/

















HP
Hit Points

Current HP

Max

Temporary HP

Nonlethal Damage
INITIATIVE
=
Total
+
Dex Mod

Misc Mod

SPEED
Speed

Alternate Movement
Fly

Maneuverability

Glide

Climb

Burrow

Swim
 

Spell Resist
Arcane Spell Failure
%
Armor Check Penalty
 -
Ability Scores
Ability Total Mod Base Misc Temp
STR
DEX
CON
INT
WIS
CHA
AC
Armor Class

Total
=10

+
Ability Mod
+
Armor Bns
+
Size Mod
+
Dodge
+
Nat. Armor
+
Deflection
+  
Misc Mod
TOUCH
Armor Class
   FLAT-FOOTED
Armor Class
   Immobile
Armor Class
  
Damage Reduction
Base Attack   / / /

Total Base Ability Size Misc Temp
Melee = + + + +
Ranged = + + + +
Grapple = + + + +
Saving
Throws
Total Base
Save
Ability
Modifier
Epic Save
Bonus
Magic
Modifier
Misc
Modifier
Temp
Modifier
Fortitude
(Constitution)
= + + + + +
Reflex
(Dexterity)
= + + + + +
Will
(Wisdom)
= + + + + +
Feats
Name From Effect
Abilities
Name From Daily Uses Effect
Heroic Path
Level Benefit
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Weapons
Weapons
Weapon1   
Weapon 1 Type Weapon Enh Weapon
Focus
Weapon
Specialize
Critical Range Ammunition Attack Ability Damage Ability Damage Die
-20/x
weapon2   
Weapon 2 Type Weapon Enh Weapon
Focus
Weapon
Specialize
Critical Range Ammunition Attack Ability Damage Ability Damage Die
-20/x
weapon3   
Weapon 3 Type Weapon Enh Weapon
Focus
Weapon
Specialize
Critical Range Ammunition Attack Ability Damage Ability Damage Die
-20/x
weapon4   
Weapon 4 Type Weapon Enh Weapon
Focus
Weapon
Specialize
Critical Range Ammunition Attack Ability Damage Ability Damage Die
-20/x
weapon5
Weapon 5 Type Weapon Enh Weapon
Focus
Weapon
Specialize
Critical Range Ammunition Attack Ability Damage Ability Damage Die
-20/x

Armor
AC Items
Name Type Bonus Max Dex Check Penalty Spell Failure Speed Weight Special Properties
  Armor - %
  Shield - %

Worn Items
Location Name Effect
Head
Eyes
Amulet
Ring 1
Ring 2
Bracers
Cloak
Robe
Vest
Gloves
Belt
Boots
Slotless 1
Slotless 2
Slotless 3
Encumbrance and Load
Light Load Medium Load Heavy Load
or less - -
Lift Over Lift Off Ground Push/ Drag
or less or less or less
Weight Carried Char Size Load
Max Dex Check Penalty Speed (30 ft.) Speed (20 ft.) Run
ft. ft. x
Wealth and Reputation
   


Consumables
Name Qty Effect

Equipment
Name Location Qty Weight Description

Skills
PC Primary Levels=@/level.    PC Secondary Levels=@/level.    Int Skill points/lvl=
Max Class Skill Ranks=   Max Cross-Class Skill Ranks =
  Skill Name Total
Bonus
Stat Ability
Mod.
Ranks Cross
Ranks
Armor
Penalty
Misc
Mod.
Notes Macro
Appraise = Int + + +   -N/A-   +
Balance + + - +
Bluff = Cha + + -   -N/A-   +
Climb + + - +
Concentration + + -   -N/A-   +
Craft = Int + + -   -N/A-   +
Craft = Int + + -   -N/A-   +
Craft = Int + + -   -N/A-   +
Decipher Script * = Int + + -   -N/A-   +
Diplomacy + + -   -N/A-   +
Disable Device * = Int + + -   -N/A-   +
Disguise = Cha + + -   -N/A-   +
Escape Artist = Dex + + - +
Forgery = Int + + -   -N/A-   +
Gather Information = Cha + + -   -N/A-   +
Handle Animal * = Cha + + -   -N/A-   +
Heal = Wis + + -   -N/A-   +
Hide + + - +
Intimidate + + -   -N/A-   +
Jump + + - +
Knowledge (Arcana) *   = Int + + -   -N/A-   +
Knowledge (Engineer) *   = Int + + -   -N/A-   +
Knowledge (Dungeon) *   = Int + + -   -N/A-   +
Knowledge (Geography) *   = Int + + -   -N/A-   +
Knowledge (History) *   = Int + + -   -N/A-   +
Knowledge (Local) *   = Int + + -   -N/A-   +
Knowledge (Nature) *   = Int + + -   -N/A-   +
Knowledge (Nobility) *   = Int + + -   -N/A-   +
Knowledge (Old Gods) *   = Int + + -   -N/A-   +
Knowledge (Shadow) *   = Int + + -   -N/A-   +
Knowledge (Spirits) *   = Int + + -   -N/A-   +
Listen + + -   -N/A-   +
Move Silently = Dex + + - +
Open Lock * = Dex + + -   -N/A-   +
Perform = Cha + + -   -N/A-   +
Perform = Cha + + -   -N/A-   +
Perform = Cha + + -   -N/A-   +
Profession * = Wis + + -   -N/A-   +
Profession * = Wis + + -   -N/A-   +
Profession * = Wis + + -   -N/A-   +
Ride = Dex + + -   -N/A-   +
Search = Int + + -   -N/A-   +
Sense Motive = Wis + + -   -N/A-   +
Sleight of Hand * = Dex + + - +
Spellcraft * = Int + + -   -N/A-   +
Spot = Wis + + -   -N/A-   +
Survival = Wis + + -   -N/A-   +
Swim + + - +
Tumble * = Dex + + - +
Use Magic Device * = Cha + + -   -N/A-   +
Use Rope + + -   -N/A-   +
Class Skill Points Used=Cross-Class Skill Points Used=Total Skill Points Used=

* = Trained Only


Languages
Language Fluency Literate Notes
High Elven *
Snow Elf
Patrol Sign
Danasil *
Halfling
Old Dwarven *
Trader's Tongue
Norther *
Courtier
Colonial
Erenlander
Orcish
Black Tongue

* = Denotes Special Costs (See Book)

Weapon Proficiencies
Armor Proficiencies
Tool Proficiencies
Spells
  Primary Stat Spell Energy
Current
 / 
Max
Cantrips/Day  
Schools of Magic
Abjuration Conjuration, Lesser Conjuration, Greater Divination Enchantment
Evocation, Lesser Evocation, Greater Illusion Necromancy Transmutation

Cantrips
Cantrips
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

1st Level Spells
1st Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

2nd Level Spells
2nd Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

3rd Level Spells
3rd Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

4th Level Spells
4th Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

5th Level Spells
5th Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

6th Level Spells
6th Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

7th Level Spells
7th Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

8th Level Spells
8th Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  

9th Level Spells
9th Level Spells
Spell name Comp. Action Range Duration    Target Description
  


   Save 
Resist 

  
Contacts
Name Faction Location
Factions
Name Location Notes

Notes
Notes
Show?
 

Show?
 
{{#pcflag}} {{/pcflag}} {{#npcflag}} {{/npcflag}} {{#spellflag}} {{/spellflag}} {{#abilityflag}} {{/abilityflag}} {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} {{#basicflag}} {{/basicflag}} {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} {{#subtags}}{{/subtags}} {{#subtags2}}{{/subtags2}} {{#npcflag}} {{/npcflag}} {{#pcflag}} {{/pcflag}} {{#spellflag}} {{/spellflag}} {{#abilityflag}} {{/abilityflag}} {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} {{#rollWasCrit() fullattackflag}} {{#attack2}} {{/attack2}} {{#attack3}} {{/attack3}} {{#attack4}} {{/attack4}} {{#attack5}} {{/attack5}} {{#attack6}} {{/attack6}} {{#attack7}} {{/attack7}} {{#attack8}} {{/attack8}} {{#attack9}} {{/attack9}} {{#attack10}} {{/attack10}} {{/rollWasCrit() fullattackflag}} {{#notes}}{{/notes}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{attack1}} {{#rollWasCrit() attack1}} {{critconfirm1}} {{/rollWasCrit() attack1}} {{#rollWasFumble() attack1}} {{fumbleroll}} {{/rollWasFumble() attack1}} {{#damage1}} {{^rollWasFumble() attack1}} {{damage1}} {{#rollWasCrit() attack1}} {{critdmg1}} {{/rollWasCrit() attack1}} {{/rollWasFumble() attack1}} {{/damage1}}
{{attack2}} {{#rollWasCrit() attack2}} {{critconfirm2}} {{/rollWasCrit() attack2}} {{#rollWasFumble() attack2}} {{fumbleroll}} {{/rollWasFumble() attack2}} {{#damage2}} {{^rollWasFumble() attack2}} {{damage2}} {{#rollWasCrit() attack2}} {{critdmg2}} {{/rollWasCrit() attack2}} {{/rollWasFumble() attack2}} {{/damage2}}
{{attack3}} {{#rollWasCrit() attack3}} {{critconfirm3}} {{/rollWasCrit() attack3}} {{#rollWasFumble() attack3}} {{fumbleroll}} {{/rollWasFumble() attack3}} {{#damage3}} {{^rollWasFumble() attack3}} {{damage3}} {{#rollWasCrit() attack3}} {{critdmg3}} {{/rollWasCrit() attack3}} {{/rollWasFumble() attack3}} {{/damage3}}
{{attack4}} {{#rollWasCrit() attack4}} {{critconfirm4}} {{/rollWasCrit() attack4}} {{#rollWasFumble() attack4}} {{fumbleroll}} {{/rollWasFumble() attack4}} {{#damage4}} {{^rollWasFumble() attack4}} {{damage4}} {{#rollWasCrit() attack4}} {{critdmg4}} {{/rollWasCrit() attack4}} {{/rollWasFumble() attack4}} {{/damage4}}
{{attack5}} {{#rollWasCrit() attack5}} {{critconfirm5}} {{/rollWasCrit() attack5}} {{#rollWasFumble() attack5}} {{fumbleroll}} {{/rollWasFumble() attack5}} {{#damage5}} {{^rollWasFumble() attack5}} {{damage5}} {{#rollWasCrit() attack5}} {{critdmg5}} {{/rollWasCrit() attack5}} {{/rollWasFumble() attack5}} {{/damage5}}
{{attack6}} {{#rollWasCrit() attack6}} {{critconfirm6}} {{/rollWasCrit() attack6}} {{#rollWasFumble() attack6}} {{fumbleroll}} {{/rollWasFumble() attack6}} {{#damage6}} {{^rollWasFumble() attack6}} {{damage6}} {{#rollWasCrit() attack6}} {{critdmg6}} {{/rollWasCrit() attack6}} {{/rollWasFumble() attack6}} {{/damage6}}
{{attack7}} {{#rollWasCrit() attack7}} {{critconfirm7}} {{/rollWasCrit() attack7}} {{#rollWasFumble() attack7}} {{fumbleroll}} {{/rollWasFumble() attack7}} {{#damage7}} {{^rollWasFumble() attack7}} {{damage7}} {{#rollWasCrit() attack7}} {{critdmg7}} {{/rollWasCrit() attack7}} {{/rollWasFumble() attack7}} {{/damage7}}
{{attack8}} {{#rollWasCrit() attack8}} {{critconfirm8}} {{/rollWasCrit() attack8}} {{#rollWasFumble() attack8}} {{fumbleroll}} {{/rollWasFumble() attack8}} {{#damage8}} {{^rollWasFumble() attack8}} {{damage8}} {{#rollWasCrit() attack8}} {{critdmg8}} {{/rollWasCrit() attack8}} {{/rollWasFumble() attack8}} {{/damage8}}
{{attack9}} {{#rollWasCrit() attack9}} {{critconfirm9}} {{/rollWasCrit() attack9}} {{#rollWasFumble() attack9}} {{fumbleroll}} {{/rollWasFumble() attack9}} {{#damage9}} {{^rollWasFumble() attack9}} {{damage9}} {{#rollWasCrit() attack9}} {{critdmg9}} {{/rollWasCrit() attack9}} {{/rollWasFumble() attack9}} {{/damage9}}
{{attack10}} {{#rollWasCrit() attack10}} {{critconfirm10}} {{/rollWasCrit() attack10}} {{#rollWasFumble() attack10}} {{fumbleroll}} {{/rollWasFumble() attack10}} {{#damage10}} {{^rollWasFumble() attack10}} {{damage10}} {{#rollWasCrit() attack10}} {{critdmg10}} {{/rollWasCrit() attack10}} {{/rollWasFumble() attack10}} {{/damage10}}
{{notes}}
{{#pcflag}} {{/pcflag}} {{#npcflag}} {{/npcflag}} {{#spellflag}} {{/spellflag}} {{#abilityflag}} {{/abilityflag}} {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#basicflag}} {{/basicflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{#notes}}{{/notes}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{name}} {{check}} {{checkroll}}
{{notes}}
{{#pcflag}} {{/pcflag}} {{#npcflag}} {{/npcflag}} {{#spellflag}} {{/spellflag}} {{#abilityflag}} {{/abilityflag}} {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} {{#basicflag}} {{/basicflag}} {{^initflag}} {{^skillcatflag}} {{^skillflag}} {{^saveflag}} {{^abilityflag}} {{^spellflag}} {{^pcflag}} {{^npcflag}} {{^basicflag}} {{/basicflag}} {{/npcflag}} {{/pcflag}} {{/spellflag}}{{/abilityflag}} {{/saveflag}} {{/skillflag}} {{/skillcatflag}} {{/initflag}} {{#subtags}}{{/subtags}} {{#subtags2}}{{/subtags2}} {{#npcflag}} {{/npcflag}} {{#pcflag}} {{/pcflag}} {{#spellflag}} {{/spellflag}} {{#abilityflag}} {{/abilityflag}} {{#saveflag}} {{/saveflag}} {{#skillflag}} {{/skillflag}} {{#skillcatflag}} {{/skillcatflag}} {{#initflag}} {{/initflag}} {{#allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{/allprops() notes subtags subtags2 compcheck failcheck succeedcheck check checkroll critroll fumbleroll initflag skillcatflag skillflag saveflag abilityflag spellflag pcflag npcflag basicflag name}} {{#compcheck}} {{/compcheck}} {{#checkroll}} {{/checkroll}} {{#notes}}{{/notes}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{name}}
{{subtags}}
{{subtags2}}
{{key}} {{value}}
{{compcheck}} {{#rollTotal() compcheck 1}} {{succeedcheck}} {{/rollTotal() compcheck 1}} {{#rollTotal() compcheck 0}} {{failcheck}} {{/rollTotal() compcheck 0}}
{{check}} {{checkroll}}
{{#rollWasCrit() checkroll}} {{critroll}} {{/rollWasCrit() checkroll}} {{#rollWasFumble() checkroll}} {{fumbleroll}} {{/rollWasFumble() checkroll}}
{{notes}}