "equipment carried": "equipment carried", "armor type": "armor type", "points": "points", "clothing": "clothing", "libra value": "libra value", "personal gear": "personal gear", "travel gear": "travel gear", "war gear": "war gear", "on horse #": "on horse #", "equipment": "equipment", "attributes": "attributes", "(Knockdown)": "(Knockdown)", "size": "size", "siz": "siz", "dex": "dex", "dexterity": "dexterity", "str": "str", "strength": "strength", "(Major Wound)": "(Major Wound)", "(+3)": "(+3)", "con": "con", "constitution": "constitution", "appearance": "appearance", "app": "app", "Damage": "Damage", "d6": "d6", "damage": "damage", "healing rate": "healing rate", "movement rate": "movement rate", "total hit points": "total hit points", "unconcious": "unconcious", "distinctive features": "distinctive features", "awareness": "awareness", "boating": "boating", "compose": "compose", "courtesy": "courtesy", "dancing": "dancing", "faerie lore": "faerie lore", "falconry": "falconry", "first aid": "first aid", "flirting": "flirting", "folk lore": "folk lore", "gaming": "gaming", "heraldry": "heraldry", "hunting": "hunting", "intrigue": "intrigue", "orate": "orate", "play": "play", "read": "read", "recognize": "recognize", "romance": "romance", "singing": "singing", "stewardship": "stewardship", "swimming": "swimming", "tourney": "tourney", "skills": "skills", "squire": "squire", "horsemanship": "horsemanship", "battle": "battle", "chirurgery needed": "chirurgery needed", "current hit points": "current hit points", "wounds": "wounds", "this game": "this game", "glory this game": "glory this game", "glory": "glory", "skill": "skill", "combat skills": "combat skills", "glory total": "glory total", "weapon skills": "weapon skills", "dagger": "dagger", "lance": "lance", "spear": "spear", "sword": "sword", "win": "win", "losses": "losses", "other horses": "other horses", "horse type": "horse type", "horse damage": "horse damage", "horse move": "horse move", "horse armor": "horse armor", "horse hp": "horse hp", "horse con": "horse con", "horse siz": "horse siz", "horse dex": "horse dex", "horse breed": "horse breed", "riding(#2)": "riding(#2)", "squire(#3)": "squire(#3)", "(#4)": "(#4)", "move": "move", "joust score": "joust score", "horses": "horses", "best warhorse (#1)": "best warhorse (#1)", "type": "type", "hp": "hp", "armor": "armor", "breed": "breed", "knight": "knight", "holdings": "holdings", "annual glory rewards": "annual glory rewards", "denarii": "denarii", "libra": "libra", "old knights": "old knights", "middle aged knights": "middle aged knights", "young knights": "young knights", "total family knights": "total family knights", "vassal knights": "vassal knights", "other lineage men": "other lineage men", "levy": "levy", "date": "date", "important event": "important event", "new": "new", "new glory": "new glory", "total glory": "total glory", "event": "event", "born": "born", "squired": "squired", "knighted": "knighted", "member of the round table": "member of the round table", "landed": "landed", "titled": "titled", "wed": "wed", "died": "died", "father name": "father name", "class": "class", "glory to sons": "glory to sons", "family characteristic": "family characteristic", "lover": "lover", "children": "children", "will": "will", "traits": "traits", "chivalry": "chivalry", "equipment at home": "equipment at home", "character history": "character history", "family history and events": "family history and events", "army": "army", "coat of arms": "coat of arms", "motto": "motto", "annual glory rewards traits": "annual glory rewards traits", "annual glory rewards chivalry": "annual glory rewards chivalry", "annual glory rewards holdings": "annual glory rewards holdings", "annual glory rewards passions": "annual glory rewards passions", "annual glory rewards religion": "annual glory rewards religion", "annual glory rewards total": "annual glory rewards total", "enter warhorse damage": "enter warhorse damage", "shilling": "shilling", "select character sheet knight": "select character sheet knight", "select character sheet holdings": "select character sheet holdings", "Holdings Character Sheet": "Holdings Character Sheet", "horse 2": "horse 2", "horse 3": "horse 3", "horse 4": "horse 4", "personal religion": "personal religion", "play name": "play name", "read name": "read name", "religion name": "religion name", "squire name": "squire name", "fashion": "fashion", "squire age": "squire age", "daughter number": "daughter number", "Gentle Woman Bonus[*](total=80+)": "Gentle Woman Bonus*(total=80+)", "industry": "industry", "servant": "servant", "woman's gift": "woman's gift", "best horse (#1)": "best horse (#1)", "household treasures": "household treasures", "spouse": "spouse", "woman": "woman", "player name": "player name", "chirurgery": "chirurgery", "character": "character", "gear": "gear", "personal": "personal", "war": "war", "travel": "travel", "enter personal gear": "enter personal gear", "gamemaster": "gamemaster", "feast record": "feast record", "gamemaster characters": "gamemaster characters", "location": "location", "above the salt (high table)": "above the salt (high table)", "round 5": "round 5", "round 1": "round 1", "round 2": "round 2", "round 3": "round 3", "round 4": "round 4", "total": "total", "seating": "seating", "geniality mod.": "geniality mod.", "accumulated geniality": "accumulated geniality", "near the salt (seat of honor)": "near the salt (seat of honor)", "notes": "notes", "below the salt (normal seating)": "below the salt (normal seating)", "on the floor (squires)": "on the floor (squires)", "enter name": "enter name", "significant gamemaster characters": "significant gamemaster characters", "enter glory this game": "enter glory this game", "knight's entourage": "knight's entourage", "lady's entourage": "lady's entourage", "position": "position", "cost £": "cost £", "value": "value", "entourage": "entourage", "mod": "mod", "loyalty": "loyalty", "squire skill": "squire skill", "weapon": "weapon", "mw": "mw", "horse": "horse", "weapon 1": "weapon 1", "weapon 2": "weapon 2", "value 1": "value 1", "value 2": "value 2", "value 3": "value 3", "skill 1": "skill 1", "skill 2": "skill 2", "skill 3": "skill 3", "cost": "cost", "modifier": "modifier", "dowry": "dowry", "love (family)": "love (family)", "number of children": "number of children", "wife": "wife", "lady skill": "lady skill", "dower": "dower", "maid-in-waiting": "maid-in-waiting", "loyalty lady": "loyalty (lady)", "hand maiden skill": "hand maiden skill", "skill industry": "skill industry", "husband": "husband", "knight skill": "knight skill", "mesnie": "mesnie", "improvable skill": "improvable skill", "feast": "feast", "feast location": "feast location", "feast type": "feast type", "feast date": "feast date", "Success": "Success", "Failure": "Failure", "Critical": "Critical", "Fumble": "Fumble", "sheet: character": "sheet: character", "sheet: holdings": "sheet: holdings", "sheet: entourage": "sheet: entourage", "sheet: settings": "sheet: settings", "sheet: gamemaster characters": "sheet: gamemaster characters", "sheet: feast record": "sheet: feast record", "character sheet type": "character sheet type", "feast size": "feast size", "enter total glory": "enter total glory", "enter date": "enter date", "enter event": "enter event", "enter new glory": "enter new glory", "armor value": "armor value", "wife name": "wife name", "wife born": "wife born", "wife age": "wife age", "wife modifier": "wife modifier", "wife skill 1": "wife skill 1", "wife skill 2": "wife skill 2", "wife love": "wife love", "wife dower": "wife dower", "wife dowry": "wife dowry", "wife value 1": "wife value 1", "wife value 2": "wife value 2", "wife value 3": "wife value 3", "npc": "npc", "enter player name": "enter player name", "description": "description", "unconscious": "unconscious", "major wound": "major wound", "knockdown": "knockdown", "hit points": "hit points", "glory won": "glory won", "abilities": "abilities", "skills / passions": "skills / passions", "manor": "manor", "treasure record": "treasure record", "income worksheet": "income worksheet", "land record": "land record", "knight name": "knight name", "treasure location": "treasure location", "security": "security", "other location": "other location", "best clothing": "best clothing", "source/expense": "source/expense", "form of treasure": "form of treasure", "amount/worth": "amount/worth £", "manor income worksheet": "manor income worksheet", "a.d.": "a.d.", "revenue £": "revenue £", "fortune": "fortune", "harvest": "harvest", "tally": "tally", "normal income": "normal income £", "investment income": "investment income £", "anticipated income": "anticipated income £", "manorial luck": "manorial luck", "fate": "fate", "care": "care", "misfortune": "misfortune", "harvest result": "harvest result", "manor income": "manor income £", "emergency income": "emergency income £", "expenses": "expenses £", "treasury": "treasury £", "incredible": "incredible", "excellent": "excellent", "good": "good", "regular": "regular", "bad": "bad", "very bad": "very bad", "negligible": "negligible", "hate (landlord)": "hate (landlord)", "manor name": "manor name", "held by": "held by", "liege lord": "liege lord", "annual glory": "annual glory", "fortification (DV)": "fortification (DV)", "manor description": "manor description", "manor summary": "manor summary", "manor improvements": "manor improvements", "feature": "feature", "building cost": "building cost £", "annual income": "annual income £", "annual maintenance": "annual maintenance £", "annual income total": "annual income total £", "annual maintenance total": "annual maintenance total £", "annual glory total": "annual glory total", "weather": "weather", "bandits": "bandits", "raided": "raided", "pillaged": "pillaged", "plundered": "plundered", "property destruction": "property destruction", "season": "season", "knightly presence": "knightly presence", "conflict": "conflict", "population": "population", "population growth": "population growth", "meager": "meager", "total £": "total £", "treasure total": "treasure total £", "manor personal & retinue": "manor personal & retinue", "rating": "rating", "retinue total £": "retinue total £", "lifestyle £": "lifestyle £", "annual maintenance £": "annual maintenance £", "new improvements £": "new improvements £", "build improvement": "build improvement", "disaster": "disaster", "luck": "luck", "Benefit/Calamity": "Benefit/Calamity", "threshold": "threshold", "rolled": "rolled", "spring": "spring", "summer": "summer", "autumn": "autumn", "winter": "winter" }