Public
To GM
Primary Character
Alternate Form Tier 1
Alternate Form Tier 2
Companion Tier 1
Companion Tier 2
Companion Tier 3
NPC/Summon
Main
Background
Options
Open Legend Open source roleplaying game
Version 1.9.9
Type of Character Sheet:
Theme of Game (Border choices):
This section to be removed soon when other sections updated.
Character Info
Goals & Beliefs
Attributes
Defenses
Health & Speed
Favored Actions
Other Actions
Legendary Items
Feats, Perks & Flaws
Inventory
Other Inv/Notes
Borders
More Coming Soon
This is just the groundwork, stuff going on behind the scenes. Options like borders, Treat the sheet as: Alt Form/Companion/NPC, etc. If you would like to provide feedback or see more indepth updates, visit: https://community.openlegendrpg.com/t/roll20-character-sheet/162
Changelog
Below is the changelog of what has been going on with the Sheet so you can see exactly what has happened in latest updates.
1.9.9 on 2019 August 19th
Worker Scripts for Boon Actions
- Rare error when certain fields updated, did not reflect correctly for Roll Output to chat for boons
- Added commands to run Function that assigns Boon values to output
Target Selection for Attack added
- Drop down menu added "Attack (Defend Interrupt)" as an option for a targeted Defense
1.9.8c on 2019 April 12th
Folder Rename
- Changing folder name in Roll20 github from "Open Legend Basic by Great Moustache" to "Open Legend"
- When I was a young pup in the game, didn't realize should have named folders better
Image Updates 2
- Updated all remaining links in preperation for Folder rename
1.9.8b on 2018 April 6th
Image Updates
- Updated all link references to Roll20 Github
- Uploaded Open Legend Logo and background images for v2 of the sheet
1.9.8a on 2018 July 6th
Quick fix of layout due to Roll20 Char-o-mancer update changing default padding/spacing for all charactersheets across the site
- Next update should be v2.0 of sheet with improved layout
1.9.8 on 2018 May 31st
Default Advantage for NPCs on Primary attribute 1 & 3 fixed
- Was the same attribute name, fixed so each seperate
Legendary Item display on a new sheet creation by default fixed
- Toggled it to "hide" instead of "show"
1.9.7 on 2018 May 27th
Made NPC initiative rolls go to the tracker
- Oops, not sure how I let that slip through
1.9.6 on 2018 May 14th
Resist Rolls Update
- Made Resist Roll buttons next to Speed
- Updated look of Speed section on character sheet
1.9.5 on 2018 May 11th
Sheet Type Selection added
- Pick between: Primary Character, NPC/Summons, Alt form Tier 1 or 2, Companion Tier 1, 2, or 3
- Changes the calculations for Attribute Points & Feat points based on what is selected
- Adds some entry fields were applicable
- For NPC, shows a completely different sheet for "Quick" build
1.9.3 on 2018 May 10th
Fix for "Other Actions" section & Effects
- On Load function for Other Actions wasn't doign the Power Levels correctly
- Forgot to make Effects dice explode (all dice in OL explode!!)
1.9.2 on 2018 May 8th
Added Whisper to GM option
- global button to make any roll you click on the sheet go to the GM
1.9.1 on 2018 May 8th
Made Background Tab for the sheet
- Moved Character Info & Beliefs, Goals, Instincts Sections
- Added more data fields for the Character Info section
GUI Display at Top
- Added what type of sheet it is for future updates
- Moved OL logo up and smaller along with version
- Hidden groundwork for a tab button for whispering rolls to the GM
1.9.0 on 2018 May 7th
Massive update to Favored & Other Actions sections
- Select if action is an Attack (Damaging or Bane), Boon, or Effect
- Effect isn’t quite fully functional yet in that there is a pop-up that doesn’t do anything, but will still roll the dice you choose
Backgrounds for the borders updated
- Also white background for things sent to chat
Prep work for NPC/Alt Form/Companion tabs
- Nothing functioning on the user side yet
Options Tab added
- Just information for now, functionality added in next update
U Character Information
Character Name
Player Name
Archetype
Age
Height
Weight
Gender
Size
Heritage
Description
p Character's Goals, Beliefs, and Instincts
Use this section to give you ideas to help drive your character's actions.
Goals
Include how you will know it has been accomplished.
Beliefs
What you believe AND what you will do about that!
Instincts
"If/Then", "Always", "Never" (usually tied to skills or gear)
Designed for NPC Quick Builds and Player Summons. For a complex NPC build, use the regular (Primary) Character sheet.
Dice will only update when you change the "Score" value. You can manual change the dice to another value b/c of items or other effects the NPC might have on them.
Stats entered into the NPCs can be used on tokens, look for "npc1........" "npc2........." from the drop down.
NPC #1 Information
Name
Level
Archetype
Description
Speed
Primary Attributes
Attribute Name
Score
Dice
Adv/Dis
Secondary Attributes
Attribute Name
Score
Dice
Adv/Dis
Feats
Feat Name
Cost
Defenses
Guard
Toughness
Resolve
Resist
HP Current
HP Max
Lethal
Favored Actions
Settings
Name (click to roll)
y
Name:
This Action is:
Attack Boon Effect
Attack Attribute:
Invoking Attribute:
 
Score
Dice
vs
Target Defense:
Default (Dis)Advantage
Use Destructive Trance
Advantage on d20 (very Cruel)
Effects is mainly for things like Persistent Damage, Healing from Regeneration, or other Non-Action rolls (no d20) so you can have simple output to display the roll.
Number of Dice to Roll:
Type of Dice to Roll:
Description/Special/Flavor Text
Power Levels Available to Boon
1    2    3    4    5
6    7    8    9
NPC #2 Information
Name
Level
Archetype
Description
Speed
Primary Attributes
Attribute Name
Score
Dice
Adv/Dis
Secondary Attributes
Attribute Name
Score
Dice
Adv/Dis
Feats
Feat Name
Cost
Defenses
Guard
Toughness
Resolve
Resist
HP Current
HP Max
Lethal
Favored Actions
Settings
Name (click to roll)
y
Name:
This Action is:
Attack Boon Effect
Attack Attribute:
Invoking Attribute:
 
Score
Dice
vs
Target Defense:
Default (Dis)Advantage
Use Destructive Trance
Advantage on d20 (very Cruel)
Effects is mainly for things like Persistent Damage, Healing from Regeneration, or other Non-Action rolls (no d20) so you can have simple output to display the roll.
Number of Dice to Roll:
Type of Dice to Roll:
Description/Special/Flavor Text
Power Levels Available to Boon
1    2    3    4    5
6    7    8    9
NPC #3 Information
Name
Level
Archetype
Description
Speed
Primary Attributes
Attribute Name
Score
Dice
Adv/Dis
Secondary Attributes
Attribute Name
Score
Dice
Adv/Dis
Feats
Feat Name
Cost
Defenses
Guard
Toughness
Resolve
Resist
HP Current
HP Max
Lethal
Favored Actions
Settings
Name (click to roll)
y
Name:
This Action is:
Attack Boon Effect
Attack Attribute:
Invoking Attribute:
 
Score
Dice
vs
Target Defense:
Default (Dis)Advantage
Use Destructive Trance
Advantage on d20 (very Cruel)
Effects is mainly for things like Persistent Damage, Healing from Regeneration, or other Non-Action rolls (no d20) so you can have simple output to display the roll.
Number of Dice to Roll:
Type of Dice to Roll:
Description/Special/Flavor Text
Power Levels Available to Boon
1    2    3    4    5
6    7    8    9
NPC #4 Information
Name
Level
Archetype
Description
Speed
Primary Attributes
Attribute Name
Score
Dice
Adv/Dis
Secondary Attributes
Attribute Name
Score
Dice
Adv/Dis
Feats
Feat Name
Cost
Defenses
Guard
Toughness
Resolve
Resist
HP Current
HP Max
Lethal
Favored Actions
Settings
Name (click to roll)
y
Name:
This Action is:
Attack Boon Effect
Attack Attribute:
Invoking Attribute:
 
Score
Dice
vs
Target Defense:
Default (Dis)Advantage
Use Destructive Trance
Advantage on d20 (very Cruel)
Effects is mainly for things like Persistent Damage, Healing from Regeneration, or other Non-Action rolls (no d20) so you can have simple output to display the roll.
Number of Dice to Roll:
Type of Dice to Roll:
Description/Special/Flavor Text
Power Levels Available to Boon
1    2    3    4    5
6    7    8    9
NPC #5 Information
Name
Level
Archetype
Description
Speed
Primary Attributes
Attribute Name
Score
Dice
Adv/Dis
Secondary Attributes
Attribute Name
Score
Dice
Adv/Dis
Feats
Feat Name
Cost
Defenses
Guard
Toughness
Resolve
Resist
HP Current
HP Max
Lethal
Favored Actions
Settings
Name (click to roll)
y
Name:
This Action is:
Attack Boon Effect
Attack Attribute:
Invoking Attribute:
 
Score
Dice
vs
Target Defense:
Default (Dis)Advantage
Use Destructive Trance
Advantage on d20 (very Cruel)
Effects is mainly for things like Persistent Damage, Healing from Regeneration, or other Non-Action rolls (no d20) so you can have simple output to display the roll.
Number of Dice to Roll:
Type of Dice to Roll:
Description/Special/Flavor Text
Power Levels Available to Boon
1    2    3    4    5
6    7    8    9
Attributes
Total Points
Points Spent
PHYSICAL
Click name to Roll
Score
Cost
Dice
y
Dodge attacks, move with stealth, perform acrobatics, shoot a bow, pick a pocket
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION, select the substituted attribute instead of Agility.
y
Resist poison, shrug off pain, survive in a desert, wear heavy armor
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Fortitude.
y
Swing a maul, jump over a chasm, break down a door, wrestle a foe to submission
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
Substitution affects Max Heavy Carry
For Tier II of Attribute Substituation
In the ACTIONS SECTION, select the substituted attribute instead of Might.
MENTAL
Click name to Roll
Score
Cost
Dice
y
Recall facts about history, arcane magic, the natural world, or any information you picked up from an external source
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Learning.
y
Innovate a new crafting method, decipher a code, jury-rig a device, get the gist of a language you don’t speak
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Logic.
y
Sense ulterior motives, track someone, catch a gut feeling, spot a hidden foe, find a secret door
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Perception.
y
Maintain your resolve, resist torture, study long hours, stay awake on watch, stave off insanity
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Will.
SOCIAL
Click name to Roll
Score
Cost
Dice
y
Tell a lie, bluff at cards, disguise yourself, spread rumors, swindle a sucker
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Deception.
y
Negotiate a deal, convince someone, haggle a good price, pry information
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Persuasion.
y
Give a speech, sing a song, inspire an army, exert your force of personality, have luck smile upon you
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Presence.
EXTRAORDINARY
Click name to Roll
Score
Cost
Dice
y
Change shape, alter molecular structures, transmute one material into another
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Alteration.
y
Channel higher powers, manifest something from nothing, regenerate, divinely bolster
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Creation.
y
Create and control the elements—fire, cold, electricity
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Energy.
y
Disintegrate matter, kill with a word, create undead, sicken others
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Entropy.
y
Control the minds of others, speak telepathically, instill fear, create illusory figments, cloak with invisibility
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Influence.
y
Teleport, fly, hasten, telekinetically push
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Movement.
y
See the future, read minds or auras, view from afar, detect magic or evil, communicate with extraplanar entities
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Prescience.
y
Protect from damage, break supernatural influence, dispel magic, exile extradimensional beings
Attribute Dice Size Bonus/Penalty:
Increase/Decrease cost in levels:
Default (Dis)Advantage:
Your d20 (non-combat rolls):
Attribute Substitution:
For Tier II of Attribute Substituation
In the ACTIONS SECTION(s), select the substituted attribute instead of Protection.
Click to roll Resist Bane
Agility
Might
Armor
Other
Click to roll Resist Bane
Fortitude
Will
Other
Click to roll Resist Bane
Presence
Will
Other
Level
XP
Feat Points Granted
Legend Points
Hit Points
Fortitude, Presence, & Will
Current
Max
Lethal
From Feats
From Other
Speed
Base
Penalty(ft)
Feat(ft)
Resist Bane
y
Attribute
Default (Dis)Advantage
Wealth Level
Favored Actions
Attacks, Boons, & Banes
Settings
Name (click to roll)
y
Name:
This Action is:
Attack Boon Effect
Attack Attribute:
Invoking Attribute:
vs
Target Defense:
Default (Dis)Advantage
Use Destructive Trance
Attribute Dice Size Bonus/Penalty
Effects is mainly for things like Persistent Damage, Healing from Regeneration, or other Non-Action rolls (no d20) so you can have simple output to display the roll.
Number of Dice to Roll:
Type of Dice to Roll:
Description/Special/Flavor Text
Power Levels Available to Boon
1    2    3    4    5
6    7    8    9
Other Actions
Attacks, Boons, & Banes
Settings
Name (click to roll)
y
Name:
This Action is:
Attack Boon Effect
Attack Attribute:
Invoking Attribute:
vs
Target Defense:
Default (Dis)Advantage
Use Destructive Trance
Attribute Dice Size Bonus/Penalty
Effects is mainly for things like Persistent Damage, Healing from Regeneration, or other Non-Action rolls (no d20) so you can have simple output to display the roll.
Number of Dice to Roll:
Type of Dice to Roll:
Description/Special/Flavor Text
Power Levels Available to Boon
1    2    3    4    5
6    7    8    9
Legendary Items
Attacks, Boons, & Banes
Settings
Name (click to roll)
y
Name:
Attribute
vs
Target
vs
Attribute Dice:
Use Destructive Trance
d20 for this action is
Default (Dis)Advantage
For a Boon
Minimum
Maximum
Use Power level
Description/Special/Flavor Text
Feats
Total Points
Points Used
i
Name
Cost
Description
Perks
i
Name
Description
Flaws
i
Name
Description
Non-Essential Inventory or Notes
i
Name:
Content/Description
Content/Description
Content/Description
nImportant Inventory 1-10
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
nImportant Inventory 11-20
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
i
Name:
Heavy
Bulky
Content/Description
{{title}}
{{#subTitle}}
{{subTitle}}{{#subTitleAdd}} • {{subTitleAdd}}{{/subTitleAdd}}
{{/subTitle}} {{#subTitle2}}
{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
{{/subTitle2}}
{{#emote}}
{{emote}}
{{/emote}} {{#target}}
{{roll}}
{{#powertarget}}
Achieved PL

{{#rollLess() roll 12}}
0
{{/rollLess() roll 12}} {{#rollBetween() roll 12 13}}
1
{{/rollBetween() roll 12 13}} {{#rollBetween() roll 14 15}}
2
{{/rollBetween() roll 14 15}} {{#rollBetween() roll 16 17}}
3
{{/rollBetween() roll 16 17}} {{#rollBetween() roll 18 19}}
4
{{/rollBetween() roll 18 19}} {{#rollBetween() roll 20 21}}
5
{{/rollBetween() roll 20 21}} {{#rollBetween() roll 22 23}}
6
{{/rollBetween() roll 22 23}} {{#rollBetween() roll 24 25}}
7
{{/rollBetween() roll 24 25}} {{#rollBetween() roll 26 27}}
8
{{/rollBetween() roll 26 27}} {{#rollGreater() roll 27}}
9
{{/rollGreater() roll 27}}
{{/powertarget}}
{{#numberadvantage}}Adv/Disadv {{numberadvantage}}{{/numberadvantage}} vs {{target}}
{{/target}} {{^target}}{{#roll}}
{{roll}}
Total Roll
{{/roll}}{{/target}} {{#powertarget}}
Boon Power Level
Min Needed
Achieved
Max Allowed
PL {{powerlevel}}
CR {{powertarget}}
{{#rollLess() roll 12}}
0
{{/rollLess() roll 12}} {{#rollBetween() roll 12 13}}
1
{{/rollBetween() roll 12 13}} {{#rollBetween() roll 14 15}}
2
{{/rollBetween() roll 14 15}} {{#rollBetween() roll 16 17}}
3
{{/rollBetween() roll 16 17}} {{#rollBetween() roll 18 19}}
4
{{/rollBetween() roll 18 19}} {{#rollBetween() roll 20 21}}
5
{{/rollBetween() roll 20 21}} {{#rollBetween() roll 22 23}}
6
{{/rollBetween() roll 22 23}} {{#rollBetween() roll 24 25}}
7
{{/rollBetween() roll 24 25}} {{#rollBetween() roll 26 27}}
8
{{/rollBetween() roll 26 27}} {{#rollGreater() roll 27}}
9
{{/rollGreater() roll 27}}
PL {{powerlevelmax}}
CR {{powertargetmax}}
{{#rollLess() roll powertarget}}
Success with Twist
or Failure
{{/rollLess() roll powertarget}} {{#^rollLess() roll powertarget}}
Success
{{/^rollLess() roll powertarget}}
{{/powertarget}} {{#description}}
Description/Flavor Text
{{description}}
{{/description}} {{#powertarget}}
{{#rollBetween() roll 12 13}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/rollBetween() roll 12 13}}{{#rollBetween() roll 14 15}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/rollBetween() roll 14 15}}{{#rollBetween() roll 16 17}} {{#PL3}}
Power Level 3 Info
{{PL3}}
{{/PL3}} {{^PL3}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/PL3}} {{/rollBetween() roll 16 17}}{{#rollBetween() roll 18 19}} {{#PL4}}
Power Level 4 Info
{{PL4}}
{{/PL4}} {{^PL4}} {{#PL3}}
Power Level 3 Info
{{PL3}}
{{/PL3}} {{^PL3}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/PL3}} {{/PL4}} {{/rollBetween() roll 18 19}}{{#rollBetween() roll 20 21}} {{#PL5}}
Power Level 5 Info
{{PL5}}
{{/PL5}} {{^PL5}} {{#PL4}}
Power Level 4 Info
{{PL4}}
{{/PL4}} {{^PL4}} {{#PL3}}
Power Level 3 Info
{{PL3}}
{{/PL3}} {{^PL3}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/PL3}} {{/PL4}} {{/PL5}} {{/rollBetween() roll 20 21}}{{#rollBetween() roll 22 23}} {{#PL6}}
Power Level 6 Info
{{PL6}}
{{/PL6}} {{^PL6}} {{#PL5}}
Power Level 5 Info
{{PL5}}
{{/PL5}} {{^PL5}} {{#PL4}}
Power Level 4 Info
{{PL4}}
{{/PL4}} {{^PL4}} {{#PL3}}
Power Level 3 Info
{{PL3}}
{{/PL3}} {{^PL3}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/PL3}} {{/PL4}} {{/PL5}} {{/PL6}} {{/rollBetween() roll 22 23}}{{#rollBetween() roll 24 25}} {{#PL7}}
Power Level 7 Info
{{PL7}}
{{/PL7}} {{^PL7}} {{#PL6}}
Power Level 6 Info
{{PL6}}
{{/PL6}} {{^PL6}} {{#PL5}}
Power Level 5 Info
{{PL5}}
{{/PL5}} {{^PL5}} {{#PL4}}
Power Level 4 Info
{{PL4}}
{{/PL4}} {{^PL4}} {{#PL3}}
Power Level 3 Info
{{PL3}}
{{/PL3}} {{^PL3}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/PL3}} {{/PL4}} {{/PL5}} {{/PL6}} {{/PL7}} {{/rollBetween() roll 24 25}}{{#rollBetween() roll 26 27}} {{#PL8}}
Power Level 8 Info
{{PL8}}
{{/PL8}} {{^PL8}} {{#PL7}}
Power Level 7 Info
{{PL7}}
{{/PL7}} {{^PL7}} {{#PL6}}
Power Level 6 Info
{{PL6}}
{{/PL6}} {{^PL6}} {{#PL5}}
Power Level 5 Info
{{PL5}}
{{/PL5}} {{^PL5}} {{#PL4}}
Power Level 4 Info
{{PL4}}
{{/PL4}} {{^PL4}} {{#PL3}}
Power Level 3 Info
{{PL3}}
{{/PL3}} {{^PL3}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/PL3}} {{/PL4}} {{/PL5}} {{/PL6}} {{/PL7}} {{/PL8}} {{/rollBetween() roll 26 27}}{{#rollGreater() roll 27}} {{#PL9}}
Power Level 9 Info
{{PL9}}
{{/PL9}} {{^PL9}} {{#PL8}}
Power Level 8 Info
{{PL8}}
{{/PL8}} {{^PL8}} {{#PL7}}
Power Level 7 Info
{{PL7}}
{{/PL7}} {{^PL7}} {{#PL6}}
Power Level 6 Info
{{PL6}}
{{/PL6}} {{^PL6}} {{#PL5}}
Power Level 5 Info
{{PL5}}
{{/PL5}} {{^PL5}} {{#PL4}}
Power Level 4 Info
{{PL4}}
{{/PL4}} {{^PL4}} {{#PL3}}
Power Level 3 Info
{{PL3}}
{{/PL3}} {{^PL3}} {{#PL2}}
Power Level 2 Info
{{PL2}}
{{/PL2}} {{^PL2}} {{#PL1}}
Power Level 1 Info
{{PL1}}
{{/PL1}} {{/PL2}} {{/PL3}} {{/PL4}} {{/PL5}} {{/PL6}} {{/PL7}} {{/PL8}} {{/PL9}} {{/rollGreater() roll 27}}
Other Power Levels
Not yet Implemented
{{/powertarget}}
{{title}}
{{#subTitle}}
{{subTitle}}{{#subTitleAdd}} • {{subTitleAdd}}{{/subTitleAdd}}
{{/subTitle}} {{#subTitle2}}
{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
{{/subTitle2}}
{{#emote}}
{{emote}}
{{/emote}}
{{roll}}
PL Rolled
{{#rollLess() roll 12}}
0
{{/rollLess() roll 12}} {{#rollBetween() roll 12 13}}
1
{{/rollBetween() roll 12 13}} {{#rollBetween() roll 14 15}}
2
{{/rollBetween() roll 14 15}} {{#rollBetween() roll 16 17}}
3
{{/rollBetween() roll 16 17}} {{#rollBetween() roll 18 19}}
4
{{/rollBetween() roll 18 19}} {{#rollBetween() roll 20 21}}
5
{{/rollBetween() roll 20 21}} {{#rollBetween() roll 22 23}}
6
{{/rollBetween() roll 22 23}} {{#rollBetween() roll 24 25}}
7
{{/rollBetween() roll 24 25}} {{#rollBetween() roll 26 27}}
8
{{/rollBetween() roll 26 27}} {{#rollGreater() roll 27}}
9
{{/rollGreater() roll 27}}
Boon Invocation
{{#numberadvantage}}
{{numberadvantage}} additional Attribute Dice rolled
{{/numberadvantage}}
{{#rollLess() roll powertarget}}
Success with Twist
or Failure
{{/rollLess() roll powertarget}} {{#^rollLess() roll powertarget}}
Success
{{/^rollLess() roll powertarget}}
{{#description}}
Description/Flavor Text
{{description}}
{{/description}}
{{#rollBetween() roll 12 13}} {{#PL1}}
{{PL1title}}
{{PL1}}
{{/PL1}} {{/rollBetween() roll 12 13}}{{#rollBetween() roll 14 15}} {{#PL2}}
{{PL2title}}
{{PL2}}
{{/PL2}} {{/rollBetween() roll 14 15}}{{#rollBetween() roll 16 17}} {{#PL3}}
{{PL3title}}
{{PL3}}
{{/PL3}} {{/rollBetween() roll 16 17}}{{#rollBetween() roll 18 19}} {{#PL4}}
{{PL4title}}
{{PL4}}
{{/PL4}} {{/rollBetween() roll 18 19}}{{#rollBetween() roll 20 21}} {{#PL5}}
{{PL5title}}
{{PL5}}
{{/PL5}} {{/rollBetween() roll 20 21}}{{#rollBetween() roll 22 23}} {{#PL6}}
{{PL6title}}
{{PL6}}
{{/PL6}} {{/rollBetween() roll 22 23}}{{#rollBetween() roll 24 25}} {{#PL7}}
{{PL7title}}
{{PL7}}
{{/PL7}} {{/rollBetween() roll 24 25}}{{#rollBetween() roll 26 27}} {{#PL8}}
{{PL8title}}
{{PL8}}
{{/PL8}} {{/rollBetween() roll 26 27}}{{#rollGreater() roll 27}} {{#PL9}}
{{PL9title}}
{{PL9}}
{{/PL9}} {{/rollGreater() roll 27}}
{{title}}
{{#subTitle}}
{{subTitle}}{{#subTitleAdd}} • {{subTitleAdd}}{{/subTitleAdd}}
{{/subTitle}} {{#subTitle2}}
{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
{{/subTitle2}}
{{#emote}}
{{emote}}
{{/emote}}
{{roll}}
vs {{#target}}{{target}}{{/target}}{{^target}}???{{/target}}
{{#numberadvantage}}
{{numberadvantage}} additional Attribute Dice rolled
{{/numberadvantage}}
{{#description}}
Description/Flavor Text
{{description}}
{{/description}}
{{title}}
{{#subTitle}}
{{subTitle}}{{#subTitleAdd}} • {{subTitleAdd}}{{/subTitleAdd}}
{{/subTitle}} {{#subTitle2}}
{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
{{/subTitle2}}
{{#emote}}
{{emote}}
{{/emote}} {{#roll}}
{{roll}}
Effect
{{/roll}} {{#description}}
Description/Flavor Text
{{description}}
{{/description}}
{{title}}
{{#subTitle}}
{{subTitle}}{{#subTitleAdd}} • {{subTitleAdd}}{{/subTitleAdd}}
{{/subTitle}} {{#subTitle2}}
{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
{{/subTitle2}}
{{#emote}}
{{emote}}
{{/emote}} {{#target}}
{{roll}}
{{#numberadvantage}}Adv/Disadv {{numberadvantage}}{{/numberadvantage}} vs {{target}}
{{/target}} {{^target}}{{#roll}}
{{roll}}
Total Roll
{{/roll}}{{/target}} {{#powertarget}}
Boon Power Level
Min Needed
Achieved
Max Allowed
PL {{powerlevel}}
CR {{powertarget}}
{{#rollLess() roll 12}}
0
{{/rollLess() roll 12}} {{#rollBetween() roll 12 13}}
1
{{/rollBetween() roll 12 13}} {{#rollBetween() roll 14 15}}
2
{{/rollBetween() roll 14 15}} {{#rollBetween() roll 16 17}}
3
{{/rollBetween() roll 16 17}} {{#rollBetween() roll 18 19}}
4
{{/rollBetween() roll 18 19}} {{#rollBetween() roll 20 21}}
5
{{/rollBetween() roll 20 21}} {{#rollBetween() roll 22 23}}
6
{{/rollBetween() roll 22 23}} {{#rollBetween() roll 24 25}}
7
{{/rollBetween() roll 24 25}} {{#rollBetween() roll 26 27}}
8
{{/rollBetween() roll 26 27}} {{#rollGreater() roll 27}}
9
{{/rollGreater() roll 27}}
PL {{powerlevelmax}}
CR {{powertargetmax}}
{{#rollLess() roll powertarget}}
Success with Twist
or Failure
{{/rollLess() roll powertarget}} {{#^rollLess() roll powertarget}}
Success
{{/^rollLess() roll powertarget}}
{{/powertarget}} {{#description}}
Description/Flavor Text
{{description}}
{{/description}}
{{title}}
{{#subTitle}}
{{subTitle}}{{#subTitleAdd}} • {{subTitleAdd}}{{/subTitleAdd}}
{{/subTitle}} {{#subTitle2}}
{{subTitle2}}{{#subTitle2Add}} • {{subTitle2Add}}{{/subTitle2Add}}
{{/subTitle2}}
{{#emote}}
{{emote}}
{{/emote}} {{#target}}
{{roll}}
{{#numberadvantage}}Adv/Disadv {{numberadvantage}}{{/numberadvantage}} vs {{target}}
{{/target}} {{^target}}{{#roll}}
{{roll}}
Total Roll
{{/roll}}{{/target}} {{#powertarget}}
Boon Power Level
Min Needed
Achieved
Max Allowed
PL {{powerlevel}}
CR {{powertarget}}
{{#rollLess() roll 12}}
0
{{/rollLess() roll 12}} {{#rollBetween() roll 12 13}}
1
{{/rollBetween() roll 12 13}} {{#rollBetween() roll 14 15}}
2
{{/rollBetween() roll 14 15}} {{#rollBetween() roll 16 17}}
3
{{/rollBetween() roll 16 17}} {{#rollBetween() roll 18 19}}
4
{{/rollBetween() roll 18 19}} {{#rollBetween() roll 20 21}}
5
{{/rollBetween() roll 20 21}} {{#rollBetween() roll 22 23}}
6
{{/rollBetween() roll 22 23}} {{#rollBetween() roll 24 25}}
7
{{/rollBetween() roll 24 25}} {{#rollBetween() roll 26 27}}
8
{{/rollBetween() roll 26 27}} {{#rollGreater() roll 27}}
9
{{/rollGreater() roll 27}}
PL {{powerlevelmax}}
CR {{powertargetmax}}
{{#rollLess() roll powertarget}}
Success with Twist
or Failure
{{/rollLess() roll powertarget}} {{#^rollLess() roll powertarget}}
Success
{{/^rollLess() roll powertarget}}
{{/powertarget}} {{#description}}
Description/Flavor Text
{{description}}
{{/description}}