Character Name

Player

Current XP

Next Level XP

Class

Race

Level

Max Load
 

Code Of Honour

First Allegance

Second Allegance

Third Allegance

Gender

Age

Height

Weight

Handedness

Hair

Eyes

Skin

Fate
Size:

Ability Score Enh Mod Gear Mod Misc Mod Final Score
STR
DEX
CON
INT
WIS
CHA
Base Attack Bonus
TOTAL Current HP Nonlethal Damage Hit Dice Damage Reduction
HP
Base Defence Size Dodge Defence Parry Defence
Touch Defence Flat-Footed Defence
Total Dex Misc. Speed Armour Mod
Initiative = +
Total
Enc.
Light
Load
Medium
Load
Heavy
Load
Overhead Off
Ground
Push,Pull
Drag
Dodge Bonus Parry Bonus Magic Attack Bonus / Roll

Reputation Power Points Corruption Major Insanity Minor Insanity

Saving Throws Total Base Ability Mod Magic Mod Misc Mod Temp Mod Roll It!
FORTITUDE = + + + +
REFLEX = + + + +
WILL = + + + +

Base Attack Ability Mod Target Size Range Mod Temp Mod Total Roll It
Melee / Ranged / Finesse + + + + =
Ability Mod Target Size Grapple Mod Temp Mod Total Grapple Defence Roll It
Grappling + + + =
Show Weapons?
Weapon Notes
Show Armor?
Weapon Name Cost Ammo Damage + mods Crit Multiplier Crit Range Armour Piercing Range Increment Hardness Hitpoints Weight Damage Type Damage Roll Crit Damage Roll
Armour/Protective Item Armour Type Damage Reduction Max Dex Bonus Armour check Penalty (-) Sorcery Failure % Speed Cost Weight Roll
Armour Notes
(The GM needs to create a rollable table called "untrained" with values of 1 to 9 with a weight of 5 and value 10 with a weight of 55)
Show Skills, Feats, and Inventory?
SKILLS Skills Ranks Remain
Skill Total Ranks Trained Misc
Appraise:
Balance:
Bluff:
Climb:
Concentration:
Craft (Alchemy):
Craft (Herbalism):
Craft (Other):
Decipher Script:
Diplomacy:
Disable Device:
Disguise:
Escape Artist:
Forgery:
Gather Information:
Handle Animal:
Heal:
Hide:
Intimidate:
Jump:
Knowledge (Arcana):
Knowledge (Geography):
Knowledge (Nobility):
Knowledge (Religion):
Knowledge:
Knowledge:
Listen:
Move Silently:
Open Lock:
Perform:
Profession:
Profession:
Ride:
Search:
Sense Motive:
Sleight of Hand:
Spot:
Survival:
Swim:
Tumble:
Use Rope:
Feats and Special Abilities
Other Possessions
Item Weight Loc
Total Weight of Inventory Items
Show Spells?
Spells
Name PP Components Cast Time Range Target Duration Prerequisites Effect Roll
Show Description?

Show Character Information (Wealth, Languages, Description, etc)?
Currency
Copper Silver Gold Platinum Total GP
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Other Notes