{
"html": "DarkHeresy.html",
"css": "DarkHeresyStyle.css",
"authors": "Daniel D.",
"roll20userid": "233902,1420525",
"preview": "DarkHeresyPreview.png",
"instructions": "Most things you can roll directly from the sheet, by clicking on the corresponding name or the roll button at the end of the row.\rWith weapons: Clicking on 'Name:' rolls an attack, clicking on 'Damage:' rolls the damage you have entered in the field next to it. **Please just enter things like 1d10+2, because it will be transferred to an inline roll - no letters!**\r\r### Important Attributes:\r* @{ws} - Weapon Skill\r* @{bs} - Ballistic Skill\r* @{strength} - Strength\r* @{toughness} - Toughness\r* @{ag} - Agility\r* @{int} - Intelligence\r* @{per} - Perception\r* @{wp} - Willpower\r* @{fel} - Fellowship\r\r* @{wounds} - Current Wounds\r* @{wounds|max} - Total Wound amount\r\rThe most important roll is the %{characteristic} roll. ([[(@{characteristic}+?{Modifier|0}-1d100)/10]] degree(s) of success!)\rIt takes the characteristic you sleected in the drop down, then you may add or subtract a modifier, then it rolls 1d100 and subtracts that from your starting value. That divided by 10 is the amount of degrees of success you achieved.\r**You can emulate everything in this sheet with just this single roll if you don't want to use the rest!**\r",
"legacy": true
}