{ "turnOrder": "ADDED TO TURN ORDER", "carry": "Carry", "run-swim2": "RUN/SWIM", "REPUTATION": "REPUTATION", "INFORMATION": "INFORMATION", "PERSONALITY": "PERSONALITY", "BACKGROUND": "BACKGROUND", "DESCRIPTION": "DESCRIPTION", "IDIOSYNCRASIES": "IDIOSYNCRASIES", "weaknesses": "WEAKNESSES", "target-token": "HTH Target Token", "hth-weapon": "HTH Weapon", "fc-weapon": "Fire Combat Weapon", "HTH": "HTH", "whisper-rolls": "Whisper Rolls", "Seduction": "Seduction", "Persuasion": "Show Persuasion", "reaction": "Reaction", "intreact-mods": "INTERACTION MODIFIERS:", "skills-sqd-hdr": "SKILLS (SKILL LEVEL/PRIMARY CHANCE/DF)", "villian-pts": "Hero\Villian Points", "hthdr": "HTH DR", "squad-configuration": "SQUAD CONFIGURATION", "show-PC": "Show PC", "show-squad": "Show Squad Sheet", "hide-photography": "Hide Photography", "hide-torture": "Hide Torture", "native": "Native", "profession": "PROFESSION", "h2hstun2": "H-to-H Stun", "h2hstun": "HAND TO HAND STUN RESISTANCE", "not-needed": "NOT NEEDED", "success": "SUCCESS", "failed": "FAILED", "pain": "PAIN RESISTANCE", "Left-Hand": "Left Hand", "Right-Hand": "Right Hand", "Right-Leg": "Jambe Droite", "Left-Leg": "Jambe Gauche", "Right-Arm": "Bras Droit", "Left-Arm": "Bras Gauche", "Chest": "Torse", "Back": "Back", "Neck": "Neck", "Face": "Face", "no-scar": "No Scar", "SCAR": "SCAR", "DAMAGE": "DAMAGE", "Scar": "Scar", "Pain": "Hallucinations", "Maneuver": "Maneuver", "Control": "Control", "vehicle-mods-notes": "Vehicle Modifications and Notes", "Undamaged": "Undamaged", "current-ammo": "Current Ammo", "rate-of-fire": "Rate of Fire", "ve-rec": "AGENT VEHICLE RECORDS", "pc-configuration": "PC CONFIGURATION", "npc-configuration": "NPC CONFIGURATION", "show-NPC": "Show NPC", "Punch": "Punch", "Kick": "Kick", "Special-Attack": "Special Attack", "Targeted-Blow": "Targeted Blow", "Knockout-Attack": "Knockout Attack", "Pin": "Pin", "Break": "Break", "Stand": "Stand", "rof2-title": "# of Attacks (Except Grenades)", "rof3-title": "# of Attacks", "rof-title": "Rate of Fire", "Attacks": "attacks", "SQ": "SQ", "SQ1": "SQ1", "SQ2": "SQ2", "SQ3": "SQ3", "SQ4": "SQ4", "area-wpn": "AREA WEAPON DAMAGE", "area-title": "Area Weapon Damage", "Area": "Area", "DMG": "DMG", "range": "Portée :", "draw": "DRAW", "WND": "WND", "multi-title": "Multiple Targets (not auto)", "Multi": "Multi.", "weakness": "WEAKNESS", "foe": "FIELDS OF EXPERIENCE", "equipment": "EQUIPMENT", "languages": "LANGUAGES", "photography": "Photography", "first-aid": "First Aid", "connoisseur": "Connoisseur", "ABILITIES": "ABILITIES", "Jam": "Jam (DF 5 to clear)", "Fail": "Échec", "24 Hours": "24 Hours", "Repair": "Show Repair", "Time": "Time", "Info": "Info", "100%": "100%", "90%": "90%", "75%": "75%", "50%": "50%", "False": "False", "QR1": "QR1", "QR2": "QR2", "QR3": "QR3", "QR4": "QR4", "Failure": "Failure", "Misfire": "Misfire", "Hours": "Hours", "Success": "Réussite", "Result": "Resultado", "Roll": "Rolls", "SC": "SC", "SR": "Strike Rank", "BC": "BC", "no-skill": "-3DF for Rank 0 auto applied", "evasion": "Evasion", "evasion-form": "[(STR+DEX)/2]", "fire_combat": "Fire Combat", "fire_combat-form": "[(DEX+PER)/2]", "gambling": "Show Gambling", "gambling-form": "PER", "htoh_combat": "H-to-H Combat", "htoh_combat-form": "FOR", "interrogation": "Interrogation", "interrogation-form": "INT", "language": "Language", "language-form": "INT", "local_customs": "Local Customs", "local_customs-form": "PER", "lockpicking": "Show Lockpicking", "lockpicking-form": "DEX", "lock-safe": "Lockpicking/Safecracking", "mountaineering": "Mountaineering", "mountaineering-form": "[(STR+WIL)/2]", "pickpocket": "Pickpocket", "pickpocket-form": "DEX", "piloting": "Show Piloting", "piloting-form": "[(DEX+PER)/2]", "riding": "Show Riding", "riding-form": "[(WIL+PER)/2]", "science": "Science", "science-form": "INT", "seduction": "Seduction", "seduction-form": "[(WIL+CHR/2]", "sixth_sense": "Sixth Sense", "sixth_sense-form": "[(PER+INT)/2]", "stealth": "Show Stealth", "stealth-form": "WIL", "torture": "Torture", "torture-form": "[(WIL+INT)/2]", "electronics": "Electronics", "electronics-form": "INT", "driving-form": "[(DEX+PER)/2]", "driving": "Show Driving", "diving-form": "[(STR+DEX)/2]", "diving": "Diving", "disguise": "Disguise", "disguise-form": "INT", "demolitions": "Demolitions", "demolitions-form": "INT", "cryptography": "Cryptography", "cryptography-form": "INT", "charisma": "Charisma", "charisma-form": "WIL", "boating-form": "[(DEX+PER)/2]", "boating": "Show Boating", "Formula": "Formula", "Formula-tot": "Formula
Total", "skill-rank": "Skill
Rank", "base-chance": "Base
Chance", "DF": "DF", "EF": "EF", "SKILLS": "Skills", "Light": "Let", "Medium": "Medium", "Heavy": "Heavy", "Incapacitated": "Incapacitated", "Killed": "Killed", "Damage": "Dégâts :", "FCE": "FCE", "RGE": "RGE", "CRUS": "CRUS", "MP": "PM", "Ram": "Ram", "Range": "Portée :", "Max": "Max", "Cruise": "Cruise", "PL": "PL", "Vehicle": "Vehicle", "STR": "FOR", "Strength": "Strength", "DEX": "DEX", "Dexterity": "Dexterity", "WIL": "WIL", "WillPower": "WillPower", "PER": "PER", "Perception": "Per", "INT": "INT", "Intelligence": "Intelligence", "carry-capcity": "Carry
Capacity", "run-swim": "Running/
Swimming", "h2hdr": "Hand-to-Hand
Damage Rank", "speed": "Speed", "speed2": "SPEED", "Stamina2": "STAMINA", "Stamina": "
Stamina", "Classified-Agent-Dossier": "CLASSIFIED AGENT DOSSIER", "Name": "Navn", "Current-Cover": "Current Cover", "Rank": "Rank", "Reputation": "Rep.", "Hero-Points": "Hero Pts", "Age": "Âge", "Appearance": "Appearance", "Height": "Height", "Weight": "Weight", "XP": "XP", "PM-SS": "PM(SS)", "PM-Auto": "PM(Auto)", "PM-A": "PM(A)", "PM": "PM", "ROF": "ROF", "Ammo": "Munit. :", "#": "#", "RL": "RL", "Weapon": "Weapon Name", "Close": "Luk", "Long": "Long", "CM": "CM", "MIS": "MIS", "DMG-SS": "DR(SS)", "DMG-A": "DR(A)", "Attack": "Attack", "Draw": "Draw", "h2h": "H to H", "Fire-Combat": "Fire Combat", "Custom": "Défini", "Skill": "Compétence :", "DR": "DR", "Throw": "Lancer", "Wound-Status": "Wound Status", "Wound-Status2": "WOUND STATUS", "Date-Wounded": "Date Wounded", "LW": "LW", "MW": "MW", "HW": "HW", "UW": "UW", "INCAP": "INCAP", "Scars": "Scars", "DR-Mod": "DR Mod.", "DF-Mod": "DF Mod.", "Shots": "Shots", "FC-Type": "FC Type", "Normal-A": "Normal(A)", "Normal": "Normal", "Multiple": "Multiple", "Multiple-A": "Multiple(A)", "Dummy": "Dummy" }