As some of you may know, I've been working on a for a while and it is now live! There are many new features and enhancements over the older sheet but I understand the desire that some users do not want to be forced into a newer sheet. I tried to release the revised sheet as an alternative to the existing sheet however it was denied by Roll20 on the grounds they normally do not allow more than one sheet per system with rare exception. While Roll20 would not permit both versions of the 1e sheet to coexist, they have agreed to "Deprecate" the older sheet. This means that the older sheet will remain "as-is" for anyone that is currently using it in their existing games. It could possibly get future updates/changes as well.
Moving forward, the older sheet can no longer be selected for new games due to it's "Deprecated" status. Only the Revised 1e sheet will be listed for new games. Pro subscribers can use the to create new custom games if desired. Game creators using the old 1e sheet can convert to the Revised sheet if/when they desire by changing the character template in the game settings page to the "Advanced Dungeons & Dragons 1e sheet". You may want to try this on a game copy first just to be safe, or rather, have an idea what if any adjustments may need to be made. I went through great lengths to try and mitigate any issues when migrating to the revised sheet. That said, there will be some new attributes and sheet rolls that may require some fiddling on the sheet post update to get things working fully/properly. Post on the forums if you have questions/issues and I will do my best to help.
Sincerely,
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| STR | () | To Hit: | DMG Bonus: | Encumbrance: | |||||||
| INT | () | Add. Lang: | Min Spells: | Max Spells: | |||||||
| WIS | () | Spell Bonus: | |||||||||
| DEX | () | Missile Hit: | AC Bonus: | ||||||||
| CON | () | HP Bonus: | |||||||||
| CHA | () | Max Hench: | |||||||||
| COM | () |
| Movement: | Run (x10): | Normal (x5): | Crawl (1/2): | |||||
| Base: | Heavy (-3): | Very Heavy (-6): | Max (-9): |
| Paralysis, Poison, and Death |
Petrification, Polymorph |
Rods, Staves, and Wands |
Breath Weapon |
Spells |
| -10 | -9 | -8 | -7 | -6 | -5 | -4 | -3 | -2 | -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| -10 | -9 | -8 | -7 | -6 | -5 | -4 | -3 | -2 | -1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Pick Pockets | Move Silently | Climb Walls | ||||||
| Open Locks | Hide In Shadows | Read Languages | ||||||
| Find/Remove Traps | Hear Noise | Backstab |
| Carried Coins: | PP: | GP: | EP: | SP: | CP: |
| Total Coins: | PP: | GP: | EP: | SP: | CP: |
| Item/Description | Location | Carried? | Qty | / | Max | Wt | Cost |
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Equipment Notes
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Equipment: | ||||||||||||
| Armor: | |||||||||||||
| Weapons: | |||||||||||||
| Coins: | - - - | ||||||||||||
| TOTALS: | |||||||||||||
| Cur / Max | Cur / Max | Cur / Max | Cur / Max | Cur / Max | Cur / Max | Cur / Max | Cur / Max | Cur / Max | Cur / Max | ||||||||||
| Cantrips | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | ||||||||||
| {{name}} | |
|---|---|
| {{subtag}} | |
| Attack = {{attack1}} | |
| Damage vs S/M = {{damage1vsSM}} | |
| Damage vs L = {{damage1vsL}} | |
| Attack 2 = {{attack2}} | |
| Damage vs S/M = {{damage2vsSM}} | |
| Damage vs L = {{damage2vsL}} | |
| Attack 3 = {{attack3}} | |
| Damage vs S/M = {{damage3vsSM}} | |
| Damage vs L = {{damage3vsL}} | |
| Attack 4 = {{attack4}} | |
| Damage vs S/M = {{damage4vsSM}} | |
| Damage vs L = {{damage4vsL}} | |
| -10|-9|-8|-7|-6|-5|-4|-3|-2|-1| **0** {{ToHitAC-10to0}} |
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| **0**| 1| 2| 3| 4| 5| 6| 7| 8| 9|10 {{ToHitAC1to10}} |
|
| {{key}} = {{value}} | |
| **Notes:** {{WeaponNotes}} | |
| {{freetext}} | |
| {{name}} | |
|---|---|
| {{subtag}} | |
| {{key}} | {{value}} |
| {{freetext}} | |