Style:
Character Combat Spacecraft Sheet Notes
Character Name
Races
Languages
Fragged Empire

Traits
Level
Max Resources
Lvl + 2 +
=
Max Influence
Lvl + 2 +
=
Current Allocated
Resources
Influence
Spare Time Points
Spare Time Roll

Attributes Cur Max Traits
Strength
/
Reflexes
/
Movement
/
Focus
/
Intelligence
/
Perception
/
Fate
2 +
=
Perks
Complications

Trained Everyday Skills Modifier Traits TB WS DW
Wealth
Conversation
Leadership
Culture
Physical
Resolve
Awareness
Survival
Trained Professional Skills Modifier Traits TK TB WS DW
Mechanics
Electronics
Programming
Bio Tech
Medicine
Psychology
Astronomy
Planetoids
Trained Personal Combat Skills Modifier Traits x2
Small Arms
Heavy Arms
Tactical
Exotic
Trained Vehicle System Skills Modifier Traits x2
Command
Engineering
Operations
Gunnery

Strong Hit Requirement Result

Research
Trade Goods

Character Name
Races
Languages
Fragged Empire

Attributes Cur Max Damage & Effects
Strength
/
Reflexes
/
Movement
/
Focus
/
Intelligence
/
Perception
/
Fate
2 +
=
Endurance
Current:
Mod:
Max:
Recovery
Foc +
=
Order
Int +
=
Stealth
Tac + Ref +
=

Overburdened
Outfit Utility Weapon Defence Penalty
-

Defence:
10 + Ref + Equip +
=
Cover Steps:
vs Impair:
Def + Str +
=
vs Psionic:
Def + Foc +
=
vs Stealth:
10 + Per +
=
Armour:
Equip +
=
vs Energy:
+
vs Slow:
+
at 0 Endurance:
-

Outfit Armour Defence Endurance Cover Frt Cover Slots Weight Variation Cost

Utility Armour Defence Endurance Cover Frt Cover Slots Weight Variation Cost

Natural Weapons +Hit End Dmg Crit Dmg Range Clips Ammo Load RoF Weight Variation Cost

Weapons Hit (+Skill) End Dmg Crit Dmg Range Clips Ammo Load RoF Weight Variation Cost
Notes: Used Ammunition: Used Clips:
Notes: Used Ammunition: Used Clips:

Drones/Companions Hit (+Skill) End Dmg Crit Dmg Range Clips Ammo Load RoF Weight Variation Cost
Defence: Armour: Movement: Slots: Bodies:
Notes: Used Ammunition: Used Clips:
Defence: Armour: Movement: Slots: Bodies:
Notes: Used Ammunition: Used Clips:

Equipment
Outfit + Utility Item +
=
Slots

Strong Hit Requirement Result

Ship Name
Build
Influence Cost
Fragged Empire

Attributes Cur Max Traits Damage & Effects
Hull
/
Engines
/
Crew
/
Power
/
CPU
/
Sensors
/
Size
3 +
=
Velocity
Current:
Max:
Shield
Current:
Max:
Regen
Pow +
=
Boarded
Resupply
Size x2 +
=
Cargo
Size x4 + Hull -10 +
=
Secret Cargo
=
Weapon Slots
Size +
=

Defence:
12 - Size + Eng +
=
vs Ordinance:
Def +
=
vs Boarding:
10 + Size + Crew +
=
Armour:
3 +
=
vs Boarding:
=
at 0 Shields: -1

Innate Weapons +Hit Shield Dmg Crit Dmg Range Clips Ammo Load RoF Mount Variation Cost

Gunnery Hit (+Skill) Shield Dmg Crit Dmg Range Clips Ammo Load RoF Mount Variation Cost
Notes: Used Ammunition: Used Clips:
Notes: Used Ammunition: Used Clips:

Ordinance Hit (+Skill) Shield Dmg Crit Dmg Range Clips Ammo Load RoF Mount Variation Cost
Defence: Armour: Movement: Bodies:
Notes: Destroyed Bodies: Launched Bodies:
Defence: Armour: Movement: Bodies:
Notes: Destroyed Bodies: Launched Bodies:

Strong Hit Requirement Result

Workshops, Labs, Cargo & Notes
Spacecraft Perks:
Size +
=
+5 Shields (Size 1-2) Ejection Seats (Size 1-2)
+1 Cargo Comm System
+2 Resupply Life Support
Deep Space SOS Beacon Jump Drive
Escape Pods (Size 3-5) Docking Clamp (Size 2-5)
Shuttle (Size 4-5) Airlock (Size 2-5)
Brig (Size 3-5) Corridors (Size 3-5)
Armoury Small Rooms (Size 3-5)
Additional Rooms (Size 3-5) Large Rooms (Size 5)
Fragged Empire

General Notes


Created by Zach P. Enhanced by Michael Cybulski.
German Translation by Michael Cybulski.