{ "Name": "Name", "Home": "Home", "GuardRank": "Guard Rank", "Age": "Age", "FurColor": "Fur Color", "CloakColor": "Cloak Color", "Fate": "Fate", "Persona": "Persona", "Parents": "Parents", "Mentor": "Mentor", "Friend": "Friend", "SeniorArtisan": "Senior Artisan", "Enemy": "Enemy", "Conditions": "Conditions", "Healthy": "Healthy", "Angry": "Angry", "HungryThirsty": "Hungry/Thirsty", "Tired": "Tired", "Injured": "Injured", "Sick": "Sick", "Belief": "Belief", "Goal": "Goal", "Instinct": "Instinct", "Gear": "Gear", "Contacts": "Contacts", "Traits": "Traits", "TraitName": "Trait Name", "TraitLevel": "Trait Level", "UsedFor": "Used For", "UsedAgainst": "Used Against", "Level1": "Level 1", "Level2": "Level 2", "Level3": "Level 3", "RawAbilities": "Raw Abilities", "Rating": "Rating", "Advancement": "Advancement", "Nature": "Nature", "P": "P", "F": "F", "Will": "Will", "Health": "Health", "SpecialAbilities": "Special Abilitieses", "Resources": "Resources", "Circles": "Circles", "Skills": "Skills", "Skill": "Skill", "Deceiver": "Deceiver", "Fighter": "Fighter", "Healer": "Healer", "Hunter": "Hunter", "Instructor": "Instructor", "Orator": "Orator", "Pathfinder": "Pathfinder", "Persuader": "Persuader", "Scout": "Scout", "Survivalist": "Survivalist", "WeatherWatcher": "Weather Watcher", "Abilities": "Abilities", "GearItem": "Gear/Item", "AngryNote": "-1 to disposition for any conflict that uses Will as its base.", "HungryThirstyNote": "-1 to disposition to any conflict.", "TiredNote": "-1 to disposition for all conflicts.", "InjuredNote": "-1D to skills, Nature, Will and Health (but not recovery).", "SickNote": "-1D to skills, Nature, Will and Health (but not recovery).", "BeliefNote": "Playing a Belief earns a fate point", "GoalNote": "Accomplishing a Goal earns a persona point", "InstinctNote": "Playing an Instinct earns a fate point" }