Aiming Stats
Targeting Systems
The number of shots fired in a single round. This should not exceed the RoF for the weapon.
Fixed scopes, aim at least as many turns as the scope's bonus.
See B412
Hit Location
The modifier is applied AFTER location, grapple, shield, chinks in armor have been applied.
For information on Relative SM see http://www.sjgames.com/gurps/faq/FAQ4-3.html#SS3.4.2.23
Humanoid Low Tech, see LT100-103.
Martial Arts, see MA137
Cover
Maneuvers and Posture
Maneuver
All-Out Attack
Handedness
Mounted
When mounted, use lower value of Weapon or Riding Skill. See B397
Maneuvers and Posture
Maneuver
Other Actions
NOTE: You only Aim and wait on a single hex!
See B548
Handedness
NOTE:If not stabilized, the total of Accuracy, Aim, Bracing, and Targeting systems can't exceed vehicle's stability rating (SR). See B469 and B548
Maneuvers and Posture
Maneuver
Defender's Posture
Attacker's Action
Defense Bonus
Other Actions
Situation
Defender's Equipment
Attacker's Equipment
Spell Modifiers
Afflictions & Conditions
Visibility
Afflictions & Conditions
Task Modifiers
Language skills: Fast-Talk, Public Speaking, Research, Speed-Reading, teaching, and Writing.
Artistic Skills: Poetry, Singing, etc.