Choose a Profession, Childhood Origin and Hobby
Choose a Profession
Select an Aviation skill to unlock
Select an martial art to unlock
Select a Knowledge skill to unlock
Select a science skill to unlock
Select a Physical skill to specialize
Select a Technical skill to specialize
Choose a Childhood Origin
Select a Knowledge skill to unlock
Select an martial art to unlock
Select a Physical skill to specialize
Select a Technical skill to specialize
Choose a Hobby
Select a science skill to unlock
Select a Animals skill to specialize
Select a Technical skill to specialize
Select an martial art to unlock
Select a Physical skill to specialize
Starting Equipment
Choose a Vehicle Type
Choose a Beast Type
Training
Distribute 27 points among Attributes and 60 points among Skill Groups, then click ‘Finish’.
This major NPC is a significant character. Customize their stats as needed for story balance.
This standard NPC. You can adjust their attributes but they don't get any skill points.
:
Attributes
Activated
Activated
Activated
Activated
Activated
Trainable Skill Groups
Non-Combat Skills
Skill Points Left:
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Combat Skills
Skill Points Left:
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Activated
Activated
Activated
Skill Points Left:
Activated
Activated
Activated
Activating a skill costs 12 skill points.
Reactions are not penalized by multi-actions
Firearms
Ranged
Armed
Unarmed
()
()
()
()
()
()
0
0
0
0
Modifier includes Help, Prep, and situational bonuses.
0
0
0
0
0
Modifier includes Help, Prep, and situational bonuses.
+ Bonus
+ Penalty
+ Bonus
+ Penalty
+ Bonus
+ Penalty
(S)trength
(A)gility
(H)ealth
(P)erception
(Q)uickness
(W)illpower
(I)ntelligence
(M)anual Dex
(C)harisma
(S)trength
(A)gility
(H)ealth
(P)erception
(Q)uickness
(W)illpower
(I)ntelligence
(M)anual Dex
(C)harisma
Non-Combat Skills
Skill Points Left:
Not Activated
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Not Activated
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Not Activated
Not Activated
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Skill Points Left:
Skill Points Left:
Skill Points Left:
Combat Skills
Skill Points Left:
Not Activated
Activating a skill costs 12 skill points.
Skill Points Left:
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Not Activated
Activating a skill costs 12 skill points.
0
0
0
(S)trength
(A)gility
(H)ealth
(P)erception
(Q)uickness
(W)illpower
(I)ntelligence
(M)anual Dex
(C)harisma
(S)trength
(A)gility
(H)ealth
(Q)uickness
0
0
0
0
Modifier includes Help, Prep, and situational bonuses.
0
0
0
0
Modifier includes Help, Prep, and situational bonuses.
Firearms
Ranged
Armed
Unarmed
()
()
()
()
()
()
+ Bonus
+ Penalty
+ Bonus
+ Penalty
+ Bonus
+ Penalty
(S)trength
(A)gility
(H)ealth
(P)erception
(Q)uickness
(W)illpower
(I)ntelligence
(M)anual Dex
(C)harisma