PC?
Hey everyone, Eli here. This is going to be the test sheet for NPC/Monsters. GMs if you wanna try and play around with it, send any feedback to me on discord/facebook/email.

Character Name

Monster Saves

Threshold of Pain
Will Factor
Will Factor Notes
Dodge Save
Dodge Save Notes
Physical Save
Physical Save Notes
Mental Save
Mental Save Notes

Monster Special Abilities

FoS Value:
FoS Notes:
Poison VF
Poison Save
Poison Fail
Misc Ability:

Monster Combat Stats

Offensive Tactics
Defensive Tactics
Special Abilities
Damage Reduction
DR Notes
Initiative

Monster Combat Profiles

Weapon
Base Damage
Shield Damage
Weapon Reach
Attack
Speed
Defense
Damage
Attack Roll
Damage Rolls
Defense Roll
Variable Def
Misc Mods
Shield
Shield DR
Displayed on Damage Roll

Monster Ranged Combat Profile

Weapon
Base Damage
Shield Damage
Ammo
Attack
Speed
Damage
Attack Roll
Attack with -4
Attack with -6
Attack with -8
Damage
Snapshot
Misc Mods
Displayed on Damage Roll

Monster Details

Monster Health
Size

Weight
Intelligence
Vison Type
Awarness
Tenacity

Tenacity # for APIs
Crawl
Walk
Jog
Run
Sprint
Fly
Swim
EPs
Fatigue Factor
Alignment
Activity Cycle
Number Appearing
Organization
Chance in Lair
Frequency
Habitat
Diet
Climate/Terrain

Monster Yield

Medicinal
Spell Components
Hide/Trophy
Treasure
Edible
Other
EPs

Character Name

Class

Race

Sex

Age

Height

Weight

Hair

Eyes

Handedness
HackMaster

Alignment

Patron God(s)

Annointed?

Level

EP

EP to level

BP

Core Stats

Damage Mod
Feat of Strength
Attack Mod
Initiative Mod
Defense Mod
Initiative Mod
Defense Mod
Attack Mod
Feat of Agility
Turning Mod
Morale Mod
HON
Bonus / Penalty
FAME
Fame Category

Luck / Chivalry
Previous HP Roll
Movement Rate

Saving Throws

Save
Total
Stats
Misc
Roll
Mental
Dodge
Physical
Poison
Notes

Quick References

Observation
Listening

Initiative

Level Bonus for Combat Profiles

Details
Attack
Speed
Initiative
Melee Only Speed
Ranged Only Speed
Speed and M/R only Speed will Stack

Combat Profiles

Weapon
Base Damage
Shield Damage
Weapon Reach
Attack
Speed
Defense
Damage
Attack Roll
Damage Rolls
Defense Roll
Shield Damage

Hidden Details
Magic Bonus
Damage Type
Specialization
Jab Damage
Base Speed
Talents
Jab Speed
Str Bonus
Style
Jab Roll
Shield Use
Miscellaneous
Defense Dice
Aggressive Attack
Aggressive Defense
>10 ft Charge Attack
5-10 ft Charge Attack
Charge Defense
Tactical Moves
Fight Defensive
Give Ground
GG Attack
Scamper Back
SB Attack
Full Parry

Displayed on Damage Roll

Ranged Combat Profiles

Weapon
Base Damage
Shield Damage
Ammo
Attack
Speed
Damage
Attack Roll
Attack with -4
Attack with -6
Attack with -8
Damage

Hidden Details
Magic Attack Bonus
Snapshot
Specialization
Max Ranges
Grey is Adjusted Ranges
Magic Damage Bonus
Advanced Sighting
Talents
d20
Base Speed
Damage Type
Style
d20-4
Str Bonus
Miscellaneous
d20-6
Target Size
d20-8 Range

Displayed on Damage Roll

Health and Defense

Current HP
Maximum HP
DR
TOP Save

Wounds

Points
Days to Heal
Notes


Armor

Damage Reduction
Defense Bonus
Speed Modifier
Init Modifier
Weight
Armor
Shield
Natural

Languages

Language
Level
Mastery
Literate
Level

Fatigue

Base Fatigue
Current Fatigue
Attack Mod
Speed Mod
Defense Mod
Damage Mod
Fatigue Check
These automatically apply to base fatigue
These do not automatically apply to base fatigue
Shield
Encumberance
Armor
Wounded
Weight
Wound Thresholds
Misc
50% Threshold
10% Threshold

Character Traits

Proficiencies


Talents & Racial Abilities


Quirks & Flaws


Mage Spells

SP
Max SP

Level
Spell
Components
Speed
SP
Mem
Spell Details
Range
Volume of Effect
Duration
Spell Save
Additional Spell Point Schedule
Spell Notes

Cleric Spells

Highest Bonus Spell Level

Level
Spell
Components
Speed
Mem
Spell Details
Range
Volume of Effect
Duration
Spell Save
Spell Notes

Skills

Mastery
Attribute
Roll
Opposed
Skill
Mastery
Std Roll
Acting (Lks,Cha)
Animal Husbandry (Wis)
Animal Mimicry (Wis)
Boating (Wis)
Butchery (Str,Int)[HOB2]
Cartography (Int)
Climbing/Rappelling (Str,Dex)
Current Affairs (Wis)
Diplomacy (Cha)
Disguise (Int,Cha)
Distraction (Cha)
Escape Artist (Int,Dex)
Fire Building (Wis)
Glean Information (Int,Wis,Cha)
Hiding (Int,Dex)
Interrogation (Wis,Cha)
Intimidation (Str,Cha)
Jumping (Str)
Law (Int)
Listening (Wis)
Observation (Wis)
Oration (Cha)
Persuasion (Cha)
Pick Pocket (Dex)
Reading Lips (Int)
Recruiting (Cha)
Resist Persuasion (Wis)
Rope Use (Dex)
Salesmanship (Int,Wis,Cha)
Scrutiny (Wis)
Seduction, Art of (Cha,Lks)
Skilled Liar (Cha)
Sneaking (Dex)
Survival (Wis,Con)
Torture (Int)
Tracking (Wis)

Weight

Character's Weight
Armor/Shield Weight
Equipment Weight
Total Coin Weight
Carry (lb) No Encumbrance
Carry Light Encumbrance

Encumbrance

Level
Damage Reduction
Defense Adjustment
Init Modifier
Speed Modifier
Fatigue Modifier
Carry Medium Encumbrance
Carry Heavy Encumbrance

Carried Possessions

Quantity
Item
Container
Unit Wt.
Quantity
Item
Container
Unit Wt.

Other Possesions

Item
Location
Weight

Currency

Trade Coins
Copper
Silver
Gold
Other Wealth
Gems & Jewelry

Notes

Icons made by Smashicons from www.flaticon.com
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